<<widget "MaxStam">><<silently>>\n<<if _args[0] is "girl" or "both">>\n<<set $G.maxstam to Math.ceil($GE / 1.5) + 2>><</if>>\n<<if _args[0] is "player" or "both">>\n<<set $P.maxstam to Math.ceil($BE / 1.5) + 2>><</if>>\n<</silently>><</widget>>\n\n<<widget "Staminize">><<nobr>>\n<<if $P.stam gt $P.maxstam>><<set $P.stam = $P.maxstam>><</if>>\n<<if $G.stam gt $G.maxstam>><<set $G.stam = $G.maxstam>><</if>>\n<<replace "#pstam">><<print $P.stam>> / <<print $P.maxstam>><</replace>>\n<<replace "#gstam">><<print $G.stam>> / <<print $G.maxstam>><</replace>>\n<</nobr>><</widget>>
You arrive at the Central City Shopping Center.\n\nIn the center you notice a <<link 'StamAid vending machine'>><<dialog "vending machine">><<display "vending machine">><</dialog>><</link>>\n\nThe shopping center features the following stores:\n\n[[Ulric's Ubermen Utopia|Ulric's][Dialog.close()]]\n[[Peter's Parts and Plans|Peter's][Dialog.close()]]\n[[Allison's Appealing Apparel|Allison's][Dialog.close()]]\n[[Chance's Cubic Clinic|Chance's][Dialog.close()]]\n[[Edith's Exchange|Edith's Exchange][Dialog.close()]]\n\n\n\n[[Go back home|Living Room][$time += 30; Dialog.close()]]
<<display "setem">>\s\n<<if _toshow is "start">>\s\n<<set $P.stam -= $P.act.stamcost>>\s\n\n<<if $P.act.name is "phone puzzle games">>You take out your phone and start playing puzzle games on it.<</if>>\s\n<<if $P.act.name is "phone action games">>You take out your phone and start playing action games on it.<</if>>\s\n<<if $P.act.name is "nothing" or $P.act.name is "wait">>You sit down on the couch, take out your phone and idly browse the internet.<<if $P.act.name is "wait">><<set $prelax to Math.round($P.act.timer / 30)>><</if>><<endif>>\s\n<<if $P.act.name is "construction" or $P.act.name is "office">>You start your work day.<<endif>>\s\n<<if $P.act.name is "stretching">>You use your phone to put a stretching routine on the TV, and start following it.<</if>>\s\n<<if $P.act.name is "yoga">>You head to the home gym, unroll a yoga mat and follow along with an instructional video.<<endif>>\s\n<<if $P.act.name is "nonfic" or $P.act.name is "advanced nonfiction">>You sit down, take out a nonfiction book, and start reading it.<<endif>>\s\n<<if $P.act.name is "fiction" or $P.act.name is "advanced fiction">>You take out the fiction book and start reading it.<<endif>>\s\n<<if $P.act.name is "vidya">>You turn on the game console and start playing video games by yourself<<endif>>\s\n<<if $P.act.name is "holochess">>You setup the HoloChess board, starting a match against the AI.<</if>>\s\n<<if $P.act.name is "jogging">>You go outside and start jogging.<</if>>\s\n<<if $P.act.name is "running">>You go outside and start running.<<endif>>\s\n<<if $P.act.name is "sprinting">><<set _partic to "player">><<display "sprinting">><</if>>\s\n<<if $P.act.name is "punchingbag">>You head to the home gym and start hitting the punching bag.<<set _partic to "player">><<display "punching bag">><</if>>\s\n<<if $P.act.name is "jumprope">>You head to the home gym where you start jumping rope.<<set _partic to "player">><<display "jump rope">><</if>>\s\n<<if $P.act.name is "pullups">>You head to the home gym to use the pull up bar.<<set _partic to "player">><<display "pull ups">><</if>>\s\n<<if $P.act.name is "gym weights">>\s\n<<set $cash -= 25>>\s\nYou go to Tom's Gym and start an exercise routine.<<endif>>\s\n<<if $P.act.name is "home weights">>\s\n<<if $WeightsArray.length lt 2>>\s\n<<set $WeightsArray to []>>\s\n<<set $WeightsArray.push("biceps", "triceps", "back", "squat", "calves", "chest", "lunge")>>\s\n<</if>>\s\n<<if $WeightsArray.length gte 2>>\s\n<<set $WO1 to $WeightsArray.pluck()>>\s\n<<set $WO2 to $WeightsArray.pluck()>>\s\n<</if>>\s\nYou go to the home gym and start lifting weights.\n\nYou start with <<WorkoutDescript "player" $WO1 "weights">>\n\nYou manage to finish <<print random(8, 14)>> repetitions before putting them down to take a break.\n\nAfter finishing another two sets, you start to do <<WorkoutDescript "player" $WO2 "weights">>\n\nYou work through another pair of sets before finally finishing your workout.\s\n<<endif>>\s\n<<if $P.act.name is "calisthenics">><<if $CalisArray.length is 0>><<set $CalisArray.push("bw legs", "planks", "push ups")>><</if>>\s\n<<set $WO to $CalisArray.pluck()>>\s\nYou head to the home gym.\n\n<<set _partic to "player">><<display $WO>><</if>>\s\n<<if $P.act.name is "sleep">>You enter the bedroom and go to sleep.<<endif>>\s\n<<if $P.act.name is "restoration chamber">>You go to the restoration chamber and get inside of it.<</if>>\s\n<<if $P.act.name is "brain blaster">>You put the Brain Blaster on and start using it.<</if>>\s\n<<if $P.act.name is "treadmill">>You head to the home gym, start up the treadmill, and go for a run on it.<</if>>\s\n<<if $P.act.name is "walking">>You go outside and start walking.<</if>>\s\n<<endif>>/%_toshow is start%/\s\n\s\n<<if _toshow is "finish">>\s\n\s\n<<if $P.act.name is "office" or $P.act.name is "construction">><<display "player work">><<endif>>\s\n<<if $P.act.name is "home weights">>\s\nYou finish your weight lifting routine, feeling thoroughly pumped from the effort.\n\n<<endif>>\s\n\s\n<<if $P.act.name is "stretching">>You finish the stretching routine.<</if>>\s\n<<if $P.act.name is "yoga">>\s\nYoga was a surprisingly grueling workout, but you eventually finish.\n\n<<endif>>\s\n<<if $P.act.name is "nonfic" or $P.act.name is "advanced nonfiction">>\s\nYou finish your reading session.\n\n<<endif>>\s\n<<if $P.act.name is "fiction" or $P.act.name is "advanced fiction">>\nYou finish your reading session.\n\n<<endif>>\s\n<<if $P.act.name is "vidya">>\s\nYou finish your video game session.\n\n<<endif>>\s\n<<if $P.act.name is "holochess">>\s\n<<set $partic to "player">><<display "holochess">><</if>>\s\n<<if $P.act.name is "phone puzzle games">>You finish the puzzle game session.<</if>>\s\n<<if $P.act.name is "phone action games">>You finish the action game session.<</if>>\s\n<<if $P.act.name is "jogging">>\s\n<<set _joggingseed to random(1,100)>>\s\n<<set _joggingseed -= $BL>><<if _joggingseed lt 1>><<set _joggingseed to 1>><</if>>\s\nYou finish jogging.\n\n<<if _joggingseed gte 1 and _joggingseed lte 24>>\s\nWhile jogging, you found, \s\n<<if _joggingseed is 1 or _joggingseed is 2>><<Loot "very rare">><<endif>><<if _joggingseed is 3 or _joggingseed is 4>><<Loot "rare">><</if>><<if _joggingseed gte 5 and _joggingseed lte 10>><<Loot "uncommon">><</if>><<if _joggingseed gte 11 and _joggingseed lte 24>><<Loot "common">><</if>><<endif>>\n<</if>>\s\n<<if $P.act.name is "running">>\s\n<<set $runitemseed to random (1, 100)>>\s\nYou finish your run.\n\n<<if $runitemseed gte 1 and $runitemseed lte 5>>While you are running, you find something - <<Loot "uncommon">><<endif>>\s\n<<if $runitemseed gte 6 and $runitemseed lte 15>>While you are running, you find something - <<Loot "common">><<endif>>\s\n\n<<endif>>\s\n<<if $P.act.name is "sleep">><<LevelUp "player">>\s\n<<MaxStam "player">><<set $P.stam to $P.maxstam>>\s\nYou awaken from your slumber, fully refreshed.\n<<if $P.gained.includes("muscle")>>\nYou feel stronger, and your muscles appear fuller.<</if>>\s\n<<if $P.gained.includes("intelligence")>>\nYour mind feels a bit clearer and able to think more quickly.<</if>>\s\n<<if $P.gained.includes("endurance")>>\nYou feel more energetic than usual.<</if>>\s\n<<if $P.gained.includes("reaction")>>\nYou feel more focused, able to react to things faster.<</if>>\s\n<<if $P.gained.includes("flexibility")>>\nYou feel more flexible and limber.<</if>><<endif>>\s\n<<if $P.act.name is "restoration chamber">><<set $P.stam to $P.maxstam>>The chamber's restoration cycle finishes. It opens and you exit, feeling fully rejuvenated. <<LevelUp "player">><br><</if>>\s\n<<if $P.act.name is "nothing" or $P.act.name is "wait">><<set $P.stam += ($prelax * 1)>><<Staminize>>You finish relaxing - the time off has restored some stamina.<br><<unset $prelax>><</if>>\s\n<<if $P.act.name is "treadmill">>You finishes running on the treadmill - sweat drips from your forehead as you towel off.<br><</if>>\s\n<<if $P.act.name is "calisthenics">>You finish the calisthenics routine, leaving your muscles freshly pumped from the effort.<</if>>\s\n<<if $P.act.name is "punchingbag">>You finish the punchning bag workout, your arms burning a little.<</if>>\s\n<<if $P.act.name is "jumprope">>You finish jumping rope, covered in sweat from the effort.<</if>>\s\n<<if $P.act.name is "pullups">>You finish working out with the pull up bar, arms freshly pumped up.<</if>>\s\n<<if $P.act.name is "walking">>\s\n<<set _walkitemseed to random (1, 100)>>\s\nYou return from walking.\n\n<<if _walkitemseed gte 1 and _walkitemseed lte 5>>While you were walking, you found something - <<Loot "uncommon">><<endif>>\s\n<<if _walkitemseed gte 6 and _walkitemseed lte 15>>While you were walking, you found something - <<Loot "common">><<endif>>\s\n<</if>>\s\n<<if $P.act.name is "walking" or $P.act.name is "jogging" or $P.act.name is "running">><<LunSol "player">><</if>>\s\n<<endif>>/%if _toshow is finish%/\s
<<set $htransfer to $BH - 1>><<set $etransfer to $BE - 1>><<set $ftransfer to $BF - 1>><<set $itransfer to $BINT - 1>>\n<<set $rtransfer to $BRT - 1>><<set $officetransfer to $Bofficeskill - 1>><<set $constructtransfer to $Bconstruct - 1>><<set $stransfer to $BS - 1>>The demonic focusing crystal locks in, and the machine gives off a mysterious hum. You’re not sure why, but the sound makes you feel slightly queasy. A cold sweat breaks out on the back of your neck – you have a feeling that this is a dumb idea, perhaps the dumbest possible idea, that you could ever consider.\n\nStill, curiosity has taken over. An eldritch fascination has gripped you, urging you to discover just what it means to “give everything” to <<print $hername>>\n\nAfter you take your seat and grip the armrest, metal clasps rise up and lock your hands into place. A similar set straps your feet in. Try as you may, there is no way to escape from what is to come.\n\n“Oooh, this is so exciting!” <<print $hername>> squeals as she’s locked into her seat. “I’m so pumped to see what happens when this machine goes off!”\n\nThe machine starts its process.\n\nYou try with all of your might to exert your will. Despite your greatest efforts, you can feel yourself being overpowered. You close your eyes and imagine pushing your inner self outward, but are quickly met with a vision of what must be a representation of your girlfriend's will: and it's far, far brighter than your own; a tremendous beacon of inner power that eclipses yours in every way.\n\nBefore long, you can feel a fair amount of your very life force spilling out from yourself and entering her!<<if $transfer is "strength">>\n\n<<if $BS lte 1>>If you had any strength to spare, it would be going directly into <<print $hername>>\n\nThe machine registers this, and realizes there is nothing to gain from the process. The humming ceases and your restraints come off.\n\nUnsure of what else to do, you retrieve the demonic focusing crystal. <<set $demonicfocuscrystals +=1>><<endif>><<if $BS gte 2>><<set $GS += $stransfer>><<set $BS to 1>>Based off of the tingling in your muscles, you can tell that the machine is about to effect your strength. \n\nYou feel your strength start to seep out of your body. The process isn’t painful, but it’s still terrifying nonetheless. \n\n<<print $hername>> lets out a loud ecstasy-filled groan. “YES! Power flooding into me!” she cries out with joy. \n\nYou hear a fibrous ripping noise, and glance over, finding that her muscles have already gained size from the exchange.<<if $stransfer lte 4>>You feel the sensation again, and what is left of your fairly pathetic form drifts away - <<print $hername>>’s body appears even fuller and stronger as a result.\n\n“Well, it wasn’t that much muscle, but still a pretty good pick me up.” <<print $hername>> says looking down at her now more-muscular legs, “I guess it’s to be expected since you didn’t have that much to give to begin with!”<<endif>><<if $stransfer gte 5>>\n\nThe sensation picks up again, and more of your mass is transferred into your girlfriend’s eagerly awaiting form. Her muscles become bigger, fuller, stronger, and better – all with strength that was once yours. She lets out a groan of ecstasy, and you can’t help but feel strange combination of arousal and despair.\n\n<<if $stransfer lte 9>>\n\nYou feel the sensation again, and what is left of your fairly pathetic form drifts away - <<print $hername>>’s body appears even fuller and stronger as a result.\n\nAt last, there is nothing left for you to give.\n\n“Well, it was a fun power up – even if it ended a bit sooner than I would have liked!” <<print $hername>> giggles, looking over her new gains.<<endif>><<if $stransfer gte 10>>\n\nThere’s no end to the transfer of power as the process continues, siphoning even more of your strength. What was once an impressive physique dwindles further away, and <<print $hername>>’s muscles grow more menacing by the moment – and her demeanor becomes more confident as well.\n\n“Keep going babe! Give me every last drop of power!” she yells.\n\nIndifferent to either of your desires, the machine complies, transferring even more strength.<<if $stransfer lt 15>>\n\nYou feel the sensation again, and what is left of your fairly pathetic form drifts away - <<print $hername>>’s body appears even fuller and stronger as a result.\n\nAt last, there is nothing left for you to give.\n\n“You gave me so much muscle! What a good boyfriend you are! I can’t wait to test out my new strength!” She exclaims with a giggle, tensing her pecs and watching as they shift.<<endif>>\n\n\n<<if $stransfer gte 15>>\n\nDespite having already given <<print $hername>> so much muscle thus far, the machine continues with its process, taking ever more from you. She lets out another groan of ecstasy, and all of her muscles slowly fill to even greater heights. The sheer amount of muscle mass on her frame strains against the confines of the chair.\n\n“And to think that you brought yourself to the brink of human muscular potential, only to give it all to me! Such a good boyfriend!” she giggles, “I think it’s better this way though, wouldn’t you agree?”<<endif>>\n\nYou look down at your body, horrified to find that every last ounce of muscle beyond what you need to live has been stripped away!<<endif>><<endif>><<endif>><<endif>>\n\n<<set _delete to $inventory.indexOf('Demonic Focusing Crystal')>>\s\n<<set $inventory.deleteAt(_delete)>>\nWith the machine's process finished, you return to the [[Living Room]]\n
<<if $scenario is "transfer">>Transfer Timer (days passed until next transfer scene triggers): <span id="ttimer">$transfertimer</span>\nChange: <<textbox "_ttimer" $transfertimer>> <<button "Confirm">>\n<<IntegerCheck _ttimer true>>\s\n<<if _passed is true>><<set $transfertimer to _ttimer>><<set $transfertimer to Number($transfertimer)>><<replace "#ttimer">>$transfertimer<</replace>><<replace "#timertext">>Transfer timer updated to <<print $transfertimer>><</replace>><<endif>>\s\n\s\n<<if _passed is false>><<replace "#timertext">>Input a valid integer.<</replace>><<endif>><</button>> <span id = "timertext"> </span>\n<</if>>/%if scenario is transfer%/\s\nWarning - Most stats do not support negative values, experiment at your own risk.\n\nListbox changes will be implemented upon closing the dialog. You must click the corresponding confirmation button to save input changes.\n\nChange cash <<textbox "_tcash" $cash>> <<button "Confirm">>\n<<IntegerCheck _tcash true>>\s\n<<if _passed is true>><<set $cash to _tcash>><<set $cash to Number($cash)>><<replace "#cashtext">>Cash updated to $<<print $cash>><</replace>><<Cash>><<endif>>\s\n\s\n<<if _passed is false>><<replace "#cashtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id = "cashtext"> </span>\n\nChange Stamina (Stamina higher than the character's maximum will be overwritten - increase Endurance instead): \n$pname stamina: $P.stam Change: <<textbox "_tpstam" $P.stam>> <<button "Confirm">> <<IntegerCheck _tpstam true>><<if _passed is true>><<set $P.stam to _tpstam>><<replace "#pstamtext">>Player stamina updated to $P.stam <</replace>><<Cash>><<endif>><<if _passed is false>><<replace "#pstamtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id = "pstamtext"> </span>\n\s\n$hername stamina: $G.stam Change: <<textbox "_tgstam" $G.stam>><<button "Confirm">> <<IntegerCheck _tgstam true>><<if _passed is true>><<set $G.stam to _tgstam>><<replace "#gstamtext">>Girl stamina updated to $G.stam <</replace>><<Cash>><<endif>><<if _passed is false>><<replace "#gstamtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id = "gstamtext"> </span>\n\nInventory: <span id="inventory">$inventory</span>\n\n<<message "MegaBatteries">>\nYou currently have $batteries batteries\t\tChange: <<textbox "_tbatt" $batteries>> <<button "Confirm">>\n<<IntegerCheck _tbatt true>>\s\n<<if _passed is true>><<set $batteries to _tbatt>><<set $batteries to Number($batteries)>><<replace "#batttext">>Batteries updated to <<print $batteries>><</replace>><<endif>>\s\n\s\n<<if _passed is false>><<replace "#batttext">>Input a valid integer.<</replace>><<endif>><</button>> <span id = "batttext"> </span>\n\nYou've purchased $batteriesbought batteries\t\tChange: Change: <<textbox "_tbattb" $batteriesbought>> <<button "Confirm">>\n<<IntegerCheck _tbattb true>>\s\n<<if _passed is true>><<set $batteriesbought to _tbattb>><<set $batteriesbought to Number($batteriesbought)>><<replace "#battbtext">>Batteries bought updated to <<print $batteriesbought>><</replace>><<endif>>\s\n\s\n<<if _passed is false>><<replace "#battbtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id = "battbtext"> </span>\n<</message>>\n<<message "Add Potions to Inventory">>\nSelect Potion: <<listbox "_PotionAdd">> \n<<option "Legendary Luck Potion" "Legendary Luck Potion">>\n<<option "Mighty Muscles Potion" "Mighty Muscles Potion">>\n<<option "Meekly Muscles Potion" "Meekly Muscles Potion">>\n<<option "Feisty Flexibility Potion" "Feisty Flexibility Potion">>\n<<option "Everlasting Endurance Potion" "Everlasting Endurance Potion">>\n<<option "Radical Reaction Potion" "Radical Reaction Potion">>\n<<option "Haughty Heights Potion" "Haughty Heights Potion">>\n<<option "Sullen Shrinking Potion" "Sullen Shrinking Potion">>\n<<option "Intense Intellect Potion" "Intense Intellect Potion">>\n<<option "Terrifying Transfer Potion" "Terrifying Transfer Potion">>\n<<option "Excellent Evolution Potion" "Excellent Evolution Potion">>\n<<option "Chaos Potion" "Chaos Potion">>\n<<option "Mega Potion" "Mega Potion">>\n<<option "Ultra Potion" "Ultra Potion">>\n<<option "StamAid" "StamAid">>\n/%<<option "Full Restore" "Full Restore">>%/\n\n<</listbox>> <<button "Add to Inventory">><<set $inventory.push(_PotionAdd)>><<replace "#inventory">>$inventory<</replace>><</button>>\n\n<<button "Add One of Each Potion">><<set $inventory.push("Mighty Muscles Potion", "Meekly Muscles Potion", "Feisty Flexibility Potion", "Everlasting Endurance Potion", "Radical Reaction Potion", "Haughty Heights Potion", "Sullen Shrinking Potion", "Intense Intellect Potion", "Terrifying Transfer Potion", "Excellent Evolution Potion", "Chaos Potion", "Brilliant Beauty Potion", "Legendary Luck Potion", "Mega Potion", "Ultra Potion")>><<replace "#inventory">>$inventory<</replace>><</button>>\n<</message>>\s\n\n<<message "Add Focusing Crystals to Inventory">>\nSelect Crystal: <<listbox "_CrystalAdd">>\n<<option "Red Focusing Crystal" "Red Focusing Crystal">>\n<<option "Green Focusing Crystal" "Green Focusing Crystal">>\n<<option "Blue Focusing Crystal" "Blue Focusing Crystal">>\n<<option "Yellow Focusing Crystal" "Yellow Focusing Crystal">>\n<<option "Rainbow Focusing Crystal" "Rainbow Focusing Crystal">>\n<<option "Demonic Focusing Crystal" "Demonic Focusing Crystal">>\n<</listbox>> <<button "Add to Inventory">><<set $inventory.push(_CrystalAdd)>><<replace "#inventory">>$inventory<</replace>><</button>><</message>>\s\n\n<<message "Add Supplements to Inventory">>\nCurrent Supplements: <<print $supplements>>\nSet Supplements: <<textbox "_supps" $supplements>> <<button "Confirm">>\n<<IntegerCheck _supps true>>\s\n<<if _passed is true>><<set $supplements to _supps>><<set $supplements to Number(_supps)>><<replace "#supptext">>Supplements updated to <<print $supplements>><</replace>><<endif>>\s\n\s\n<<if _passed is false>><<replace "#supptext">>Input a valid integer.<</replace>><<endif>><</button>> <span id = "supptext"> </span>\n<</message>>\n<<message "Add Blueprints to Inventory">>\n(Note - if you add multiples of a blueprint, it does nothing except for create some clutter.)\nBlueprints: <span id="blueprints">$blueprints</span>\n\n<<listbox "_BlueAdd">>\n<<option "focusing laser plans" "focusing laser plans">>\n<<option "stretcher plans" "stretcher plans">>\n<<option "gravity chamber plans" "gravity chamber plans">>\n<<option "brain blaster plans" "brain blaster plans">>\n<<option "devil machine plans" "devil machine plans">>\n<<option "beautifier plans" "beautifier plans">>\n<<option "battery charger plans" "battery charger plans">>\n<<option "restoration chamber plans" "restoration chamber plans">>\n<<option "mysterious alien plans" "mysterious alien plans">>\n<<option "goddess chamber plans" "goddess chamber plans">>\n<<option "treadmill upgrade plans" "treadmill upgrade plans">>\n<</listbox>> <<button "Add to Blueprints">><<set $blueprints.push(_BlueAdd)>><<replace "#blueprints">>$blueprints<</replace>><</button>><</message>>\s\n\n<<message "Add other items to inventory">>\n<<listbox "_invAdd">>\n<<option "Diving Suit for Women" "Diving Suit Female">>\n<<option "Powercore" "Powercore">>\n<</listbox>> <<button "Add to Inventory">><<set $inventory.push(_invAdd)>><</button>><<replace "#inventory">>$inventory<</replace>><</message>>\s\n\n<<message "Add Upgrades to Apartment">>\n(Note - if you add multiples of an upgrade, it does nothing except create some clutter.)\nUpgrades: <span id="apartment">$apartmentupgrades</span>\n\n<<listbox "_ApartAdd">>\n<<option "weights" "weights">>\n<<option "fiction books" "fiction books">>\n<<option "nonfiction books" "nonfiction books">>\n<<option "chess" "chess">>\n<<option "video game console" "video game console">>\n<<option "treadmill" "treadmill">>\n<<option "brain blaster" " brain blaster">>\n<<option "yoga" "yoga">>\n<<option "holochess" "holochess">>\n<<option "punching bag" "punching bag">>\n<<option "jump rope" "jump rope">>\n<<option "pull up bar" "pull up bar">>\n<</listbox>> <<button "Add to Apartment Upgrades">><<set $apartmentupgrades.push(_ApartAdd)>><<replace "#apartment">>$apartmentupgrades<</replace>><</button>>\n\nTreadmill Upgraded = <span id='tread'>$treadmillupgraded</span>\n<<link 'Upgrade Treadmill'>><<set $treadmillupgraded to true>><<replace "#tread">>$treadmillupgraded<</replace>><</link>> <<link 'Downgrade Treadmill'>><<set $treadmillupgraded to false>><<replace "#tread">>$treadmillupgraded<</replace>><</link>>\n\nHome Gym Level = $homegymlevel \nChange home gym level: (This can have unintended side effects if you purchase/acquire weights upgrades in game.) \n<<listbox "$homegymlevel">>\n<<option "Level 0" 0>>\n<<option "Level 1" 1>>\n<<option "Level 2" 2>>\n<<option "Level 3" 3>>\n<<option "Level 4" 4>>\n<</listbox>><</message>>\n<<message "Auto-Build Creations">>\nThis simply adds the creation of your choice to the creations built array. You may encounter some strange dialogues if you buy/use blueprints for creations you cheat in this way.\n\nCreations built: <span id="creations">$creations</span>\n\n<<listbox "_tocreate">>\n<<option "stretcher" "stretcher">>\n<<option "focusing laser" "focusing laser">>\n<<option "devil's machine" "devil's machine">>\n<<option "gravity chamber" "gravity chamber">>\n<<option "brain blaster" "brain blaster">>\n<<option "beautifier" "beautifier">>\n<<option "restoration chamber" "restoration chamber">>\n<<option "kinetic battery charger" "kinetic battery charger">>\n<<option "goddess chamber" "goddess chamber">>\n<</listbox>> <<button "Auto Build">><<set $creations.push(_tocreate)>><<replace "#creations">>$creations<</replace>><</button>>\n<<button "Auto Build All">><<set $creations.push("stretcher", "focusing laser", "devil's machine", "gravity chamber", "brain blaster", "beautifier", "kinetic battery charger", "goddess chamber")>><<replace "#creations">>$creations<</replace>><</button>>\n<</message>>\n\n<<message "Alter Equipment">>\nNote: Adding multiple instances of an equipment to the inventory will just create some clutter. \n\n$hername equipment: <span id="gequipment">$gequipment</span>\nCurrently equipped: <span id="gequip">$gequip</span>\n<<listbox "_tgquip">>\n<<option "red amulet" "redamulet">>\n<<option "blue amulet" "blueamulet">>\n<<option "green amulet" "greenamulet">>\n<<option "yellow amulet" "yellowamulet">>\n<<option "rainbow amulet" "rainbowamulet">>\n<<option "nightmare collar" "nightmare collar">>\n<<option "wrist weights" "wrist weights">>\n<<option "ankle weights" "ankle weights">>\n<<option "brain teaser" "brain teaser">>\n<</listbox>> <<button "Set As Equipment">>\s\n<<set $gequip to _tgquip>><<replace "#gequip">>$gequip<</replace>><</button>> <<button "Push to Equipment Inventory">><<set $gequipment.push(_tgquip)>><<replace "#gequipment">>$gequipment<</replace>><</button>>\n\n$pname equipment: <span id="bequipment">$pequipment</span>\nCurrently equipped: <span id="bequip">$bequip</span>\n<<listbox "_tbquip">>\n<<option "wrist weights" "wrist weights">>\n<<option "ankle weights" "ankle weights">>\n<</listbox>> <<button "Set As Equipment">>\s\n<<set $bequip to _tbquip>><<replace "#bequip">>$bequip<</replace>><</button>> <<button "Push to Equipment Inventory">><<set $pequipment.push(_tbquip)>><<replace "#bequipment">>$pequipment<</replace>><</button>>\n\n<</message>>\n<<message "Manage Amulet Charges">>\nCurrent Red Amulet Charge = $redamuletcharges\nChange Charge: <<listbox "$redamuletcharges">>\n<<option "0" 0>>\n<<option "1" 1>>\n<<option "2" 2>>\n<<option "3" 3>>\n<</listbox>>\n\nGreen Amulet Charge = $greenamuletcharges\nChange Charge: <<listbox "$greenamuletcharges">>\n<<option "0" 0>>\n<<option "1" 1>>\n<<option "2" 2>>\n<<option "3" 3>>\n<</listbox>>\n\nBlue Amulet Charge = $blueamuletcharges\nChange Charge: <<listbox "$blueamuletcharges">>\n<<option "0" 0>>\n<<option "1" 1>>\n<<option "2" 2>>\n<<option "3" 3>>\n<</listbox>>\n\nYellow Amulet Charges = $yellowamuletcharges\nChange Charge: <<listbox "$yellowamuletcharges">>\n<<option "0" 0>>\n<<option "1" 1>>\n<<option "2" 2>>\n<<option "3" 3>>\n<</listbox>>\n\nRainbow Amulet Charges = $rainbowamuletcharges\nChange Charge: <<listbox "$rainbowamuletcharges">>\n<<option "0" 0>>\n<<option "1" 1>>\n<<option "2" 2>>\n<<option "3" 3>>\n<</listbox>>\n\nNightmare Collar Charges = $NCcharges\nChange Charge: <<listbox "$NCcharges">>\n<<option "0" 0>>\n<<option "1" 1>>\n<<option "2" 2>>\n<<option "3" 3>>\n<</listbox>>\n<</message>>\n\n<<xpRequirementRates>>\n\n<<message "$hername Stats">>\n$hername Strength = <span id="GS">$GS</span>\t\t <<button "Increase">><<set $GS ++>><<replace "#GS">>$GS<</replace>><</button>>\t<<button "Decrease">><<set $GS -->><<replace "#GS">>$GS<</replace>><</button>>\nSet: <<textbox "_tGS" $GS>> <<button "Confirm">><<IntegerCheck _tGS>><<if _passed is true>><<set $GS to _tGS>><<set $GS to Number($GS)>><<replace "#GStext">>Girlfriend Strength updated to $GS<</replace>><<endif>><<replace "#GS">>$GS<</replace>>\s\n<<if _passed is false>><<replace "#GStext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="GStext"> </span>\n\nShe currently has <span id ="GStxp"><<print $GXP.str>></span> strength exp points. \tSet: <<textbox "_tGSxp" $GXP.str>> <<button "Confirm">> \n<<IntegerCheck _tGSxp>><<if _passed is true>><<set $GXP.str to _tGSxp>><<set $GFstrxp to Number($GXP.str)>><<replace "#GSxptext">>Girlfriend Strength exp updated to $GXP.str<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#GSxptext">>Input a valid integer.<</replace>><<replace "#GStxp">>$GXP.str<</replace>><<endif>><</button>> <span id="GSxptext"> </span>\n\n$hername "Evolutions" = <<print $Gevolutions>> Set: <<textbox "_tGevo" $Gevolutions>> <<button "Confirm">> \n<<IntegerCheck _tGevo>><<if _passed is true>><<set $Gevolutions to _tGevo>><<set $Gevolutions to Number($Gevolutions)>><<replace "#Gevotext">>Girlfriend evolutions updated to $Gevolutions<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#Gevotext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="Gevotext"> </span>\nEvolutions purchased from Chase = <<print $evolutionsbought>>\n$hername Atrophy Points $GA Set: <<textbox "_tGA" $GA>> <<button "Confirm">> \n<<IntegerCheck _tGA>><<if _passed is true>><<set $GA to _tGA>><<set $GA to Number($GA)>><<replace "#GAtext">>Girlfriend atrophy points updated to $GA<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#GAtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="GAtext"> </span>\n$hername Height $GH Set: <<textbox "_tGH" $GH>> <<button "Confirm">> \n<<IntegerCheck _tGH>><<if _passed is true>><<set $GH to _tGH>><<set $GH to Number($GH)>><<replace "#GHtext">>Girlfriend height updated to $GH<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#GHtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="GHtext"> </span>\n$hername Endurance $GE Set: <<textbox "_tGE" $GE>> <<button "Confirm">> \n<<IntegerCheck _tGE>><<if _passed is true>><<set $GE to _tGE>><<set $GE to Number($GE)>><<replace "#GEtext">>Girlfriend endurance updated to $GE<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#GEtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="GEtext"> </span>\n$hername Endurance EXP $GXP.end Set: <<textbox "_tGEP" $GXP.end>> <<button "Confirm">> \n<<IntegerCheck _tGEP>><<if _passed is true>><<set $GXP.end to _tGEP>><<set $GXP.end to Number($GXP.end)>><<replace "#GEPtext">>Girlfriend endurance experience updated to $GXP.end<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#GEPtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="GEPtext"> </span>\n$hername Flexibility $GF Set: <<textbox "_tGF" $GF>> <<button "Confirm">> \n<<IntegerCheck _tGF>><<if _passed is true>><<set $GF to _tGF>><<set $GF to Number($GF)>><<replace "#GFtext">>Girlfriend flexibility updated to $GF<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#GFtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="GFtext"> </span>\n$hername Flexibility EXP $GXP.flx Set: <<textbox "_tGFP" $GXP.flx>> <<button "Confirm">> \n<<IntegerCheck _tGFP>><<if _passed is true>><<set $GXP.flx to _tGFP>><<set $GXP.flx to Number($GXP.flx)>><<replace "#GFPtext">>Girlfriend flexibility experience updated to $GXP.flx<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#GFPtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="GFPtext"> </span>\n$hername Intelligence $GINT Set: <<textbox "_tGINT" $GINT>> <<button "Confirm">> \n<<IntegerCheck _tGINT>><<if _passed is true>><<set $GINT to _tGINT>><<set $GINT to Number($GINT)>><<replace "#GINTtext">>Girlfriend intelligence updated to $GINT<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#GINTtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="GINTtext"> </span>\n$hername Intelligence Points $GXP.int Set: <<textbox "_tGIP" $GXP.int>> <<button "Confirm">> \n<<IntegerCheck _tGIP>><<if _passed is true>><<set $GXP.int to _tGIP>><<set $GXP.int to Number($GXP.int)>><<replace "#GIPtext">>Girlfriend intelligence points updated to $GXP.int<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#GIPtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="GIPtext"> </span>\n$hername Reaction Speed $GRT Set: <<textbox "_tGRT" $GRT>> <<button "Confirm">> \n<<IntegerCheck _tGRT>><<if _passed is true>><<set $GRT to _tGRT>><<set $GRT to Number($GRT)>><<replace "#GRTtext">>Girlfriend intelligence updated to $GRT<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#GRTtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="GRTtext"> </span>\n$hername Reaction Speed Points $GXP.rea Set: <<textbox "_tGRP" $GXP.rea>> <<button "Confirm">> \n<<IntegerCheck _tGRP>><<if _passed is true>><<set $GXP.rea to _tGRP>><<set $GXP.rea to Number($GXP.rea)>><<replace "#GRPtext">>Girlfriend intelligence updated to $GXP.rea<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#GRPtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="GRPtext"> </span>\n$hername Beauty $GB Set: <<textbox "_tGB" $GB>> <<button "Confirm">>\n<<IntegerCheck _tGB>><<if _passed is true>><<set $GB to _tGB>><<set $GB to Number($GB)>><<replace "#GBtext">>Girlfriend beauty updated to $GB<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#GBtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="GBtext"> </span>\n$hername Luck $GL Set: <<textbox "_tGL" $GL>> <<button "Confirm">>\n<<IntegerCheck _tGL>><<if _passed is true>><<set $GL to _tGL>><<set $GL to Number($GL)>><<replace "#GLtext">>Girlfriend luck updated to $GL<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#GLtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="GLtext"> </span>\n\n<</message>>\n\n<<message "$hername Stat Potentials">>\n\nStrength:     <<numberbox "$G.potential.str" $G.potential.str>>\nEndurance:    <<numberbox "$G.potential.end" $G.potential.end>>\nIntelligence:    <<numberbox "$G.potential.int" $G.potential.int>>\nReaction Speed: <<numberbox "$G.potential.rea" $G.potential.rea>>\nFlexibility:    <<numberbox "$G.potential.flx" $G.potential.flx>>\nLuck:       <<numberbox "$G.potential.lck" $G.potential.lck>>\nHeight:      <<numberbox "$G.potential.hgt" $G.potential.hgt>>\n\n<</message>>\n\n<<message "$hername Profession Skills">>\n\n$hername Office Job Skill Level $Gofficeskill Set: <<textbox "_tGoffice" $Gofficeskill>> <<button "Confirm">> \n<<IntegerCheck _tGoffice>><<if _passed is true>><<set $Gofficeskill to _tGoffice>><<set $Gofficeskill to Number($Gofficeskill)>><<replace "#Gofficetext">>Girlfriend office skill updated to $Gofficeskill<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#Gofficetext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="Gofficetext"> </span>\n\n$hername Office Job Skill experience points $Gofficepoints> Set: <<textbox "_tGofficepoints" $Gofficepoints>> <<button "Confirm">> \n<<IntegerCheck _tGoffice>><<if _passed is true>><<set $Gofficepoints to _tGofficepoints>><<set $Gofficepoints to Number($Gofficepoints)>><<replace "#Gofficepointstext">>Girlfriend office skill points updated to $Gofficepoints<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#Gofficepointstext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="Gofficepointstext"> </span>\n\n$hername Construction Job Skill Level $Gconstructskill Set: <<textbox "_tGconstruct" $Gconstructskill>> <<button "Confirm">> \n<<IntegerCheck _tGconstruct>><<if _passed is true>><<set $Gconstructskill to _tGconstruct>><<set $Gconstructskill to Number($Gconstructskill)>><<replace "#Gconstructtext">>Girlfriend construction skill updated to $Gconstructskill<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#Gconstructtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="Gconstructtext"> </span>\n\n$hername Construction Job Skill experience points $Gconstructpoints Set: <<textbox "_tConstructionpoints" $Gconstructpoints>> <<button "Confirm">> \n<<IntegerCheck _tConstructionpoints>><<if _passed is true>><<set $Gconstructpoints to _tConstructionpoints>><<set $Gconstructpoints to Number($Gconstructpoints)>><<replace "#Gconstructpointstext">>Girlfriend construction skill points updated to $Gconstructpoints<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#Gconstructpointstext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="Gconstructpointstext"> </span>\n\n<</message>>\s\n\n\n<<message "Player Stats">>\n$pname Strength = <span id="BS">$BS</span>\t\t <<button "Increase">><<set $BS ++>><<replace "#BS">>$BS<</replace>><</button>>\t<<button "Decrease">><<set $BS -->><<replace "#BS">>$BS<</replace>><</button>>\nSet: <<textbox "_tBS" $BS>> <<button "Confirm">><<IntegerCheck _tBS>><<if _passed is true>><<set $BS to _tBS>><<set $BS to Number($BS)>><<replace "#BStext">>Player Strength updated to $BS<</replace>><<endif>><<replace "#BS">>$BS<</replace>>\s\n<<if _passed is false>><<replace "#BStext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="BStext"> </span>\n\n$pname needs $Bstreq to level up Strength.\nHe currently has <span id ="BStxp"><<print $PXP.str>></span> points. \tSet: <<textbox "_tBSxp" $PXP.str>> <<button "Confirm">> \n<<IntegerCheck _tBSxp>><<if _passed is true>><<set $PXP.str to _tBSxp>><<set $PXP.str to Number($PXP.str)>><<replace "#BSxptext">>Player Strength exp updated to $BStexp<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#BSxptext">>Input a valid integer.<</replace>><<replace "#BStxp">>$BStxp<</replace>><<endif>><</button>> <span id="BSxptext"> </span>\n\n$pname Atrophy Points $BA Set: <<textbox "_tBA" $BA>> <<button "Confirm">> \n<<IntegerCheck _tBA>><<if _passed is true>><<set $BA to _tBA>><<set $BA to Number($BA)>><<replace "#BAtext">>Player atrophy points updated to $BA<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#BAtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="BAtext"> </span>\n$pname Height $BH Set: <<textbox "_tBH" $BH>> <<button "Confirm">> \n<<IntegerCheck _tBH>><<if _passed is true>><<set $BH to _tBH>><<set $BH to Number($BH)>><<replace "#BHtext">>Player height updated to $BH<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#BHtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="BHtext"> </span>\n$pname Endurance $BE Set: <<textbox "_tBE" $BE>> <<button "Confirm">> \n<<IntegerCheck _tBE>><<if _passed is true>><<set $BE to _tBE>><<set $BE to Number($BE)>><<replace "#BEtext">>Player endurance updated to $BE<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#BEtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="BEtext"> </span>\n$pname Endurance $PXP.end Set: <<textbox "_tBEP" $PXP.end>> <<button "Confirm">> \n<<IntegerCheck _tBEP>><<if _passed is true>><<set $PXP.end to _tBEP>><<set $PXP.end to Number($PXP.end)>><<replace "#BEPtext">>Player endurance experience updated to $PXP.end<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#BEPtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="BEPtext"> </span>\n$pname Flexibility $BF Set: <<textbox "_tBF" $BF>> <<button "Confirm">> \n<<IntegerCheck _tBF>><<if _passed is true>><<set $BF to _tBF>><<set $BF to Number($BF)>><<replace "#BFtext">>Player flexibility updated to $BF<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#BFtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="BFtext"> </span>\n$pname Endurance $PXP.flx Set: <<textbox "_tBFP" $PXP.flx>> <<button "Confirm">> \n<<IntegerCheck _tBFP>><<if _passed is true>><<set $PXP.flx to _tBFP>><<set $PXP.flx to Number($PXP.flx)>><<replace "#BFPtext">>Player flexibility experience updated to $PXP.flx<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#BFPtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="BFPtext"> </span>\n$pname intelligence $BINT Set: <<textbox "_tBINT" $BINT>> <<button "Confirm">> \n<<IntegerCheck _tBINT>><<if _passed is true>><<set $BINT to _tBINT>><<set $BINT to Number($BINT)>><<replace "#BINTtext">>Player intelligence updated to $BINT<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#BINTtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="BINTtext"> </span>\n$pname intelligence Points $PXP.int Set: <<textbox "_tBIP" $PXP.int>> <<button "Confirm">> \n<<IntegerCheck _tBIP>><<if _passed is true>><<set $PXP.int to _tBIP>><<set $PXP.int to Number($PXP.int)>><<replace "#BIPtext">>Player intelligence points updated to $PXP.int<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#BIPtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="BIPtext"> </span>\n$pname Reaction Speed $BRT Set: <<textbox "_tBRT" $BRT>> <<button "Confirm">> \n<<IntegerCheck _tBRT>><<if _passed is true>><<set $BRT to _tBRT>><<set $BRT to Number($BRT)>><<replace "#BRTtext">>Player intelligence updated to $BRT<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#BRTtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="BRTtext"> </span>\n$pname Reaction Speed Points $PXP.rea Set: <<textbox "_tBRP" $PXP.rea>> <<button "Confirm">> \n<<IntegerCheck _tBRP>><<if _passed is true>><<set $PXP.rea to _tBRP>><<set $PXP.rea to Number($PXP.rea)>><<replace "#BRPtext">>Player intelligence updated to $PXP.rea<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#BRPtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="BRPtext"> </span>\n$pname Beauty $BB Set: <<textbox "_tBB" $BB>> <<button "Confirm">>\n<<IntegerCheck _tBB>><<if _passed is true>><<set $BB to _tBB>><<set $BB to Number($BB)>><<replace "#BBtext">>Player beauty updated to $BB<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#BBtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="BBtext"> </span>\n$pname Luck $BL Set: <<textbox "_tPL" $BL>> <<button "Confirm">>\n<<IntegerCheck _tBL>><<if _passed is true>><<set $BL to _tPL>><<set $BL to Number($BL)>><<replace "#BLtext">>Player luck updated to $BL<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#BLtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="BLtext"> </span>\n$pname Muscle Potential $P.potential.str Set: <<textbox "_tPMP" $P.potential.str>> <<button "Confirm">>\n<<IntegerCheck _tPMP>><<if _passed is true>><<set $P.potential.str to "_tPMP">><<set $P.potential.str to Number($P.potential.str)>><<replace "#PMPtext">>Player muscle potential updated to $P.potential.str<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#PMPtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="#PMPtext"> </span>\n\n<</message>>\n\n<<message "$pname Stat Potentials">>\n\nStrength:     <<numberbox "$P.potential.str" $P.potential.str>>\nEndurance:    <<numberbox "$P.potential.end" $P.potential.end>>\nIntelligence:    <<numberbox "$P.potential.int" $P.potential.int>>\nReaction Speed: <<numberbox "$P.potential.rea" $P.potential.rea>>\nFlexibility:    <<numberbox "$P.potential.flx" $P.potential.flx>>\nLuck:       <<numberbox "$P.potential.lck" $P.potential.lck>>\nHeight:      <<numberbox "$P.potential.hgt" $P.potential.hgt>>\n\n<</message>>\n\n<<message "Non-Scaling Perks and Curses">>\n\n$pname Nonscaling Perks: <span id="PNSperks">$P.NSperks</span>\n\nSelect Perk: <<listbox "_Pperk">> \n<<option "Magical Sensitivity" "Magical Sensitivity">>\n<<option "Alchemical Sensitivity" "Alchemical Sensitivity">>\n<<option "Observant" "Observant">>\n<<option "Solarsynthesis" "Solarsynthesis">>\n<<option "Lunarsynthesis" "Lunarsynthesis">>\n<</listbox>> \n\n<<button "Add Perk">>\s\n<<if $P.NSperks.includes(_Pperk)>><<replace "#PNSperkMSG">>$pname already has this perk<</replace>><<else>><<set $P.NSperks.push(_Pperk)>><<replace "#PNSperks">>$P.NSperks<</replace>><<replace "#PNSperkMSG">>Perk added<</replace>><</if>>\n<</button>>\s\n\n<<button "Remove Perk">>\s\n<<if $P.NSperks.includes(_Pperk)>><<set $P.NSperks.delete(_Pperk)>><<replace "#PNSperks">>$P.NSperks<</replace>><<replace "#PNSperkMSG">>Perk removed<</replace>><<else>>\s\n<<replace "#PNSperkMSG">>$pname doesn't have this perk<</replace>><</if>>\n<</button>>\s\n\n<span id="PNSperkMSG"> </span>\n\n\n$pname Nonscaling Curses: <span id="PNScurses">$P.NScurses</span>\n\nSelect Perk: <<listbox "_Pcurse">> \n<<option "Magical Nonresponder" "Magical Nonresponder">>\n<<option "Alchemical Nonresponder" "Alchemical Nonresponder">>\n<<option "Ignorant" "Ignorant">>\n<</listbox>> \n\n<<button "Add Curse">>\s\n<<if $P.NScurses.includes(_Pcurse)>><<replace "#PNScursesMSG">>$pname already has this curse<</replace>><<else>><<set $P.NScurses.push(_Pcurse)>><<replace "#PNScurses">>$P.NScurses<</replace>><<replace "#PNScurseMSG">>Curse added<</replace>><</if>>\n<</button>>\s\n\n<<button "Remove Curse">>\s\n<<if $P.NScurses.includes(_Pcurse)>><<set $P.NScurses.delete(_Pcurse)>><<replace "#PNScurses">>$P.NScurses<</replace>><<replace "#PNScurseMSG">>Curse removed<</replace>><<else>>\s\n<<replace "#PNScurseMSG">>$pname doesn't have this curse<</replace>><</if>>\n<</button>>\s\n\n<span id="PNScurseMSG"> </span>\n\n\n$hername Nonscaling Perks: <span id="GNSperks">$G.NSperks</span>\n\nSelect Perk: <<listbox "_Gperk">> \n<<option "Magical Sensitivity" "Magical Sensitivity">>\n<<option "Alchemical Sensitivity" "Alchemical Sensitivity">>\n<<option "Observant" "Observant">>\n<<option "Solarsynthesis" "Solarsynthesis">>\n<<option "Lunarsynthesis" "Lunarsynthesis">>\n<</listbox>> \n\n<<button "Add Perk">>\s\n<<if $G.NSperks.includes(_Gperk)>><<replace "#GNSperkMSG">>$Gname already has this perk<</replace>><<else>><<set $G.NSperks.push(_Gperk)>><<replace "#GNSperks">>$G.NSperks<</replace>><<replace "#GNSperkMSG">>Perk added<</replace>><</if>>\n<</button>>\s\n\n<<button "Remove Perk">>\s\n<<if $G.NSperks.includes(_Gperk)>><<set $G.NSperks.delete(_Gperk)>><<replace "#GNSperks">>$G.NSperks<</replace>><<replace "#GNSperkMSG">>Perk removed<</replace>><<else>>\s\n<<replace "#GNSperkMSG">>$Gname doesn't have this perk<</replace>><</if>>\n<</button>>\s\n\n<span id="GNSperkMSG"> </span>\n\n\n$hername Nonscaling Curses: <span id="GNScurses">$G.NScurses</span>\n\nSelect Perk: <<listbox "_Gcurse">> \n<<option "Magical Nonresponder" "Magical Nonresponder">>\n<<option "Alchemical Nonresponder" "Alchemical Nonresponder">>\n<<option "Ignorant" "Ignorant">>\n<</listbox>> \n\n<<button "Add Curse">>\s\n<<if $G.NScurses.includes(_Gcurse)>><<replace "#GNScursesMSG">>$hername already has this curse<</replace>><<else>><<set $G.NScurses.push(_Gcurse)>><<replace "#GNScurses">>$G.NScurses<</replace>><<replace "#GNScurseMSG">>Curse added<</replace>><</if>>\n<</button>>\s\n\n<<button "Remove Curse">>\s\n<<if $G.NScurses.includes(_Gcurse)>><<set $G.NScurses.delete(_Gcurse)>><<replace "#GNScurses">>$G.NScurses<</replace>><<replace "#GNScurseMSG">>Curse removed<</replace>><<else>>\s\n<<replace "#GNScurseMSG">>$hername doesn't have this curse<</replace>><</if>>\n<</button>>\s\n\n<span id="GNScurseMSG"> </span>\n\n<</message>>\n\n<<message "Scaling Perks and Curses">>\n(Warning: Negative values can create problems and unexpected outcomes)\n\n$pname Scaling Perks\n\nGifted (Each level boosts all experience gain by 25%) <<numberbox "$P.Sperks.Gifted" $P.Sperks.Gifted>>\nEasy Gainer (Each level boosts all muscle experience gain by 50%) <<numberbox "$P.Sperks.EasyGainer" $P.Sperks.EasyGainer>>\nFast Learner (Each level boosts intelligence experience gain by 50%) <<numberbox "$P.Sperks.FastLearner" $P.Sperks.FastLearner>>\nAdaptive Metabolism (Each level boosts endurance experience gain by 50%) <<numberbox "$P.Sperks.AdaptiveMetabolism" $P.Sperks.AdaptiveMetabolism>>\nAdaptive Reactions (Each level boosts reaction speed experience gain by 50%) <<numberbox "$P.Sperks.AdaptiveReactions" $P.Sperks.AdaptiveReactions>>\nAdaptive Tendons (Each level boosts flexibility speed experience gain by 50%) <<numberbox "$P.Sperks.AdaptiveTendons" $P.Sperks.AdaptiveTendons>>\n\n\n$pname Scaling Curses:\n\nCursed (Each level reduces all experience gain by 25%) <<numberbox "$P.Scurses.Cursed" $P.Scurses.Cursed>>\nHard Gainer (Each level reduces all muscle experience gain by 50%) <<numberbox "$P.Scurses.HardGainer" $P.Scurses.HardGainer>>\nSlow Learner (Each level reduces intelligence experience gain by 50%) <<numberbox "$P.Scurses.SlowLearner" $P.Scurses.SlowLearner>>\nMaladaptive Metabolism (Each level reduces endurance experience gain by 50%) <<numberbox "$P.Scurses.MaladaptiveMetabolism" $P.Scurses.MaladaptiveMetabolism>>\nMaladaptive Reactions (Each level reduces reaction speed experience gain by 50%) <<numberbox "$P.Scurses.MaladaptiveReactions" $P.Scurses.MaladaptiveReactions>>\nMaladaptive Tendons (Each level reduces flexibility speed experience gain by 50%) <<numberbox "$P.Scurses.MaladaptiveTendons" $P.Scurses.MaladaptiveTendons>>\n\n\n$hername Scaling Perks\n\nGifted (Each level boosts all experience gain by 25%) <<numberbox "$G.Sperks.Gifted" $G.Sperks.Gifted>>\nEasy Gainer (Each level boosts all muscle experience gain by 50%) <<numberbox "$G.Sperks.EasyGainer" $G.Sperks.EasyGainer>>\nFast Learner (Each level boosts intelligence experience gain by 50%) <<numberbox "$G.Sperks.FastLearner" $G.Sperks.FastLearner>>\nAdaptive Metabolism (Each level boosts endurance experience gain by 50%) <<numberbox "$G.Sperks.AdaptiveMetabolism" $G.Sperks.AdaptiveMetabolism>>\nAdaptive Reactions (Each level boosts reaction speed experience gain by 50%) <<numberbox "$G.Sperks.AdaptiveReactions" $G.Sperks.AdaptiveReactions>>\nAdaptive Tendons (Each level boosts flexibility speed experience gain by 50%) <<numberbox "$G.Sperks.AdaptiveTendons" $G.Sperks.AdaptiveTendons>>\n\n\n$hername Scaling Curses:\n\nCursed (Each level reduces all experience gain by 25%) <<numberbox "$G.Scurses.Cursed" $G.Scurses.Cursed>>\nHard Gainer (Each level reduces all muscle experience gain by 50%) <<numberbox "$G.Scurses.HardGainer" $G.Scurses.HardGainer>>\nSlow Learner (Each level reduces intelligence experience gain by 50%) <<numberbox "$G.Scurses.SlowLearner" $G.Scurses.SlowLearner>>\nMaladaptive Metabolism (Each level reduces endurance experience gain by 50%) <<numberbox "$G.Scurses.MaladaptiveMetabolism" $G.Scurses.MaladaptiveMetabolism>>\nMaladaptive Reactions (Each level reduces reaction speed experience gain by 50%) <<numberbox "$G.Scurses.MaladaptiveReactions" $G.Scurses.MaladaptiveReactions>>\nMaladaptive Tendons (Each level reduces flexibility speed experience gain by 50%) <<numberbox "$G.Scurses.MaladaptiveTendons" $G.Scurses.MaladaptiveTendons>>\n\n<</message>>\n\n\n<<message "Player Profession Stats">>\n\n$pname Office Job Skill Level $Bofficeskill Set: <<textbox "_tBoffice" $Bofficeskill>> <<button "Confirm">> \n<<IntegerCheck _tBoffice>><<if _passed is true>><<set $Bofficeskill to _tBoffice>><<set $Bofficeskill to Number($Bofficeskill)>><<replace "#Bofficetext">>Player office skill updated to $Bofficeskill<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#Bofficetext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="Bofficetext"> </span>\n$pname Office Job Skill experience points $Bofficepoints Set: <<textbox "_tBofficepoints" $Bofficepoints>> <<button "Confirm">> \n<<IntegerCheck _tBoffice>><<if _passed is true>><<set $Bofficepoints to _tBofficepoints>><<set $Bofficepoints to Number($Bofficepoints)>><<replace "#Bofficepointstext">>Player office skill points updated to $Bofficepoints<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#Bofficepointstext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="Bofficepointstext"> </span>\n$pname Construction Job Skill Level $Bconstructskill Set: <<textbox "_tBconstruct" $Bconstructskill>> <<button "Confirm">> \n<<IntegerCheck _tBconstruct>><<if _passed is true>><<set $Bconstructskill to _tBoffice>><<set $Bconstructskill to Number($Bconstructskill)>><<replace "#Bconstructtext">>Player construction skill updated to $Bconstructskill<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#Bconstructtext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="Bconstructtext"> </span>\n$pname Construction Job Skill experience points $Bconstructpoints Set: <<textbox "_tConstructionpoints" $Bconstructpoints>> <<button "Confirm">> \n<<IntegerCheck _tConstructionpoints>><<if _passed is true>><<set $Bconstructpoints to _tConstructionpoints>><<set $Bconstructpoints to Number($Bconstructpoints)>><<replace "#Bconstructpointstext">>Player construction skill points updated to $Bconstructpoints<</replace>><<endif>>\s\n<<if _passed is false>><<replace "#Bconstructpointstext">>Input a valid integer.<</replace>><<endif>><</button>> <span id="Bconstructpointstext"> </span>\n\n<</message>>\n\n<<message "Change Time and Day">>\n\nChange Time: <<textbox "_ttime" $time>></span> <<button "Confirm">>\n<<IntegerCheck _ttime>>\s\n<<if _passed is true>><<set $time to _ttime>><<set $time to Number($time)>><<replace "#timetext">>Time updated<</replace>><<endif>>\s\n\s\n<<if _passed is false>><<replace "#timetext">>Input a valid integer.<</replace>><<endif>><</button>> <span id = "timetext"></span>\n\nChange day of the week (Note - you must set this or else it will default to Sunday):\n<<listbox "$weekday" autoselect>>\n<<option "Sunday" "Sunday">>\n<<option "Monday" "Monday">>\n<<option "Tuesday" "Tuesday">>\n<<option "Wednesday" "Wednesday">>\n<<option "Thursday" "Thursday">>\n<<option "Friday" "Friday">>\n<<option "Saturday" "Saturday">>\n<</listbox>>\n\n<<button "Confirm">><<replace "#weekday">>$weekday<</replace>><</button>>\n<</message>>\n\nYou've been playing for <<print $daycount>> days \n\n\n<<message "Change Girlfriend Persona">>\n<label><<radiobutton "$G.persona" "def" checked>> Default</label>\n<label><<radiobutton "$G.persona" "sub">> Submissive</label>\n<label><<radiobutton "$G.persona" "dom">> Dominant</label>\n\n\n<</message>>\n\n<<linkreplace "Soft Restart Game">>\nAre you sure? Soft restarting the game will retain the current debug room password and options, but will reset all in-game stats.\n\n<<button "Yes, Reset">><<display "Restart">><<goto "Start">><<set Dialog.close()>><</button>>\n\n<</linkreplace>>\n\n<<button "Close">><<set Dialog.close()>><</button>>
<<widget "NightmareCollar">>\n<<if $NCcharges lt 1>>\nThe gemstone on $hername's collar glows dimly. It hungers for attributes, but is too low on magical energy to steal them - for now.\n<<else>>\nThe gemstone on her $hername's collar suddenly lights up brightly. \n\n<<if _args[0] is "weights both">>\s\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS gte $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s\n<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>\s\nIn the middle of the next set, the weights suddenly become significantly more difficult to lift. You feel yourself becoming weaker, muscles shrinking.\n\nGlancing over, you see $hername's muscles all grow at once, while the weights she's lifting become too light for her.<</if>>\s\n<</if>>\s\n\s\n<<if _args[0] is "pushups">>\s\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS gte $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>As you work on the next set of push ups, they suddenly become more difficult than usual. Glancing down, you see your muscles shrinking and weakening. You find your arms giving out before you can finish what you normally can.\n\nLooking over at $hername, you see all of her muscles growing, while the pushups become even easier for her to perform.\n<</if>><</if>>\s\n<<if _args[0] is "planks">>\s\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS gte $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>As you work on your plank, it suddenly becomes more difficult than usual. Glancing down, you see your muscles shrinking and weakening. You find your core giving out before you can finish what you normally can.\n\nLooking over at $hername, you see all of her muscles growing, while the plank becomes even easier for her to perform.\n<</if>><</if>>\s\n<<if _args[0] is "bwlegs">>\s\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS gte $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>As you work on your squats, they suddenly becomes more difficult than usual. Glancing down, you see your muscles shrinking and weakening. You find your legs giving out before you can finish what you normally can.\n\nLooking over at $hername, you see all of her muscles growing, while the squats becomes even easier for her to perform.\n<</if>><</if>>\s\n<<if _args[0] is "swimming">>\s\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS gte $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>As you swim, it suddenly becomes more difficult than usual. Glancing down, you see your muscles shrinking and weakening - it's becoming harder to push your body through the water.\n\nLooking over at $hername, you see all of her muscles growing, while she swims faster than before.\n<</if>><</if>>\s\n<<if _args[0] is "volleyball">>\s\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS gte $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>As you start the match, it suddenly becomes more difficult than usual to move around. Glancing down, you see your muscles shrinking and weakening.\n\nLooking over at $hername, you see all of her muscles growing, giving her more power to move quickly and slam the ball harder.\n<</if>><</if>>\s\n\s\n<<if _args[0] is "jump rope">>\s\n<<if $BE lte 1>>Despite its appetite, you don't have enough endurance for the nightmare collar to steal.<<elseif $GE gte $G.potential.end>>Despite its appetite, $hername's reached her endurance potential and can't gain anymore.\s<<else>><<set $GE += 1; $BE -= 1; $NCcharges -= 1>>Shortly after the two of you start to jump rope, you feel a little winded as some of your edurance is transfered into $hername.\n\n<</if>><</if>>\s\n<<if _args[0] is "punching bag">>\s\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS lt $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>Shortly after the two of you start to take turns hitting the bag you notice that $hername's blows are becoming stronger while yours weaken a little.\n\n<</if>><</if>>\s\n<<if _args[0] is "pull ups">>\s\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS lt $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>Shortly after the two of you start your pull up workouts you feel some of your muscle dwindle away as $hername's body absorbs it.\n\n<</if>><</if>>\s\n<<if _args[0] is "stretching">>\s\n<<if $BF lte 1>>Despite its appetite, you don't have enough flexibility for the nightmare collar to steal.<<elseif $GF gte $G.potential.flx>>Despite its appetite, $hername's reached her flexibility potential and can't gain anymore.\s<<else>><<set $GF += 1; $BF -= 1; $NCcharges -= 1>>Shortly after the two of you start stretching you feel your tendons tighten slightly while $hername stretches further than ever before.\n<</if>><</if>>\s\n<<if _args[0] is "walking">>\s\n<<if $BE lte 1>>Despite its appetite, you don't have enough endurance for the nightmare collar to steal.<<elseif $GE gte $G.potential.end>>Despite its appetite, $hername's reached her endurance potential and can't gain anymore.\s<<else>><<set $GE += 1; $BE -= 1; $NCcharges -= 1>>\s\nSuddenly you feel a little winded. The mere act of walking is more taxing than it should be. Looking over at $hername, she seems to be perking up - as if she's becoming more energetic.<</if>><</if>>\s\n\s\n<<if _args[0] is "jogging">>\s\n<<if $BE lte 1>>Despite its appetite, you don't have enough endurance for the nightmare collar to steal.<<elseif $GE gte $G.potential.end>>Despite its appetite, $hername's reached her endurance potential and can't gain anymore.\s<<else>><<set $GE += 1; $BE -= 1; $NCcharges -= 1>>\s\nYou're going at a steady pace, but suddenly start to feel winded, making you slow down. Meanwhile, $hername speeds up a little.<</if>><</if>>\s\n\s\n<<if _args[0] is "running">>\s\n<<if $BE lte 1>>Despite its appetite, you don't have enough endurance for the nightmare collar to steal.<<elseif $GE gte $G.potential.end>>Despite its appetite, $hername's reached her endurance potential and can't gain anymore.\s<<else>><<set $GE += 1; $BE -= 1; $NCcharges -= 1>>\s\nYou're going at a steady pace, but suddenly start to feel winded, making you slow down. Meanwhile, $hername speeds up a little.<</if>><</if>>\s\n\s\n<<if _args[0] is "sprinting">>\s\n<<if $BS lte 1>>Despite its appetite, you don't have enough endurance for the nightmare collar to steal.<<elseif $GS gte $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>\s\nYou're suddenly overcome with a feeling of weakness, slowing down a little from your top speed. Glancing over at $hername, you see her muscles thicken while she speeds up.<</if>><</if>>\s\n\s\n<<if _args[0] is "treadmill">>\n<<if $BE lte 1>>Despite its appetite, you don't have enough endurance for the nightmare collar to steal.<<elseif $GE gte $G.potential.end>>Despite its appetite, $hername's reached her endurance potential and can't gain anymore.\s<<else>><<set $GE += 1; $BE -= 1; $NCcharges -= 1>>\s\nYou suddenly feel winded, as if you were still running on the treadmill instead of resting. The belt whirs faster as $hername accelerates - her endurance rising as yours diminishes.<</if>><</if>>\s\n\s\n<<if _args[0] is "video games">>\s\n<<if $BRT lte 1>>Despite its appetite, you don't have enough reaction speed for the nightmare collar to steal.<<elseif $GRT gte $G.potential.rea>>Despite its appetite, $hername's reached her reaction speed potential and can't gain anymore.\s<<else>><<set $GRT += 1; $BRT -= 1; $NCcharges -= 1>>\s\nYour head starts to throb, and it becomes harder to react to things in the game. Meanwhile, $hername's actions seem more fluid and her play is sharper than usual.\n<</if>><</if>>\s\n\s\n<<if _args[0] is "chess">>\n<<if $BINT lte 1>>Despite its appetite, you don't have enough intelligence for the nightmare collar to steal.<<elseif $GINT gte $G.potential.int>>Despite its appetite, $hername's reached her intelligence potential and can't gain anymore.\s<<else>><<set $GINT += 1; $BINT -= 1; $NCcharges -= 1>>\s\nYour head starts to throb, and you forget about the strategy you were thinking about. $hername perks up like she drank a cup of coffee, and makes a move you hadn't anticipated.<</if>><</if>>\s\n\s\n<<if _args[0] is "brain blaster">>\n<<if $BINT lte 1>>Despite its appetite, you don't have enough intelligence for the nightmare collar to steal.<<elseif $GINT gte $G.potential.int>>Despite its appetite, $hername's reached her intelligence potential and can't gain anymore.\s<<else>><<set $GINT += 1; $BINT -= 1; $NCcharges -= 1>>\nYour head starts to ache. You lose your train of thought, and feel disoriented. Suddenly, the display on the brain blaster blinks - her score is rising abruptly.<</if>><</if>>\s\n\s\n<<if _args[0] is "reading">>\n<<if $BINT lte 1>>Despite its appetite, you don't have enough intelligence for the nightmare collar to steal.<<elseif $GINT gte $G.potential.int>>Despite its appetite, $hername's reached her intelligence potential and can't gain anymore.\s<<else>><<set $GINT += 1; $BINT -= 1; $NCcharges -= 1>>\nYour head suddenly starts to throb, and it becomes difficult to read the words on the page in front of you. \n\nGlancing up, you look at $hername - she seems more deeply absorbed in her book.\n<</if>><</if>>\s\n<<if _args[0] is "armwrestling">>\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS gte $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>\s\nYour grip suddenly becomes looser and your arm quivers. Before your very eyes, some of your muscle is transferred from your biceps onto hers.<</if>><</if>>\s\n\s\n<<if _args[0] is "bicep squeeze">>\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS gte $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>\s\nYour fingers shake, and you feel weakness in your hands. The muscles in your forearms start to shrink, while the biceps your squeezing grow from their essence.<</if>><</if>>\s\n\s\n<<if _args[0] is "ab punching">>\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS gte $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>\s\nYour fists feel heavier - it's more difficult to swing them. Meanwhile, her abs are thickening and becoming harder from siphoned muscle.<</if>><</if>>\s\n\s\n<<if _args[0] is "biceps">>\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS gte $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>\s\nYou feel weakness in your arms. Suddenly your biceps start to shrink, while hers grow!<</if>><</if>>\s\n\s\n<<if _args[0] is "abs">>\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS gte $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>\s\nYour abs start to quiver, feeling weak. Suddenly, they begin to shrink, while hers thicken and harden with stolen muscle.<</if>><</if>>\s\n\s\n<<if _args[0] is "legs">>\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the nightmare collar to steal.<<elseif $GS gte $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>\nYour body feels heavy, your knees buckling a little. Suddenly, your thighs and calves start to shrink - while hers grow from the stolen muscle.<</if>><</if>>\s\n<<if _args[0] is "height">>\n<<if $BINT lte 1>>Despite its appetite, you don't have enough height for the nightmare collar to steal.<<elseif $GH gte $G.potential.hgt>>Despite its appetite, $hername's reached her height potential and can't gain anymore.\s<<else>><<set $GH += 1; $BH -= 1; $NCcharges -= 1>>\s\nThere's a dreadful feeling in your bones, followed by the painful feeling of them contracting. Your perspective shifts downward, while her body lengthens against yours.\n<</if>><</if>>\s\n\s\n<<if _args[0] is "bodybuilding">>\n<<if $BS lte 1>>Despite its appetite, you don't have enough muscle for the amulet to steal.<<elseif $GS lt $G.potential.str>>Despite its appetite, $hername's reached her muscular potential and can't grow anymore.\s<<else>><<set $GS += 1; $BS -= 1; $NCcharges -= 1>>\s\n\s\n<<if _args[0] is "peter chess">>\s\n<<elseif $GINT gte $G.potential.int>>Despite its appetite, $hername's reached her intelligence potential and can't gain anymore.<<else>>\s\n<<set $GINT += 1; $G.NPCsDrained.push("Peter"); $NCcharges -= 1>>\s\nSuddenly, the amulet on $hername's neck lights up. She seems to be draining something from Peter.<</if>>\s\n<</if>><</if>>\s\n\s\n<<if _args[0] is "yoga">>\n<<if $BF lte 1>>Despite its appetite, you don't have enough flexibility for the amulet to steal.<<elseif $GF gte $G.potential.flx>>Despite its appetite, $hername's reached her flexibility potential and can't gain anymore.\s<<else>><<set $GF += 1; $BF -= 1; $NCcharges -= 1>>\s\nDespite pushing with all of your will, your tendons physically stiffen, forcibly moving you out of the pose you're holding.\n\nMeanwhile, you see $hername's limbs loosening up - it's becoming easier for her to hold her pose.<</if>><</if>>\s\n\s\n<<if _args[0] is "debate">>\n<<if $BINT lte 1>>Despite its appetite, you don't have enough intelligence for the amulet to steal.<<elseif $GINT gte $G.potential.int>>Despite its appetite, $hername's reached her intelligence potential and can't gain anymore.\s<<else>><<set $GINT += 1; $BINT -= 1; $NCcharges -= 1>>\s\nYou lose track of what you were thinking of a few moments ago, and it becomes harder to mentally prepare your retort.\n\nMeanwhile, $hername speaks with greater fluency, recalling facts more quickly, chaining them together into her arguments and strengthening them.\n<</if>><</if>>\s\n\s\n<</if>>/%if nc charges lt 1%/\s\n<</widget>>\n\n<<widget "EffortAbsorber">>\s\n<<set $GXP.str += _PSG; $GXP.end += _PEG; $GXP.int += _PIG; $GXP.flx += _PFG; $GXP.rea += _PRG>>\s\n<<set $PXP.str -= _PSG; $PXP.end -= _PEG; $PXP.int -= _PIG; $PXP.flx -= _PFG; $PXP.rea -= _PRG>>\nThe amulet on $hername's neck shines brightly, and all of the experience you gained flows directly into her!\n\nShe grins and says, "Thanks babe!"\n\n/%<<if $analyzerowned is true>>The experience analyzer beeps. <<message "View Analysis.">>\n\n"New experience gained for $hername detected."\n\n<<set _strReq to 25 + ($GS * 5); _endReq to 25 + ($GE * 5); _flxReq to 25 + ($GF * 5); _intReq to 25 + ($GINT * 5); _reaReq to 25 + ($GRT * 5)>>\s\n$hername has received\n<<if _PSG gt 0>>_PSG strength EXP\t<<if $GXP.str gte _strReq>>She's ready to level up - go to sleep or use a restoration chamber.<<else>>She requires _strReq total to level up, <<print _strReq - $GXP.str>> more to go.<</if>><</if>>\s\n<<if _PEG gt 0>><br>_PEG endurance EXP\t<<if $GXP.end gte _endReq>>She's ready to level up - go to sleep or use a restoration chamber.<<else>>She requires _endReq total to level up, <<print _endReq - $GXP.end>> more to go.<</if>><</if>>\s\n<<if _PIG gt 0>><br>_PIG intelligence EXP <<if $GXP.int gte _intReq>>She's ready to level up - go to sleep or use a restoration chamber.<<else>>She requires _intReq total to level up, <<print _intReq - $GXP.int>> more to go.<</if>><</if>>\s\n<<if _PFG gt 0>><br>_PFG flexibility EXP <<if $GXP.flx gte _flxReq>>She's ready to level up - go to sleep or use a restoration chamber.<<else>>She requires _flxReq total to level up, <<print _flxReq - $GXP.flx>> more to go.<</if>><</if>>\s\n<<if _PRG gt 0>><br>_PRG reaction EXP <<if $GXP.rea gte _reaReq>>She's ready to level up - go to sleep or use a restoration chamber.<<else>>She requires _reaReq total to level up, <<print _reaReq - $GXP.rea>> more to go.<</if>><</if>>\s\n<</message>><</if>>\s%/\n<</widget>>\s\n
The entire room has been converted into a massive machine, which you're told is a device that will challenge the stamina of whoever is standing inside of it - except for the spectator stands that lie outside the radius.\n\nYou take a seat in the bleachers while $hername joins the competitors. Each is sent to a designated spot where they're instructed to stay within a circle on the ground and recommended to remain as still as possible to conserve stamina.\n\n<<if $GS is 1 or $GS is 2>>She looks out of place next to the other contenders who are all at least moderately muscular.<</if>>\s\n<<if $GS is 3 or $GS is 4>>Despite being more muscular than the average woman you meet in day to day life, $hername is still on the smaller side next to the other competitors.<</if>>\s\n<<if $GS is 5 or $GS is 6 or $GS is 7 or $GS is 8>>$hername's impressive muscles are a little less impressive next to the competitions' bodies, but she doesn't look particularly out of place here either.<</if>>\s\n<<if $GS gte 9 and $GS lte 14>>$hername's muscular body fits in with the crowd of impressive physiques around her.<</if>>\s\n<<if $GS gte 15 and $GS lte 19>>Despite almost everyone else being quite muscular, $hername's muscles bigger than average among the contenders.<</if>>\s\n<<if $GS gte 20>>$hername has the most muscular body in the crowd <<if $GS gte 30>>by far<</if>>, you just hope she has the endurance to win too.<</if>>\s\n\nThe machine turns on, its loud humming reverberating throughout the entire room. Moments later, you see most of the competitors visibly straining from the chamber pushing against their stamina.\n\s\n<<if $gequip is "nightmare collar">><br>As the endurance chamber turns on, the amulet on $hername's neck <<if $NCcharges lt 1>>remains dull - despite its appetite for the endurance being used around her it lacks the adequate magical charges to drain it.<<else>><<set $GE += 1; $NCcharges -=1>> lights up brightly. Suddenly she feels less fatigued as she soaks up endurance from the competitors around her.<br><</if>><</if>>\s\n\nTime crawls by. You check your phone and what you thought was at least two minutes was only 30 seconds.\n\s\n<<if $GE lte 9>><br>\s\n$hername doesn't have enough endurance at all to compete. \n\nShe falls to her knees and crumples to the ground, the machine immediately shutting down as a pair of helper robots quickly carry her out of the chamber's radius.\n\nYou help her to her feet, her arm draped around you as you exit the contest hall.\n\n"Jeeze... I really came in last place huh? I knew I wasn't going to win, but my endurance seems so good compared to my girl friends'," she sighs loudly, "At least I got a good workout out of this, and a whole lot of motivation to train my stamina more."\n\n/%DOM: "This is completely unacceptable. I knew I wasn't going to win, but now that I've seen what the champion is capable of I'm going to need at least ten times as much stamina as I have now. We'll need to spend more of our time and resources developing my endurance."%/\n/%SUB: "Sorry for losing so hard babe. I hope seeing those other women with more endurance didn't make me less attractive to you... Maybe you can help me train harder so I can get more stamina?"%/\n<<else>>\nAt the 64 second mark one of the competitors collapses to his knees, the machine momentarily deactivating as a pair of helper robots quickly carry him out of the chamber's radius.\n\nEveryone pants deeply during this time, savoring the few seconds they're free from the chamber's effects.\n\nThe chamber reactivates, resuming the contest.\n\n<<if $GE gte 10 and $GE lte 19>>You see $hername visibly struggling to hold on, but she's still standing strong for the time being.<</if>>\s\n<<if $GE gte 20>>$hername stands tall and proud, not phased at all by the pull of the chamber.<</if>>\n\nOver the next minute two more competitors are eliminated.\n\n<<if $GE gte 10 and $GE lte 14>>\s\n$hername is the next to fall at 2 minutes 17 seconds.\n\nAfter she's carried to the bleachers by the helper robots you help her out of the arena.\n\nPanting, she says, "Well... that was better then coming in last place... but I still can't help but feel kind of bad at how many people in that room have way better stamina than me. \n/%SUB: "Sorry babe... I can outlast almost everyone we know, but I couldn't outlast them.../%\n/%DOM: "This is ridiculous... how can someone with as much stamina as me be defeated so easily in an endurance contest.../%\n Wish we had one of those chambers at home so I could train with it..."%/\n\n<<else>>\s\n<<if $GE gte 15>>\s\nThe next couple of minutes drag on, save for the brief interludes of nine more competitors dropping out.\n\n<<if $GE lt 20>>$hername struggles to remain standing, you can see from where you're sitting that she's on the verge of collapsing.<</if>>\s\n<<if $GE gte 20 and $GE lt 30>>$hername is still standing tall, but she's visibly tired, sweat pouring from her body onto the ground.<</if>>\s\n<<if $GE gte 30>>While everyone else is struggling to some extent, $hername seems to still be unphased by the chamber.<</if>>\s\n\n<<if $GE lte 20>>\nReality confirms your thoughts as she falls to her knees and the chamber deactivates, helper robots immediately transporting her over to where you're waiting.\n\nAs you help her exit the stadium she says with a grin, "I managed to outlast some pretty fit people in there! Though it's crazy to imagine how much more stamina than me the champion has... Makes me want to know what it feels like to have that much energy."\n/%SUB: "Are you proud that I beat half the competitors?" she asks with hopeful eyes. "If you want I'll keep training until I can beat everyone in there someday. Imagine all the fun we'll be able to have together if I had that much energy!" %/\n/%DOM: "It's good that I beat at least half the people there, but terrible that the champion has so much more stamina than me. On the other hand, the thought of having that much more energy inside of me sounds so wonderful that I don't mind making whatever sacrifice we need to for me to get it." %/\n\n<<else>>\s\n\nOver the next minute half of the remaining competitors are eliminated.\n\n<<if $GE gte 30>>\s\n$hername continues to stand strong, looking barely affected by the chamber while even the toughest of her competition starts to waver.\n\n<<else>>\s\n<<if $GE gte 20 and $GE lte 24>>\s\n$hername manages to keep standing for another 37 seconds, outlasting another two competitors in the process, but she ultimately falls down.\n\nShe manages to come in 7th place, and as a result is awarded, \n\n<<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 220>>$220!<</if>>\s\n<<if _roll is 2>>an Everlasting Endurance Potion!<<set $inventory.push("Everlasting Endurance Potion")>><</if>>\s\n<<if _roll is 3>>a Mighty Muscles Potion!<<set $inventory.push("Mighty Muscles Potion")>><</if>>\s\n\nAs you help $hername walk out of the contest hall, she says, "I got a prize! Still need to train harder than ever if I'm going to ever win this thing, but this'll help!"\n<</if>>/%gte 30 and else%/\s\n<</if>>/%gte 30 and else%/\s\n<<if $GE gte 25 and $GE lte 29>>$hername stands strong, though you start to can see cracks in her posture as she's finally starting to wear down a little.<</if>>\s\n\n<<if $GE gte 30>>Despite everyone else struggling to various extents, including the champion, $hername remains standing completely still with no sign of fatigue.<</if>>\s\n\nOver the next few minutes the other competitors fall one by one, until it's just $hername and the champion.\n\n<<if $GE gte 25 and $GE lte 29>>\s\nShe fights with everything she has, but each successive breath becomes harder than the one before it until eventually she falls to her knees, coming in second place.\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 420>>$420!<</if>>\s\n<<if _roll is 2>>a Green Focusing Crystal!<<set $inventory.push("Green Focusing Crystal")>><</if>>\s\n<<if _roll is 3>>a Mega Potion!<<set $inventory.push("Mega Potion")>><</if>>\s\n\nAs you help $hername walk out of the contest hall she says, "Second place! Ugh! I love it and hate it! So close to being the champion, yet still have to push myself further!"\n<</if>>/%ge 25 - 29%/\s\n<<if $GE gte 30>>\s\nYou watch as the champion starts to pant heavily, dropping her hands onto her knees, desperately trying to not fall to the ground.\n\n<<if $GE gte 40>>$hername still refuses to budge, somehow standing even taller and prouder than when the contest started.\s\n<<else>>$hername starts to finally struggle against the endurance chamber - you can see her resolving to win no matter what.<</if>>/%ge gte 40 and else%/\s\n\nAn excruciatingly long minute and 14 seconds pass before the champion finally falls to her knees. The crowd goes wild while $hername is declared the winner.\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 740>>$740!<</if>>\s\n<<if _roll is 2>>an Ultra Potion!<<set $inventory.push("Ultra Potion")>><</if>>\s\n<<if _roll is 3>>a Rainbow Focusing Crystal!<<set $inventory.push("Rainbow Focusing Crystal")>><</if>>\s\n\n"Yes!" $hername cheers as you walk out of the contest hall together, "I did it babe! I officially have the best endurance in the known universe!"\n\n<</if>>/%gf 20 - 24 and else%/\s\n<</if>>/%GE gte 30 and else%/\s\n<</if>>/%GE lte 20 and else%/\s\n<</if>>/%$GE gte 10 and $GE lte 14 and else%/\s\n<</if>>/%if ge lte 9 and else%/\s\n\nWith the contest completed, you [[Return Home|Living Room]]\n\n<<set $G.act to $endurancechamber>><<Experience "girl">>
<<if $Story.bouldersmoved is true>>\s\nThe boulders $hername moved are still out of the way, leaving the entrance to the cave open.\n\n[[Enter the Cave|Cave 2]]\n\n[[Back to the Beach|Beach]]\n<</if>>\s\n<<if $Story.bouldersmoved is false>>\s\nYou see what would be the opening of a cave, but a pile of sizable boulders sits in the way.\n\n\n[[Try to move the boulders|Cave 2]]\n\n[[Back to the Beach|Beach]]\n<</if>>
<<set _walkseed to random(1,100)>>\s\n<<set _walkseed -= $GL>><<set _walkseed -= $BL>>\s\n<<if $G.NSperks.includes("Observant")>><<set _walkseed -= 10>><<set $notes.push("$hername's Observant perk helped her look for items.")>><</if>>\s\n<<if $P.NSperks.includes("Observant")>><<set _walkseed -= 10>><<set $notes.push("Your Observant perk helped you look for items.")>><</if>>\s\n<<if $G.NScurses.includes("Ignorant")>><<set _walkseed += 10>><<set $notes.push("$hername's Ignorant curse hindered her search for items.")>><</if>>\s\n<<if $P.NScurses.includes("Ignorant")>><<set _walkseed += 10>><<set $notes.push("Your Ignorant curse hindered your search for items.")>><</if>>\s\n<<if _walkseed lt 1>><<set _walkseed to 1>><</if>>\s\nYou and $hername go for a walk.\n\n<<if $BE is 1>>\s\nYour endurance is so low that you struggle with merely walking. Every minute or so you slow down to catch your breath, and by the end of the trip you feel like you've finished a cardio workout.<<endif>>\s\n<<if $BE is 2>>\s\nA few minutes into the walk, you struggle a little, slowing down to catch your breath and continue. <<endif>>\s\n<<if $BE is 3 or $BE is 4>>\s\nThe majority of the walk is a breeze, but towards the end you become a little winded.<<endif>>\s\n<<if $BE gte 5 and $BE lte 9>>\s\nThe walk is relaxing, and it manages to challenge your cardiovascular system a little.<<endif>>\s\n<<if $BE gte 10>>\s\nWhile the walk is enjoyable, it doesn't challenge your cardiovascular system at all.<<endif>>\n\n<<if $GE is 1>>\s\n$hername struggles as she walks. She often has to slow down to catch her breath.\n<<endif>>\s\n<<if $GE is 2>>\s\nA few minutes into the walk, $hername becomes a little winded and slows down.<<endif>>\s\n<<if $GE gte 3 and $GE lte 4>>\s\n$hername doesn't seem phased at all from walking for the first twenty minutes, though she looks tired on the trip back.\n<<endif>>\s\n<<if $GE gte 5 and $GE lte 9>>\s\n$hername is totally relaxed during the walk, and never seems to become winded or tired. Despite the casual nature of the activity, it manages to offer a minor cardio workout for her.<<endif>>\s\n<<if $GE gte 10>>\s\nDespite enjoying herself, the act of walking offers no benefit to $hername's cardiovascular system.\n<<endif>>\s\n\s\n<<if $gequip is "nightmare collar">><br><<NightmareCollar "walking">><br><</if>>\s\n\s\n<<if _walkseed gte 1 and _walkseed lte 27>>\s\nWhile you and $hername were walking, the two of you stumbled upon something. You find, \s\n<<if _walkseed is 1 or _walkseed is 2>><<Loot "very rare">><<endif>><<if _walkseed is 3 or _walkseed is 4>><<Loot "rare">><</if>><<if _walkseed gte 5 and _walkseed lte 10>><<Loot "uncommon">><</if>><<if _walkseed gte 11 and _walkseed lte 27>><<Loot "common">><</if>><<endif>>/%if walkseed gte 1%/\s\n<<LunSol "both">>\s
<<if $advance is true>><<AdvanceDay>><<set $time to 420>><<set $advance to false>><<else>><<set $time += 480>><</if>><<Time>>\s\n<<set _CSD to ($GS - $BS); _CHD to ($GH - $BH)>>\s\nYou and $hername go to sleep together.\n\n<<if _CSD gte 4>>\s\nShe has her brawny arms snugly wrapped around you. <<if _CHD gte 4>>Her longer limbs create a fully enveloping cocoon of warmth.<<elseif _CHD lte -4>>You feel her relatively shorter frame cling to you like a warm cloak.<<else>>She has her face pressed to the back of your head.<</if>>\s\n<</if>>/%if _CSD gte 4%/\s\n<<if _CSD gte -3 and _CSD lte 3>>\s\nShe sleeps on her back with her arms and legs sprawled out. <<if _CHD gte 4>>She has left arm wrapped around your back.<<elseif _CHD lte -4>>You have your right arm wrapped around her back.<<else>>You sleep turned towards her.<</if>>\s\n<</if>>/%if _CSD between -3 and 3 %/\s\n<<if _CSD lte -4>>\s\nYou sleep with your arms snugly wrapped around her. <<if _CHD gte 4>>Due to her taller, thinner body, it’s like you’re a heavy pack strapped to her back.<<elseif _CHD lte -4>>You fully envelop her petite frame in your warm grasp.<<else>>You rest your face against the back of her head.<</if>>\n<</if>>\s\n\s\n<<if $gequip is "nightmare collar">>The collar on $hername's neck shines as it replenishes its magic.<<set $NCcharges to 3>><br><</if>>\s\n<<Amulet>><<LevelUp "both">>\s\n-----\n\nAfter sleeping, you awaken, fully refreshed.\n\n<<if $BE gt $GE>>Glancing over, you see $hername still sleeping.<</if>>\s\n<<if $BE is $GE>>$hername is also waking up.<</if>>\s\n<<if $BE lt $GE>>Glancing up, you see $hername is already up and walking around the bedroom.<</if>>\n/%future update: quick description of girlfriend’s body%/\n<<if $BE gt $GE>>After going through some of your wake up routine, she wakes up and greets you - rising to her own routine.<</if>>\s\n<<if $BE is $GE>>After greeting each other, you rise and start your wake up routines.<</if>>\s\n<<if $GE gt $BE>>You greet her good morning and rise, starting your usual wake up routine.<</if>>\n\n<<if $P.gained.length gte 1>>You’ve undergone some changes since you last slept.\n\n<<if $P.gained.includes("flexibility")>>You’re a little more loose and limber than before. <</if>><<if $P.gained.includes("intelligence")>>Your mind feels sharper than before you slept. <</if>><<if $P.gained.includes("reaction")>>Your reflexes are a little faster. <</if>><<if $P.gained.includes("endurance")>><<if $P.gained.length gte 2>>And you<<else>>You<</if>> feel more energetic.<</if>>\n\s\n<<if $P.gained.includes("muscle")>>”You’re looking a little beefier than last night.” $hername says with a grin. <</if>>\s\n<<if $P.gained.includes("height")>>”Am I imagining things or did you grow taller?” she asks.<</if>><br><</if>>\s\n\s\nShe stands in front of the mirror, examining herself. <<if $G.gained.includes("muscle")>>”I think my muscles have grown!” she exclaims, flexing them.<<else>>Her muscles seem to be the same size as before she went to sleep.<</if>> <<if $G.gained.includes("flexibility")>> "I'm feeling more flexible," she announces, stretching herself out.<</if>>\n\n$hername starts to get dressed. <<if $G.gained.includes("endurance") and not $G.gained.includes("intelligence")>>She says, “I’m full of energy! All that extra cardio is paying off.”<</if>>\s\n<<if $G.gained.includes("intelligence") and not $G.gained.includes("endurance")>>She says, “My mind feels sharper than ever. Training it is paying off!”<</if>>\s\n<<if $G.gained.includes("intelligence") and $G.gained.includes("endurance")>>She says, “My body’s more energetic than ever, and my mind’s sharper too. I’m loving all of these changes!”<</if>>\s\n\n/%future update: show clothing<<if $GS gte 1 and $GS lte 4>>She changes into her classic t-shirt and blue jeans.<</if>>\n<<if $GS gte 5 and $GS gte 7>>She changes into a %/\n<<if $G.gained.includes("reaction")>>She says, “I’m pretty sure my reflexes have become a bit better, I’m more coordinated than usual.”<br><br><</if>>\s\n<<MaxStam "both">><<set $P.stam to $P.maxstam; $G.stam to $G.maxstam>><<set $G.gained to []; $P.gained to []>>\s\n\s\nAfter changing, she walks up to you, leans <<if _CHD gte 4>>down<</if>><<if _CHD lte -4>>up<</if>><<if _CHD gte -4 and _CHD lte 4>>over<</if>> and kisses you. \n<<if $G.workauto is "nothing" and $P.workauto is "nothing">>\n“Let’s make the most out of today, <<print $pname>>”, she says before heading out into the living room.\n\n[[Continue|Living Room]]\n<<else>>\n<<if $G.workauto is "office">><<set $G.act to $office>><</if>><<if $G.workauto is "construction">><<set $G.act to $construction>><</if>>\s\n<<if $P.workauto is "office">><<set $P.act to $office>><</if>><<if $P.workauto is "construction">><<set $P.act to $construction>><</if>>\s\n<</if>>\s\n<<if $G.workauto neq "nothing">>"Time for me to go to work, \s\n<<if $P.workauto neq "nothing">>and for you to too."\n\nThe two of you head out.\n\n[[Continue|Both Work][$P.actname = $P.workauto; $G.actname = $G.workauto; $G.stam -= $G.act.stamcost; $P.stam -= $P.act.stamcost; $time += 480]]\n\n<<else>><<set $G.stam -= $G.act.stamcost>>have a great day while I'm away babe."\n\nShe leaves for work while you head into the living room and decide what to do.\n\n<<PlayerActions>>\n\n<<ProceedButton "player">>\s\n<</if>>/%if p autowork not nothing%/\s\n<</if>>/%if gwork not nothing%/\s\n<<if $P.workauto neq "nothing" and $G.workauto is "nothing">><<set $P.stam -= $P.act.stamcost>>\s\n"Have a great day at work babe," she says as you head off to your job.\n\nAfter you leave she heads into the living room and decides what to do today.\n\n<<GirlActions>>\n\n<<ProceedButton "girl">>\n<</if>>\s
You and $hername stretch together.\n\n<<if $gequip is "nightmare collar">><br><<NightmareCollar "stretching">><</if>>\s
General Troubleshooting:\n- Life Sim requires a modern browser that's given permission to generate temporary storage. During creation it's tested with the latest version of google chrome. Many features such as save files won't worry correctly in private browsing mode or on privacy focused browsers.\n\n\nKnown Issues:\n- If both characters finish seperate activities at the same time and the experience analyzer is on, it will display both of their gains twice. (The actual experience gained is the same.)\n- Due to the formula used to determine the bonus of 2 characters working together on an invention, it's rare for the lower intelligence character to actually help with the endgame inventions. Creation in general is fairly underdeveloped.\n- Because of the new challenge rating system, some of the home weight lifting descriptions are incongruent with the size of the home gym. For example, you might have the level 1 weights, and get a scene describing her lifting weights from a later set.\n- There's also some general incongruency in descriptions and strength levels throughout the game. When I first made the game years ago, level 20 was supposed to be the "peak human", with everything above it being supernatural. But but over time 'peak human' has shifted to somewhere in the level 25-30 mark, with 30+ being superhuman.\n- The full body comparison descriptions don't fit into most of the scenario storylines (think of them as an alternate story)\n- Intelligence development is a little wonky. It will eventually be revamped and expanded with the Focus + Willpower update.\n- Flexibility and Reaction Speed are underdeveloped.\n- Jobs and earning money in general are underdeveloped.\n\n\nTo report bugs and give direct feedback, modify this google spreadsheet:\n\n[[https://docs.google.com/spreadsheets/d/1G4NWEpjtxF95fWaYj7EyMj3wxxl71hPNBTzl6Wdv25w/edit?usp=sharing]]\n\n<<button 'Close'>><<set Dialog.close()>><</button>>
<<if $GS is 1>> Your girlfriend gives you a quizzical look. “Babe, we both know I’m pretty damn weak. No point in me trying to show off, you know? Well… I guess I can try to placate you. How about this?” She picks up a wooden pencil, wraps her fingers around it, and a moment later snaps it in half. “Ta-da?” she asks with a giggle. “Seriously though, let’s try this again when I’m a bit stronger, ok?” <<endif>>\s\n\s\n<<if $GS is 2>>Your girlfriend raises a brow, “I know I made a bit of progress, but seems a bit early for me to show off, doesn’t it? Well… Hmmm, how about this?”\n\nShe walks over to the desk and grabs a small wooden ruler. “Ready?” With a bit of effort and a feminine grunt, she snaps the ruler in half with a small laugh, “There, now ask me again when I’m stronger.<<endif>>\s\n\s\n<<if $GS is 3>><<print $hername>> Smirks, “Well, I guess I have made some progress. Not sure if it’s really time to show off, but I can try.” She takes a few moments to consider what activity she should perform.\n\n“I have an idea, follow me.” She leads you to the kitchen and grabs an egg. Holding it over a bowl, she squeezes, her forearm muscles bunching up, and a moment later the egg cracks – its contents fall into the container. “Ta da!” She giggles. “Try again when I’m stronger.”<<endif>>\s\n\s\n<<if $GS is 4>><<print $hername>> Says, “I had a feeling you might ask me soon. I have an idea, though, I dunno if it’s really that impressive… Still, let’s do it!” She leads you to the kitchen, opens the refrigerator, and grabs a can of soda.\n\nStill gripping it in her hand, she walks over to the kitchen sink, holds it over the starts to squeeze it. Her forearms bunch up, and a moment later you hear the metal slowly crushing; before long, it breaks within her grip, spilling into the sink.\n\n“Bit of a waste – but no way I could’ve done that so easily before! Plus, I don’t need these empty calories anymore!” she explains with a grin. “When I get stronger I’ll be able to do cooler stuff.” <<endif>>\s\n\s\n<<if $GS is 5>>Your girlfriend’s face lights up at the chance to show off her growing strength. She leads you to the kitchen where she opens the pantry and retrieves… A jar of peanut butter? Perplexed, you watch as she gets into position and starts trying to open it.\n\nYour girlfriend’s forearms bunch up, and she scrunches her face. She lets out a feminine grunt and continues pulling with all of her might. A few moments later, you hear the sound of the jar’s seal popping, and soon enough the lid is removed.\n\n“Aww yeah!” she announces, showing you the opened jar, “Okay, okay…” she giggles, “Not really that impressive, but hey, I couldn’t open this without a special gripper before! Practical progress is a ton of fun!” she says with a grin, “Now to eat this delicious peanut butter and fuel more gains!”<<endif>>\s\n<<if $GS is 6>><<print $hername>> grins, “I’m not really what I’d call that buff yet, but I’m definitely stronger than a few days ago. I guess I have an idea of how to show off.” She leads you to the kitchen, and you follow. A moment later, she grabs an egg from the refrigerator. \n\n<<print $hername>> takes the egg, and places it on top of her bicep, then contracts her arm. As her forearm connects with the shell, cracks begin to appear along the white exterior. She strains a bit, and a moment later, it’s broken, the yolky contents pouring over her arm, making it a bit shinier and more defined in appearance. \n\n“Ewww, kind of gross!” she giggles, “Still, I like how shiny it’s made my muscles! Maybe we’ll have to start putting oil on them once I get bigger? Anyways, I gotta clean this mess up – let’s go with something less gooey next time.” <<endif>>\s\n<<if $GS is 7>><<print $hername>> smirks and says, “I hope you aren’t bored of the kitchen. I’ve got a couple more food related ideas that I want to try out.” She leads you into the kitchen once again.\n\nThis time she retrieves two apples. “Alright, let’s do it!” \n\nYou aren’t sure what she’s talking about, but a moment later you have a good idea; with the fruits still in her grip, she squeezes them, her forearms flaring to life in the process. A groan of effort precedes a crunching noise, and a few seconds later both apples are reduced to chunks; residual juice dripping off of her hands.\n\nShe licks her fingers and shoots you a grin, “Bet you don’t know too many girls who can do that, huh? I can’t wait to get even stronger and do cooler stuff!”<<endif>>\s\n<<if $GS is 8>> Your girlfriend gives you a confident grin, “I love to show off! Let’s see… Hmmm, I think this time…” <<print $hername>> goes into the kitchen – you follow. A moment later, she retrieves an apple, and places it on her bare arm.\n\nBefore you can ask what she’s planning to do, she contracts her arm, with the fruit still on it. Her own apple-like bicep pushes against the actual fruit, caught in a vice with her striated forearm. “Come on… come on…” she mutters to herself with a grunt as she flexes with all of her might. You hear a telltale cracking noise, and a moment later, the apple has succumbed to her might, falling to pieces.\n\nHer rippling arms shine from the juice on them. “How about you come over here and lick this off?” She says with a grin.\n\nYou happily oblige.\n\n<<if $Art is "on">>\n[img[art/feats/apple.jpg]]<<endif>><<endif>>\s\n\s\n<<if $GS is 9 or $GS is 10>> \n”Hey babe, want to see something really cool?” <<print $hername>> says.\n\nObviously you do, considering you asked her to perform a feat of strength for you!\n\nShe leads you to the bedroom, opens the closet, and picks out an old long-sleeved button-up shirt of hers. When you first met, this shirt was tight on her; with her recent advancements, you can’t imagine how she’d fit into it. With great difficulty, she squeezes it on, and buttons it up; her muscles pushing against the fabric’s edge. Seeing the shirt on her really reinforces just how much your girlfriend has transformed in the past few days.\n\n“Okay, check this out…” She takes a deep breath and spreads her lats, causing a loud tearing sound to fill the room; the buttons covering her chest begin to pop off one by one, and her ample bosom spills outward. With a giggle, she brings her arms up and slowly performs a controlled double-bicep pose, causing the cloth covering them to tear. A few pumps later, and the sleeves are totally destroyed.\n\nShe reaches up and grabs onto the fabric, and tears it with impunity, turning the garment into a sleeveless shirt. \n\n<<print $hername>> turns around, showing you her wide back. She brings her arms inward, then outward, forcing the tear down the center of the shirt to deepen further. After doing this a few more times, she totally destroys the top, letting it fall to the floor, her tremendous body on full display.\n\n“Pretty impressive huh?” she asks with a giggle and another flex. <<endif>>\s\n<<if $GS is 11 or $GS is 12>>I bet you enjoyed that shirt ripping display last time, huh? Well… I’m not sure if you’ll find this more impressive, but let’s try anyways.” She says, leading you back into the bedroom. \n\nPer usual these days, <<print $hername>> is wearing little more lingerie, as she prefers to show off her powerful body at all times. She grabs a pair of her blue jeans and starts to slide them on, “Remember these? I actually wore them right before I started working out.” She says with a giggle.\n\nYou immediately notice how much trouble she is having getting her mammoth calves past the top of the jeans; this effort is immediately eclipsed by the sheer difficulty of pushing her comparably huge quadriceps through the same hole. \n\n“Come over here and help.” She says. You oblige and join her in pulling the pants up. Only with your combined efforts are you able to finally get the pants onto <<print $hername>>’s tremendous legs.\n\nShe stands up, and you can see the fabric is brought to its seams as her powerful legs push against it. “Alright…” she says before squatting down, instantly causing a loud ripping sound to fill the room – the denim literally tearing before your very eyes! She lets out a giggle and performs a few more repetitions, destroying more of the pants with each squat. Soon her legs spill out slightly.\n\nAfter a half dozen repetitions, the pants are mostly destroyed. Eager to fully free her stems, <<print $hername>> leans down and tears the rest open, revealing her shapely, powerful gams.\n\n“I liked those pants, but I like these legs way better!” she declares with a grin. <<endif>>\s\n<<if $GS is 13 or $GS is 14>>“OK, so this next feat probably looks more impressive than it really is. Still, I doubt many girls can handle it.” <<print $hername>> preempts with a giggle.\n\nShe leads you into the kitchen, causing you to presume that yet another food-related feat of strength is coming. To your surprise however, instead of retrieving a piece of fruit, she takes out a regular frying pan.\n\n“Alright, check this out!” she says before gripping her fingers around the pan as tightly as she can, pressing in with all of her might. \n\n<<print $hername>>’s forearms bunch up to sizes you hadn’t thought possible. Her triceps also bulge out further, as do her powerful pecs. To your surprise, and delight, the cheap metal begins to bend within her fingers. Slowly but surely she manages to twist the pan forward, rolling it inch by inch.\n\nAfter a couple minutes of struggle, she’s managed to entirely crumple it up. Beaming with pride, she flexes her arms in your direction a few times, a massive grin adorning her face. \n<<if $Art is "on">>[img[art/feats/frying pan.jpg]]<<endif>>\n<<endif>>\s\n<<if $GS is 15 or $GS is 16>><<print $hername>> seems eager to show off, and has clearly planned this interaction out in advance. She leads you into the kitchen. A moment later, she produces a large green fruit from the cupboard.\n\n“I’m going to literally crush a watermelon with my thighs.” She calmly announces. \n\nShe sits down on the floor with the melon, spreads her legs wide open, and places the oversized fruit in between before wrapping them around. You notice that each of her quadriceps is similar in size to the melon, yet her legs are far more defined. There’s no doubt in your mind – she’s going to destroy this thing.\n\nWithout delay, <<print $hername>> starts her task. She lets out a loud grunt and squeezes with all of her might, causing the thick cords of muscle to ripple with life. It doesn’t take long; the melon’s casing gives out, and it shatters within the grip of her legs. \n\nChunks of watermelon fly across the room, coating her huge thighs with a veneer of juice, causing her tremendous muscles to glisten in the light. \n\n“How about you come over here and lick this off of me?” she asks with a grin. \n\nIt’s an offer you can’t refuse. \n\n<<if $Art is "on">>[img[art/feats/watermelon thighs.jpg]]<<endif>><<endif>>\s\n\s\n<<if $GS is 17 or $GS is 18>><<print $hername>> says, “You know, after all these feats of strength, I still haven’t really… lifted anything for one, huh?” Without waiting for your response, she leads you to the bedroom.\n\n“Well, let’s change that.” She adds to her prior thought, walking up to your bed – a decent queen-sized mattress. \n\n<<print $hername>> squats down and grabs onto the bed frame. With a fairly easy motion, she lifts half of the bed up, her huge arms straining only slightly. Before you can speak up, she moves one of her arms further in and proceeds to lift the entire thing off the ground. \n\nWith the bed thoroughly in the air, she says, “Not too heavy! Maybe in a few days I can lift it with you on top!”<<endif>>\s\n<<if $GS is 19 or $GS is 20>><<print $hername>> says, “Let’s head outside for this feat of strength, alright?” \n\nYou follow along and she brings you to the driveway, where your car is parked – it’s a fairly average four-door sedan; economical and practical.\n\n“Alright, I won’t break anything – except maybe your mind!” she giggles with a wink before strutting over to the vehicle’s frontend. She squats down, grabs onto the front bumper, then starts pulling up.\n\nThe muscles in her back explode outward, bursting to life from the task at hand. She lets out a prolonged grunt, and you hear a creaking sound as your car is visibly lifted off of the ground a few inches. <<print $hername>> keeps pulling, her muscles bulging out even further.\n\nFinally she lifts the car high up enough that the rear bumper touches the ground. “Woops, don’t want to damage it!” she says before gently putting it back down.\n\n“Never thought I’d be that strong, huh?” she asks with a knowing wink. \n\n<<if $Art is "on">>[img[art/feats/car two hands.jpg]]<<endif>><<endif>>\s\n<<if $GS is 21 or $GS is 22>>\n\n<<print $hername>> says, “I was waiting for you to ask! This is one I’ve wanted to do for a long time. I can’t figure out just how hard it will be – would be a little embarrassing if I fail!” she says, leading you to another room. A few moments later, she retrieves a thick metal crowbar from a box of tools.\n\n“Hope you aren’t too fond of this!” she says with a mischievous giggle, placing a hand on each end of the instrument.\n\nYour eyes boggle slightly – is this really going to happen, will she ---\n\nBefore you can think about it too much, she starts to push. Her pecs, traps, and forearms bunch to inhuman proportions, and right before your very eyes the bar begins to slowly bend. \n\n“Huh. This is easier than I thought it would be.” She says with a smirk, the metal continuing to twist within her grasp.\n\nYou consider how this crowbar, an instrument with enough heft to assist in opening metal crates, is being completely destroyed by your girlfriend’s might alone.\n\nBefore long, the metal bear is reduced to a bent U.\n\n“Awesome! Can’t wait to get even stronger!” she exclaims with a giggle.\n\n<<if $Art is "on">>[img[art/feats/crowbar.jpg]]<<endif>><<endif>><<if $GS is 23 or $GS is 24>>\n<<print $hername>> says, “Of course I’m ready to show off!” she leads you into the kitchen, “Don’t worry – I won’t do anything lame with food. I’ve got something much simpler in mind.”\n\nShe struts over to the refrigerator, squats down, reaches underneath it, and with a feminine grunt, picks it straight up!\n\n“Wow, this is actually way lighter than I thought it’d be!” she announces with a giggle, waving the fridge around a bit.\n\n“Be careful! Don’t move the food – and don’t unplug it!” you futilely shout, knowing there’s nothing you can do to physically stop <<print $hername>>.\n\n“Oh relax.” She says putting it back down surprisingly gently. “Just remember that I’m the boss around here!” she says with a wink. \n\n<<if $Art is "on">>[img[art/feats/fridge.jpg]]<<endif>><<endif>><<if $GS is 25 or $GS is 26>>\n<<print $hername>> says, “I’ve been thinking of what to do next, now that I’m stronger than ever, and I’ve got an idea in mind!” \n\nShe leads you into the bedroom and opens her closet, retrieving a large sweatshirt. “Remember how baggy this thing used to be?” she asks with a giggle, starting to put it on. The once oversized fabric now struggles to encompass the tremendous width of her broad shoulders.\n\n“Come over here and help me out!” she orders.\n\nYou comply and pull the fabric down in a seemingly futile effort as it catches against her prodigious bosom and protruding pecs. Eventually you manage to get the top thoroughly on, but the garment fails to cover <<print $hername>>’s bottom two rows of abs. \n\n“Alright – I think you know what’s coming next!” She cheerfully exclaims before taking a huge breath in, raising both of her arms, and performing a double bicep flex; you can see the outline of her <<print $GS>> inch arms straining against the comparatively futile fabric. She untenses the limbs, then flexes them again, forcing them to pump to their maximum size. The edge of her flesh meets the fabric, and her flesh wins; the peak of her bicep tears through the sleeve.\n\n<<print $hername>> pulls her arms back, and the fabric in front of her chest tears as well; her powerful pecs push her breasts through. Casually, she reaches up and tears the rest of the sweatshirt, destroying it as if it were mere tissue paper. A few moments later, her magnificent body is on full display.\n\n“Totally worth it.” She says with a grin, flexing a few times for emphasis.<<endif>><<if $GS is 27 or $GS is 28>>\n“Well, I’ve outgrown pretty much all of my clothes, and destroyed quite a few of my older ones.” <<print $hername>> says. “Still, there’s one last bastion…” she leads you into the bedroom, opens the closet, and retrieves a pair of yoga pants.\n\n“Heh, remember these? Ultra-stretchy and clings to all body types – the best friend of thin and thick girls alike.” She brings it up to her mammoth tree-trunk legs, “Pales in comparison now, huh?” <<print $hername>> comments with a giggle. “I think you know what’s coming next.”\n\nShe has difficulty bringing the fabric around her outrageous thighs, but thanks to the pliability of the material, she barely manages. The pants cling so tightly to her bottom that you can see each and every individual crevice of bulging muscle. \n\n<<print $hername>> stands up and performs a standing calf raise. Her lower stems burst forth to an even greater size as they pump up from the motion. Despite the hyper-elasticity of the fabric, the sheer circumference of her calves is too great to contain; a tear forms, and the throbbing diamond shaped muscle effortlessly pours out.\n\nNot content with destroying only the bottom of her pants, <<print $hername>> performs some full squats, and her quadriceps pump up similarly; right on cue, her stems become too large for the material to cover, and a large tear forms in the center, allowing a huge tear-drop shaped pocket of muscle to spill forth.\n\n<<print $hername>> giggles and says, “Well, I think these are effectively useless now.” She reaches down and effortlessly tears through the material as if it were mere tissue paper. A few moments later, her incredible legs are free and fully on display.\n\n“I think I’m out of old clothes to destroy.” She says with a pout, “Oh well, this mega body is way funner anyways!”<<endif>><<if $GS is 29 or $GS is 30>>\n<<print $hername>> says, “I’ve got a fun idea for this feat of strength – a bit of a follow up to a previous one.” She leads you outside to the driveway, walking up to your car.\n\n“Remember how I struggled lifting up the back end of this?” she says. In truth, you don’t remember her struggling that much, but go along with it.\n\n“Well…” She walks over to the right hand side of the car, squats down, and effortlessly starts to lift half of it. She then shifts herself underneath the car further and lifts the entire thing overhead!\n\n“No need for this car to ever be towed again!” she says with a grin before gently putting it back down. \n\n[img[art/feats/car one hand.jpg]]<<endif>><<if $GS is 31 or $GS is 32>>\n\n“Of course I’m ready to do a feat of strength!” <<print $hername>> says cheerfully. “It’s been a while since we played with food for one of these, hasn’t it?”\n\n<<print $hername>> leads you into the kitchen while you try to imagine what food object could possibly pose any form of challenge to her. A moment later, she opens the cupboard and retrieves a watermelon. “Last time I played with one of these things I needed both of my thighs to crush it.” She explains, examining it slightly.\n\n“But now…” She extends her arm and places the massive fruit on top of her bicep. You have a pretty good idea of what’s coming next.\n\nYou aren’t sure what’s more impressive: The fact that your girlfriend’s arm is so large that she can fit a watermelon on top of it, or the fact that you think that this challenge will be easy for her.\n\n“Here we go.” She says before slowly contracting her arm.\n\nA moment later, the fruit is flanked by her bicep and forearm; another moment passes and cracks form in the watermelon’s shell, pink juice dripping out as a result; soon enough, the hard melon is reduced to mere chunks.\n\n<<print $hername>> laughs. “You’re totally cleaning that up.” She says with a smirk. “Also, come clean this off of me – with your tongue.” She presents her tensed arm to you at face level.\n\nYou get to work. \n\n[img[art/feats/watermelon bicep.jpg]]<<endif>><<if $GS is 33 or $GS is 34>>\n\n<<print $hername>> says, “I’ve got a pretty fun idea for this one!” She walks over to the bookshelf and picks up a fairly large geode. “You don’t care about this gaudy thing too much, do you?”\n\n“Uhh… I guess not…” You reply – it’s hard to argue with your girlfriend now that she’s so ridiculously powerful.\n\n“Good.” She replies, wrapping her hands around it and starting to push in. The outrageous muscles in her forearms, pecs, and triceps all bulge out to dizzyingly menacing sizes. \n\nShe lets out a feminine grunt, and you hear a tell-tale crunching noise. <<print $hername>>’s grin widens immensely. The sturdy stone crumbles within her grip, slowly reduced to dust.\n\nRock dust falls to the floor, and <<print $hername>> wipes her hands of the remaining debris. \n\n“Literally strong enough to grind rocks to dust!” she announces with a cheerful grin.\n\n[img[art/feats/rock.jpg]]<<endif>><<if $GS is 36 or $GS is 35>>\n“Aww, you’ve got a flat tire?” <<print $hername>> asks. \n\nYou’re surprised she knows about this, and it seems unrelated to you requesting that she performs a feat of strength, but it’s true. \n\n“No prob – let’s take care of it.” She says leading you outside, further adding to your confusion. “Open up the trunk.” She commands. You comply.\n\nAfter tossing a few things aside, <<print $hername>> grabs the spare tire from the trunk – effortlessly hoisting it into the air with a single arm before placing it on the ground and closing the hatch. “Alright, let’s do this.” She says.\n\n“What about the jack? And the other tools?” You ask.\n\n<<print $hername>> simply responds with a dismissive laugh. She leans down, grabs onto the rear-end of the vehicle with a single hand, and pulls it up with relative ease; her massive muscles bulging slightly from the effort.\n\n“Now to get this tire off…” She says before reaching over, and to your amazement, she’s literally untightening the bolts with her bare hands! With a few swift motions, she frees the tire and removes it completely. \n\nStill holding the car in mid-air, she grabs onto the spare tire, mounts it, and starts to bolt it back in – still using her hands instead of a wrench. A few moments later the new tire is securely fastened – perhaps even more securely than if you had changed it with a tool.\n\n“There, no problem!” she declares with a grin before you head back inside. <<endif>><<if $GS is 37 or $GS is 38>>\n\n<<print $hername>> smirks at your request. “Asking me to perform a feat of strength seems almost redundant these days – practically everything I do is far beyond what anyone else can in terms of physical power. Still, I do love to indulge you. I’ve got an easy one – you stay sitting on the couch here.”\n\nShe gets up, the sheer bulk of her overwhelming size filling your vision; the mere act of standing up causes a dizzying network of overpowering muscles to move in unison. <<print $hername>> moves over behind the couch, bends down, slides one hand underneath the couch, and with a tiny grunt lifts the entire thing up – with you still on it!\n\n“One handed!” she declares, pumping the furniture a few times; the effect of moving through the air is somewhat unsettling for you. “Aww, are you going to get dizzy?” she asks with a giggle, clearly detecting your unease.\n\nAfter performing a few more ‘repetitions’ with the couch, she places it back down on the ground. “There, satisfied?” she asks with a wink. <<endif>> <<if $GS is 39 or $GS is 40>>\n\n<<print $hername>> grins, “I’ve got a fun idea for one. Might get in trouble for it, but who can even stop me at this point?”\n\nYou feel a bit of unease at this statement, but since you asked her, you may as well see it through. Your girlfriend leads you outside and over to a full size tree. “This thing is kind of an eye sore here, isn’t it?”\n\n“Uhhh… I dunno…” You stammer. Is she really implying what you think she is?\n\n“Well, I say it is!” she giggles before walking over to it. \n\nYou can’t help but notice that despite the impressive size of the tree, it looks fairly anemic in comparison to <<print $hername>>’s monolithic form. Her legs alone easily dwarf the comparatively small trunk. \n\nBefore you can object, she squats down and grabs onto the base of the tree. You hear a loud feminine grunt, and the rustling of leaves. The entirety of the tree quakes; saplings and twigs fall from it to and fro. Every muscle in your girlfriend’s outrageous form bulges to even greater sizes. You hear an unsettling rumbling noise followed by another grunt, and the massive roots of the tree begin to emerge from underground.\n\nA few moments later, and she’s done it – she’s actually picked up the tree. It looks like something out of a movie, but it’s real. <<print $hername>> is literally holding a tree –that she her uprooted—up overhead. She swings it around a bit, still as feminine and playful as always. \n\nAfter having some fun, she lets it fall to the ground with a deafening crash; the ground beneath you shakes, but she seems entirely unphased. “Woops, hopefully nothing got damaged.” She says with a laugh, “Well, that was enough fun for today – let’s head back home.” \n\n[img[art/feats/tree.jpg]]<<endif>><<if $GS is 41 or $GS is 42>>“Hmmm… It’s getting harder and harder to find things in our environment that are challenging for me. But… I’ve got a bit of a creative idea for a feat.” A mischievous look meets her face, “Stand perfectly still, and try to not fall over.”\n\nBefore you can contemplate the meaning of her last statement, <<print $hername>> starts taking a deep breath. As your girlfriend inhales with her tremendous lungs, you feel your hair and clothes being pulled towards her. Her broad back bulges further outward, and her chest expands to mind-boggling proportions. Somehow, the suction force increases, and you feel your entire body pulled towards her - forced onto the front of your feet. Fortunately, the vacuum stops as she reaches her fill, preventing you from tumbling forward.\n\nA moment passes, and your girlfriend exhales: a massive gust of air assaults you, pushing your hair and clothes back far with far greater force than they were pulled earlier. Somehow, the air keeps coming, and your balance is destabilized; you stagger backwards, and brace yourself, as if you were facing off against a powerful hurricane.\n\nPerhaps in a conscious effort to try and knock you over, the breeze coming from <<print $hername>> intensifies even further. Fortunately, you manage to keep enough footing as to not fall over, and the increased pressure from her exhalation has forced the air out of her lungs faster. At last, the onslaught ceases, leaving you slightly whiplashed. You glance around to find various small and light items in the room have been scattered around.\n\n“Dammit!” <<print $hername>> pouts. “I gotta become WAY more powerful so I can easily knock you over with a light puff, let alone a big one.”\n\nYou reactively gulp at the thought of anyone possessing that much strength; let alone someone living with you.\n\n“Oh,” She continues, “You’re cleaning up this mess.” She puts her hands on her hips akimbo - her incredible lats flare out in response. “Any objections?”\n\nUnable to summon the courage to defy such an incredibly powerful being, you merely shake your head.\n\n“Good!” She giggles before playfully bounding off, leaving you to your new chore.<<endif>><<if $GS is 43 or $GS is 44>>“Oooh, I have just the thing in mind!” <<print $hername>> says before grabbing your hand and leading you to the home gym.\n\nYour girlfriend saunters over to a nearby weight bench, and picks up an empty barbell - weighing roughly 40 pounds by herself. She hoists it with the ease you’d expect of a pencil. As <<print $hername>> lifts the bare barbell, you notice the thick bar looks downright pathetic next to her massive arms - her veins alone compete with the bar in girth and density. \n\n“Okay.” She says, holding the bar outward. “Check this out!”\n\nWith a small grunt, your girlfriend starts pulling the ends of the bar towards its center, and immediately it starts to warp. Another cute grunt from <<print $hername>>, and the squeal of metal highlight fill air. You feel your eyes bulging against the edge of their sockets at the display in front of you. The ease with which she’s manipulating the solid steel is equal parts impressive, terrifying, and arousing. \n\nIt’s difficult to be certain, but <<print $hername>> seems to be manipulating the metal into a specific shape. She moves her hands around the bar, changing her vantage point, and bending new parts of it. Your girlfriend continues to work the steel, her powerful fingers moving with startling dexterity. A few moments pass as she continues to twist the metal to her liking, until…\n\n“Ta-da!” She announces, proudly thrusting the sculpture forward. Its shape is immediately identifiable as a cartoon heart. With a single arm, she hands it to you; and you immediately find yourself needing both of yours to hold it - yet another reminder of the sheer disparity in power between you two. “Now you can’t say I never give you any gifts!” she giggles.<<endif>><<if $GS is 45 or $GS is 46>>“A feat of strength huh?” <<print $hername>> asks with a raised brow. “Well… How about this?” Your girlfriend lifts her right leg and slams her foot into the floor.\n\nYou feel the ground shift and shake beneath you. <<print $hername>> lifts her left leg and slams the ground with greater force - causing you to lose further balance; and before you can fully regain your bearings, she repeats the motion with her right leg; the floor shifts even more, and you fall onto your bottom!\n\n<<print $hername>> giggles, “Pretty good, huh? Can’t wait until I can simply press down a little with my foot to knock you over!” She runs her hands over her godlike thighs, beaming with pride.<<endif>><<if $GS is 47 or $GS is 48>>\n“This next feat is a little… different. But I think you’ll get the idea.” <<print $hername>> says with a smirk on her face.\n\nSlowly, she brings her arms backward; myriad tendons in her pecs, lats, and deltoids strain with sudden life. It might be your mind playing tricks, but you swear you can //hear// the engorged muscle fibers groaning. Suddenly, your girlfriend’s motion is a mere blur; a moment later, your mind registers that she clapped them together. The massive muscles in her chest, arms, and back pulse with even more vitality as they exert the force she summons; you instantly feel their effort, as a burst of wind pushes against you, blowing your hair back.\n\nWith a grunt, <<print $hername>> pulls her hands back and summons an even mightier clap - creating a defeaning roar like thunder, and a greater gust of air than last time; you can feel yourself sway backwards a couple of inches, and hear some papers on a nearby desk fly off and fall to the floor.\n\n“Damn.” <<print $hername>> says, placing her hands on her hips. “I was really hoping I’d make enough force to knock you over. Or at least make a bigger mess.” She giggles. “Guess I’ll just have to find even more ways to empower myself!”<<endif>><<if $GS gte 49>>“Alright, this next feat requires us to go somewhere else.” <<print $hername>> explains before taking your hand and leading you outside the house.\n\n- - - - -\n\nSome time later, you find yourself outside of an abandoned building. \n\n“Ready?” She asks, pointing to the sturdy brick wall.\n\nBefore you can reply, <<print $hername>> jettisons off, her tremendous legs propelling her forward in a burst of energy. She charges towards the wall, and puts her right shoulder forward - like a football player. A moment later, her head-sized deltoid meets its target, and to your shock, your girlfriend bowls right through the barricade, creating a large <<print $hername>> shaped entrance!\n\nWith a wide grin on her face, your girlfriend walks over to the hole she just created, and fiercely punches the beside it; her fist effortlessly plows through the masonry. \n\n“God… I’m just so powerful!” she squeals with glee, before firing off a lightning-fast kick that instantly obliterates another patch of wall. “Mmm… I bet I could take down this whole building without much effort.” For a moment, she seems to consider it. “But… For now I’ll stop. Don’t want to cause too much of a mess for someone else to clean up.” She giggles.\n\n- - - -\n\nWith the feat completed, the two of you head home.<<endif>>\n\n\n<<button "See Another Feat">><<dialog>><<display "Feats Menu">><</dialog>><</button>>\n\n<<button "Return to Living Room">><<set Dialog.close()>><</button>>
<<widget "WorkoutDescript">>\n<<if _args[0] is "girl">>\n<<if _args[1] is "biceps">>\n<<if _args[2] is "weights">>She adjusts the dumbbells until they each weigh $girlcurl pounds. As she slowly starts to curl them, <</if>>\n<<if $GS is 1>>her thin arms tremble, struggling with the weight.<</if>>\n<<if $GS is 2>>her slender arms harden, a small bump of muscle pushes against her t-shirt.<</if>>\n<<if $GS is 3>>her t-shirt recedes higher above her arm, thin muscles becoming hard with a pump.<</if>>\n<<if $GS is 4>>small, hard biceps bulge from the effort.<</if>>\n<<if $GS is 5>>the sleeves of her t-shirt strain against her pumping arms.<</if>>\n<<if $GS is 6>>her shapely arms harden, muscles in her forearms bulging.<</if>>\n<<if $GS is 7 or $GS is 8>>her biceps swell from the effort, a pair of slender blue veins erupt down their centers.<</if>>\n<<if $GS is 9>>the small split of definition between her biceps heads deepens.<</if>>\n<<if $GS is 10>>her forearms swell until they’re thicker than her biceps were when you met her.<</if>>\n<<if $GS is 11>>the large tendons running along her arms thicken from the pump.<</if>>\n<<if $GS is 12>>hard slabs of muscle in her forearms and biceps bulge.<</if>>\n<<if $GS is 13>>a deep split forms between the heads of her biceps, while thick veins snake around them.<</if>>\n<<if $GS is 14>>her biceps become pumped, growing until they’re alone larger than her entire arms were when you met her.<</if>>\n<<if $GS is 15>>her forearms swell with power, muscles separating into three distinct slabs.<</if>>\n<<if $GS is 16>>her ripped arms spring into action, biceps bulging so far forward their shape is fully detached from her lower arms.<</if>>\n<<if $GS is 17>>as her arms become pumped the network of lines of definition adorning them separate and deepen further.<</if>>\n<<if $GS is 18>>softballs of power erupt on her arms, a deep splits of definition running along them into her bulbous deltoids.<</if>>\n<<if $GS is 19>>the slabs of muscle comprising her forearms thicken until each individual ridge becomes large enough to grab onto.<</if>>\n<<if $GS is 20>>the peaks of her biceps climb higher than ever, arms now thicker than her thighs were when you first met her.<</if>>\n<<if $GS is 21>>the muscles in her arms become pumped, expanding until they’re even bigger than her sizable breasts.<</if>>\n<<if $GS is 22>>the split between her biceps peaks deepens until you can put your fingers between it.<</if>>\n<<if $GS is 23>>rope-thick veins erupt along her forearms. Every minute muscle in her giant arms are clearly visible, like a living anatomy model.<</if>>\n<<if $GS is 24>>her massive spherical biceps ripple with power, peaks rising until they climb more than twice as high as they could after her first growth spurt.<</if>>\n<<if $GS is 25 or $GS is 26>>her forearms expand until they broader than most women’s thighs.<</if>>\n<<if $GS gte 27 and $GS lte 29>>thick blue veins erupt along her arm until every inch of their elaborate web is plainly visible.<</if>>\n<<if $GS is 30 or $GS is 31>>her biceps scream with power, expanding until each are larger than her head.<</if>>\n<<if $GS is 32 or $GS is 33>>her forearms ripple, now larger than her thighs were when you first met her.<</if>>\n<<if $GS gte 34 and $GS lte 36>>her arms swell with blood, pumping up until they're each thicker than her entire waist.<</if>>\n<<if $GS gte 37 and $GS lte 39>>the individual biceps heads swell until each one is larger than her entire arm was when you first met her.<</if>>\n<<if $GS gte 40 and $GS lte 44>>her arms explode with power, forearms now larger than her waist was when you met her.<</if>>\n<<if $GS gte 45 and $GS lte 49>>her arms pump up, biceps swelling so large that it almost looks like they have more heads than they actually do.<</if>>\n<<if $GS gte 50>>the immense masses of muscular flesh connected to her arms ripple into action, resembling a pair of striated boulders.<</if>>\n<</if>>/%if biceps%/\n\n<<if _args[1] is "triceps">>\n<<if _args[2] is "weights">>She adjusts one of the dumbbells until it weighs <<print Math.round($girlcurl*1.25)>> pounds. Slowly, she raises it above her head with both hands, <</if>>\n<<if $GS is 1>> there’s almost no discernible change in her arms.<</if>>\n<<if $GS is 2>>her slender arms harden, a small bump of muscle pushes against her t-shirt.<</if>>\n<<if $GS is 3>>a small bump of muscle pops up opposite her biceps.<</if>>\n<<if $GS is 4>>lines of definition bulge along the backs of her arms.<</if>>\n<<if $GS is 5>>a small slab of muscle erupts opposite her biceps.<</if>>\n<<if $GS is 6>>small triangular muscles bulge on the back of her arms.<</if>>\n<<if $GS is 7 or $GS is 8>>the hard triceps beneath her delts swell up.<</if>>\n<<if $GS is 9>>the pockets of muscle under her arms deepen.<</if>>\n<<if $GS is 10>>her thick horseshoe shaped triceps harden from the pump.<</if>>\n<<if $GS is 11>>the separations between her muscles in the backs of her arms deepen until they look like an anatomy model’s<</if>>\n<<if $GS is 12>>ripped horseshoes of muscles bulge against her soft skin.<</if>>\n<<if $GS is 13>>her triceps and deltoids pump up, splits between the individual muscle heads hardening.<</if>>\n<<if $GS is 14>>large slabs of muscle on the back of her arms harden from the pump.<</if>>\n<<if $GS is 15>>her triceps become pumped, expanding until their thicker than her entire arms were when you first met her.<</if>>\n<<if $GS is 16>>the muscles in her her thick, striated arms pump up menacingly.<</if>>\n<<if $GS is 17>>her triceps pump into a pair of striated rock-hard horsehoes.<</if>>\n<<if $GS is 18>>her triceps bulge while the rippling pockets of muscle in her underarms deepen.<</if>>\n<<if $GS is 19>>as her triceps harden, the pockets of definition adorning them resemble craterous rocks.<</if>>\n<<if $GS is 20>>the large slabs of muscle on her arms and back power the heavy lift.<</if>>\n<<if $GS is 21>>a sprawling network of rippled muscles swells with life, each minute muscle visible beneath her soft skin.<</if>>\n<<if $GS is 22>>her vast triceps come to life, each one larger than her thighs when you met her.<</if>>\n<<if $GS is 23>>her immense triceps expand from the pump until they nearly match the boulderous biceps opposite them.<</if>>\n<<if $GS gte 24 and $GS lte 26>>the myriad lines of definition adorning her back and arms deepen and harden until she looks like a living statue.<</if>>\n<<if $GS is 27 or $GS is 28>>her triceps pump up, resembling small boulders attached to the back of her arms<</if>>\n<<if $GS is 29 or $GS is 30>>the individual heads of her triceps pump up until each one is larger than her whole arm was when you met her.<</if>>\n<<if $GS gte 31 and $GS lte 34>>the deep ridges of muscle in her triceps expand until they’re large enough to function as handlebars.<</if>>\n<<if $GS is 35 or $GS is 36>>her triceps expand until they alone are nearly as big as her waist.<</if>>\n<<if $GS gte 37 and $GS lte 39>>the pockets of muscle in her underarms deepen until they’re large enough to stick your head into.<</if>>\n<<if $GS gte 40 and $GS lte 44>>the muscles on the backs of her arms swell to sizes you thought impossible.<</if>>\n<<if $GS gte 45 and $GS lte 49>>thick veins emerge along her biceps, resembling snakes slithering around boulders.<</if>>\n<<if $GS gte 50>>the inhumanly large slabs of muscle in her back and arms harden, the triceps on each arm alone now larger than her entire head.<</if>>\n<</if>>/%if triceps%/\n\n<<if _args[1] is "chest">>\n<<if _args[2] is "weights">>She adjusts the dumbbells until they each weigh <<print Math.round($girlcurl * 2.25)>> pounds. Laying down on the bench, she slowly raises them up, <</if>>\n<<if $GS is 1>>her shirt ruffles a little from the motion.<</if>>\n<<if $GS is 2>>the sleeves of her t-shirt rise a little.<</if>>\n<<if $GS is 3>>her t-shirt becomes tight against her chest.<</if>>\n<<if $GS is 4>>her chest tightens, pushing her t-shirt up a couple of inches, revealing more flat midriff.<</if>>\n<<if $GS is 5>>a slight separation between her chest muscles forms.<</if>>\n<<if $GS is 6>>her small pecs harden, pushing her breasts up a little<</if>>\n<<if $GS is 7>>a valley of flesh forms between her pecs.<</if>>\n<<if $GS is 8>>her pecs swell into distinct plates of muscle with a deep valley between them.<</if>>\n<<if $GS is 9>>soft lines of definition emerge between her pecs.<</if>>\n<<if $GS is 10>>her pecs swell into rock-hard plates.<</if>>\n<<if $GS is 11>>a pair of dark blue veins throb against her upper pecs.<</if>>\n<<if $GS is 12>>the deep striations running vertically and horizontally across her chest separate further.<</if>>\n<<if $GS is 13>>her pecs thicken, making her crop top strain against her chest.<</if>>\n<<if $GS is 14>>her crop top struggles to hold her breasts, which have somehow grown over a cup size since you met her.<</if>>\n<<if $GS is 15>>the ridges of muscle in her chest harden into bars thick enough to grab onto.<</if>>\n<<if $GS is 16>>her pecs pump up, swelling into a circle of power beneath her breasts.<</if>>\n<<if $GS is 17>>the rippling valleys of muscular definition in her chest sink deeper.<</if>>\n<<if $GS is 18>>her workout top struggles to contain the vastness of her pumped chest.<</if>>\n<<if $GS is 19>>the striations between her delts and pecs tighten, rippling more impressively.<</if>>\n<<if $GS is 20>>the valley of muscular definition between her pecs deepens enough for you to fit your entire finger into.<</if>>\n<<if $GS is 21>>her pecs grow until they’re nearly twice as large as the sizable breasts on top of them.<</if>>\n<<if $GS is 22>>her vast pecs heave her breasts, which have grown to be over three times the size they were when you first met her.<</if>>\n<<if $GS is 23>>her flexed muscles resemble an intricate machination carved from steel-hard flesh.<</if>>\n<<if $GS is 24>>the vast oval of muscles composing her upper body expands in all directions as it pumps up from the weight.<</if>>\n<<if $GS gte 25 or $GS is 26>>her entire upper body ripples, swelling with raw power.<</if>>\n<<if $GS gte 27 and $GS lte 29>>a network of thick veins snakes along her pumped pecs.<</if>>\n<<if $GS is 30 or $GS is 31>>her immense plate-like pecs harden, valleys of definition thickening until there’s three distinct sections on each half large enough for you to grab onto.<</if>>\n<<if $GS is 32 or $GS is 33>>her breasts heave like a pair of small soft boulders, sitting on top of larger and harder pecs.<</if>>\n<<if $GS is 34 or $GS is 35>>as her pecs push her breasts up, they spill out of her damaged top.<</if>>\n<<if $GS is 36 or $GS is 37>>her pecs pump up, each slab of muscle considerably rounder and larger than her entire head.<</if>>\n<<if $GS is 38 or $GS is 39>>her bikini strains against the force of her pecs pushing up her immense breasts.<</if>>\n<<if $GS gte 40 and $GS lte 44>>her breasts, each larger than a human head, jiggle softly atop the diamond-hard slabs of pectoral muscle beneath.<</if>>\n<<if $GS gte 45 and $GS lte 49>>the deep valley of definition between her pecs deepens and seperates until you could fit your fist into it.<</if>>\n<<if $GS gte 50>>her breasts, each wider than her waist, and over two feet tall, bounce as the inhuman network of bulletproof muscles beneath push them.<</if>>\n<</if>>/%if chest%/\n\n\n<<if _args[1] is "back">>\n<<if _args[2] is "weights">>She adjusts the dumbbells until they each weigh <<print Math.round($girlcurl * 2.3)>> pounds. Sitting upright the bench, she slowly raises them into the air, <</if>>\n<<if $GS is 1>>the outline of her slender back and shoulders presses against her t-shirt.<</if>>\n<<if $GS is 2>>her t-shirt becomes tight against her shifting back muscles.<</if>>\n<<if $GS is 3>>as they become pumped, her shoulders look much rounder than usual.<</if>>\n<<if $GS is 4>>distinct muscular halves of her back shift beneath her top.<</if>>\n<<if $GS is 5>>the small, hard muscles in her back ripple.<</if>>\n<<if $GS is 6>>the pump makes her shoulders rounder and more defined.<</if>>\n<<if $GS is 7>>hard muscles bulge out around her shoulder blades.<</if>>\n<<if $GS is 8>>her lats spread wider, increasing the V-taper running down to her narrow waist.<</if>>\n<<if $GS is 9>>the deep lines of definition running along her back and shoulders ruffle into craterous pockets.<</if>>\n<<if $GS is 10>>the split between the heads of her deltoids deepens and expands from the pump.<</if>>\n<<if $GS is 11>>her back flexes into action, a vast network of intricate muscles bulge against her skin, providing power for her lift.<</if>>\n<<if $GS is 12>>her blue string bikini struggles to fit onto her pumped back.<</if>>\n<<if $GS is 13>>every detail of musculature in her back can be easily seen through the crop top spread across it.<</if>>\n<<if $GS is 14>>her lats spill out out her blue crop top, reminiscent of wings.<</if>>\n<<if $GS is 15>>her ripped shoulders look like a pair of small bowling balls.<</if>>\n<<if $GS is 16>>her rippling lat muscles expand from the pump, making her V-taper sharper than ever.<</if>>\n<<if $GS is 17>>her traps become pumped, pushing the purple sports bra up as it shifts atop sprawling back.<</if>>\n<<if $GS is 18>>her lats become pumped and sprawl out, noticeably increasing the upper half of her figure.<</if>>\n<<if $GS is 19>>the thick strips of knotted muscle adorning her back tighten.<</if>>\n<<if $GS is 20>>the muscles surrounding her shoulder blades tighten into indomitable circles.<</if>>\n<<if $GS is 21>>as they become pumped, her shoulders resemble cannonballs.<</if>>\n<<if $GS is 22>>her sports bra struggles to contain the huge slabs of back muscle pushing against them.<</if>>\n<<if $GS is 23>>a circle of six muscular bulges emerge across her back, surrounding another crater of muscle.<</if>>\n<<if $GS is 24>>her lats expand until they’re more than twice the width of her waist.<</if>>\n<<if $GS gte 25 or $GS is 26>>the muscles in her back pump up, it’s now more than twice as broad as when you met her.<</if>>\n<<if $GS gte 27 and $GS lte 29>>the muscles in her deltoids separate into three distinct heads, each individual larger than her shoulders were when you first met.<</if>>\n<<if $GS is 30 or $GS is 31>>the vast field of muscular flesh becomes pumped, growing harder than steel.<</if>>\n<<if $GS is 32 or $GS is 33>>her trapezoids rise higher and wider, forming deep pockets between her neck and deltoids.<</if>>\n<<if $GS is 34 or $GS is 35>>her broad back flexes into an imposing trapezoid of power.<</if>>\n<<if $GS is 36 or $GS is 37>>a dizzying array of muscular slabs across her back move in unison under her command.<</if>>\n<<if $GS is 38 or $GS is 39>>the huge slabs of flesh in her back harden until they’re practically bulletproof.<</if>>\n<<if $GS gte 40 and $GS lte 44>>her enormous shoulders ripple, each larger than her entire head.<</if>>\n<<if $GS gte 45 and $GS lte 49>>her lats become pumped, spreading until they’re more than two-and-a-half times wider than her waist.<</if>>\n<<if $GS gte 50>>the immense mountain of muscular flesh that is her back bulges to life, shoulders the size of small boulders, rippling into action to push the weight.<</if>>\n<</if>>/%if back%/\n\n\n<<if _args[1] is "squat">>\n<<if _args[2] is "weights">>She adjusts the dumbbells until they each weigh <<print Math.round($girlcurl * 3.75)>> pounds. Standing upright with one in each hand, she slowly squats down, <</if>>\n<<if _args[2] is "calis">>She puts her hands behind her head and gets into a squatting position before lowering herself, <</if>>\n<<if $GS is 1>>there's barely any change to the figure inside her pants.<</if>>\n<<if $GS is 2>>her thighs and rear bulge against her pants.<</if>>\n<<if $GS is 3>>her legs expand and harden, the outline of her hard quadriceps visible through the fabric of her pants.<</if>>\n<<if $GS is 4>>her thighs pump up into hard slabs of muscle.<</if>>\n<<if $GS is 5>>lines of muscular definition appear down the center of her thighs.<</if>>\n<<if $GS is 6>>the individual heads of her quadriceps swell and separate further apart.<</if>>\n<<if $GS is 7>>her thick hamstrings ripple.<</if>>\n<<if $GS is 8>>the striated muscles in her legs bulge larger.<</if>>\n<<if $GS is 9>>the deep Y-shaped separation between her quadriceps trails up her thighs.<</if>>\n<<if $GS is 10>>her legs harden into rock-hard tree trunks covered in soft skin.<</if>>\n<<if $GS is 11>>the muscles in her quadriceps swell until each half is large enough for someone to grab a full handful of.<</if>>\n<<if $GS is 12>>a few thick blue veins erupt along her quadriceps and calves.<</if>>\n<<if $GS is 13>>the muscles in her legs pump up, her calves now bigger than her thighs were when you first met her.<</if>>\n<<if $GS is 14>>the center head of her quadriceps becomes prominent enough to individually grab onto.<</if>>\n<<if $GS is 15>>her trunk-like thighs thicken until each one is nearly as wide as her waist.<</if>>\n<<if $GS is 16>>a vast network of muscular ridges running all along her legs explodes to life.<</if>>\n<<if $GS is 17>>her hamstrings separate into distinctly defined sections, each portion thick enough to grab onto.<</if>>\n<<if $GS is 18>> her already immensely muscular lower half thickens and expands from the pump.<</if>>\n<<if $GS gte 19 and $GS lte 22>>her massive thighs pump up until each one is visibly wider than her waist.<</if>>\n<<if $GS gte 23 and $GS lte 25>>the deep ridges of muscularity along her thighs erupts with new vigor, deep blue veins bulging along her quadriceps and calves.<</if>>\n<<if $GS gte 26 and $GS lte 28>>her quadriceps pump up - the individual halves of each muscle are now each larger than her entire thigh was when you met her.<</if>>\n<<if $GS gte 29 and $GS lte 32>>her immense legs harden, quadriceps and calves made of thick muscular slabs.<</if>>\n<<if $GS is 33 or $GS is 34>>the column like legs explode with power, each individual thigh containing more muscle than her entire body did when you met her.<</if>>\n<<if $GS gte 35 and $GS lte 37>>the ridges of muscle adorning her legs ripple, valleys deep enough to cast their own shadows.<</if>>\n<<if $GS is 38 or $GS is 39>>a sprawling web of deep blue veins bulge against her monstrously large thighs.<</if>>\n<<if $GS gte 40 and $GS lte 44>>her thighs explode in every direction, immense slabs of rippling flesh competing against each other for more space as they grow to their full pumped size.<</if>>\n<<if $GS gte 45 and $GS lte 49>>the inhuman slabs of thigh muscle in her legs expand each one individually contains more muscle than a normal adult’s entire body.<</if>>\n<<if $GS gte 50>>her legs become pumped, engorging themselves with blood until they’re swollen as ancient trees fortified in bulletproof skin.<</if>>\n<</if>>/%if args is squat%/\n\n<<if _args[1] is "calves">>\n<<if _args[2] is "weights">>She adjusts the dumbbells until they each weigh <<print Math.round($girlcurl*2)>> pounds each. Standing with only the front of her feet on the edge of the bench, she slowly stands up while holding the weights, <</if>>\n<<if _args[2] is "calis">>She stands onto hip toes.<</if>>\n<<if $GS is 1>>there's a tiny hint of muscularity as her calves push against her pants.<</if>>\n<<if $GS is 2>>the outline of her solid calves bulges against her pants<</if>>\n<<if $GS is 3>>a small slab of muscle with a y-shaped split pushes against her pants.<</if>>\n<<if $GS is 4>>her calves expand a quarter-inch and become better defined.<</if>>\n<<if $GS is 5>>her thick calves harden, a clear seperation between the heads of the muscles forms beneath her skin.<</if>>\n<<if $GS is 6>>her ripped calves grow a little from the pump.<</if>>\n<<if $GS is 7>>the hard slabs of calf muscle erupt into action and a singular blue vein throbs across each.<</if>>\n<<if $GS is 8>>her calves swell larger, individual heads of the muscles diverging further from each other.<</if>>\n<<if $GS is 9>>a pair of thick, heart-shaped slabs of muscle on her lower legs harden.<</if>>\n<<if $GS is 10>>as her calves become pumped you can see each individual micromuscle composing them bulging pushing her skin.<</if>>\n<<if $GS is 11>>a diamond-hard upside-down heart of muscle bulges forward.<</if>>\n<<if $GS is 12>>her thick, powerful calves swell up, their individual muscle heads rising higher and separating further from the pump.<</if>>\n<<if $GS is 13>>her calves expand to their full size - each one now larger than her thighs were when you first met her.<</if>>\n<<if $GS is 14>>her rippling calves pulse with power as she rises onto her tip toes.<</if>>\n<<if $GS is 15>>her calves thicken to an even larger size from the pump.<</if>>\n<<if $GS is 16>>her large calves well up, expanding upward and outward from the effort.<</if>>\n<<if $GS is 17>>her lower legs pump up, every minute muscle fully visible as it bulges against her skin, resembling a living anatomy model.<</if>>\n<<if $GS is 18>>her rock-hard calves harden even further until they’re like iron.<</if>>\n<<if $GS is 19>>the ripped, striated muscular flesh of her lower legs erupts with life, tendons and veins bulging against her soft skin.<</if>>\n<<if $GS is 20>>her calves expand until each individual head is broader than her thighs were when you met her.<</if>>\n<<if $GS is 21>>her calves become pumped with blood, each nearly as wide as her entire waist.<</if>>\n<<if $GS is 22>>the individual heads of her calves harden, resembling a pair of large rocks strapped to the back of her shins.<</if>>\n<<if $GS is 23>>as her calves expand from the effort, even her Achilles tendon hardens until it looks like it’s made of iron.<</if>>\n<<if $GS is 24>>the tendons in her calves swell from the pump<</if>>\n<<if $GS is 25 or $GS is 26>>her calves swell to life, each larger than her entire head.<</if>>\n<<if $GS gte 27 and $GS lte 29>>her calves bulge to life, each one wider than her entire waist.<</if>>\n<<if $GS is 30 or $GS is 31>>her calves swell to their full size - each holding more muscle than the average adult's entire right thigh.<</if>>\n<<if $GS is 32 or $GS is 33>>the pump expands every minute muscle in her lower legs, each square inch of flesh harder than iron.<</if>>\n<<if $GS is 34 or $GS is 35>>her calves pump up, tendons firing like engine pistons, providing enough power to lift the combined weight of $hername and the weight.<</if>>\n<<if $GS gte 36 and $GS lte 39>>her calves bulge out, each half of the lower muscle resembling an entire ham.<</if>>\n<<if $GS gte 40 and $GS lte 44>>the floor shakes slightly from the force she exerts, prompting her to slow down and better control her movements.<</if>>\n<<if $GS gte 45 and $GS lte 49>>her already immense calves swell even larger, each individual head of muscle larger than a basketball.<</if>>\n<<if $GS gte 50>>her monstrous calves pump up - each packed with more muscle than her entire body held when you first met.<</if>>\n<</if>>/%args calves%/\n\n\n<<if _args[1] is "lunge">>\n<<if _args[2] is "weights">>She adjusts the dumbbells until they each weigh <<print Math.round($girlcurl*1.75)>> pounds each. Holding one in each hand, she slowly lunges forward, <</if>>\n<<if _args[2] is "calis">>She puts her hands on her hips and slowly lunges forward, <</if>>\n<<if $GS is 1>>her pants tighten, making her tight figure more prominent.<</if>>\n<<if $GS is 2>>her pants are stretched out, revealing a half-inch of her ankles.<</if>>\n<<if $GS is 3>>her pants are stretched to their seams by her thighs and rear, the bottom of them ride up a couple of inches, revealing the bottom of her toned calves.<</if>>\n<<if $GS is 4>>her glutes swallow more of her tight workout shorts, revealing another inch of toned thighs.<</if>>\n<<if $GS is 5>>her tight workout shorts push up, revealing more of her bulging thighs.<</if>>\n<<if $GS is 6>>deep lines of definition emerge along her hamstrings.<</if>>\n<<if $GS is 7>>her large, spherical glutes bounce a little before hardening into rocks.<</if>>\n<<if $GS is 8>>the slits in her shorts open, revealing the entirety of her rippling legs.<</if>>\n<<if $GS is 9>>her workout bikini is totally consumed by her rear, showcasing every inch of hard flesh.<</if>>\n<<if $GS is 10>>her workout shorts are pushed up by her thighs until they almost look like a bikini.<</if>>\n<<if $GS is 11>>long lines of definition running from her glutes to the bottom of her calves ripple.<</if>>\n<<if $GS is 12>>her glutes bounce before hardening, leaving her breasts the only soft part of her physique.<</if>>\n<<if $GS is 13>>the backs of her legs resemble hams.<</if>>\n<<if $GS is 14>>the pockets of definition between her hamstrings deepen until you can fit both hands into one.<</if>>\n<<if $GS is 15>>her huge, trunk-like thighs stretch forward, engorged tendons lengthening a little.<</if>>\n<<if $GS is 16>>her workout shorts struggle to contain her huge, muscular glutes, fabric riding up until you can see the bottom inch of round flesh.<</if>>\n<<if $GS is 17>>her lower half ripples, glutes now so defined that you can see their muscular separations through her workout shorts.<</if>>\n<<if $GS is 18>>the thin strap of her workout bikini sinks between two huge spherical glutes, each the size of bowling balls.<</if>>\n<<if $GS is 19>>her ripped muscles push against her skin, legs resembling a living anatomy model.<</if>>\n<<if $GS is 20>>the huge muscles in her hamstrings bulge, each major half is now larger than her entire thigh was when you first met her.<</if>>\n<<if $GS is 21>>her massive pillar-like legs move so gracefully it’s surreal to behold.<</if>>\n<<if $GS is 22>>the huge slabs of muscle in her legs bulge against her soft skin.<</if>>\n<<if $GS is 23>>her hamstrings are individually so thick that they resemble motor pistons powering a great machine.<</if>>\n<<if $GS is 24>>her glutes bulge against her bikini bottom, resembling a pair of boulders strapped to her lower body.<</if>>\n<<if $GS is 25 or $GS is 26>>her glutes expand from the pump until each one is nearly as large as her head.<</if>>\n<<if $GS gte 27 and $GS lte 29>>the long lines of definition adorning her legs deepen and strain as her muscles move.<</if>>\n<<if $GS gte 30 and $GS lte 34>>her huge, striated glutes ripple - each larger than a human head.<</if>>\n<<if $GS is 35 or $GS is 36>>the web of striated muscle covering her legs shifts like an inhuman machine of power.<</if>>\n<<if $GS gte 37 and $GS lte 39>>her bikini is entirely swallowed by her huge, striated glutes.<</if>>\n<<if $GS gte 40 and $GS lte 44>>a vast network of thick veins snakes along her lower body, bulging against her soft skin.<</if>>\n<<if $GS gte 45 and $GS lte 49>>the central tendon of her hamstrings alone swells until it’s larger than her thigh was when you met her.<</if>>\n<<if $GS gte 50>>the floor shakes as she tries to gently maneuver the vast slabs of granite-like muscle that are her legs.<</if>>\n<</if>>/%args lunge%/\n\n<</if>>/%args0 girl%/\n\n<<if _args[0] is "player">>\n<<if _args[1] is "biceps">>bicep curls, using a pair of $boycurl dumbbells.<</if>>\n<<if _args[1] is "triceps">>tricep extensions, using a <<print Math.round($boycurl*1.25)>> pound dumbbell.<</if>>\n<<if _args[1] is "chest">>chest presses, using a pair of <<print Math.round($boycurl*2.5)>> pound dumbbells.<</if>>\n<<if _args[1] is "back">>shoulder presses with a pair of <<print Math.round($boycurl*2.3)>> pound dumbbells.<</if>>\n<<if _args[1] is "squat">>squats, using a pair of <<print Math.round($boycurl*3.5)>> pound dumbbells.<</if>>\n<<if _args[1] is "calves">>calf raises, using a pair of <<print Math.round($boycurl*1.75)>> pound dumbbells.<</if>>\n<<if _args[1] is "lunge">>lunges, using a pair of <<print Math.round($boycurl*1.5)>> pound dumbbells.<</if>>\n<</if>>/%if args0 player%/\n<</widget>>
<<widget "HeightScenes">>\s\n<<if $scene is "Height 1">>\s\nYou’re standing around in the living room. $hername pops in, and walks towards you. She stares at you intently for a few moments.\n\n<<if $G.persona is "dom">>\n"I'm not imagining things, am I?" she says, closing the distance. "I'm not as short compared to you as before? \n<<else>>\n“Hey...” she says, closing the distance. “Uhh... is it my imagination or...” she stands right next to you, “You’re not that much taller than me anymore? I mean, compared to before that is. \s<</if>>\nYou’ve still got a few inches on me but...” she stands on her tip-toes, bringing her eyes level with yours, before planting a kiss on your lips. \n\s\n<<if $G.persona is "def">>“Oh yeah - I’m definitely catching up to you, <<if $P.start.hgt lt $BH>>and I think you shrank a little...” she chuckles.<</if>><<if $P.start.hgt gt $BH>>”and you somehow grew too... so I’ve grown even more!”<</if>><<if $P.start.hgt is $BH>>”and you’re the same height as always, so I’m growing!”<</if>>\n\nA massive smile spreads across her face as she continues talking, “Honestly, I’ve always wished that I could’ve grown taller during puberty. I never imagined I’d have a growth spurt as an adult!” She wraps her arms around you and gives you a large hug before whispering in your ear, “I can’t wait to look you in the eyes all the time. And maybe someday, you’ll be looking up at me!”<</if>>\s\n<<if $G.persona is "sub">>\n"Yeah... I'm definitely taller now..." she says, her voice a little nervous.\n\nYou grin at her and reply, "That's great!"\n\nShe blinks a few times before replying, "It's great?"\n\nYou nod again, "That's right. Don't you like it?"\n\n"Well... I wasn't sure what to think at first, but if you like it then I like it!" she grins. "Say... Would you like it if I became even taller?"\n\nYou nod once more, "Longer legs are always a benefit."\n\nHer grin broadens as he wraps her arms around you, "I'm so glad to hear that! I'll do everything I can to make these legs longer for you," she says before briefly kissing you. "Guess it's time for us to get back to the grind. Unless you'd rather slack off that is..."\n<</if>>\s\n<<if $G.persona is "dom">>\n"It's not my imagination. You're definitely not as tall compared to me anymore."\n\nShe looks you over again before adding, \s\n<<if $P.start.height lt $BH>>"You shrank too. It's like I'm meant to outgrow you or something," she smirks.<</if>>\s\n<<if $P.start.height gt $BH>>"You're the same height as ever, so that means it was all me getting taller," she grins.<</if>>\s\n<<if $P.start.height is $BH>>"And you're even taller than before, so I grew a lot!" she cheers.<</if>>\n\nBefore you can reply she adds, "We need to keep making me taller, regardless of what it costs us."<</if>>\n\nShe lets go and continues with her day, leaving you to ponder if she’s really having a growth spurt.<</if>>\s\n<<if $scene is "Height 2">>\s\nYou’re standing in the living room, when $hername enters.\n\nShe stares at you for a couple of seconds before <<if $G.persona is "sub">>the usual happiness drains from her face.<<else>> a broad smile forms on her lips.<</if>> She walks towards you, the <<if $G.persona is "sub">>nervousness increasing<<else>>smile widening.<</if>> As she draws near, you have a pretty good idea of what she’s so <<if $G.persona is "sub">>nervous<<else>>happy<</if>> about - she’s looking you directly in the eyes!\n\n<<if $G.persona is "def">>“I can’t believe this day has actually come...” she says in a low, thrilled voice. “I’m actually as tall as you are now!"<</if>>\s\n<<if $G.persona is "sub">>Gulping she says, "Well... It's happened... I'm as tall as you are now..."<</if>>\s\n<<if $G.persona is "dom">>Smiling broadly she says, "We're the same height now! One step closer to things being the way they should be..."<</if>>\n\n<<if $BH lt $P.start.height>>\s\n<<if $G.persona is "def">>Eying you over she says, "I mean, you did shrink a little, but that’s ok - it’s just as good."<</if>>\s\n<<if $G.persona is "sub">>You reply, "Part of that is because I shrank... Do you mind?"\n\nShe shakes her head and says, "If it makes you more attracted to me then I like it," before kissing you for the next few minutes. After finishing she adds, "In fact, I kind of think you're cuter this way..."<</if>>\s\n<<if $G.persona is "dom">>Looking you over she adds, "And you even went through the trouble of shrinking to make this easier for both of us," she says before leaning forward and kissing you.<</if>>\s\n<</if>>\s\n<<if $BH is $P.start.height>>\s\n<<if $G.persona is "def">>Looking you over she adds, "And you haven’t changed a bit."<</if>>\s\n<</if>>\s\n<<if $BH gt $P.start.height>>\s\nAfter looking you over she adds, \s\n<<if $G.persona is "def">>"And that’s on top of you also growing - which makes it even better!"<</if>>\s\n<<if $G.persona is "sub">>"I guess since you're growing too it's only fair that I gain some inches too."<</if>>\s\n<<if $G.persona is "dom">>"It's a little annoying that you kept growing because I would be taller than you already... But I do get a bit of a kick out of the added challenge," she grins.<</if>>\s\n<</if>>\n\n$hername warps her arms around you and hugs tightly. You aren’t used to her being this big - her presence is so much greater than before, it’s a little overwhelming.\n\nShe says, \s\n<<if $GS gt $BS>>\s\n<<if $G.persona is "def">>"I’m thicker than you too - in all the muscly places," she giggles.<</if>>\s\n<<if $G.persona is "sub">>"My muscles are bigger than yours too, just the way you wanted," she says softy.<</if>>\s\n<<if $G.persona is "dom">>"I love how my muscles are bigger than yours too, just the way they should be," she cooes.<</if>>\s\n<</if>>\s\n<<if $GS is $BS>>\s\n<<if $G.persona is "def">>"And my muscles are just as big as yours!" she squeals with delight.<</if>>\s\n<<if $G.persona is "sub">>"My muscles are as big as yours too... That's sexy for you, right?"\n\nYou nod before squeezing her arms.<</if>>\s\n<<if $G.persona is "dom">>"Our muscles are the same size too. I just need to hit the weights some more or get some magic and I'll finally be mommy status over you physically!"<</if>>\s\n<</if>>\s\n<<if $GS lt $BS>>\s\n<<if $G.persona is "def">>"I still need to catch up to you in the muscle department though."<</if>>\s\n<<if $G.persona is "sub">>"Your muscles are still bigger than mine. Though, I could keep working on them if you'd like them to be closer to yours in size..."<</if>>\s\n<<if $G.persona is "dom">>"Your muscles are still bigger than mine, so I've still got a lot of work to do before I can be your real muscle mommy..."<</if>>\s\n<</if>>\n\n$hername kisses you before whispering ear, "\s\n\s\n<<if $G.persona is "def">>I can’t wait to be taller than you. I never admitted this, but secretly I’ve always wanted to date a guy that’s shorter than me... Always felt like it would be fun to have him looking up, you know? And now my dream is coming true!<</if>>\s\n<<if $G.persona is "sub">>I'll do whatever it takes to keep making these legs longer and longer for you babe.<</if>>\s\n<<if $G.persona is "dom">>I can't wait for the day that I'm taller than you. Then I want to keep growing, higher and higher upwards until you're absolutely tiny next to me.<</if>>"\n\nAll you can do is be grateful that you're both enjoying these changes - and wonder just how much she’ll continue to grow.\n<</if>>/%scene is height 2%/\s\n\s\n<<if $scene is "Height 3">>\s\nYou’re standing in the living room, staring out the apartment window. You hear footsteps coming from behind as a familiar presence looms closer. Turning around, you instinctively look downward, only to realize you now need to look //up// to see $hername’s face - she’s now a few inches taller than you.\n\nA bright smile forms on her face. \s\n<<if $G.persona is "def">>\s\n"Still getting used to it huh?"\n\nYou simply nod.\n\nShe leans down and kisses your lips. "I love the view up here. Believe it or not, you’re actually cuter from this perspective. Are you enjoying my growth spurt as much as I am?"\n\n"I dunno, you seem to //really// like it... But... it’s nice how long your legs are becoming, and more of you to love is always a good thing."\n\nHer grin broadens, “More of me is always good huh?” she flexes her arms, "Does that include muscles?"\n\nYou nod again. \n\n“That’s what I like to hear. I better hit the weights right away and see if I can build some more gains for us to both enjoy!”\n\n“Just how big do you want to become? You ask.\n\nShe flashes a mischievous grin, “Not so long ago the thought of growing taller was just a pipe-dream. Now that it’s happening, I don’t know if I ever want it to stop.”\n\n“What if you outgrow the apartment!?”\n\n“Well.... maybe that would be a bit too much... Still, maybe we could just get a bigger place!”\n\nYour demeanor becomes more somber “What if you outgrow me?” \n\n“<<print $pname>>...” she wraps her arms around you, covering you with her soft skin and hard flesh, “I’ll //never// outgrow you. As long as you’re your supportive, loving self, I’ll be your faithful girlfriend - no matter how big I get.” She plants another kiss on your lips.\n\nIt’s reassuring - though you can’t help but have a little anxiety towards her transformation.\n<</if>>/%person def%/\s\n<<if $G.persona is "sub">>\s\n"You're cute from this angle!"\n\n"I am?"\n\nShe nods, "I hope this doesn't sound too weird, but I really like how by taking up more space you get to see more of me."\n\n"Huh, I guess that's true..." you say, stroking your chin.\n\n"What do you think about me from your perspective?"\n\nYou look her up and down, considering the question for a couple of moments before replying, "It's pretty nice. I get to see more of you."\n\nShe chuckles, "Aww, anything else?"\n\n"Well, like I've said, long legs are hot and yours are longer than ever now from my point of view."\n\n"Mmm, does that mean you want me to keep making them longer for you?"\n\nYou nod, "Yeah."\n\n"Ok! It's settled then," she says before kissing you on the forehead.\n<</if>>/%persona sub%/\s\n<<if $G.persona is "dom">>\s\n"I don't know if looking at you from this angle will ever get old."\n\n"Really?"\n\nShe nods, "It makes me feel amazing to stand higher than someone who towered over me before."\n\nYou swallow, "Do you still find me as attractive as before?"\n\nShe nods faster, "Yes! In fact I feel better about things this way. It makes me feel more in control which makes me calm down and enjoy each moment with you more," she says before wrapping her long arms around you in a comforting hug.\n\nYou hug her back, grateful that $hername becoming superior to you seems to be proportionately improving your relationship with her.\n<</if>>/%persona dom%/\s\n<</if>>/%if scene is height 3%/\s\n<<if $scene is "Height 4">>\s\nYou’re in the bedroom, observing yourself in the mirror. You hear a familiar set of footsteps approaching. Moments later, $hername appears in the reflection.\n\nAs she draws closer, her image eclipses yours - like an oversized shadow. The disparity in your size becomes apparent. Standing directly behind you, it’s clear that she’s nearly an entire head taller. <<if $GS gt $BS>>And thanks to her muscular physique, she’s broader too.<</if>>\n\n<<if $G.persona is "def" or $G.persona is "dom">>\s\n“Hey there sweetie!” she greets cheerfully before standing on her tip-toes, exaggerating the difference. $hername leans down and puts the bottom of her head on top of yours. Your entire body reverberates with vibrations as she giggles and says, “Look how cute we are! My handsome little boyfriend and his big, strong woman!”\n\nShe’s brimming with feminine joy - the wall of muscular flesh behind you quaking from her laughter.\n\n“Little?” you reply, a little despondently.\n\n“<<if $G.persona is "def">>Compared to me, yeah. Don’t take that as a bad thing though<<else>>That's right<</if>>. I love it this way. And hopefully someday //everyone// will be little next to me!”\n\n“Everyone?”\n\n“Mmmhmm. I wanna keep growing taller and broader and stronger. The feeling of becoming bigger is the most gratifying thing I’ve ever experienced!”\n\n“And how are you going to do that?”\n\n<<if $GHG is "on">>”Well, it seems that every time my muscles grow, my stature increases to match... So I need to keep hitting the weights super hard every day!<<else>>”There’s all sorts of ways. Potions, magic, stretcher machines... I’ll figure it out!”<</if>>\n\n“And if you become the biggest, then what...?”\n\nShe pauses for a moment, considering your question before responding, “I’ll find another way to keep improving. Who knows? Maybe I can become a goddess! Can you imagine that?”\n\nYour imagination is filled with fantastical images of $hername wielding immense power. “I can actually...”\n\nShe smirks, “<<if $G.persona is "dom">>Good boy. Go pleasure yourself to the thought of those fantasies you're having while I work on making myself even better.<<else>>Really now? Well, this talk has got me fired up. I need to get back to growing right away!”<</if>>\n<</if>>/%persona def%/\s\n<<if $G.persona is "sub">>\s\n"Oh I'm sorry babe, I won't use that word to refer to you if you don't want."\n\n"No, it's alright. I just want to make sure you mean it as a positive thing."\n\n"Yes! I do!" she turns you around, leans down, and kisses you on the lips. "Like I said before, it means that I'm more of the entire world to you!"\n\n"I see... Would you want to literally be my entire world if you could?"\n\n"Absolutely!"\n\nYou're a little taken aback by how direct she's being.\n\nShe continues, "Now I can't stop thinking about what that would be like! Do you know how I could make that happen?"\n\n"Uh... I guess you could literally become a goddess or something like that."\n\nHer eyes light up, "Yes! That's a perfect idea! Do you think I should do this?"\n\nYou nod, "If you can, absolutely."\n\n"Alright then. I'm not sure how I'm going to do it, but I'm going to become a goddess so I can be your entire world!"\n<</if>>\n\nShe exits the bedroom, leaving you to ponder what the future has in store.\n<</if>>\s\n<<if $scene is "Height 5">>\s\nYou walk into the bathroom, finding $hername observing herself in the mirror. As your reflection approaches hers, you realize just how much taller than you she is now. In fact, you're now eye-level with her chest at all times. \n\nShe notices you staring. Seemingly knowing what you’re thinking, she says, \s\n\s\n<<if $G.persona is "def">>"I'm getting pretty tall, huh?"\n\n"That's a bit of an understatement, don't you think?\n\n$hername shrugs, “Is this really //that// tall?” she asks.\n\n“I mean, you’re over a whole head taller than me now...”\n\n“Uh huh. Nice view, isn’t it?” she giggles, pushing her bosom into your face.\n\n“I can’t complain about that,” you say, voice a little muffled.\n\n“Me neither. I just love this growth spurt. But I’ll be a little disappointed if it stops here.”\n\n“You want to keep growing?”\n\n“Of course! Are you surprised?”\n\n“I guess not. Still, just how big do you want to become?”\n\n“Huge!” she becomes animated, “Lately I’ve been fantasizing about becoming a giantess - stomping around the city and having everyone look up at me with awe!”\n\n“A giantess!? $hername... how would we even... you know, do anything together!?”\n\nShe sighs, “Fiiine. Maybe becoming a giantess is impractical... But another foot or two of height couldn’t hurt, right?”\n\nYou simply look up at her, staring for a few moments as you imagine her totally towering over you. You respond, “Well... good luck.”\n\n“Thanks babe!” she cheers before leaning down and kissing your forehead. “Guess it’s time for me to get back to work on growing. Fortunately there seems to be lots of ways to make it happen.”\n<</if>>\s\n<<if $G.persona is "sub">>\s\n"Enjoying the view?"\n\nYou nod, "I have to admit that it's pretty nice from where I'm standing."\n\n"I'm so glad to hear that!" she giggles, wrapping her armsa round you, pushing her bosom into your face.\n\nAfter holding you for a few moments she says, "Would you like the view better if you were looking at my abs?"\n\n"Hmmmm... While I do like looking at your boobs, I would be able to kiss your eight-pack more easily..."\n\n"That's right! And my legs would be even longer, just the way you like it."\n\nYou nod, "That's true. You should keep growing then if you can."\n\n"Yes! I was hoping that's what you'd say! Time for me to get to work on that right away."\n<</if>>\s\n<<if $G.persona is "dom">>\s\n"It's so much better this way."\n\n"What? You being well over a head taller than me now?"\n\n"Uh huh." She takes a long stride forward, pushing her bosom into your face before tensing her pecs, pushing them deeper against you.\n\n"When you put it that way I'm inclined to agree," you say, voice slightly muffled.\n\n"Now I need to work harder than ever to make it so you're looking straight into my abs instead."\n\nYou swallow, "Then what?"\n\n"Then I'll make you lick them on command."\n\n"You already do that!"\n\n"I'll make you do it even more often."\n\n"Mmm... as much as I love being smothered like this, more ab worshipping sessions does sound pretty incredible..." you reply.\n\n"I'm glad you understand," she says before leaning down and kissing you on the top of the head. "Now it's time for mommy to get back to work."\n<</if>>\s\n\nShe walks out, leaving you to wonder what the future has in store.\n<</if>>\s\n<<if $scene is "Height 6">>\s\nYou’re distractedly walking through the apartment, looking down at your phone. Suddenly, you collide into something - it’s $hername! Your face smacks directly into her rippling stomach. She’s now become so tall that you stare directly at her torso. She leans down and you see her abs ripple a little. \s\n\s\n<<if $G.persona is "def">>“Careful there, <<print $pname>>!” she says with a giggle, her torso continuing to dance.\n\nYou crane your neck up to look her in the eyes.\n\n“Awww, you’re so cute down there!” she giggles. “I’m still hoping this growth spurt continues.”\n\n“R-really?” You gulp lightly. “I mean, you’re hotter than ever like this, but isn’t it becoming a little… impractical?”\n\n“What do you mean? I can do more than ever now!” She raises her long arms, stretching them out. “No more step-stool to reach the top shelf for me! Plus, I bet I can..." she reaches down and effortlessly picks you up. Moments later, you're rocked back and forth as she gently cradles you. “See, I can keep you safe and sound in my arms now,” she laughs a little before kissing your forehead and putting you back down.\n\n“Will you feel the same way if you continue to grow...?”\n\n“You mean after you become even littler and cuter in comparison to me?”\n\nYou gulp, “I guess...”\n\n“Well, what will happen is exactly what I said - you’ll be even smaller and cuter to me! Plus I’ll be able to pick you up even more easily!”\n\n“I see...”\n\n“Anyways, I’m sure you know what I’m going to say next.”\n\n“That you need to go do stuff and keep growing?”\n\nShe grins, “Yup!”<</if>>\s\n<<if $G.persona is "sub">>\s\n"Sorry <<print $pname>>!" she blurts, quickly stooping over to examine you, "Are you okay!?"\n\nYou nod, "Yeah, it was my mistake," you say a little embarassed as you put your phone away and rubbing your nose.\n\n"Phew! I was afraid you might've hurt yourself on my abs!"\n\nYou shake your head, "No, I didn't. In fact it was kind of nice to be reminded how hard they are," you say before reaching up and squeezing them.\n\nShe giggles and says, "Aww, you're so sweet!" before leaning down and kissing you on the head, abs crunching even harder in the process. "You still want me to keep getting taller if I can, right?"\n\n"Yeah of course! As long as you enjoy being so tall."\n\nShe nods, "I do! It makes it easier and easier to get all your attention and love!"\n\n"You were already getting all of that to begin with!"\n\n"Nuh uh, not like this. I can tell. Trust me."\n\nYou swallow.\n\nShe continues, "It's ok baby. It's on me to become incredible enough to get all of that stuff. Speaking of which, do you know what I can do to get more?"\n\nYou shake your head, "No, I don't, because from my point of view it really feels like I do give you all that!"\n\nShe giggles before kissing you on the head again, "Awwww. Well do you want me to keep growing like this?"\n\n"Yes!"\n\n"And should I get back to work on that right away?"\n\n"Yes!" you repeat.\n\n"It's settled then," she says before stepping away and continuing her day.\n<</if>>\s\n<<if $G.persona is "dom">>\s\n"Hi there <<print $pname>>!" she giggles, "Didja mean to step right into mommy's abs like that?"\n\n"No... I didn't," you reply, a little embarassed as you put your phone away.\n\n"Awww? Really? I was hoping you wanted to touch them more."\n\n"Oh, well I do..."\n\n"Good, then get to work," she says looking at you expectantly.\n\nLike you have countless times now, you start to run your tongue across the smooth skin of the hard, chiseled torso muscles in front of you.\n\n"Mmm, that's it, good boy," she purrs, taking hold of your head and forcing you into a sligtly faster rhythm.\n\nAfter a few moments you feel reverberations through her body as she says, "Now I need to get even taller so you can eat me out while standing up straight."\n\nYou shudder with pleasure at the thought of her inhabiting a body that large. "As much as I'm enjoying this little worship session, I think you know what I'm going to say next."\n\n"That you need to get back to improving yourself?"\n\nShe nods, "That's right," she says before letting go of your head and continuing with the day.\n<</if>>\s\n<</if>>/%height 6%/\s\n<<if $scene is "Height 7">>\s\nYou’re laying in bed the with $hername. The disparity of size between you is enormous. She stretches herself out and positions herself so her right thigh is next to you.\n\n“<<if $G.persona is "sub">>Mmm<<else>>Heh<</if>>, look at that <<print $pname>>,” she says, "My leg alone is as tall as you are!" she says cheerfully, tensing the limb and summoning a massive quadricep.\n\n“This is pretty incredible..." you reply, "But surely you must admit that this is becoming increasingly impractical...”\n\n<<if $G.persona is "def">>\nShe chuckles, “Maybe. I mean we’re still compatible as always. If not more, like, I know how much you love it when I simply pick you up during our love-making.”\n\nYou blush a little, “That’s true...”\n\n“So, as long as that’s still working out for us, I may as well grow a little more, right?”\n\n“Is that even possible?”\n\nShe winks, “What do you think? Guess there’s only way to find out.”\n\n“For you to keep doing stuff?”\n\n“Of course!”\n\n“Like right now?”\n\nShe chuckles again, “Usually you’re right. But...” she wraps her long arms and legs around you, effortlessly surrounding your comparably tiny frame with her far larger form. “For now let’s snuggle,” she says warmly before kissing the back of your head.\n\nSurrounded by the immense warmth and protection of $hername’s incredible physique, you can’t help but drift off for a little longer.\n<</if>>\s\n<<if $G.persona is "sub">>\s\n"Who cares!? It's sexy and fun for both of us!" she wraps her long arms and legs around you, effortlessly surrounding your comparably tiny frame with her far larger form.\n\n"That's true, but... what if you became too big for the apartment?"\n\n"Then we'd move! Or live outside!"\n\n"Hmm..."\n\n"I can try to stop if you want me to."\n\n"Well, you are right that it is fun and sexy. But what if you become an actual giantess?"\n\n"Then I'll hold you in the palm of my hand and really be your entire world!"\n\nYour body shudders a little at the thought, and you feel her gently squeeze you in response. Surrounded by the immense warmth and protection of $hername’s incredible physique, you can’t help but drift off into slumber.\n<</if>>\s\n<<if $G.persona is "dom">>\s\n"No way, this is more practical than ever."\n\n"What do you mean? I'm not even sure how you fit into our apartment!"\n\n"Yeah but now our bodies really reflect our personalities better, just like we talked about when I started my fitness journey."\n\n"But... you can only go for so long before you don't fit in here at all anymore!"\n\n"I'll take care of it. One way or another we'll have a place to live."\n\n"What if you're so big that I fit into the palm of your hand?"\n\n"Then I'll be your home, silly," she chuckles before wrapping her long arms and legs around you, effortlessly surrounding your comparably tiny frame with her far larger form. "Now stop worrying and be grateful that I'm getting everything we ever wanted." Surrounded by the immense warmth and protection of $hername’s incredible physique, you can’t help but drift off into slumber\n<</if>>\s\n<</if>>/%height 7%/\s\n<</widget>>\s
<<widget "GalleryScene">>\s\n<<set $disablechanges to true>>\s\n<<MuscleScenes>>\s\n<<HeightScenes>>\s\n<<TransferScenes>>\s\n<<OtherScenes>>\s\n<<unset $disablechanges>>\s\n<<unset $scene>>\s\n<<display "Gallery">>\s\n<</widget>>\s
<<if $P.gained.length gte 1>><<Notify>><</if>>\s\n<<for $notes.length gte 1>><h5><br><<print $notes.pluck()>></h5><</for>>
<<if $act.name is "phone puzzle games">>\s\nYou and $hername play puzzle games on your phones.\n\n/%\nShe struggles to understand the tutorial of the game, then struggles harder to complete the first level. \n\n\n\n\n\n\n\nHer fast, powerful mind is able to solve every puzzle presented to it, clearing them all,\n\t- except for some during the Lightning Rounds that require faster reflexes than she possesses to physically move the blocks in time.\n\t- including everything thrown at her during the Lightning Rounds, utilizing her rapid reflexes to deftly manuever the blocks in time.\n\n\nThe game, designed to become impossible for players after winning enough stages in a row, escalates to its highest difficulty settings, which only a handful of beings have ever played.\n\n%/<</if>>/%phone puzzle game%/\s\n<<if $act.name is "phone action games">>\s\nYou and $hername play action games on your phones.\n\n/%\nShe struggles to merely control the character, and ends up failing the first level. It takes her the rest of the gaming session, but she eventually manages to clear the first level.\n\n\n\n\n\n\n\n\n<<if $GRT gte 30>>\s\nWith her incredible reaction speed $hername's character in the game deftly avoids all of the obstacles, \s\n<<if $GINT gte 15>>except for those that appear faster than the game's input delay allows purely reacting to. The only thing preventing her from clearing the game perfectly is an inability to recognize the pattern in which these unreactable obstacles appear and to preemptively avoid them.\s\n<<else>>including those that appear faster than the game's input delay allows purely reacting to. Between her lightning quick reflexes and thinking speeds, she avoids everything, eventually reaching an elusive victory screen that only a few in the world have witnesed.\s\n<</if>><</if>>\s\n\n\n\n%/<</if>>/%phone action game%/
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<<if $crystalused is "Red Focusing Crystal">><<if $lasertarget is "girlfriend">>\nThe machine finishes powering up and fires a brilliant red ray into $hername.\n\n<<if $GS gte $G.potential.str>>Despite clearly connecting with her body, nothing happens. Not even magic can increase $hername's muscles beyond their maximum potential. The energy looks for a new host, \s\n<<if $BS lt $P.potential.str>><<$BS += 1>>and streams into you! All of your muscles immediately grow larger. <<if $P.NSperks.includes("Magical Sensitivity")>><<set $BS +=1>>And thanks to your magical sensitivity, your muscles grow again!<</if>>\n\n"Well, at least one of us got some benefit out of it," $hername says with a sigh.<<else>>but you too are at your maximum potential, so it dissipates into steam, evaporating into the air before disappearing completely.<</if>>\s\n<<else>><<set $GS +=1>>\s\nRight before your very eyes, every muscle on her frame grows!\n<<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, all of her muscles grow again!<<set $GS += 1>><</if>>\n<<if $GS lt $BS>>"Maybe I can finally catch up to you now!" she squeals, admiring her new muscles.<<endif>>\s\n<<if $GS is $BS>>"Yes! I'm finally bigger than you! This is awesome!" she declares with a huge grin, flexing her arms for you.<<endif>>\s\n<<if $GS gt $BS>>"More and more power for me! Just the way it should be!" she puts on a flexing show for you to display her newly acquired strength.<<endif>>\s\n<</if>>\s\n<<endif>>/%target gf%/\s\n<<if $lasertarget is "player">>The machine finishes powering up and fires a brilliant red ray straight towards you. <<if $scenario is "schmo">>Before it can reach you however, your $hername gives you a playful shove, pushing you aside and standing right in the ray's trajectory herself! "Sorry babe, but this wouldn't have any effect on you!" she yells out with a giggle. Right before your very eyes every muscle on your girlfriend's body grows larger!<<set $GS +=1>> <<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, all of her muscles grow again!<<set $GS += 1>><</if>>\s\n<<endif>>\s\n<<if $TS is "off">>Your body fills up with warmth, <<if $BS lt $P.potential.str>><<set $BS +=1>>and you can feel every muscle fiber in your body growing larger and more powerful.\s\n<<if $P.NSperks.includes("Magical Sensitivity") and $BS lt $P.potential.str>> And thanks to your magical sensitivity, your muscles grow again!<<set $BS +=1>><</if>>\s\n<<else>>and while it feels good, for some reason nothing happens to your body. Perhaps your strength is beyond what even magical means can enhance?<<endif>>\s\n<<endif>>\s\n<<endif>>\s\n<<if $lasertarget is "redamulet">>The machine finishes powering up and fires a brilliant red ray straight towards the amulet. It touches and the brilliant gemstone glimmers ever brighter, ready to impart power into whoever wears it; provided they're worthy.<<set $redamuletcharges to 3>><<endif>>\s\n<<endif>>\s\n\s\n<<if $crystalused is "Blue Focusing Crystal">>\s\n<<if $lasertarget is "girlfriend">>\s\nThe machine finishes powering up and fires a brilliant blue ray into your girlfriend, primarily focusing on her head.\n\n"Mmm... that tingles!" she giggles giddily. "Oooh... I can feel it... my mind's speeding up and getting sharper!"<<set $GINT +=1>>\s\n<<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, her mind improves again!<<set $GINT += 1>><</if>>\s\n<<endif>>\s\n<<if $lasertarget is "player">>\s\nThe machine finishes powering up and fires a brilliant red ray straight towards you. \s\n<<if $TS is "on">>Before it can reach you however, your girlfriend gives you a playful shove, pushing you aside and standing right in the ray's trajectory herself! "Silly schmo! Thinking you could take this power up..." she yells out with a giggle. "Oooh... I can feel it... my mind's speeding up and getting sharper!"<<set $GINT +=1>>\s\n<<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, her mind improves again!<<set $GINT += 1>><</if>>\s\n<<else>>\s\nThe machine finishes powering up and fires a brilliant blue ray directly into your body, focusing on your head. Your mind tingles and you feel warm. It's difficult to be certain, but you're pretty sure that your mind is speeding up and becoming more powerful.<<set $BINT +=1>>\s\n<<if $P.NSperks.includes("Magical Sensitivity")>> And thanks to your magical sensitivity, your mind sharpens again!<<set $BINT +=1>><</if>>\s\n<<endif>>\s\n<<endif>>\s\n<<if $lasertarget is "blueamulet">>The machine finishes powering up and fires a brilliant blue ray straight towards the amulet. It touches and the brilliant gemstone glimmers ever brighter, ready to impart power into whoever wears it; provided they're worthy.<<set $blueamuletcharges to 3>><<endif>>\s\n<<endif>>\s\n<<if $crystalused is "Green Focusing Crystal">>\s\n<<if $lasertarget is "girlfriend">>The machine finishes powering up and fires a brilliant green ray into your girlfriend. She lets out a sigh a pleasure "Mmmm... I can feel myself becoming more... energetic, like I have more stamina to do things!" she announces with a grin.<<set $GE +=1>>\s\n<<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, her endurance improves again!<<set $GE += 1>><</if>>\s\n<<endif>>\s\n<<if $lasertarget is "player">>The machine finishes powering up and fires a brilliant green ray towards you. <<if $scenario is "schmo">>Before it can reach you however, your girlfriend gives you a playful shove, pushing you aside and standing right in the ray's trajectory herself! "Silly schmo! Thinking you could take this power up..." she yells out with a giggle. "More energy and stamina for me!!"<<set $GE +=1>>\s\n<<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, her endurance improves again!<<set $GE += 1>><</if>>\s\n<<else>>Your body fills up with warmth, and you can tell that you have more energy and stamina. <<set $BE +=1>>\s\n<<if $P.NSperks.includes("Magical Sensitivity")>> And thanks to your magical sensitivity, your endurance improves again!<<set $BE +=1>><</if>>\s\n<<endif>>\s\n<<endif>>\s\n<<if $lasertarget is "greenamulet">>The machine finishes powering up and fires a brilliant green ray straight towards the amulet. It touches and the brilliant gemstone glimmers ever brighter, ready to impart power into whoever wears it; provided they're worthy.<<set $greenamuletcharges to 3>><<endif>>\s\n<<endif>>\s\n<<if $crystalused is "Yellow Focusing Crystal">>\s\nThe machine fires a brilliant yellow ray of energy at \n<<if $lasertarget is "girlfriend">><<set $GL += 1>>\s\n$hername. She groans with pleasure, "Mmm... that feels nice," she says, running her hands along her body as the magic flows across her. After a few moments the beam stops. "Hmm..." she says, putting a finger on her chin, "I wonder if I'm any luckier now." <<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, her luck improves again!<<set $GL += 1>><</if>>\s\n<</if>>\s\n<<if $lasertarget is "player">><<set $PL += 1>>\s\nyou. It spreads across your body, warming you up. After a few moments the beam stops. You mostly feel the same, leaving you to wonder if you're luckier now.\s\n<<if $P.NSperks.includes("Magical Sensitivity")>> And thanks to your magical sensitivity, your luck increases again!<<set $BL +=1>><</if>>\s\n<</if>>\s\n<<if $lasertarget is "yellowamulet">><<set $yellowamuletcharges to 3>>\s\nthe amulet. The gemstone shines brightly as its reserves are restored, ready to impart more luck into its wearer.\n<</if>>\s\n<</if>>/%if crystal yellow%/\s\n\s\n<<if $crystalused is "Rainbow Focusing Crystal">><<if $lasertarget is "girlfriend">>The machine finishes powering up and fires a brilliant rainbow ray into your girlfriend. She lets out a load moan of pleasure, not unlike an orgasm. "YES!" she exclaims. Right before your eyes, you can see every fiber of her being becoming even better. Her muscles grow, she becomes taller, and you can just tell that every other thing about her is improving as well. <<set $GS +=1; $GH +=1; $GINT +=1; $GE +=1; $GF +=1; $GRT +=1; $GL += 1>><<endif>>\s\n<<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, everything about her improves again!<<set $GS +=1; $GH +=1; $GINT +=1; $GE +=1; $GF +=1; $GRT +=1; $GL += 1>><</if>>\s\n<<if $lasertarget is "player">>The machine finishes powering up and fires a brilliant rainbow ray into you.<<if $TS is "off">> The sensation is overwhelming. Every muscle on your body grows, and you become taller too. In fact, every possible facet of your being improves from exposure to this beam. <<set $BS +=1; $BH +=1; $BINT +=1; $BE +=1; $BF +=1; $BRT +=1; $BL += 1>>\s\n<<if $P.NSperks.includes("Magical Sensitivity")>> And thanks to your magical sensitivity, everything about you improves again!<<set $BS +=1; $BH +=1; $BINT +=1; $BE +=1; $BF +=1; $BRT +=1; $BL += 1>><</if>>\s\n<<endif>><<if $scenario is "schmo">>Before it can reach you however, your girlfriend pushes you aside and enters the trajectory of the beam herself. \n\n"YES!!!" she exclaims. "EVERYTHING ABOUT ME IS IMPROVING!" she yells out with a laugh. Right before your very eyes she becomes taller, and her muscles all grow. You can sense that she's improved internally as well. <<set $GS +=1; $GH +=1; $GINT +=1; $GE +=1; $GF +=1; $GRT +=1; $GL += 1>> \s\n<<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, everything about her improves again!<<set $GS +=1; $GH +=1; $GINT +=1; $GE +=1; $GF +=1; $GRT +=1; $GL += 1>><</if>>\s\n<<endif>>\s\n<<endif>>\s\n<<endif>>\s\n<<if $lasertarget is "rainbowamulet">>The machine finishes powering up and fires a rainbow green ray straight towards the amulet. It touches and the brilliant gemstone glimmers ever brighter, ready to impart power into whoever wears it; provided they're worthy.<<set $rainbowamuletcharges to 3>><<endif>>\s\n\s\n<<set _delete to $inventory.indexOf($crystalused)>>\s\n<<set $inventory.deleteAt(_delete)>>\n\nAfter using the machine, you decide to return to the [[Living Room]]\n
<<widget "burn">>\s\n<<if _args[0] is "potion">>\s\n<<if _potion is "Meekly Muscles Potion" or _potion is "Radical Reaction Potion" or _potion is "Feisty Flexibility Potion" or _potion is "Haughty Heights Potion" or _potion is "Sullen Shrinking Potion">>\s\n<<set _power to 5>><<endif>>\s\n<<if _potion is "Mighty Muscles Potion" or _potion is "Everlasting Endurance Potion" or _potion is "Brilliant Beauty Potion" or _potion is "Intense Intellect Potion">>\s\n<<set _power to 10>><<endif>>\s\n<<if _potion is "Terrifying Transfer Potion" or _potion is "Excellent Evolution Potion" or _potion is "Mega Potion">>\s\n<<set _power to 15>><<endif>>\s\n<<if _potion is "Ultra Potion">><<set _power to 20>><<endif>>\s\n<<set _delete to $inventory.indexOf(_potion)>><<set $inventory.deleteAt(_delete)>>\s\n<<endif>>\s\n<<if _args[0] is "crystal">>\s\n<<if _crystal is "Red Focusing Crystal" or _crystal is "Blue Focusing Crystal" or _crystal is "Green Focusing Crystal" or _crystal is "Demonic Focusing Crystal">>\s\n<<set _power to 15>><<endif>>\s\n<<if _crystal is "Rainbow Focusing Crystal">>\s\n<<set _power to 25>><<endif>>\s\n<<set _delete to $inventory.indexOf(_crystal)>><<set $inventory.deleteAt(_delete)>>\n<<endif>>\s\n<</widget>>\s
<<set _toshow to "start">>\s\n<<display "Player Solo Actions">>\n\nWhile you do this...\n\n<<display "Girl Solo Actions">>\n<<AdvanceTimer>>\s\n----\n<div align='center'><<print _change>> minutes pass</div>\s\n----\n\n<<if $P.act.timer is 0>>\s\n<<set _toshow to "finish">>\s\n<<display "Player Solo Actions">>\n<<Experience "player">>\s\n<<endif>>\s\n<<if $G.act.timer is 0>>\s\n<<Experience "girl">>\s\n<<set _toshow to "finish">>\s\n<<display "Girl Solo Actions">>\s\n<<endif>>\s\n<br>\n<<if $P.act.timer is 0 and $G.act.timer is 0>>\s\nYou and $hername have finished your activities, and reconvene.\n\n[[Continue|Return Report]]<<endif>>\s\n\s\n<<if $P.act.timer gte 1>><<set _waiting to true>>\s\n$hername has finished her activity while you continue yours. You'll be busy for another $P.act.timer minutes.\n\nShe decides to,\n\n<<GirlActions>>\n\n<<ProceedButton "girl">><<endif>>\s\n\s\n<<if $G.act.timer gte 1>><<set _waiting to true>>\s\nYou've finished your activity while $hername continues hers. She'll be busy for another $G.act.timer minutes.\n\nYou decide to,\n\n<<PlayerActions>>\n\n<<ProceedButton "player">><<endif>>\s
<<if $pot is "muscle">>A strange, old looking flask with a label on it - "Drink for immediate vitality and rigor for you daily needs!" there is a cartoonish picture of a flexed bicep. \n<<if $target is "player">>\s\n<<if $TS is "on">>As you eye the potion you wonder if your days of being a weakling are finally over. You uncork and drink the heavenly aroma. "Finally..." you mutter to yourself.\n\nBefore the deed can be done, your girlfriend snatches the potion right out of your hands! "Silly Schmo, you chose this path!" she says before drinking the potion down - causing every muscle in her body to grow larger! <<set $GS +=1>>\s\n<<else>>\s\nYou uncork the potion and giddily drink it down. Within moments, you can feel every muscle in your body growing just a bit larger! <<set $BS +=1>>\s\n<<if $P.NSperks.includes("Alchemical Sensitivity")>><<set $BS +=1>>And thanks to your sensitivity to potions they all grow a bit larger again!<</if>>\n\n<<endif>><<endif>>\n<<if $target is "girlfriend">>\s\n<<set $GS +=1>>\s\nYou approach $hername and hand her the muscle potion. "What's this?" she asks examining the puzzling bottle. "Instant muscle and strength?" she says reading the label off.\n\n<<if $GS lt $BS>>"Thanks babe!" she says with a grin. "Hope this is real, then maybe I can be as strong as you!"<<endif>>\n<<if $BS is $GS>>She cocks an eyebrow. "You know babe, if this works, then I'll be the boss around here!" she says, shooting you a playful grin.<<endif>>\n<<if $GS gt $BS>>Her eyes light up. "You REALLY want to see me become a goddess, huh?" she says with an almost evil cackle.<<endif>>\n\nShe uncorks the bottle and chugs it down with alarming speed. A few moments later she lets out a refreshed 'ahhh'. "Mmm... that tasted good." she muses. "Hey... I feel kind of funny..."\n\nSuddenly, every muscle on your girlfriend's body begins to grow!\n\n"YES!" she yells out. "AWESOME!" She flexes her arms, reveling in their new size.\n\n<<if $G.NSperks.includes("Alchemical Sensitivity")>><<set $GS += 1>>And thanks to her sensitivity to magical potions, her muscles grow again. "More, more, more!" she cheers, flexing her ever bigger biceps.<</if>>\s\n<<endif>>\s\n<<set _delete to $inventory.indexOf('Mighty Muscles Potion')>>\s\n<<set $inventory.deleteAt(_delete)>><<endif>>\n\s\n<<if $pot is "shrink">>A short, stout flask with a sickly looking label on it. It reads: "Too tall to fit through the door? Embarrassed to walk in heels around your husband? Fear not, drink this and your stature will wash away!\n\n<<if $target is "player">>You uncork the vial and get a whiff of a questionable scent. Shrugging your shoulders, you bring it to your lips and begin drinking the contents. It tastes bad, but you manage to get the entirety of the liquid down.\n\nA few moments pass and <<if $BH gt 1>>your perspective begins to shift as you shrink! <<set $BH -=1>><<endif>><<if $BH lte 1>>You're already too short to shrink anymore!<<endif>><<endif>>\n\s\n<<if $target is "girlfriend">><<if $FGDP is "off">> You hand the potion to your girlfriend. She looks at it and scrunches up her face. "Get shorter? No way!" she says before shoving the flask back into your hands.<<set $inventory.push("Sullen Shrinking Potion")>><<endif>><<if $FGDP is "on">> You hand the potion to your girlfriend. Without looking at it, she uncorks it and drinks the contents.<<if $GH gt 1>> Right before your very eyes she becomes shorter! <<set $GH -=1>><<if $G.NSperks.includes("Alchemical Sensitivity")>><<set $GH -= 1>>And due to her sensitivity to magical potions, she shrinks again!<</if>><<endif>><<if $GH lte 1>> Your girlfriend is already too short for the potion to have any effect!<<endif>><<endif>><<endif>>\s\n\s\n<<set _delete to $inventory.indexOf('Sullen Shrinking Potion')>>\s\n<<set $inventory.deleteAt(_delete)>><<endif>>\s\n\s\n<<if $pot is "weak">>A strange, old looking flask with a label on it - "Drink to get rid of unsightly muscles and cumbersome strength" there is a cartoonish picture of an arm flexing with next to no muscle popping up. \n\n<<if $target is "player">>You uncork the flask to find that it has a rather putrid smell. Against your better instincts, you bring it to your lips. As the contents splash against your tongue, you almost gag from the taste. You still push through however, and finish the concoction.\n\nA few moments pass, and <<if $BS gt 0>>suddenly your muscles begin to shrink! You feel yourself growing weaker.<<set $BS -=1>><<endif>>\s\n<<if $BS is 0>>Nothing happens. You can't get any weaker than you already are!<<endif>><<endif>>\s\n<<if $target is "girlfriend">><<if $FGDP is "off">>\nYour girlfriend looks at the bottle and reads its contents. "Really? You want to make me WEAKER?" she gives you a scornful look before handing the potion back to you.<<endif>>\n<<set $inventory.push("Meekly Muscles Potion")>>\n<<if $FGDP is "on">>\n<<if $GS lte 1>>Your girlfriend brings the bottle to her lips and drinks it down. A few moments pass, but nothing happens. You have a feeling that she simply didn't have enough muscle on her body for the drink to have an effect.<<endif>><<if $GS gt 2>>Your girlfriend brings the bottle to her lips and drinks it. Within a matter of moments you visibly witness her muscles shrinking before your very eyes. "Is... is this what you really wanted?" she asks, a pout forming at her lips, and tears welling in her eyes.<<set $GS -=1>><<if $G.NSperks.includes("Alchemical Sensitivity")>><<set $GS -= 1>> And due to her sensitivity to magical potions, her muscles shrink again.<</if>><<endif>><<endif>><<endif>>\s\n<<set _delete to $inventory.indexOf('Meekly Muscles Potion')>>\s\n<<set $inventory.deleteAt(_delete)>><<endif>>\s\n\s\n<<if $pot is "flex">>A flask made of extremely thin glass - so thin in fact that it's quite pliable to the touch. It has a blue liquid that seems strangely inviting. You read the contents of its label: "No more trouble touching your toes! Drink this to become loose and limber!" There is a picture of a girl touching her feet on the front.\n\n<<if $target is "player">><<if $TS is "off">>You uncork the potion - it has a sweet scent. Bringing it to your lips, you're immediately introduced with its wonderful taste. It doesn't take long for you to finish drinking it.\n\nA few moments pass, and while it's a sensation you cannot quite put into words, you feel as if your very tendons are loosening up! <<set $BF +=1>>\s\n<<if $P.NSperks.includes("Alchemical Sensitivity")>><<set $BF +=1>>And thanks to your alchemical sensitivity, they loosen further!<</if>>\s\n<<endif>>\s\n<<if $TS is "on">>Before you can even consider drinking the potion, your girlfriend snatches it out of your hands and chugs the entire thing down!\n\n"More improvements for me!" she yells out with a grin. "Mmm... I feel like I'm more flexible than ever." she adds. <<set $GF +=1>><<endif>>\n<<set $fpc -=1>><<endif>><<if $target is "girlfriend">>You hand the bottle to your girlfriend and she reads the label. "Ooh, you wanna help make me nice and flexible? I'm sure it'll benefit you as much as it benefits me." she adds with a wink before uncorking the vial and quickly drinking its contents.\n\nA few moments pass, and she shoots you a grin "I can feel it working! I bet I'll be even better at yoga next time!" <<if $G.NSperks.includes("Alchemical Sensitivity")>><<set $GF += 1>>And thanks to her sensitivity to magical potions, her flexibility increases again!<</if>>\s\n<<set $GF +=1>><<endif>>\s\n<<set _delete to $inventory.indexOf('Feisty Flexibility Potion')>>\s\n<<set $inventory.deleteAt(_delete)>><<endif>>\s\n\s\n<<if $pot is "endurance">>A sturdy flask made from thick glass. It has a green liquid that looks strangely inviting. You read the contents of its label: "Endless Energy! Drink this to improve your cardiovascular fitness and have more stamina for every task in your daily life!" There is an image of a large heart on the label.\n\n<<if $target is "player">><<if $TS is "on">>Right as your fingers touch the cork, your girlfriend snatches the potion out of your hand!\n\n"Silly schmo!" she yells out before opening the flask and downing the entirety of its contents herself.\n\nA few moments pass and she lets out a refreshed ahh. "I feel like I have even more energy! Awesome!" she giggles.<<set $GE +=1>><<endif>>\n<<if $TS is "off">>To your surprise, after uncorking the bottle, the green liquid within smells quite good. You bring the bottle to your lips and start to drink. It tastes great, and a few moments later you finish the contents.\n\nYou feel a small amount of energy welling within you, and you're confident that you have more stamina now!<<set $BE +=1>>\s\n<<if $P.NSperks.includes("Alchemical Sensitivity")>><<set $BE +=1>>And thanks to your alchemical sensitivity, your endurance improves again!<</if>>\s\n<<endif>>\s\n<<endif>><<if $target is "girlfriend">>As you hand the potion to your girlfriend, she seems initially offput by the green color of the liquid within it. She reads the label, and her demeanor changes however. "Sounds awesome!" she exclaims before gleefully uncorking the bottle and quickly sucking down its contents.\n\n"Oooh, tastes sweet!" she declares, haphazardly tossing the empty bottle aside. A few moments pass, and you can see her perk up a bit. "I feel even more energetic than ever! Now you can have even more fun with your girlfriend!" she shoots you a playful wink. <<if $G.NSperks.includes("Alchemical Sensitivity")>><<set $GE += 1>>And thanks to her sensitivity to magical potions, her endurance increases further!<</if>>\s\n\n<<set $GE +=1>><<endif>>\s\n<<set _delete to $inventory.indexOf('Everlasting Endurance Potion')>>\s\n<<set $inventory.deleteAt(_delete)>><<endif>>\s\n\s\n<<if $pot is "height">>A thin, spindley flask with a flaking label. You can still make out the label which reads "Drink this to ascend to new heights!" there's a cartoon image a man standing next to a skyscraper.\n\n<<if $target is "player">><<if $TS is "on">>At last, a remedy for your chronic short stature! As you uncork the vial with trembling fingers, your girlfriend comes over and grabs it right out of your hand!\n\nBefore you can protest, she brings it to her lips and chugs the entirety of its contents in a few moments flat. \n\n"Mmm... tastes good! A silly schmo like you doesn't deserve something like this." she explains with a wicked grin.\n\nA few moments pass and you notice her entire body quivering slightly. Right before your eyes she grows taller! "Awesome!" she exclaims with a huge grin.<<set $GH +=1>><<else>>You bring the vial to your lips and begin to drink its contents. The flavor of the potion is quite agreeable, and in a few seconds flat you finish its contents.\n\nA few moments pass, and you feel an undeniable energy welling from within your body... you start growing taller! Awesome! <<set $BH +=1>>\s\n<<if $P.NSperks.includes("Alchemical Sensitivity")>><<set $BH +=1>>And thanks to your alchemical sensitivity, you grow again!<</if>>\s\n<<endif>>\s\n<<endif>>\s\n<<if $target is "girlfriend">>Your girlfriend starts reading the label of the flask and a grin forms on her face. "So, you really want to see me get taller?" she asks, cocking an eyebrow. "Bet you can't wait to see my legs get even longer!" she teases before opening the flask and drinking its contents.\n\nA few moments after she finishes, you notice her body visibly quaking slightly... right before your eyes she grows taller! <<if $G.NSperks.includes("Alchemical Sensitivity")>><<set $GH += 1>>And thanks to her sensitivity to magical potions, she grows again!<</if>>\s\n\n<<set $GH +=1>><<endif>>\s\n<<set _delete to $inventory.indexOf('Haughty Heights Potion')>>\s\n<<set $inventory.deleteAt(_delete)>><<endif>>\s\n\s\n<<if $pot is "mega">>A shining flask, almost magical in appearance. The label reads: "Drink to immediately become better! Guaranteed to improve you in every possible way! Note - will not bring you past your natural limits!" There's an image of a cheerful smiley face on it.\n\n<<if $target is "player">><<if $TS is "on">>You look at the potion and tremble with anticipation. At last! The antidote to your ills - namely your short stature, weak frame and complete lack of athleticism.\n\nQuivering, you uncork the bottle.\n\nJust before you can bring it to your lips, your girlfriend snatches it from your hand.\n\n"Whoa there!" she yells. "We both know this is what you REALLY want!" she exclaims before quickly chugging the entire thing down.\n\nYou notice her body visibly quaking somewhat. Her muscles grow before your very eyes!<<set $GS +=1>> She grows taller! <<set $GH +=1>>\n\n"I feel like I have even more energy and my tendons seem more limber as well!" she exclaims with a grin. "Also getting smarter and faster!"<<set $GINT +=1>><<set $GRT +=1>> <<set $GF +=1>> <<set $GE +=1>><<set $GL +=1>><<if $G.NSperks.includes("Alchemical Sensitivity")>><<set $GS += 1>><<set $GH += 1>><<set $GINT += 1>><<set $GRT +=1>><<set $GF +=1>><<set $GE +=1>><<set $GL +=1>>\n\nJust when it seems that the changes have settled, thanks to her sensitivity to potions, $hername starts improving again. "Yes! More and more upgrades for me!" she cheers as she grows taller, broader, smarter, and healthier.<</if>>\s<<endif>>\n\n<<if $TS is "off">>You bring the potion to your lips and begin drinking it heartily. It has a sweet and pleasant taste, and you feel an undeniable warmth spreading throughout your body.\n\nYour entire body begins to quake slightly. <<set $BINT +=1>><<set $BRT +=1>><<set $BE +=1>><<set $BF +=1>>Your muscles all grow slightly! <<set $BS +=1>> You grow taller!<<set $BH +=1>> You feel like you have more energy, and that your limbs are more limber; you also feel smarter and faster! <<if $P.NSperks.includes("Alchemical Sensitivity")>><<set $BS +=1>><<set $BINT +=1>><<set $BRT +=1>><<set $BE +=1>><<set $BF +=1>><<set $BH +=1>><<set $BL += 1>>\n\nAnd thanks to your potion sensitivity, everything about you improves again!\n<</if>>\n\n<<endif>>\n<<endif>><<if $target is "girlfriend">>\s\n<<set $GE +=1>><<set $GF +=1>><<set $GH +=1>><<set $GINT +=1>><<set $GRT +=1>><<set $GL +=1>>\s\nYou hand the self-proclaimed Mega Potion over to $hername. She glances it over, her eyes growing wide as she reads the description. "Hope this works!" she exclaims before uncorking it and chugging its contents.\n\nWithin a matter of moments, you notice your girlfriend visibly growing taller and more muscular!<<set $GS +=1>>\n\nAnd to top everything off, her skin appears to be softening, lips redden, eyes sparkle brighter, and facial features shift - $hername is becoming more beautiful right before your eyes. <<set $GB += 1>>\n\n"YES!" she yells out with joy. "I also feel like I have more energy and my limbs feel more limber!" she cheerfully adds. "And smarter... and faster... and... well, better at everything!"\n\n<<if $G.NSperks.includes("Alchemical Sensitivity")>><<set $GS += 1>><<set $GH += 1>><<set $GINT += 1>><<set $GRT +=1>><<set $GF +=1>><<set $GE +=1>><<set $GL +=1>>\s\nJust when it seems that the changes have settled, thanks to her sensitivity to potions, $hername starts improving again. "Yes! More and more upgrades for me!" she cheers as she grows taller, broader, smarter, and healthier.<</if>>\s\n<<endif>>\s\n<<set _delete to $inventory.indexOf('Mega Potion')>>\s\n<<set $inventory.deleteAt(_delete)>><<endif>>\s\n\s\n<<if $pot is "ultra">>As you hold this brilliantly illuminated flask in your hand, you can feel it literally quaking from the sheer potency of its contents. The liquid within is sheer gold, and glistens when even the smallest amount of light reaches it. You look at the label, it reads: "Become ULTRA! Guaranteed to improve you in every possible way - twice as much as a mega potion would! Careful, whoever consumes this WILL experience instant results!"\n\nThe label has a picture of a golden star.\n\n<<if $target is "player">><<if $TS is "on">>You stare at the potion. If what it claims is true, this could finally be the cure to your schmosby ails. All the years of being short, weak and unathletic... \n\nA chill runs down your spine, and suddenly you have a better idea. Maybe, instead, you should give this to your girlfriend? She's already better than you in every way, and now you can increase this gap even further!\n\nAgainst your better judgement (or perhaps following your better judgement) you hand it to your girlfriend!\n\nAs your girlfriend starts to read the label, you can see her eyes light up and her mouth practically salivate.\n\n"Oh my god..." she utters. "I hope this is real!" she exclaims before uncorking the bottle and greedily sucking down its contents. \n\nAfter finishing the beverage, her eyes grow wide. "This feeling..." she mutters. "So good..." she moans.\n\nYou see her body visibly quaking. Before your very eyes every muscle on her body grows larger!<<set $GS +=1>> She starts growing taller. The quaking eventually ceases.\n\n"Yes!" she coos. "Feels like I have more energy... and I'm more flexible too!"\n\nA few more moments pass. She starts quaking again! "More growth..!?" she wonders out loud.\n\nHer muscles all grow once more! "YES!" she shouts with joy. "More sexy muscles for me!" she exclaims, flexing her larger arms for emphasis <<set $GS +=1>>She grows even taller! \n\n/%And to top everything off, her skin appears to be softening, lips redden, eyes sparkle brighter, and facial features shift - $hername is becoming more beautiful right before your eyes. <<set $GB += 2>>%/\n<<set $GE +=2>><<set $GF +=2>><<set $GH +=2>><<set $GINT +=2>><<set $GRT +=2>>\n"I keep getting better and better." she observes with a grin.\s\n<<if $G.NSperks.includes("Alchemical Sensitivity")>><<set $GS += 2>><<set $GH += 2>><<set $GINT += 2>><<set $GRT +=2>><<set $GF +=2>><<set $GE +=2>><<set $GL +=2>>\s\nJust when it seems that the changes have settled, thanks to her sensitivity to potions, $hername starts improving again. "Yes! More and more upgrades for me!" she cheers as she grows taller, broader, smarter, and healthier.<</if>>\s\n<<else>>Eager to see if this miracle potion lives up to the bold claims it makes, you quickly uncork it and chug its contents. The liquid has a flavor more wondrous than you could ever imagine. In a matter of moments, a sensation of immense pleasure courses through your entire being, and a great energy begins to well within you.\n\nYour muscles grow larger, and after a short delay, they grow even larger!\n\nYou also begin growing significantly taller, and you feel as if you have much more energy, stamina and flexibility!<<set $BS +=2>><<set $BE +=2>><<set $BH +=2>><<set $BF +=2>><<set $BINT +=2>><<set $BRT +=2>><<set $BL += 2>>\s\n<<if $P.NSperks.includes("Alchemical Sensitivity")>><<set $BS +=2>><<set $BE +=2>><<set $BH +=2>><<set $BF +=2>><<set $BINT +=2>><<set $BRT +=2>><<set $BL += 2>>And thanks to your alchemical sensitivity, you grow again!<</if>>\s\n<<endif>>\s\n<<endif>>\s\n<<if $target is "girlfriend">>As your girlfriend starts to read the label, you can see her eyes light up and her mouth practically salivate.\n\n"Oh my god..." she utters. "I hope this is real!" she exclaims before uncorking the bottle and greedily sucking down its contents. \n\nAfter finishing the beverage, her eyes grow wide. "This feeling..." she mutters. "So good..." she moans.\n\nYou see her body visibly quaking. Before your very eyes every muscle on her body grows larger!<<set $GS +=1>> She starts growing taller. The quaking eventually ceases.\n\n"Yes!" she coos. "Feels like I have more energy... and I'm more flexible too!"\n\nA few more moments pass. She starts quaking again! "More growth..!?" she wonders out loud.\n\nHer muscles all grow once more! "YES!" she shouts with joy. "More sexy muscles for me!" she exclaims, flexing her larger arms for emphasis <<set $GS +=1>> She grows even taller! <<set $GE +=2>><<set $GF +=2>><<set $GH +=2>><<set $GRT += 2>><<set $GINT += 2>><<set $GL += 2>>\n\n"I keep getting better and better." she observes with a grin.\s\n<<if $G.NSperks.includes("Alchemical Sensitivity")>><<set $GS += 1>><<set $GH += 1>><<set $GINT += 1>><<set $GRT +=1>><<set $GF +=1>><<set $GE +=1>><<set $GL +=1>>\nJust when it seems that the changes have settled, thanks to her sensitivity to potions, $hername starts improving again. "Yes! More and more upgrades for me!" she cheers as she grows taller, broader, smarter, and healthier.<</if>>\s<<endif>>\s\n<<set _delete to $inventory.indexOf('Ultra Potion')>>\s\n<<set $inventory.deleteAt(_delete)>><<endif>>\s\n\s\n<<if $pot is "intellect">>\s\nA blue colored liquid in a spiral-shaped glass. You look at the label, it reads: "Power up your brain! Guarenteed to help with analytical and critical thinking, as well as enhance your memory and capability to learn!"\n\n<<if $target is "player">>You bring the potion to your lips and drink it down. Within a matter of moments, you feel as if your mind is a bit clearer, a little sharper, as if you can think faster and learn more efficiently. <<set $BINT +=1>><<if $P.NSperks.includes("Alchemical Sensitivity")>><<set $BINT +=1>>\n\nAnd thanks to your potion sensitivity, your intelligence increasess again!\s\n<</if>>\n<<endif>><<if $target is "girlfriend">>Your girlfriend giddily grabs the potion, uncorks it, and brings the opening to her lips. With a few gulps, she chugs the entirety of its contents down. "Mmmm...." she cooes. "I can feel it working. My mind... it's speeding up. I bet I can learn things more quickly, and process information faster." she explains with a toothy grin.\s\n<<if $G.NSperks.includes("Alchemical Sensitivity")>><<set $GINT +=1>>\n\nA few moments later she adds, "Mmm... it's happening again! Must be thanks to my magic potion sensitivity," she grins.<</if>>\s\n\n<<set $GINT +=1>><<endif>>\n<<set _delete to $inventory.indexOf('Intense Intellect Potion')>>\s\n<<set $inventory.deleteAt(_delete)>><<endif>>\s\n\s\n<<if $pot is "reaction">>A brilliant bright red potion that reminds you of a police siren. You look at the label, it reads: "Think fast! This potion will help you react to things quicker!"\n\n<<if $target is "player">>You bring the potion to your lips and drink it down. It's very sweet, and after a few moments, you feel as if you could respond to things more quickly - a sensation that is difficult to put into words.\n<<set $BRT += 1>>\s\n<<if $P.NSperks.includes("Alchemical Sensitivity")>><<set $BRT +=1>>\n\nAnd thanks to your potion sensitivity, your reaction speed increases again!\s\n<</if>>\n<<endif>>\s\n<<if $target is "girlfriend">>\s\nWith a large grin on her face, your girlfriend grabs the potion and uncorks it before bringing it to her lips and chugging the contents. "I... feel like I can respond to things more quickly. I bet I'll be better at video games than ever before!" she happily declares.<<set $GRT +=1>>\s\n<<if $G.NSperks.includes("Alchemical Sensitivity")>><<set $GRT +=1>>\n\nAnd thanks to her potion sensitivity, her reaction speed increases again!\s\n<</if>>\n<<endif>>\s\n<<set _delete to $inventory.indexOf('Radical Reaction Potion')>>\s\n<<set $inventory.deleteAt(_delete)>><<endif>>\s\n\s\n<<if $pot is "evolution">>\s\n<<RandPerk $target>>\s\nA strange green potion, its label has a double-helix DNA symbol on it. The label reads: "Evolve! Upgrade your DNA one way or another with this!"\n\n<<if $target is "girlfriend">>\s\n<<if _Result is "Observant" or _Result is "Magical Sensitivity" or _Result is "Alchemical Sensitivity" or _Result is "Solarsynthesis" or _Result is "Lunarsynthesis">><<set $G.NSperks.push(_Result)>><</if>>\s\n<<if _Result is "Gifted">><<set $G.Sperks.Gifted += 1>><</if>>\s\n<<if _Result is "Easy Gainer">><<set $G.Sperks.EasyGainer += 1>><</if>>\s\n<<if _Result is "Fast Learner">><<set $G.Sperks.FastLearner += 1>><</if>>\s\n<<if _Result is "Adaptive Tendons">><<set $G.Sperks.AdaptiveTendons += 1>><</if>>\s\n<<if _Result is "Adaptive Metabolism">><<set $G.Sperks.AdaptiveMetabolism += 1>><</if>>\s\n<<if _Result is "Adaptive Reactions">><<set $G.Sperks.AdaptiveReactions += 1>><</if>>\nWith a grin she uncorcks the bottle, brings it to her lips, and starts chugging. A few moments later she finishes and lets out a refreshed 'Ahhh.' \n\n"I feel... a litle different... We might need to do some experimenting to figure out what changed. If only there were some kind of 'stats' screen that had all my info we could look at," she grins.<</if>>\s\n<<if $target is "player">>\s\n<<if _Result is "Observant" or _Result is "Magical Sensitivity" or _Result is "Alchemical Sensitivity" or _Result is "Solarsynthesis" or _Result is "Lunarsynthesis">><<set $P.NSperks.push(_Result)>><</if>>\s\n<<if _Result is "Gifted">><<set $P.Sperks.Gifted += 1>><</if>>\s\n<<if _Result is "Easy Gainer">><<set $P.Sperks.EasyGainer += 1>><</if>>\s\n<<if _Result is "Fast Learner">><<set $P.Sperks.FastLearner += 1>><</if>>\s\n<<if _Result is "Adaptive Tendons">><<set $P.Sperks.AdaptiveTendons += 1>><</if>>\s\n<<if _Result is "Adaptive Metabolism">><<set $P.Sperks.AdaptiveMetabolism += 1>><</if>>\s\n<<if _Result is "Adaptive Reactions">><<set $P.Sperks.AdaptiveReactions += 1>><</if>>\nYou uncork the bottle and drink its contents.\n\nYou feel something pleasurable welling up within you. You'll need to do some experimentation or consult the character stats screen to see what's changed!\n<</if>>\s\n<<set _delete to $inventory.indexOf('Excellent Evolution Potion')>>\s\n<<set $inventory.deleteAt(_delete)>><<endif>>\s\n<<if $pot is "transfer">>This flask has a dark, menacing label - and oddly enough, a pair of glass devil-horns emerging from its top. The liquid has a dark color with red specks floating in it, and looks thoroughly unappetizing. You read the label: “Beware! Whoever drinks this potion will briefly possess the power to steal attributes from someone else! Merely drink it, then grab onto your target!” The label has an image of two cartoon figures, and an arrow pointing from one to the other - there are also speed-lines indicating the recipient is growing, while the other shrinks.\n\nYour girlfriend chugs the potion, and takes a look at the label. After reading its contents, she turns her attention away from the flask, and glances up at you with a peculiar look on her face. “Hey, come here.” She says with a grin before grabbing onto your arms.\n\nYou can feel a metaphysical connection opening between you and your girlfriend - something that transcends the laws of the universe. And suddenly… a flow of primal energy leaks out of you, and into her!\n\n<<if $BS gt 1>>\nYour skin crawls as you can physically feel your muscles shrinking.\n\n“Hey, check it out! My muscles are bigger!” She cheers, flexing up her now-larger arms.<<set $GS +=1>><<set $BS -=1>><<endif>>\n\n\n<<if $BH gt 1>>You’ve shrunk!\n\n“Getting taller!” She chuckles, taking in her new perspective.<<set $GH +=1>><<set $BH -=1>><<endif>>\n\n\n<<if $BINT gt 1>><<set $BINT -=1>><<set $GINT +=1>>Feels like your thoughts are slowing down…\n\n“Mmm… mind’s speeding up…” She groans with pleasure.<<endif>>\n\n\n<<if $BE gt 1>><<set $BE -=1>><<set $GE +=1>>Your heart beats a bit faster, as if it has to work harder to produce the same effect.\n\n“Feeling less tired - like I have more energy for doing things!” She grins.<<endif>>\n\n\n<<if $BF gt 1>><<set $BF -=1>><<set $GF +=1>>Your tendons tighten and become firmer.\n\n“Heh, feeling looser and more flexible!” she declares.<<endif>>\n\n\n<<if $BRT gt 1>><<set $BRT -=1>><<set $GRT +=1>> Feels like your reaction speed is dulling.\n\n“That’s weird, feels like the world is moving ever so slightly more slowly around me…” She observes.<<endif>>\n\n\nAt last, the nightmarish sensation comes to a halt. \n\n“Mmm, thanks for the power ups babe!” <<print $hername>> giggles. “Unfortunate that it’s already come to an end… Guess I’ll need to find another one of those potions.” She winks, uttering a cruel chuckle. “Oooor maybe I can just earn my improvements the old fashioned way?” She asks rhetorically, bringing a finger to her chin.\n\n<<set _delete to $inventory.indexOf('Terrifying Transfer Potion')>>\s\n<<set $inventory.deleteAt(_delete)>><<endif>>\s\n\s\n<<if $pot is "luck">>\s\nThe flask containing this potion is nondescript aside from small text at its base reading 'Legendary Luck'. The contents inside shimmer with a brilliant yellow glow.\n\n<<if $target is "player">><<set $BL += 1>>You drink the potion's contents - it's sweet with a bitter aftertaste. You feel something pass over you, but aside from that feel the same, leaving you to wonder if you truly are luckier now.\s\n<<if $P.NSperks.includes("Alchemical Sensitivity")>><<set $BL +=1>>\n\nAnd thanks to your potion sensitivity, your luck increases again!\s\n<</if>>\s\n<</if>>\s\n<<if $target is "girlfriend">><<set $GL += 1>>She chugs the potion. "Mmm, sweet," she says before smacking her lips, "Tastes bitter after though..." She waits a few moments, "I felt something wash over me, but how can we tell I'm really luckier now?"\s\n<<if $G.NSperks.includes("Alchemical Sensitivity")>><<set $GL +=1>>\n\nAnd thanks to her potion sensitivity, her luck increases again!\s\n<</if>>\n<</if>>\s\n<<set _delete to $inventory.indexOf('Legendary Luck Potion')>><<set $inventory.deleteAt(_delete)>>\s\n<</if>>/%if luck%/\s\n<<if $pot is "Chaos">>\s\n<<RandPerk $target "and curses">>\s\nA strange rainbow colored potion. The label reads: "Chaos! Receive a random benefit... or curse!"\n<<if $target is "girlfriend">>\n<<if _Result is "Observant" or _Result is "Magical Sensitivity" or _Result is "Alchemical Sensitivity" or _Result is "Solarsynthesis" or _Result is "Lunarsynthesis">><<set $G.NSperks.push(_Result)>><</if>>\s\n<<if _Result is "Ignorant" or _Result is "Magicless" or _Result is "Alchemical Nonresponder">><<set $G.NScurses.push(_Result)>><</if>>\s\n<<if _Result is "Gifted">><<set $G.Sperks.Gifted += 1>><</if>>\s\n<<if _Result is "Easy Gainer">><<set $G.Sperks.EasyGainer += 1>><</if>>\s\n<<if _Result is "Fast Learner">><<set $G.Sperks.FastLearner += 1>><</if>>\s\n<<if _Result is "Adaptive Tendons">><<set $G.Sperks.AdaptiveTendons += 1>><</if>>\s\n<<if _Result is "Adaptive Metabolism">><<set $G.Sperks.AdaptiveMetabolism += 1>><</if>>\s\n<<if _Result is "Adaptive Reactions">><<set $G.Sperks.AdaptiveReactions += 1>><</if>>\n<<if _Result is "Cursed">><<set $G.Scurses.Cursed += 1>><</if>>\s\n<<if _Result is "Hard Gainer">><<set $G.Scurses.HardGainer += 1>><</if>>\s\n<<if _Result is "Slow Learner">><<set $G.Scurses.SlowLearner += 1>><</if>>\s\n<<if _Result is "Maladaptive Tendons">><<set $G.Scurses.AdaptiveTendons += 1>><</if>>\s\n<<if _Result is "Maladaptive Metabolism">><<set $G.Scurses.AdaptiveMetabolism += 1>><</if>>\s\n<<if _Result is "Maladaptive Reactions">><<set $G.Scurses.AdaptiveReactions += 1>><</if>>\s\nWith a grin she uncorcks the bottle, brings it to her lips, and starts chugging. A few moments later she finishes and lets out a refreshed 'Ahhh.' \n\n"I feel... a litle different... We might need to do some experimenting to figure out what changed. If only there were some kind of 'stats' screen that had all my info we could look at," she grins.<</if>>\s\n<<if $target is "player">>\s\n<<if _Result is "Observant" or _Result is "Magical Sensitivity" or _Result is "Alchemical Sensitivity" or _Result is "Solarsynthesis" or _Result is "Lunarsynthesis">><<set $P.NSperks.push(_Result)>><</if>>\s\n<<if _Result is "Ignorant" or _Result is "Magicless" or _Result is "Alchemical Nonresponder">><<set $P.NScurses.push(_Result)>><</if>>\s\n<<if _Result is "Gifted">><<set $P.Sperks.Gifted += 1>><</if>>\s\n<<if _Result is "Easy Gainer">><<set $P.Sperks.EasyGainer += 1>><</if>>\s\n<<if _Result is "Fast Learner">><<set $P.Sperks.FastLearner += 1>><</if>>\s\n<<if _Result is "Adaptive Tendons">><<set $P.Sperks.AdaptiveTendons += 1>><</if>>\s\n<<if _Result is "Adaptive Metabolism">><<set $P.Sperks.AdaptiveMetabolism += 1>><</if>>\s\n<<if _Result is "Adaptive Reactions">><<set $P.Sperks.AdaptiveReactions += 1>><</if>>\n<<if _Result is "Cursed">><<set $P.Scurses.Cursed += 1>><</if>>\s\n<<if _Result is "Hard Gainer">><<set $P.Scurses.HardGainer += 1>><</if>>\s\n<<if _Result is "Slow Learner">><<set $P.Scurses.SlowLearner += 1>><</if>>\s\n<<if _Result is "Maladaptive Tendons">><<set $P.Scurses.AdaptiveTendons += 1>><</if>>\s\n<<if _Result is "Maladaptive Metabolism">><<set $P.Scurses.AdaptiveMetabolism += 1>><</if>>\s\n<<if _Result is "Maladaptive Reactions">><<set $P.Scurses.AdaptiveReactions += 1>><</if>>\s\nYou uncork the bottle and drink its contents.\n\nYou feel something welling up within you. You'll need to do some experimentation or consult the character stats screen to see what's changed!\n<</if>>\s\n<<set _delete to $inventory.indexOf('Chaos Potion')>><<set $inventory.deleteAt(_delete)>>\s\n<</if>>/%chaos potion%/\s\n\s\n<<if $pot is "StamAid">>\s\nThe StamAid comes in an aluminum can, like a regular soda. It’s adorned with lightning bolts of clashing colors, and hyperbolic promises of instantly restoring your fatigue.\n\n<<if $target is "player">>\s\n<<set $P.stam += Math.round($P.maxstam / 2)>><<Staminize>>\s\nYou crack the can open and take a large sip. It's deliciously sweet with a hint of lime. You find yourself unable to resist drinking more. Moments later, you've finished the last drop, wishing there was still more to enjoy.\n\nAn uneventful minute passes before you feel energy welling up within. \s\n<<if $P.stam lt $P.stammax>>You don't feel fully restored, but the second wind is enough energy to do something physical again.<<endif>>\s\n<<if $P.stam gte $P.stammax>>You feel fully restored and ready to take on the world!<<endif>>\s\n<<endif>>\s\n<<if $target is "girlfriend">>\s\n<<set $G.stam += Math.round($G.maxstam / 2)>><<Staminize>>\s\nShe cracks the can open, \s\n<<if $StamAid.gdrink lte 0>>\s\nbringing it to her lips before drinking deeply. Her eyes widen with the first gulp - you can tell that she enjoys it. She chugs the entirety of the can's contents before finally sighing deeply with satisfaction. "Wow! That tasted really good," she grins.\n\nA few moments of silence pass. $hername breaks it by saying, "I think I feel it working..." her eyes light up and she draws a deep breath, "Yeah I've definitely got a second wind already. Awesome! Let's go do something fun!"\n<<endif>>\s\n<<if $StamAid.gdrink gte 1>>\s\nand quickly drinks its contents. "These always taste so great that I get sad when I finish them," she says, disposing of the can. "Still, I can't wait until it kicks in..." she says, stretching herself out a little, anticipating the oncoming rush of energy.<<endif>>\s\n<<set $StamAid.gdrink += 1>>\n<<endif>>/%if g drank%/\s\n<<set _delete to $inventory.indexOf('StamAid')>>\s\n<<set $inventory.deleteAt(_delete)>><<endif>>\s\n\n<<button "Use Another Item">><<dialog>><<display "inventory">><</dialog>><</button>>\n\n<<button "Close Window">><<set Dialog.close()>><</button>>
<<QuickTalk>>\n\n<<button 'Talk About Something Else'>><<dialog>><<display "Talk to Her">><</dialog>><</button>>\n\n<<button 'Close'>> <<set Dialog.close()>> <</button>>
<<if $blueprints.length is 0>>\s\nYou have no blueprints.\n\n$hername says, "Peter's Parts and Plans in the shopping center sells blueprints."\n<<else>>\s\nYou have the following blueprints available:\n\n\n<<if $blueprints.includes("restoration chamber plans")>>\s\n\nPlans for a Restoration Chamber:\s\n<<if not $creations.includes("restoration chamber")>>\s\n<<message " Build Restoration Chamber">>\s\n<<set $build to "restoration chamber"; $intreq to 17; $price to 300>>\s\n<<BuildCheck>>\n<</message>>\s\n<</if>>/%not creations include%/\s\n<<if $creations.includes("restoration chamber")>> This creation is already constructed!<</if>>\s\n<</if>>/%if blueprints include resto%/\n<<if $blueprints.includes("stretcher plans")>><br>\s\nPlans for a Stretching Machine:\s\n<<if not $creations.includes("stretcher")>>\s\n<<message " Build Stretcher">>\s\n<<set $build to "stretcher"; $intreq to 10; $price to 100>>\s\n<<BuildCheck>>\n<</message>>\s\n<</if>>\s\n<<if $creations.includes("stretcher")>> This creation is already constructed!<</if>>\s\n<</if>>\s\n\s\n<<if $blueprints.includes("focusing laser plans")>>\n\nPlans for a Focusing Laser:\s\n<<if not $creations.includes("focusing laser")>>\s\n<<message " Build Focusing Laser">>\s\n<<set $build to "focusing laser"; $intreq to 15; $price to 200>>\n<<BuildCheck>>\n<</message>>\s\n<</if>>\s\n<<if $creations.includes("focusing laser")>>This creation is already constructed!<</if>><</if>>\s\n\s\n<<if $blueprints.includes("brain blaster plans")>>\n\nPlans for a Brain Blaster:\s\n<<if not $creations.includes("brain blaster")>>\s\n<<message " Build Brain Blaster">>\s\n<<set $build to "brain blaster"; $intreq to 10; $price to 100>>\n<<BuildCheck>>\n<</message>>\s\n<</if>>\s\n<<if $creations.includes("brain blaster")>>This creation is already constructed!<</if>>\s\n<</if>>\s\n\s\n<<if $blueprints.includes("gravity chamber plans")>>\n\nPlans for a Gravity Chamber:\s\n<<if not $creations.includes("gravity chamber")>>\s\n<<message " Build Gravity Chamber">>\s\n<<set $build to "gravity chamber"; $intreq to 20; $price to 300>>\n<<BuildCheck>>\n<</message>><</if>>\s\n<<if $creations.includes("gravity chamber")>>This creation is already constructed!<</if>><</if>>\n\s\n<<if $blueprints.includes("devil machine plans")>>\nPlans for a Devil's Machine:\s\n<<if not $creations.includes("devil's machine")>>\s\n<<message " Build Devil's Machine">>\n<<set $build to "devil's machine"; $intreq to 17; $price to 250>>\n<<BuildCheck>>\n<</message>>\s\n<<if $creations.includes("devil's machine")>>This creation is already constructed!<</if>>\n<</if>><</if>>\s\n<<if $blueprints.includes("beautifier plans")>>\nPlans for a Beautifier:\s\n<<if not $creations.includes("beautifier")>>\s\n<<message " Build Beautifier">>\n<<set $build to "beautifier"; $intreq to 15; $price to 200>>\n<<BuildCheck>>\n<</message>>\s\n<<if $creations.includes("beautifier")>>This creation is already constructed!<</if>>\n<</if>><</if>>\s\n\s\n<<if $blueprints.includes("mysterious alien plans")>>\nMysterious Alien Plans - These perplexing blueprints remain untranslated. Perhaps you or $hername could try deciphering them?\n\n[[I'll study the alien plans alone.|study][$studier = "player"; $topic = "mysterious alien plans"; Dialog.close()]]\n<<link "$hername will study the alien plans alone." "study">><<set $studier to "girl"; $topic = "mysterious alien plans"; Dialog.close()>><</link>>\n[[We'll study the alien plans together.|study][$studier = "both"; $topic = "mysterious alien plans"; Dialog.close()]]\n<</if>>\s\n\s\n<<if $blueprints.includes("goddess chamber plans")>>\nPlans for a Goddess Chamber:\s\n<<if not $creations.includes("goddess chamber")>>\s\n<<message " Build Goddess Chamber")>>\s\n<<set $build to "goddess chamber"; $intreq to 40; $price to 500>>\s\n<<BuildCheck>>\n<</message>>\s\n<<if $creations.includes("goddess chamber")>>This creation is already constructed!<</if>>\n<</if>><</if>>\s\n\s\n<<if $blueprints.includes("battery charger plans")>>\nPlans for a Kinetic Battery Charger:\s\n<<if not $creations.includes("kinetic battery charger")>>\s\n<<message " Build Kinetic Battery Charger">>\s\n<<set $build to "kinetic battery charger"; $intreq to 25; $price to 400>>\n<<BuildCheck>>\n<</message>>\s\n<<if $creations.includes("kinetic battery charger")>>This creation is already constructed!<</if>>\s\n<</if>>\s\n<</if>>/%blueprints include battery charger%/\s\n<</if>>/%blueprints lte 0%/\n\n<<button "Close Menu">><<set Dialog.close()>><</button>>
FMG Life Sim 2023
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earlier",console.error(n),n):r&&"string"==typeof r?(e&&"string"==typeof e&&(e=e.toLowerCase().trim()),a.includes(e)?(r=r.trim(),void(i?t.add(r,{article:e,caseSensitive:!!i}):t.add(r.toLowerCase(),{article:e,caseSensitive:!!i}))):(n='cannot add article override -> invalid article, must be "a" or "an"',console.error(n),n)):(n="cannot add article override -> invalid word",console.error(n),n)}function c(e){var r;return r=n.test(e.first())?"an":"a",function(e,r){return!!i.includes(e.toLowerCase())&&l(r)}(e,r)||function(e,r){return!(!u.test(e)||!o.test(e.first()))&&l(r)}(e,r)||r}function h(e){if(e&&"string"==typeof e){var r=e.trim().split(" ")[0].trim();return function(e){var r=(e=e.trim()).toLowerCase();if(t.has(r)||t.has(e)){var i=t.get(r)||t.get(e);return i.caseSensitive&&!t.has(e)?null:i.article}return null}(r=r.replace(s,""))||c(r)}}function d(e,r){if(!e||"string"!=typeof e)return e;var i=h(e);return(r?i.toUpperFirst():i)+" "+e}setup.articles={find:h,output:d,override:r},Macro.add("setarticle",{handler:function(){var e=r(this.args[0],this.args[1],this.args[2]);e&&"string"==typeof e&&this.error(e)}}),Macro.add(["a","an","A","An"],{handler:function(){var e=this.name.first()===this.name.first().toUpperCase();this.output.append(d(String(this.args[0]),e))}})}();\n// end articles.min.js\n\n// css-macro.min.js, for SugarCube 2, by Chapel\n;!function(){"use strict";function r(){try{var t,r=[].slice.call(arguments).flatten(),e=r.shift();return"string"==typeof r[0]?t=function(e){if(e.length%2!=0)return"Style rules should be a list of key/value pairs; you've passed an odd number.";var n={};return e.forEach(function(t,r){r%2==0&&(n[t]=e[r+1])}),n}(r):"object"==typeof r[0]&&(t=clone(r[0])),function(t,r){try{return"string"==typeof r?r:(t instanceof jQuery||(t=$(t)),t.css(r))}catch(t){return t.message}}(e,t)}catch(t){return t.message}}Macro.add("css",{handler:function(){var t=r(this.args);if("string"==typeof t)return this.error(t)}})}();\n// end css-macro.min.js\n\n// cycles.min.js, for SugarCube 2, by Chapel\n;!function(){"use strict";var e="%%cycles",t=!0,r="cycles.pause",i="cycles.pause.menu",s="cycles.postdisplay";function n(){return State.variables[e]}function a(e,t){if(!(this instanceof a))return new a(e,t);if(!e||"object"!=typeof e)throw new Error("Cycle() -> invalid definition object");if(!e.name||"string"!=typeof e.name||!e.name.trim())throw new Error("Cycle() -> invalid name");if(this.name=e.name,!e.phases||!Array.isArray(e.phases)||e.phases.length<2)throw new Error("Cycle() -> phases should be an array of at least two strings");if(!e.phases.every(function(e){return e&&"string"==typeof e&&e.trim()}))throw new Error("Cycle() -> each phase should be a valid, non-empty string");this.phases=clone(e.phases),e.period=Number(e.period),(Number.isNaN(e.period)||e.period<1)&&(e.period=1),Number.isInteger(e.period)||(e.period=Math.trunc(e.period)),this.period=e.period,e.increment=Number(e.increment),(Number.isNaN(e.increment)||e.increment<1)&&(e.increment=1),Number.isInteger(e.increment)||(e.increment=Math.trunc(e.increment)),this.increment=e.increment,this.active=void 0===e.active||!!e.active,t=Number(t),(Number.isNaN(t)||t<0)&&(t=0),Number.isInteger(t)||(t=Math.trunc(t)),this.stack=t}State.variables[e]={},Object.assign(a,{is:function(e){return e instanceof a},add:function(e,t){if(!t||"object"!=typeof t)throw new Error("Cycle.add() -> invalid definition object");if(e&&"string"==typeof e&&e.trim())t.name=e;else if(!t.name||"string"!=typeof t.name||!t.name.trim())throw new Error("Cycle.add() -> invalid name");var r=new a(t,0);return n()[t.name]=r},has:function(e){var t=n();return t.hasOwnProperty(e)&&a.is(t[e])},get:function(e){return a.has(e)?n()[e]:null},del:function(e){return!!a.has(e)&&(delete n()[e],!0)},clear:function(e){n()},_emit:function(e,t){$(document).trigger({type:":cycle-"+t,cycle:e})},_retrieveCycles:n}),Object.assign(a.prototype,{constructor:a,revive:function(){var t={};return Object.keys(this).forEach(function(e){t[e]=clone(this[e])},this),t},clone:function(){return new a(this.revive(),this.stack)},toJSON:function(){return JSON.reviveWrapper("new setup.Cycle("+JSON.stringify(this.revive())+", "+this.stack+")")},current:function(){return this.phases[Math.trunc(this.stack/this.period)%this.phases.length]},length:function(){return this.period*this.phases.length},turns:function(){return this.period/this.increment},turnsTotal:function(){return this.length()/this.increment},update:function(e){e=Number(e),Number.isNaN(e)&&(e=this.increment);var t=this.current();return this.stack+=e,this.stack<0&&(this.stack=0),Number.isInteger(this.stack)||(this.stack=Math.trunc(this.stack)),t!==this.current()&&a._emit("change"),this},reset:function(){return this.stack=0,a._emit(this,"reset"),this.update(0)},suspend:function(){var e=this.active;return this.active=!1,e!==this.active&&a._emit(this,"suspend"),this},resume:function(){var e=this.active;return this.active=!0,e!==this.active&&a._emit(this,"resume"),this},toggle:function(){return this.active?this.suspend():this.resume(),this},isSuspended:function(){return!this.active},editIncrement:function(e){return e=Number(e),(!Number.isNaN(e)||0<e)&&(Number.isInteger(e)||(e=Math.trunc(e)),this.increment=e),this.increment}}),postdisplay[s]=function(){var e;tags().includes(r)||e?e=!1:tags().includes(i)?e=!0:Object.keys(n()).forEach(function(e){var t=a.get(e);t.active&&t.update()})},setup.Cycle=a,t&&(window.Cycle=window.Cycle||a),Macro.add("newcycle",{tags:["phase"],handler:function(){if(this.args.length<1)return this.error("A cycle must at least be given a name.");if(this.payload.length<2)return this.error("A cycle must be given at least two phases.");var e=this.payload.slice(1).map(function(e){return function(e){if(e.args.length<1)return null;var t=e.args.flatten();return t.every(function(e){return"string"==typeof e})?t:null}(e)}).flatten();if(e.includes(null))return this.error("Each `<<phase>>` tag must be given a valid name.");try{a.add(this.args[0],{phases:e,period:this.args[1],increment:this.args[2],active:this.args[3]&&"string"==typeof this.args[3]&&"suspend"!==this.args[3].trim()})}catch(e){var t=e.message&&e.message.split("->")[1];return t=!!t&&t.trim(),this.error(t||e.message)}}}),Macro.add("editcycle",{handler:function(){if(this.args.length<1||"string"!=typeof this.args[0]||!this.args[0].trim())return this.error("You must name the cycle you wish to act on.");if(this.args.length<2)return this.error("You must provide an action to perform.");var e=a.get(this.args[0]);if(null===e)return this.error('Cannot find a cycle named "'+this.args[0]+'".');if(this.args.includes("suspend")?e.suspend():this.args.includes("toggle")?e.toggle():this.args.includes("resume")&&e.resume(),this.args.includes("increment")){var t=this.args[this.args.indexOf("increment")+1];"number"==typeof t&&e.editIncrement(t)}if(this.args.includesAny("reset","clear")&&e.reset(),this.args.includes("change")){var r=this.args[this.args.indexOf("change")+1];r=Number(r),!Number.isNaN(r)&&Number.isInteger(r)&&e.update(r)}}}),Macro.add("showcycle",{handler:function(){if(this.args.length<1||"string"!=typeof this.args[0]||!this.args[0].trim())return this.error("You must name the cycle you wish to act on.");var e=a.get(this.args[0]);if(null===e)return this.error('Cannot find a cycle named "'+this.args[0]+'".');var t=e.current();this.args.includes("uppercase")?t=t.toUpperCase():this.args.includes("lowercase")?t=t.toLowerCase():this.args.includes("upperfirst")&&(t=t.toUpperFirst()),$(document.createElement("span")).addClass("macro-"+this.name).append(t).appendTo(this.output)}})}();\n// end cycles.min.js\n\n// dialog-api-macro-set.min.js, for SugarCube 2, by Chapel\n;Macro.add("dialog",{tags:["onopen","onclose"],handler:function(){var n="",o=null,e=null,t=0<this.args.length?this.args[0]:"",s=1<this.args.length?this.args.slice(1).flatten():[];this.payload.forEach(function(t,s){0===s?n=t.contents:"onopen"===t.name?o=o?o+t.contents:t.contents:e=e?e+t.contents:t.contents}),s.push("macro-"+this.name),Dialog.setup(t,s.join(" ")),Dialog.wiki(n),o&&"string"==typeof o&&o.trim()&&$(document).one(":dialogopened",function(){$.wiki(o)}),e&&"string"==typeof e&&e.trim()&&$(document).one(":dialogclosed",function(){$.wiki(e)}),Dialog.open()}}),Macro.add("popup",{handler:function(){if(this.args.length<1)return this.error("need at least one argument; the passage to display");if(!Story.has(this.args[0]))return this.error("the passage "+this.args[0]+"does not exist");var t=this.args[0],s=1<this.args.length?this.args[1]:"",n=2<this.args.length?this.args.slice(2).flatten():[];n.push("macro-"+this.name),Dialog.setup(s,n.join(" ")),Dialog.wiki(Story.get(t).processText()),Dialog.open()}}),Macro.add("dialogclose",{skipArgs:!0,handler:function(){Dialog.close()}});\n// end dialog-api-macro-set.min.js\n\n// events.min.js, for SugarCube 2, by Chapel\n;Macro.add("trigger",{handler:function(){var t;return 2<this.args.length||0===this.args.length?this.error("incorrect number of arguments"):"string"!=typeof this.args[0]?this.error("first argument should be a string and a valid event type"):(t=this.args[0],void(1===this.args.length||this.args[1]&&"string"==typeof this.args[1]&&"document"===this.args[1].toLowerCase().trim()?$(document):$(this.args[1])).trigger(t))}}),Macro.add("event",{tags:["which"],handler:function(){var t,r,s=this.payload,e="",i="";return 2<this.args.length||0===this.args.length?this.error("incorrect number of arguments"):"string"!=typeof this.args[0]?this.error("first argument should be a string and a valid event type"):(2===this.args.length&&"string"==typeof this.args[1]&&(e=this.args[1]),t=this.args[0],void $(document).on(t,e,function(t){if(i=s[0].contents,1<s.length)for(r=1;r<s.length;r++)s[r].args.includes(t.which)&&(i+=s[r].contents);new Wikifier(null,i)}))}});\n// end events.min.js\n\n// fading-macro-set.min.js, for SugarCube 2, by Chapel\n;Macro.add("fadein",{tags:null,handler:function(){var t,a,s=$(document.createElement("span")),e=this.payload[0].contents;if(0===this.args.length)return this.error("no arguments given");t=Util.fromCssTime(this.args[0]),a=1<this.args.length?Util.fromCssTime(this.args[1]):0,s.wiki(e).addClass("macro-"+this.name).appendTo(this.output).hide().delay(a).fadeIn(t)}}),Macro.add("fadeout",{tags:null,handler:function(){var t,a,s=$(document.createElement("span")),e=this.payload[0].contents;if(0===this.args.length)return this.error("no arguments given");t=Util.fromCssTime(this.args[0]),a=1<this.args.length?Util.fromCssTime(this.args[1]):0,s.wiki(e).addClass("macro-"+this.name).appendTo(this.output).delay(a).fadeOut(t)}});\n// end fading-macro-set.min.js\n\n// first-macro.min.js, for SugarCube 2, by Chapel\n;Macro.add("first",{skipArgs:!0,tags:["then","finally"],handler:function(){var a,t=$(document.createElement("span")),n=this.payload[this.payload.length-1],s=visited()-1;a=s<this.payload.length?this.payload[s].contents:"finally"===n.name?n.contents:"",t.wiki(a).addClass("macro-"+this.name).appendTo(this.output)}});\n// end first-macro.min.js\n\n// fs.min.js, for SugarCube 2, by Chapel\n;!function(){function i(t){return console.error(t),null}function a(t){try{return JSON.stringify(t)}catch(t){return i(t)}}function s(t){try{var e;if(void 0===t)return null;if(null!=(e="string"!=typeof t?a(t):t))return LZString.compressToBase64(e)}catch(t){return i(t)}}function o(t){try{return LZString.decompressFromBase64(t)}catch(t){return i(t)}}function c(e){try{return JSON.parse(e)}catch(t){try{return JSON.parse(o(e))}catch(t){return i(t)}}}function u(t,e){try{if("$"!==e[0]&&"_"!==e[0])throw new Error("Invalid stateful variable");State.setVar?State.setVar(e,clone(t)):"$"===e[0]?State.variables[e.substr(1)]=clone(t):State.temporary[e.substr(1)]=clone(t)}catch(t){return i(t)}}function l(t,e){if("string"!=typeof e&&(e=a(e)),null!=e){(t=t&&"string"==typeof t?Util.slugify(t.trim()).toLowerCase():"file.twinedata").includes(".")||(t+=".twinedata");try{saveAs(new Blob([e],{type:"text/plain;charset=UTF-8"}),t)}catch(t){return i(t)}}}function f(t){var e=t.target.files[0],r=new FileReader,n=t.storyVar||"$fileData",a=t.dataType||"text";$(r).on("load",function(t){try{var e=t.currentTarget;if(!e.result)return;u(function(t,e){if(null==e)return null;switch(t){case"json":return c(e);case"base64":case"b64":case"64":return c(o(e));default:return e}}(a,e.result),n)}catch(t){return i(t)}}),r.readAsText(e)}function p(t,e,r,n,a){var i,s=function(t,e,r,n){var a=$(document.createElement(n?"a":"button")).wiki(t),i=$(document.createElement("label")).attr("for","file-import").addClass("upload-file").append(a),s=$(document.createElement("input")).attr({id:"file-import",type:"file","data-format":r}).css("display","none").on("change",function(t){f(Object.assign(clone(t),{storyVar:e,dataType:$(this).attr("data-format")}))}),o=$(document.createElement("span")).append(i,s);return a.ariaClick(function(){i.trigger("click")}),o}(e,r,n,a);i=t&&"string"==typeof t?$(t):t||"#passages",s.appendTo(i)}setup.fileSystem={config:{defaultText:"Import",renderAsLink:!1},JSON:{stringify:a,parse:c},b64:{compress:s,decompress:o},toState:u,toFile:l,fromFile:f},window.Chapel=window.Chapel||{},Chapel.fileSystem=Chapel.fileSystem||setup.fileSystem,Macro.add("import",{handler:function(){var t=this.output,e=this.args[2],r=this.args[0],n=this.args[1];if(e&&"string"==typeof e||(e=setup.fileSystem.config.defaultText),!r||"string"!=typeof r||"$"!==r[0]&&"_"!==r[0])return this.error("Invalid variable name.");p(t,e,r,n=n&&"string"==typeof n?n.trim():"text",setup.fileSystem.config.renderAsLink)}}),Macro.add("export",{handler:function(){var t=this.args[0],e=this.args[1],r=this.args[2];if(!t)return this.error("No data to save...");r=r&&"string"==typeof r?r.trim():"text",function(t,e,r){var n;switch(r){case"json":n=a(t);break;case"base64":case"b64":case"64":n=s(a(t)||t);break;default:n="string"==typeof t?t:a(t)}l(e,n)}(t,e=e&&"string"==typeof e?e.trim():"file.twinedata",r)}})}();\n// end fs.min.js\n\n// fullscreen.min.js, for SugarCube 2, by Chapel\n;!function(){"use strict";var n=document.body;function t(){return!!(document.fullscreenElement||document.webkitFullscreenElement||document.mozFullScreenElement||document.msFullscreenElement)}function u(e){t()||(e.requestFullScreen?e.requestFullScreen():e.mozRequestFullScreen?e.mozRequestFullScreen():e.webkitRequestFullScreen?e.webkitRequestFullScreen():e.msRequestFullscreen&&e.msRequestFullscreen())}function l(){t()&&(document.exitFullscreen?document.exitFullscreen():document.webkitExitFullscreen?document.webkitExitFullscreen():document.mozCancelFullScreen?document.mozCancelFullScreen():document.msExitFullscreen&&document.msExitFullscreen())}function c(){t()?l():u(n)}Macro.add("fullscreen",{handler:function(){c()}}),Macro.add("fullscreenlink",{handler:function(){var e,n=$(document.createElement("span")),t=$(document.createElement("a")),u="macro-"+this.name;if(1!==this.args.length)return this.error("incorrect number of arguments");e=this.args[0],t.wiki(e).attr("id","fullscreen-macro-link").ariaClick(function(){c()}),n.append(t).addClass(u).appendTo(this.output)}}),setup.fullscreen=function(e){void 0===e?c():e?u(n):l()},setup.isFullscreen=t}();\n// end fullscreen.min.js\n\n// message-macro.min.js, for SugarCube 2, by Chapel\n// v1.0.1, 2022-07-21, 3bdbdfbe5ae47a46e4f4e52766d78701939ae9a6\n;setup.messageMacro={},setup.messageMacro.default="Help",Macro.add("message",{tags:null,handler:function(){var e=this.payload[0].contents,a=$(document.createElement("span")),s=$(document.createElement(this.args.includes("btn")?"button":"a")),t=$(document.createElement("span"));s.wiki(this.args.length>0&&"btn"!==this.args[0]?this.args[0]:setup.messageMacro.default).ariaClick(this.createShadowWrapper((function(){a.hasClass("open")?t.css("display","none").empty():t.css("display","block").wiki(e),a.toggleClass("open")}))),a.attr("id","macro-"+this.name+"-"+this.args.join("").replace(/[^A-Za-z0-9]/g,"")).addClass("message-text").append(s).append(t).appendTo(this.output)}});\n// end message-macro.min.js\n\n// meters.min.js, for SugarCube 2, by Chapel\n;!function(){"use strict";var t=!0,o=!1,l=!1,h={full:"#2ECC40",empty:"#FF4136",back:"#DDDDDD",height:"12px",width:"180px",animate:400,easing:"swing",text:"#111111",label:"",align:"center"},g=["center","left","right"],u=["swing","linear"];function c(t,e){return t&&"string"==typeof t&&(t=t.toLowerCase().trim())?t:e||""}function m(t){return t<.5?2*t*t:(4-2*t)*t-1}function f(t,e){if(!(this instanceof f))return new f(t,e);var s=clone(h);this.settings=Object.assign(s,t),this.settings.align=c(this.settings.align),this.settings.easing=c(this.settings.easing),g.includes(this.settings.align)||(this.settings.align="center"),u.includes(this.settings.easing)||(this.settings.easing="swing"),e=Number(e),Number.isNaN(e)&&(e=1),e=Math.clamp(e,0,1),this.value=e;var i=$(document.createElement("div")).addClass("chapel-meter").attr({"data-val":e,"data-label":this.settings.label}).css({position:"relative","background-color":this.settings.back,height:this.settings.height,width:this.settings.width,overflow:"hidden"}),n=$(document.createElement("div")).addClass("meter-label").css({top:0,right:0,"font-size":this.settings.height,"font-weight":"bold","line-height":"100%",width:"100%",height:"100%","vertical-align":"middle","text-align":this.settings.align,color:this.settings.text,"z-index":1,position:"relative",bottom:"100%"}).wiki(this.settings.label).appendTo(i),r=$(document.createElement("div")).addClass("meter-top").css({"background-color":this.settings.full,opacity:m(this.value),width:"100%",height:"100%","z-index":0}),a=$(document.createElement("div")).addClass("meter-bottom").css({position:"absolute",top:0,left:0,"background-color":this.settings.empty,opacity:1,width:100*this.value+"%",height:"100%","z-index":0}).append(r).appendTo(i);this.$element=i,this.$bars={top:r,bottom:a},(this.$label=n).css("font-size",parseInt(i.css("height"),10)<parseInt($(".passage").css("font-size"),10)?i.css("height"):$(".passage").css("font-size")),n.css("line-height",i.css("height"))}Object.assign(f,{_list:new Map,is:function(t){return t instanceof f},has:function(t){return f._list.has(t)&&f.is(f._list.get(t))},get:function(t){return f.has(t)?f._list.get(t):null},del:function(t){f.has(t)&&f._list.delete(t)},add:function(t,e,s){if(!f.has(t)||o){var i=new f(e,s);return f._list.set(t,i),i}console.error('Meter "'+t+'" already exists.')},_emit:function(t,e){f.is(t)&&t.$element.trigger({type:":"+e,meter:t})}}),Object.assign(f.prototype,{constructor:f,_label:function(t){var e=this;function s(){e.$label.empty().wiki(e.settings.label),e.$label.css("font-size",parseInt(e.$element.css("height"),10)<parseInt(e.$element.parent().css("font-size"),10)?e.$element.css("height"):e.$element.parent().css("font-size")),e.$label.css("line-height",e.$element.css("height"))}return t?setTimeout(s,Engine.minDomActionDelay):s(),this},_width:function(){var t=this;return this.$bars.bottom.animate({width:100*this.value+"%"},this.settings.animate,this.settings.easing,function(){f._emit(t,"meter-animation-complete")}),this},_color:function(){return this.$bars.top.animate({opacity:m(this.value)},this.settings.animate,this.settings.easing),this},animate:function(){return f._emit(this,"meter-animation-start"),this._color()._width()._label()},val:function(t){return void 0!==t&&(t=Number(t),Number.isNaN(t)&&(t=1),t=Math.clamp(t,0,1),this.value=t,this.animate()),this.value},options:function(t){return t&&"object"==typeof t&&Object.assign(this.settings,t),this.settings},unwrap:function(){return this.$element[0]},place:function(t,e){var s=$(document.createElement("span"));return t instanceof jQuery||(t=$(t)),t[0]||console.warn("meter#place() -> no valid target"),e&&"object"==typeof e&&(e.classes&&(Array.isArray(e.classes)||"string"==typeof e.classes)&&s.addClass(e.classes),e.attr&&"object"==typeof e.attr&&s.attr(e.attr)),t.append(s.append(this.$element)),this._label(!0),this},on:function(t,e){return"function"!=typeof e||t&&"string"==typeof t&&t.trim()&&(t=t.split(" ").map(function(t){return(t=t.split(".")[0])+".userland"}).join(" "),this.$element.on(t,e)),this},one:function(t,e){return"function"!=typeof e||t&&"string"==typeof t&&t.trim()&&(t=t.split(" ").map(function(t){return(t=t.split(".")[0])+".userland"}).join(" "),this.$element.one(t,e)),this},off:function(t){return t=t&&"string"==typeof t&&t.trim()?t.split(" ").map(function(t){return(t=t.split(".")[0])+".userland"}).join(" "):".userland",this.$element.off(t),this},click:function(t,e){return this.$element.ariaClick(t,e),this},clone:function(){return new f(this.settings,this.value)},toJSON:function(){return JSON.reviveWrapper("new setup.Meter("+JSON.stringify(this.settings)+", "+this.value+")")}}),setup.Meter=f,t&&(window.Meter=window.Meter||f),Macro.add("newmeter",{tags:["colors","sizing","animation","label"],handler:function(){if(0<State.length&&!l)return this.error("The `<<newmeter>>` macro must be called in your `StoryInit` special passage. Seriously. No excuses. --Love, Chapel");if(this.args.length<1)return this.error("The `<<newmeter>>` macro requires at least one argument: a meter name.");var t=this.args[0],e=null,s=null,i=null,n=null;if("string"!=typeof t)return this.error("Invalid meter name.");if(t=t.trim(),f.has(t)&&!o)return this.error('Cannot clobber the existing meter "'+t+'".');this.payload.length&&(e=this.payload.find(function(t){return"colors"===t.name}),s=this.payload.find(function(t){return"sizing"===t.name}),i=this.payload.find(function(t){return"animation"===t.name}),n=this.payload.find(function(t){return"label"===t.name}));var r={};if(e){if(!e.args.length)return this.error("No arguments passed to the `<<colors>>` tag.");switch(e.args.length){case 1:r.empty=e.args[0],r.full="transparent";break;case 2:r.full=e.args[0],r.empty=e.args[1];break;default:r.full=e.args[0],r.empty=e.args[1],r.back=e.args[2]}}if(s){if(!s.args.length)return this.error("No arguments passed to the `<<sizing>>` tag.");r.width=s.args[0],s.args[1]&&(r.height=s.args[1])}if(i){if(!i.args.length)return this.error("No arguments passed to the `<<animation>>` tag.");if("boolean"!=typeof i.args[0]||i.args[0]){if("string"!=typeof i.args[0])return this.error("The argument to the `<<animation>>` tag should be `true`, `false`, or a valid CSS time value.");r.animate=Util.fromCssTime(i.args[0])}else r.animate=0;i.args[1]&&["swing","linear"].includes(i.args[1])&&(r.easing=i.args[1])}if(n){var a=n.args[0];if(!a||"string"!=typeof a)return this.error("The labelText argument for the `<<label>>` tag is required.");r.label=a.trim(),n.args[1]&&"string"==typeof n.args[1]&&(r.text=n.args[1]),n.args[2]&&"string"==typeof n.args[2]&&(r.align=n.args[2])}f.add(t,r,this.args[1])}}),Macro.add("showmeter",{handler:function(){if(this.args.length<1)return this.error("This macro requires at least one argument: the meter's name.");var t=this.args[0];if("string"!=typeof t)return this.error("Invalid meter name.");t=t.trim();var e=f.get(t);if(!e||!f.is(e))return this.error('The meter "'+t+'" does not exist.');"number"==typeof this.args[1]&&e.val(this.args[1]),e.place(this.output,{classes:"macro-"+this.name,attr:{id:"meter-"+Util.slugify(t)}})}}),Macro.add("updatemeter",{handler:function(){if(this.args.length<2)return this.error("This macro requires two arguments: the meter's name and a value.");var t=this.args[0];if("string"!=typeof t)return this.error("Invalid meter name.");t=t.trim();var e=f.get(t);if(!e||!f.is(e))return this.error('The meter "'+t+'" does not exist.');e.val(this.args[1])}})}();\n// end meters.min.js\n\n// mouseover.min.js, for SugarCube 2, by Chapel\n;Macro.add("mouseover",{tags:["onhover","onmouseover","onmousein","onmouseenter","onmouseout"],skipArgs:!0,handler:function(){if(this.payload.length<2)return this.error("No event tag used.");var o={mouseover:[],mousein:[],mouseout:[]},e=$(document.createElement("span")).addClass("macro-"+this.name).wiki(this.payload[0].contents).appendTo(this.output);this.payload.forEach(function(e){switch(e.name){case"onhover":case"onmouseover":o.mouseover.push(e.contents);break;case"onmousein":case"onmouseenter":o.mousein.push(e.contents);break;case"onmouseout":o.mouseout.push(e.contents);break;default:return}}),o.mouseover.length&&e.on("mouseover",this.createShadowWrapper(function(e){$.wiki(o.mouseover.join(" "))})),o.mousein.length&&e.on("mouseenter",this.createShadowWrapper(function(e){$.wiki(o.mousein.join(" "))})),o.mouseout.length&&e.on("mouseout",this.createShadowWrapper(function(e){$.wiki(o.mouseout.join(" "))}))}});\n// end mouseover.min.js\n\n// notify.min.js, for SugarCube 2, by Chapel\n;!function(){var n=/\sd+m?s$/;function i(s,e,t){"string"==typeof s&&("number"!=typeof e&&(e=!1),$(document).trigger({type:":notify",message:s,delay:e,class:t||""}))}$(document.body).append("<div id='notify'></div>"),$(document).on(":notify",function(s){s.message&&"string"==typeof s.message&&(s.message.trim(),s.class?"string"==typeof s.class?s.class="open macro-notify "+s.class:Array.isArray(s.class)?s.class="open macro-notify "+s.class.join(" "):s.class="open macro-notify":s.class="open macro-notify",s.delay?("number"!=typeof s.delay&&(s.delay=Number(s.delay)),Number.isNaN(s.delay)&&(s.delay=2e3)):s.delay=2e3,$("#notify").empty().wiki(s.message).addClass(s.class),setTimeout(function(){$("#notify").removeClass()},s.delay))}),Macro.add("notify",{tags:null,handler:function(){var s=this.payload[0].contents,e=!1,t=!1;if(0<this.args.length){var a=n.test(this.args[0]);t="number"==typeof this.args[0]||a?(e=a?Util.fromCssTime(a):this.args[0],1<this.args.length&&this.args.slice(1).flatten()):this.args.flatten().join(" ")}i(s,e,t)}}),setup.notify=i}();\n// end notify.min.js\n\n// operations.min.js, for SugarCube 2, by Chapel\n;!function(){"use strict";var r=r||{},e=!0,t=!0,i=[0,100];function o(r,e){var t,i=[],o=0,n=1;if("string"==typeof r)i=r.split("d");else if("number"==typeof r&&e)i=[r,e];else{if(!(Array.isArray(r)&&2<=r.length))throw new TypeError("dice(): could not process arguments...");r.length=2,i=r}if(i[0]=Number(i[0]),"string"==typeof i[1]&&"F"===i[1].trim().toUpperCase()?(i[1]=3,n=-1):i[1]=Number(i[1]),i.some(function(r){return Number.isNaN(r)}))throw new TypeError("dice(): could not process arguments...");for(t=0;t<i[0];t++){o+=Math.floor(State.random()*i[1])+n}return o}function n(r,e){if("string"!=typeof r)return o(r,e);var t=function(r){var e;return[(e=(r=r.trim().replace(/\ss/g,"")).match(/(\sd+[d][\sdf]d*)(.*)/i))[1],Number(e[2])]}(r);return o(t[0])+t[1]}r.dice={roll:n},e&&(window.dice=window.dice||n),Number.prototype.dice||Object.defineProperty(Number.prototype,"dice",{configurable:!0,writable:!0,value:function(r){if(0===this)return 0;if(this<0)throw new TypeError("Number.prototype.dice: cannot roll a negative number of dice!");if("string"!=typeof r&&"F"!==r.trim().toUpperCase()&&(null==r||"number"!=typeof r||r<=0||!Number.isInteger(r)))throw new TypeError("Number.prototype.dice: error in argument");if(!Number.isInteger(this))throw new TypeError("Number.prototype.dice: cannot roll partial dice!");return n(this,r)}}),Number.prototype.fairmath||Object.defineProperty(Number.prototype,"fairmath",{configurable:!0,writable:!0,value:function(r){var e=i;if(this<e[0]||this>e[1])throw new TypeError("Number.prototype.fairmath called on a number that is out of the defined range (the number was "+this+").");if(null==r||"number"!=typeof r||100<r||r<-100||arguments.length<1)throw new TypeError("Number.prototype.fairmath given incorrect argument or an argument that is out of the valid 0-100 range.");if(0===r)return Math.clamp(Math.trunc(this),e[0],e[1]);if(r<0)return r*=-1,Math.clamp(Math.trunc(this-(this-e[0])*(r/e[1])),e[0],e[1]);if(0<r)return Math.clamp(Math.trunc(this+(e[1]-this)*(r/e[1])),e[0],e[1]);throw new Error("Number.prototype.fairmath encountered an unspecified error.")}}),Math.fairmath||Object.defineProperty(Math,"fairmath",{configurable:!0,writable:!0,value:function(r,e){return r.fairmath(e)}}),t&&(Math.fm||Object.defineProperty(Math,"fm",{configurable:!0,writable:!0,value:function(r,e){return r.fairmath(e)}}),Number.prototype.fm||Object.defineProperty(Number.prototype,"fm",{configurable:!0,writable:!0,value:function(r){return this.fairmath(r)}}),Number.prototype.d||Object.defineProperty(Number.prototype,"d",{configurable:!0,writable:!0,value:function(r){return this.dice(r)}}))}();\n// end operations.min.js\n\n// playtime.min.js, for SugarCube 2, by Chapel\n;!function(){"use strict";var e={tryGlobal:!0,storyVar:"playtime",pauseTag:"pausetimer"};function r(){return Date.now()-State.variables[e.storyVar]}function n(t){if(t&&!(t<0)&&"number"==typeof t){var e=[];return e.push(Math.floor(t/1e3)%60),e.push(Math.floor(t/6e4)%60),e.push(Math.floor(t/36e5)),e}}State.variables[e.storyVar]=Date.now(),predisplay["start-playtime"]=function(t){delete predisplay[t],State.variables[e.storyVar]||(State.variables[e.storyVar]=Date.now())},prehistory["pause-playtime"]=function(t){tags().includes(e.pauseTag)&&(State.variables[e.storyVar]+=time())};var s=["h","hr","hrs","hour","hours"],i=["m","min","mins","minute","minutes"],o=["s","sec","secs","second","seconds"];function u(t){return function(t,e){if(t&&Array.isArray(t)&&!(t.length<3)){var a=t[2]<10?"0"+t[2]:""+t[2],r=t[1]<10?"0"+t[1]:""+t[1],n=t[0]<10?"0"+t[0]:""+t[0];return e?"<b>"+a+":"+r+"</b>:"+n:a+":"+r+":"+n}}(n(r()),t)}setup.playTime=function(t){return"string"==typeof t?function(t){var e=r(),a=n(e);return s.includes(t)?a[2]:i.includes(t)?a[1]:o.includes(t)?a[0]:e}(t):u(t)},e.tryGlobal&&(window.playTime=window.playTime||setup.playTime),Macro.add("playtime",{handler:function(){var t=this.args.map(function(t){return String(t).trim().toLowerCase()}),e=$(document.createElement("span")),a=u(t.includesAny(["format","f","fmt","b","bold","true"]));e.wiki(a).addClass("macro-"+this.name).appendTo(this.output)}})}();\n// end playtime.min.js\n\n// simple-inventory.min.js, for SugarCube 2, by Chapel\n;!function(){"use strict";var c={tryGlobal:!0,defaultStrings:{empty:"The inventory is empty...",listDrop:"Discard",separator:"\sn"}};function s(i,r,t,n){$(document).trigger({type:"initialized"===n?":inventory-init":":inventory-update",instance:i,receiving:r,moved:t,context:n})}function a(i){if(i=i?(i=[].slice.call(arguments)).flatten():[],!(this instanceof a))return new a(i);this.inv=i,s(this,null,i=i.length?i:null,"initialized")}Object.assign(a,{is:function(i){return i instanceof a},log:function(i){return a.is(i)?"Inventory.log() -> "+i.toArray().join(" - "):"Inventory.log() -> object is not an inventory..."},removeDuplicates:function(i){if(a.is(i)){var r,t=i.toArray();return r=[],t.forEach(function(i){r.includes(i)||r.push(i)}),r}}}),Object.assign(a.prototype,{transfer:function(i){if(arguments.length<2)return this;if(!a.is(i))return this;for(var r=[].slice.call(arguments),t=[],n=0,e=(r=r.slice(1).flatten()).length;n<e;n++)this.inv.includes(r[n])&&(this.inv.delete(r[n]),t.push(r[n]));return t.length&&(i.inv=i.inv.concat(t),s(this,i,t,"transfer")),this},has:function(){var i=[].slice.call(arguments).flatten();return!(!i||!i.length)&&this.inv.includesAny(i)},hasAll:function(){var i=[].slice.call(arguments).flatten();return!(!i||!i.length)&&this.inv.includesAll(i)},pickUp:function(i){var r,t=[].slice.call(arguments).flatten(),n=this;return t&&t.length&&("unique"!==i&&"unique"!==t[0]||(t=t.splice(1),r=[],t.forEach(function(i){n.inv.includes(i)||r.includes(i)||r.push(i)}),t=r),this.inv=this.inv.concat(t),s(this,null,t,"pickup")),this},drop:function(){var r,i=[].slice.call(arguments).flatten(),t=this;if(i&&i.length){var n=[];i.forEach(function(i){t.has(i)&&(n.push(i),r=t.inv.indexOf(i),t.inv.deleteAt(r))}),s(this,null,n,"drop")}return this},sort:function(){return this.inv=this.inv.sort(),s(this,null,null,"sort"),this},show:function(i){return i&&"string"==typeof i||(i=c.defaultStrings.separator),this.inv.length?this.inv.join(i):c.defaultStrings.empty},empty:function(){var i=clone(this.inv);return this.inv=[],s(this,null,i,"drop"),this},toArray:function(){return this.inv},count:function(r){if(r&&"string"==typeof r){var t=0;return this.toArray().forEach(function(i){i===r&&t++}),t}return this.toArray().length},isEmpty:function(){return 0===this.toArray().length},linkedList:function(o,l){o&&a.is(o)||(o=!1);var i=this.toArray(),h=this,u=$(document.createElement("span"));return i&&i.length?i.forEach(function(i,r,t){var n=$(document.createElement("span")),e=$(document.createElement("a")),s=l||c.defaultStrings.drop,a=function(i,r){var t=Math.random().toString(36).substring(7);return arguments.length<2&&(i=Math.random().toString(36).substring(7),r=random(99)),"simple-inv-"+r+"-"+Date.now()+"-"+i.replace(/[^A-Za-z0-9]/g,"")+"-"+t}(i,r);e.wiki(s).addClass("simple-inv drop-link"),e.ariaClick(function(){o?h.transfer(o,i):h.drop(i),$("#"+a).empty()}),n.attr("id",a).addClass("simple-inv link-listing").wiki(i+" ").append(e),r<t.length-1&&n.wiki("<br />"),u.append(n)}):u.wiki(c.defaultStrings.empty),u},constructor:a,toJSON:function(){return JSON.reviveWrapper("new setup.Inventory("+JSON.stringify(this.inv)+")")},clone:function(){return new a(this.inv)}}),setup.Inventory=a,setup.simpleInv={inventory:a},c.tryGlobal&&(window.Inventory=window.Inventory||a),Macro.add("newinventory",{handler:function(){if(this.args.length<1)return this.error("incorrect number of arguments");var i=this.args[0].trim();if("$"!==i[0]&&"_"!==i[0])return this.error('variable name "'+this.args[0]+'" is missing its sigil ($ or _)');Wikifier.setValue(i,new a(this.args.slice(1).flatten()))}}),Macro.add("pickup",{handler:function(){if(this.args.length<2)return this.error("incorrect number of arguments");var i=this.args[0].trim();if("$"!==i[0]&&"_"!==i[0])return this.error('variable name "'+this.args[0]+'" is missing its sigil ($ or _)');var r=Wikifier.getValue(i);if(!a.is(r))return this.error("variable "+i+" is not an inventory!");r.pickUp(this.args.slice(1).flatten())}}),Macro.add("drop",{handler:function(){if(this.args.length<2)return this.error("incorrect number of arguments");var i=this.args[0].trim();if("$"!==i[0]&&"_"!==i[0])return this.error('variable name "'+this.args[0]+'" is missing its sigil ($ or _)');var r=Wikifier.getValue(i);if(!a.is(r))return this.error("variable "+i+" is not an inventory!");r.drop(this.args.slice(1).flatten())}}),Macro.add("transfer",{handler:function(){if(this.args.length<3)return this.error("incorrect number of arguments");var i=this.args[0].trim();if("$"!==i[0]&&"_"!==i[0])return this.error('variable name "'+this.args[0]+'" is missing its sigil ($ or _)');var r=Wikifier.getValue(i);if(!a.is(r))return this.error("variable "+i+" is not an inventory!");var t=this.args[1].trim();if("$"!==t[0]&&"_"!==t[0])return this.error('variable name "'+this.args[1]+'" is missing its sigil ($ or _)');var n=Wikifier.getValue(t);if(!a.is(n))return this.error("variable "+t+" is not an inventory!");r.transfer(n,this.args.slice(2).flatten())}}),Macro.add("dropall",{handler:function(){if(1!==this.args.length)return this.error("incorrect number of arguments");var i=this.args[0].trim();if("$"!==i[0]&&"_"!==i[0])return this.error('variable name "'+this.args[0]+'" is missing its sigil ($ or _)');var r=Wikifier.getValue(i);if(!a.is(r))return this.error("variable "+i+" is not an inventory!");r.empty()}}),Macro.add("clear","dropall",!1),Macro.add("sort",{handler:function(){if(1!==this.args.length)return this.error("incorrect number of arguments");var i=this.args[0].trim();if("$"!==i[0]&&"_"!==i[0])return this.error('variable name "'+this.args[0]+'" is missing its sigil ($ or _)');var r=Wikifier.getValue(i);if(!a.is(r))return this.error("variable "+i+" is not an inventory!");r.sort()}}),Macro.add("inventory",{handler:function(){if(this.args.length<1||2<this.args.length)return this.error("incorrect number of arguments");var i=this.args[0].trim();if("$"!==i[0]&&"_"!==i[0])return this.error('variable name "'+this.args[0]+'" is missing its sigil ($ or _)');var r=Wikifier.getValue(i);if(!a.is(r))return this.error("variable "+i+" is not an inventory!");var t=$(document.createElement("span")),n=!!this.args[1]&&this.args[1];t.wiki(r.show(n)).addClass("macro-"+this.name).appendTo(this.output)}}),Macro.add("linkedinventory",{handler:function(){if(this.args.length<2||3<this.args.length)return this.error("incorrect number of arguments");var i=!1,r="",t=this.args[1].trim(),n="string"==typeof this.args[0]&&this.args[0];if(!n)return this.error("first argument should be the link text");if("$"!==t[0]&&"_"!==t[0])return this.error('variable name "'+this.args[1]+'" is missing its sigil ($ or _)');var e=Util.slugify(t);e=this.name+"-"+e;var s=Wikifier.getValue(t);if(!a.is(s))return this.error("variable "+t+" is not an inventory!");if(2<this.args.length){if("$"!==(r=this.args[2].trim())[0]&&"_"!==r[0])return this.error('variable name "'+this.args[2]+'" is missing its sigil ($ or _)');if(i=Wikifier.getValue(r),!a.is(i))return this.error("variable "+r+" is not an inventory!")}s.linkedList(i,n).attr({id:e,"data-rec":r,"data-self":t,"data-action":n}).addClass("macro-"+this.name).appendTo(this.output)}})}();\n// end simple-inventory.min.js\n\n// swap-macro-set.min.js, for SugarCube 2, by Chapel\n;!function(){"use strict";var o={tryGlobal:!0,resetButton:!0,normal:"violet",selected:"red",cls:"swappable"};setup.swap=setup.swap||{};var l=null;function i(t){function a(){return t}setup.swap.current=a,o.tryGlobal&&(window.swapCurrent=a)}function r(t,a){var e=$(document.createElement("span"));return $(document.createElement("a")).wiki(t).css("color",o.normal).attr({"data-swap-flag":"false","data-orig-content":t,"data-wiki-code":a||""}).addClass(o.cls).appendTo(e).ariaClick(function(t){t.preventDefault();var a=$(this);if("true"===a.attr("data-swap-flag"))a.attr("data-swap-flag","false").css("color",o.normal),l=null;else if(l){var e=l.text(),s=a.text(),r=l.attr("data-wiki-code"),n=a.attr("data-wiki-code");l.attr("data-swap-flag","false").css("color",o.normal).empty().wiki(s),a.attr("data-swap-flag","false").css("color",o.normal).empty().wiki(e),r&&"string"==typeof r&&r.trim()&&(i(s),$.wiki(r)),n&&"string"==typeof n&&n.trim()&&(i(e),$.wiki(n)),setup.swap.current&&"function"==typeof setup.swap.current&&delete setup.swap.current,o.tryGlobal&&window.swapCurrent&&"function"==typeof window.swapCurrent&&delete window.swapCurrent,l=null}else(l=a).attr("data-swap-flag","true").css("color",o.selected)}),e}function a(){l=null,$("a."+o.cls).each(function(){var t=$(this);t.empty().wiki(t.attr("data-orig-content")).attr("data-swap-flag","false").css("color",o.normal)})}Macro.add("swap",{tags:["onswap"],skipArgs:!0,handler:function(){var t=this.payload[0].contents,a=this.payload[1]?this.payload[1].contents:"",e=this.output,s=this.name;r(t,a).addClass("macro-"+s).appendTo(e)}}),Macro.add("resetswap",{handler:function(){var t=this.args&&this.args[0]&&"string"==typeof this.args[0]?this.args[0]:"Reset";$(document.createElement(o.resetButton?"button":"a")).wiki(t).ariaClick({label:"Reset all swappable elements."},function(t){t.preventDefault(),a()}).appendTo(this.output)}}),setup.swap.create=r,setup.swap.reset=a}();\n// end swap-macro-set.min.js\n\n// type-sim.min.js, for SugarCube 2, by Chapel\n;Macro.add("typesim",{tags:null,handler:function(){var t=$(document.createElement("textarea")),e=$(document.createElement("div"));if(1!==this.args.length)return this.error("incorrect number of arguments");if("string"!=typeof this.args[0])return this.error("argument should be a string");var r=this.args[0],a="",n=r.length,i=0,s="typesim-output-"+r.replace(/[^A-Za-z0-9]/g,""),o="macro-"+this.name,d=this.payload[0].contents;t.wiki(a).attr({id:s,readonly:!0}).addClass(o).appendTo(this.output),$(document).on("keydown","#"+s,this.createShadowWrapper(function(t){i<n&&(a+=r.charAt(i),$("#"+s).empty().wiki(a)),i===n&&e.wiki(d).addClass(o).insertAfter("#"+s),i++}))}});\n// end type-sim.min.js\n\n
<<if _partic is "girl" or _partic is "both">>\n<<if $GS lt 9>>$hername slips her clothing off, revealing a swim suit beneath.<</if>>\n<<if $GS gte 9>>Proud of her chiseled physique, $hername's already wearing a bikini.<</if>>\n\n<<if _partic is "both">>The two of you enter the ocean and start swimming.\n<<if $gequip is "nightmare collar">><<NightmareCollar "swimming">><br><</if>>\s\n<</if>>\s\n<<if _partic is "girl">>She heads into the ocean while you wait at the shore.<</if>>\n\n<<if $GS is 1 or $GS is 2>>Her thin arms and legs struggle a little to push her body through the water. She's only able to travel for a short distance before she has to return to the shore.<</if>>\s\n<<if $GS is 3 or $GS is 4>>Her small muscles ripple a little more than usual as they propel her through the water. She travels a few hundred feet before needing to return to the shore.<</if>>\s\n<<if $GS gte 5 and $GS lte 8>>Her toned back and shoulders bulge from the effort of swimming. She swims well over 1000 feet before needing to return to the shore.<</if>>\s\n<<if $GS gte 9 and $GS lte 11>>The muscles in her ripped body dance rhytmically as she swims. She swims around a couple thousand feet before returning to the shore.<</if>>\s\n<<if $GS gte 12 and $GS lte 15>>Her thick, powerful muscles propel her through the ocean currents. She swims for nearly a mile before returning to the shore.<</if>>\s\n<<if $GS gte 16 and $GS lte 19>>Her broad shoulders and large arms propel her forward with each powerful stroke. She manages to swim a full mile before returning to the shore.<</if>>\s\n<<if $GS gte 20 and $GS lte 24>>Her vast lats and immense shoulders jettison $hername through the water. She manages to swim for over a mile in the half hour period. <</if>>\s\n<<if $GS gte 25 and $GS lte 29>>Her powerful body quickly tears through the ocean. She manages to swim for two miles in the half hour period. <</if>>\s\n<<if $GS gte 30>>All of the muscles in her immense body push through the ocean with superhuman speed. In a mere half hour she's able to swim for miles.<</if>>\s\n<</if>>/%if swimmer is girl or swimmer is both%/\s\n<<if _partic is "player" or _partic is "both">>\n<<if _partic is "player">>You head into the ocean while she waits at the shore.<</if>>\n<<if $BS is 1 or $BS is 2>>Your thin arms and legs struggle a little to push your body through the water. You're only able to travel for a short distance before you have to return to the shore.<</if>>\s\n<<if $BS is 3 or $BS is 4>>Your small muscles ripple a little more than usual as they propel you through the water. You travel a few hundred feet before needing to return to the shore.<</if>>\s\n<<if $BS gte 5 and $BS lte 8>>Your toned back and shoulders bulge from the effort of swimming. You swim well over 1000 feet before needing to return to the shore.<</if>>\s\n<<if $BS gte 9 and $BS lte 11>>The muscles in your ripped body dance rhytmically as you swims. You swim around a couple thousand feet before returning to the shore.<</if>>\s\n<<if $BS gte 12 and $BS lte 15>>Your thick, powerful muscles propel your body through the ocean currents. You swim for nearly a mile before returning to the shore.<</if>>\s\n<<if $BS gte 16 and $BS lte 19>>Your broad shoulders and large arms propel you forward with each powerful stroke. You manage to swim a full mile before returning to the shore.<</if>>\s\n<<if $BS gte 20 and $BS lte 24>>Your vast lats and immense shoulders jettison you through the water. You manage to swim for over a mile in the half hour period. <</if>>\s\n<<if $BS gte 25 and $BS lte 29>>Your powerful body quickly tears through the ocean. You manage to swim for two miles in the half hour period. <</if>>\s\n<<if $BS gte 30>>All of the muscles in your immense body push through the ocean with superhuman speed. In a mere half hour you're able to swim for miles.<</if>>\s\n<</if>>/%if swimmer is girl or swimmer is both%/\n\n<<if _partic is "girl">>She returns to the shore, water dripping off of her, and starts drying herself.<</if>>\s\n<<if _partic is "player">>You return to the shore, water dripping off of you, and start drying yourself.<</if>>\s\n<<if _partic is "both">>The two of you return to the shore, water dripping off, where you start to dry yourselves.<</if>>\n\n<<if _partic is "girl">>\s\nWhile she swam, you rested. <<if $P.stam lt $P.maxstam>><<set $P.stam +=1>><<Staminize>>Recovering some stamina.<</if>><<if $P.stam gte $P.maxstam>>But you were already at maximum stamina.<</if>>\s\n<</if>>/%if partic girl%/\n<<if _partic is "player">>\s\nWhile you swam, she rested. <<if $G.stam lt $G.maxstam>><<set $G.stam +=1>><<Staminize>>Recovering some stamina.<</if>><<if $G.stam gte $G.maxstam>>But she was already at maximum stamina.<</if>>\s\n<</if>>/%if partic player%/\n<<if $partic is "girl">><<set $G.act to $swimming>><</if>><<if $partic is "player">><<set $P.act to $swimming>><</if>>\n<<Experience $partic>>
Your inventory currently contains: $inventory\n\n<<if $supplements gt 0>>\s\n\n$supplements X supplements<<endif>>\n<<if $batteries gt 0>>\s\n\n<<print $batteries>> X Mega Batteries<<endif>>\s\n\s\n<<if $inventory.includes("Mighty Muscles Potion")>>\nMighty Muscles Potion x <<print $inventory.count("Mighty Muscles Potion")>>\n\n<<if $P.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on you.<<elseif $BS gte $P.potential.str>>You're already at your natural limit for muscularity and won't benefit from the potion.<<else>><<link "Drink Potion">><<set $pot = "muscle"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<elseif $GS gte $G.potential.str>>$hername is already at her natural limit for muscularity and won't benefit from the potion.<<else>><<link "Give Potion to $hername">><<set $pot = "muscle"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<endif>>\s\n\s\n<<if $inventory.includes("Meekly Muscles Potion")>>\nMeekly Muscles Potion x <<print $inventory.count("Meekly Muscles Potion")>>\n\n<<if $P.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on you.<<elseif $BS lte 1>>You're already at your natural minimum for muscularity and this potion won't effect you.<<else>><<link "Drink Potion">><<set $pot = "weak"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<elseif $GS lte 1>>$hername is already at her natural minimum for muscularity and this potion won't effect her.<<else>><<link "Give Potion to $hername">><<set $pot = "weak"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<endif>>\s\n\s\n<<if $inventory.includes("Feisty Flexibility Potion")>>\nFeisty Flexibility Potion x <<print $inventory.count("Feisty Flexibility Potion")>>\n\n<<if $P.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on you.<<elseif $BF gte $P.potential.flx>>You're already at your natural limit for flexibility and won't benefit from the potion.<<else>><<link "Drink Potion">><<set $pot = "flex"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<elseif $GF gte $G.potential.flx>>$hername is already at her natural limit for flexibility and won't benefit from the potion.<<else>><<link "Give Potion to $hername">><<set $pot = "flex"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<endif>>\s\n\s\n<<if $inventory.includes("Everlasting Endurance Potion")>>\nEverlasting Endurance Potion x <<print $inventory.count("Everlasting Endurance Potion")>>\n<<if $P.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on you.<<elseif $BE gte $P.potential.end>>You're already at your natural limit for endurance and won't benefit from the potion.<<else>><<link "Drink Potion">><<set $pot = "endurance"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<elseif $GE gte $G.potential.end>>$hername is already at her natural limit for endurance and won't benefit from the potion.<<else>><<link "Give Potion to $hername">><<set $pot = "endurance"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<endif>>\s\n\s\n<<if $inventory.includes("Haughty Heights Potion")>>\nHaughty Heights Potion x <<print $inventory.count("Haughty Heights Potion")>>\n\n<<if $P.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on you.<<elseif $BH gte $P.potential.hgt>>You're already at your natural limit for height and won't benefit from the potion.<<else>><<link "Drink Potion">><<set $pot = "height"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<elseif $GH gte $G.potential.hgt>>$hername is already at her natural limit for height and won't benefit from the potion.<<else>><<link "Give Potion to $hername">><<set $pot = "height"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<endif>>\s\n\s\n<<if $inventory.includes("Sullen Shrinking Potion")>>\nSullen Shrinking Potion x <<print $inventory.count("Sullen Shrinking Potion")>>\n\n<<if $P.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on you.<<elseif $BH lte 1>>You're already at your natural minimum for height and this potion won't effect you.<<else>><<link "Drink Potion">><<set $pot = "shrink"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<elseif $GH lte 1>>$hername is already at her natural minimum for height and this potion won't effect her.<<else>><<link "Give Potion to $hername">><<set $pot = "shrink"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<endif>>\s\n\s\n<<if $inventory.includes("Terrifying Transfer Potion")>>\nTerrifying Transfer Potion x <<print $inventory.count("Terrifying Transfer Potion")>>\n\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<elseif $GS gte $G.potential.str and $GE gte $G.potential.end and $GINT gte $G.potential.int and $GF gte $G.potential.flx and $GRT gte $G.potential.rea and $GL gte $G.potential.lck>>$hername is already at her natural limits and won't benefit from the potion.<<else>><<link "Use Potion">><<set $pot to "transfer">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<endif>>\s\n\s\n<<if $inventory.includes("Mega Potion")>>\nMega Potion! x <<print $inventory.count("Mega Potion")>>\n\n<<if $P.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on you.<<elseif $BS gte $P.potential.str and $BE gte $P.potential.end and $BINT gte $P.potential.int and $BF gte $P.potential.flx and $BRT gte $P.potential.rea and $BL gte $P.potential.lck>>You're already at your natural limits and won't benefit from the potion.<<else>><<link "Drink Potion">><<set $pot = "mega"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<elseif $GS gte $G.potential.str and $GE gte $G.potential.end and $GINT gte $G.potential.int and $GF gte $G.potential.flx and $GRT gte $G.potential.rea and $GL gte $G.potential.lck>>$hername is already at her natural limits and won't benefit from the potion.<<else>><<link "Give Potion to $hername">><<set $pot = "mega"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<endif>>\s\n\s\n<<if $inventory.includes("Ultra Potion")>>\nUltra Potion!! x <<print $inventory.count("Ultra Potion")>>\n\n<<if $P.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on you.<<elseif $BS gte $P.potential.str and $BE gte $P.potential.end and $BINT gte $P.potential.int and $BF gte $P.potential.flx and $BRT gte $P.potential.rea and $BL gte $P.potential.lck>>You're already at your natural limits and won't benefit from the potion.<<else>><<link "Drink Potion">><<set $pot = "ultra"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<elseif $GS gte $G.potential.str and $GE gte $G.potential.end and $GINT gte $G.potential.int and $GF gte $G.potential.flx and $GRT gte $G.potential.rea and $GL gte $G.potential.lck>>$hername is already at her natural limits and won't benefit from the potion.<<else>><<link "Give Potion to $hername">><<set $pot = "ultra"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<endif>>\s\n\s\n<<if $inventory.includes("Intense Intellect Potion")>>\nIntense Intellect Potion x <<print $inventory.count("Intense Intellect Potion")>>\n\n<<if $P.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on you.<<elseif $BINT gte $P.potential.int>>You're already at your natural limit for intelligence and won't benefit from the potion.<<else>><<link "Drink Potion">><<set $pot = "intellect"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<elseif $GINT gte $G.potential.int>>$hername is already at her natural limit for intelligence and won't benefit from the potion.<<else>><<link "Give Potion to $hername">><<set $pot = "intellect"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<endif>>\s\n\s\n<<if $inventory.includes("Radical Reaction Potion")>>\nRadical Reaction Potion x <<print $inventory.count("Radical Reaction Potion")>>\n\n<<if $P.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on you.<<elseif $BRT gte $P.potential.rea>>You're already at your natural limit for height and won't benefit from the potion.<<else>><<link "Drink Potion">><<set $pot = "reaction"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<elseif $GRT gte $G.potential.rea>>$hername is already at her natural limit for reaction speed and won't benefit from the potion.<<else>><<link "Give Potion to $hername">><<set $pot = "reaction"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<endif>>\s\n\s\n<<if $inventory.includes("Excellent Evolution Potion")>>\nExcellent Evolution Potion x <<print $inventory.count("Excellent Evolution Potion")>>\n\n<<if $P.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on you.<<else>><<link "Drink Potion">><<set $pot = "evolution"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<else>><<link "Give Potion to $hername">><<set $pot = "evolution"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<</if>>\s\n\s\n<<if $inventory.includes("Legendary Luck Potion")>>\nLegendary Luck Potion x <<print $inventory.count("Legendary Luck Potion")>>\n\n<<if $P.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on you.<<elseif $BL gte $P.potential.lck>>You're already at your natural limit for luck and won't benefit from the potion.<<else>><<link "Drink Potion">><<set $pot = "luck"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n\s\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<elseif $GL gte $G.potential.lck>>$hername is already at her natural limit for luck and won't benefit from the potion.<<else>><<link "Give Potion to $hername">><<set $pot = "luck"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<endif>>\s\n\s\n<<if $inventory.includes("Chaos Potion")>>\nChaos Potion x <<print $inventory.count("Chaos Potion")>>\n\n<<if $P.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on you.<<else>><<link "Drink Potion">><<set $pot = "Chaos"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n\s\n<<if $G.NScurses.includes("Alchemical Nonresponder")>>As an alchemical nonresponder potions have no effect on $hername.<<else>><<link "Give Potion to $hername">><<set $pot = "Chaos"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><</if>>\n<<endif>>\s\n\n<<if $inventory.includes("StamAid")>>\nStamAid x <<print $inventory.count("StamAid")>>\n\n<<link "Drink StamAid">><<set $pot = "StamAid"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>>\n\s\n<<link "Give StamAid to $hername">><<set $pot = "StamAid"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><<endif>>\n\s\n<<if $inventory.includes("Full Restore")>>\nFull Restore x <<print $inventory.count("Full Restore")>>\n\n<<link "Drink Full Restore">><<set $pot = "Full Restore"; $target = "player">><<dialog>><<display "UsePot">><</dialog>><</link>>\n\s\n<<link "Give Full Restore to $hername">><<set $pot = "Full Restore"; $target = "girlfriend">><<dialog>><<display "UsePot">><</dialog>><</link>><<endif>>\n\n<<CrystalCount>>\n\n\nPlayer Equipment: $pequipment\n$hername Equipment: $gequipment\nBlueprints: $blueprints\nApartment Upgrades: $apartmentupgrades\n\n<<button "Close Window">><<set Dialog.close()>><</button>>
What do you want to examine?\n\n\n<<link "Myself">><<dialog>><<display "You">><</dialog>><</link>>\n<<link $hername>><<dialog>><<display "Girlfriend">><</dialog>><</link>>\n/%<<link "The Home Gym">><<set $examine to "homegym">><<dialog>><<display "examine">><</dialog>><</link>>%/\n<<link "My Apartment">><<set $examine to "apartment">><<dialog>><<display "examine">><</dialog>><</link>>\n\n\n<<button "Close">><<set Dialog.close()>><</button>>
After tapping the screen, a pop-up appears describing your choice. It reads:\n\n<<if $buy is "analyzer">>\s\n'The CubiCo's patented biometric analyzer detects your potential, and determines precisely how much stimulation you require to improve an attribute. The analyzer will also report how much stimulation you've received from deliberate exercise or practice, and tell you how much more you need to do.'\n\nThe receptionist says, "That thing used to be pretty overpriced, but it's come down to a reasonable point if you're a data nerd. Honestly though, unless you're someone with an immense amount of potential, it's just going to be more disappointing than useful."<<endif>>\s\n\s\n<<if $buy is "height">>\s\n'The limb-lengthening surgery will increase one's stature by tapping into the height they would have received had their epigenetics been expressed differently. It cannot make one taller than their absolute potential.'\n\nSelect Recipient:\n\n<<if $BH gte $P.potential.hgt>>$pname is already at his potential for height and cannot buy this.<<else>><label><<radiobutton "$target" "player">>Me</label><</if>>\n<<if $GH gte $P.potential.hgt>>$hername is already at her potential for height and cannot buy this<<else>><label><<radiobutton "$target" "girlfriend">>$hername</label><</if>>\n\n<<endif>>\s\n\s\n/%<<if $buy is "evolution">>\s\n<<set $price to (($evolutionsbought + 1) * 500)>>\n'The gene therapy will instantly evolve your genetic code to more quickly adapt to physical stimulus put on your body. Develop muscle up to 2x faster than you currently do!\n\nNote: This procedure only works for women.'\n\n<<if $evolutionsbought is 0>>The receptionist says, "There's a caveat with that. First, very few people even qualify to undergo the surgery, and second, the machine can only evolve people so much. Most I've ever seen it work is three times."<<endif>>\s\n\s\n<<if $evolutionsbought is 1>>The receptionist says, "You may have noticed that the price has gone up. That's because the procedure technically requires far more computing power to find additional optimizations." She sighs and shakes her head a little, "At least, that's what Chase says. It's impossible to know what's reality and what's fiction with him."<<endif>>\s\n\s\n<<if $evolutionsbought is 2>>The receptionist gulps, "Back for another evolution?" she eyes $hername, "I can't even imagine how easily you'll be able to build muscle after this."\n\nShe clears her throat and continues, "Please be aware that according to the readout I have here, this will be the last gene therapy our algorithms can find."<<endif>><<endif>>\s%/\n\s\n<<if $buy is "solarg" or $buy is "solarp">>The receptionist says, "An experimental surgery of Chance's - it should allow the recipient to absorb sunlight while they are doing things outside, regaining some of their stamina."<</if>>\s\n<<if $buy is "lunarg" or $buy is "lunarp">>The receptionist says, "An experimental surgery of Chance's - it should allow the recipient to absorb moonlight while they are doing things outside, regaining some of their stamina."<</if>>\s\n<<if $buy is "playermusclepotential" or $buy is "playerendurancepotential" or $buy is "playerintelligencepotential" or $buy is "playerflexibilitypotential" or $buy is "playerluckpotential" or $buy is "playerreactionpotential" or $buy is "playerheightpotential" or $buy is "girlmusclepotential" or $buy is "girlendurancepotential" or $buy is "girlintelligencepotential" or $buy is "girlflexibilitypotential" or $buy is "girlluckpotential" or $buy is "girlreactionpotential" or $buy is "girlheightpotential">>The receptionist says, "Looking to increase your muscular potential? Keep in mind this won't actually make improve you on its own - you'll still have to do that yourself with exercise or training or other means."<</if>>\s\n<<if $buy is "g_observe" or $buy is "p_observe">>The receptionist says, "One of our less popular procedures, but still quite useful - guaranteed to boost your powers of observation, which will in turn make it easier for you to find things."<</if>>\s\n<<if $buy is "g_magsense" or $buy is "p_magsense">>The receptionist says, "To some it might seem strange that an establishment so thoroughly rooted in science would offer a service related to magic. But nevertheless, Dr. Chance has isolated the genetic components that make some people more sensitive to magic, and for a price, you can enjoy those benefits too.<</if>>\s\n<<if $buy is "g_alcsense" or $buy is "p_alcsense">>The receptionist says, "By switching a few of your genes, we can make it so potions have a noticeably greater effect on you."<</if>>\s\n<<if $buy is "gifted_g" or $buy is "gifted_p">>The receptionist says, "This genetic therapy will enhance all aspects of your body and mind to develop faster from being challenged - we simply call it 'Gifted'. Please note that the more 'Gifted' one is, the more expensive it is for us to further optimize you."<</if>>\s\n<<if $buy is "easygainer_g" or $buy is "easygainer_p">>The receptionist says, "This genetic therapy will enhance your muscles, making them develop faster from being exposed to any challenging stimulus. Please note that this does not increase your muscular potential, and that the more of an 'Easy Gainer' one is, the more expensive it is for us to further optimize you."\n<</if>>\s\n<<if $buy is "fastlearner_g" or $buy is "fastlearner_p">>The receptionist says, "This genetic therapy will enhance your brain, making it develop faster from being exposed to any challenging stimulus. Please note that this does not increase your intelligence potential, and the more of a 'Fast Learner' one is, the more expensive it is for us to further optimize you."\n<</if>>\s\n<<if $buy is "adaptivemetabolism_g" or $buy is "adaptivemetabolism_p">>The receptionist says, "This genetic therapy will enhance your metabolism, making it develop to generate more energy faster from challenging stimulus. Please note that this does not increase your endurance potential, and the more 'adapted' one's metabolism is, the more expensive it is for us to further optimize you."\n<</if>>\s\n<<if $buy is "adaptivereactions_g" or $buy is "adaptivereactions_p">>The receptionist says, "This genetic therapy will enhance your reactions, making them develop faster from challenging stimulus. Please note that this does not increase your reaction speed potential, and the more 'adapted' one's reactions are, the more expensive it is for us to further optimize you."\n<</if>>\s\n<<if $buy is "adaptivetendons_g" or $buy is "adaptivetendons_p">>The receptionist says, "This genetic therapy will enhance your tendons, making them become more flexible faster from being stretched out adequately. Please note that this does not increase your flexibility potential, and the more 'adapted' one's tendons are, the more expensive it is for us to further optimize you."\n<</if>>\n\nIt will cost $<<print $price>>\n\nWill you buy this?\n\n<<if $price gt $cash>>You don't have enough cash for this right now.\n\n<<button "Close">><<set Dialog.close()>><</button>>\s\n<<else>>\n<<button "Yes">><<dialog>><<display "Chance Buy 2">><</dialog>><</button>> <<button "No">><<set Dialog.close()>><</button>>\n<</if>>/%if price gt cash%/\s
You place your order by pressing down on the tablet, and you're prompted to provide payment. You swipe a card and instantly transfer the funds. \n\nA few moments pass, and suddenly the double-doors to the receptionist's right open.\n\n"You can go ahead inside," she says with a smile.\n\nYou walk through and a moment later, you're in Doctor Chance's office.\n\n<<if $buy is "gifted_g" or $buy is "gifted_p" or $buy is "easygainer_g" or $buy is "easygainer_p" or $buy is "fastlearner_g" or $buy is "fastlearner_p" or $buy is "adaptivemetabolism_g" or $buy is "adaptivemetabolism_p" or $buy is "adaptivereactions_g" or $buy is "adaptivereactions_p" or $buy is "adaptivetendons_g" or $buy is "adaptiveretendons_p">>\s\n<<if $buy is "gifted_g">><<set $G.Sperks.Gifted += 1>><</if>>\s\n<<if $buy is "gifted_p">><<set $P.Sperks.Gifted += 1>><</if>>\s\n<<if $buy is "easygainer_g">><<set $G.Sperks.EasyGainer += 1>><</if>>\s\n<<if $buy is "easygainer_p">><<set $P.Sperks.EasyGainer += 1>><</if>>\s\n<<if $buy is "fastlearner_g">><<set $G.Sperks.FastLearner += 1>><</if>>\s\n<<if $buy is "fastlearner_p">><<set $P.Sperks.FastLearner += 1>><</if>>\s\n<<if $buy is "adaptivemetabolism_g">><<set $G.Sperks.AdaptiveMetabolism += 1>><</if>>\s\n<<if $buy is "adaptivemetabolism_p">><<set $P.Sperks.AdaptiveMetabolism += 1>><</if>>\s\n<<if $buy is "adaptivereactions_g">><<set $G.Sperks.AdaptiveReactions += 1>><</if>>\s\n<<if $buy is "adaptivereactions_p">><<set $P.Sperks.AdaptiveReactions += 1>><</if>>\s\n<<if $buy is "adaptivetendons_g">><<set $G.Sperks.AdaptiveTendons += 1>><</if>>\s\n<<if $buy is "adaptivetendons_p">><<set $P.Sperks.AdaptiveTendons += 1>><</if>>\nHe warmly greets the two of you. "Ready to further improve your genome?" he asks, pointing to an upright seat reminiscent of a dentist's chair surrounded by \n\n<<if $buy is "gifted_g" or $buy is "easygainer_g" or $buy is "fastlearner_g" or $buy is "adaptivemetabolism_g" or $buy is "adaptivereactions_g" or $buy is "adaptivetendons_g">><<set _buyer to _g>>\s\n$hername walks<</if>>\s\n<<if $buy is "gifted_p" or $buy is "easygainer_p" or $buy is "fastlearner_p" or $buy is "adaptivemetabolism_p" or $buy is "adaptivereactions_p" or $buy is "adaptivetendons_p">><<set _buyer to _p_>>\s\nYou walk<</if>>\s\n over to the chair and sit<<if _buyer is _g>>s<</if>> down in it.\n\nDr. Chance says, "Just applying a very minor full-body local anasthesia to prevent any discomfort and ensure you're calm."\n\nA moment later the machinery around the chair whirs to life, and suddenly hundreds of tiny lasers fire all over <<if _buy is _p>>your<<else>>her<</if>> body. <<if _buy is _p>>Instantly, you feel blanketed by a comforting numb, and your mind slows to a crawl.<<else>>A moment later she looks supernaturally calm, sitting still with perfect serenity.<</if>>\n\nThe whirring changes in pitch as dozens of mechanical appendages emerge from the machine, each producing dozens of tiny needles. The appendages slowly lower onto all of the places that were shot with lasers. The needles nearly puncture the skin, but stop just before they do. The needles all start to vibrate. Due to the anasthesia, this otherwise nightmarish procedure doesn't even phase <<if _buyer is _p>>you<<else>>her<</if>>. \n\nA few minutes later the whirring slows, the needles and mechanical appendages retracting back to their original position behind the chair. The straps loosen, and the anasthesia instantly wears off - without even leaving any sluggishness behind.\n\nDr. Chance beams proudly, "Another human enhanced. If only I had the resources to do this for free for everyone... Ah well, at least you were able and willing to invest in your well-being. Hope you enjoy!"\n\nWith the therapy complete you walk out of the office.\n<</if>>/%buy is scaling perk%/\s\n\s\n<<if $buy is "analyzer">>\s\n<<set $analyzerowned to true; $analyzeworkout to true>>\n"Welcome," He greets you, smiling. "I see you're interested in one of our analyzers? It's a medical marvel indeed. Truthfully, it's woefully underpriced; I could easily sell it for 10 or even 100 times its current cost. That said, my desire to further humanity's evolution supercedes my greed."\n\nA few awkward moments of silence pass.\n\nHe retrieves a pair of devices that could be best described as 'high-tech suction cups'. "Application and use is as simple as could be - all you have to do is calibrate the devices using our smart-phone app, and keep the device planted on your person when you want it to function. And make sure it's on while you're exercising or performing a streneous attribute-training activity so it can measure how much neuromuscular and neuroplastic 'experience' you're gaining."\n\nYou and $hername attach the devices and synch them to your phones. They're small enough that you soon forget they're even there.<<endif>>\s\n\s\n<<if $buy is "height">>"Welcome," He greets you. "I see you're interested in limb lengthening surgery? Well, it's hard to blame you. Almost everyone wants to become taller. You're in luck - I'm one of the only doctors in the world who can do that without literally breaking your legs." He lets out a soft chuckle. \n\n<<if $target is "player">>He leads you to a cube-shaped chamber, and opens the door to it. You head inside, where you're instructed to sit in an elaborate-looking medical chair. After you sit down, it whirs to life and restrains you. The chair emits gas, and suddenly you fall into a deep sleep.\n\nThe next thing you know, you awaken. The chair releases its restraints and you slide out. You look down and find that your perspective is a little off - and your limbs are longer.\n\n<<set $BH +=1>>The door to the chamber opens and you walk out, where <<print $hername>> is waiting for you.\n\n<<if $BH gt $GH>>"More height for you, huh?" she says with a half-smile. "I think I should have that surgery next time, right?"<<endif>><<if $BH is $GH>>"Hmm... we're the same height now." She says, seemingly a little disappointed, "Well, I'll have to find a way to take the lead again." She winks.<<endif>><<if $GH gt $BH>>"You're definitely taller." She nods, "But still not as tall as me!" she grins widely.<<endif>><<endif>>\s\n\s\n<<if $target is "girlfriend">>He leads <<print $hername>> to a cube-shaped chamber. A door opens, she enters, and the door closes behind her.\n\n-\n\nSome time passes, during which you amuse yourself with your cell-phone and various magazines in the office. \n\n-\n\nEventually the door opens and <<print $hername>> emerges. There's no denying it, she's definitely taller. <<set $GH +=1>>A few strides with her now-longer legs, and she closes the distance between you.\n\n<<print $hername>><<if $GH gt $BH>> is taller than you! She looks down with a smile, "Don't worry babe, the truth is, I just love watching you become shorter in comparison!"<<endif>><<if $GH is $BH>> is now the same height as you! A massive grin meets her face, "Yes! I love seeing eye to eye with you! Now to find a way to become even taller!" she giggles.<<endif>><<if $BH gt $GH>> is still shorter than you. "Well, it's an improvement, but we'll have to find more ways to build my height up, right?" she grins.<<endif>><<endif>>\s\n<<endif>>\s\n\s\n<<if $buy is "evolution">>\n<<if $evolutionsbought is 0>>He explains, "The therapy will roughly double the amount of progress exercise will grant towards building muscle and gaining strength. That is to say, if exercise would grant you a great deal of progress towards becoming stronger, you'll be granted a great deal more; on the contrary, if an exercise doesn't challenge your muscles, then the therapy will make no difference.\n\nI can only apply the therapy a few times, but the effects should be permanent."<<endif>>\s\n\s\n<<if $evolutionsbought is 1>>He says, "Ah, that's right - you've already undergone the therapy. I'm presuming it worked and you're back for more?" he smiles. "I should clarify a point: this second therapy won't exactly double the effects of the previous one. Instead, view it as a multiplicative bonus. That's to say, two applications of the therapy, with no other bonuses, will grant you roughly 3 times the progress from exercise that no bonuses would."<<endif>>\s\n\s\n<<if $evolutionsbought is 2>>He says, "My my, already here for a third round? It must be addicting, having your body become better adapted at gaining strength. Must make you feel... superhuman? Well, regardless, I'm afraid this is the last upgrade I can personally perform. Perhaps there are other ways to further evolve yourself though?"<<endif>>\s\n\nChance leads <<print $hername>> to a cube-shaped chamber. A door opens, she enters, and the door closes behind her.\n\n-\n\nSome time passes, during which you amuse yourself with your cell-phone and various magazines in the office. \n\n-\n\nEventually the door opens and <<print $hername>> emerges. It's hard to be certain, but she looks slightly differenet - as if she's shining a little bit brighter; as if there's somehow even more latent potential within her.\n\n<<print $hername>> seems eager to test out the surgery by pushing her body.\s\n<<set $Gevolutions +=1; $evolutionsbought +=1>><<endif>>\s\n\s\n<<if $buy is "solarg" or $buy is "solarp" or $buy is "lunarg" or $buy is "lunarp" or $buy is "g_observe" or $buy is "p_observe" or $buy is "g_magsense" or $buy is "p_magsense" or $buy is "g_alcsense" or $buy is "p_alcsense">>\s\n<<if $buy is "solarg">><<set $G.perks.push("Solarsynthesis")>><</if>><<if $buy is "lunarg">><<set $G.perks.push("Lunarsynthesis")>><</if>><<if $buy is "solarp">><<set $P.perks.push("Solarsynthesis")>><</if>><<if $buy is "lunarp">><<set $P.perks.push("Lunarsynthesis")>><</if>><<if $buy is "g_observe">><<set $G.NSperks.push("Observant")>><</if>><<if $buy is "p_observe">><<set $P.NSperks.push("Observant")>><</if>><<if $buy is "g_magsense">><<set $G.NSperks.push("Magical Sensitivity")>><</if>><<if $buy is "p_magsense">><<set $P.NSperks.push("Magical Sensitivity")>><</if>><<if $buy is "g_alcsense">><<set $G.NSperks.push("Alchemical Sensitivity")>><</if>><<if $buy is "p_alcsense">><<set $P.NSperks.push("Alchemical Sensitivity")>><</if>>\s\nDr. Chance's face lights up as he greets you, \s\n<<if $buy is "solarg" or $buy is "solarp" or $buy is "lunarg" or $buy is "lunarp">>\s\n"Ah! I'm very excited that you're trying this - it's a bit experimental, but it's worked on everyone I've had the pleasure of using it on."<</if>>\s\n<<if $buy is "g_observe" or $buy is "p_observe">>\s\n"Ooh, someone wants to become more observant! Excellent. That trait is sadly underappreciated in our society."<</if>>\s\n<<if $buy is "g_magsense" or $buy is "p_magsense">>\s\n"Ah, a seeker of magical power! I'm excited to see what magical sensitivity allows you to become!"<</if>>\s\n<<if $buy is "g_alcsense" or $buy is "p_alcsense">>\s\n"It's uncommon for someone to be interested such an esoteric upgrade, but the potential benefits are immense!<</if>>\n\nChance leads <<if $buy is "solarg" or $buy is "lunarg" or $buy is "g_magsense" or $buy is "g_alcsense">>$hername<</if>><<if $buy is "solarp" or $buy is "lunarp" or $buy is "p_observe" or $buy is "p_magsense" or $buy is "p_alcsense">>you<</if>> inside of a cube shaped chamber with doors that automatically close after entering.\n\n<<if $buy is "solarg" or $buy is "lunarg" or $buy is "g_observe" or $buy is "g_magsense" or $buy is "g_alcsense">>-\n\nSome time passes, during which you amuse yourself with your cell-phone and various magazines in the office. \n\n-\n\nEventually the door opens and <<print $hername>> emerges. She appears the same as before.<</if>>\s\n<<if $buy is "solarp" or $buy is "lunarp" or $buy is "p_observe" or $buy is "p_magsense" or $buy is "p_alcsense">>\s\nThe machine hums to life and energy starts buffeting your body, resulting in a tingling feeling. It's a little unsettling, but there's no pain.\n\nSome time passes before the doors finally open. You walk out, finding $hername sitting there waiting for you.<</if>>\n\nChance grins and says, "Looks like it was a success. \s\n<<if $buy is "solarp" or $buy is "lunarp" or $buy is "solarg" or $buy is "lunarg">>Try doing a physical activity outdoors to test it."<</if>>\s\n<<if $buy is "g_observe" or $buy is "p_observe">>Hopefully your senses already feel sharper. If not, it should kick in within a few minutes."<</if>>\s\n<<if $buy is "g_magsense" or $buy is "p_magsense">>Try exposing yourself to magic sometime today!"<</if>>\s\n<<if $buy is "g_alcsense" or $buy is "p_alcsense">>Try drinking a magic potion today!"<</if>>\s\n<</if>>/%if buy is solarp or lunarp%/\s\n\n<<if $buy is "playermusclepotential" or $buy is "playerendurancepotential" or $buy is "playerintelligencepotential" or $buy is "playerflexibilitypotential" or $buy is "playerluckpotential" or $buy is "playerreactionpotential" or $buy is "playerheightpotential">>\s\n<<if $buy is "playermusclepotential">><<set $P.potential.str += 5>><</if>>\s\n<<if $buy is "playerendurancepotential">><<set $P.potential.end += 5>><</if>>\s\n<<if $buy is "playerintelligencepotential">><<set $P.potential.int += 5>><</if>>\s\n<<if $buy is "playerflexibilitypotential">><<set $P.potential.flx += 5>><</if>>\s\n<<if $buy is "playerreactionpotential">><<set $P.potential.rea += 5>><</if>>\s\n<<if $buy is "playerluckpotential">><<set $P.potential.lck += 5>><</if>>\s\n<<if $buy is "playerheightpotential">><<set $P.potential.hgt += 5>><</if>>\n\nChance grins at you, "Looking to surpass your genetic potential? Can't say I blame you, it's a very alluring concept. Go ahead and step into the chamber."\n\nYou walk into the cube shaped machine behind him, the doors close behind you. You're blanketed with a strange energy, your entire body tingles, but it's not unpleasant. After a few minutes the doors open and you emerge.\n\n"I know you look and feel the same, but you should have higher potential than before," Chance says. \s\n\n/%<<if $P.potential lte 20>>\s\n"If your new potential isn't enough for you, my sensors indicate that you can undergo another round of this surgery. We're always here if you decide to purchase that."\s\n<<else>>\s\n"My sensors indicate that you've reached your maximum limit for muscle building potential. Sorry for any disappointment - good luck in achieving your new final form!"<</if>>%/\n\nWith the surgery complete you walk out of the office.\n<</if>>\s\n\s\s\n<<if $buy is "girlmusclepotential" or $buy is "girlendurancepotential" or $buy is "girlintelligencepotential" or $buy is "girlflexibilitypotential" or $buy is "girlluckpotential" or $buy is "girlreactionpotential" or $buy is "girlheightpotential">>\s\n<<if $buy is "girlmusclepotential">><<set $G.potential.str += 5>><</if>>\s\n<<if $buy is "girlendurancepotential">><<set $G.potential.end += 5>><</if>>\s\n<<if $buy is "girlintelligencepotential">><<set $G.potential.int += 5>><</if>>\s\n<<if $buy is "girlflexibilitypotential">><<set $G.potential.flx += 5>><</if>>\s\n<<if $buy is "girlreactionpotential">><<set $G.potential.rea += 5>><</if>>\s\n<<if $buy is "girlluckpotential">><<set $G.potential.lck += 5>><</if>>\s\n<<if $buy is "girlheightpotential">><<set $G.potential.hgt += 5>><</if>>\n\nChance grins at $hername, "Looking to surpass your genetic potential? Can't say I blame you, it's a very alluring concept. Go ahead and step into the chamber."\n\nShe walks into the cube shaped machine behind him, the doors close behind her. After a few minutes the doors open and she emerges.\n\n"I know you look and feel the same, but you should have higher potential than before," Chance says. \s\n\nWith the surgery complete the two of you walk out of the office.\n<</if>>/%girl potential buy%/\n\n<<set $cash -= $price>><<replace "#cash">>$cash<</replace>>\s\n<<button "Finished" "Chance's">><<set Dialog.close()>><</button>>
<<if _partic is "both" or _partic is "girl" or _partic is "coach" or _partic is "watch">>\s\n<<if _partic is "both">>You and $hername decide to do push ups for exercise.<</if>>\s\n<<if _partic is "girl">>$hername decides to do push ups.<</if>>\s\n<<if _partic is "coach">>You coach $hername through her push up workout.<</if>>\s\n<<if _partic is "watch">>You watch $hername perform her push up workout.<</if>>\n\nShe gets into a push up position. \s\n<<if $GS is 1>>Simply holding herself in place makes her thin arms tremble. She pushes down, but collapses to her knees, unable to hold herself up. With a sigh, she resigns to doing a few push ups on her knees, still challenging her chest. "This is so hard…" she says.<</if>>\s\n<<if $GS is 2>>Her small arms harden, shaking slightly. She pushes down, and manages to complete a full repetition. After four reps she's spent, panting heavily. "I can actually do these now but they're still so hard for me…"<</if>>\s\n<<if $GS is 3>>The small, springy muscles in her arms ripple to life. She pushes herself down and back up smoothly - going on to do so again. "Hey! I'm doing it! I'm doing real push ups!" she proudly announces, managing to do five before struggling to eke out two more.<</if>>\s\n<<if $GS is 4>>Her budding triceps and deltoids thicken. She comfortably pushes herself down and holds the position before pushing herself back up. She manages to complete 11 full reps before tiring out.<</if>>\s\n<<if $GS is 5>>Her hard triceps flare out from the strain. She smoothly performs a dozen full range push ups, slowing down a little after passing 13, and tiring out at 16, "Yes! I did more than 15 in one go!" she announces.<</if>>\s\n<<if $GS is 6>>The muscles in her upper body and core tighten as she easily powers through 18 push ups. Slowing down, she manages another 4 before tiring out. "I can do more than 20 now!" she cheers.<</if>>\s\n<<if $GS is 7>>Her arms, back, chest, and shoulders all spring to life as she starts cranking out push ups. She quickly reaches 20 reps with no sign of slowing down, powering through a few more before slowing down, collapsing into the ground after 31. "Yes! I did 30!" She cheerfully announces, panting heavily<</if>>\s\n<<if $GS is 8>>Firm muscles in her arms and chest harden as she presses herself down and back up. Her hands grip the ground tightly, grunting softly as she completes a full 42 push ups. "That felt really good!" she grins.<</if>>\s\n<<if $GS is 9>>She works through a full set of 50 push ups. The fatigue begins to catch up with her though, and she collapses onto the floor after 57. "Well done!" you say.<</if>>\s\n<<if $GS is 10>>Her body hardens, muscles growing incredibly defined as she easily cranks out 65 push ups. "I feel so strong!" she says with a chuckle, getting up off the floor after 76 reps.<</if>>\s\n<<if $GS is 11>>Muscles bulge and ripple under her skin as she easily does 80 push ups. "Too easy!" she says with a laugh, getting up off the ground after 97.<</if>>\s\n<<if $GS is 12>>A faint sheen of sweat glistens on her skin as she pushes herself to the limit, "Just one more…" she pants, struggling with all her strength to complete another, finally giving out at 124. She holds herself up for several agonizing seconds before collapsing to the ground.<</if>>\s\n<<if $GS is 13>>As she starts doing push ups, her thick horseshoe like triceps swell, muscles in her chest straining against her blue crop top. She manages an incredible 152 push ups before collapsing to the ground, her body spent.<</if>>\s\n<<if $GS is 14>>She powers through the set of push ups, her strong and defined chest muscles bulging and rippling as she easily cranks out 150 push ups. "I'm a beast!" she laughs, getting up off the floor after 182.<</if>>\s\n<<if $GS is 15>>Her strong and firm chest muscles bulge and writhe under her skin as she easily finishes 200 push ups. "No one can beat me!" she chuckles, getting up off the floor after a Herculean effort of 216.<</if>>\s\n<<if $GS is 16>>Her pecs and arms working hard, she pushes herself to the limit. She finishes with a massive effort, her tight chest heaving as finishes her 253rd rep before finally taking a rest.<</if>>\s\n<<if $GS is 17>>She starts doing push ups, managing 284 straight repititions before taking a break. "Ever see a girl do that before?" She laughs, looking towards you.<</if>>\s\n<<if $GS is 18>>She starts doing push ups, her body bulging and rippling with each movement as she cranks out 250 reps. "I'm still going!" she says with a smile, continuing until finally stopping at a total of 355.<</if>>\s\n<<if $GS is 19>>She moves with powerful grace, every muscle in her body working in harmony to push her considerable bulk. She crosses the 350 mark with ease, "Gotta get to 400..." she mutters, grunting during the next couple of reps. "397... 398... 399..." she counts before pushing down again and exclaiming, "400!", taking a couple breaths she says, "Not done yet..." and manages to finish three more reps until finally collapsing.<</if>>\s\n<<if $GS is 20>>She starts doing push ups, her perfectly sculpted body moving with a delicate beauty. She crosses the 450 mark with ease, continuing until she finally stops at an even 500. She smiles, "Let's see someone beat that, baby!"<</if>>\s\n<<if $GS is 21>>She starts doing push ups, her strong and powerful body bulging and rippling with each movement as she cranks out 500 reps. "Still got some left!" she grunts, continuing until finally stopping at a total of 612.<</if>>\s\n<<if $GS is 22>>She powers through an unbelievable number of pushups, her body like a blur as she speeds through them. After 700 she continues, "Still can go on..." she grunts, continuing until finally stopping at a total of 789.<</if>>\s\n<<if $GS is 23>>Her immense horseshoe triceps bulge with each movement as she cranks out push up after push up, "And that's 1000!" she says with a laugh, collapsing to the ground, spent. She looks up at you, "How was that, $pname?" She asks confidently.<</if>>\s\n<<if $GS is 24>>"Push ups with two arms is too easy..." she puts an arm behind her back and starts doing one-armed push ups. Despite the added difficulty of using only one arm, she's still able to do them fairly easily. After finishing 100 reps with her right arm, she does 100 with her left. "I can probably do more than that," she says with a grin.<</if>>\s\n<<if $GS is 25>>She starts doing one-armed push ups, alternating the arm she uses between reps. The massive muscles in her arms become slightly harder and more pumped with each push up. She finishes with a total of 200 reps on each arm. "Finally feeling the burn," she grins, panting a little.<</if>>\s\n<<if $GS is 26>> The network of huge muscles in her upper body ripples with life as she starts doing single-armed push ups, alternating between hands with each repetition. After doing 100 with each arm, she’s covered with a thin layer of sweat as she continues, determined to work even harder than before. Eventually finishing another 200 reps with each arm. "Not bad..." she smiles, "...but I'm not satisfied yet!"<</if>>\s\n<<if $GS is 27>>The massive muscles in her upper body ripple with life as she starts doing one-armed push ups, her powerful muscles bulging and contracting rhythmically with each movement. After finishing 500 reps with each arm, she sits up and smiles, "Finally feeling the burn."<</if>>\s\n<<if $GS is 28>>She starts doing one-armed push ups, alternating hands as she goes. Her immense triceps bulge with power as she performs the difficult move with no apparent difficulty. She manages to complete 750 with each arm before finally stopping for a rest.<</if>>\s\n<<if $GS is 29>>She starts doing one-armed push ups, the enormous muscles in her upper body moving with surprising grace. After finishing 1000 reps with each arm, she gets up and grins, "If I get any stronger than than this I'll have to start doing these differently."<</if>>\s\n<<if $GS is 30>>After putting one hand behind her back, she shifts all of her weight onto the tips of just four fingers, and pushes down before pushing herself back up - the piston-like muscles in her forearms erupt with power as they move her entire body. She manages to finish 600 push ups with each arm this way before stopping.<</if>>\s\n<<if $GS is 31>>She puts her left hand behind her back and shifts all of her weight onto only four fingers of her right hand. She casually works through 900 push ups on each arm this way before taking a break.<</if>>\s\n<<if $GS is 32>>She puts her right arm behind her back before shifting all of her weight onto just three fingers of her left hand. She manages to do 650 push ups with each hand before needing to rest for a minute.<</if>>\s\n<<if $GS is 33>>She shifts all of her weight onto the three central fingers of her right hand before working through 1000 push ups nonstop this way. She changes hands and does another thousand on her left side.<</if>>\s\n<<if $GS is 34>>She puts her right hand behind her back and shifts all of her weight onto her index and middle fingers alone. She somehow does 700 push ups this way before doing another 700 with the index and middle fingers on her other hand.<</if>>\s\n<<if $GS is 35>>She shifts all of her weight onto the just two fingers of her left hand. Like a blur, she powers through over 1000 push ups this way before switching hands and repeating the process.<</if>>\s\n<<if $GS is 36>>She shifts all of her weight onto just her right hand pointer finger. With perfect form, she does 750 push ups this way before doing another set like this with her left hand pointer finger.<</if>>\s\n<<if $GS gte 37>>She puts all of her weight onto her pointer finger and starts doing push ups with incredible speed. She loses count of how many she does - simply going until she can go no longer, switching hands and repeating the process again.<</if>>\n<<if _partic is "both">>\nWhile she does this you work on your own push ups. \s\n<<if $gequip is "nightmare collar">><<NightmareCollar "push ups">><</if>>\s\n<</if>>\s\n<<if _partic is "coach">>You coach $hername through another two sets of push ups, ensuring she maintains proper form.<</if>>\s\n<<if _partic is "watch">>You continue eagerly watch $hername, cheering her on and encouraging her as she works through another two sets of push ups.<<if $P.stam lt $P.maxstam>><<set $P.stam += 1>> You recovered some stamina during the time off.<</if>><</if>>\s\n<<if _partic is "girl">>She goes through another two sets of push ups this way, resting again between them.<</if>>\s\n\s\n<</if>>/%if pusher is girl or both%/\s\n\s\n<<if _partic is "both" or _partic is "player">>\s\n<<if _partic is "player">>You decide to do some push ups.<br><</if>>\s\n<<if $BS is 1>>Simply holding yourself in place makes your thin arms tremble. You pushes down, but have to collapse to your knees before being able to finish the repetition. You resign to doing a few push ups on your knees, still challenging your chest. <</if>>\s\n<<if $BS is 2>>Your small arms harden, shaking slightly. She pushes down, and manages to complete a full repetition. After four reps she's spent, panting heavily.<</if>>\s\n<<if $BS is 3>>The small, springy muscles in your arms ripple to life. You push yourself down and back up smoothly - going on to do so again, managing to do five repetitions before struggling to eke out two more.<</if>>\s\n<<if $BS is 4>>Your budding triceps and deltoids thicken. You comfortably push yourself down and hold the position before pushing yourself back up. You manage to complete 11 full reps before tiring out.<</if>>\s\n<<if $BS is 5>>Your hard triceps flare out from the strain. You smoothly perform a dozen full range push ups, slowing down a little after passing 13, and tiring out at 16.<</if>>\s\n<<if $BS is 6>>The muscles in your upper body and core tighten as you easily powers through 18 push ups. Slowing down, you manage another 4 before tiring out.<</if>>\s\n<<if $BS is 7>>Your arms, back, chest, and shoulders all spring to life as you start cranking out push ups. You quickly reaches 20 reps with no sign of slowing down, powering through a few more before slowing down, collapsing into the ground after 31, panting heavily.<</if>>\s\n<<if $BS is 8>>Firm muscles in your arms and chest harden as you press yourself down and back up. Your hands grip the ground tightly, grunting softly as you complete a full 42 push ups.<</if>>\s\n<<if $BS is 9>>You work through a full set of 50 push ups. The fatigue begins to catch up with you though, and you collapse onto the floor after 57.<</if>>\s\n<<if $BS is 10>>Your body hardens, muscles growing incredibly defined as you easily crank out 65 push ups, going on to finish a total of 76 reps.<</if>>\s\n<<if $BS is 11>>Muscles bulge and ripple under your skin as you easily do 80 push ups, going on to complete 97.<</if>>\s\n<<if $BS is 12>>A faint shimmer of sweat glistens on your skin as you push yourself to the limit, struggling with all Your strength to complete another, finally giving out at 124. You hold yourself up for several agonizing seconds before collapsing to the ground.<</if>>\s\n<<if $BS is 13>>As you start doing push ups, your thick horseshoe like triceps swell, muscles in your chest straining against your shirt. You manage an incredible 152 push ups before collapsing to the ground, your body spent.<</if>>\s\n<<if $BS is 14>>You power through the set of push ups, strong and defined chest muscles bulging and rippling as you easily crank out 150 push ups, going on to do 182.<</if>>\s\n<<if $BS is 15>>Your strong and firm chest muscles bulge and writhe under your skin as perform a herculean effort of 216 nonstop push ups.<</if>>\s\n<<if $BS is 16>>Your pecs and arms working hard, You push yourself to the limit. You finish with a massive effort, tight chest heaving as finish Your 253rd rep before finally taking a rest.<</if>>\s\n<<if $BS is 17>>You start doing push ups, managing 284 repetitions before taking a break.<</if>>\s\n<<if $BS is 18>>You start doing push ups, your body bulging and rippling with each movement as you cranks out 250 reps, continuing until finally stopping at a total of 355.<</if>>\s\n<<if $BS is 19>>Every muscle in your body works in harmony to push your considerable bulk. You cross the 350 mark with ease, grunting during the next couple of reps. "397... 398... 399..." You count before pushing down again and exclaiming, "400!", taking a couple breaths you say, "Not done yet..." and manage to finish three more reps until finally collapsing.<</if>>\s\n<<if $BS is 20>>You start doing push ups, your perfectly sculpted body rippling with power. You cross the 450 mark with ease, continuing until You finally stops at an even 500.<</if>>\s\n<<if $BS is 21>>You start doing push ups, your strong and powerful body bulging and rippling with each movement as you cranks out 500 reps, continuing until finally stopping at a total of 612.<</if>>\s\n<<if $BS is 22>>You power through an unbelievable number of pushups, your body like a blur as you speed through them, continuing until finally stopping at a total of 789.<</if>>\s\n<<if $BS gte 23>>Your immense horseshoe triceps bulge with each movement as you crank out push up after push up, you lose count after 1000, going until you finally feel your chest muscles give out.<</if>>\s\n<<if _partic is "player">><br>After resting for a minute you do another two sets of push ups with another rest between them.<</if>>\s\n<</if>>\s\n<<if passage() is "Act Together">>\s\n<br><br><<set $WO2 to "chest">><<WorkoutDialogue "post">><<unset $WO2>>\s\n<</if>>/%if passage%/\s
<<if $invention is "bioreader">>A curious little device that you strap onto your arm. It injects a needle into your bloodstream and instantly records precisely how physically fit you are.\n\nAlongside it is what looks like a futuristic helmet. Theoretically, it will detect precisely how powerful a mind inside of it is.\n\nBoth you and your girlfriend take turns allowing the machine to strap on and record your metrics.\n\nIt offers the following reading:\n\nGirlfriend's Stats:\n\nCan single dumbbell curl <<print $girlcurl>> pounds\nCan bench press <<print $girlbench>> pounds\nCan squat <<print $girlsquat>> pounds\nCan deadlift <<print $girldl>> pounds\n\nCan run <<print $girlmiles>> miles\n\nHer flexibility score is <<print $GF * 3>>\n\n\nOverall, her OmniPhysical Fitness Score is <<print ($GS * $GE) + $GF>>\n\n\nPlayer's stats:\n\nCan single dumbbell curl <<print $boycurl>> pounds\nCan bench press <<print $boybench>> pounds\nCan squat <<print $boysquat>> pounds\nCan deadlift <<print $boydl>> pounds\n\nCan run <<print $boymiles>> miles\n\nHis flexibility score is <<print $BF * 3>>\n\n\nOverall, his OmniPhysical Fitness Score is <<print ($BS * $BE) + $BF>>\n\n\nYou and your girlfriend take turns putting the helmet on and letting it perform its functions. \n\nAfter a short while, it finishes computing the calculations and spits out the following information:\n\n\n<<print $pname>>'s Mental Stats:\n\nIntelligence Power Level: <<print $BINT * 39>>\nReaction Speed Strength (higher is better): <<print $BRT * 18>>\n\n<<print $hername>>'s mental stats:\n\nIntelligence Power Level: <<print $GINT * 39>>\nReaction Speed Strength (higher is better): <<print $GRT * 18>><<endif>><<nobr>>\n\n\n\n\n<<endnobr>><<if $invention is "brainblast">>This invention is essentially a helmet that looks like something out of an old science fiction movie. It has lots of strange lights and attachments with various functions.\n\n<<if $target is "player">>You put the helmet on your head and start up the process. It whirs to life and you immediately feel a bizarre sensation ringing throughout your mind. The feeling makes you tingle all over, and is slightly painful. You power through however.\n\nA couple minutes later, the cycle finishes, and the device turns off. Almost immediately you feel as if your mind is sharper, clearer, and a bit more powerful.<<set $BINT +=1>><<endif>><<if $target is "girlfriend">>Your girlfriend puts the helmet onto her head and starts up the process. The helmet whirs to life and she lets out a soft moan from the sensation she's feeling. \n\nA few minutes later, the cycle finishes, and the device turns off. "Mmm... this may sound crazy babe, but I swear that my mind is already stronger than ever!" she declares with a grin.<<set $GINT +=1>><<endif>><<endif>><<if $invention is "gravitychamber">><<set $time +=30>>\n\nYou and your girlfriend approach the gravity chamber. It's a small, metallic, cylindrical room that's self contained within itself. \n\n<<if $target is "girlfriend">><<set $Gfatigue +=1>><<if $GS gt 30>>\s\nYour can sense that <<print $hername>> is eager to push her tremendous body to new limits and obtain ever greater strength.\n\n"Are you as psyched as I am to watch me use this thing?" she asks with a grin before stepping inside. <<endif>><<if $GS lt 30>>You can sense that <<print $hername>> is eager to push her body with the machine. \n\n"This should be fun!" she says with a grin before stepping inside.<<endif>>\n\nThe door closes behind her, and the machine whirrs to life. A few moments later, you hear a series of feminine grunts and groans. Inside, <<print $hername>> is struggling to merely stand up. You see her trying to move, desperately pushing with everything she has.\n\nThis process goes on for a few minutes until finally the machine starts to power down. <<print $hername>> steps out, and to your surprise, all of her muscles are larger! <<set $GS +=1>>\n\n"Nice!" she exclaims with a grin before flexing her arms for you.\n\n<<endif>><<if $target is "player">>\n<<set $Bfatigue +=1>>\nYou step into the chamber and the door closes behind you. A few moments later, the device begins its process, and you can feel the atmosphere around you growing heavier. Simply standing still is becoming a challenge.\n\nEvery second feels like an hour due to the excruciating experience of being in this chamber. Before long however, the entire thing powers down and the door opens, letting you emerge.\n\n<<if $BS gte 20>>Even with this amazing device, you can't gain anymore muscle.<<endif>><<if $BS lt 20>>All of your muscles have grown! <<set $BS +=1>><<endif>><<endif>><<endif>><<nobr>>\n\n\n\n\n<<endnobr>><<if $invention is "stretcher">><<set $time += 30>>\nUlric's description of The Stretcher was apt. A bizarre x-shaped contraption, you can't help but worry that some shady government dictatorship is using a device like this to inflict torture.\n\nStill, if it does what it claims to, it'll be well worth trying out.\n\n<<if $target is "girlfriend">><<if $GH lt $BH>><<print $hername>> says "Maybe I can finally catch up to you in height!" <<endif>><<if $GH is $BH>><<print $hername>> says "Time for me to finally surpass you in height!" With a wicked smirk on her face.<<endif>><<if $GH gt $BH>><<print $hername>> says "Time to become even taller! I love gaining more and more height over you!<<endif>>\n\nShe approaches the machine and lays down on top of it, spreading her limbs out. Metallic clamps lock her into place, and the device whirrs to life. Right before your very eyes, she's stretched out as far as she can go - further than you thought possible - and her body is simultaneously massaged. \n\nThe process appears painful, but in truth, she's groaning with pleasure.\n\nA few minutes pass, and the process is finally completed. Your girlfriend hops out, taller than she was before! \n\n"Feeling more flexible too!" she announces, stretching her arms out.\n<<set $GH +=1>> <<set $GF +=1>>\n\n<<endif>><<if $target is "player">>It's a bit awkward to get onto the machine, but you manage. It's a little nerve racking to place your hands and feet in the metallic clamps, but you do it anyways. A few moments later, it whirs to life. You presumed that it'd be painful to have your body stretched out, but the constant massaging sensation counteracts this, and the experience is generally quite pleasant.\n\nThe entire process only takes a few minutes. After it's complete, you get off, and immediately notice you're a bit taller. Your muscles feel looser as well.\n\n<<set $BH +=1>> <<set $BF +=1>>\n\n<<endif>><<endif>>\s\n\n\nReturn to the [[Living Room]]
<<if $GINT gte 10>> <<set $gvidyascore to ($GRT + 10)>><<endif>><<if $GINT lt 10>><<set $gvidyascore to ($GRT + $GINT)>><<endif>><<if $BINT gte 10>> <<set $bvidyascore to ($BRT + 10)>><<endif>><<if $BINT lt 10>><<set $bvidyascore to ($BRT + $BINT)>><<endif>><<set $combinedscore to ($gvidyascore + $bvidyascore)>><<set $scorediff to ($bvidscore - $gvidscore)>>\s\nYou and <<print $hername>> decide to play video games together. This time, you're playing a cooperative title, meaning you're working together. Despite this, there is a scoring system in the game, displaying just who is better between the two of you.\n\s\n<<if $Gequip is "nightmare collar">><<NightmareCollar "video games">><br><<endif>>\s\n\n<<if $scorediff gte 5>>You can easily tell that you are far better than your girlfriend at the game.<<endif>><<if $scorediff gte 1 and $scorediff lte 4>>You have a hunch that you're doing better than your girlfriend, though the difference isn't too pronounced.<<endif>><<if $scorediff is 0 or $scorediff is -1>>You and your girlfriend appear to be similarly competent at the game.<<endif>><<if $scorediff is -2 or $scorediff is -3>>You feel as if your girlfriend is noticeably better at the game than you.<<endif>><<if $scorediff lte -4>>You can't help but feel as if you're simply tagging along behind your girlfriend in the game.<<endif>>\n\n<<if $combinedscore lt 15>>The two of you try as hard as you can, but the game is just too difficult to complete.<<endif>><<if $combinedscore gte 15 and $combinedscore lte 25>>You and your girlfriend manage to complete the game, though it was fairly challenging for the two of you.<<endif>><<if $combinedscore gte 25>>You and your girlfriend tear through the game, completely destroying it in your wake.<<endif>>\n\n\nAt the end of the play session, your scores are listed,\n\nYou: <<print ($bvidyascore * 100)>>\nHer: <<print ($gvidyascore *100)>>
You start up the treasure detector. It beeps a few times before its screen displays that there are currently <<print $BeachTreasures.length>> treasures at the beach.\n\n<<if $BeachTreasures.length lte 0>>\s\n"Hmm... guess there aren't any treasures," $hername says, a little disappointed, "Maybe we should try again tomorrow."\n<<else>><<set $time += 30; $P.stam -= 1; $G.stam -= 1>>\s\n<<set _ctf to 30 + $GL + $BL + ($GINT / 2) + ($BINT / 2)>>\s\n<<set _seed to random(1,100)>>\s\nYou and $hername start combing the beach for treasures, using the detector's indicator, digging at various potential spots.\n\nAfter nearly 30 minutes of searching you find \s\n<<if _ctf gte _seed>>\s\n<<set _find to $BeachTreasures.pluck()>>\s\n<<if _find is "common potion">><<set _reward to either("Mighty Muscles Potion", "Meekly Muscles Potion", "Feisty Flexibility Potion", "Everlasting Endurance Potion", "Haughty Heights Potion", "Sullen Shrinking Potion", "Radical Reaction Potion")>>\s\na _reward<<set $inventory.push(_reward)>><<endif>>\s\n<<if _find is "uncommon potion">><<set _reward to either("Terrifying Transfer Potion", "Mega Potion", "Intense Intellect Potion", "Brilliant Beauty Potion")>>\na _reward<<set $inventory.push(_reward)>><<endif>>\s\n<<if _find is "rare potion">><<set _reward to either("Excellent Evolution Potion", "Ultra Potion")>>\na _reward<<set $inventory.push(_reward)>><<endif>>\s\n<<if _find is "focusing crystal">><<set _reward to either("Demonic Focusing Crystal", "Red Focusing Crystal", "Blue Focusing Crystal", "Green Focusing Crystal", "Yellow Focusing Crystal", "Rainbow Focusing Crystal")>>\na _reward<<set $inventory.push(_reward)>><<endif>>\s\n<<if _find is "cash">><<set _reward to random(1, 200)>>a capsule containing $<<print _reward>><<set $cash += _reward>><<replace "#cash">>$cash<</replace>><<endif>>\s\n<<if _find is "battery">>a Mega Battery. <<set $batteries += 1>><</if>>\s\n<<if _find is "StamAid">>a StamAid. <<set $inventory.push("StamAid")>><</if>>\s\n<<else>>\s\nnothing. A little disappointed, $hername says, "Well, we can always try again if you want."\n<</if>>/%seed gte ctf%/\s\n<</if>>/%treasure array gte 1%/\s\n\n\n[[Continue|Beach]]
You and $hername decide to spend some time reading $act.name\n<<if $gequip is "nightmare collar">><<NightmareCollar "reading">><</if>>
<<if $entrance is "LR">>You think about what you'd like to do with $hername.<br><</if>>\s\n<<if $time gte 1380>>She says, "It's getting late. We should go to bed soon..."\s\n<<elseif $G.stam lte 1>>She says, "I don't know about you, but I'm pretty beat. We should do something easy or take a break."\n<<elseif $G.stam gte 2>>She says, "I've got some energy to burn if you're up for something physical."<<endif>>\n\nAvailable Activities:\n\s\n<<if $supplements gte 1>><br><label><<checkbox "$supplementused" false true>> Have $hername use a supplement.</label><br><</if>>\s\n\nExercise Together:\n<<if $apartmentupgrades.includes("weights")>><label><<radiobutton "$act" $bothweights>> Lift weights in the home gym together - 30 minutes, 2 Stamina</label><br><</if>>\s\n<label><<radiobutton "$act" $stretching>> Do a stretching routine together - 30 minutes, 1 Stamina</label>\n<label><<radiobutton "$act" $bothcalis>> Do calisthenics in the home gym together - 30 minutes, 2 Stamina</label>\n<label><<radiobutton "$act" $walking>> Go for a walk outside together - 30 minutes, 1 Stamina</label>\n<label><<radiobutton "$act" $jogging>> Go for a jog outside together - 30 minutes, 2 Stamina</label>\n<label><<radiobutton "$act" $running>> Go for a run outside together - 30 minutes, 3 Stamina</label>\n<label><<radiobutton "$act" $sprinting>> Go for a sprint outside together - 30 minutes, 4 Stamina</label>\n<<if $apartmentupgrades.includes("treadmill")>><label><<radiobutton "$act" $bothtreadmill>> Take turns using the treadmill - 30 minutes, 3 Stamina</label><br><</if>>\s\n<<if $apartmentupgrades.includes("yoga")>><label><<radiobutton "$act" $yoga>> Do yoga in the home gym together - 30 minutes, 2 Stamina</label><br><</if>>\s\n<<if $apartmentupgrades.includes("punching bag")>><label><<radiobutton "$act" $bothpunchingbag>> Take turns hitting the punching bag - 30 minutes, 3 Stamina</label><br><</if>>\s\n<<if $apartmentupgrades.includes("pull up bar")>><label><<radiobutton "$act" $bothpullups>> Take turns using the pull up bar - 30 minutes, 2 Stamina</label><br><</if>>\s\n<<if $apartmentupgrades.includes("jump rope")>><label><<radiobutton "$act" $bothjumprope>> Take turns using the jump rope - 30 minutes, 3 Stamina</label><br><</if>>\s\n\nWatch $hername Exercise:\n<label><<radiobutton "$act" $watchcalis>> Watch $hername do calisthenics - 30 minutes, 2 Stamina</label>\s\n<<if $apartmentupgrades.includes("weights")>><br><label><<radiobutton "$act" $watchweights>> Watch $hername lift weights - 30 minutes, 2 Stamina</label><</if>>\s\n<<if $apartmentupgrades.includes("treadmill")>><br><label><<radiobutton "$act" $watchtreadmill>> Watch $hername use the treadmill - 30 minutes, 3 Stamina</label><</if>>\s\n<<if $apartmentupgrades.includes("punching bag")>><br><label><<radiobutton "$act" $watchpunchingbag>> Watch $hername use the punching bag - 30 minutes, 3 Stamina</label><</if>>\s\n<<if $apartmentupgrades.includes("pull up bar")>><br><label><<radiobutton "$act" $watchpullups>> Watch $hername use the pull up bar - 30 minutes, 3 Stamina</label><</if>>\s\n<<if $apartmentupgrades.includes("jump rope")>><br><label><<radiobutton "$act" $watchjumprope>> Watch $hername jump rope - 30 minutes, 3 Stamina</label><</if>>\s\n<<if $P.perks.includes("coach")>><br><br>Coach $hername:\n<label><<radiobutton "$act" $coachcalis>> Coach $hername through a calisthenics workout - 30 minutes, 2 Stamina</label>\s\n<<if $apartmentupgrades.includes("weights")>><br><label><<radiobutton "$act" $coachweights>> Coach $hername through a weight lifting session - 30 minutes, 2 Stamina</label><</if>>\s\n<<if $apartmentupgrades.includes("treadmill")>><br><label><<radiobutton "$act" $coachtreadmill>> Coach $hername on the treadmill - 30 minutes, 3 Stamina</label><</if>>\s\n<<if $apartmentupgrades.includes("punching bag")>><br><label><<radiobutton "$act" $coachpunchingbag>> Coach $hername on the punching bag - 30 minutes, 3 Stamina</label><</if>>\s\n<<if $apartmentupgrades.includes("pull up bar")>><br><label><<radiobutton "$act" $coachpullups>> Coach $hername on using the pull up bar - 30 minutes, 3 Stamina</label><</if>>\s\n<<if $apartmentupgrades.includes("jump rope")>><br><label><<radiobutton "$act" $coachjumprope>> Coach $hername on the jump rope - 30 minutes, 3 Stamina</label><</if>>\s\n<</if>>/%if perks include coach%/\n\nRest:\n<label><<radiobutton "$act" $massage>> Give $hername a massage - 30 minutes, 1 stamina from player</label>\n<label><<radiobutton "$act" $nothing>> Relax - 30 minutes- x<<listbox "$brelax">><<option 1>><<option 2>><<option 3>><<option 4>><<option 5>><<option 6>><<option 7>><<option 8>><</listbox>></label>\s\n<<if $creations.includes("restoration chamber")>><br><label><<radiobutton "$act" $restoration>> Use the restoration chamber - 30 minutes</label><</if>>\n\nOther Activities:\n<label><<radiobutton "$act" $phonepuzzlegames>> Play puzzle games on your phones - 30 minutes, 0 stamina</label>\n<label><<radiobutton "$act" $phoneactiongames>> Play action games on your phones - 30 minutes, 0 stamina</label>\n<<if $apartmentupgrades.includes("video game console")>><br><label><<radiobutton "$act" $vidya>> Play video games - 60 minutes</label><</if>>\s\n<<if $apartmentupgrades.includes("chess")>><br><label><<radiobutton "$act" $chess>> Play chess - 60 minutes</label><</if>>\s\n<<if $apartmentupgrades.includes("nonfiction books")>><br><label><<radiobutton "$act" $nonfiction>> Read nonfiction books - 60 minutes</label><</if>>\s\n<<if $apartmentupgrades.includes("fiction books")>><br><label><<radiobutton "$act" $fiction>> Read fiction books - 60 minutes </label><</if>>\s\n<<if $apartmentupgrades.includes("advanced nonfiction books")>><br><label><<radiobutton "$act" $advnonfiction>> Read advanced nonfiction books - 60 minutes </label><</if>>\s\n<<if $apartmentupgrades.includes("advanced fiction books")>><br><label><<radiobutton "$act" $advfiction>> Read advanced fiction books - 60 minutes </label><</if>>\s\n<<if $creations.includes("brain blaster") or $apartmentupgrades.includes("brain blaster")>><br><label><<radiobutton "$act" $brainblast>> Take turns using the brain blaster - 30 minutes</label><</if>>\s\n<<if $apartmentupgrades.includes("holochess")>><br><label><<radiobutton "$act" $holochess>> Play Holochess against each other - 30 minutes</label><</if>>\s\n\n\nPerform activity <<textbox "$repeat" 1>> times.\n!!!!!<span id="intmsg"></span>\n\n<<button "Proceed">>\s\n<<set $repeat to Math.trunc($repeat)>>\s\n<<if not Number.isInteger($repeat)>>\s\n<<replace '#intmsg'>>Number must be an integer.<</replace>><<else>>\n<<set _pstamcost to $act.pstamcost * $repeat>><<set _gstamcost to $act.gstamcost * $repeat>>\n<<if $act.price gt $cash>>\s\n<<replace "#costmsg">>You don't have enouch cash for this activity.<</replace>>\s\n<<elseif (_pstamcost gt $P.stam) or (_gstamcost gt $G.stam)>>\s\n<<replace "#stammsg">>You and/or $hername don't have enough stamina for this.<</replace>>\s\n<<else>>\n<<if ($act.name is "nothing")>><<set $act.timer to ($brelax * 30)>><</if>>\s\n<<set $P.stam -= _pstamcost; $G.stam -= _gstamcost; $time += ($act.timer * $repeat)>>\s\n<<set Dialog.close()>><<goto "Act Together">>\s\n<<endif>>\s\n<</if>>\s\n<</button>>/%if not integer%/\n!!!!!<span id="stammsg"></span>\n!!!!!<span id="costmsg"></span>\n\n\n<<if $entrance is "LR">><<button "Close">><<set Dialog.close()>><</button>><<unset $entrance>><</if>>
<<widget "QuickTalk">><<nobr>>\n<<if _args[0] is true>>\n<<if $DialogueArray.length gte 1>><<set _Dialogue to $DialogueArray.pluck()>>\n<<else>>\n<<set $DialogueArray to ["muscle", "endurance", "flexibility", "intelligence", "height", "apartment upgrades", "equipment", "today"]>>\n<<set _Dialogue to $DialogueArray.pluck()>>\n<</if>>/%if descriptarray gte 1%/\n<</if>>/%if args[0] is true%/\n\n<<if _Dialogue is "muscle">>\n<<if $GS is 1>>She says, "If I’m going to be serious about building muscle I’ll need to do a lot of resistance training and get a good night’s sleep."<</if>>\n<<if $GS is 2>><<if $scenario is "transfer">>”That muscle I took from you looks nice on me,” she grins. “I’d like some more...”<<else>>"Is it my imagination or is this shirt tighter in the sleeves than usual?" she asks.<</if>><</if>>\n<<if $GS is 3>>"I don’t remember my arms having muscles like these...” she says, tensing her forearms and feeling them.<</if>>\n<<if $GS is 4>>”I’m starting to really see some results from working out,” she says with a grin before adding, "<<if $G.persona is "def">>I hope the gains keep coming like this!<</if>><<if $G.persona is "sub">>I hope you're at least as excited by my transformation as I am!<</if>><<if $G.persona is "dom">>The gains better keep on coming like this so I can be buffer than you!<</if>>"<</if>>\n<<if $GS is 5>>"Mmm... Being in shape feels so good! <<if $G.persona is "sub">>I'm, so grateful you want me<<else>>I just want<</if>> to keep getting stronger!" she says with a yawn, stretching herself out and confidently placing her arm around you. You are surprised by how firm her casual grip is.<</if>>\n<<if $GS is 6>>“What<<if $G.persona is "sub">> do you like more?<<else>>'s more impressive?<</if>> My thighs, or my calves?” she asks, placing her legs in your lap.<</if>>\n<<if $GS is 7>>”Feel how <<if $G.persona is "dom">>powerful<<else>>round and muscly<</if>> my shoulders are,” she says, rubbing her capped deltoids. You touch them, a little surprised at their hardness.<</if>>\n<<if $GS is 8>>”Check out my abs babe!” she says before lifting her top and crunching her core down - a powerful six-pack bulges forward. "<<if $G.persoan is "dom">>Get over here and lick them," she orders<<else>>Wanna feel?" she offers.<</if>><</if>>\n<<if $GS is 9>>”Did you ever think your cute little girlfriend would become this ripped and muscular?” she asks with a smirk before saying, "And <<if $G.persona is "sub">>I'm going to try my hardest to get even more ripped and muscly, just for you!<<else>>my journey to greatness is only just beginning!<</if>>"<</if>>\n<<if $GS is 10>>”I’m so happy I started this muscle building journey. Just look at my body!” she puts her hands behind her head, letting you gaze at every chiseled inch of her upper half. A couple moments later she says, "<<if $G.persona is "def">>My body's getting really sexy, huh?<</if>><<if $G.persona is "sub">>This body of mine keeps becoming sexier and sexier to you, huh?<</if>><<if $G.persona is "dom">>Finally starting to achieve some minor muscle mommy status... but I want way more than just this!<</if>>"<</if>>\n<<if $GS is 11>>”I’m more ripped than ever, just the way <<if $G.persona is "sub">>you<<else>>I<</if>> want it.” she says with a grin, crunching her midsection down and summoning an explosive eight-pack.<</if>>\n<<if $GS is 12>>”I never imagined I’d have the physique of a competitor,” she says with a grin, “<<if $G.persona is "sub">>Hopefully I have enough potential to become as muscly as you'd like me to be!<<else>>Makes me wonder just how much potential I have...<</if>>"<</if>>\n<<if $GS is 13>>”Look at how big and hard this thing is getting,” she says before slapping her round, muscular rear. After you both admire it for a few moments she adds, "<<if $G.persona is "def">>It's kind of crazy how hot I'm becoming!<</if>><<if $G.persona is "sub">>I can't wait to make it bigger and harder for you babe!<</if>><<if $G.persona is "dom">>You need to give it some extra worship tonight.<</if>>"<</if>>\n<<if $GS is 14>>”What<<if $G.persona is "dom">>'s more intimidating?<<else>> do you like better?<</if>> This,” she flexes her right bicep - a baseball of power rises up, “Or this?” she extends her right arm, pushing her bulky horseshoe shaped tricep into prominence.<</if>>\n<<if $GS is 15>>”With a body like this, I don’t think I’ll ever wear a shirt <<if $G.persona is "sub">>around you <</if>>again,” she chuckles before crunching her midsection down, making wall of brick-like abs bulge forward.<</if>>\n<<if $GS is 16>>”As much as I love the way these muscles make me look, I think the feeling of being <<if $G.persona is "dom" and $GS gt $BS>>stronger than you<<elseif $G.persona is "sub">>so sexy to you<<else>>this strong<</if>> is even better,” she runs a hand along her rippling, trunk-like thighs. “It inspires me to keep training!”<</if>>\n<<if $GS is 17>>She flexes her biceps - a pair of softball sized muscles ripple to life, “<<if $G.persona is "sub">>You've always dreamed of me having arms like this, haven't you?<<else>>I’ve always dreamed of having arms like this!<</if>>” she cheers.<</if>>\n<<if $GS is 18>>She puts her hands behind her head, lines of definition in and under her arms casually ripple. “I just hope I can keep piling on muscle like this,” she says with a grin.<</if>>\n<<if $GS is 19>>”Have you ever seen definition in someone’s legs like this before?” she picks up your hand and traces it along the thick Y-shaped ridges adorning her right thigh’s quadriceps. She tenses her leg and you feel the vast muscle become warmer and harder.<</if>>\n<<if $GS is 20>>"All this muscle is starting to make me feel <<if $G.persona is "sub">>sexier and sexier!<<else>>more... dominant,<</if>>” she says with a broad smile.<</if>>\n<<if $GS is 21>>"Another perk of having such a muscular body is I’m not afraid of eating anything anymore. Everything I don’t burn off gets turned into more gains,” she chuckles - the rippling washboard of ab muscles affirm her statement.<</if>>\n<<if $GS is 22>>"Lately I feel like 'another day, another inch' is a fitting statement for my biceps." she says before flexing them for show.<</if>>\n<<if $GS is 23>>”Check out <<if $G.persona is "sub">>these sexy pecs I made for you<<else>>this monstrous chest<</if>>!” she cheers before leaning forward and tensing her pecs - huge plates of rippling muscle bulge beneath her breasts.<</if>>\n<<if $GS is 24>>She has her back turned to you. Looking over her shoulder, she says with a grin, “Sometimes I forget just how wide I am.”<</if>>\n<<if $GS is 25>>"I'm not sure what I like more about my muscles - the way <<if $G.persona is "sub">>you look at them, or how much you touch them<<else>>they look, or the power behind them<</if>>." She flexes her large, well defined arms for emphasis. "One thing I do know for sure though, I want to make them even bigger and stronger!"<</if>>\n<<if $GS is 26>>”My thighs are becoming ridiculously huge,” she says, putting her right leg in your lap - its like a slab of chiseled marble covered in soft skin, heavy enough to push you into the sofa cushion. Grinning she says, <<if $G.persona is "def">>"They make me feel like one of the most alpha woman in the world!"<</if>><<if $G.persona is "sub">>"I love how they make me sexier to you than almost every woman in the world!"<</if>><<if $G.persona is "dom">>"They're some of the momliest muscle legs in the whole world!"<</if>><</if>>\n<<if $GS is 27>>She clenches her fists, making the thick slabs of muscle in her forearm expand fully. “I <<if $G.persona neq "def">>know you love that I have<<else>>love having<</if>> all this power at my fingertips...” she murmurs.<</if>>\n<<if $GS is 28>>“Which part of my physique <<if $G.persona is "def">>do you like best<</if>><<if $G.persona is "sub">>turns you on the most<</if>><<if $G.persona is "dom">>makes me look the most powerful<</if>>? My python pipes?” She flexes up her bulging biceps, “Terrifying traps?” she causes the muscles in question to menacingly snake upward, “Dominating deltoids?” She tenses her shoulder, its deep striations ripple impressively, “Terrific triceps?” The mere extension of her arm summons a horseshoe shaped slab of muscle. “Hmmmm?” She giggles again.<</if>>\n<<if $GS is 29>>“Getting big, bad, and beefy!” She squeals before flexing her prodigious arms a couple of times. “I kind of wish someone would try to fight me - it’d be a lot of fun to beat them up with this body of mine!” she giggles, "<<if $G.persona is "def">>Then I'd know these muscles are practical in that kind of situation too.<</if>><<if $G.persona is "sub">>I bet you'd get really turned on if I beat up someone really strong, huh?<</if>><<if $G.persona is "dom">>Then we'd know for sure that I can always protect us whenever needed.<</if>>".<</if>>\n<<if $GS is 30>>“Check this out.” She brings her arm up to your head and tenses it - the mammoth ball of power ripples to life, “Same size as your noggin! In fact…” She untenses and retenses the limb a couple of times, pumping more blood into it, “I’d say it’s bigger than your head!” she giggles wildly. “Which means <<if $G.persona is "def">>I need<</if>><<if $G.persona is "sub">>you probably want me<</if>><<if $G.persona is "dom">>mommy needs<</if>> to work even harder so it’s //always// bigger!”<</if>>\n<<if $GS is 31>>"What's <<if $G.persona is "sub">>sexier<<else>>more impressive<</if>>, the fact that I can do this?" She puts her hands behind her head and flexes her pecs, making her breasts bounce on command, "Or the fact that I can do this?" She wraps her thighs around your torso and lifts you into the air before putting you back down.<</if>>\n<<if $GS is 32>>She turns her back to you and tenses it - immense lats, traps, and delts thicken on command. She barely manages to look over the vast expanse of flesh and with a grin says, “<<if $G.persona is "def">>You mirin’? I mean, you better be, considering how huge this back is<</if>><<if $G.persona is "sub">>I love how you're awlays staring at my back when I pose this way!<</if>><<if $G.persona is "dom">>Keep looking at mommy's back, and don't turn your eyes away from it until I tell you to<</if>>.”<</if>>\n<<if $GS is 33>>“<<if $G.persona is "def">>I hope you’re ready for the possibility that I never stop growing<</if>><<if $G.persona is "sub">>Starting to think that as long as I can you'll never stop telling me to grow<</if>><<if $G.persona is "dom">>I don't think the world's ready for the possibility that I never stop growing<</if>>...” she says with an impish smirk.<</if>>\n<<if $GS is 34>>”Think I’m bulletproof yet?” she asks, slapping the thick muscular bricks in her torso a few times, generating a thunderous slapping sound. “If I’m not I hope I will be soon...” she murmurs.<</if>>\n<<if $GS is 35>>”Having these muscles is incredible,” she starts, “I feel like I have an almost limitless amount of energy. Only extremely difficult things can challenge me at all. I don’t have to worry about what I eat since they burn so much energy all the time. Also don’t have to worry about what I wear either, since everything looks awesome on them...” she giggles before continuing, "<<if $G.persona is "def">>And I know I'm one if not //the// hottest women in the world to you!<</if>><<if $G.persona is "sub">>And they make me sexier than basically everyone to you!<</if>><<if $G.persona is "dom">>And they mean I can protect us from almost anyone in the known galaxy.<</if>>"<</if>>\n<<if $GS is 36>>\n<<if $G.persona is "def">>"It’s kind of funny. The muscles...” she starts with a contemplative tone, “At first I thought it’d be great to just get into shape, you know? To be toned and not worry about my body. Then as I became fitter, I started thinking about how cool it would be to have nice muscles. Then I got those… And I wondered what it would feel like for them to become big. Then that happened… And I wondered how much bigger I could build them… And now…” She smirks, “Well, now I just want to keep gaining more and more power! It’s so addicting!” she giggles warmly.<</if>>\s\n<<if $G.persona is "sub">>"When I think about it, it's kind of funny that I have these muscles," she starts with a contemplative tone, "The whole point was to just become sexier for my boyfriend, but I'm now one of the absolute strongest people in the world!"<</if>>\n<<if $G.persona is "dom">>With a contemplative tone she says, "It's funny to think about how long I lived without trying to have muscles like these, and how easily they came to me when I did."<</if>>\n<</if>>\n<<if $GS is 37>>She gingerly places a calf in your lap, “I’m pretty sure my calves are bigger than most people’s thighs,” she chuckles before tensing it and lifting it a little, “It’s bigger than your head...” she lowers it, “And thicker than your waist,” before finally putting her leg down. <</if>>\n<<if $GS is 38>>She smirks, ”Isn’t it funny to think that a whim to become fitter has led me towards evolving into one of the strongest beings on the planet?”<</if>>\n<<if $GS is 39>>She tenses her arm, hardening the massive muscle into a steel-hard slab of power larger than her head. “<<if $G.persona is "sub">>Wanna kiss it?" she asks.<<else>>Kiss <<if $G.persona is "dom">>mommy's bicep<<else>>it<</if>>,” she commands. You quickly do.<</if>><</if>>\n<<if $GS gte 40>>”<<if $G.persona is "sub">>I know you want me to keep getting stronger and more muscular babe, but maybe I could make you even happier if I found a power beyond strength...<<else>>As much as I love possessing all of this muscle and want to keep building more, I can’t help but wonder if I can aim for some kind of power beyond mere strength...<</if>>” she says, stroking her chin.<</if>>\n<</if>>/%if dialogue is muscle%/\n\n<<if _Dialogue is "endurance">>\n<<if $GE is 1 or $GE is 2>>\n<<if $G.persona is "def">>”I’ll be the first to admit I need to work on my cardio. Honestly I have so little stamina I don’t think I could even finish a shift as a waiter, let alone something like a construction job,” she says, chuckling a little nervously. “It’d be practical for my own health to start going for walks, or doing some body weight exercises.”<</if>>\n<<if $G.persona is "sub">>"I have so little energy... If I did more cardio and worked on my stamina I might be able to do more stuff with you throughout the day!"<</if>>\n<<if $G.persona is "dom">>"I have so little energy and stamina to do things... If I'm going to accomplish all of my goals I need to do some cardio so I can do more without resting."<</if>>\n<</if>>\n<<if $GE is 3 or $GE is 4>>\n<<if $G.persona is "def">>"I’ve been feeling a little more energetic than lately usual lately. Though it’s still tough to stay active for very long... I should keep working on my cardio.”<</if>>\n<<if $G.persona is "sub">>"I have a little more energy lately, which means I can do more of whatever you want me to!"<</if>>\n<<if $G.persona is "dom">>"Finally starting to get a little more energy, which means I can do more of what I need to every day to achieve my goals."<</if>>\n<</if>>\n<<if $GE is 5 or $GE is 6>>\n<<if $G.persona is "def">>”Been feeling a lot more energetic than before starting this fitness journey. Though I’m still not particularly fit cardio wise.”<</if>>\n<<if $G.persona is "sub">>"Starting to feel a lot more energetic than before starting this fitness journey. Though I could always use more stamina to <<if $BE gt $GE>>keep up with you<<else>>do everything you'd like me to."<</if>><</if>>\n<<if $G.persona is "dom">>"Been feeling a lot more energetic than before starting this fitness journey, but I'm going to need far more stamina than this to realize my full ambitions!"<</if>>\n<</if>>\n<<if $GE is 7 or $GE is 8>>\n<<if $G.persona is "def">>"Starting to become pretty fit in terms of cardio. I should keep training my endurance though, more stamina would be useful to get in more workouts."<</if>>\n<<if $G.persona is "sub">>"Do you like how fit I'm getting in terms of cardio?" she grins, "I'll keep training it to get even fitter if you want!"<</if>>\n<<if $G.persona is "dom">>"Starting to become pretty fit in terms of cardio. But I'd ideally double or even triple my stamina so I can get more done everyday."<</if>>\n<</if>>\n<<if $GE is 9 or $GE is 10>>\n"Training cardio is starting to really pay off. I can do so much more before resting compared to when I started. \n<<if $G.persona is "def">>I’d still like to be fitter though...”<</if>>\n<<if $G.persona is "sub">>But I bet you'd like it if I had even more energy, huh?<</if>>\n<<if $G.persona is "dom">>But I still want way more energy than this!<</if>>\n<</if>>\n<<if $GE is 11 or $GE is 12>>\n”I love having so much energy! \n<<if $G.persona is "def">>I wonder how much fitter I can become if I keep training my endurance...”<</if>>\n<<if $G.persona is "sub">>It lets me do so much with you everyday!<</if>>\n<<if $G.persona is "dom">>It means I can get more and more done everyday!"<</if>>\n<</if>>\n<<if $GE is 13 or $GE is 14>>\n"It’s so nice being able to run for entire miles at a time. I remember when it was hard just to walk for half an hour... \n<<if $G.persona is "def">>Can't wait to see what it's like if I keep getting fitter!" she cheers.<</if>>\n<<if $G.persona is "sub">>Plus this stamina makes it easier to pleasure you all night," she winks.<</if>>\n<<if $G.persona is "dom">>Imagine what I'm going to be like with another month of training!" she cheers.<</if>>\n<</if>>\n<<if $GE is 15 or $GE is 16>>\n”I could probably comfortably run a half-marathon. Maybe even a marathon?” she thinks out loud, "\n<<if $G.persona is "def">>I should keep training my endurance to make sure I can do that if I need to someday!”<</if>>\n<<if $G.persona is "sub">>Would it be exciting for you to watch me do that someday?"<</if>>\n<<if $G.persona is "dom">>I need more endurance so that isn't a question."<</if>>\n<</if>>\n<<if $GE gte 17>>\n”All those endurance workouts are paying off,” she grins, “It’s like I have a vast well of energy to draw from all day!”\n<<if $GE gte 20>>”I’ve gotten to the point where even regular running doesn’t challenge my endurance much... <<if $apartmentupgrades.includes("treadmill")>>Fortunately we’ve got that sweet treadmill to challenge me,” she grins.<<else>>Might need to invest in a treadmill or visit a gym if I want more endurance gains.”<</if>>\n<</if>>/%ge gte 20%/\s\n<</if>>/%ge gte 17 and ge lte 19%/\s\n<</if>>/%if dialogue is endurance%/\n\n<<if _Dialogue is "flexibility">>\n<<if $GF is 1>>\n<<if $G.persona is "def">>”Now that getting fit is on my mind, I’m realizing how stiff and inflexible my body is...” she says <</if>>\n<<if $G.persona is "sub">>"You deserve a girlfriend who can at least touch her feet..." she mutters to herself, <</if>>\n<<if $G.persona is "dom">>"Even if I build huge muscles it'll be hard for people to take me as a serious threat if I can't even touch my feet..." she says <</if>>\nbefore reaching for her toes, unable to touch them.\n<</if>>\n<<if $GF is 2>>”I’ve been feeling a little more limber than usual,” she says, stretching herself out.<</if>>\n<<if $GF is 3>>”Check it out,” she says, reaching forward and touching her toes. “I wasn’t able to do that before. \n<<if $G.persona is "def">>I want to see how flexible I can become too!" she cheers.<</if>>\n<<if $G.persona is "sub">>Would you like it if I kept getting more flexible for you?" she asks.<</if>>\n<<if $G.persona is "dom">>We need to find out just how flexible I can become!" she says.<</if>>\n\n<</if>>\n<<if $GF is 4 or $GF is 5>>\nShe says, ”Keeping my tendons nice loose and limber will really pay off as I add mass to my frame<<if $G.persona is "sub">> for you<</if>>.”\n<</if>>\n<<if $GF is 6 or $GF is 7>>\n<<if $G.persona is "def">>”If I knew how nice it felt to be so flexible, I would’ve worked on my stretching years ago,”<</if>>\n<<if $G.persona is "sub">>"If I knew how sexy being flexible would be to you I would've started years ago!"<</if>>\n<<if $G.persona is "dom">>"Wish I had started working on my flexibility sooner than this..."<</if>>\n she says before casually entering a full split on the floor.\n<</if>>\n<<if $GF is 8 or $GF is 9>>\n”Check out what I can do!” she lifts her left leg directly into the air, and wraps it behind your head, gently squeezing you with her thighs and calves. \n<<if $G.persona is "def">>"Good thing I'm your loving girlfriend who only does this to arouse you and not a bad guy right now, huh?" she chuckles.<</if>>\n<<if $G.persona is "sub">>"I love how trusting you are to be this vulnerable around me," she smiles warmly.<</if>>\n<<if $G.persona is "dom">>"Fortunately for you mommy would never turn her power against her beloved," she smiles warmly.<</if>>\n<</if>>\n<<if $GF gte 10>>\n”I never imagined I’d be able to do this!” she cheers before standing up and directly kicking her leg into the air with a perfect 90 degree angle. \n<<if $G.persona is "def">>"Think I can push my flexibility further?" she asks.<</if>>\n<<if $G.persona is "sub">>"I'll find a way to get even more flexible just for you babe!"<</if>>\n<<if $G.persona is "dom">>"Imagine if I develop my flexibility even further..." she smirks.<</if>>\n<</if>>\n<</if>>/%if dialogue is flexibility%/\n\n<<if _Dialogue is "intelligence">>\n<<if $GINT is 1>>\n<<if $G.persona is "def">>She says, "It’s been a long time since I’ve really challenged my brain. I wouldn’t mind trying to sharpen it sometime.”<</if>>\n<<if $G.persona is "sub">>She says, "Would you like it if I was a little smarter? It's been a long time since I really challenged my brain. Maybe I should give it a workout too so I can be more useful for us."<</if>>\n<<if $G.persona is "dom">>She says, "If I'm going to really be dominant over everyone I'll need to get smarter too. I need to train my brain sometime too."<</if>>\n<</if>>\n<<if $GINT is 2>>\n<<if $G.persona is "def">>She says, “My mind’s been feeling a bit sharper lately. It’d be nice to keep training it.”<</if>>\n<<if $G.persona is "sub">>She asks, "Do I seem any smarter or sharper to you lately?"<</if>>\n<<if $G.persona is "dom">>She says, "I've started to feel some improvements to my brain, but I want a lot more than just this."<</if>>\n<</if>>\n<<if $GINT is 3 or $GINT is 4>>\nShe says, “I wasn’t certain at first, but I’m definitely getting smarter - my scores in puzzle games keep going up!\n<<if $G.persona is "def">> Let's see how smart I can become!<</if>>\n<<if $G.persona is "sub">>" After observing you for a moment she adds, "You just got a little excited from that... Bet you want me to see if I can make my brain better and score higher, huh?<</if>>\n<<if $G.persona is "dom">> It'll be worthwhile to develop my mind in addition to my body.<</if>>\n"\n<</if>>\n<<if $GINT is 5 or $GINT is 6>>\nShe says, “When I started this fitness journey I didn’t realize I’d become smarter as well... But \n<<if $G.persona is "def">>it’s a welcome improvement.<</if>>\n<<if $G.persona is "sub">>since it's making you happier that I am maybe I'll find a way to become a genius!<</if>>\n<<if $G.persona is "dom">>I'll take all the power I can get, in all of its forms!<</if>>\n"\n<</if>>\n<<if $GINT is 7 or $GINT is 8>>\nShe says, "\n<<if $G.persona is "def">>I have to say, it feels good to be able to think this quickly and thoroughly about things!<</if>>\n<<if $G.persona is "sub">>I'm so glad that you like me being smart, because it feels so nice to be able to think this quickly and thoroughly about things!<</if>>\n<<if $G.persona is "dom">>I underestimated how much more powerful just being smarter would make me feel. I can think about things so quickly and thoroughly! I want more!<</if>>\n"\n<</if>>\n<<if $GINT is 9 or $GINT is 10>>\nShe says, “Remember when I used to have difficulty simply remembering all of my passwords?” she smirks and continues, “Thanks to all of the improvements my brain’s undergone, that’ll never happen again.”\n<</if>>\n<<if $GINT gte 11 and $GINT lte 14>>\nShe says, "My mind keeps getting sharper and stronger... which motivates me to keep improving it!\n\n\n<<if $G.persona is "sub">> Just the way you like it, right?<</if>>"\n<</if>>\n<<if $GINT gte 15 and $GINT lte 19>>\nShe says, "Things that used to challenge my mind don't anymore. \n<<if $G.persona is "def">>I guess I'll have to find more stimulating ways to train my brain...<</if>>\n<<if $G.persona is "sub">>That means I can spend more time thinking about you!<</if>>\n<<if $G.persona is "dom">>That means I need greater challenges to keep developing it!<</if>>\n"\n<</if>>\n<<if $GINT gte 20 and $GINT lte 24>>\n<<if $G.persona is "def">>She says, "It isn’t intimidating to date someone with my... mental capabilities, is it? I hope it isn't, because I'm going to continue enhancing my capabilities."<</if>>\n<<if $G.persona is "sub">>Smiling warmly she says, "I'm so grateful that instead of being intimidated by my burgeoning mental capabilities you just love me even more for them!"<</if>>\n<<if $G.persona is "dom">>Grinning smugly she says, "You should be as intimidated by my mental capabilities as you are. In fact, you should probably be //more// intimidated than you are considering I will continue to improve myself endlessly!"<</if>>\n<</if>>\n<<if $GINT gte 25>>\n<<if $G.persona is "def">>"I hope the rapid rate of my improvements aren't too difficult for you to adjust to. It must be kind of scary how quickly it's all happened, huh? In fact, I don’t think there are any recorded cases of a person increasing their intelligence this much, or this easily. I wonder just how far I can go…"<</if>>\n<<if $G.persona is "sub">>"I never could have imagined my mental capabilities were capable of improving this quickly or this dramatically. <</if>>\n<<if $G.persona is "dom">>"Far as my research indicates there isn't a single case of someone's mental aptitude increasing as rapidly as mine has," she says with a smug smirk. "And to consider that I can almost certainly increase it even further..."<</if>>\n<</if>>\n<</if>>/%if dialogue is intelligence%/\n \n<<if _Dialogue is "height">>\n<<if $GH is 1>>\nShe says, "\n<<if $G.persona is "def">>I’ve always been this height my whole adult life. I hear there’s magic potions and safe surgeries that can make someone taller. What do you think about me trying one of those sometime?<</if>>\n<<if $G.persona is "sub">>Do you like me being this short? If you'd like me to be taller I could drink a height potion or get a height surgery!<</if>>\n<<if $G.persona is "dom">>I'm tired of being this short. Perhaps I should drink a height growth potion or get a surgery to change that.<</if>>\n"\n<</if>>\n<<if $GH is 2>>She says, <<if $scenario is "transfer">>“That little bit of height I stole from you was nice... it makes me want more,” she smirks.<<else>>”Is it my imagination or are the sleeves on my pants a little short? Have I grown taller?”<</if>><</if>>\n<<if $GH is 3>>She says ,<<if $scenario is "transfer">>”More height for me...” with a cruel smirk.<<else>>”I don’t think there’s any way to deny it - I’ve grown taller, despite already being an adult... This is <<if $G.persona is "sub">>a good thing, right?" she asks, a little uneasy<<else>>so cool!” she grins broadly.<</if>>\n<</if>>/%scenario transfer else%/\n<</if>>/%gh 3%/\n<<if $GH is 4 or $GH is 5>>\n<<if $G.persona is "def">>She says, “I always thought the end of puberty meant I’d never grow taller... Fortunately for <<if $G.persona is "def">>me<<else>>us<</if>> I was wrong!”<</if>>\n<</if>>\n<<if $GH is 6 or $GH is 7>>\nShe says with a grin, “I love the fact that \n<<if $G.persona is "def" or $G.persona is "dom">>I keep getting taller. I hope it never stops.”<</if>>\n<<if $G.persona is "sub">>the longer my legs become, the more you look at them. I hope they become as long as you want them to be!"<</if>>\n<</if>>\n<<if $GH is 8>>\n<<if $scenario is "default">>\n<<if $BH is 8>>”We’re the same height now!” she cheerfully announces, “I’ve secretly always wanted this to happen... Though now I’d like to be taller than you!”<<else>>\n”I’m as tall as you used to be... \n<<if $BH gte 9>>Until you too had a growth spurt. As hot as you also growing is, I hope I catch up and overtake you!”<</if>>\n<<if $BH lte 7>>Until you shrank! It’s ok, believe or not I think you’re even cuter shorter.”<</if>>\n<</if>>/%if BH is 8%/\n<</if>>/%if scenario is default%/\n<<if $scenario is "transfer">>\nWith a wicked smirk she says, "I must thank you for your generous height donations."<</if>>\n<<if $scenario is "schmo">>\nShe grins and says, "I gotta keep growing taller so I can better protect you!"<</if>>\n<</if>>/%if GH is 8%/\n<<if $GH is 9 or $GH is 10>>\n<<if $G.persona is "def" or $G.persona is "sub">>She frowns and says, “None of my old clothes fit these awesome long legs of mine...” after sighing she adds with a giggle, “Oh well, I just won’t wear them!”<</if>>\n<<if $G.persona is "dom">>Grinning she says, "It's so satisfying to outgrow my old clothes. I hope these legs of mine keep getting longer and longer!"<</if>>\n<</if>>\n<<if $GH is 11 or $GH is 12>>\nShe says, "<<if $G.persona is "dom">>You better<<else>>I hope you<</if>> enjoy having a super tall girlfriend as much as I enjoy being one!”\n<</if>>\n<<if $GH is 13 or $GH is 14>>\n<<if $G.persona is "def">>She asks, “What do you enjoy the most about my height? My long, luscious legs?” She extends a long, powerful, shapely gam. “Or maybe the length of these arms?” She extends her beefy limbs, letting you take in her vastly wide wingspan, “Or are you just awestruck by everything?” She winks.<</if>>\n<<if $G.persona is "sub">><</if>>\n<<if $G.persona is "dom">><</if>>\n<</if>>\n<<if $GH is 15 or $GH is 16>>\n<<if $G.persona is "def">>She says, “You ever think about how long my limbs are? Like my legs for example,” She extends a muscled stem, letting you gawk at its sheer length, “And my arms…” She similarly stretches them out, allowing herself to take up even more space in general, “What’s particularly fun about having long arms is all of the room for more…” she slowly starts to tense her arm, “muscle!” She giggles.<</if>>\n<<if $G.persona is "sub">><</if>>\n<<if $G.persona is "dom">><</if>>\n<</if>>\n<<if $GH is 17 or $GH is 18>>\n<<if $G.persona is "def">>“I have to admit that being so tall that I look down on most people is kind of fun,” she giggles. “Makes me feel… dominant. Bit of a rude thing to say, but that’s just how it is. In fact, the feeling is so nice, that it makes me want to somehow grow even taller!”<</if>>\n<<if $G.persona is "sub">><</if>>\n<<if $G.persona is "dom">><</if>>\n<<endif>>\n<<if $GH is 19 or $GH is 20>>\n<<if $G.persona is "def">>“The taller I become, the more… in charge I feel,” she giggles. “I really like it when I enter the room and I’m not only the most muscular, but also the tallest person in there! I’ve also noticed that people seem to take me more seriously, and will usually do whatever I tell them to,” she giggles again. “Makes me wonder what will happen if I keep growing?”<</if>>\n<<if $G.persona is "sub">>"At first I was uncomfortable with becoming taller, but now the taller I become, the more secure I feel! It's great knowing I've always got the longest legs in almost any room I'm in and that you'll be staring at mine instead of anyone else's!"<</if>>\n<<if $G.persona is "dom">>"The taller I am the mommier I become!" she giggles. "Nothing beats the feeling of being the tallest, most muscular person in the room. In fact it feels so good that it makes me strive to improve in other ways to become even more dominant!"<</if>>\n<<endif>>\n<<if $GH gte 21>>\n"I've never met anyone taller than me, \n<<if $G.persona is "def">>and I hope I just keep growing and growing!<</if>>\n<<if $G.persona is "sub">>just the way you like it!<</if>>\n<<if $G.persona is "dom">>and I need to keep growing to make sure that never happens!<</if>>\n"\n<</if>>\n<</if>>/%if dialogue is height%/\n\n<<if _Dialogue is "apartment upgrades">>\n\n<<set _upgradearray to []>>\n<<if not $apartmentupgrades.includes("weights")>><<set _upgradearray.push("weights")>><<endif>>\n<<if not $apartmentupgrades.includes("nonfiction books")>><<set _upgradearray.push("NFbooks")>><<endif>>\n<<if not $apartmentupgrades.includes("fiction books")>><<set _upgradearray.push("Fbooks")>><<endif>>\n<<if not $apartmentupgrades.includes("video game console")>><<set _upgradearray.push("video game console")>><<endif>>\n<<if not $apartmentupgrades.includes("chess")>><<set _upgradearray.push("chess set")>><<endif>>\n<<if not $apartmentupgrades.includes("treadmill")>><<set _upgradearray.push("treadmill")>><<endif>>\n\n<<set _upgradedialogue to _upgradearray.pluck()>>\n\n<<if _upgradedialogue is "weights">>She says, "<<if $G.persona is "dom">>I might buy some weights for our home gym,<<else>>Maybe we should buy some weights for the home gym, <<print $pname>>?<</if>>"<</if>>\n<<if _upgradedialogue is "NFbooks">>She says, "<<if $G.persona is "dom">>I might buy<<else>>Might be time to buy<</if>> some textbooks for our library!"<</if>>\n<<if _upgradedialogue is "Fbooks">>She says, "You know, I've had a bit of a hankering to read a novel. Maybe <<if $G.persona is "dom">>I'll<<else>>we should<</if>> buy some fiction books for our library?"<</if>>\n<<if _upgradedialogue is "video game console">>She says, "This might surprise you a little, but I've been interested in getting into video games. Maybe <<if $G.persona is "dom">>I'll<<else>>we should<</if>> buy a console sometime?"<</if>>\n<<if _upgradedialogue is "chess set">>She says, "You know what might be fun to do sometime? Chess. Maybe <<if $G.persona is "dom">>I'll<<else>>we should<</if>> buy a set sometime?"<</if>>\n<<if _upgradedialogue is "treadmill">>She says, "<<if $G.persona is "dom">>Might grab us a treadmill someday<<else>>This is a bit of a stretch, but what are your thoughts on buying a treadmill?<</if>>"<</if>>\n\n<<if $apartmentupgrades.includesAll("weights", "nonfiction books", "fiction books", "video game console", "chess", "treadmill")>>\n"Our apartment sure is decked out with tons of sweet stuff, huh?" she says with a grin.<</if>>\n\n<</if>>/%if dialogue is upgrades%/\n\n<<if _Dialogue is "equipment">>\n<<if $gequip is "nothing">>She says, "\n<<if $G.persona is "def">>I read an article that says every self-respecting woman should wear something that enhances her. Maybe I should get some equipment at Allison's?<</if>>\n<<if $G.persona is "sub">>If you buy me something like one of those amulets at Allison's I'll use it as much as you want me to!<</if>>\n<<if $G.persona is "dom">>Once we get some money together we need to go to the Shopping Center and buy me something useful at Allison's.<</if>>\n"\n<<endif>>/%nothing%/\n<<if $gequip is "redamulet" or $gequip is "blueamulet" or $gequip is "greenamulet" or $gequip is "rainbowamulet">>She says, "While this amulet is pretty, I've heard its latent power can only be drawn out while sleeping..."<</if>>\n<<if $gequip is "wrist weights">>She says, "These wrist weights should help make exercises a little more challenging for my muscles!"<</if>>\n<<if $gequip is "ankle weights">>She says, "These ankle weights should help make exercises a bit tougher in terms of cardio."<</if>>\n<<if $gequip is "brain teaser">>She says, "This brain teaser will provide a steady stream of stimulation for my brain.<</if>>\n<<if $gequip is "nightmare collar">>\n<<if $G.persona is "def">>She says with a cruel smirk, "Are you sure you want me to wear this?"<</if>>\n<<if $G.persona is "sub">>Visibly uneasy she says, "You do know that if I wear this collar I'm going to steal your muscles and stuff, right? I guess I'll have to do that if it's what you really want..."<</if>>\n<<if $G.persona is "dom">>Eyes burning brightly she says, "Let's go workout together so I can suck all the muscles I can out of you with this nightmare collar!"<</if>>\n<</if>>/%nightmare collar%/\n\n<</if>>/%if dialogue is equipment%/\n\n<<if _Dialogue is "today">>\n<<if $dailypotionbought is "false" and $weekday neq "Sunday">>She says, "I bet Ulric has a new potion at his shop today."<<endif>>\n<<if $dailypotionbought is "true">>She says, "I'm glad we bought that potion at Ulric's today!"<</if>>\n<<if $weekday is "Sunday">>She says with a frown, "It's Sunday, so the shops are closed."<</if>>\n\n\n<</if>>/%if dialogue is today%/\n\n<</nobr>><</widget>>
Where would you like to go?\n\nGoing somewhere takes 30 minutes, and returning takes another 30.\n\n<<if $weekday neq "Sunday" and $time gte 480 and $time lte 1260>><<link 'To the Shopping Center' "Go Shopping">><<set $time += 30; Dialog.close()>><</link>><<else>>The Shopping Center is open Mon - Saturday 8 AM - 9 PM<</if>>\n\n<<if $time gte 540 and $time lte 1200>>[[Go to the Competition Hall|Contest Hall][$time += 30; Dialog.close()]]<<else>>The Contest Hall is open from 9 AM to 8 PM<</if>>\n\n<<if $location neq "gym">>[[Go to Tom's Gym|Tom's Gym][$time +=30; Dialog.close()]]<</if>>\n\n[[Go to the Central Quick College|Central Quick College][$time += 30; $scene = "entrance"; Dialog.close()]]\n\n<<if $time gte 360 and $time lte 1140>><<link 'Go to the Beach' "Beach Gate">><<set $time +=30; Dialog.close()>><</link>><<else>>The Beach front gate is open from 6 AM to 7 PM.<</if>>\n\n\n<<button 'Close'>> <<set Dialog.close()>> <</button>>
The brain blaster is a helmet that looks like something out of an old science fiction movie. It has strange lights and attachments with various functions.\n\nYou put the helmet on your head and start up the process. An AI voice informs you to focus on the sensations you'll feel in your mind as hard as you can. Moments later, there's a bizarre tingling at the front of your head. You focus on it as instructed by the voice. The feeling intensifies the harder you think about it - you continue holding your focus as long as you can.\n\nA few minutes later, the tingling disappears and reappears on the sides of your skull. Again you focus on the sensations - intensifying them with your effort.\n\nFor the next 20 minutes, this process continues - guiding you to focus on numerous locations.\n\nAfter finishing, you take the helmet off - your head pounds, and you look at its readout: <<set _pscore to $BINT * 38>>_pscore points.\n\nYou hand the helmet to $hername. She puts it on and follows the same routine. You watch as she closes her eyes and makes funny faces while she concentrates.\n\nEventually, she also finishes and takes the helmet off. The readout says: <<set _gscore to $GINT * 38>> _gscore points.\n\n"Whew - my head is really pounding!" she says with a grin, "That was a great mental workout!"
The Holochess tournament room is full to the brim with sets of tables with two chairs, each holding its own Holochess machine.\n\nAfter a few minutes of waiting, the first round pairings are announced. $hername takes a seat at the designated location. A few moments later, the first match begins.\n\n<<if $gequip is "nightmare collar">><<if $NCcharges lt 1>>Despite its appetite for her opponent's intelligence, the amulet on $hername's neck remains dull as it lacks any magical charges to drain with.<<else>><<set $GINT += 1; $NCcharges -= 1>>A few seconds into the match, the collar around $hername's neck glows brightly. Her opponent scratches his head, looking like he just lost his train of thought. Meanwhile, $hername stares at the game board with greater intensity.<</if>><</if>>\n<<set $competescore to $GINT>>\s\n<<if $GINT lte 4>>She has difficulty remembering all of the game's rules, frequently making making invalid moves that the game refuses to register.\n\nShe loses both of her initial matches and is promptly eliminated from the tournament.\n\n"Jeeze... I wasn't even close to winning a match there. Let's get a chess board and practice regular chess for a while or something before I try this again," she says.<</if>>\s\n\n<<if $GINT gte 5 and $GINT lte 9>>As she plays, too much of her brainpower is spent trying to execute basic functions to even begin formulating a strategy to play with, let alone identify her opponent's strategy.\n\n$hername loses her first match, putting her in a dour mood.\n\nShe sits down for the second match, now in the loser's bracket, and tries her hardest - managing to narrowly eke out a victory.\n\nHer excitement is quickly squashed by her next opponent who defeats her with blistering speed, eliminating her from the tournament.\n\n"Well, at least I managed to beat someone. Feels like I need a totally different brain to compete in this game though. Maybe some studying or magic potions or something could help?" she says.\n<</if>>\s\n<<if $GINT gte 10 and $GINT lte 14>>$hername wins her first two matches, but finds that her third opponent is somehow always a step ahead of her. She wins the next match in the loser's bracket, but is defeated in the following game, eliminating her from the tournament.\n\n"I managed beat a couple people! I've still got sooo much to learn about HoloChess though..." she says, her smile belying her disappointment.<</if>>\s\n\n<<if $GINT gte 15 and $GINT lte 21>>$hername starts the tournament off strong, decisively winning her first two matches, and narrowly winning the third. On the fourth she's defeated, sending her to the loser's bracket. There she manages another win there, but is ultimately defeated in the proceeding match, eliminating her from the tournament.\n\n"It's kind of crazy to think that despite being smarter than most people you see in day to day life that I'm only average here," she says, mulling over her middling tournament result.<</if>>\s\n\n<<if $GINT gte 22 and $GINT lte 26>>$hername starts the tournament with a bang, steamrolling her first few opponents. It isn't until her sixth match that she's finally defeated. And despite her best efforts, she loses again in the loser's bracket, eliminating her from the tournament.\n\nShe still manages to place in the top 8, netting her a prize.\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 215>>$215!<</if>>\s\n<<if _roll is 2>>an Intense Intellect Potion!<<set $inventory.push("Intense Intellect Potion")>><</if>>\s\n<<if _roll is 3>>a Legendary Luck Potion!<<set $inventory.push("Legendary Luck")>><</if>>\s\n\n"Hey, I won something!" she cheers. "Really wish I had the brains to win the whole thing, but at least this was worth our time, right? And who knows, maybe if I keep training my mind I'll be able to come back here and take first place and an even bigger prize!"\n<</if>>/%gf 20 - 26%/\s\n<<if $GINT gte 27>>\s\n$hername quickly defeats her first opponent, and goes on to generate a reputation throughout the tournament as she wins match after match. Her winstreak goes undisputed, leading her straight to the grand finals.\n\nHer opponent is the top rated HoloChess player in the known universe, a woman from another planet who calls herself Lianna.\n\nShe looks very humanoid, but has green skin, large black eyes, and a hairless head.\n\n<<if $GINT lt 30>>Despite $hername's best efforts, she ends up losing the match, leaving her with second place in the tournament.\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 420>>$420!<</if>>\s\n<<if _roll is 2>>a Blue Focusing Crystal!<<set $inventory.push("Blue Focusing Crystal")>><</if>>\s\n<<if _roll is 3>>a Mega Potion!<<set $inventory.push("Mega Potion")>><</if>>\s\n\n"So close!" $hername groans as you walk out of the contest hall, "The moment we get home I need to do something to train my brain or get smarter otherwise so I can win next week!"\n<<else>>/%gint lt 30%/\s\n\n$hername defeats Lianna, making her the verified greatest HoloChess player in the known universe!\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 770>>$770!<</if>>\s\n<<if _roll is 2>>an Ultra Potion!<<set $inventory.push("Ultra Potion")>><</if>>\s\n<<if _roll is 3>>a Demonic Focusing Crystal!<<set $inventory.push("Demonic Focusing Crystal")>><</if>>\n<</if>>/%gint lt 30 and else%/\s\n\nAs you leave the contest hall she says, "Mmm, it feels good to know that I have the greatest strategic mind in the known universe. Makes me wonder what other dimensions I can improve myself in..."\n<</if>>/%gint gte 27%/\s\n\nWith the tournament completed, you [[Return Home|Living Room]]\n\n<<set $act to $holochess>><<set $G.act to $holochess>><<Experience "girl">>
<<set $StamAid = {\n"type" : "consume",\n"price" : 30,\n"gdrink" : 0,\n"pdrink" : 0\n}>>\n/%gdrink/pdrink track how many times each player has consumed stamaid for dialog/description purposes%/\n
<<widget "MuscleScenes">>\s\n<<if $scene is "Str 3">>\s\nYou’re in the living room, sitting on the couch. $hername walks in, and you notice that her trademark green t-shirt and blue jeans are very snug on her body. There’s a visible inch of midriff, which used to be covered by the garment - the revealed tummy is extremely flat and toned. More of her arms are visible, as the sleeves have ridden up them, letting you see the small, bumpy muscles in her arms and shoulders.\n\nShe notices you staring at her. “Looks like my efforts have been paying off,” she says, striking a pose for you - lifting her shirt and lowering her shorts. <<if $Art is "on">><br>[img[art/scenes/str-3.jpg]]<br><<endif>> After twirling around for you to get a full look at her body, she walks over and squeezes your arm before adding, \s\n<<if $scenario is "default">>\s\n<<if $BS lt $P.start.str>>\s\n“And it seems like you’ve been slacking off a bit,” she <<if $G.persona is "dom">>smirks smugly, "Which is great for my quest to become bigger than you!"<<else>>giggles. “Don’t worry, you’re cute as ever,” she winks.<</if>><</if>>\s\n<<if $BS is $P.start.str>>\s\n“And you seem to be your usual fit self,” she adds.<</if>>\s\n<<if $BS gt $P.start.str>>\s\n“And you’ve gotten buffer too...” she bites her lower lip with lust.<</if>>\n\nShe continues, \s\n<<if $G.persona is "def" or $G.persona is "dom">>“This is a good start, but I want to keep going. Who knows what I’m capable of becoming?!”<</if>>\s\n<<if $G.persona is "sub">>"I can already see that this body is way hotter to you than my old one. I need to see what you'll think of me if I get buffer!"<</if>>\s\n<</if>>/%scenario default%/\s\n<<if $scenario is "schmo">>\s\n“Looks like I’m officially buffer than you,” she says with a giggle. <<if $GH gt $BG>>”And taller too!”<</if>>\n\n$hername entwines your hands within hers, and pushes your arms back. You try to resist, but before long she overpowers you. “Awww, you’re so little and cute!” she squeals before planting a kiss on your lips.\n\n“Don’t worry,” she continues, “I’ll never hurt ya. In fact, I need to get back to the weights right away so I can protect you from any bad guys!”<</if>>\n\nYour mind wanders to thoughts of what $hername will look like if she keeps working out.<</if>>/%if scene is str 3%/\n<<if $scene is "Str 4">>\s\nYou walk into the bedroom, and find $hername observing herself in the full-length mirror.<<if $Art is "on">><br>[img[art/gf/lvl-4.jpg]]<br><<endif>> She’s wearing a navy-blue crop-top, and short athletic shorts. Her back is turned to the mirror, and she’s looking behind over her right shoulder, admiring the obvious muscular development her body has enjoyed.\n\n<<if $scenario is "default">>\s\n<<if $G.persona is "def">>\s\n“Check me out babe!” she cheers, flexing her large, shapely glutes and giggling as they bounce on command. “Starting to really see some results!”\n\nYou walk over to her, getting a better look of her body.\n\n<br>"Isn’t this awesome? I knew that working out would make me look better, but wow!” she keeps twisting her lithe, frame, forcing new muscles to pop out into view.\n\nShe continues, “Can you imagine me with even bigger muscles?”\n\nYou blink a couple times before nodding. “Yes...”\n\n“Is that something you fantasize about?”\n\nYou clear your throat.\n\nGrinning, she presses, “I know you better than anyone else buster. My muscles are turning you on - and the bigger they get, the more you’re attracted to them. It’s pretty obvious,” she grins.\n\n“That’s true - you do look amazing.”\n\nShe nods, “But I’m not stopping here. I need to see just how much I can transform this body of mine.”\n\nShe walks over and squeezes your arms <<MuscleCompareDialogue>>\n\nBefore you can reply she says, “Anyways, it’s time for me to get back to working on my goal. Maybe you can join me in some workouts?”\s\n<</if>>/%persona is def%/\s\n<<if $G.persona is "sub">>\s\n<br>"Come feel my new muscles $pname!" she cheers, twisting her lithe, frame, forcing new muscles to pop out into view.\n\nYou walk over and place your hands on the hard bumps of muscle on her back.\n\nShe looks up you, grinning, "I can tell my body is way sexier to you than it was $daycount days ago.\n\n"I can't deny that you're looking amazing," you say, running your hands down her back before squeezing her firm rear.\n\n"You want me to keep getting more muscly?" she asks.\n\n"Would you like to have more muscles?"\n\n"I asked you first. Would I be sexier with more muscles?"\n\nYou nod, "I think so, yeah."\n\n"It's settled then. Time for me to get to work on making my body even better for you," she grins before heading out into the living room.\n<</if>>/%persona sub%/\s\n<<if $G.persona is "dom">>\s\n<br>"Come over here and flex your arms next to mine," she orders.\n\nYou do as she asks.\n\n<<MuscleCompareDialogue>>\n\nAfter striking a few more poses in the mirror she says, "This is a good start, but I need far more muscle than this. Let's spend today making sure I make more gains." \n\nShe walks out into the living room, glutes swaying as you follow.\n<</if>>/%persona dom%/\s\n<</if>>/%scenario is default%/\s\n<<if $scenario is "schmo">>\n”That’s right my adorable little schmo - your girlfriend keeps getting better and sexier by the day!”\n\nShe waltzes over to you, looking <<if $GH is $BH>>you directly in the eyes<</if>><<if $GH gt $BH>>down at you<</if>>. \n\nShe extends one of her legs - a beefy quadricep bulges with power. “Look at how much bigger my leg is than yours! I can’t wait until you’re just a tiny toothpick next to my tree trunks!”\n\nShe wraps her arms around you and hoists you into the air, “And I can pick you up so easily too!” she squeals before kissing you and putting you back down on your feet.\n\nShe continues, “Well, as much fun as this is, I need to get back to work. After all, I’m going to become big and strong enough to protect you from anyone - remember?” she winks.<</if>>\n<</if>>/%if $scene is str 4%/\s\n<<if $scene is "Str 7">>\s\nYou're in the bedroom, where $hername is observing herself in the full-length mirror.<<if $Art is "on">><br>[img[art/scenes/str-7.jpg]]<br><<endif>> She’s wearing a navy sports-bra and small athletic shorts. You can’t remember the last time she wore a shirt that covers her midriff - not that you mind - you welcome the opportunity to peek at her sculpted form. She examines herself with a confident swagger, emboldened by her chiseled body. \n\n“I’m soooo glad I started this fitness journey,” she says, watching you ogle her. “The results seem to have come so quickly. In fact, if I recall correctly, I’ve become this shredded in...” she contemplates for a few seconds, “$daycount days!”\n\nYou nod and reply, “You’re definitely a natural at building muscle.”\n\n<<if $scenario is "default">>\s\n<<if $G.persona is "def">><br>\s\nShe nods back, “And it certainly helps that you’ve been helpful.”\n\n“I have been?”\n\nShe nods again and closes the distance. “I can tell that the bigger my muscles get, the more they turn you on. Which encourages me to keep going...”\n\nYour face reddens a little. “It’s true... You were always hot to me, and you just keep getting even hotter with all these gains...”\n\nHer smile broadens. She leans <<if $GH gt $BH>>down<</if>><<if $GH is $BH>>forward<</if>><<if $GH lt $BH>>up<</if>> and kisses you. “That’s exactly the kind of encouragement I need. Speaking of which, let’s compare arms.”\n\nYou both flex.\n\n<<MuscleCompareDialogue>>\n\nShe continues, “If I’m already this buff, then I must have a lot more potential for growth in me.”\n\nYou nod. “Just how big do you want to get?”\n\n“As big as I can. And maybe even bigger than that - there’s all kinds of ways for people to keep going with potions and energy crystals and all that...”\n\nYou gulp slightly as you envision $hername with greater muscles.\n\nShe interrupts your fantasies, “Anyways that was a nice pep-talk, but it’s time for me to get back to the grind!”<</if>>/%personal default%/\s\n<<if $G.persona is "sub">>\n\n"I think it's actually your love that's making me get gains so fast," she grins, flexing her arms a few times to pump her biceps.\n\nYou walk over squeeze her arms as she does this, feeling the flesh repeatedly harden and soften. "Do you want me to make it bigger?" she asks, squeezing the bicep as hard as she can, grunting a little.\n\n"Do you want to make it bigger?" you reply.\n\n"Stop asking me that and just tell me if I should make it bigger or not."\n\nA moment later you reply, "Yes, you should."\n\n"Good," she smiles, kissing you on the lips. "Wanna help me by <<if $P.perks.includes("coach")>>coaching<<else>>watching<</if>> me workout?" she asks, walking out of the bedroom into the living room.\n<</if>>/%persona sub%/\s\n<<if $G.persona is "dom">>\n\nShe smirks, "I know." \n\nAfter flexing a few more times she says, I'd like to develop faster though. Perhaps I should get some genetic therapy or one of those evolution potions I've read about?"\n\nYou swallow, "You want to upgrade your genes even further?"\n\n"Of course! I need take every advantage I can to make up for lost time. Think of it this way, the faster my body is able to grow, the sooner I can become the goddess we both dream of me being!\n\n"I guess that's true."\n\n"We've wasted enough time today. Let's spend some time making sure I get in some good workouts, or earning more money to spend on my ascension. Preferably both," she says, walking out into the living room.\n<</if>>/%persona dom%/\s\n<</if>>/%scenario default%/\s\n<<if $scenario is "schmo">>She grins wickedly, “Well, one of us needs to be, right schmosby?”\n\nYou gulp. “Yeah...”\n\n$hername draws closer. “Show me your muscles,” she orders.\n\nA little reluctantly, you raise your arms and flex them - still as thin and unimpressive as ever.\n\n“Keep them up,” she says before putting her arm next to yours and tensing it - a hard, powerful ball of rippling muscle rises on command. She starts giggling, “The muscles in my arm are waaay bigger than yours. If it wasn’t for the bones and stuff, my arms would be like three times as big as yours!” She rubs her hands up and down along your biceps, “You’re so soft and squishy. Feel mine!”\n\nComplying, you grab onto her arms - squeeze the hard muscles, and find you’re unable to dent them at all.\n\n“I love that feeling,” she coos, blushing a little. \n\nYou give her a confused look.\n\nShe explains, “The feeling of you trying to squeeze my muscles that is. I just love the way you can’t budge them. It’s turning me on a little...”\n\n$hername lifts your shirt and runs her fingers along your torso. “Look at how smooth your cute little belly is.” She grabs your hand and places it on hers, “And feel how hard and bumpy my abs are in comparison...”\n\nShe crunches her stomach down, engorging the rock-like muscles with a pump, further emphasizing the difference between you. Groaning a little, she wraps her arms around you and lifts you into the air, “You keep getting lighter and lighter!” she squeals before placing a kiss on your lips and putting you back down. “God... I want to take you right now...”\n\nYou give a pleading expression.\n\n“Buuut...” she continues, “I need to keep working! I can’t stop here. I need to become so strong that I have way more than enough muscle for the both of us!”\n\nYou’re a little disappointed, but your mind races with the possibilities of what she can become.<</if>>\n<</if>>/%if scene is str 7%/\s\n<<if $scene is "Str 9">>\s\nYou walk into the bedroom, where you find $hername standing in front of the mirror, flexing her muscles in a side pose. Every inch of her powerful physique ripples. She notices you entering the reflection and playfully sticks out her tongue.\n\s\n<<if $Art is "on">><br>[img[art/scenes/str-9.jpg]]<br><</if>>\s\n\n<<if $G.persona is "sub">>"<<print $Pname>>!" she cheers, looking over at you with a grin.<<else>>“Sup babe,” she says, acknowledging your presence, but not breaking sight with her own physique.<</if>>\n\n“Admiring your hard work?” you ask.\n\n<<if $G.persona is "sub">>\s\n"That depends on how sexy you think I am now."\n\n"You're the sexiest you've ever been," you say, walking over to her.\n\n"Good! Now what should I do next about my body?"\n\n"What do you mean? Whatever you want with to," you reply.\n\nShe sighs, "When I ask questions like this I want you to just answer, not ask me what I want instead."\n\n"Alright... Well... In that case, I guess you should keep doing what you've been doing and see if you can add more size onto this awesome physique you've built."\n\n"More size? You got it! Let's get back to work so I can have your dream woman's body!" She walks out to the living room.\n<<else>>\n“Actually, I’m thinking about how I really need to add a few inches to my arms if I’m going to really be proud of this,” she says, repeatedly flexing her biceps, pumping them as large as possible.\n\n“You aren’t proud?” you ask, <<if $scenario is "default">><<if $BS gte $GS>>”You’ve grown so much since you started!”<</if>><<if $GS gt $BS>>”They’re bigger than mine!”<</if>><</if>><<if $scenario is "schmo">>"I wish I could grow my arms to be nearly that big!"<</if>>\n\nShe gives you a knowing smirk and winks, <<if $G.persona is "def">>“I know, I know... But I can definitely go further than this.”<</if>><<if $G.persona is "dom">><<if $BS gte $GS>>"This isn't nearly enough."<<else>>"But that's the way it's supposed to be."<</if>><</if>>\n\n“Say,” she continues, “Let’s have \s\n<<if $scenario is "default">>\s\na comparison.”\n\nThe two of you flex your arms. <<MuscleCompareDialogue>>\n\n"You know I could probably compete in the bodybuilding competitions now. Don't think I'd win yet, but I wouldn't be out of place on the stage. That gives me a fun idea actually..."\n\nShe walks into the bathroom for a minute before emerging with a bottle of lotion in her hand. "I bought this a while ago to motivate me on my journey, but haven't tried it out yet," she says before squirting some onto her right hand. She starts slathering the lotion across her chest, the skin beneath instantly turning a dark shade of bronze.\n\nYou watch as she proceeds to cover the rest of her body with the cream, removing her workout shorts to reveal a bikini beneath.\n\s\n<<if $Art is "on">><br>[img[art/scenes/str-9-2.jpg]]<br><</if>>\s\n\nShe strikes a few more poses in the mirror before saying, “This has been some fun motivation, but I need to get back to grinding if I’m going to have the body I want.”<</if>>\s\n<<if $scenario is "schmo">>\s\nsome fun.”\n\nShe places a finger on your chest and gently pushes you towards the bed. With a final shove, you lay back in a supine position.\n\n$hername jumps on, grabs your wrists, and pins you down. You squirm beneath her grip, unable to escape at all.\n\n“God... I can already dominate you this hard,” she groans, “Just wait until I’m twice as strong as this!” \n\nShe leans down and aggressively kisses you - encouraging you to struggle, and visibly aroused by your futile attempts.\n\nAfter a few minutes, she lets go and gets off. “It’s tempting to keep going, but I’ve got a lot of work to do if I’m going to achieve my goals.”<</if>>\s\n<</if>>/%if sub and else%/\s\n<</if>>/%if scene is str 9%/\s\n<<if $scene is "Str 12">>\s\nYou walk into the bedroom and find $hername staring at her physique in the mirror.<<if $Art is "on">><br>[img[art/scenes/str-12.jpg]]<br><<endif>>\s\n\nShe's wearing a purple athletic crop-top that's tight against her flaring lats and thick chest. The entirety of her washboard torso is on display, each of her thick eight-pack abdominals bulging outward.\n\n"How am I looking babe?" she asks, grinning.\n\n"Amazing!" you reply.\n\n"<<if $G.persona is "dom">>Witness<<else>>Let me show you<</if>> all of the improvements," she says before taking her top and bottom off, revealing a blue string bikini. Blushing a little, she raises her arms to perform a double-biceps pose.\n<<if $Art is "on">><br>[img[art/scenes/str-12-2.jpg]]<br><</if>>\s\n\nThere isn't an ounce of bodyfat to be seen, every hard, rippling muscle can be seen beneath her soft skin - like a living anatomy model. A symphony of muscles in her upper body and torso twist with life. She looks like a statue carved from stone - her core so sharply chiseled that it really does resemble a washboard.\n\nStill holding the pose, she walks over to another mirror in the bedroom, examining herself again, baring her broad back to you.<<if $Art is "on">><br>[img[art/scenes/str-12-3.jpg]]<br><</if>>\s\n\nYou stare with awe at the rippling knotted muscles in her back, a dense tapestry of hard flesh pushing against her skin. Your eyes linger on her large, round glutes which her bikini bottom barely cover, each perfect globe sitting above her bulky hamstrings.\n\n<<if $G.persona is "sub">>\s\n"You told me to add more muscle to my frame, so I did!" she cheers.\n\n"You certainly did," you say, walking over towards her.\n\n"Now tell me how to become even sexier to you," she says.\n\nYou start to answer, intending to tell her to do what she wants, but she gives you a knowing look, and you instead reply, "More."\n\n"More? More what? Muscles?"\n\n"Yeah."\n\n"Like what? Bigger biceps?"\n\nYou nod, "Uhh, yeah, those are always good."\n\n"And? What else?"\n\nYou scratch your head.\n\n"Come on, <<print $pname>>, I want to hear specifics. I want you to boss me around a little by telling me specifically what //you// want to see different about me."\n\nYou clear your throat, "Alright then... Well, I think you should add some size to your legs, especially the thighs and hamstrings."\n\n"Mmm, yeah, I can do that," she cooes, "What else?"\n\n"Hmm, how about thicker thighs?"\n\n"Order me."\n\n"Really?"\n\n"Really. Come on, this is what I want."\n\nYou collect yourself, "Ok. Make your back broader, and try to keep your waist the same so it tapers more. Keep working on your core though so the muscles pop out more, but make sure the exercises don't make it thicker..."\n\n"Mmm, I don't think I've ever heard you talk this way before. Keep going babe," she says, blushing a shade red.\n\n"Focus on bulking up your shoulders so they're rounder and more like boulders. Obviously keep doing whatever you're doing for your ass. And uh... bigger pecs too."\n\nShe giggles, "I want you to be at least a little more assertive next time we do this, but it's a good start," she says, kissing you on the lips.\n\nAfter lingering for a moment she breaks off and starts heading to the living room, "Time for me to get to work on your new instructions!" she cheers.\n<<else>>\s\n<<if $G.persona is "dom">>\s\n"I feel so much better in this body than I did in my old one," she says, eyes glistening.\n\n"I'd imagine so, you're way stronger and more energetic than before."\n\n"Yes, but there's something else. More like, this feels like the body I was //supposed// to have. Instead of being repulsed when I look in the mirror, it's now hard for me to stop looking..."\n\n"I'm glad you're finally happy with your appearance," you say.\n\n"Oh, don't be mistaken. This is just a fraction of what I want."\n\n"A fraction?"\n\n"You shouldn't be surprised. Now that I've had a taste of having real strength, I want more and more and more!"\n\n<</if>>\s\n<<if $G.persona is "def">>\nShe cheerfully says, “I’m finally getting somewhere with all this muscle building stuff!”\n\n“Getting somewhere?” You ask incredulously, “You’re one of the buffest people I know!”\n\n“I’ve still got a loooong ways to go if I’m ever going to compete on the intergalactic stage...”\n\n“The intergalactic stage!? Babe, it’s good to dream big, but only a small handful of sentient beings in the known galaxy make it that far!”\n\n“Exactly. And I’m going to be one of them.”\n\n<</if>>/%persona def%/\s\n<<if $scenario is "default">>\s\nYou’re taken aback by $hername’s confidence. While it’s true that she’s made astounding, impressive progress since starting her fitness journey, you seriously doubt that she could actually become //that// big... //’Or could she...’// you wonder.\n\nYou reply, “Well, while I don’t want to dissuade you from your dreams, no matter how grand they are, I also don’t want you to end up becoming frustrated chasing an unobtainable goal...”\n\nShe smiles warmly and says, “Don’t worry about that babe. I just have a feeling that I haven’t come close to my potential. When the time comes that I hit my limit, I’ll know.”\n\n“Alright... If there’s anything I can do, just let me know.”\n\n“<<if $G.persona is "dom">>Keep funnelling all of the time, money, and effort you can into developing my attributes.\s\n<<else>>Keep being so supportive. And attracted to my muscles,<</if>>"\s she winks, crunching her rippling abs and watching you stare at them with awe.\n<</if>>/%scenario default%/\s\n<<if $scenario is "schmo">>\s\n“Besides,” she continues, “I can’t //truly// protect you unless I’m the biggest and strongest in the universe, right?”\n\nYou scratch your head. “I mean, wouldn’t that mean nobody can truly protect someone unless they’re the strongest in the universe...?”\n\n$hername chuckles warmly, “Oh $pname, my hopeless little schmo, always overthinking everything.” She reaches down, places her hands around your waist, and effortlessly hoists your entire body into the air before planting a large kiss on your lips and putting you back down. “You’re becoming so light! I can’t wait until I can pick you up with a single hand and carry you on my shoulder all day!”\n\nYou gulp a little. Part of you doesn’t really enjoy the idea of being reduced to a pet like that; while a deeper, greater part is thrilled by the concept.<</if>>\s\n<</if>>/%g persoan sub and else%/\s\n<</if>>/%if scene is str 12%/\s\n\s\n<<if $scene is "Str 16">>\s\nYou enter the bedroom, walking in on $hername observing herself in the mirror again. <<if $Art is "on">><br>[img[art/scenes/str-16.jpg]]<br><<endif>>As you approach, your eyes are transfixed on her incredible physique. Every inch of powerful flesh on her large frame is immaculately chiseled. Deep craters and pockets of definition adorn her back, which tapers down to a comparatively tiny waist, flaring back out into her wide hips; behind which a huge pair of glutes - each the size of a basketball. Beneath her bottom sit trunk-like legs, with rippling hamstrings running down to flaring calves, each flaunting heads thick enough to grab hold of.\n\nGlancing up, you see $hername smiling at her reflection. Twisting a little, she causes a cascade of dancing abs - each incredibly ripped with zero visible fat.\n\n<<if $G.persona is "sub">>\n"I think I've finally built the body you asked me to," she says, turning to face you.\n\n"Don't you mean the body you wanted?"\n\n"Oh, I love having these muscles, don't get me wrong. But you told me to make these changes to my body the last time we hung out in front of the mirror like this."\n\n"I guess it was a good thing you had me order you like that then."\n\nShe gives you a bemused look and takes a few steps forward. "Well, it's time for me to ask you again. Would you like me make any more changes to my body?"\n\nYou nod, "Yeah, keep going with your routine - you just get hotter and hotter."\n\n"What does that mean? Should I sit around and watch TV all week?"\n\n"Well, uh, probably not..."\n\n"Oh. Then you better tell me what you want me to change next."\n\nYou clear your throat before replying, "I want you to make your legs and ass bigger."\n\n"How big?"\n\n"Big enough that you can't fit into your yoga pants at all anymore."\n\nShe nods, "Oooh that sounds good! Anything else?"\n\n"I suppose you should keep working on your upper body to keep it proportionately large."\n\n"You suppose?"\n\nYou clear your throat again, "Continue to build up your arms, back, and pecs so they stay in proportion with your lower body."\n\nShe nods again, "Great idea! While I work hard making myself bigger and sexier for you, can you please do something important for me?"\n\nYou immediately nod back, "Of course." It's rare that she ever directly asks you to do something like this.\n\n"Be ready to give me some orders when I outgrow the yoga pants."\n\nYou gulp.\n\nShe continues, "And none of this, 'I suppose' stuff. If you want to make me happy, then do it more... confidently."\n\n"Ok," you reply, more nervously than you meant to. $hername has never acted like this before, catching you off guard.\n\nShe smiles, "Good. Now I'm going to get back to growing my legs," she says, kissing you on the lips before heading to the living room.\n<<else>>\n\n“Finally proud of your progress?” You ask, drawing closer.\n\nShe glances over at you and grins, “Yeah, you could say that,” she replies, stretching up and crunching back down, pumping her abs to a fuller state.\n\nYou reach <<if $GH gt $BH>>up<</if>><<if $GH is $BH>>over<</if>><<if $GH lt $BH>>down<</if>> and place a hand on her right shoulder - the deltoid muscle has been developed to the point that it’s like a striated piece of protective armor. Giving it a hard squeeze, you say, “So would you say you’ve reached your fitness goal? I mean, it’s been a hell of a transformation. No offense, but I never thought it would be possible for you to develop a body like this...”\n\nShe raises a brow, “Reached my goal?” $hername stretches her arms out and slowly flexes her arms, summoning a pair of huge biceps.\n\n“Well, yeah - look at you! You’re huge!”\n\nShe chuckles a little. “Your enthusiasm is cute babe, but no. I’m not even close to my goal...”\n\n“Not even close?”\n\n“Don’t you remember what I told you last time? \s\n<<if $scenario is "default">>\s\n<<if $G.persona is "def">>I want to compete on the intergalactic stage. I’d get //creamed// if I stood up there right now.” You gulp softly. It’s hard to imagine $hername being creamed in any physical competition.<</if>>\s\n<<if $G.persona is "dom">>I'm going to become the biggest, strongest most muscular, and most powerful being in the universe!"<</if>>\s\n<</if>>\s\n<<if $scenario is "schmo">>\s\nI need to become the strongest person in the known universe. You might not see them often in day to day life, but there’s definitely people out there still bigger than me.”\n\nYou gulp softly. It’s hard to imagine $hername being weaker than anyone else.<</if>>\n\nShe continues, “I’m going to need to at least //double// my mass. And even then, if I can keep going why stop there...” she slowly pumps her arms - you stare at them with awe.\n\n“D-double?”\n\n"I mean, I might not be able to - still haven’t figured out what my limits are. While it takes more effort to grow than when I started, as long as I put in the work, the muscles keep coming. And as long as that’s the case, I’m going to keep growing!"\n\nAs $hername continues to pump her arms, all you can think about is her with more and more muscle.\n\nShe says, "I think you know what I’m going to say next..."\n\n<<if $G.persona is "def">>\s\n"That all this talk about your muscles is making you excited to build more?"\n\n"Yup! You know me too well babe!” she cheers before leaning in and kissing you on the lips. "Time to go do that!"\n<</if>>\n<<if $G.persona is "dom">>\s\n"That we need to keep spending all of our resources on making you better?"\n\n"Yes! You're going to be such a good little pet when I'm a goddess," she smirks before kissing you on the lips. "Now that's enough talking, let's get going on making me better."\n<</if>>\s\n<</if>>/%if persona sub and else%/\s\n<</if>>/%if scene is STr 16%/\s\n<<if $scene is "Str 19">>\s\nYou walk into the living room, where $hername is sitting on the couch. She's wearing a black sports bra with tanned yoga pants. You stare at her hulking upper body for a few moments before feasting your eyes on her lower half - quadriceps so massively developed that they're pushing the fabric of her pants to their seams.\n\nYour gawking is interrupted by her voice,<<if $G.persona is "sub">>"It's finally time babe!"<<else>> "You know, I think these pants have been too small for a while now."<</if>> She stands up before turning her broad back to you and tensing all of the muscles in her legs at once. You watch as the pants' fabric is pushed past its limits, the power flesh beneath tearing through it. When you first met her, they clung loosely to her thin lower body; now the tattered remains fall to the floor, revealing the entirety of her trunk-like thighs.\n<<if $Art is "on">><br>[img[art/scenes/str-19.jpg]]<br><</if>>\s\n<<if $G.persona is "sub">>\n"Looks like I've completed your assignment for me!" she says proudly, tensing each of her glutes a few times, making them dance.\n\nThroughout the demonstration you couldn't stop thinking about the inevitibility of her asking you to give her more orders. You've thought long and hard about this since the moment you told her to outgrow those pants. As she's grown more muscular she's paradoxically become more forward--practically giving you orders time to time--and also more submissive, requiring you to give her orders to feel happy. Complicating this, as she's become more muscular, it's become harder for you to muster the courage to order her around.\n\nAfter a few mintues of showing off she turns and faces you, hands on her hips akimbo. "So... Now what?"\n\nYou gather your courage and say what you've mentally rehearsed at least a hundred times, "Now it's time for you to outgrow that top of yours you're wearing now too."\n\nHer eyes light up as she grins broadly.\n\nYou continue, "And with all this mass in your legs you need to chisel it so it's more defined."\n\nShe nods approvingly.\n\n"And uh..." You hadn't thought of anything else ahead of time, "Keep making your boobs grow."\n\nShe giggles, "I'm not even entirely sure how that's happening, but I'll try!"\n\nYou nod, "That'll be enough for now."\n\nShe grabs your waist, lifts you straight off the ground, and kisses you on the lips before placing you back down. "I can't wait to get started! Thanks for the motivation, $pname!" She says before heading into the living room.\n<<else>>\n"Another piece of clothing bites the dust," she chuckles warmly.\n\nYou continue to stare at her body, drooling slightly at the site of her perfectly formed glutes.\n\n"As much as I liked those pants," she continues, "<<if $G.persona is "def">>As long as I'm muscular like this I don't really need to ever cover up my legs. And I only plan on getting even more muscles.<</if>><<if $G.persona is "dom">>My glorious legs deserve to be shown off at all times. It would be a shame to cover them at all, wouldn't you agree?<</if>>"\n\nYou reply, "I wonder how long it'll be until that top is too small too."\n\nShe smiles, "Hopefully not too much longer. Imagine how epic my back will be when it's too big for it to hold."\n\nYou swallow as you envision it.\n\nShe continues, "Anyways, I've had fun showing off, and you've had fun watching. So that means it's time for me to get back to improving myself. <<if $G.persona is "dom">>And time for you to find a way to make yourself useful towards my quest.<<else>>Got any ideas for what I should do next?<</if>>"\n<</if>>/%sub and else%/\s\n<</if>>/%if scene is str 19%/\s\n<<if $scene is "Str 21">>\s\nYou catch $hername posing in front of the bedroom mirror. She's wearing only a skimpy black sports bra and thong. The soft fabric contrasts against her hypermuscular body beneath it. She stands with her hands on her hips akimbo, proudly examining her reflection. She tenses all of her muscles, further straining her already tight clothes. As her arms, legs, and back swell to superhuman proportions, they become too large to contain. There's a satisfying tearing sound as the right-side strap of her top split apart and falls off. Shortly after, you hear a metal snap as the left side clasp of her bottom also breaks from the force of her body.\n<<if $Art is "on">><br>[img[art/scenes/str-21.jpg]]<br><</if>>\s\n\nInstead of becoming upset about ruining the clothing, $hername smirks with satisfaction - proud of her ability to outflex her outfit. \s\n<<if $G.persona is "sub">>\n"Mission accomplished! Just like you told me to babe," she puts her hands behind her head, vast lats flaring out as you both admire the landscape of muscular definition adorning her body.\n\nAfter watching her pose for a few moments you say, "I guess you're going to want me to give you more orders now?"\n\nShe grins, "Close. What I'd //really// like is for you to just order me around without asking first."\n\nYou're caught off-guard by her confidence, which has reached new heights along with her muscles. After thinking for a few seconds you reply, "Push yourself even harder and see what happens. Focus a lot on your pecs since that seems to make your tits grow too. Your calves look small compared to your quads so build those up considerably. Add at least a few more inches to your biceps. And to basically all the other muscles I haven't mentioned yet."\n\n"You're getting a little better at this," she says, walking over and kissing you on the lips. "Time for me to get to work to make your fantasies come true," she adds before leaving for the living room.\n<<else>>\n"<<if $G.persona is "dom">>Another piece of clothing falls to the growing power of my body<<else>>Looks like I've outgrown another piece of clothing<</if>>," she says, grinning.\n\n"I don't think anything from your old warddrobe fits you anymore..." you reply.\n\n"<<if $G.persona is "dom">>As it should be. A new me requires new clothing. Or to simply go without wearing any," she smirks\s\n<<else>>\s\nDo my gloves count? And my bikini bottoms kiiinda do... But that's about it," she says<<if $GHG is "off">>, "Except for socks and shoes," she adds<</if>><</if>>.\n\nShe walks over to her wardrobe before retrieving an old bra. "Remember when this thing fit me?" she says, holding it up to her massive chest for comparison, the once well-fitting garment now utterly dwarfed by masses of muscle and breast. Smirking, she starts twirling it around on her pointer finger.<<if $Art is "on">><br>[img[art/scenes/str-21-2.jpg]]<br><</if>>\s\n\nYou say, "I love the gains babe, but if you keep growing I wonder if you'll be able to wear clothes at all at this rate..."\n\n"Can't wait - I'll just be naked all the time,<<if $G.persona is "dom">> a body this perfect shouldn't be covered up,<</if>>" she winks. "Though there's always custom made clothing when the time comes."\n\nIt secretly thrills you that she refers to her continued growth by 'when' as opposed to your 'if'. What feels like a fantasy that could stop at any moment to you seems to be an inevitability to her.\n\n"Speaking of which," she continues, "Time to get back to making this body grow. Wonder if I should keep working out, or maybe start pumping myself full of potions and magic energy..."\n<</if>>/%if persona sub else%/\s\n\s\n<</if>>/%if scene is Str 21$%/\s\n<<if $scene is "Str 25">>\s\n$hername walks into the bedroom. As her body continues to grow, it’s becoming increasingly difficult for her to find practical clothing to wear. Even in public she only wears an ill-fitting sports-bra and bikini bottom, which manage to just barely cover what’s required.\n\nHer broad shoulders are nearly as wide as the doorway. She strides confidently, carrying herself with far more poise than she ever did at the start of her fitness journey. She catches you staring at her from the corner of her eye, but pretends not to notice you. Instead, she drops to the ground, casually cranks out a dozen one-hand push-ups with each arm, gets up, and starts posing in the mirror - her upper body freshly pumped from the exercise.\n\n“Can anything stop you?” you wonder out loud.\n\n<<if $scenario is "schmo">>\s\n“I dunno - let’s find out if you can!” she replies.\n\n"What do you mean?"\n\n"I wanna see what happens if you try punching my tummy."\n\n"I find 'tummy' to be an amusing word choice for a torso covered in steel-hard muscle."\n\n"Are you saying my belly isn't cute?"\n\nYou quickly shake your head, "No, not that at all. Just... I think of something soft and doughy - like mine."\n\n"True. Your belly //is// cuter than mine." She lifts your shirt, revealing your slightly flabby stomach.\n\n"Cuter?" Your midsection is something you're usually self-conscious about.\n\n"Uh huh," she leans down and plants a kiss on your naval.\n\n"Wouldn't you like it better if it was more... you know, like yours?"\n\n"Nope! You're cutest like this!" she says, kissing you on the forehead this time. "Now then, where were we? Oh yeah - you were going to help test out how tough my belly is. Now put your hands up and show me what you've got." $hername puts her hands on her hips akimbo, baring her midsection to you.\n\nYou tentatively raise your thin arms, balling your fists. "You really want me to like, punch you?"\n\n"Yup. Right here," she smacks the center of her thick eight-pack abs with a satisfying slap.\n\nYou gulp, "Well... alright. Here goes," you wind back and toss a half-hearted punch into her stomach. The sheer density of her torso makes your eyes widen. You knew her abs would be tough, but they're actually far harder than you imagined.\n\nRealizing you can't realistically do any damage, you decide to go all out. You fire off the hardest punches you can, hurting your knuckles a little, and making your entire arm shake.\n\n"Are you really hitting me with all you've got?" $hername says.\n\n"Yes!" you reply, slightly aggravated.\n\nShe giggles, "Aww, you really are, aren't you? It feels like you're hitting me with pillows," she giggles again.\n\nYou continue to wail against $hername's stomach, but it's as futile as hitting a concrete wall.\n\nHer splendid abs shift as she continues giggling, "That's right - no matter how hard you try, you'll never be able to hurt me."\n\n"I'd never want to hurt you though..."\n\n"I know. But it's fun feeling you try. In fact, it's kind of like a massage. How much longer do you think you can keep going for?"\n\n"Only a couple more minutes."\n\n"Really? Poor little guy, you tire out so easily!" she giggles. "Well, let's put that tiny bit of stamina you've got to good use." She turns around and spreads her vast back to you. "Hit my back now.<<if $GH gt $BH>> As much of it as you can that is.<</if>>"\n\nYou comply and smash your fists against the bumpy craters and valleys of definition adorning the muscular landscape. To your surprise, her back is somehow even harder than her abs. Your fingers hurt a little, but you're enjoying yourself so much that the joys outweighs the pain.\n\n"Mmmm, that feels so good babe," she coos.\n\nHer pleasure adds to your joy, motivating you further.\n\nAfter a few more seconds she says, "I can feel you tiring out a little. Let's focus the rest of that energy right here," $hername leans over and slaps her rear loudly before wiggling her superhumanly rounded glutes in your face.\n\nYou collect yourself before firing off a volley of punches at her bottom. The thick layer of fluff surrounding the muscular spheres provide enough cushion that it's less painful than hitting her back or abs. \n\nWith a steady rhythm, you unload another dozen punches, enjoying the sight of the cheeks bouncing from each blow. Suddenly, your next punch feels like it slammed against pure steel. You realize that's tensed her glutes, and now they're somehow even denser than the other areas you've punched.\n\nThe next few blows take a lot out of you, and you accidentally yelp with pain.\n\n$hername immediately turns around, "Ohmygod! $pname I'm so sorry! I didn't mean for you to get hurt!" She grabs your hands and smatters them with kisses.\n\n"I was the one punching you though!"\n\n"Well yeah. But I made you do it. You poor thing, you got hurt just from punching my buns... You really do need me to become an invincible muscle goddess and make sure that //nobody// can ever hurt you!"\n\n"That's the conclusion you've reached?"\n\nShe nods, "That's right. I need to start taking my workouts more seriously and pushing myself harder than ever. These days there's visitors from other planets, not to mention people becoming ridiculously strong from potions and magic. The only way I'll be able to protect you from them is if I'm even stronger than they are."\n\nYou find her logic to be... simplistic, but you enjoy the results of it too much to argue.\n\n"If that's what you want to do, then I'll help however I can," you say, nodding.\n\n"Oh I know you will!" she hugs you before letting go, "But as much fun as this is, the only way I'm gonna grow is if I get back to work."<</if>>\s\n\s\n<<if $scenario is "default">>\s\n<<if $G.persona is "def">>\s\n"I sure hope not. It’d be a real shame if I came this far and couldn’t go all the way, you know?”\n\n"All the way?"\n\n"How many times do I have to tell ya? If I can, I'm going to become the buffest in the universe."\n\n"So all the way is... 'buffest in the universe’?" you repeat.\n\nShe nods, "Uh huh. Now you're finally getting it!"\n\n"Jeeze... I better get ready for you to grow even more then..." you murmur.\n\n"What? Had a change of heart and don't want me to get any bigger?"\n\nYou quickly shake your head, "No. I love your muscles, you know that. I'm just still adjusting to you being this big, let alone whatever's in store."\n\n"Well, I hope you can adjust quickly babe, because I don't wanna stop the gain-train now that I'm on it."\n\nYou nod, "That's understandable. I'll try to stop acting weird about it."\n\n"Aww, <<print $pname>>, don't worry about that. If anything you're being really not-weird considering your girlfriend's packed on, what, like over 200 pounds of pure muscle in just $daycount days? And she's just going to keep getting even bigger. Honestly, I can hardly believe it's happening myself. Life's become a surreal, incredible adventure."\n\n"Yeah, that's a good way to put it."\n\nShe grabs hold of the back of your head and pulls you in for a long, passionate kiss. "I'm glad you're with me on this journey," she says in between smooches. You start automatically groping her massive arms.\n\nAfter a few moments, she picks you straight up and tosses you onto the bed. As $hername's muscles have grown, her dominance has too - which has fortunately proven to be beneficial. She prowls forward before leaping on and pinning you down. "Time to have some real fun with this body of mine," she purrs.\n<</if>>/% persona def%/\s\n<<if $G.persona is "sub">>\s\n"Only you can!" she cheers, flexing her enormous biceps triumphantly.\n\nIt almost sounds like a joke given her immense muscularity, but you know that she's sincere. The more physically powerful she's become, the more she's clung to your every word, waiting for you to give some kind of command.\n\nAfter a moment of contemplation you reply, "Well, there //are// some people out there who are still stronger than you."\n\nShe pouts, "They can't tell me what to do, only you can!"\n\n"But they //could// physically stop you in theory."\n\n"Hmm... What do you think about that?"\n\n"I think you need to keep getting stronger until you've reached your full potential."\n\n"Oooh, my full potential? What if there's no limit to that?"\n\n"Well, you should at least become stronger than everyone else if you can."\n\nShe nods, "That's a great goal! Thanks for wanting the best for me babe," she says before lifting you up and kissing you, holding you for a few moments before tossing you onto the bed. She prowls forward before leaping on and pinning you down. "Time to give you some real pleasure with this body of mine," she purrs.\n<</if>>/%persona sub%/\s\n<<if $G.persona is "dom">>\n"Absolutely not," she replies. "Now that I've come this far on my journey nothing will stop me from ascending into a goddess!" she starts flexing her arms in front of you. "Kneel down and worship me!" she orders.\n\n<<if $BS lt 23>>You immediately<<else>>Despite being \s\n<<if $BS is 23 or $BS is 24>>nearly as strong<</if>>\s\n<<if $BS is 25>>just as strong<</if>>\s\n<<if $BS gt 25>>even stronger<</if>>\s\nthan $hername you<</if>> kneel down.\n\nShe continues to pose in front of you, vast pecs rippling as she enters a 'most muscular' position. As she goes through a bodybuilder stage routine she says, "Imagine me being so incredible that everyone worships me. Imagine me with the largest, most powerful muscles in the world. Imagine me with so much might that truly nothing could stop me from taking whatever I wanted. Imagine being the man blessed enough to stand by my side as I make all of our wildest dreams come true!"\n\nYou're completely mesmerized by the performance, becoming increasingly aroused from it.\n\nHer voice interrupts your trance, "Now take your cock out and stroke it while you continue those fantasies."\n\nYou do as you're told...\n<</if>>/%persona dom%/\s\n<</if>>/%default scenario%/\s\n<</if>>/%if scene is Str 25%/\s\n<<if $scene is "Str 30">>\s\nYou're standing next to $hername in the bedroom mirror, examining your physiques. Though, you're both really paying more attention to hers. She strikes a few classic body-building poses - a double biceps flex, body turns, the crab flex, and a straight ab crunch-down. You stare with awe as each inch of her hyper-developed physique bulges with life.\n<<if $G.persona is "sub">><br>\s\n"One step closer to becoming the biggest and strongest in the world for you babe!" she proudly announces, blue micro bikini barely covering the vast expanses of muscular flesh of her body.\n\n"You're really going to do it, aren't you?"\n\n"Of course! It's going to be so amazing for us! You're going to get to command the strongest person in the known universe, and I'm going to be so sexy that I'll be the only person you could ever think about!"\n\nYou smile quizzically, "You already are."\n\n"Aww, <<print $pname>>!" she picks you up, kissing you passionately, cradling you in her arms for a few moments before putting you back down. "That's so sweet of you, but I need more!"\n\n"More what?"\n\n"More of your love and attention! When I'm done every thought that runs through your head will be about me!"\n\nYou gulp, trying to hide your increasing nervousness.\n\nShe continues, "That's what you really want, right? For me to become that impressive?"\n\n"Y-yes, of course. Well, being obsessed with you doesn't sound too healthy but you having more strength and power will be a good thing."\n\n"Maybe being obsessed with me will end up being good for you too."\n\nYou scratch the back of your head, unsure of what you should say in response.\n\nShe frowns, "I really don't like it when you look so... unconfident."\n\nYou clear your throat, "It's time for you to get back to training your body. There's still a few beings out there that are stronger than you, and I only spend //most// of my waking day thinking about you instead of //all// of it."\n\nShe grins broadly, "Of course <<print $pname>>! I won't let you down!" she cheers before walking out into the living room.\n<<elseif $G.persona is "dom">><br>\s\n"I finally have the body of a superhuman," she proudly announces, blue micro bikini barely covering the vast expanses of muscular flesh of her body.\n\n"I feel like you reached that point a while ago," you reply.\n\nShe shrugs, "It's debatable where the cutoff is, but now I'm //definitely// superhuman," she says, flexing her biceps for emphasis - each tensed arm now around the same size as her entire head.\n\n"I'm starting to think you really will end up becoming the strongest person in the universe..." you murmur.\n\n"Starting to? Really?" she frowns, "You should have believed in me from the very beginning. Or at the very least realized there was something special about me when I had only half this much muscle."\n\n"Well, you know, there's stories of people who grow incredibly quickly but reach their potential and stop. But now I'm starting to wonder if you even have a limit to yours."\n\nA smile returns to her face, "Now that's the proper line of thinking. And to advance it a step further - no, I don't. As I've alluded to, merely becoming the strongest or most muscular person in the world is no longer my goal. Ascending to true godhood is."\n\nYou swallow. She had spoken of this a few times before, but before now that seemed like an abstract fantasy, rather than a natural extension of her skyrocketing power. "Wh-what would you do if you actually became a goddess?" you stutter.\n\n"Increase my power as much as possible to make sure that I'm //always// a goddess."\n\n"And what about, uh, me?"\n\n"You?" she smirks, "You'll be by my side for all of eternity, pleasuring and serving me as I demand."\n\n"Hmm... Guess that's not a bad deal..."\n\nShe raises a brow, "That's it? Simply //not a bad deal//?" she scowls.\n\nYou quickly shake your head, "No, no. It's a great deal, really. There isn't much more I could ask for."\n\nA smile returns to her face, "Good boy. Now it's time for some practice," she says, tearing her bottom off.\n\nYou walk over and kneel before her, ready to obey her command...\n<<else>><br>\s\n"Getting one step closer to stepping on that intergalactic stage..." she says, striking a few more poses.\n\n"You're not ready yet?"\n\n"I'm going to need a good deal more mass to win that. Tell me $pname..." she says, continuing to pose, "What's the weakest part of my physique?"\n\n"The weakest part? Wouldn't it be more constructive to talk about your strengths? For example your biceps naturally peak in a really impressive way..."\n\n"No," she interrupts you, "I want to know the weakest part."\n\n"Why?"\n\n"So I can go train that part right away, duh!"\n\n"Hmmm..." you stroke your chin and consider the question. All of $hername's body is so incredible that you can't call any part of it a weakness. "I guess I'd say just keep working on everything equally."\n\n"Are you saying my //whole body// is a weakness!?" she exclaims with mock-anger.\n\n"No!" \n\nShe immediately lightens up, "I'm just kidding babe. I know what you mean and it was really sweet," she leans <<if $GH gt $BH>>down<</if>><<if $GH is $BH>>over<</if>><<if $GH lt $BH>>up<</if>> and kisses you.\n\n"So does this mean you're more motivated than ever to keep pushing yourself?"\n\nShe grins, "You really want to see me grow even bigger, huh?"\n\n"I have to admit at this point it'd be weird to see you stay the same size for very long."\n\n"Just tell me what I really want to hear: the more gains I get, the hotter I become."\n\nYou gulp lightly before replying, "It's true. I knew you'd become a little more attractive from getting into shape... But I never realized you'd just keep getting bigger and sexier like this."\n\nShe grins and replies, \n<<if $scenario is "default">>\s\n"That's the golden ticket. Thanks for indulging me babe - it's always gratifying to hear things like that."\n\n"Say... on a slightly related note, I was wondering about something. What do you plan to do after you win the intergalactic bodybuilding competition?"\n\nHer grin widens, "<<print $pname>>... did I just hear you say 'when' I win?"\n\n"Yeah. I don't see what could possibly stop you at this rate."\n\n"Awww!" she wraps her massive arms around you and hugs you tightly before letting go.\n\n"Well..." she continues, "I'm not really sure what I do then. I guess I'll find another way to keep improving."\n\n"R-really?"\n\nShe nods and giggles, "Yeah. I guess I'm addicted to growth now."\n\n"To be fair I'm getting addicted to watching you grow..."\n\n"Mmm, you really know all the right things to say today. But, as lovely as this is, you've got me hankering to pump more iron and push myself further!"\n\nYou grin, "But you never told me what happens after you become the biggest in the universe!"\n\n"I'll have to think about it - gotta focus on the primary goal first!"\n\n"Alright, fair enough."\n\nWhile $hername walks off to the living room, you linger for a few minutes, considering how //could// the biggest person in the world continue to grow?<</if>>\s\n<<if $scenario is "schmo">>\s\n"Ya know, originally I thought I needed to get big and strong for your sake - to protect you from the world. But these days I'm realizing I need all this muscle for myself too."\n\n"You do?"\n\nShe giggles. "Uh huh. I mean, what if an even bigger and stronger woman entered the picture? How would I stop her from stealing you away from me?"\n\n"$hername, that's not something you need to worry about..."\n\n"That's easy for you to say when we don't know any other chicks nearly this buff."\n\n"I'm just grateful that not only does my girlfriend take such great care of herself, but she's okay with the fact that it seems impossible for my body to change."\n\n"And how about the fact that she's vowed to protect you forever?"\n\n"That too of course." \n\nShe smiles and replies, "Well, while I //do// trust you, I still need to be safe, you know? And the only way I can make sure there's nobody who can even //remotely// compete with me for your attention. Which means I need to be the biggest, strongest, and sexiest being in the universe, regardless of species or sex."\n\nYou try to explain that she already //does// capture all of your attention and she is your entire world. But it's no use - $hername is already motivated and has stormed out of the bedroom, invigorated to push herself even further.<</if>>\s\n<</if>>/%if sub elsedom else%/\s\n<</if>>/%if scene is 30 %/\s\n<<if $scene is "Str 35">>\s\nYou're sitting in the bedroom, watching TV, when a pair of a familiar loud, steady footsteps approaching interrupts you.\n\nNot that you mind. You immediately look away from the screen and towards the doorway - seeing $hername's incredible body is far more interesting than TV can ever be.\n\nYou see her large, muscular frame approaching. When suddenly, her broad shoulders bounce against the door frame. She's too wide to simply walk in that way!\n\n$hername gazes at you, realizing you saw what just happened. \n\n<<if $G.persona is "dom">>\s\nShe frowns before taking a few steps backward, then charging forward at full speed. You feel the floor shake from her footsteps, then watch as she bursts through, chunks of wall and door scattering across the room, the imprint of her broad shoulders is left in her wake. \n\nShe looks over her shoulder with a proud smirk. "Holy shit I'm so strong! Yes!" she cheers, kissing her biceps and groping her abs. After indulging in the feeling of her own body for nearly a minute straight she commands, "Clean this up, I have things to do."\n\nWhile she walks out to the living room, you dutifully retrieve the vacuum from the closet and start to clean up the mess $hername made. The entire time you think about how overwhelmingly powerful she's become, and how much closer to her goal of godhood she is.\n<</if>>\s\n<<if $G.persona is "sub">>\n"Try breaking through it," you say.\n\nShe looks at you with a confused expression. "Through what?"\n\n"The doorway. Who cares about it? We're the only people who live here. I wanna see if you can break through it."\n\nShe grins broadly and cheers, "Okay!" before taking a few steps backward, then charging forward at full speed. You feel the floor shake from her footsteps, then watch as she bursts through, chunks of wall and door scattering across the room, the imprint of her broad shoulders is left in her wake. \n\n"Wow, that was easy!" she cheers. "I love being this strong!" she says before kissing her biceps.\n\n"I guess someone better clean that up," you say, pointing to the sawdust and debris cluttering the ground.\n\n"You //guess// that //someone// better clean it up?" she replies.\n\nYou collect yourself and try your best to convincingly order a woman who just casually broke down a wall to, "Vacuum up this mess, then get back to making your body stronger."\n\nHer eyes light up, "Yes! Of course!" she replies and cheerfully runs off to retrieve the vacuum.\n\nYou head to the living room where you contemplate the absurdity of your situation, and thank the universe for granting it to you.\n<</if>>\s\n<<if $G.persona is "def">>The two of you burst out into uncontrollable laughter.\n\nYou leap off the bed, "Are you literally too wide to enter through the door frame?" you ask, fighting back more chuckling.\n\nShe wipes a tear of amusement from her eye, "Yeah... I really am," she stands still, letting her vast frame continue to the be caught.\n\nAfter gently pushing forward for comedic effect, $hername backs up a little and turns herself a little before walking in at an angle. \n\n"Are you more proud of yourself, or frustrated you'll have to walk through doors that way?" you ask, ogling the physique that's become larger than the home's architect imagined a human could possess.\n\n"More proud, duh!" she exclaims. "I can't wait until I outgrow this whole house!" she cheers. "I mean, I got caught on the door, and I wasn't even flexing..."\n\n$hername takes a wide stance and fully spreads her immense back before you. "Damn... Standing that way, you probably outgrew the doorways a long time ago..." you murmur.\n\n"Uh huh! Now get outta bed and check this body out!"\n\nYou comply and stand next to her in front of the mirror - it’s hard to fit both of your reflections in the frame. She already takes up an incredible amount of space. And you know there's little point in asking if she'll continue to grow - you already know the answer: so long as she can, she will.\n\n$hername holds her arm next to your head and flexes her bicep. “Look! It’s bigger than your whole noggin’ now!” she cheers with delight.\n\nYour eyes widen as you realize she’s right.\n\nIt's surreal to witness the huge mound of powerful flesh next to your head. You can only imagine wielding that much power yourself . With a tiny twist of her wrist, the muscle dances, reminiscent of an alien creature from a sci-fi movie.\n\nAnd glancing down, you realize that her calves and especially quads are even larger than her biceps. Each trunk-like thigh is thicker than her waist.\n\n<</if>>\s\n<<if $scenario is "schmo">>\s\n$hername says, "I'm pretty sure that just one of my legs has more mass than your entire body."\n\nYou grab onto her right thigh, futilely squeezing it with all your might. "You've definitely got more muscle in it at least."\n\nShe tenses the limb, it hardens to an inhuman density. With a small motion, she lifts your entire body off the ground with her right leg, and gently puts you back on the ground.\n\nGiggling, she says, “I can’t wait until I have more strength in a single finger than you do in your whole body. I’m already imagining you pushing with everything you’ve got against my pinky - unable to budge it at all!”\n\nConsidering the massive disparity between you two, you wonder if she’s already at that point...\n\n“Yeah, well, I think that’s too easy for a woman with your gifts. I can’t wait until you’re so strong that you can crush rocks with your bare hands; bend steel like it’s nothing; leap dozens of feet into the air; uproot entire trees and use them as mere barbells...”\n\n$hername blushes deeply. “<<print $pname>>...” she murmurs, “I’ve been waiting so long for you to talk like that!”\n\n“Really?!”\n\nShe nods profusely. “Now I’m really motivated to get stronger!” She quickly gets into a push-up position and says, “Jump on my back!”\n\nYou comply, finding that it’s easy to grab onto the vast array of muscular flesh. With your grabbing on, she puts a hand behind her back and pushes down, effortlessly performing single-handedly push ups even with your weight on her.\n\nShe continues to workout, using you as a human weight.<</if>>\s\n<<if $scenario is "default" and $G.persona is "def">>\s\nYou say, “I know you don’t intend to ever stop growing, but surely you’re almost ready to step onto the intergalactic stage now?”\n\nShe glares at you incredulously, “Are you serious? I might be huge for a human, but believe it or not there are superhumans and aliens larger than me. Honestly babe, I don’t think they’d even let me sign up like this.”\n\n“R-really?” your girlfriend is already so outrageously massive that you can’t imagine a bodybuilding competition that wouldn’t even let her on stage.\n\nShe nods, “Really. I’d probably need like... I dunno, another 60 pounds or so of pure mass just to be one of the smaller people up there...”\n\nYour eyes widen. “No way. Another 60?!”\n\n“Like I said, that’s just to be the smallest person up there. I’d probably need over 100 more to have a good shot of winning, or even 200 to really start dominating.”\n\nAll this time you thought $hername’s was simply acting modest, but if what she said is true, then she really does have a long ways to go.\n\nYou reply, “Uhh... Babe, I know you have like seemingly endless potential... But seriously, how do you plan on becoming //that// big?”\n\n“Well... we both know that if I just keep pushing myself and training that I’ll get there someday. Buuut, if we wanted to expedite things, then maybe some magic could help give me the boost. There’s probably some crazy inventions out there that would help too.”\n\nYou nod, “I’ll try to help out someway.”\n\n“You already do $pname! Just knowing you love my muscles helps keep me going. But... I do admit that if you brought me a muscle growth potion that would be a very welcome gift...”\n\n“I’ll see what I can do.”\n\n“I know you will,” she smiles and kisses you.<<endif>>\s\n<</if>>/%if scene is 35%/\s\n<<if $scene is "Str 40">>\s\nYou're in front of the bedroom mirror with $hername during another physique check. Her muscles are spectacularly huge - each inch of her chiseled frame is packed with powerful bulges.\n<<if $G.persona is "def">><br>\s\n"Damn $pname... can you really believe that your once little girlfriend now looks like this?" she strikes a few classic bodybuilding positions, both of you staring with awe as the smallest of movements results in an explosion of muscle.\n\n“You know what? I can,” you reply. "I've come to learn that as long as you want to, you'll find a way to grow even bigger."\n\n“Awww, you finally have faith in me!"\n\n"I always did."\n\n"But did you have faith in me to become //this// big? To pack on hundreds and hundreds of pounds of muscle? And to not only remain functional, but to become healthier than ever before?"\n\n“Not too long ago, no I wouldn’t have. But I’ve learned better since then.”\n\nShe smirks, "That's alright, I didn't either. Not at first at least. But after the initial results came, I knew as long as I kept pushing, I'd see progress."\n\n“So, are you ready to \s\n<<if $scenario is "default">>\s\nstep onto the intergalactic stage?”\n\nShe shrugs, “I think I’m finally big enough to qualify. But winning it is another matter. Maybe I can pose well enough and earn enough bonus points to take it... but it’d sure be a lot easier with more mass.”\n\n“More mass?”\n\nShe grins and nods, “That’s right - more.”\n\n“<<print $hername>>... I don’t know how you can //fit// any more onto your frame.”\n\nShe smirks at you cheekily, “Only one way for us to find out if I can.”\n\nYou simply stare at the vast, powerful mounds flesh on her body, trying to visualize them even larger.\n<</if>>\s\n<<if $scenario is "schmo">>\s\nprove you have more strength in your pinky than my entire body?” you ask, referencing an earlier conversation.\n\nShe smiles slyly, “Well... We //could// try that... But I’d still rather grow some more first. Make sure I can do it, ya know? Wouldn’t want to ruin all the fanfare by trying prematurely.”\n\nYou shrug. “If you say so.”\n\n“Got any other requests?”\n\n“Hmmm…” you contemplate the question before responding, “Can you do one-armed handstand push ups?”\n\n“Seriously $pname…?” $hername looks a little disappointed. In a surprisingly graceful motion, she reaches down to the ground, and shifts her entire weight onto the palm of a single arm. Holding herself up, she pushes downward - in a smooth, controlled motion, she repeatedly ascends and descends, the vast network of muscles dancing rhythmically.\n\nAfter doing this a dozen times, $hername pushes herself onto her feet, shaking the floor with the impact.\n\n“Come on, you’ve gotta have something harder than that for me to do.”\n\n“Err… Pick up the bed?”\n\nShe rolls her eyes. “Really…?”\n\nSuddenly, she grabs you and effortlessly tosses you onto the bed like a ragdoll. You land softly, but before you can get your bearings, your perspective shifts as you feel the furniture beneath you rising.\n\n“See?” $hername says, “Way too easy!”\n\n“Then do it one handed!”\n\nThe bed shifts a little as $hername drops one of her arms, but after readjusting, she holds it steady. “Trivial!”\n\n“Alright… Try holding the whole thing up with just your pinky finger,” you challenge.\n\n“Heh, no problem!” One by one she removes her fingers for support - the bed wobbles as she tries to balance it.\n\nAfter the second finger is removed, you’re surprised to hear what sounds like a grunt. //’Is she finally challenged?’// you wonder.\n\nShe removes her middle finger, leaving only the ring and pinky for support. The wobbling intensifies as she struggles to balance the bed on just two fingers.\n\n“Are you sure you can do this?” you ask.\n\n“Of course I can!” she snaps before removing her ring finger.\n\nThe bed shifts around again. But instead of being firmly held after some readjustment, it starts hurtling towards the ground; your stomach churns as you descend.\n\nFortunately the fall is stopped - $hername has swooped down and grabbed the bed with both hands again. “Dammit! My pinky’s not strong enough yet!” she says, pouting as she places the furniture back on the ground.<</if>>\n\n$hername says, “I think you know what I’m going to say next.”\n\nYou reply, “That you’re more motivated than ever to grow?”\n\nShe grins and nods, ready to turn her fantasies in reality.\n<</if>>/%g persona def%/\s\n<<if $G.persona is "sub">>\s\n"This is what you wanted me to do with my body, right baby?" $hername asks.\n\nYou nod, "That's right - you've become more muscular than my wildest dreams!"\n\nShe giggles, "Don't be silly $pname, there are still people out there in the universe that are bigger than me."\n\n"Yeah, but you used to be, well, so small."\n\n"That was before I knew how much becoming a beefcake would make you happy."\n\n"I just wish I knew to talk to you about this sooner," you reply.\n\nShe shrugs, "That's ok babe. What matters is that we did, and now we're here!"\n\nYou nod again, "Keep building your muscles up all over. You're too close to being the biggest in the universe to stop here."\n\nShe nods back, "That's right!"\n\n"And I'm going to do whatever I can to help - because I want to."\n\nShe wraps her arms around you in a loving embrace, her massive body blanketing you with warmth and comfort. "Oh $pname! You really are the best!"\n<</if>>\s\n<<if $G.persona is "dom">><br>\s\n"What're you thinking about?" you ask.\n\n"My muscles," $she replies.\n\n"About how awesome they are?"\n\n"Yes. And also how they STILL aren't the biggest in the universe."\n\n"I know you'll get there before I know it."\n\nShe smiles, "Good boy. Now come over here and give me some more motivation. Lick my abs."\n\nYou walk over and kneel down, practically burying your tongue between the thick, protruding ridges. She grabs your head, guiding you along a tour of her immense physique. You spend the next few blissful minutes licking her clean, savoring the taste.\n<</if>>\s\n<</if>>/%if scene is 40%/\s\n<<if $scene is "Str 43">>\s\n<<if $G.persona is "def">>\nYou’re sitting on the couch with $hername. Her massive body takes up far more space than yours, and sinks deeply into the cushion.\n\nAs you stare at the chiseled, powerful muscles covering her entire body, you start to wonder if she has any weaknesses at all. Not that you’d ever want to, but at this point it would be practically impossible for you to physically harm her. //’Though, I wonder if…’// you think as a thought crosses your mind.\n\nActing on it, you reach over towards $hername, and with your fingertips start to tickle her.\n\nTo your surprise she immediately reacts, giggling in a high-pitched tone.\n\n“Hey!” she shouts, “What’re you doing?”\n\nYou grin mischievously and start to tickle harder, “Tickling you. Duh.” Your increased efforts are rewarded as she laughs harder, doubling over a little as the unreal wall of abs covering her torso quivers.\n\n“Stop that!” she squeals in between loud laughs - the entire sofa is shaking because of her.\n\nYou continue your relentless tickling, amusing at how someone so physically powerful has been effectively paralyzed.\n\n“Stop!” she shouts, giving you a shove that effortlessly pushes you off.\n\nYou’re having too much fun to relent. Without hesitation, you get up and start tickling her again.\n\n“Alright! Last warning!” she shouts between laughs as she leaps off of the couch, landing on the floor with enough force to shake the walls.\n\nStill feeling playful, you run away, darting towards the bedroom. She follows, her powerful legs quickly closing the gap.\n\nBefore $hername can catch up, you manage to cross the threshold. She continues her pursuit, but her broad shoulders crash into the door frame, as she’s forgotten her own width. But instead of bouncing back, $hername bursts through, breaking the walls around her.\n\nYou’re both shocked by what happened. \n\n“Oh shit,” she says, surveying the damage, “Woops…” chunks of door frame, wall, and debris litter the ground - there’s now a hole with $hername’s outline.\n\nShe glances up at you and smiles slyly before saying, “In lieu of punishing you otherwise, you’re going to be fixing that.”\n\n“Really? How’s that fair - you’re the one who broke it!” you reply.\n\n“I only broke it because //you// made me run after you!”\n\n“You didn’t //have// to run after me.”\n\n“Sure I did, you kept tickling me.” She takes a step forward, closing the distance - her presence fills your senses. Smiling, she adds, “Besides. Do you really want to challenge me?” She raises her arms, the definition beneath them ripples. Casually, she tenses them, summoning two mountains of muscle that are each larger than the head between them. \n\nShe sees you staring with rapt fascination and senses your mounting arousal. “They’re not just for show you know. Watch what I can do.”\n\n$hername reaches over, grabs onto your bottom with her left hand, and effortlessly hoists you into the air. She places you directly on top of her right bicep - your legs dangle over. You're a little surprised at how comfortable of a seat her arm is. \n\nWith a mere flex of her bicep, your entire body bounces along with it. She giggles while untensing and tensing her arm, bucking you slightly.\n\nYou reply, “Surely you must\s\n<<if $scenrario is "schmo">>be the strongest person<</if>>\s\n<<if $scenario is "default">>have the most impressive physique<</if>>\s\nin the galaxy by now!”\n\nShe shakes her head. “Come on, $pname, you should know better. It’s true that I’m getting closer all the time, but I’m still not there yet.” $hername gently places you back on the ground. “Well, I think that’s been enough fun for now. I really need to workout or do something else to keep growing!”\n<</if>>/%if persona is def%/\s\n<<if $G.persona is "sub" or $G.persona is "dom">>\s\nYou walk in on $hername watching TV - she has the Intergalactic Bodybuilding Competition on. She's staring intently at a woman who you recognize to be considered the most muscular person in the universe.\n\n<<if $galacticcompetitionwon is true>>\s\n"You already won that contest," you say.\n\nShe looks over at you, glaring, "Yes, but I'm STILL not bigger than her. I need at least another 10 maybe 20 pounds of lean mass to definitively be bigger."\n<<else>>\s\n"Eying up your competition for when you decide to take the stage by storm?"\n\nShe remains transfixed on the TV screen, "That's right, I'm going to make her my bitch."<</if>>\n\n<<if $G.persona is "sub">>You're surprised by how intense $hername is being now.<<else>>You're completely unphased by $hername's words.<</if>>\n\n"A little surprised that you're watching TV instead of making your muscles bigger."\n\nShe looks over at you.\n\n<<if $G.persona is "sub">>\s\n"Turn that thing off and go workout," you order.\n\nShe brightens up, "Yes $pname!" she says before obediently turning off the TV, giving you a large kiss, and heading to the home gym.\s\n<</if>>\n<<if $G.persona is "dom">>\nAn initial look of annoyance turns to a smile, "You're right. This is a waste of my time," she says before turning the TV off, getting up, and heading to the home gym.\n<</if>>\s\n<</if>>/%if persona dom or sub%/\s\n<</if>>/%if scene is 43%/\s\n<<if $scene is "Str 45">>\s\nYou enter the bedroom and find $hername posing in front of the mirror.<<if $Art is "on">><br>[img[art/scenes/str-45.jpg]]<br><<endif>> She’s become so immense that the width of her back nearly spills past the mirror’s edges - the reflection is barely able to contain her full glory.\n\nShe’s cycling through the same bodybuilding poses you’ve seen her perform hundreds of times. But now she’s bigger than ever. Each inhuman slab of beef ripples on her movements, sending chills down your spine as you consider the sheer power she commands. She continues to tense various parts of her body, creating an inhuman explosion of muscle with each contraction.\n\n<<if $G.persona is "def">>\s\nYou say, “I can’t believe how much work you’ve put in, and how much growth you’ve experienced…”\n\nShe grins and says, "Awww, that’s very sweet of you. You're to thank too you know.\n\n"I am?"\n\nShe nods and explains, "The way you've reacted to my growing muscles was part of what pushed me to keep grinding for so long."\n\n"Honestly, I thought I could have been more outwardly supportive..." you reply.\n\n"Nah, I never thought of it that way. Don't infer the wrong thing, but I noticed that the more my muscles grew, the harder it was for you to keep your hands off of me at night and whenever we're hanging out together."\n\n"Well..."\n\n"Don't feel bad. I love it. Whenever I was in the middle of a tough workout, I often imagined you grabbing those muscles in bed, secretly checking to see if they've grown yet or not."\n\nYou reach over and give her biceps a loving squeeze - as much as your comparatively tiny hands allow you to at least.\n\n<<if $scenario is "default">>\s\n<<if $galacticcompetitionwon is true>>\s\n“Well, it’s happened. You definitely possess the most impressive physique in the world - and you even won the intergalactic bodybuilding competition to prove it.”\n<<else>>"There's no denying you can waltz on that intergalactic stage and flex up one of, if not the most impressive physiques there."<</if>>\n\nShe gives you a small smile. “That’s true.”\n\n“Yet you still have that look of hunger in your eye…”\n\nHer smile broadens, “I’m glad you know me well enough to recognize it.”\n\n“What else could you possibly want? Even bigger muscles? I’m amazed that you’re able to even move at this point…”\n\nShe shrugs. “I mean, I wouldn’t mind growing even more. But yeah, I do think it’s probably time to set my sights on something greater.”<<endif>>\s\n<<if $scenario is "schmo">>\s\nYou say, “Are you ready to finally see if you can do it?”\n\n“Do what?” she asks, raising a brow.\n\n“Fend off my whole body with just your pinky finger.”\n\nShe smirks, “Oh yeah! I almost forgot about that,” she flexes her arms again, somehow pumping them even larger. “I dunno, I sure would hate to fail…”\n\n“Look at how massive you are! How could you possibly fail?”\n\nShe grins, “Well, you seem pretty eager to feel my strength, and it wouldn’t be fair to hold off on you. Alright, let’s do it.”\n\nYou and $hername go to kitchen table and sit across from each other. She places her elbow on the table, and sticks out her right pinky finger. You grab onto it with your right hand.\n\n“Ready?” you ask.\n\n“Always,” she nods.\n\nYou start pulling against her, only to find you can’t budge the finger at all. "Honestly..." you start, grunting between words, "considering everything that led up to this... I’m not surprised."\n\n“Are you trying?” she asks, a little surprised.\n\nYou nod, continuing to pull.\n\n“Well… We did say it had to be your whole body, remember?”\n\nYou let go, stand up, and grab onto the finger with both of your hands - as well as you can - and start to pull again. Just like before, you’re unable to move it at all.\n\n“Hmm, I guess you are trying a bit harder now huh? You need to put more of your legs, back, and core into it though.”\n\nGrunting, you comply, pushing with your legs while engaging your back and core as much as possible. Your face trembles with effort while a drop of sweat drips down your forehead.\n\n“Aww,” she cooes, “You really are trying aren’t you?”\n\n“Yes…” you grunt, trying to draw reserves of strength you don’t possess.\n\nShe smirks, “Ready for my turn?”\n\nYou gulp. Next you feel the finger starting to push back. Slowly, your entire body moves. It’s a surreal experience - but given the vast disparity in your physiques, you were mentally prepared for this.\n\nWith a small grunt, $hername brings both of your hands down to the table. Holding you there, she performs a faux yawn and giggles. After a few more moments she finally lets go. “Well, maybe you were right and I could have done that sooner…”\n\n“You’re definitely the strongest person alive now right?”\n\nShe brings a finger to her chin, “Ya know? I think I really might be at this point.”\n\n“Wow, I never thought I’d hear you say that. Now that you’re here, where do you go next?”\n\nShe shrugs, “Honestly? I’m still not ready to stop. Though maybe it’s time to stop chasing raw strength. Maybe it’s time for something greater…”<<endif>>\n\n“Something greater..?” you reply.\n\nShe nods. “Yeah. While it’s cool to be the strongest mortal I know of, I can’t stop thinking lately that there must be a way for me to ascend past mere mortality…”\n\n“Mere mortality?”\n\nShe nods again. “I mean, I’m not really sure how we’d do it. But yeah.”\n\n“Like becoming immortal and living forever?”\n\nShe shrugs, “Maybe. Or becoming a goddess or something. Imagine that!”\n\nYou smirk, “You’re already a goddess.”\n\n“Oh you,” she grins. “I mean one with more power. One with real power. Like the power to alter the fabric of reality itself!”\n\n“You’ve already done that too when you think about it. It was your willpower and action that transformed you from, no offense, an above average girl into the most powerful person alive…”\n\n“Awww, you’re sweet $pname, but you know what I mean.”\n\nYou nod. “Well, if you’re going to acquire godlike powers, you’re probably going to need something more than just lifting weights.”\n\nShe nods in agreement, “That’s right. Maybe we should check out Peter’s shop?”\n\n<</if>>/%if persona def%/\s\n\s\n<<if $G.persona is "sub">>\s\n\n"I think you've actually done it babe," you say.\n\n"Done what?"\n\n"Become the most muscular person in the universe."\n\n<<if $galacticcompetitionwon is true>>\s\n"It must be true since I won the intergalactic bodybuilding competition after all,”\n<<else>>"Even I won't deny I could waltz onto the intergalactic bodybuilding stage and flex up the biggest muscles there!"<</if>> she replies.\n\n"I never imagined anyone could have the potential and work ethic that you do."\n\nShe grins, "Me neither. You're really the one who's responsible for it!"\n\n"I am?"\n\n"Yeah," she nods. "It's way easier for me to do things when I'm doing them for someone else."\n\n"Huh... I never considered that before."\n\n"I didn't really understand it that way either until recently when I was thinking about how motivated I've compared to how I normally was before."\n\nYou nod, "It's been easier for me to do what's needed too, even though I haven't changed quite like you..."\n\nShe smiles, "I noticed that too. This relationship of ours has become very mutually beneficial!"\n\nYou nod again.\n\nShe continues, "I bet I could do //anything// you order me to, no matter how impossible to seems."\n\nYou stroke your chin for a moment before replying, "In that case, I order you to become an actual goddess."\n\nHer eyes light up brighter than you've ever seen them, her smile broadening further. "An actual goddess? Oooh... What do you mean by that?"\n\n"I mean that I'm ordering you to gain power over reality itself."\n\nShe swallows. "P-power over reality itself?"\n\nYou nod, "That's right. I want you to develop the power to materialize your thoughts into reality itself."\n\n<<if $creations.includes("goddess chamber")>>\s\n"That means I need to power up that goddess chamber and use it!"\n<<elseif $blueprints.includes("goddess chamber plans")>>\s\n"That means I need to build that goddess chamber and use it!"\n<<elseif $blueprints.includes("mysterious alien plans")>>\s\n"I wonder of those strange alien blueprints could help... I need to make myself smart enough to decipher them!"\n<<else>>\n"I'll probably need some technology to help with that. Maybe Peter's can help?"\n<</if>>\s\n She says before walking out into the living room.\n<</if>>\s\n<<if $G.persona is "dom">>\s\n\n"I think you've actually done it $hername," you say.\n\n"Done what?"\n\n"Become the most muscular person in the universe."\n\n<<if $galacticcompetitionwon is true>>\s\n"It's true. I have won the intergalactic bodybuilding competition after all,”\n<<else>>"Even I won't deny I could waltz onto the intergalactic bodybuilding stage and flex up the biggest muscles there!"<</if>> she replies.\n\n"I never imagined anyone could have the potential and work ethic that you do."\n\nShe grins, "In a way, you're to thank."\n\n"I am?"\n\nShe nods, "That's right. Ever since our conversation that fateful day, I've been obsessed with becoming at least as muscular as you. And then after I surpassed you, one of the biggest motivators I had was making you look smaller and smaller in comparison to me."\n\nYou swallow. "I see..."\n\nShe continues, "And every inch of bicep I gained over you made me want to grow even more, giving me an endless well of willpower."\n\n"Well, I'm glad that I was able to help."\n\nShe smiles warmly.\n\nYou continue, "So what's next? In your plan that is. Now that you're the strongest and most muscular in the universe?"\n\n"To become a goddess of course."\n\n"And how do you plan on doing that?" \n\n"Unfortunately, while I could keep packing on muscle for the fun of it, I think I need to focus on a different avenue if I'm going to ascend to actual godhood. \s\n<<if $creations.includes("goddess chamber")>>\s\nWhich means I need to power up that goddess chamber and use it!"\n<<elseif $blueprints.includes("goddess chamber plans")>>\s\nWhich means I need to build that goddess chamber and use it!"\n<<elseif $blueprints.includes("mysterious alien plans")>>\s\nI wonder of those strange alien blueprints could help... I need to make myself smart enough to decipher them!"\n<<else>>\nI'll probably need some technology to help with that. Maybe Peter's can help?"\n<</if>>\s\n She says before walking out into the living room.\n\n<</if>>/% if persona dom%/\s\n<</if>>/%if scene is 45%/\s\n<</widget>>\s
<<if $GS gt $BS>><<set $GSD to ($GS - $BS)>><<endif>><<if $BS gt $GS>><<set $BSD to ($BS - $GS)>><<endif>><<print $hername>> thinks about your suggestion for a moment. <<if $GS is 1 or $GS is 2>> She looks somewhat confused. "Me? Arm wrestle? I'm not so sure about this..." <<if $BS is 0>>She makes a realization. "Then again, you're so weak now that even I'd have a chance of winning!"<<endif>><<endif>><<if $GS is 3 or $GS is 4>> "Hmm... I mean, I've only worked out like, two or three times? Not too sure I could really provide much of a challenge..." <<if $BS is 0>> <<print $hername>> pauses for a moment. "Aw, who're we kidding. I'll kick your butt! I bet that's what you really want, isn't it?" she winks<<endif>><<if $BS gte 1 and $BS lte 4>> <<print $hername>> pauses for a moment "Actually, it might be pretty close."<<endif>><<endif>><<if $GS is 5 or $GS is 6>>"Noticed I'm getting kind of buff?" <<print $hername>> smirks before quickly flexing her small, hard biceps.<<if $BS is 0>> "I bet you just want to feel my new strength. I mean, there's no way you could ever beat me!"<<endif>><<if $GSD gt 2>> "In fact, I bet I'm already stronger than you!"<<endif>><<if $BS is 5>> "You know, I really wonder if you're still stronger than me..."<<endif>><<if $BSD gt 0 and $BSD lte 4>> "I don't think I'm still quite ready to take you down, but it could be worth a shot!"<<endif>> <<if $BSD gt 4>> "I mean, it's probably still not going to be a contest at all..."<<endif>><<endif>><<if $GS is 7 or $GS is 8>>"Hmm, might be fun to try these babies out!" <<print $hername>> says before flexing her sizably large biceps.<<if $BS is 0>> "We both know that's what you really want. To watch my thick muscles in action!"<<endif>><<if $BS is 1 or $BS is 2>>"In fact, I'm kind of surprised you even challenged me in the first place!<<endif>><<if $GSD is 1 or $GSD is 2>> "It should be a pretty close match."<<endif>><<if $BSD gt 2>> "Though I'm probably STILL not ready to beat you yet..." she frowns slightly<<endif>><<endif>><<if $GS is 9 or $GS is 10>>"That sounds like a great way to spend some time! I just love working my growing muscles out!" she gloats before flexing her large biceps. <<if $BS is 0>> "And I bet you just love losing over and over, don't you?" <<endif>><<if $GSD gt 3>>"Honestly babe, do you really think you can win?"<<endif>><<if $GSD is 2 or $GSD is 3>>"I think I'm actually a good deal stronger than you now, <<print $pname>>, so it should be extra fun!<<endif>><<if $GSD is 1>>"Maybe I've finally caught up to your studly self!"<<endif>><<if $BSD gte 0>>"Pushing my guns against your cannons will definitely help grow them faster!<<endif>><<endif>><<if $GS is 11 or $GS is 12>>"Lately my muscles have rivaled that of the biggest guys I know. Should be fun to put them to the test against yours!" <<print $hername>> grins <<if $BS is 0>> "Just kidding. It won't be a test at all." She gives a playful wink <<endif>><<if $GSD gt 3>>"Though I really wonder if it'll be that much of a contest, honestly."<<endif>><<if $GSD is 1 or $GSD is 2>>"After all, you just happen to be one of the biggest guys I know!"<<endif>><<endif>><<if $GS gte 13>>Your girlfriend shoots you a confident smirk. "Do you really think you can win? Well, it should be a good workout to help me get even STRONGER!" <<print $hername>> laughs like a cartoon villain, clearly hamming it up for comedic effect. <<if $BS is 0>> "Of course, we both know you'd do anything you can to watch me get even stronger!"<<endif>><<endif>>\n\n<<nobr>>\n\n<<if $gequip is "nightmare collar">><<NightmareCollar "armwrestling">><<endif>>\n\n<</nobr>>\n\nYou head over to the kitchen table...\n\n<<if $BS gt $GS>><<set $BSD to ($BS - $GS)>><<endif>><<if $GS gt $GS>><<set $GSD to ($GS - $BS)>><<endif>>You sit down across from your girlfriend at the kitchen table and lock hands. The motion <<if $GS is 1 or $GS is 2>>causes almost no change in your girlfriend's arm<<endif>><<if $GS is 3 or $GS is 4>>causes her small arm to visibly bunch and tense up<<endif>><<if $GS is 5 or $GS is 6>>causes a small bicep to pop up<<endif>><<if $GS is 7 or $GS is 8>>causes a sizable bicep to stick out<<endif>><<if $GS is 9 or $GS is 10>>causes a large, proud bicep to spring to life<<endif>><<if $GS is 11 or $GS is 12>>causes a bicep comparable to a softball to emerge and pulsate with power<<endif>><<if $GS is 13 or $GS is 14>>causes a massive muscle that could easily belong to a male bodybuilder to emerge<<endif>><<if $GS is 15 or $GS is 16>>causes a muscle larger than almost anyone's you've ever seen to pulsate with power<<endif>><<if $GS gt 16>>has barely any effect on the most menacing slab of muscular power you've ever seen<<endif>>. Her grip <<if $GS is 1 or $GS is 2>>is weak and unimpressive.<<if $BS is 0>>but still crushes you slightly<<endif>><<endif>><<if $GS is 3 or $GS is 4>>is tighter than you initially gave her credit for<<endif>><<if $GS is 4 or $GS is 5>>is quite firm for a woman's<<endif>><<if $GS is 6 or $GS is 7>>is just as firm as any respectable adult man's you've met<<endif>><<if $GS is 8 or $GS is 9>>puts most men's to shame<<endif>><<if $GS gte 10 and $GS lte 15>>causes you to wince slightly from the sheer pressure<<endif>><<if $GS gt 15>>is fairly painful, and you can tell she is holding back considerably<<endif>>\n\n<<if $GS is $BS>>You can tell that this will be a close match<<endif>><<if $BSD is 1 or $BSD is 2>> You feel like you have the advantage, but it'll be a close match.<<endif>><<if $BSD is 3 or $BSD is 4>>You feel like you should probably win this match.<<endif>><<if $BSD is 5 or $BSD is 6>>You feel like you should probably win this match.<<endif>><<if $BSD gt 6>>You both can sense that you have a massive advantage in this match.<<endif>><<if $GSD is 1 or $GSD is 2>>You have a feeling that your <<print $hername>> has the advantage. It should still be a close match though.<<endif>><<if $GSD is 3 or $GSD is 4>>You feel like your girlfriend will probably win this match.<<if $TS is "on">> "I bet you're excited to lose this, <<print $pname>>." she says with a snicker<<endif>><<endif>><<if $GSD is 5 or $GSD is 6>>You feel like your girlfriend will probably win this match.<<if $TS is "on">> "I bet you're excited to lose this." she says with a snicker<<endif>><<endif>><<if $GSD gt 6>>You can both sense that your girlfriend has a massive advantage in this match<<if $TS is "on">> "I can't wait to revel in how much stronger than you I am!"<<endif>><<endif>>\n\nAfter a short countdown, you start to push...\n\n\n<<set $CSD to ($BS - $GS)>>You and <<print $hername>> begin pulling. <<if $BS is $GS>>The two of you seem to be perfectly evenly matched. Neither can gain an advantage over the other. It's a long, drawn out match,<<if $BE gt $GE>>and eventually you slowly start to bring her down. <<print $hername>> tries to hold out, but you inevitably win the match. "Grr! Close one!" she growls playfully. "Guess you've just got more endurance than me, <<print $pname>>. Time to hit the weights so I can win next time!"<<endif>><<if $GE gt $BE>> and eventually <<print $hername>> slowly starts to bring you down. You try to hold out, but you inevitably lose. "Close match <<print $pname>>!" she yells out. "I guess I just have more endurance than you!"<<endif>> <<if $GE is $BE>>but neither of you are able to win, eventually leading to a tie!<<endif>><<endif>><<if $CSD is 1 or $CSD is 2>>You are surprised by the speed and force that your girlfriend pulls with. <<print $hername>> manages to move your arm a few inches, but eventually you stabilize. You dig in and with a great deal of effort manage to regain some ground. After a few moments, your greater strength inevitably brings her down, leading to victory. <<print $hername>> pouts slightly. "So close! I bet after I work out some more we can have a real match!"<<endif>><<if $CSD is 3 or $CSD is 4>> <<print $hername>>'s pull is surprisingly strong, but she barely manages to budge your arm. Convincingly, you begin to bring her arm down, and within moments her hand reaches the table. "Alright, guess I have some work to do before I can give you a proper challenge, <<print $pname>>." she says with a sigh.<<endif>><<if $CSD gt 4>>She is incapable of budging your arm whatsoever. After a few moments of languishing in your triumph, you eventually bring her down gently. "Whatever, hot-shot. Hope you proved your point" she says with a sigh before getting up and leaving the table.<<endif>><<if $CSD is -1 or $CSD is -2>><<print $hername>>'s power catches you offguard, and she quickly pulls you down a few inches. You stabilize and try to hold your ground. With a burst of adrenaline, you manage to reset the match back to its starting spot, but your girlfriend quickly regains her composure, halting your advance. After keeping you in place for a few moments, she slowly starts bringing you down, eventually closing out a victory.\n\n<<if $TS is "off">>"Yes! I'm finally stronger!" <<print $hername>> yells out with a huge grin.<<endif>> "You better start working out or I'm just going to increase the gap even more, <<print $pname>>!" <<if $TS is "on">> "Nah, who're we kidding. You can't get stronger no matter how much you try! We both know muscle is hotter on me anyways." <<print $hername>> teases with a wink<<endif>><<endif>><<if $CSD is -3 or $CSD is -4>>You immediately push as hard as you can, but you can barely budge your girlfriend's arm at all! Worse yet, her arm pumps up even further, making yours look downright puny! She smirks confidently before revving up her efforts slightly before putting your arm down! "We should do this more often, <<print $pname>>." she gloats. <<if $TS is "on">>"Just think about it, I get to continue showcasing just how much stronger than you I am! A win-win for both of us." she smiles<<endif>><<endif>>\n<<if $CSD is -5 or $CSD is -6>>You immediately push as hard as you can, but you can barely budge your girlfriend's arm at all! Worse yet, her arm pumps up even further, making yours look downright puny! She smirks confidently before revving up her efforts slightly before putting your arm down! "We should do this more often, <<print $pname>>." she gloats.<<if $TS is "on">>"Just think about it, I get to continue showcasing just how much stronger than you I am! A win-win for both of us." she smiles<<endif>><<endif>><<if $CSD lt -6>>As you pull against her arm, it quickly becomes apparent that you aren't budging her whatsoever. <<print $hername>> laughs lightly at your efforts, relishing in the sheer amount of physical dominance she has in this situation. <<if $CSD lt -7>>"Go ahead and use both of your arms if you want, <<print $pname>>." she offers. Eager to prove yourself, you accept, grabbing on with both hands. You pull with your entire upper body, but you still can't seem to budge her whatsoever!.<<endif>> After toying with you for long enough, <<print $hername>> finally brings you down to the table. "Looks like there's no longer a sliver of a doubt who the boss around here is!" she triumphantly claims.<<if $TS is "on">> "Not that there ever was."<<endif>><<endif>>\n\n\n<<button "Have Another Competition">><<dialog>><<display "compete">><</dialog>><</button>>\n\n<<button "Close to Living Room">><<set Dialog.close()>><</button>>
You've loaded up a <<print $crystalused>> focusing crystal. The machine hums loudly. Where will you target its energy?\n\n<<if $G.NScurses.includes("Magicless")>>Due to being magicless, the laser will have no effect on $hername.<<else>>[[My Girlfriend|Focus Laser Fire][$lasertarget = "girlfriend"]]<</if>>\n<<if $P.NScurses.includes("Magicless")>>Due to being magicless, the laser will have enough effect on you.<<else>>[[Me|Focus Laser Fire][$lasertarget = "player"]]<</if>><<nobr>>\n\n<<if $crystalused is "Red Focusing Crystal">><<if $gequipment.includes("red amulet")>>\n[[The Red Amulet|Focus Laser Fire][$lasertarget = "redamulet"]]<<if not $gequipment.includes("red amulet")>>You don't own an amulet that can absorb this kind of energy!<<endif>><<endif>><<endif>>\n\n<<if $crystalused is "Blue Focusing Crystal">><<if $gequipment.includes("blue amulet")>>\n[[The Blue Amulet|Focus Laser Fire][$lasertarget = "blueamulet"]]<<if not $gequipment.includes("blue amulet")>>You don't own an amulet that can absorb this kind of energy!<<endif>><<endif>><<endif>>\n\n<<if $crystalused is "Green Focusing Crystal">><<if $gequipment.includes("green amulet")>>\n[[The Green Amulet|Focus Laser Fire][$lasertarget = "greenamulet"]]<<if not $gequipment.includes("green amulet")>>You don't own an amulet that can absorb this kind of energy!<<endif>><<endif>><<endif>>\n\n<<if $crystalused is "Rainbow Focusing Crystal">><<if $gequipment.includes("rainbow amulet")>>\n[[The Rainbow Amulet|Focus Laser Fire][$lasertarget = "rainbowamulet"]]<<if not $gequipment.includes("rainbow amulet")>>You don't own an amulet that can absorb this kind of energy!<<endif>><<endif>><<endif>>\n\n<<if $crystalused is "Yellow Focusing Crystal">><<if $gequipment.includes("yellow amulet")>>\n[[The Yellow Amulet|Focus Laser Fire][$lasertarget = "yellowamulet"]]<<if not $gequipment.includes("yellow amulet")>>You don't own an amulet that can absorb this kind of energy!<<endif>><<endif>><<endif>>\n\n<</nobr>>
<<set _GpushAlchSens to false; _GpushAlcNon to false; _GpushMagSens to _false; _GpushObs to _false; _GpushIgn to _false; _GpushMagl to false; _PpushAlchSens to false; _PpushAlcNon to false; _PpushMagSens to _false; _PpushObs to _false; _PpushIgn to _false; _PpushMagl to false>>\s\n<<if $Pstatsdif is "very easy">><<set _PstatP to 100; _PpotP to 150>><</if>>\s\n<<if $Pstatsdif is "easy">><<set _PstatP to 60; _PpotP to 125>><</if>>\s\n<<if $Pstatsdif is "default">><<set _PstatP to 30; _PpotP to 40>><</if>>\s\n<<if $Pstatsdif is "hard">><<set _PstatP to 20; _PpotP to 80>><</if>>\s\n<<if $Pstatsdif is "very hard">><<set _PstatP to 15; _PpotP to 40>><</if>>\s\n<<if $Pstatsdif is "even harder">><<set _PstatP to 10; _PpotP to 20>><</if>>\s\n<<if $Pstatsdif is "nightmare">><<set _PstatP to 7; _PpotP to 7>><</if>>\s\n<<if $Pstatsdif is "unlimited">><<set _PstatP to 999999; _PpotP to 999999>><</if>>\s\n\s\n<<if $Gstatsdif is "very easy">><<set _GstatP to 75; _GpotP to 999999>><</if>>\s\n<<if $Gstatsdif is "easy">><<set _GstatP to 25; _GpotP to 999999>><</if>>\s\n<<if $Gstatsdif is "default">><<set _GstatP to 7; _GpotP to 999999>><</if>>\s\n<<if $Gstatsdif is "hard">><<set _GstatP to 7; _GpotP to 200>><</if>>\s\n<<if $Gstatsdif is "very hard">><<set _GstatP to 7; _GpotP to 40>><</if>>\s\n<<if $Gstatsdif is "even harder">><<set _GstatP to 7; _GpotP to 20>><</if>>\s\n<<if $Gstatsdif is "nightmare">><<set _GstatP to 7; _GpotP to 7>><</if>>\s\n<<if $Gstatsdif is "unlimited">><<set _GstatP to 999999; _GpotP to 999999>><</if>>\s\n\s\n<<if $Pperksdif is "very easy">><<set _PsperkP to 3; _PnsperkP to 1; _PscurseP to 0; _PnscurseP to 0>><</if>>\s\n<<if $Pperksdif is "easy">><<set _PsperkP to 2; _PnsperkP to 0; _PscurseP to 0; _PnscurseP to 0>><</if>>\s\n<<if $Pperksdif is "default">><<set _PsperkP to 0; _PnsperkP to 0; _PscurseP to 0; _PnscurseP to 0>><</if>>\s\n<<if $Pperksdif is "hard">><<set _PsperkP to 0; _PnsperkP to 0; _PscurseP to 2; _PnscurseP to 0>><</if>>\s\n<<if $Pperksdif is "very hard">><<set _PsperkP to 0; _PnsperkP to 0; _PscurseP to 3; _PnscurseP to 1>><</if>>\s\n<<if $Pperksdif is "even harder">><<set _PsperkP to 0; _PnsperkP to 0; _PscurseP to 4; _PnscurseP to 2>><</if>>\s\n<<if $Pperksdif is "nightmare">><<set _PsperkP to 0; _PnsperkP to 0; _PscurseP to 6; _PnscurseP to 3>><</if>>\s\n<<if $Pperksdif is "unlimited">><<set _PsperkP to 999999; _PnsperkP to 999999; _PscurseP to 0; _PnscurseP to 0>><</if>>\s\n\s\n<<if $Gperksdif is "very easy">><<set _GsperkP to 5; _GnsperkP to 2; _GscurseP to 0; _GnscurseP to 0>><</if>>\s\n<<if $Gperksdif is "easy">><<set _GsperkP to 3; _GnsperkP to 1; _GscurseP to 0; _GnscurseP to 0>><</if>>\s\n<<if $Gperksdif is "default">><<set _GsperkP to 2; _GnsperkP to 0; _GscurseP to 0; _GnscurseP to 0>><</if>>\s\n<<if $Gperksdif is "hard">><<set _GsperkP to 0; _GnsperkP to 0; _GscurseP to 1; _GnscurseP to 0>><</if>>\s\n<<if $Gperksdif is "very hard">><<set _GsperkP to 0; _GnsperkP to 0; _GscurseP to 3; _GnscurseP to 0>><</if>>\s\n<<if $Gperksdif is "even harder">><<set _GsperkP to 0; _GnsperkP to 0; _GscurseP to 5; _GnscurseP to 1>><</if>>\s\n<<if $Gperksdif is "nightmare">><<set _GsperkP to 0; _GnsperkP to 0; _GscurseP to 6; _GnscurseP to 3>><</if>>\s\n<<if $Gperksdif is "unlimited">><<set _GsperkP to 999999; _GnsperkP to 999999; _GscurseP to 0; _GnscurseP to 0>><</if>>\s\n\s\n\n''$pname stats:''\n\n<<if $Pstatsdif is "nightmare">>\s\n<<set $BS to 1; $BE to 1; $BINT to 1; $BRT to 1; $BF to 1; $BL to 1; $BH to 1>>\s\n<<set $P.potential.str to 1; $P.potential.end to 1; $P.potential.int to 1; $P.potential.rea to 1; $P.potential.flx to 1; $P.potential.lck to 1; $P.potential.hgt to 1>>\s\nPlayer stats and potential can't be modified on nightmare difficulty.<<else>>\s\n        Starting Stat         Maximum Potential\n\nStrength:     <<numberbox "$BS" 1>>\t\t <<numberbox "$P.potential.str" 1>>\nEndurance:    <<numberbox "$BE" 1>>\t <<numberbox "$P.potential.end" 1>>\nIntelligence:   <<numberbox "$BINT" 1>>\t <<numberbox "$P.potential.int" 1>>\nReaction Speed: <<numberbox "$BRT" 1>> <<numberbox "$P.potential.rea" 1>>\nFlexibility:    <<numberbox "$BF" 1>>\t <<numberbox "$P.potential.flx" 1>>\nLuck:      <<numberbox "$BL" 1>>\t <<numberbox "$P.potential.lck" 1>>\nHeight:     <<numberbox "$BH" 1>>\t <<numberbox "$P.potential.hgt" 1>>\n\n--\nStat Points Remaining:   <span id="pspr"><<print _PstatP - 7>></span>\nPotential Points Remaining: <span id="pppr"><<print _PpotP - 7>></span>\n<<button "Update">>\s\n<<replace "#pspr">><<print _PstatP - ($BS + $BE + $BINT + $BRT + $BF + $BL + $BH)>><</replace>>\n<<replace "#pppr">><<print _PpotP - ($P.potential.str + $P.potential.end + $P.potential.int + $P.potential.rea + $P.potential.flx + $P.potential.lck + $P.potential.hgt)>><</replace>>\n<</button>>\s\n<</if>>/%if dif nightmare%/\n\n\n''Player Scaling Perks:''\n<<if _PsperkP lte 0>>\s\nSelected difficulty starts with no scaling perks for $pname<<else>>\s\n\n\nGifted (Each level boosts all experience gain by 25%) <<numberbox "$P.Sperks.Gifted" 0>>\nEasy Gainer (Each level boosts all muscle experience gain by 50%) <<numberbox "$P.Sperks.EasyGainer" 0>>\nFast Learner (Each level boosts intelligence experience gain by 50%) <<numberbox "$P.Sperks.FastLearner" 0>>\nAdaptive Metabolism (Each level boosts endurance experience gain by 50%) <<numberbox "$P.Sperks.AdaptiveMetabolism" 0>>\nAdaptive Reactions (Each level boosts reaction speed experience gain by 50%) <<numberbox "$P.Sperks.AdaptiveReactions" 0>>\nAdaptive Tendons (Each level boosts flexibility speed experience gain by 50%) <<numberbox "$P.Sperks.AdaptiveTendons" 0>>\n\n--\nScaling Perk Points Remaining: <span id="pspp"><<print _PsperkP - ($P.Sperks.Gifted + $P.Sperks.EasyGainer + $P.Sperks.FastLearner + $P.Sperks.AdaptiveMetabolism + $P.Sperks.AdaptiveReactions + $P.Sperks.AdaptiveTendons)>></span>\n\n<<button "Update">>\s\n<<replace "#pspp">><<print _PsperkP - ($P.Sperks.Gifted + $P.Sperks.EasyGainer + $P.Sperks.FastLearner + $P.Sperks.AdaptiveMetabolism + $P.Sperks.AdaptiveReactions + $P.Sperks.AdaptiveTendons)>><</replace>>\n<</button>>\s\n<</if>>/%if psperkp lte 0%/\n\n\n''Player Nonscaling Perks:''\n<<if _PnsperkP lte 0>>\s\nSelected difficulty starts with no non-scaling perks for $pname<<else>>\s\n\n<label> <<checkbox "_PpushAlchSens" false true>>Alchemical Sensitivity (Doubles benefits and side effects of potions - no effect on transfer and evolution potions) </label>\n<label> <<checkbox "_PpushMagSens" false true>>Magical Sensitivity (Doubles benefit from amulets, focusing lasers, and magic food) </label>\n<label> <<checkbox "_PpushObs" false true>>Observant (Character receives +10 effective luck during activities with a chance to find items) </label>\n<label> <<checkbox "_PpushPS" false true>>Solarsynthesis (Character expends less stamina during outdoor activities during the daylight) </label>\n<label> <<checkbox "_PpushLS" false true>>Lunarsynthesis (Character expends less stamina during outdoor activities during the night time) </label>\n\n--\nPlayer Nonscaling Perk Points Remaining: <span id="pnspp"> _PnsperkP </span>\n\n<<button "Update">>\s\n<<set _PNSPT to []>>\s\n<<if _PpushAlchSens is true>><<set _PNSPT.push("Alchemical Sensitivity")>><</if>>\s\n<<if _PpushMagSens is true>><<set _PNSPT.push("Magical Sensitivity")>><</if>>\s\n<<if _PpushPS is true>><<set _PNSPT.push("Solarsynthesis")>><</if>>\s\n<<if _PpushLS is true>><<set _PNSPT.push("Lunarsynthesis")>><</if>>\s\n<<if _PpushObs is true>><<set _PNSPT.push("Observant")>><</if>>\s\n\n<<replace "#pnspp">><<print _PnsperkP - _PNSPT.length>><</replace>>\n<</button>>\s\n<</if>>/%pnskperk lte 0%/\n\n\n''Player Scaling Curses:''\n\nCursed (Each level reduces all experience gain by 25%) <<numberbox "$P.Scurses.Cursed" 0>>\nHard Gainer (Each level reduces all muscle experience gain by 50%) <<numberbox "$P.Scurses.HardGainer" 0>>\nSlow Learner (Each level reduces intelligence experience gain by 50%) <<numberbox "$P.Scurses.SlowLearner" 0>>\nMaladaptive Metabolism (Each level reduces endurance experience gain by 50%) <<numberbox "$P.Scurses.MaladaptiveMetabolism" 0>>\nMaladaptive Reactions (Each level reduces reaction speed experience gain by 50%) <<numberbox "$P.Scurses.MaladaptiveReactions" 0>>\nMaladaptive Tendons (Each level reduces flexibility experience gain by 50%) <<numberbox "$P.Scurses.MaladaptiveTendons" 0>>\n\n<<if _PscurseP lte 0>>On this difficulty level, $pname is not required to take scaling curses, but may do so for additional challenge.\s\n<<else>>\s\nMandatory scaling curse points remaining: <span id="pscp"> <<print _PscurseP - ($P.Scurses.Cursed + $P.Scurses.HardGainer + $P.Scurses.SlowLearner + $P.Scurses.MaladaptiveMetabolism + $P.Scurses.MaladaptiveReactions + $P.Scurses.MaladaptiveTendons)>> </span>\n\n<<button "Update">>\s\n<<replace "#pscp">><<print _PscurseP - ($P.Scurses.Cursed + $P.Scurses.HardGainer + $P.Scurses.SlowLearner + $P.Scurses.MaladaptiveMetabolism + $P.Scurses.MaladaptiveReactions + $P.Scurses.MaladaptiveTendons)>><</replace>>\n<</button>>\s\n<</if>>\n\n\n''Player Nonscaling Curses:''\n\n<label><<checkbox "_PpushAlcNon" false true>> Alchemical Nonresponder (Character receives no effect from potions) </label>\n<label><<checkbox "_PpushMagl" false true>> Magicless (Character receives no effect from amulets and focusing lasers) </label>\n<label><<checkbox "_PpushIgn" false true>> Ignorant (Character receives -10 effective luck during activities with a chance to find items) </label>\n\n<<if _PnscurseP lte 0>>On this difficulty no non-scaling curses are required for $pname but can be selected for additional challenge\s\n<<else>>\s\n--\nMandatory Player Nonscaling Curses Remaining: <span id="pnscp"> _PnscurseP </span>\n\n<<button "Update">>\s\n<<set _PNSCT to []>>\s\n<<if _PpushAlcNon is true>><<set _PNSCT.push("Alchemical Nonresponder")>><</if>>\n<<if _PpushIgn is true>><<set _PNSCT.push("Ignorant")>><</if>>\n<<if _PpushMagl is true>><<set _PNSCT.push("Magicless")>><</if>>\n\n<<replace "#pnscp">><<print _PnscurseP - _PNSCT.length>><</replace>>\n<</button>>\s\n<</if>>/%ns curse points lte 0%/\n\n\n''$hername stats:''\n\n<<if $Gstatsdif is "nightmare">>\s\n<<set $GS to 1; $GE to 1; $GINT to 1; $GRT to 1; $GF to 1; $GL to 1; $GH to 1>>\s\n<<set $G.potential.str to 1; $G.potential.end to 1; $G.potential.int to 1; $G.potential.rea to 1; $G.potential.flx to 1; $G.potential.lck to 1; $G.potential.hgt to 1>>\s\n$hername stats and potential can't be modified on nightmare difficulty.<<else>>\s\n        Starting Stat         Maximum Potential\n\nStrength:     <<numberbox "$GS" 1>>\t\t <<numberbox "$G.potential.str" 1>>\nEndurance:    <<numberbox "$GE" 1>>\t <<numberbox "$G.potential.end" 1>>\nIntelligence:   <<numberbox "$GINT" 1>>\t <<numberbox "$G.potential.int" 1>>\nReaction Speed: <<numberbox "$GRT" 1>> <<numberbox "$G.potential.rea" 1>>\nFlexibility:    <<numberbox "$GF" 1>>\t <<numberbox "$G.potential.flx" 1>>\nLuck:      <<numberbox "$GL" 1>>\t <<numberbox "$G.potential.lck" 1>>\nHeight:     <<numberbox "$GH" 1>>\t <<numberbox "$G.potential.hgt" 1>>\n\n--\nStat Points Remaining:   <span id="gspr"><<print _GstatP - 7>></span>\nPotential Points Remaining: <span id="gppr"><<print _GpotP - 7>></span>\n<<button "Update">>\s\n<<replace "#gspr">><<print _GstatP - ($GS + $GE + $GINT + $GRT + $GF + $GL + $GH)>><</replace>>\n<<replace "#gppr">><<print _GpotP - ($G.potential.str + $G.potential.end + $G.potential.int + $G.potential.rea + $G.potential.flx + $G.potential.lck + $G.potential.hgt)>><</replace>>\n<</button>>\s\n<</if>>/%if dif nightmare%/\n\n\n''$hername Scaling Perks:''\n<<if _GsperkP lte 0>>\s\nSelected difficulty starts with no scaling perks for $hername<<else>>\s\n\nGifted (Each level boosts all experience gain by 25%) <<numberbox "$G.Sperks.Gifted" 0>>\nEasy Gainer (Each level boosts all muscle experience gain by 50%) <<numberbox "$G.Sperks.EasyGainer" 0>>\nFast Learner (Each level boosts intelligence experience gain by 50%) <<numberbox "$G.Sperks.FastLearner" 0>>\nAdaptive Metabolism (Each level boosts endurance experience gain by 50%) <<numberbox "$G.Sperks.AdaptiveMetabolism" 0>>\nAdaptive Reactions (Each level boosts reaction speed experience gain by 50%) <<numberbox "$G.Sperks.AdaptiveReactions" 0>>\nAdaptive Tendons (Each level boosts flexibility experience gain by 50%) <<numberbox "$G.Sperks.AdaptiveTendons" 0>>\n\n--\nScaling Perk Points Remaining: <span id="gspp"><<print _GsperkP - ($G.Sperks.Gifted + $G.Sperks.EasyGainer + $G.Sperks.FastLearner + $G.Sperks.AdaptiveMetabolism + $G.Sperks.AdaptiveReactions + $G.Sperks.AdaptiveTendons)>></span>\n\n<<button "Update">>\s\n<<replace "#gspp">><<print _GsperkP - ($G.Sperks.Gifted + $G.Sperks.EasyGainer + $G.Sperks.FastLearner + $G.Sperks.AdaptiveMetabolism + $G.Sperks.AdaptiveReactions + $G.Sperks.AdaptiveTendons)>><</replace>>\n<</button>>\s\n<</if>>/%if psperkp lte 0%/\n\n\n''$hername Nonscaling Perks:''\n<<if _GnsperkP lte 0>>\s\nSelected difficulty starts with no non-scaling perks for $hername<<else>>\s\n\n<label> <<checkbox "_GpushAlchSens" false true>>Alchemical Sensitivity (Doubles benefits and side effects of potions - no effect on transfer and evolution potions) </label>\n<label> <<checkbox "_GpushMagSens" false true>>Magical Sensitivity (Doubles benefit from amulets, focusing lasers, and magic food) </label>\n<label> <<checkbox "_GpushObs" false true>>Observant (Character receives +10 effective luck during activities with a chance to find items) </label>\n<label> <<checkbox "_GpushPS" false true>>Solarsynthesis (Character expends less stamina during outdoor activities during the daylight) </label>\n<label> <<checkbox "_GpushLS" false true>>Lunarsynthesis (Character expends less stamina during outdoor activities during the night time) </label>\n\n--\n$hername Nonscaling Perk Points Remaining: <span id="gnspp"> _GnsperkP </span>\n\n<<button "Update">>\s\n<<set _GNSPT to []>>\s\n<<if _GpushAlchSens is true>><<set _GNSPT.push("Alchemical Sensitivity")>><</if>>\s\n<<if _GpushMagSens is true>><<set _GNSPT.push("Magical Sensitivity")>><</if>>\s\n<<if _GpushPS is true>><<set _GNSPT.push("Solarsynthesis")>><</if>>\s\n<<if _GpushLS is true>><<set _GNSPT.push("Lunarsynthesis")>><</if>>\s\n<<if _GpushObs is true>><<set _GNSPT.push("Observant")>><</if>>\s\n\n<<replace "#gnspp">><<print _GnsperkP - _GNSPT.length>><</replace>>\n<</button>>\s\n<</if>>/%pnskperk lte 0%/\n\n\n''$hername Scaling Curses:''\n\nCursed (Each level reduces all experience gain by 25%) <<numberbox "$G.Scurses.Cursed" 0>>\nHard Gainer (Each level reduces all muscle experience gain by 50%) <<numberbox "$G.Scurses.HardGainer" 0>>\nSlow Learner (Each level reduces intelligence experience gain by 50%) <<numberbox "$G.Scurses.SlowLearner" 0>>\nMaladaptive Metabolism (Each level reduces endurance experience gain by 50%) <<numberbox "$G.Scurses.MaladaptiveMetabolism" 0>>\nMaladaptive Reactions (Each level reduces reaction speed experience gain by 50%) <<numberbox "$G.Scurses.MaladaptiveReactions" 0>>\nMaladaptive Tendons (Each level reduces flexibility experience gain by 50%) <<numberbox "$G.Scurses.MaladaptiveTendons" 0>>\n\n<<if _GscurseP lte 0>>On this difficulty level, $hername is not required to take scaling curses, but may do so for additional challenge.\s\n<<else>>\s\nMandatory scaling curse points remaining: <span id="gscp"> <<print _GscurseP - ($G.Scurses.Cursed + $G.Scurses.HardGainer + $G.Scurses.SlowLearner + $G.Scurses.MaladaptiveMetabolism + $G.Scurses.MaladaptiveReactions + $G.Scurses.MaladaptiveTendons)>> </span>\n\n<<button "Update">>\s\n<<replace "#gscp">><<print _GscurseP - ($G.Scurses.Cursed + $G.Scurses.HardGainer + $G.Scurses.SlowLearner + $G.Scurses.MaladaptiveMetabolism + $G.Scurses.MaladaptiveReactions + $G.Scurses.MaladaptiveTendons)>><</replace>>\n<</button>>\s\n<</if>>\n\n\n''$hername Nonscaling Curses:''\n\n<label><<checkbox "_GpushAlcNon" false true>> Alchemical Nonresponder (Character receives no effect from potions) </label>\n<label><<checkbox "_GpushMagl" false true>> Magicless (Character receives no effect from amulets and focusing lasers) </label>\n<label><<checkbox "_GpushIgn" false true>> Ignorant (Character receives -10 effective luck during activities with a chance to find items) </label>\n\n<<if _GnscurseP lte 0>>On this difficulty no non-scaling curses are required for $hername but can be selected for additional challenge\s\n<<else>>\s\n--\nMandatory $hername Nonscaling Curses Remaining: <span id="gnscp"> _GnscurseP </span>\n\n<<button "Update">>\s\n<<set _GNSCT to []>>\s\n<<if _GpushAlcNon is true>><<set _GNSCT.push("Alchemical Nonresponder")>><</if>>\n<<if _GpushIgn is true>><<set _GNSCT.push("Ignorant")>><</if>>\n<<if _GpushMagl is true>><<set _GNSCT.push("Magicless")>><</if>>\n\n<<replace "#gnscp">><<print _GnscurseP - _GNSCT.length>><</replace>>\n<</button>>\s\n<</if>>/%ns curse points lte 0%/\n\n\n<<message "--Select Girlfriend Personality--">>\n(Currently changes opening story scenes, muscle/height/other attribute level scenes, living room quick talks)\n<label>[img[art/a.png]]<<radiobutton "$G.persona" "def" checked>> \nDefault: A young woman who becomes more assertive as she improves in various ways. She might be a little self absorbed in her quest to become a goddess, but she always loves you.</label>\n<label>[img[art/s.png]]<<radiobutton "$G.persona" "sub">> \nSubmissive: She'll do whatever it takes to please you, even if that means literally becoming a goddess.</label>\n<label>[img[art/d.png]]<<radiobutton "$G.persona" "dom">> \nDominant: Warm and protective, she's used to making all the decisions in your relationship, and now she wants the strength to match her will - even if she has to become a literal goddess to do so.</label><</message>>\n\n<<xpRequirementRates>>\n\n<span id="cmsg"></span>\n\n<<link 'Continue'>>\s\n<<set _PNSPT to []>>\n<<if _PpushAlchSens is true>><<set _PNSPT.push("Alchemical Sensitivity")>><</if>>\n<<if _PpushMagSens is true>><<set _PNSPT.push("Magical Sensitivity")>><</if>>\n<<if _PpushPS is true>><<set _PNSPT.push("Solarsynthesis")>><</if>>\n<<if _PpushLS is true>><<set _PNSPT.push("Lunarsynthesis")>><</if>>\n<<if _PpushObs is true>><<set _PNSPT.push("Observant")>><</if>>\n<<set _PNSCT to []>>\n<<if _PpushAlcNon is true>><<set _PNSCT.push("Alchemical Nonresponder")>><</if>>\n<<if _PpushIgn is true>><<set _PNSCT.push("Ignorant")>><</if>>\n<<if _PpushMagl is true>><<set _PNSCT.push("Magicless")>><</if>>\n\n<<set _GNSPT to []>>\n<<if _GpushAlchSens is true>><<set _GNSPT.push("Alchemical Sensitivity")>><</if>>\n<<if _GpushMagSens is true>><<set _GNSPT.push("Magical Sensitivity")>><</if>>\n<<if _GpushPS is true>><<set _GNSPT.push("Solarsynthesis")>><</if>>\n<<if _GpushLS is true>><<set _GNSPT.push("Lunarsynthesis")>><</if>>\n<<if _GpushObs is true>><<set _GNSPT.push("Observant")>><</if>>\n<<set _GNSCT to []>>\n<<if _GpushAlcNon is true>><<set _GNSCT.push("Alchemical Nonresponder")>><</if>>\n<<if _GpushIgn is true>><<set _GNSCT.push("Ignorant")>><</if>>\n<<if _GpushMagl is true>><<set _GNSCT.push("Magicless")>><</if>>\n\n<<if _PstatP - ($BS + $BE + $BINT + $BRT + $BF + $BL + $BH) lt 0>><<replace '#cmsg'>>$pname total stats are higher than stat points available, remove <<print ($BS + $BE + $BINT + $BRT + $BF + $BL + $BH) - _PstatP>> stat point(s) from $pname to continue.<</replace>>\n<<elseif _PpotP - ($P.potential.str + $P.potential.end + $P.potential.int + $P.potential.rea + $P.potential.flx + $P.potential.lck + $P.potential.hgt) lt 0>><<replace '#cmsg'>>$pname total potential is higher than potential points available, remove <<print ($P.potential.str + $P.potential.end + $P.potential.int + $P.potential.rea + $P.potential.flx + $P.potential.lck + $P.potential.hgt) - _PpotP>> potential point(s) from $pname to continue.<</replace>>\n<<elseif _PnsperkP - _PNSPT.length lt 0>><<replace '#cmsg'>>$pname total non-scaling perks are higher than the number of available non-scaling perks for this difficulty. Remove <<print _PNSPT.length - _PsperkP>>levels of scaling perk(s) to continue.<</replace>>\n<<elseif _PsperkP - ($P.Sperks.Gifted + $P.Sperks.EasyGainer + $P.Sperks.FastLearner + $P.Sperks.AdaptiveMetabolism + $P.Sperks.AdaptiveReactions + $P.Sperks.AdaptiveTendons) lt 0>><<replace '#cmsg'>>$pname total scaling perks are higher than available scaling perk points. Remove <<print ($P.Sperks.Gifted + $P.Sperks.EasyGainer + $P.Sperks.FastLearner + $P.Sperks.AdaptiveMetabolism + $P.Sperks.AdaptiveReactions + $P.Sperks.AdaptiveTendons) - _PsperkP>> scaling perk(s) to continue.<</replace>>\n<<elseif _PscurseP - ($P.Scurses.Cursed + $P.Scurses.HardGainer + $P.Scurses.SlowLearner + $P.Scurses.MaladaptiveMetabolism + $P.Scurses.MaladaptiveReactions + $P.Scurses.MaladaptiveTendons) gt 0>><<replace '#cmsg'>>$pname requires <<print _PscurseP - ($P.Scurses.Cursed + $P.Scurses.HardGainer + $P.Scurses.SlowLearner + $P.Scurses.MaladaptiveMetabolism + $P.Scurses.MaladaptiveReactions + $P.Scurses.MaladaptiveTendons)>> more level(s) in scaling curses to continue.<</replace>>\n<<elseif _PnscurseP - _PNSCT.length gt 0>><<replace '#cmsg'>>$pname requires <<print _PnscurseP - _PNSCT.length>> more non-scaling curse(s) to continue.<</replace>>\n\n<<elseif $BS gt $P.potential.str>><<replace '#cmsg'>>$pname muscle level is higher than his potential. Make his potential higher or muscle lower to continue.<</replace>>\n<<elseif $BE gt $P.potential.end>><<replace '#cmsg'>>$pname endurance level is higher than his potential. Make his potential higher or endurance lower to continue.<</replace>>\n<<elseif $BINT gt $P.potential.int>><<replace '#cmsg'>>$pname intelligence level is higher than his potential. Make his potential higher or intelligence lower to continue.<</replace>>\n<<elseif $BF gt $P.potential.flx>><<replace '#cmsg'>>$pname flexibility level is higher than his potential. Make his potential higher or flexibility lower to continue.<</replace>>\n<<elseif $BRT gt $P.potential.rea>><<replace '#cmsg'>>$pname reaction speed level is higher than his potential. Make his potential higher or reaction speed lower to continue.<</replace>>\n<<elseif $BL gt $P.potential.lck>><<replace '#cmsg'>>$pname luck level is higher than his potential. Make his potential higher or luck lower to continue.<</replace>>\n<<elseif $BH gt $P.potential.hgt>><<replace '#cmsg'>>$pname height level is higher than his potential. Make his potential higher or height lower to continue.<</replace>>\n\n<<elseif _GstatP - ($GS + $GE + $GINT + $GRT + $GF + $GL + $GH) lt 0>><<replace '#cmsg'>>$hername total stats are higher than stat points available, remove <<print ($GS + $GE + $GINT + $GRT + $GF + $GL + $GH) - _GstatP>> stat point(s) from $hername to continue.<</replace>>\n<<elseif _GpotP - ($G.potential.str + $G.potential.end + $G.potential.int + $G.potential.rea + $G.potential.flx + $G.potential.lck + $G.potential.hgt) lt 0>><<replace '#cmsg'>>$hername total potential is higher than potential points available, remove <<print ($G.potential.str + $G.potential.end + $G.potential.int + $G.potential.rea + $G.potential.flx + $G.potential.lck + $G.potential.hgt) - _GpotP>> potential point(s) from $hername to continue.<</replace>>\n<<elseif _GnsperkP - _GNSPT.length lt 0>><<replace '#cmsg'>>$hername total non-scaling perks are higher than the number of available non-scaling perks for ther difficulty. Remove <<print _GNSPT.length - _GsperkP>>levels of scaling perk(s) to continue.<</replace>>\n<<elseif _GsperkP - ($G.Sperks.Gifted + $G.Sperks.EasyGainer + $G.Sperks.FastLearner + $G.Sperks.AdaptiveMetabolism + $G.Sperks.AdaptiveReactions + $G.Sperks.AdaptiveTendons) lt 0>><<replace '#cmsg'>>$hername total scaling perks are higher than available scaling perk points. Remove <<print ($G.Sperks.Gifted + $G.Sperks.EasyGainer + $G.Sperks.FastLearner + $G.Sperks.AdaptiveMetabolism + $G.Sperks.AdaptiveReactions + $G.Sperks.AdaptiveTendons) - _GsperkP>> scaling perk(s) to continue.<</replace>>\n<<elseif _GscurseP - ($G.Scurses.Cursed + $G.Scurses.HardGainer + $G.Scurses.SlowLearner + $G.Scurses.MaladaptiveMetabolism + $G.Scurses.MaladaptiveReactions + $G.Scurses.MaladaptiveTendons) gt 0>><<replace '#cmsg'>>$hername requires <<print _GscurseP - ($G.Scurses.Cursed + $G.Scurses.HardGainer + $G.Scurses.SlowLearner + $G.Scurses.MaladaptiveMetabolism + $G.Scurses.MaladaptiveReactions + $G.Scurses.MaladaptiveTendons)>> more level(s) in scaling curses to continue.<</replace>>\n<<elseif _GnscurseP - _GNSCT.length gt 0>><<replace '#cmsg'>>$hername requires <<print _GnscurseP - _GNSCT.length>> more non-scaling curse(s) to continue.<</replace>>\n\n<<elseif $GS gt $G.potential.str>><<replace '#cmsg'>>$hername muscle level is higher than her potential. Make her potential higher or muscle lower to continue.<</replace>>\n<<elseif $GE gt $G.potential.end>><<replace '#cmsg'>>$hername endurance level is higher than her potential. Make her potential higher or endurance lower to continue.<</replace>>\n<<elseif $GINT gt $G.potential.int>><<replace '#cmsg'>>$hername intelligence level is higher than her potential. Make her potential higher or intelligence lower to continue.<</replace>>\n<<elseif $GF gt $G.potential.flx>><<replace '#cmsg'>>$hername flexibility level is higher than her potential. Make her potential higher or flexibility lower to continue.<</replace>>\n<<elseif $GRT gt $G.potential.rea>><<replace '#cmsg'>>$hername reaction speed level is higher than her potential. Make her potential higher or reaction speed lower to continue.<</replace>>\n<<elseif $GL gt $G.potential.lck>><<replace '#cmsg'>>$hername luck level is higher than her potential. Make her potential higher or luck lower to continue.<</replace>>\n<<elseif $GH gt $G.potential.hgt>><<replace '#cmsg'>>$hername height level is higher than her potential. Make her potential higher or height lower to continue.<</replace>>\n\n<<elseif $GS lt 1 or $GE lt 1 or $GINT lt 1 or $GRT lt 1 or $GF lt 1 or $GL lt 1 or $GH lt 1 or $G.potential.str lt 1 or $G.potential.end lt 1 or $G.potential.int lt 1 or $G.potential.rea lt 1 or $G.potential.flx lt 1 or $G.potential.lck lt 1 or $BS lt 1 or $BE lt 1 or $BRT lt 1 or $BF lt 1 or $BL lt 1 or $BH lt 1 or $P.potential.str lt 1 or $P.potential.end lt 1 or $P.potential.int lt 1 or $P.potential.rea lt 1 or $P.potential.flx lt 1 or $P.potential.lck lt 1 or $G.Sperks.Gifted lt 0 or $G.Sperks.Fastlearner lt 0 or $G.Sperks.AdaptiveMetabolism lt 0 or $G.Sperks.AdaptiveReactions lt 0 or $G.Sperks.AdaptvieTendons lt 0 or $P.Sperks.Gifted lt 0 or $P.Sperks.Fastlearner lt 0 or $P.Sperks.AdaptiveMetabolism lt 0 or $P.Sperks.AdaptiveReactions lt 0 or $P.Sperks.AdaptvieTendons lt 0>>\n<<replace '#cmsg'>>All starting attributes and potentials must be greater than 0, and all starting scaling perks/curses must be at least 0<</replace>>\n<<else>>\s\n<<if _GpushAlchSens is true>><<set $G.NSperks.push("Alchemical Sensitivity")>><</if>>\n<<if _GpushAlcNon is true>><<set $G.NScurses.push("Alchemical Nonresponder")>><</if>>\n<<if _GpushMagSens is true>><<set $G.NSperks.push("Magical Sensitivity")>><</if>>\n<<if _GpushObs is true>><<set $G.NSperks.push("Observant")>><</if>>\n<<if _GpushIgn is true>><<set $G.NScurses.push("Ignorant")>><</if>>\n<<if _GpushMagl is true>><<set $G.NScurses.push("Magicless")>><</if>>\n<<if _GpushPS is true>><<set $G.NSperks.push("Solarsynthesis")>><</if>>\n<<if _GpushLS is true>><<set $G.NSperks.push("Lunarsynthesis")>><</if>>\n\n<<if _PpushAlchSens is true>><<set $P.NSperks.push("Alchemical Sensitivity")>><</if>>\n\n<<if _PpushMagSens is true>><<set $P.NSperks.push("Magical Sensitivity")>><</if>>\n<<if _PpushPS is true>><<set $P.NSperks.push("Solarsynthesis")>><</if>>\n<<if _PpushLS is true>><<set $P.NSperks.push("Lunarsynthesis")>><</if>>\n<<if _PpushObs is true>><<set $P.NSperks.push("Observant")>><</if>>\n\n<<if _PpushAlcNon is true>><<set $P.NScurses.push("Alchemical Nonresponder")>><</if>>\n<<if _PpushIgn is true>><<set $P.NScurses.push("Ignorant")>><</if>>\n<<if _PpushMagl is true>><<set $P.NScurses.push("Magicless")>><</if>>\n\n\n<<SetScenes>>\n<<set $ScenesSeen to $ToSee>><<set $ToSee to []>>\n\n<<set $storystarted to true>><<MaxStam "both">><<set $G.stam to $G.maxstam; $P.stam to $P.maxstam>>\n<<set $P.start.str to $BS; $P.start.end to $BE; $P.start.int to $BINT; $P.start.flx to $BF; $P.start.rea to $BR; $P.start.lck to $BL; $P.start.hgt to $BH>>\s\n<<set $G.start.str to $GS; $G.start.end to $GE; $G.start.int to $GINT; $G.start.flx to $GF; $G.start.rea to $GR; $G.start.lck to $GL; $G.start.hgt to $GH>>\s\n<<set $scenario to "default">>\s\n<<goto "Custom Opening">>\s\n<</if>>\s\n<</link>>\s
<<display "Act Objects">><<display "Item Objects">>\n\n<<set setup.images to ["art/gf/lvl-6.jpg", "art/gf/lvl-4.jpg", "art/gf/lvl-9.jpg", "art/gf/lvl-7.jpg", "art/compare/25.jpg", "art/compare/14.jpg", "art/compare/36.jpg", "art/feats/apple.jpg", "art/feats/frying pan.jpg", "art/feats/frying pan.jpg", "art/feats/watermelon thighs.jpg"]>>\n<<set $Gnames to ["Abigail", "Alexis", "Alice", "Alina", "Allie", "Alyssa", "Amanda", "Anastasia", "Amber", "Amy", "Andrea", "Anya", "Arielle", "Asami", "Ashley", "Athena", "Audrey", "Ayesha", "Ayumi", "Beverly", "Beth", "Betty", "Brandi", "Brittany", "Brooke", "Camille", "Carolyne", "Carrie", "Cassandra", "Celeste", "Chalsey", "Chelsea", "Cheryl", "Christine", "Ciara", "Cindy", "Clare", "Chloe", "Chun", "Colleen", "Cynthia", "Dana", "Daphnee", "Darcia", "Daisha", "Dawn", "Debra", "Deliah", "Diana", "Donna", "Edana", "Elena", "Ellie", "Ellen", "Erin", "Estella", "Eva", "Felicia", "Fiona", "Fortuna", "Gabriella", "Gemma", "Genesis", "Ginger", "Giselle", "Grace", "Hannah", "Harriet", "Hatsu", "Heather", "Helen", "Holland", "Isabella", "Irene", "Ivana", "Jade", "Jane", "Jasmine", "Jessica", "Jill", "Jodi", "Julia", "June", "Kelly", "Kiara", "Kiko", "Kimberly", "Kristy", "Layla", "Leighanne", "Levie", "Linda", "Lucy", "Lyris", "Maria", "Maya", "Mandy", "Melanie", "Melissa", "Mckenzie", "Milly", "Mizuki", "Monica", "Monique", "Natalie", "Natasha", "Naomi", "Nia", "Nikki", "Nova", "Olivia", "Ornella", "Ophelia", "Paige", "Patricia", "Pauline", "Penny", "Priscilla", "Qiana", "Racquel", "Red", "Rebecca", "Regina", "Rose", "Ruby", "Sakiya", "Sakura", "Samantha", "Sally", "Sandra", "Sarah", "Saya", "Selina", "Serena", "Shannon", "Sophia", "Stacy", "Stella", "Sunny", "Tamara", "Tara", "Taylor", "Tessa", "Ursula", "Vala", "Vanessa", "Victoria", "Violet", "Virginia", "Vivian", "Wanda", "Wendy", "Whitney", "Ximina", "Xiu", "Yasmine", "Yolanda", "Yuke", "Zadie", "Zoey"]>>\n\n<<set $Pnames to ["Aaron", "Adam", "Albert", "Andrew", "Arthur", "Balthier", "Brian", "Brett", "Brody", "Carlos", "Carter", "Chase", "Cooper", "Cory", "Dean", "Dennis", "Elijah", "Eloy", "Emil", "Eric", "Felix", "Gabe", "Greg", "Harry", "Henry", "Ian", "Isiah", "Ivan", "Jack", "Jake", "James", "Jason", "Josh", "Kayden", "Ken", "Kyle", "Liam", "Luis", "Logan", "Lyle", "Martin", "Mason", "Max", "Mick", "Milo", "Nick", "Nolan", "Norbert", "Oliver", "Oscar", "Otis", "Owen", "Parker", "Pierre", "Preston", "Quentin", "Quinn", "Quest", "Richard", "Ralph", "Roy", "Ryan", "Samuel", "Stan", "Steve", "Terry", "Travis", "Trent", "Urien", "Umar", "Vincent", "Victor", "Wallace", "Wyatt", "Xavier", "Xander", "Yorick", "Yusef", "Zayden", "Zane"]>>\n\n<<set $unopenedlockers to ["first", "second", "third", "fourth"]>>\n\n<<set $hername to $Gnames.random()>><<set $pname to $Pnames.random()>>\n\n<<display "Restart">>\n<<if $debug is true>><<display "debug">><<endif>>\n<<set $picWidth to 1024>><<set $picHeight to 768>>\n<<set $Art to "on">>\n\n<<set $TS to "off">> /%true schmo%/\n<<set $GHG to "on">> /%girl height growth%/\n<<set $PHG to "off">> /%player height growth%/\n<<set $GMA to "off">> /%muscle atrophy%/\n<<set $PMA to "off">> /%player muscle atrophy%/\n<<set $PHA to "off">> /%player height atrophy%/\n<<set $GHA to "off">> /%girl height atrophy%/\n<<set $PEA to "off">> /%player endurance atrophy%/\n<<set $GEA to "off">> /%girl endurance atrophy%/\n<<set $PHEA to "off">> /%player height shrink from endurance atrophy%/\n<<set $GHEA to "off">> /%girl height shrink from endurance atrophy%/\n<<set $PHEG to "off">>\n<<set $GHEG to "off">>\n<<set $BHM to "off">>\n<<set $GHM to "off">>\n<<set $GSM to "off">>\n<<set $BSM to "off">>\n<<set $BFM to "off">>\n<<set $GFM to "off">>\n<<set $GEM to "off">>\n<<set $BMM to "off">>\n<<set $GMM to "off">>\n<<set $BAM to "off">>\n<<set $BAHM to "off">>\n<<set $BEAM to "off">>\n<<set $GEAM to "off">>\n<<set $FGDP to "off">>\n\n<<set $WeightsArray to []>>\n<<set $CalisArray to []>>
<<set $receiver to "n"; _receiver to "n">>\s\nYou see an old woman in an outfit that is immediately identifiable as a witch's. "Who is receiving the benefit of the other's sacrifice?" she asks.\n\n<label>$hername <<radiobutton "_receiver" "girl" checked>></label>\n<label>$pname <<radiobutton "_receiver" "player">></label>\n\n"What is being given?"\n\n<<link "Magical Sensitivity">>\s\n<<replace "#msg">>\s\n<<if _receiver is "girl" and $G.NSperks.includes("Magical Sensitivity") or _receiver is "player" and $P.NSperks.includes("Magical Sensitivity")>>\nEdith shakes her head. "You already have that benefit and will have to select something else."\s\n<<else>>\s\nEdith grins, "Magical Sensitivity can be a very powerful blessing indeed. However, the one making a sacrifice will be rendered completely unable to benefit from magic. They'll be magicless, if you will. Performing this ritual will require $500."\n\n<<if $cash lt 500>>You don't have enough cash for this.<<else>>[[Proceed|Edith 2][$receiver = _receiver; $cash -= 500; $gift = "magsense"]]<</if>>\n<</if>>/%receiver and perk%/\s\n<</replace>>\s\n<</link>>\n\n<<link "Alchemical Sensitivity">>\n<<replace "#msg">>\s\n<<if _receiver is "girl" and $G.NSperks.includes("Alchemical Sensitivity") or _receiver is "player" and $P.NSperks.includes("Alchemical Sensitivity")>>\nEdith shakes her head. "You already have that benefit and will have to select something else."\s\n<<else>>\s\nEdith grins, "Alchemical Sensitivity can be a very powerful blessing indeed. However, the one making a sacrifice will be rendered completely unable to benefit from potions. They'll be an Alchemical Nonresponder, if you will. Performing this ritual will require $500."\n\n<<if $cash lt 500>>You don't have enough cash for this.<<else>>[[Proceed|Edith 2][$receiver = _receiver; $cash -= 500; $gift = "alchsens"]]<</if>>\n<</if>>/%receiver and perk%/\s\n<</replace>>\s\n<</link>>\n\n<<link "Observant">>\t\n<<replace "#msg">>\s\n<<if _receiver is "girl" and $G.NSperks.includes("Observant") or _receiver is "player" and $P.NSperks.includes("Observant")>>\nEdith shakes her head. "You already have that benefit and will have to select something else."\s\n<<else>>\s\nEdith grins, "Being highly Obserant can lead to one finding things they never would have before. However, the one making a sacrifice will be rendered less likely to do so. They'll be Ignorant, if you will. Performing this ritual will require $500."\n\n<<if $cash lt 500>>You don't have enough cash for this.<<else>>[[Proceed|Edith 2][$receiver = _receiver; $cash -= 500; $gift = "observant"]]<</if>>\n<</if>>/%receiver and perk%/\s\n<</replace>>\s\n<</link>>\n\n<<link "Adaptive Metabolism">>\s\n<<replace "#msg">>\s\nEdith grins, "The receipient will be able to develop their stamina faster than ever, while the giver will take ever longer to do so. In fact, if one becomes too cursed, they may be unable to develop their endurance at all!"\n\nShe pauses for a moment before continuing, "The cost of this ritual depends on how developed your gifts already are. Based on what I'm sensing, I'll need \s\n<<if _receiver is "girl">><<set $price to 250 + ($G.Sperks.AdaptiveMetabolism * 250)>><<else>><<set $price to 250 + ($P.Sperks.AdaptiveMetabolism * 250)>><</if>>\s\n$<<print $price>> to compensate the magical energies I'll expend on this."\n\n<<if $cash lt $buy>>You don't have enough cash for this.<<else>>[[Proceed|Edith 2][$receiver = _receiver; $cash -= $price; $gift = "AdaptiveMetabolism"]]<</if>>\n<</replace>>\s\n<</link>>\n\n<<link "Adaptive Tendons">>\t\n<<replace "#msg">>\s\nEdith grins, "The receipient will be able to develop their flexibility faster than ever, while the giver will take ever longer to do so. In fact, if one becomes too cursed, they may be unable to develop their flexibility at all!"\n\nShe pauses for a moment before continuing, "The cost of this ritual depends on how developed your gifts already are. Based on what I'm sensing, I'll need \s\n<<if _receiver is "girl">><<set $price to 250 + ($G.Sperks.AdaptiveTendons * 250)>><<else>><<set $price to 250 + ($P.Sperks.AdaptiveTendons * 250)>><</if>>\s\n$<<print $price>> to compensate the magical energies I'll expend on this."\n\n<<if $cash lt $buy>>You don't have enough cash for this.<<else>>[[Proceed|Edith 2][$receiver = _receiver; $cash -= $price; $gift = "AdaptiveTendons"]]<</if>>\n<</replace>>\s\n<</link>>\n\n<<link "Adaptive Reactions">>\t\n<<replace "#msg">>\s\nEdith grins, "The receipient will be able to develop their reaction speed faster than ever, while the giver will take ever longer to do so. In fact, if one becomes too cursed, they may be unable to develop their reaction speed at all!"\n\nShe pauses for a moment before continuing, "The cost of this ritual depends on how developed your gifts already are. Based on what I'm sensing, I'll need \s\n<<if _receiver is "girl">><<set $price to 250 + ($G.Sperks.AdaptiveReactions * 250)>><<else>><<set $price to 250 + ($P.Sperks.AdaptiveReactions * 250)>><</if>>\s\n$<<print $price>> to compensate the magical energies I'll expend on this."\n\n<<if $cash lt $buy>>You don't have enough cash for this.<<else>>[[Proceed|Edith 2][$receiver = _receiver; $cash -= $price; $gift = "AdaptiveReactions"]]<</if>>\n<</replace>>\s\n<</link>>\n\n<<link "Easy Gainer">>\t\n<<replace "#msg">>\s\nEdith grins, "The receipient will be able to develop their muscles faster than ever, while the giver will take ever longer to do so. In fact, if one becomes too cursed, they may be unable to develop their muscles at all!"\n\nShe pauses for a moment before continuing, "The cost of this ritual depends on how developed your gifts already are. Based on what I'm sensing, I'll need \s\n<<if _receiver is "girl">><<set $price to 250 + ($G.Sperks.EasyGainer * 250)>><<else>><<set $price to 250 + ($P.Sperks.EasyGainer * 250)>><</if>>\s\n$<<print $price>> to compensate the magical energies I'll expend on this."\n\n<<if $cash lt $buy>>You don't have enough cash for this.<<else>>[[Proceed|Edith 2][$receiver = _receiver; $cash -= $price; $gift = "EasyGainer"]]<</if>>\n<</replace>>\s\n<</link>>\n\n<<link "Fast Learner">>\t\n<<replace "#msg">>\s\nEdith grins, "The receipient will be able to develop their intelligence faster than ever, while the giver will take ever longer to do so. In fact, if one becomes too cursed, they may be unable to develop their mind at all!"\n\nShe pauses for a moment before continuing, "The cost of this ritual depends on how developed your gifts already are. Based on what I'm sensing, I'll need \s\n<<if _receiver is "girl">><<set $price to 250 + ($G.Sperks.FastLearner * 250)>><<else>><<set $price to 250 + ($P.Sperks.FastLearner * 250)>><</if>>\s\n$<<print $price>> to compensate the magical energies I'll expend on this."\n\n<<if $cash lt $buy>>You don't have enough cash for this.<<else>>[[Proceed|Edith 2][$receiver = _receiver; $cash -= $price; $gift = "FastLearner"]]<</if>>\n<</replace>>\s\n<</link>>\n\n<<link "Gifted">>\n<<replace "#msg">>\s\nEdith grins, "The receipient will be able to develop their intelligence faster than ever, while the giver will take ever longer to do so. In fact, if one becomes too cursed, they may be unable to develop their mind at all!"\n\nShe pauses for a moment before continuing, "The cost of this ritual depends on how developed your gifts already are. Based on what I'm sensing, I'll need \s\n<<if _receiver is "girl">><<set $price to 375 + ($G.Sperks.Gifted * 375)>><<else>><<set $price to 375 + ($P.Sperks.Gifted * 375)>><</if>>\s\n$<<print $price>> to compensate the magical energies I'll expend on this."\n\n<<if $cash lt $buy>>You don't have enough cash for this.<<else>>[[Proceed|Edith 2][$receiver = _receiver; $cash -= $price; $gift = "Gifted"]]<</if>>\n<</replace>>\s\n<</link>>\n\n\n<span id ="msg"> </span>\n\n<<link "Return to Shopping Center">><<dialog>><<display "Go Shopping">><</dialog>><</link>>\n\n[[Go Home|Living Room][$time += 30]] - 30 Minutes
<<if _partic is "both" or _partic is "girl" or _partic is "coach" or _partic is "watch">>\s\n<<if _partic is "both">>You and $hername both punch the bag.\s\n<<if $gequip is "nightmare collar">><br><<NightmareCollar "punching bag">><</if>><</if>>\s\n<<if _partic is "coach">>You coach $hername on punching the bag.<</if>>\s\n<<if _partic is "watch">>You watch $hername punch the bag, cheering her on.<</if>>\n\n<<if $GS is 1 or $GS is 2>>\s\n$hername struggles to throw a proper punch, let alone impact the bag. Her small arms shake with each blow, her target barely moving from each hit. \n\n<<if $GS is 1>>"I can't even dent the punching bag... Makes me kind of concerned about how weak I am. I need to build some more muscles!"<</if>>\s\n<<if $GS is 2>>"I really hope that punching this thing will help build my upper body up..."<</if>>\n\n<</if>>\s\n\s\n<<if $GS is 3 or $GS is 4>>\s\nSmall muscles in $hername's arms harden as her fist connects. The bag largely stays in place, moving only slightly. \n\n"If I can only do this much to a punching bag, I don't want to think about what would happen to me in a real fight. I need to get stronger."\n\n<</if>>\s\n\s\n<<if $GS is 5 or $GS is 6>>\s\nThe small muscles in $hername's back and shoulders ripple as she punches the bag. There's a minor impact as it moves back slightly. \n\n"Even with these hard little muscles of mine I can barely dent the bag. Guess I need to make them bigger."\n<</if>>\s\n<<if $GS is 7 or $GS is 8>>\s\nThe lithe muscles in her back, arms, and core ripple as her fist connects with the bag. The muscles dance as she fires off more hits, pushing the bag back slightly each time.\n\n"Grr... I'm barely denting this thing..." she says with frustration. "Need more power in my arms."\n<</if>>\s\n\s\n<<if $GS is 9 or $GS is 10>>\s\nHer arms, back, and shoulders flare as she fires off a punch, legs flexing from providing power to her stance. Her fist pushes the bag back a couple of inches - her next few attacks keep it in perpetual motion.\n\n"This is a decent start, but I really wish I could obliterate this punching bag..."\n<</if>>\s\n\s\n<<if $GS gte 11 and $GS lte 14>>\s\nThe toned muscles covering her body all flex in unison as she strikes the bag. Her lats and upper abs ripple as each punch yields a loud smack. The bag bounces back a few inches from each attack.\n\n"Starting to feel a little badass," she says between blows, "But I want to get stronger and feel really badass!"\n<</if>>\s\n<<if $GS gte 15 and $GS lte 19>>\s\nHer broad shoulders, strong back, and thick arms deliver hard, powerful punches to the bag, the noise of loud strikes filling the room. \n\n"Mmm... starting to feel like I could do some real damage to most people in a fight if I had to. Now to train harder so I could kick anyone's ass!"\n<</if>>\s\n<<if $GS gte 20 and $GS lte 24>>\s\nThe vast array of large, rippling muscles throughout her body propel her fists against the bag, each blow sending the bag back nearly an entire foot.\n\n"This is fun! I could do it over and over and over again as long as it keeps making me stronger!"\n<</if>>\s\n<<if $GS gte 25 and $GS lte 29>>\s\nHer entire massive upper body swings into the bag, her punch leaving a small momentary crater in the bag as it flies back a couple feet.\n\n"Finally starting to feel like I can take care of myself in a fight. But now I'm eager to see just how strong I can get!"\n<</if>>\s\n\s\n<<if $GS gte 30 and $GS lte 34>>\s\nAfter a few warmup blows, she starts striking the bag harder, grunting loudly as her fists slam against it. The bag goes further backwards, and you see both it and the chain attached to it briefly light up.\n\n"That must be the special technology that keeps the bag from being destroyed by superhumans! Yes!"\n\n<</if>>\s\n<<if $GS gte 35 and $GS lte 39>>\s\nHer upper body is like a powerful machine, back muscles pumping piston-like arms that strike at the bag with fearsome might, a loud crash filling the room with every blow. The bag and its chain light up, the special material activating to absorb her blows and protect its integrity, while the gravity manipulator prevents it from flying across the room.\n\n"I love making this thing light up! That means I'm considered a superhuman!"\n\n<</if>>\s\n<<if $GS gte 40 and $GS lte 49>>\s\nEven with the punching bag's gravity manipulation technology active, each punch pushes the bag back several feet, leaving a visible dent in it for a few moments before the special material reforms into place.\n\n"Feels so good to be strong like this. I wonder if it'll feel better to be even stronger..."\n\n<</if>>\s\n-\n<<if $GS gte 50>>\s\nThe huge slabs of muscle in her back give each punch so much force that her fist sinks at least six inches into the bag.\n\n"Heh... Even with the special material absorbing the force of the blows, I have to go easy on this bag or I'll risk breaking it."\n\n<</if>>\n\n<<if $GE is 1 or $GE is 2>>She continues hitting the bag, only able to fire off a few punches before needing to take a break before continuing.<</if>>\s\n<<if $GE is 3 or $GE is 4>>She jabs the bag for the next 20 minutes, taking short breaks after every few hits.<</if>>\s\n<<if $GE is 5 or $GE is 6>>She spends the next 20 minutes hitting the bag, resting between every 15 or so blows<</if>>\s\n<<if $GE is 7 or $GE is 8>>She continues hitting the bag for the rest of the workout, resting after every 20 or so punches.<</if>>\s\n<<if $GE is 9 or $GE is 10>>She rests after a couple dozen punches, repeating this process for rest of the workout.<</if>>\s\n<<if $GE gte 11 and $GE lte 19>>Throughout the entirety of the workout, she only needs to take a few breaks to recover.<</if>>\s\n<<if $GE gte 20>>Thanks to her immense endurance, she constantly hits the bag for the entirety of the 30 minute workout, never slowing down, let alone stopping for a break.<</if>>\s\n\n<<if $GF is 1 or $GF is 2>>$hername's stiff limbs have difficulty reaching a full range of motion.<</if>>\s\n<<if $GF is 3 or $GF is 4>>$hername has a reasonable range of motion with her upper body, but when she mixes in kicks, isn't able to reach very high with them.<</if>>\s\n<<if $GF is 5 or $GS is 6>>Whenever she kicks, $hername's legs are able to reach halfway up the punching bag.<</if>>\s\n<<if $GF gte 7 and $GF lte 9>>$hername's upper body is loose and limber, and her kicks are able to reach above the halfway point of the punching bag.<</if>>\s\n<<if $GF gte 10>>With her flexibility, $hername's feet are able to reach the top of the bag whenever she kicks it.<</if>>\s\n\n<<if $BRT is 1 or $BRT is 2>>$hername's punches are slow and sluggish.<</if>>\s\n<<if $BRT is 3 or $BRT is 4>>$hername's punches are of below average speed.<</if>>\s\n<<if $BRT gte 5 and $BRT lte 9>>$hername's punches are of average speed.<</if>>\s\n<<if $BRT gte 10 and $BRT lte 14>>$hername's punches are of above average speed.<</if>>\s\n<<if $BRT gte 15 and $BRT lte 19>>$hername's punches are among the fastest you've seen.<</if>>\s\n<<if $BRT gte 20 and $BRT lte 24>>$hername's punches are so fast that it's difficult for onlookers to track them.<</if>>\s\n<<if $BRT gte 25 and $BRT lte 29>>$hername's punches are so fast that they look like a mere blur.<</if>>\n<<if $BRT gte 30>>$hername's punches are so fast that onlookers only see the faintest outline of a blur.<</if>>\s\n<</if>>/%partic is girl coach watch both%/\s\n<<if _partic is "player" or _partic is "both">><br>\s\n<<if $BRT is 1 or $BRT is 2>>Your punches are slow and sluggish.<</if>>\s\n<<if $BRT is 3 or $BRT is 4>>Your punches are of below average speed.<</if>>\s\n<<if $BRT gte 5 and $BRT lte 9>>Your punches are of average speed.<</if>>\s\n<<if $BRT gte 10 and $BRT lte 14>>Your punches are of above average speed.<</if>>\s\n<<if $BRT gte 15 and $BRT lte 19>>Your punches are among the fastest you've seen.<</if>>\s\n<<if $BRT gte 20 and $BRT lte 24>>Your punches are so fast that it's difficult for regular humans to track them.<</if>>\s\n<<if $BRT gte 25 and $BRT lte 29>>Your punches are so fast that they look like a mere blur.<</if>>\s\n<<if $BRT gte 30>>Your punches are so fast that onlookers only see the faintest outline of a blur.<</if>>\s\n\n<<if $BS is 1 or $BS is 2>>Your hands hurt as you punch the bag, the weak force behind your blows unable to move it much at all.<</if>>\s\n<<if $BS is 3 or $BS is 4>>With each punch you land there's a quiet smack followed by the bag jiggling a little.<</if>>\s\n<<if $BS is 5 or $BS is 6>>Your punches yield satisfying blows against the punching bag, knocking it back a small amount with each hit.<</if>>\s\n<<if $BS is 7 or $BS is 8 or $BS is 9>>Your punches are loud, momentarily knocking it back a few inches each time.<</if>>\s\n<<if $BS gte 10 and $BS lte 14>>Your punches fill you with satisfaction as each blow \n\n<<if $BE is 1 or $BE is 2>>You continue hitting the bag, only able to fire off a few punches before needing to take a break before continuing.<</if>>\s\n<<if $BE is 3 or $BE is 4>>You jab the bag for the next 20 minutes, taking short breaks after every few hits.<</if>>\s\n<<if $BE is 5 or $BE is 6>>You spend the next 20 minutes hitting the bag, resting between every 15 or so blows<</if>>\s\n<<if $BE is 7 or $BE is 8>>You continue hitting the bag for the rest of the workout, resting after every 20 or so punches.<</if>>\s\n<<if $BE is 9 or $BE is 10>>You rest after a couple dozen punches, repeating this process for rest of the workout.<</if>>\s\n<<if $BE gte 11 and $BE lte 19>>Throughout the entirety of the workout, you only needs to take a few breaks to recover.<</if>>\s\n<<if $BE gte 20>>Thanks to your immense endurance, you constantly hit the bag for the entirety of the 30 minute workout, never slowing down, let alone stopping for a break.<</if>>\s\n\n<<if $BF is 1 or $BF is 2>>Your stiff limbs have difficulty reaching a full range of motion.<</if>>\s\n<<if $BF is 3 or $BF is 4>>You have a reasonable range of motion with her upper body, but when you mix in kicks, you aren't able to reach very high with them.<</if>>\s\n<<if $BF is 5 or $BF is 6>>Whenever you kick, your legs are able to reach halfway up the punching bag.<</if>>\s\n<<if $BF gte 7 and $BF lte 9>>Your upper body is loose and limber, and your kicks are able to reach above the halfway point of the punching bag.<</if>>\s\n<<if $BF gte 10>>With your flexibility, your feet are able to reach the top of the bag whenever you kicks it.<</if>>\s\n\n<</if>>/%both punch%/\s\n<</if>>\s
<<if $cash lt $PotionPrice>>You don't have enough money to buy the daily potion.<<endif>>\s\n<<if $cash gte $PotionPrice>>\s\n\n"Want to buy the daily potion?" Ulric asks with a grin. \n\s\n<<if $shoppotionseed is "Mighty Muscles Potion">>\n"The Mighty Muscles Potion works exactly as advertised. A mere hundred bucks to get pumped up without any effort. Also guaranteed to bring you past what weights alone can do. Well, guaranteed to bring HER past that limit, I'm not so sure about you," he adds with a wink.<<endif>>\s\n\s\n<<if $shoppotionseed is "Meekly Muscles Potion">>"I kind of hate carrying this thing. Mostly just put it up to keep my potion dealer satisfied. Like the label says, whoever drinks this will get weaker - unless they've got nothing to lose. I guess you can give me a hundred bucks and take it off my hands if you'd like."<<endif>>\s\n\s\n<<if $shoppotionseed is "Feisty Flexibility Potion">>"The Feisty Flexibility Potion will help loosen up your tendons and make you more limber for a mere $50."<<endif>>\s\n\s\n<<if $shoppotionseed is "Everlasting Endurance Potion">>"The Everlasting Endurance Potion works as advertised. It'll make you healthier and give you more energy for activities, all for a measly $50 investment."<<endif>>\s\n\s\n<<if $shoppotionseed is "Haughty Heights Potion">>"The Haughty Heights Potion works as advertised, it'll throw some height onto your frame for a mere $50. Surprised these things aren't more popular than they are!"<<endif>>\s\n\s\n<<if $shoppotionseed is "Sullen Shrinking Potion">>"The Sullen Shrinking Potion works as advertised. I really hate carrying this thing in my story. For $50 you can LOSE height. I guess if you want a super compact frame or something it does the job. It won't work if you're too short already.<<endif>>\s\n\s\n<<if $shoppotionseed is "Terrifying Transfer Potion">>"I have to warn you, the Terrifying Transfer Potion scares the crap out of me. If you have the balls to buy this thing and let her drink it, she'll suck the life right out of you. It's a pretty exotic product, so the price tag is $250."<<endif>>\s\n\s\n<<if $shoppotionseed is "Mega Potion">>"The Mega Potion is freakin' awesome! Improves everything about you. Can't go wrong with it. I'd drink every single one I came into contact myself if they still worked on me. Just $300 to become a new you instantly."<<endif>>\s\n\s\n<<if $shoppotionseed is "Ultra Potion">>"The Ultra Potion!!! This thing is AMAZING! It'll boost you to all new heights in every category. Honestly, if you can afford to drink one of these, then consider me jealous. $500 bucks to become a superior being."<<endif>>\s\n\s\n<<if $shoppotionseed is "Intense Intellect Potion">>"The Intense Intellect Potion works as advertised. For a mere $100 you can power up your brain to the next level. Good stuff."<<endif>>\s\n\s\n<<if $shoppotionseed is "Radical Reaction Potion">>"The Radical Reaction Potion works as advertised. For a minor $50 you can, well, react to stuff more quickly."<<endif>>\s\n\s\n<<if $shoppotionseed is "Excellent Evolution Potion">>"The Excellent Evolution Potion is one of the rarest and most unique potions. It causes the drinker's body to undergo a random beneficial genetic mutation. It's a stiff $500, but in the long term, probably worth every penny for practically anyone"<<endif>>\s\n\s\n<<if $shopoptionseed is "Brilliant Beauty Potion">>\n"The Brilliant Beauty Potion is exactly what it sounds like. Whoever drinks it will become more attractive - at least, to a point. Everyone has their own natural limit, but these potions can bring you a bit beyond that.\n\nYou'll scoff at the $150 price tag, but remember that it does the same thing that a surgery at Chance's can accomplish - without the, you know, surgery."<<endif>>\s\n<<if $shopoptionseed is "Full Restore">>\n"This potion will replenish all of your stamina and focus, no matter how tough or tired you are. Within minutes of drinking it, you'll feel like you've had a full night of rest. Though I should warn you that it shouldn't be used as a substitute for sleep.\n\nThe $40 price tag is a bargain compared to chugging StamAids if you've got a lot of endurance."<<endif>>\n<<if $shopoptionseed is "Legendary Luck Potion">>\s\n"The Legendary Luck potion might sound too impossible to be real, but rest assured it is. Drinking this will boost the luck of whoever drinks it by a small amount."<</if>>\s\n<<if $shopoptionseed is "Chaos Potion">>\s\n"The Chaos potion will alter your DNA, making you better or worse at something chosen at random. It can be a real risk... but it can also be greatly rewarding! Fortune favors the bold, right?"<</if>>\s\n\n<<linkreplace "Buy Potion">>\s\nPotion Bought.\s\n<<set $cash -= $PotionPrice; $inventory.push($DailyPotion); $dailypotionbought to "true">><<replace "#cash">><<print $cash>><</replace>><</linkreplace>>\n\n<<endif>>
You arrive at the entrance to the Central City Public Beach. There's a gate blocking the entrance connected to a booth with a man sitting inside of it.\n\nYou approach and he says, "Welcome to the beach! While it may be a public space, it's funded almost entirely through admission fees. The rates are fairly affordable - $15 for a couple like yourself. Although, between you and me, if you buy a day pass and stay longer than 24 hours, nobody will kick you out. Just remember, once you leave the beach you can't come back without paying again."\n\n<<if $cash gte 15>>\nYou decide to,\n\n[[Pay and Enter|Beach][$cash -= 15]]<</if>>\s\n<<if $cash lt 15>>\nYou don't have enough cash to go to the beach.<</if>>\n\n[[Leave the beach and return home.|Living Room][$time += 30]]\n\nLooking into the horizon you see a cave.\n\n<<message 'Ask gatekeeper about the cave'>>\n<<if $Story.bouldersmoved is false>>\n"Ah the old cave? Yeah, people have wondered what's inside there for many years. Nobody knows since those boulders have always been there. No machinery big enough to move them is allowed on the beach, neither are any explosives. That said, if someone did find a way to move them without causing too much of a ruckus, they'd be the first to find what's inside."\n<</if>>\n<<if $Story.bouldersmoved is true>>\n"Funny you mention that - someone seems to have moved the boulders. Finally got a chance to take a look inside the cave. Pretty place, though there wasn't much of note inside unfortunately.<</if>><</message>>
<<if $measurement is "biceps">>"Measure my biceps?" <<print $hername>> thinks it over for a moment. "Well, alrighty." \n\nYou find a nearby measuring tape and bring it over to her.\n\n<<if $GS is 1>> You easily wrap the entirety of the tape around her small limb. <<print $hername>> glances down and reads the number off "9 and a half inches." she says with a sigh. "I should start working out, huh?" <<endif>><<if $GS is 2>>You easily wrap the entirety of the tape around her small limb. <<print $hername>> glances down and reads the number off "10 inches." <<endif>><<if $GS is 3>>You easily wrap the entirety of the tape around her small limb. <<print $hername>> glances down and reads the number off "10 and a half inches." <<endif>><<if $GS is 4>>You easily wrap the entirety of the tape around her small limb. <<print $hername>> glances down and reads the number off "11 inches. Hey, not bad for a girl, huh?" she grins widely.<<endif>><<if $GS is 5>>You easily wrap the entirety of the tape around her sharply defined arm. <<print $hername>> glances down and reads the number off "11 and a half inches. Nice!" <<endif>><<if $GS is 6>>You have a bit of difficulty getting the entirety of the tape around her fairly sizable limb. <<print $hername>> looks down and reads the number off "12 inches! Hell yeah!" <<endif>><<if $GS is 7>>You have a bit of difficulty getting the entirety of the tape around her fairly sizable limb. <<print $hername>> looks down and reads the number off "12 and a half inches! Awesome!" <<endif>><<if $GS is 8>> You have a bit of difficulty getting the entirety of the tape around her fairly sizable limb. <<print $hername>> looks down and reads the number off "13 inches! Now we're getting somewhere!" <<endif>><<if $GS is 9>> You have a bit of difficulty getting the entirety of the tape around her fairly sizable limb. <<print $hername>> looks down and reads the number off "13 and a half inches! Awesome!" <<endif>><<if $GS is 10>> You have a significant difficulty getting the tape around fairly sizable limb. With enough finagling you succeed however. <<print $hername>> looks down and reads the number off "14 inches!" <<endif>><<if $GS is 11>> You have a significant difficulty getting the tape around fairly sizable limb. With enough finagling you succeed however. <<print $hername>> looks down and reads the number off "Fourteen and a half! Getting stronger all the time!"<<endif>><<if $GS is 12>> You have a significant difficulty getting the tape around fairly sizable limb. With enough finagling you succeed however. <<print $hername>> looks down and reads the number off "Fatty Fifteens!" She giggles from her own silly pun.<<endif>><<if $GS is 13>> You have a significant difficulty getting the tape around fairly sizable limb. With enough finagling you succeed however. <<print $hername>> looks down and reads the number off "Fifteen and a half! Nothing can stop me!" <<endif>><<if $GS is 14>> You have a significant difficulty getting the tape around fairly sizable limb. With enough finagling you succeed however. <<print $hername>> looks down and reads the number off "Sixteen friggan inches! Look at that thing!" she proudly boasts<<endif>><<if $GS is 15>>You have a some difficulty getting the tape around fairly sizable limb. Eventually <<print $hername>> reaches over to help you out. She looks down and reads the number off "Sixteen and a half inches!" <<endif>>\n<<if $GS is 16>>After struggling a bit to get the tape around your girlfriend's large arm, <<print $hername>> looks down and reads the number out loud "17 inches!"<<endif>><<if $GS is 17>>\nGetting the tape around <<print $hername>>'s thoroughly impressive arm is tough, but the look on her face after proudly reading off "17 and a half inches!" makes the effort well worth it.<<endif>><<if $GS is 18>><<print $hername>>'s bicep is like a softball it's so large. It's expertly defined, as if she were a bodybuilder her whole life. With some struggle, you manage to get the tape around her limb. "EXTREME EIGHTEENS!" <<print $hername>> yells out with childlike glee and a glimmer in her yes.<<endif>>\n<<if $GS is 19>>You have a good deal of difficulty getting the tape around <<print $hername>>'s fairly sizable limb. Eventually she reaches over to help you out. She looks down and reads the number off "Nineteen inches of pure.." she flexes her arm again causing it to ripple "Power! YES!" <<endif>><<if $GS is 20>>You have a good deal of difficulty getting the tape around <<print $hername>>'s fairly sizable limb. Eventually she reaches over to help you out. She looks down and reads the number off "TWENTY INCHES!!" she yells out joyously. <<endif>><<if $GS is 21>>You have a severe amount of difficulty getting the tape around <<print $hername>>'s fairly sizable limb. Your fingers quiver slightly from the sheer presence of her massive arms. Eventually she reaches over to help you out. She looks down and reads the number off "21." she simply states with a knowing smirk. <<endif>><<if $GS is 22>>You have a severe amount of difficulty getting the tape around <<print $hername>>'s fairly sizable limb. Your fingers quiver slightly from the sheer presence of her massive arms. Eventually she reaches over to help you out. She looks down and reads the number off "22." she simply states with a knowing smirk <<endif>><<if $GS gt 22>>You have an immense amount of difficulty getting the tape around <<print $hername>>'s fairly sizable limb. Your fingers quiver slightly from the sheer presence of her massive arms. Eventually she reaches over to help you out. She looks down and reads the number off "<<print $GS>>." she simply states with a knowing smirk <<endif>><<endif>>\n\n\n<<button "See Another Comparison">><<dialog>><<display "compare menu">><</dialog>><</button>>\n\n<<button "Return to Living Room">><<set Dialog.close()>><</button>>
<<set $godchambercharge to 0>>$hername turns to you and nods, "All right. Here I go." She walks into the chamber and grabs onto the transmitter. <<if $G.persona is "sub">>Ok, I'm ready!" she cheers<<else>>Start it up," she orders.<</if>>\n\nYou <<if $G.persona is "sub">>nod before<<else>>comply,<</if>> turning the machine on and initiating its run cycle. The machine hums to life so noisily it's almost deafening.\n\n"So much energy!" $hername shouts, grunting loudly as she tries to absorb all of the power into herself.\n\n<<if $Art is "on">>[img[art/goddess/grow start.jpg]]\n\n<<endif>>\nMass materializes onto her frame out of thin air. Pound after pound of muscle appears, pushing her form to new dimensions.\n\nShe continues to grow... and grow... and grow...! \n\n<<if $Art is "on">>\s\n<<SetStage>>\s\n<<if $G.stage is 1 or $G.stage is 2>>\s\n[img[art/goddess/Grow Stage 1-3.jpg]]\s\n<<endif>>\s\n<<if $G.stage is 3 or $G.stage is 4>>\s\n[img[art/goddess/Grow Stage 3-6.jpg]]\s\n<<endif>>\s\n<<if $G.stage gte 5>>\s\n[img[art/goddess/Grow Stage 5-8.jpg]]\s\n<<endif>>\n\n<<endif>>\s\nYou stagger backwards from the sight - you've fantasized about $hername growing like this before... /%you've even seen her grow instantly before, but nothing is comparable to this%/but nothing could prepare you for witnessing over 100 pounds of pure mass materialize onto her frame.\n\n<<if $GS gte 50>>\s\n"And only //I// have the power to..." she grunts loudly, summoning her tremendous reserves of inner strength, "<<if $G.persona is "dom">>dominate this machine<<else>>take it all<</if>>!"\n\n<<if $Art is "on">>[img[art/goddess/Ascend 1.jpg]]\n\n<<endif>>\s\n$hername screams primally - with enough force to push against your clothes. Her muscles swell to inhuman proportions...\n\n[[Continue|Ending]]\n\n<<endif>>\s\n\s\n<<if $GS lt 50>>\s\n"It's... It's too much, I can't hold on!" she yells shouting with pain, holding on for a few last stubborn moments before finally letting go.\n\nThe machine shuts down immediately.\n\nShe keels over and staggers out of the chamber. Despite her awe-inspiring power, $hername seems... vulnerable. \n\nFor a moment at least.\n\nShe stands back up - stronger than ever. You perform a double take as you gaze upon hulking form. "While I failed to capture all of the energy, I still got a lot I got a //lot// of gains from it," she says, flexing her massive biceps, adjusting to their new size.\n\n<<set $GS += 10>><<set $GINT += 10; $GE += 10; $GF += 10; $GRT += 10; $GH += 5; $GB += 2>><<if $GS gte 50>>She adds, "I'm positive if I had another try at the machine I could control it this time... Real shame we'll have to refill it with items - sorry!"<<endif>>\s\n<<if $GS lt 50>>She adds, "But even with all of this muscle, I don't think I can actually handle all of the machine's power... Guess I need to build more strength, or just keep using the goddess chamber until I'm strong enough to take it all in one go!"<<endif>>\n\nReturn to [[Goddess Chamber]]\nReturn to [[Living Room]]\n<<endif>>\s
You see a modest, but well-decorated wooden building shaped like a giant sea-shell.\n\nWalking inside, you find a small shop, which somehow smells saltier than the sea itself.\n\nThe woman in front of you appears to be in her 30s. She's wearing a short crop-top that revealing a dark, toned body.\n\n"Hi, I'm Sidney, welcome to the Seaside Shack." she greets you with a warm voice. "We've got the best food on the beach, and some tools to help get the most out of your time here."\n\n<<message "Buff Burger - $20">>\nSidney says, "The Buff Burger is a best-seller. I use meat infused with red magic crystals, so your muscles will get pumped up just from eating one."\n\n<<if $cash lt 20>>You don't have enough cash to buy this.<</if>>\s\n<<if $cash gte 20>>\s\n<<link 'Eat a Buff Burger yourself.'>><<dialog>>\s\n<<if $cash lt 20>>You don't have enough cash to buy this.<<else>>\n<<set $cash -= 20>>You eat the burger - it's very meaty and extremely filling. \s\n<<set $P.stam +=1>><<Staminize>><<if $P.NScurses.includes("Magicless")>>Despite the meal being tasty and restoring some stamina, due to being magicless you don't benefit from its magical properties.<<else>><<set $PXP.str += 10>>Your muscles become pumped up, like they just had a workout. \n<<if $P.NSperks.includes("Magical Sensitivity")>><<set $PXP.str += 10>>\nThanks to your magical sensitivity, your muscles pump up even further.<</if>>\s\n<</if>>\s\n<</if>>\s\n<<button "Finished">><<goto "Sidney's Seaside Shack">><<set Dialog.close()>><</button>><</dialog>><</link>>\n\n<<link '$hername eats a Buff Burger.'>><<dialog>>\s\n<<if $cash lt 20>>You don't have enough cash to buy this.<<else>>\n<<set $cash -= 20>><<set $G.stam +=1>><<Staminize>>\s\n$hername eats the burger \s\n<<if $G.NScurses.includes("Magicless")>>Despite the meal being tasty and restoring some stamina, due to being magicless she doesn't benefit from its magical properties.<<else>>\s\n"Mmm, I can feel a tingling across my body. Must be the red crystal energy helping out my muscles!" she says. Her muscles become pumped up, like they just had a workout. <<set $GXP.str += 10>>\n<<if $G.NSperks.includes("Magical Sensitivity")>><<set $GXP.str += 10>>\nThanks to her magical sensitivity, her muscles pump up even further.<</if>>\s\n<</if>>\s\n<</if>>\s\n<<button "Finished">><<goto "Sidney's Seaside Shack">><<set Dialog.close()>><</button>><</dialog>><</link>>\n\n<<if $cash gte 40>>\s\n<<link 'Both eat Buff Burgers ($40)'>><<dialog>>\s\n<<if $cash lt 40>>You don't have enough cash to buy this.<<else>>\n<<set $cash -= 40>><<set $G.stam +=1; $P.stam += 1>><<Staminize>>\s\nYou and $hername eat your burgers. They're very meaty and extremely filling. \n\n<<if $P.NScurses.includes("Magicless")>>Despite the meal being tasty and restoring some stamina, due to being magicless you don't benefit from its magical properties.<<else>><<set $PXP.str += 10>>Your muscles become pumped up, like they just had a workout. \n<<if $P.NSperks.includes("Magical Sensitivity")>><<set $PXP.str += 10>>\nThanks to your magical sensitivity, your muscles pump up even further. <</if>>\s\n<</if>>\s\n<<if $G.NScurses.includes("Magicless")>>Despite the meal being tasty and restoring some stamina, due to being magicless she doesn't benefit from its magical properties.<<else>>\s\n"Mmm, I can feel a tingling across my body. Must be the red crystal energy helping out my muscles!" she says. Her muscles become pumped up, like they just had a workout. <<set $GXP.str += 10>>\n<<if $G.NSperks.includes("Magical Sensitivity")>><<set $GXP.str += 10>>\nThanks to her magical sensitivity, her muscles pump up even further.<</if>>\s\n<</if>>\s\n<</if>><<button "Finished">><<goto "Sidney's Seaside Shack">><<set Dialog.close()>><</button>><</dialog>><</link>>\n<</if>><</if>><</message>> \n\n<<message "Power Salad - $20">>\nSidney says, "The Power Salad is my personal favorite. The ingredients are all organic and are infused with green magic crystals, making them replenish lots of stamina and help build endurance."\n\n<<if $cash lt 20>>You don't have enough cash to buy this.<</if>>\s\n<<if $cash gte 20>>\s\n<<link 'Eat a Power Salad yourself.'>><<dialog>>\s\n<<if $cash lt 20>>You don't have enough cash to buy this.<<else>>\n<<set $cash -= 20>> <<set $P.stam +=1>><<Staminize>>\nYou eat the salad - it's crispy and extremely filling. <<if $P.NScurses.includes("Magicless")>>Despite the meal being tasty and restoring some stamina, due to being magicless you don't benefit from its magical properties.<<else>><<set $PXP.end += 10>>You feel like you finished a cardio workout without any of the exhaustion.\n<<if $P.NSperks.includes("Magical Sensitivity")>><<set $PXP.end += 10>>\nThanks to your magical sensitivity, the salad is even more effective. <</if>>\s\n<</if>>\s\n<</if>>\n<<button "Finished">><<goto "Sidney's Seaside Shack">><<set Dialog.close()>><</button>><</dialog>><</link>>\n\n<<link '$hername eats a Power Salad.'>><<dialog>>\s\n<<if $cash lt 20>>You don't have enough cash to buy this.<<else>>\n<<set $cash -= 20>><<set $G.stam +=1>><<Staminize>>\n$hername eats the salad \s\n<<if $G.NScurses.includes("Magicless")>>Despite the meal being tasty and restoring some stamina, due to being magicless she doesn't benefit from its magical properties.<<else>><<set $GXP.end += 10>>"Mmm, this salad is really refreshing. I can feel a little tingling throughout my body - must be the green crystal energy." she says.\n<<if $G.NSperks.includes("Magical Sensitivity")>><<set $GXP.end += 10>>\nThanks to her magical sensitivity, her endurance benefits further.<</if>>\s\n<</if>>\n<</if>><<button "Finished">><<goto "Sidney's Seaside Shack">><<set Dialog.close()>><</button>><</dialog>><</link>>\n\n<<if $cash gte 40>>\s\n<<link 'Both eat Power Salads ($40)'>><<dialog>>\s\n<<if $cash lt 40>>You don't have enough cash to buy this.<<else>>\n<<set $cash -= 40>>You and $hername eat your salads. They're crispy and extremely filling. \n<<set $G.stam +=1; $P.stam += 1>><<Staminize>>\n<<if $G.NScurses.includes("Magicless")>>Despite the meal being tasty and restoring some stamina, due to being magicless she doesn't benefit from its magical properties.<<else>><<set $GXP.end += 10>>"Mmm, this salad is really refreshing. I can feel a little tingling throughout my body - must be the green crystal energy." she says.\n<<if $G.NSperks.includes("Magical Sensitivity")>><<set $GXP.end += 10>>\nThanks to her magical sensitivity, her endurance benefits further.<</if>>\s\n<</if>>\n<<if $P.NScurses.includes("Magicless")>>Despite the meal being tasty and restoring some stamina, due to being magicless you don't benefit from its magical properties.<<else>><<set $PXP.end += 10>>You feel like you finished a cardio workout without any of the exhaustion.\n<<if $P.NSperks.includes("Magical Sensitivity")>><<set $PXP.end += 10>>\nThanks to your magical sensitivity, the salad is even more effective. <</if>>\s\n<</if>>\s\n<</if>>\n<<button "Finished">><<goto "Sidney's Seaside Shack">><<set Dialog.close()>><</button>><</dialog>><</link>>\n<</if>><</if>> <</message>>\n\n<<message "Brain Dog - $20">>\nSidney says, "The Brain Dog is a little unpopular... Maybe because of its name? Anyways, I guarentee it's still the best darn hot dog you'll have this side of the city. And it's actually healthy for you - I've infused the meat with blue crystal magic, which supports brain growth." \n<<if $cash lt 20>>You don't have enough cash to buy this.<</if>>\s\n<<if $cash gte 20>>\s\n<<link 'Eat a Brain Dog yourself.'>><<dialog>>\s\n<<if $cash lt 20>>You don't have enough cash to buy this.<<else>>\n<<set $cash -= 20>><<set $P.stam +=1>><<Staminize>>\nYou eat the hot dog - it's tasty and extremely filling. \n\n<<if $P.NScurses.includes("Magicless")>>Despite the meal being tasty and restoring some stamina, due to being magicless you don't benefit from its magical properties.<<else>><<set $PXP.int += 10>> \s\nYou feel your mind tingle like you've just finished a mentally challenging task. \n<<if $P.NSperks.includes("Magical Sensitivity")>><<set $PXP.int += 10>>\nThanks to your magical sensitivity, the hot dog is even more effective. <</if>>\s\n<</if>>\s\n<</if>><<button "Finished">><<goto "Sidney's Seaside Shack">><<set Dialog.close()>><</button>><</dialog>><</link>>\n\n<<link '$hername eats a Brain Dog.'>><<dialog>>\s\n<<if $cash lt 20>>You don't have enough cash to buy this.<<else>>\n<<set $cash -= 20>><<set $G.stam +=1>><<Staminize>>\n$hername eats the hot dog. \s\n<<if $G.NScurses.includes("Magicless")>>Despite the meal being tasty and restoring some stamina, due to being magicless she doesn't benefit from its magical properties.<<else>><<set $GXP.int += 10>>"Mmm, my head's tingling a little - what Sidney said about the Brain Dog must be true!" she says.\n<<if $G.NSperks.includes("Magical Sensitivity")>><<set $GXP.int += 10>>\nThanks to her magical sensitivity, her brain benefits further.<</if>>\s\n<</if>>\n<</if>>\n<<button "Finished">><<goto "Sidney's Seaside Shack">><<set Dialog.close()>><</button>><</dialog>><</link>>\n\n<<if $cash gte 40>>\s\n<<link 'Both eat Brain Dogs ($40)'>><<dialog>>\s\n<<if $cash lt 40>>You don't have enough cash to buy this.<<else>>\n<<set $cash -= 40>><<set $G.stam +=1; $P.stam += 1>><<Staminize>>\nYou and $hername eat your hot dogs - they're tasty and extremely filling. \n<<if $G.NScurses.includes("Magicless")>>Despite the meal being tasty and restoring some stamina, due to being magicless she doesn't benefit from its magical properties.<<else>><<set $GXP.int += 10>>\n"Mmm, my head's tingling a little - what Sidney said about the Brain Dog must be true!" she says. \n<<if $G.NSperks.includes("Magical Sensitivity")>><<set $GXP.int += 10>>\nThanks to her magical sensitivity, her brain benefits further.<</if>>\s\n<</if>>\n<<if $P.NScurses.includes("Magicless")>>Despite the meal being tasty and restoring some stamina, due to being magicless you don't benefit from its magical properties.<<else>><<set $PXP.int += 10>> \s\nYou feel your mind tingle like you've just finished a mentally challenging task. \n<<if $P.NSperks.includes("Magical Sensitivity")>><<set $PXP.int += 10>>\nThanks to your magical sensitivity, the hot dog is even more effective. <</if>>\s\n<</if>>\s\n<</if>>\n<<button "Finished">><<goto "Sidney's Seaside Shack">><<set Dialog.close()>><</button>><</dialog>><</link>>\n<</if>><</if>> <</message>>\n\n<<if not $inventory.includes("Diving Suit Female")>><<message "Woman's Diving Suit - $250">>\nSidney says, "Don't be fooled by its modest looks. This diving suit is very advanced. Its state of the art technology can withstand virtually any amount of deep sea pressure thrown at it. Only problem is it would still take someone with a superhuman body to survive on the ocean's floor... Fortunately the suit will automatically warn you when things are getting dangerous."\n\n<<if $cash lt 250>>You don't have enough cash to buy this.<</if>>\s\n<<if $cash gte 250>><<link 'Buy Diving Suit for $hername'>><<dialog>>\s\n<<if $cash lt 250>>You don't have enough cash for this.<<elseif $inventory.includes("Diving Suit Female")>>You already own this item.<<else>>\n<<set $cash -= 250; $inventory.push("Diving Suit Female")>>You purchase the diving suit. "I can't wait to try using this!" $hername cheers.\n\n<</if>><<button "Finished">><<goto "Sidney's Seaside Shack">><<set Dialog.close()>><</button>><</dialog>><</link>><</if>>\n<</message>><</if>>\n\n<<if not $inventory.includes("Treasure Detector")>><<message "A Machine That Detects Treasures - $500">>\nSidney says, "I love these things! They tell you how many treasures there are at the beach and help you find them. Though you'll still have to rely on your wits and a little luck to actually locate the items."\n\n<<if $cash lt 500>>You don't have enough cash to buy this.<</if>>\s\n<<if $cash gte 500>><<link 'Buy Treasure Detector'>><<dialog>>\s\n<<if $cash lt 500>>You don't have enough cash to buy this.<<elseif $inventory.includes("Treasure Detector")>>You already own this item.<<else>>\n<<set $cash -= 500; $inventory.push("Treasure Detector")>>You purchase the treasure detector. "I can't wait to find all sorts of cool things with this! $hername cheers.\n\n<</if>><<button "Finished">><<goto "Sidney's Seaside Shack">><<set Dialog.close()>><</button>><</dialog>><</link>><</if>>\n<</message>><</if>>\n\n/%<<if not $inventory.includes("Diving Suit Male")>><<message "Men's Diving Suit - $250">>\nSidney says, "Don't be fooled by its modest looks. This diving suit is very advanced. Its state of the art technology can withstand virtually any amount of deep sea pressure thrown at it. Only problem is it would still take someone with a superhuman body to survive on the ocean's floor... Fortunately the suit will automatically warn you when things are getting dangerous."\n\n<<if $cash lt 250>>You don't have enough cash to buy this.<</if>>\s\n<<if $cash gte 250>><<link 'Buy Diving Suit for yourself'>><<dialog>>\s\n<<if $cash lt 250>>You don't have enough cash for this.<<elseif $inventory.includes("Diving Suit Male")>>You already own this item.<<else>>\n<<set $cash -= 250; $inventory.push("Diving Suit Male")>>You purchase the diving suit.\n\n<</if>><<button "Finished">><<goto "Sidney's Seaside Shack">><<set Dialog.close()>><</button>><</dialog>><</link>><</if>>\n<</message>><</if>>%/\n\n[[Back to the Beach|Beach]]
<<widget "CrystalCount">>\n<<if $inventory.includes("Red Focusing Crystal")>>\n<<print $inventory.count("Red Focusing Crystal")>> x Red Focusing Crystals<<endif>>\n<<if $inventory.includes("Green Focusing Crystal")>>\n<<print $inventory.count("Green Focusing Crystal")>> x Green Focusing Crystals<<endif>>\n<<if $inventory.includes("Blue Focusing Crystal")>>\n<<print $inventory.count("Blue Focusing Crystal")>> x Blue Focusing Crystals<<endif>>\n<<if $inventory.includes("Rainbow Focusing Crystal")>>\n<<print $inventory.count("Rainbow Focusing Crystal")>> x Rainbow Focusing Crystals<<endif>>\n<<if $inventory.includes("Demonic Focusing Crystal")>>\n<<print $inventory.count("Demonic Focusing Crystal")>> x Demonic Focusing Crystals<<endif>>\s\n<</widget>>
<<SetScenes>>\s\n<<if $specialscene is true>><<goto "Extra Scene">>\s\n<<elseif $ToSee.length gte 1>><<goto "Scene">><<else>>\s\n<<set $location to "home">>\s\n<<link 'You'>><<dialog>><<display "You">><</dialog>><</link>>'re sitting on the couch with <<link '$hername'>><<dialog>><<display "Girlfriend">><</dialog>><</link>>. \n\n<span id='lrqd'><<QuickDescription>></span>\n\n<span id ="lrdia"><<DetermineDialogue>></span>\n\n<<button "Quick Description">><<replace "#lrqd">><<QuickDescription>><</replace>><</button>>   <<button "Quick Talk">><<replace "#lrdia">><<QuickTalk true>><</replace>><</button>>   <<button "Status">><<replace "#lrdia">><<Status>><</replace>><</button>>\n\n<<message "Interact With $hername">>\n<<display "Interact">><</message>>\n\n<<link 'Go Somewhere'>><<dialog>><<display "Go Somewhere">><</dialog>><</link>>\n\n<<link 'Do Something Together'>><<dialog>><<set $entrance to "LR">><<display "Do Something Together">><</dialog>><</link>>\n\n[[Do Stuff Seperately]]\n<<if $blueprints.length gte 1>><br><<link "Create Something">><<dialog>><<display "Create Something">><</dialog>><</link>><br><</if>>\s\n<<if $creations.length gte 1>><br><<link "Use A Creation">><<dialog>><<display "Use An Invention">><</dialog>><</link>><br><</if>>\s\n\n<<link "Both Go to Work">><<dialog>><<display "Go to Work">><</dialog>><</link>>\n\n<<link "Go to Sleep">><<dialog>>\s\n<<link "Sleep for 8 hours." 'sleep'>><<set Dialog.close()>><</link>>\n\n<<link "Sleep until 7 AM tomorrow." 'sleep'>><<set $advance to true>><<set Dialog.close()>><</link>>\n\n<<button "Close">><<set Dialog.close()>><</button>>\n<</dialog>><</link>>\n\n<<endif>>/%if special scene not true %/\s
<<set _strReq to 25 + ($GS * $G.StrMod); _endReq to 25 + ($GE * $G.EndMod); _flxReq to 25 + ($GF * $G.FlxMod); _intReq to 25 + ($GINT * $G.IntMod); _reaReq to 25 + ($GRT * $G.ReaMod)>>\s\n$hername\nStrength:\t $GS\n\tXP: $GXP.str <<if $analyzeworkout is true>>| <<if $GXP.str gte _strReq>>Level up ready<<else>> <<print _strReq - $GXP.str>> required<</if>><</if>>\n\tPotential: $G.potential.str\n\nEndurance:\t $GE\n\tXP: $GXP.end <<if $analyzeworkout is true>>| <<if $GXP.end gte _endReq>>Level up ready<<else>> <<print _endReq - $GXP.end>> required<</if>><</if>>\n\t\tPotential: $G.potential.end\n\nFlexibility: $GF\n\tXP: $GXP.flx <<if $analyzeworkout is true>>| <<if $GXP.flx gte _flxReq>>Level up ready<<else>> <<print _flxReq - $GXP.flx>> required<</if>><</if>>\n\t\tPotential: $G.potential.flx\n\nIntelligence: $GINT\n\tXP: $GXP.int <<if $analyzeworkout is true>>| <<if $GXP.int gte _intReq>>Level up ready<<else>> <<print _intReq - $GXP.int>> required<</if>><</if>>\n\t\tPotential: $G.potential.int\n\nReaction Speed: $GRT\n\tXP: $GXP.rea <<if $analyzeworkout is true>>| <<if $GXP.rea gte _reaReq>>Level up ready<<else>> <<print _reaReq - $GXP.rea>> required<</if>><</if>>\n\t\tPotential: $G.potential.rea\n\nHeight:\t$GH\n\t\tPotential: $G.potential.hgt\n\nLuck:\t$GL\n\t\tPotential: $G.potential.lck\n\nScaling Perks:\nGifted: $G.Sperks.Gifted\nEasy Gainer: $G.Sperks.EasyGainer\nFast Learner: $G.Sperks.FastLearner\nAdaptive Metabolism: $G.Sperks.AdaptiveMetabolism\nAdaptive Tendons: $G.Sperks.AdaptiveTendons\nAdaptive Reactions: $G.Sperks.AdaptiveReactions\n\nNonscaling Perks: $G.NSperks\n\nScaling Curses: \nCursed: $G.Scurses.Cursed\nHard Gainer: $G.Scurses.HardGainer\nSlow Learner: $G.Scurses.SlowLearner\nMaladaptive Metabolism: $G.Scurses.MaladaptiveMetabolism\nMaladaptive Tendons: $G.Scurses.MaladaptiveTendons\nMaladaptive Reactions: $G.Scurses.MaladaptiveReactions\n\nNonscaling Curses: $G.NScurses\n\nOffice Experience: $Gofficeskill\nConstruction Experience: $Gconstructskill\n\nShe is currently equipped with: $gequip\n\n-\n\n<<set _strReq to 25 + ($BS * 10); _endReq to 25 + ($BE * 10); _flxReq to 25 + ($BF * 10); _intReq to 25 + ($BINT * 10); _reaReq to 25 + ($BRT * 10)>>\s\n$pname\nStrength:\t $BS\n\tXP: $PXP.str <<if $analyzeworkout is true>>| <<if $PXP.str gte _strReq>>Level up ready<<else>> <<print _strReq - $PXP.str>> required<</if>><</if>>\n\t\tPotential: $P.potential.str\n\nEndurance:\t $BE\n\tXP: $PXP.end <<if $analyzeworkout is true>>| <<if $PXP.end gte _endReq>>Level up ready<<else>> <<print _endReq - $PXP.end>> required<</if>><</if>>\n\t\tPotential: $P.potential.end\n\nFlexibility: $BF\n\tXP: $PXP.flx <<if $analyzeworkout is true>>| <<if $PXP.flx gte _flxReq>>Level up ready<<else>> <<print _flxReq - $PXP.flx>> required<</if>><</if>>\n\t\tPotential: $P.potential.flx\n\nIntelligence: $BINT\n\tXP: $PXP.int <<if $analyzeworkout is true>>| <<if $PXP.int gte _intReq>>Level up ready<<else>> <<print _intReq - $PXP.int>> required<</if>><</if>>\n\t\tPotential: $P.potential.int\n\nReaction Speed: $BRT\n\tXP: $PXP.rea <<if $analyzeworkout is true>>| <<if $PXP.rea gte _reaReq>>Level up ready<<else>> <<print _reaReq - $PXP.rea>> required<</if>><</if>>\n\t\tPotential: $P.potential.rea\n\nHeight: $BH\n\t\tPotential: $P.potential.hgt\n\nLuck:\t$BL\n\t\tPotential: $P.potential.lck\n\nOffice Experience: $Bofficeskill\nConstruction Experience: $Bconstructskill\n\nScaling Perks:\nGifted: $P.Sperks.Gifted\nEasy Gainer: $P.Sperks.EasyGainer\nFast Learner: $P.Sperks.FastLearner\nAdaptive Metabolism: $P.Sperks.AdaptiveMetabolism\nAdaptive Tendons: $P.Sperks.AdaptiveTendons\nAdaptive Reactions: $P.Sperks.AdaptiveReactions\n\nNonscaling Perks: $P.NSperks\n\nScaling Curses: \nCursed: $P.Scurses.Cursed\nHard Gainer: $P.Scurses.HardGainer\nSlow Learner: $P.Scurses.SlowLearner\nMaladaptive Metabolism: $P.Scurses.MaladaptiveMetabolism\nMaladaptive Tendons: $P.Scurses.MaladaptiveTendons\nMaladaptive Reactions: $P.Scurses.MaladaptiveReactions\n\nNonscaling Curses: $P.NScurses\n\nYou are currently equipped with: <<print $bequip>>\n\n<<if $analyzerowned is "false">>You don't have the analyzer to see how much more experience a character needs to increase their attributes. Maybe a doctor would sell one?<</if>>\n\n<<message "Quick Compare">>\n<<display "Quick Compare">>\n<</message>>\n<<button 'Close'>> <<set Dialog.close()>> <</button>>
<<silently>><<if $GS lte 1>><<set $girlcurl to 2.5>><<endif>>\n<<if $GS is 2>><<set $girlcurl to 5>><<endif>>\n<<if $GS is 3>><<set $girlcurl to 10>><<endif>>\n<<if $GS is 4>><<set $girlcurl to 15>><<endif>>\n<<if $GS is 5>><<set $girlcurl to 20>><</if>>\n<<if $GS is 6>><<set $girlcurl to 25>><<endif>>\n<<if $GS is 7>><<set $girlcurl to 30>><<endif>>\n<<if $GS is 8>><<set $girlcurl to 35>><<endif>>\n<<if $GS is 9>><<set $girlcurl to 40>><<endif>>\n<<if $GS is 10>><<set $girlcurl to 45>><<endif>>\n<<if $GS is 11>><<set $girlcurl to 50>><<endif>>\n<<if $GS is 12>><<set $girlcurl to 55>><<endif>>\n<<if $GS is 13>><<set $girlcurl to 60>><<endif>>\n<<if $GS is 14>><<set $girlcurl to 65>><<endif>>\n<<if $GS is 15>><<set $girlcurl to 70>><<endif>>\n<<if $GS is 16>><<set $girlcurl to 75>><<endif>>\n<<if $GS is 17>><<set $girlcurl to 80>><<endif>>\n<<if $GS is 18>><<set $girlcurl to 85>><<endif>>\n<<if $GS is 19>><<set $girlcurl to 90>><<endif>>\n<<if $GS is 20>><<set $girlcurl to 100>><<endif>>\n<<if $GS is 21>><<set $girlcurl to 120>><<endif>>\n<<if $GS is 22>><<set $girlcurl to 140>><<endif>>\n<<if $GS is 23>><<set $girlcurl to 160>><<endif>>\n<<if $GS is 24>><<set $girlcurl to 180>><<endif>>\n<<if $GS is 25>><<set $girlcurl to 200>><<endif>>\n<<if $GS is 26>><<set $girlcurl to 250>><</if>>\n<<if $GS is 27>><<set $girlcurl to 300>><</if>>\n<<if $GS is 28>><<set $girlcurl to 350>><</if>>\n<<if $GS is 29>><<set $girlcurl to 400>><</if>>\n<<if $GS is 30>><<set $girlcurl to 450>><</if>>\n<<if $GS is 31>><<set $girlcurl to 550>><</if>>\n<<if $GS is 32>><<set $girlcurl to 650>><</if>>\n<<if $GS is 33>><<set $girlcurl to 750>><</if>>\n<<if $GS is 34>><<set $girlcurl to 850>><</if>>\n<<if $GS is 35>><<set $girlcurl to 1000>><</if>>\n<<if $GS is 36>><<set $girlcurl to 1200>><</if>>\n<<if $GS is 37>><<set $girlcurl to 1400>><</if>>\n<<if $GS is 38>><<set $girlcurl to 1600>><</if>>\n<<if $GS is 39>><<set $girlcurl to 1800>><</if>>\n<<if $GS is 40>><<set $girlcurl to 2000>><</if>>\n<<if $GS is 41>><<set $girlcurl to 2500>><</if>>\n<<if $GS is 42>><<set $girlcurl to 3000>><</if>>\n<<if $GS is 43>><<set $girlcurl to 3500>><</if>>\n<<if $GS is 44>><<set $girlcurl to 4000>><</if>>\n<<if $GS is 45>><<set $girlcurl to 5000>><</if>>\n<<if $GS gte 46>><<set $girlcurl to 5000 + (($GS - 45) * 1000)>><</if>>\n\n\n<<if $GE is 1>><<set $girlmiles to 0.5>><<endif>>\n<<if $GE is 2>><<set $girlmiles to 1>><<endif>>\n<<if $GE is 3>><<set $girlmiles to 2>><<endif>>\n<<if $GE is 4>><<set $girlmiles to 3>><<endif>>\n<<if $GE is 5>><<set $girlmiles to 4>><<endif>>\n<<if $GE is 6>><<set $girlmiles to 6>><<endif>>\n<<if $GE is 7>><<set $girlmiles to 8>><<endif>>\n<<if $GE is 8>><<set $girlmiles to 10>><<endif>>\n<<if $GE is 9>><<set $girlmiles to 12>><<endif>>\n<<if $GE is 10>><<set $girlmiles to 15>><<endif>>\n<<if $GE is 11>><<set $girlmiles to 18>><<endif>>\n<<if $GE is 12>><<set $girlmiles to 21>><<endif>>\n<<if $GE is 13>><<set $girlmiles to 25>><<endif>>\n<<if $GE is 14>><<set $girlmiles to 29>><<endif>>\n<<if $GE is 15>><<set $girlmiles to 33>><<endif>>\n<<if $GE is 16>><<set $girlmiles to 38>><<endif>>\n<<if $GE is 17>><<set $girlmiles to 43>><<endif>>\n<<if $GE is 18>><<set $girlmiles to 48>><<endif>>\n<<if $GE is 19>><<set $girlmiles to 54>><<endif>>\n<<if $GE is 20>><<set $girlmiles to 60>><<endif>>\n<<if $GE is 21>><<set $girlmiles to 66>><<endif>>\n<<if $GE is 22>><<set $girlmiles to 73>><<endif>>\n<<if $GE is 23>><<set $girlmiles to 80>><<endif>>\n<<if $GE is 24>><<set $girlmiles to 88>><<endif>>\n<<if $GE is 25>><<set $girlmiles to 97>><<endif>>\n<<if $GE gt 25>><<set $girlmiles to ($GE * 10) - 142>><<endif>>\n\n\n\n\n<<if $BS lte 1>><<set $boycurl to 2.5>><<endif>>\n<<if $BS is 2>><<set $boycurl to 5>><<endif>>\n<<if $BS is 3>><<set $boycurl to 10>><<endif>>\n<<if $BS is 4>><<set $boycurl to 15>><<endif>>\n<<if $BS is 5>><<set $boycurl to 20>><</if>>\n<<if $BS is 6>><<set $boycurl to 25>><<endif>>\n<<if $BS is 7>><<set $boycurl to 30>><<endif>>\n<<if $BS is 8>><<set $boycurl to 35>><<endif>>\n<<if $BS is 9>><<set $boycurl to 40>><<endif>>\n<<if $BS is 10>><<set $boycurl to 45>><<endif>>\n<<if $BS is 11>><<set $boycurl to 50>><<endif>>\n<<if $BS is 12>><<set $boycurl to 55>><<endif>>\n<<if $BS is 13>><<set $boycurl to 60>><<endif>>\n<<if $BS is 14>><<set $boycurl to 65>><<endif>>\n<<if $BS is 15>><<set $boycurl to 70>><<endif>>\n<<if $BS is 16>><<set $boycurl to 75>><<endif>>\n<<if $BS is 17>><<set $boycurl to 80>><<endif>>\n<<if $BS is 18>><<set $boycurl to 85>><<endif>>\n<<if $BS is 19>><<set $boycurl to 90>><<endif>>\n<<if $BS is 20>><<set $boycurl to 100>><<endif>>\n<<if $BS is 21>><<set $boycurl to 120>><<endif>>\n<<if $BS is 22>><<set $boycurl to 140>><<endif>>\n<<if $BS is 23>><<set $boycurl to 160>><<endif>>\n<<if $BS is 24>><<set $boycurl to 180>><<endif>>\n<<if $BS is 25>><<set $boycurl to 200>><<endif>>\n<<if $BS is 26>><<set $boycurl to 250>><</if>>\n<<if $BS is 27>><<set $boycurl to 300>><</if>>\n<<if $BS is 28>><<set $boycurl to 350>><</if>>\n<<if $BS is 29>><<set $boycurl to 400>><</if>>\n<<if $BS is 30>><<set $boycurl to 450>><</if>>\n<<if $BS is 31>><<set $boycurl to 550>><</if>>\n<<if $BS is 32>><<set $boycurl to 650>><</if>>\n<<if $BS is 33>><<set $boycurl to 750>><</if>>\n<<if $BS is 34>><<set $boycurl to 850>><</if>>\n<<if $BS is 35>><<set $boycurl to 1000>><</if>>\n<<if $BS is 36>><<set $boycurl to 1200>><</if>>\n<<if $BS is 37>><<set $boycurl to 1400>><</if>>\n<<if $BS is 38>><<set $boycurl to 1600>><</if>>\n<<if $BS is 39>><<set $boycurl to 1800>><</if>>\n<<if $BS is 40>><<set $boycurl to 2000>><</if>>\n<<if $BS is 41>><<set $boycurl to 2500>><</if>>\n<<if $BS is 42>><<set $boycurl to 3000>><</if>>\n<<if $BS is 43>><<set $boycurl to 3500>><</if>>\n<<if $BS is 44>><<set $boycurl to 4000>><</if>>\n<<if $BS is 45>><<set $boycurl to 5000>><</if>>\n<<if $BS gte 46>><<set $boycurl to 5000 + (($BS - 45) * 1000)>><</if>>\n<<if $BS is 0>><<set $boymiles to 0.25>><<endif>>\n<<if $BE is 1>><<set $boymiles to 0.5>><<endif>>\n<<if $BE is 2>><<set $boymiles to 1>><<endif>>\n<<if $BE is 3>><<set $boymiles to 2>><<endif>>\n<<if $BE is 4>><<set $boymiles to 3>><<endif>>\n<<if $BE is 5>><<set $boymiles to 4>><<endif>>\n<<if $BE is 6>><<set $boymiles to 6>><<endif>>\n<<if $BE is 7>><<set $boymiles to 8>><<endif>>\n<<if $BE is 8>><<set $boymiles to 10>><<endif>>\n<<if $BE is 9>><<set $boymiles to 12>><<endif>>\n<<if $BE is 10>><<set $boymiles to 15>><<endif>>\n<<if $BE is 11>><<set $boymiles to 18>><<endif>>\n<<if $BE is 12>><<set $boymiles to 21>><<endif>>\n<<if $BE is 13>><<set $boymiles to 25>><<endif>>\n<<if $BE is 14>><<set $boymiles to 29>><<endif>>\n<<if $BE is 15>><<set $boymiles to 33>><<endif>>\n<<if $BE is 16>><<set $boymiles to 38>><<endif>>\n<<if $BE is 17>><<set $boymiles to 43>><<endif>>\n<<if $BE is 18>><<set $boymiles to 48>><<endif>>\n<<if $BE is 19>><<set $boymiles to 54>><<endif>>\n<<if $BE is 20>><<set $boymiles to 60>><<endif>>\n<<if $BE is 21>><<set $boymiles to 66>><<endif>>\n<<if $BE is 22>><<set $boymiles to 73>><<endif>>\n<<if $BE is 23>><<set $boymiles to 80>><<endif>>\n<<if $BE is 24>><<set $boymiles to 88>><<endif>>\n<<if $BE is 25>><<set $boymiles to 97>><<endif>>\n<<if $BE gt 25>><<set $boymiles to ($BE * 10) - 142>><<endif>>\n\n<<if $BS is 0>><<set $boybi to 9>> <<endif>>\n<<if $BS is 1>><<set $boybi to 9.5>> <<endif>>\n<<if $BS is 2>><<set $boybi to 10>> <<endif>>\n<<if $BS is 3>><<set $boybi to 10.5>> <<endif>>\n<<if $BS is 4>><<set $boybi to 11>> <<endif>>\n<<if $BS is 5>><<set $boybi to 11.5>> <<endif>>\n<<if $BS is 6>><<set $boybi to 12>> <<endif>>\n<<if $BS is 7>><<set $boybi to 12.5>> <<endif>>\n<<if $BS is 8>><<set $boybi to 13>> <<endif>>\n<<if $BS is 9>><<set $boybi to 13.5>> <<endif>>\n<<if $BS is 10>><<set $boybi to 14>> <<endif>>\n<<if $BS is 11>><<set $boybi to 14.5>> <<endif>>\n<<if $BS is 12>><<set $boybi to 15.5>> <<endif>>\n<<if $BS is 13>><<set $boybi to 16>> <<endif>>\n<<if $BS is 14>><<set $boybi to 16.5>> <<endif>>\n<<if $BS is 15>> <<set $boybi to 17>><<endif>>\n<<if $BS is 16>><<set $boybi to 17.5>> <<endif>>\n<<if $BS is 17>><<set $boybi to 18>> <<endif>>\n<<if $BS is 18>><<set $boybi to 18.5>> <<endif>>\n<<if $BS is 19>><<set $boybi to 19>> <<endif>>\n<<if $BS is 20>><<set $boybi to 20>> <<endif>>\n<<if $BS gt 20>><<set $boybi to $BS>><<endif>>\n\n\n\n<<if $GS is 1 or $GS is 2>>\n<<set $gbod to "weak">>\n<<set $garms to "frail">>\n<<endif>>\n\n<<if $GS is 3 or $GS is 4>>\n<<set $gbod to "toned">>\n<<set $garms to "toned">>\n<<endif>>\n\n<<if $GS is 5 or $GS is 6>>\n<<set $gbod to "muscled">>\n<<set $garms to "muscled">>\n<<endif>>\n\n<<if $GS is 7 or $GS is 8>>\n<<set $gbod to "fitness">>\n<<set $garms to "apple-sized">>\n<<endif>>\n\n\n<<if $GS is 9 or $GS is 10>>\n<<set $gbod to "phys">>\n<<set $arms to "ripped">>\n<<endif>>\n\n<<if $GS is 11 or $GS is 12>>\n<<set $gbod to "lwbb">>\n\n\n<<endif>>\n\n<<if $GS is 13 or $GS is 14>>\n<<set $gbod to "medbb">>\n\n<<endif>>\n\n<<if $GS is 15 or $GS is 16>>\n\n<<set $gbod to "bigbb">>\n\n<<endif>>\n\n<<if $GS is 17 or $GS is 18>>\n<<set $gbod to "huge">>\n<<endif>>\n\n<<if $GS gte 19>>\n<<set $gbod to "super">>\n<<endif>>\n\n<<set $Gstreq to 5 + ($GS * 5)>>\n<<set $Gendreq to 5 + ($GE * 5)>>\n<<set $Gflereq to 5 + ($GF * 5)>>\n\n<<set $Bstreq to 10 + ($BS * 10)>>\n<<set $Bendreq to 10 + ($BE * 10)>>\n<<set $Bflereq to 10 + ($BF * 10)>>\n\n<<set $girlcalves to $girlbi + 1>>\n<</silently>>
<<if $shoppotionseed is 1>>\n<<set $DailyPotion to "Mighty Muscles Potion">>\n<<set $PotionPrice to 100>>\n<<endif>>\n\n<<if $shoppotionseed is 2>>\n<<set $DailyPotion to "Meekly Muscles Potion">>\n<<set $PotionPrice to 50>>\n<<endif>>\n\n<<if $shoppotionseed is 3>>\n<<set $DailyPotion to "Feisty Flexibility Potion">>\n<<set $PotionPrice to 50>>\n<<endif>>\n\n<<if $shoppotionseed is 4>>\n<<set $DailyPotion to "Everlasting Endurance Potion">>\n<<set $PotionPrice to 75>>\n<<endif>>\n\n<<if $shoppotionseed is 5>>\n<<set $DailyPotion to "Haughty Heights Potion">>\n<<set $PotionPrice to 50>>\n<<endif>>\n\n<<if $shoppotionseed is 6>>\n<<set $DailyPotion to "Sullen Shrinking Potion">>\n<<set $PotionPrice to 50>>\n<<endif>>\n\n<<if $shoppotionseed is 7>>\n<<set $DailyPotion to "Terrifying Transfer Potion">>\n<<set $PotionPrice to 250>>\n<<endif>>\n\n<<if $shoppotionseed is 8>>\n<<set $DailyPotion to "Mega Potion">>\n<<set $PotionPrice to 300>>\n<<endif>>\n\n<<if $shoppotionseed is 9>>\n<<set $DailyPotion to "Ultra Potion">>\n<<set $PotionPrice to 500>>\n<<endif>>\n\n<<if $shoppotionseed is 10>>\n<<set $DailyPotion to "Intense Intellect Potion">>\n<<set $PotionPrice to 100>>\n<<endif>>\n\n<<if $shoppotionseed is 11>>\n<<set $DailyPotion to "Terrifying Transfer Potion">>\n<<set $PotionPrice to 250>>\n<<endif>>\n\n<<if $shoppotionseed is 12>>\n<<set $DailyPotion to "Excellent Evolution Potion">>\n<<set $PotionPrice to 500>>\n<<endif>>\n\n<<if $shoppotionseed is 13>>\n<<set $DailyPotion to "Radical Reaction Potion">>\n<<set $PotionPrice to 50>>\n<<endif>>\n\n<<if $shoppotionseed is 14>>\n<<set $DailyPotion to "Legendary Luck Potion">>\n<<set $PotionPrice to 75>>\n<</if>>\n\n<<if $shoppotionseed is 15>>\n<<set $DailyPotion to "Chaos Potion">>\n<<set $PotionPrice to 400>>\n<</if>>\n
This building, like its namesake, is shaped like a giant cube. Here works the legendary Doctor Chance - a PHD who performs experimental procedures. \n\nYou walk inside and are greeted by \s\n<<if visited() lte 1>>\s\nan by an attractive young woman with blue hair. "Welcome to Chance's!" she greets you with a grin, "I'm Clarice, Dr. Chance's receptionist and assistant," she says smiling broadly.\n\nYou're a little surprised to find the receptionist wearing tight crop-top and running shorts, which show off an extremely athletic body. She's covered from head to toe in rippling muscles, bulging 8-pack abs on full display.\n\n<<if $GS gte 1 and $GS lte 3>>\s\nThere's a vast difference between her physique and $hername's.\n\nNoticing $hername staring at her, Clarice says, "Don't take this the wrong way, but I used to look a lot like you. Maybe some of the surgeries here could help you get a body like mine?"<</if>>\s\n<<if $GS gte 4 and $GS lte 7>>\s\nShe's noticeably more muscular than $hername, each muscle better conditioned too.\n\nNoticing $hername staring at her, Clarice says, "Looks like you're making good progress on your fitness journey. Our surgeries here could help you take it to the next level," she says, grinning.\n<</if>>\s\n<<if $GS gte 8 and $GS lte 11>>\s\nShe's even more muscular than $hername, though not by too much.\n\nStaring at $hername, Clarice says, "Wow, you're in great shape! Could probably be as buff as me or even buffer with the surgeries we have available here!"<</if>>\s\n<<if $GS is 12>>Her muscularity is very similar to $hername's. \n\nFacing $hername, Clarice says, "Wow! Believe it or not, it's pretty rare to see a woman with a body like mine walk in here. It hurts my pride to say this, but with the surgeries available here you could probably easily surpass me in muscles..."\n<</if>>\s\n<<if $GS gte 13 and $GS lte 16>>\s\nShe's only a little less muscular than $hername.\n\nClarice says, "If you developed that body without any help from surgery, that's really impressive! Makes me wonder what surgeries could do for you..."<</if>>\s\n<<if $GS gte 17>>\s\nIn the past you would have been blown away by Clarice's musculature, but it's not as impressive next to $hername.\n\nCatching herself staring at $hername, Clarice clears her throat and says, "Wow! You look amazing! It's kind of scary to think that the surgeries here might improve you even further..."<</if>>\s\n<</if>>/%visited lte 1%/\s\n<<if visited() gte 2>>\s\nClarice again. "Hey there, welcome back!" she says, abs and pecs rippling from the mere act of talking.\n\n<<if $GS gt $Clarice.lastsaw>>\s\n"Wow! Your muscles grew again!" she says, grinning broadly at $hername.\n\n<<elseif $G.CompsWon.includes("Chance")>>\s\nAlways happy to see the only woman I've met with more stamina than me," she winks.\n\n<<else>>\s\n"Nice to see you guys again," she grins.\n\n<</if>>/%if gs gte + elses%/\s\n<</if>>/%visited gte 2%/\s\n<<set $Clarice.lastsaw to $GS>>\s\n\s\n<<if $GS gte 8 and not $G.CompsWon.includes("Chance")>>\s\n<<if $Clarice.ctalk is false>><br>\s\n<<if $GS gte 8 and $GS lte 11>>"Say, I know that you're not quite as buff as me, but you still look pretty athletic. How's your endurance?<</if>>\s\n<<if $GS is 12>>"So... you may be as buff as I am, but how's your endurance?"<</if>>\s\n<<if $GS gte 13 and $GS lte 16>>"You're even more jacked than I am, but how's your endurance?"<</if>>\s\n<<if $GS gte 17>>"You've got incredible muscles, but do you have incredible endurance?"<</if>>\s\n She asks before elaborating, "I'm always looking for women to compete with. I have what's considered, 'superhuman' endurance. If you can beat me in an endurance competition, Dr. Chance will give you a special reward. He uh, enjoys watching 'incredible physical specimens working past the normal limitations of the human body.' Which sounds a little creepy at first, but isn't much different than the average sports fan."\n\n<<link '$hername accepts the challenge'>><<set $scene to "Clarice">><<goto "NPC Comp 1">><</link>>\s\n<<set $Clarice.ctalk to true>>\s\n<<elseif $G.NPCsDrained.includes("Clarice") and $gequip is ("nightmare collar")>>\nClarice notices the nightmare collar on $hername's neck and shakes her head, "No way, I'm not letting you steal my stamina or whatever it is you did last time. If you want to have another endurance competition with me you need to take that thing off."\n<<elseif $Clarice.ctoday is true>>\s\nShe looks at $hername and says, "You should come back another time to try that endurance challenge again. Maybe try training for a week or two then coming back?"\n<<elseif $Clarice.ctried is false>>\nShe looks at $hername and says, "Ready to try that endurance contest?"\n\n<<link '$hername accepts the challenge'>><<set $scene to "Clarice">><<goto "NPC Comp 1">><</link>>\s\n<<else>>\s\nShe looks at $hername and says, "Wanna try that endurance challenge again?"\n\n<<link '$hername accepts the challenge'>><<set $scene to "Clarice">><<goto "NPC Comp 1">><</link>>\s\n<</if>>/%if ctalk is false%/\s\n<</if>>/%gs gte 8 and not won%/\n\nClarice adds, "Feel free to order any of the following procedures from our menu here," she points to a tablet projecting a holographic screen.\n/%<<button "Talk to Clarice">><<set $dialoguer to "receptionist">><<dialog>><<display "Dialogue">><</dialog>><</button>>%/\n\nYou walk over to the tablet. It prompts you and $hername to place your hands on it. You comply. It instantly reads all of your biometrics and prints out the items available for purchase:\n\n<<if $G.CompsWon.includes("Chance")>><br>\s\n<<if $DailyFlags.ECused is false>><<if $G.stam lte 9>>$hername says, "I'd like to use that Endurance Chamber, but I need to be a little more rested before I'm ready for it."<<else>>[[Use the Endurance Chamber]]<</if>>\n<</if>><</if>><<if $DailyFlags.ECused is true>>The Endurance Chamber is currently recharging and can be used tomorrow.<</if>>\n\s\n<<if $analyzerowned is false>>\n<<link "Exercise and Stat Analyzer">><<set $buy to "analyzer"; $price to 50>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $50<<endif>>\s\n<<if $analyzerowned is true>>\s\nThe tablet says that you already own a CubiCo analyzer.<<endif>>\n\n<<message "Non-Scaling Perks">>\n<<if not $G.NSperks.includes("Observant")>>\s\n<<link "Observational Capabilities Enhancement for Women">><<set $buy to "g_observe"; $price to 800>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $800<</if>>\n\n<<if not $P.NSperks.includes("Observant")>>\s\n<<link "Observational Capabilities Enhancement for Men">><<set $buy to "p_observe"; $price to 800>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $800<</if>>\n\n<<if not $G.NSperks.includes("Alchemical Sensitivity")>>\s\n<<link "Potion Sensitivity for Women">><<set $buy to "g_alcsense"; $price to 1000>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $1000<</if>>\n\n<<if not $P.NSperks.includes("Alchemical Sensitivity")>>\s\n<<link "Potion Sensitivity for Men">><<set $buy to "p_alcsense"; $price to 1000>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $1000<</if>>\n\n<<if not $G.NSperks.includes("Magical Sensitivity")>>\s\n<<link "Magical Sensitivity for Women">><<set $buy to "g_magsense"; $price to 900>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $900<</if>>\n\n<<if not $P.NSperks.includes("Magical Sensitivity")>>\s\n<<link "Magical Sensitivity for Men">><<set $buy to "p_magsense"; $price to 900>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $900<</if>>\n\n<<if not $G.perks.includes("Solarsynthesis")>>\s\n<<link "Sunlight Absorption Surgery for Women">><<set $buy to "solarg"; $price to 800>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $800<</if>>\n\n<<if not $P.perks.includes("Solarsynthesis")>>\s\n<<link "Sunlight Absorption Surgery for Men">><<set $buy to "solarp"; $price to 800>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $800<</if>>\n\n<<if not $G.perks.includes("Lunarsynthesis")>>\s\n<<link "Moonlight Absorption Surgery for Women">><<set $buy to "lunarg"; $price to 800>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $800<</if>>\n\n<<if not $P.perks.includes("Lunarsynthesis")>>\s\n<<link "Moonlight Absorption Surgery for Men">><<set $buy to "lunarp"; $price to 800>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $800<</if>>\n<</message>>\n\n<<message "Scaling Perks">>\n<<link "Gifted - $hername">><<set $buy to "gifted_g"; $price to ($G.Sperks.Gifted * 750) + 750>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $<<print ($G.Sperks.Gifted * 750) + 750>>\n\n<<if $scenario is "schmo">>Due to his rare schmo disease, $pname is ineligible for the Gifted perk.<<else>>\s\n<<link "Gifted - $pname">><<set $buy to "gifted_p"; $price to ($P.Sperks.Gifted * 750) + 750>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $<<print ($P.Sperks.Gifted * 750) + 750>><</if>>\n\n<<link "Easy Gainer - $hername">><<set $buy to "easygainer_g"; $price to ($G.Sperks.EasyGainer * 500) + 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $<<print ($G.Sperks.EasyGainer * 500) + 500>>\n\n<<if $scenario is "schmo">>Due to his rare schmo disease, $pname is ineligible for the Easy Gainer perk.<<else>>\s\n<<link "Easy Gainer - $pname">><<set $buy to "easygainer_p"; $price to ($P.Sperks.EasyGainer * 500) + 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $<<print ($P.Sperks.EasyGainer * 500) + 500>><</if>>\n\n<<link "Fast Learner - $hername">><<set $buy to "fastlearner_g"; $price to ($G.Sperks.FastLearner * 500) + 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $<<print ($G.Sperks.FastLearner * 500) + 500>>\n\n<<link "Fast Learner - $pname">><<set $buy to "fastlearner_p"; $price to ($P.Sperks.FastLearner * 500) + 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $<<print ($P.Sperks.FastLearner * 500) + 500>>\n\n<<link "Adaptive Metabolism - $hername">><<set $buy to "adaptivemetabolism_g"; $price to ($G.Sperks.AdaptiveMetabolism * 600) + 600>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $<<print ($G.Sperks.AdaptiveMetabolism * 600) + 600>>\n\n<<if $scenario is "schmo">>Due to his rare schmo disease, $pname is ineligible for the Adaptive Metabolism perk.<<else>>\s\n<<link "Adaptive Metabolism - $pname">><<set $buy to "adaptivemetabolism_p"; $price to ($P.Sperks.AdaptiveMetabolism * 600) + 600>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $<<print ($P.Sperks.AdaptiveMetabolism * 600) + 600>><</if>>\n\n<<link "Adaptive Reactions - $hername">><<set $buy to "adaptivereactions_g"; $price to ($G.Sperks.AdaptiveReactions * 500) + 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $<<print ($G.Sperks.AdaptiveReactions * 500) + 500>>\n\n<<link "Adaptive Reactions - $pname">><<set $buy to "adaptivereactions_p"; $price to ($P.Sperks.AdaptiveReactions * 500) + 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $<<print ($P.Sperks.AdaptiveReactions * 500) + 500>>\n\n<<link "Adaptive Tendons - $hername">><<set $buy to "adaptivetendons_g"; $price to ($G.Sperks.AdaptiveTendons * 500) + 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $<<print ($G.Sperks.AdaptiveTendons * 500) + 500>>\n\n<<link "Adaptive Tendons - $pname">><<set $buy to "adaptiveretendons_p"; $price to ($P.Sperks.AdaptiveTendons * 500) + 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $<<print ($P.Sperks.AdaptiveTendons * 500) + 500>>\n\n<</message>>\n\n<<link "Limb Lengthening Surgery">><<set $buy to "height"; $price to 400>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $400\n\n<<message "Increase Attribute Potentials Surgery for Men">>\n\n<<if $scenario is "schmo">>$pname's rare schmo disease prevents him from increasing his muscular potential<<else>><<link "Muscular Potential Increase Surgery for Men">><<set $buy to "playermusclepotential"; $price to 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $500<</if>>\n<<if $scenario is "schmo">>$pname's rare schmo disease prevents him from increasing his endurance potential<<else>><<link "Endurance Potential Increase Surgery for Men">><<set $buy to "playerendurancepotential"; $price to 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $500<</if>>\n<<link "Intelligence Potential Increase Surgery for Men">><<set $buy to "playerintelligencepotential"; $price to 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $500\n<<link "Reaction Speed Potential Increase Surgery for Men">><<set $buy to "playerreactionpotential"; $price to 250>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $250\n<<if $scenario is "schmo">>$pname's rare schmo disease prevents him from increasing his flexibility potential<<else>><<link "Flexibility Potential Increase Surgery for Men">><<set $buy to "playerflexibilitypotential"; $price to 250>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $250<</if>>\n<<link "Luck Potential Increase Surgery for Men">><<set $buy to "playerluckpotential"; $price to 300>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $300\n<<if $scenario is "schmo">>$pname's rare schmo disease prevents him from increasing his height potential<<else>><<link "Height Potential Increase Surgery for Men">><<set $buy to "playerheightpotential"; $price to 250>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $250<</if>>\n\n<</message>>\n\n<<message "Increase Attribute Potentials Surgery for Women">>\n\n<<link "Muscular Potential Increase Surgery for Women">><<set $buy to "girlmusclepotential"; $price to 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $500\n<<link "Endurance Potential Increase Surgery for Women">><<set $buy to "girlendurancepotential"; $price to 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $500\n<<link "Intelligence Potential Increase Surgery for Women">><<set $buy to "girlintelligencepotential"; $price to 500>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $500\n<<link "Reaction Speed Potential Increase Surgery for Women">><<set $buy to "girlreactionpotential"; $price to 250>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $250\n<<link "Flexibility Potential Increase Surgery for Women">><<set $buy to "girlflexibilitypotential"; $price to 250>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $250\n<<link "Luck Potential Increase Surgery for Women">><<set $buy to "girlluckpotential"; $price to 300>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $300\n<<link "Height Potential Increase Surgery for Women">><<set $buy to "girlheightpotential"; $price to 250>><<dialog>><<display "Chance Buy 1">><</dialog>><</link>> - $250\n\n<</message>>\n\n\n<<link "Return to Shopping Center">><<dialog>><<display "Go Shopping">><</dialog>><</link>>\n\n[[Go Home|Living Room][$time += 30]] - 30 Minutes
<<if $scene is "entrance">>\s\nThe Central Quick College is surprisingly a small office building, rather than a campus of buildings. You’re greeted by a receptionist as you walk in, \s\n<<if $P.perks.includes("coach") and $P.perks.includes("massage")>>\s\n"Ah, welcome back! Unfortunately you've already learned everything that we have to offer. Thanks for the business!"\n\n<<else>>\s\n“Welcome,” he says, “This company is currently a small upstart so we only offer one product right now, but we can guarantee we’re the best at providing it - and we're open 24 hours a day, seven days a week.”\n\nUpon inquiring what the product is, the receptionist explains that they’re able to teach someone how to be a personal trainer or a master masseuse in under 30 minutes with a high tech learning machine.\n\n“It’s just a mere $400, want to sign up today?”\n\n<<if $cash lt 400>>You don’t have enough money to do this.<</if>>\s\n<<if $cash gt 400>>\s\n<<if not $P.perks.includes("coach")>>[[Yes - you pay $400 to learn how to become a personal trainer.|Central Quick College][$scene = "learnc"; $cash -= 400; $time += 30]]<br><</if>>\s\n<<if not $P.perks.includes("massage")>>[[Yes - you pay $400 to learn how to become a master masseuse.|Central Quick College][$scene = "learnm"; $cash -= 400; $time += 30]]<br><</if>>\s\n<</if>>\s\n<</if>>/%if perks%/\n<</if>>/%if scene is entrance%/\s\n<<if $scene is "learnc">>\s\n<<set $P.perks.push("coach")>>\s\nAfter paying the receptionist you’re guided to a room behind the counter. Inside you see a large chair and a high-tech piece of headgear. “Just sit in the chair and put on the headset,” he explains.\n\nYou do as instructed. The seat is comfortable and the headgear adjusts to fit your skull. Lights emit from the goggles into your eyes, and suddenly you lose consciousness.\n\nSometime later you wake up, the headgear removed from your head. You look at your phone, finding that approximately 30 minutes have passed.\n\nThe receptionist opens the door, “How was it? Try to recall a proper dumbbell workout for optimal muscle growth.”\n\nYou concentrate for a moment, thinking about this, before stumbling across a deep well of knowledge on the topic you can draw from.\n\n“Anytime you have any questions about personal training just think about it like that and it should come to you. If there’s any knowledge you’re missing, let us know and we’ll try to fix it.”\n\nThe receptionist guides you out of the room and bids you farewell. You walk outside, and decide to,\n\n<</if>>/% if scene is learnc%/\s\n<<if $scene is "learnm">>\s\n<<set $P.perks.push("massage")>>\nYou learn how to give better massages.\n\n<</if>>\n\n[[Return Home|Living Room]]\n
Custom Characters Update\n!!!!!by <<link "MagnusMagneto">><<dialog>><<display "MagnusMagneto">><</dialog>><</link>>\n!!!!! Version: Public 1
<<set $DailyFlags.ConEntered to true>>\s\n<<if $gequip is "nightmare collar">>Surrounded by muscular bodies competing with her, the nightmare collar on $hername's neck glows brightly. \s\n<<if $NCcharges lt 1>>\s\nIt hungers for attributes, but is too low on magical energy to steal them - for now.\n<<else>> <<set $NCcharges -= 1>>Suddenly all of the contestents shrink slightly, losing a sliver of mass and stature, while $hername becomes about a half-inch taller, and her muscles proportionately fill out to match.\n\nYou wonder how nobody else seems to notice or care about the change. Are they really so wrapped up in their own worlds that only you saw it? Or are such strange occurances so commonplace that people have become numb to them? Either way, $hername is taller and stronger as a result. <<set $GS += 1; $GH += 1>><<endif>><</if>>\n\s\n<<BodybuildCompare>>\s\n\s\n<<if _status is "dominant">>\n$hername's muscles are so much larger than the competition's that her mere existence utterly dominates them. Even on a stage of supremely fit people, her muscular size is peerless. She commands the complete attention of the audience - those competing against her are unfortunately ignored. <<endif>>\s\n\s\n<<if _status is "leader">>\n$hername is clearly the leader of the pack. Her muscles are larger and fuller than everyone else's on the stage. \nStill, it is possible other factors could cause her competition to win.<<endif>>\s\n\s\n<<if _status is "above average">>\n$hername is one of the bigger people on the stage, but not the largest. \nStill, she can still win in categories beyond size.<<endif>>\s\n\s\n<<if _status is "average">>\n$hername's muscles are about as large as the other girls on the stage. A few are larger than her, and a few smaller. For her to really stand out and win, she'll need a fair amount of bonus points in other categories.<<endif>>\s\n\s\n<<if _status is "below average">>\n$hername's muscles, while impressive to you, look fairly small next to the larger competitors on the stage. \nShe will require a great number of bonus points to possibly win the competition.\n<<endif>>\s\n\s\n<<if _status is "very below average">>\n$hername looks significantly smaller than most of the competitors. You're unsure if it's possible for her to win.\n<<endif>>\s\n\s\n<<if _status is "minimum">>\n$hername is out of her depth. She's the smallest and least conditioned of the contestants... and standing next to the ripped goddesses <<if $league is "all gender" or $league is "galactic">>and gods <<endif>>around her, she looks comparatively worse.\n\nIt's likely impossible that any number of bonus points will allow her to win.<<endif>>\s\n\s\n<<set $competescore to 0>><<set $competescore to $GS>>\s\n\s\n<<if $GB gte 5 and $GB lte 9>>\n$hername's beauty captivates the judges, and subconsciously they give her a slight advantage in scoring - even though they intended not to.\n<<set $competescore += 1>><<endif>>\n\s\n<<if $GB gte 10>>\n$hername's otherworldly beauty has totally enraptured the judges, heavily tainting their judgment of her. They subconsciously view her body as even impressive than it really is, giving a noticeable bonus to her score.\n<<set $competescore += 1>><<endif>>\n\s\n<<if $GE gte 15 and $GE lte 29>>\nYour girlfriend's body looks particularly ripped thanks to all of the endurance training she's undergone, adding to her overall appearance and final score.\n<<set $competescore += 1>><<endif>>\s\n\s\n<<if $GE gte 30>>\nYour girlfriend's body is supremely conditioned thanks to her extensive endurance training. She receives a significant boost to her final score for her incredible muscular definition.\n<<set $competescore += 1>><<endif>>\s\n\s\n<<if $GF gte 5 and $GF lte 14>>\n$hername's flexibility lets her perform her posing routine without any hitches, giving her a minor boost to her final score.\n<<set $competescore += 1>><<endif>>\s\n\s\n<<if $GF gte 15>>\n$hername's flexibility allows her to contort her body into the optimal angle to showcase her muscularity, giving her a small boost to her final score.\n<<set $competescore += 1>><<endif>>\s\n\s\n<<if $Gint gte 10 and $Gint lte 19>>\nThanks to her sharp memory, $hername remembers ever minute detail of her routine, giving her a minor boost to her final score.\n<<set $competescore += 1>><<endif>>\s\n\s\n<<if $Gint gte 20>>\n$hername uses her powerful mind to generate small advantages on the stage. She's able to envision herself within her own mind, and create the precise image she wants to portray. Surprisingly, her brainpower gives her a small boost to her final score.\n<<set $competescore += 1>><<endif>>\s\n\s\n<<BodybuildScore>>\s\n<<if _place is 0>>\s\nDespite her best efforts, $hername failed to place in the competition. Better luck next week!<<endif>>\s\n<<if _place is 3>>\s\n<<if $division is "amateur">>\s\n$hername has placed third in the amateur bodybuilding competition! She is awarded 2 workout supplements for her victory. <<set $supplements += 2>><<endif>>\s\n<<if $division is "peak">>\s\n$hername has placed third in the peak female bodybuilding competition! She is awarded $200 for her victory. <<set $cash += 200>><<Cash>><<endif>>\s\n<<if $division is "all genders">>\s\n$hername has placed third in the all genders bodybuilding competition! She is awarded a MegaBattery for her victory. <<set $batteries += 1>><<endif>>\s\n<<if $division is "galactic">>\s\n$hername has placed third in the galactic bodybuilding competition! She is awarded an Excellent Evolution Potion for her victory. <<set $inventory.push("Excellent Evolution Potion")>><<endif>>\s\n<<endif>>\s\n<<if _place is 2>>\s\n<<if $division is "amateur">>\s\n$hername has placed second in the amateur bodybuilding competition! She is awarded an Everlasting Endurance potion for her victory. <<set $inventory.push("Everlasting Endurance Potion")>><<endif>>\s\n<<if $division is "peak">>\s\n$hername has placed second in the peak female bodybuilding competition! She is awarded a Green Focusing Crystal for her victory. <<set $inventory.push("Green Focusing Crystal")>><<endif>>\s\n<<if $division is "all genders">>\s\n$hername has placed second in the all genders bodybuilding competition! She is awarded $500 for her victory! <<set $cash += 500>><<Cash>><<endif>>\s\n<<if $division is "galactic">>\s\n$hername has placed second in the galactic bodybuilding competition! She is awarded a Mega Potion for the victory! <<set $inventory.push("Mega Potion")>><<endif>>\s\n<<endif>>\s\n<<if _place is 1>>\s\n<<if $division is "amateur">>\s\n$hername has placed first in the amateur bodybuilding competition! She is awarded a Mighty Muscles potion for her victory. <<set $inventory.push("Mighty Muscles Potion")>><<endif>>\s\n<<if $division is "peak">>\s\n$hername has placed first in the peak female bodybuilding competition! She is awarded Red Focusing Crystal for her victory. <<set $inventory.push("Red Focusing Crystal")>>\t<<endif>>\s\n<<if $division is "all genders">>\s\n$hername has placed first in the all genders bodybuilding competition! She is awarded $1000 for her victory! <<set $cash += 1000>><<Cash>><<endif>>\s\n<<if $division is "galactic">>\s\n<<set $galacticcompetitionwon to true>>\s\n$hername has placed first in the galactic bodybuilding competition! She is awarded a Rainbow Focusing Crystal! <<set $inventory.push("Rainbow Focusing Crystal")>><<endif>>\s\n<<endif>>\n\nWith the competition finished, you return to the [[Living Room]]\n\n<<set $DailyFlags.conentered to true>>
<<if $competition is "chess">><<display "chess">><<set $act to $chess>><<Experience "both">><</if>>\s\n<<if $competition is "debate">>You decide that you'll have a debate with <<print $hername>>. Kind of a strange way to spend your time, but it could be interesting!\n<<if $GDwin gt 0>>\n<<if $GDwin gt $BDwin>>"Ready for me to school you in another debate?" <<print $hername>> asks with a knowing smirk<<endif>><<endif>><<if $BDwin gt 0>><<if $BDwin gt $GDwin>><<if $GDwin is 0>>\n"Again?" <<print $hername>> asks, looking somewhat despondent. "Well... alright."\n<<endif>><<endif>><<endif>>\s\n\nYou and <<print $hername>> talk a bit before eventually settling on a topic. \n<<nobr>>\n\n<<if $gequip is "nightmare collar">><<NightmareCollar "chess">><<endif>>\n\n<</nobr>><<set $CID to ($BINT - $GINT)>>\nYou start to argue your points against one another. <<if $CID gt 4>>Right from the get go, you get the feeling that you have a far greater grasp of the discussion than <<print $hername>> does. You continue to state fact after fact, while she squirms around, unsure of how to respond. Before long it's agreed that you win.<<set $BDwin +=1>><<endif>><<if $CID is 3 or $CID is 4>>From an early point it's apparent that you're clearly in control of the debate. Every argument <<print $hername>> brings up is deftly countered by a point of your own, and she has difficulty finding any flaws in the things you say. Before long, it's agreed that you win.<<set $BDwin +=1>><<endif>><<if $CID is 1 or $CID is 2>>The debate is close. With every point you bring up, <<print $hername>> has something to counter with; the opposite is true for everything she raises as well. Despite this, you clearly have a slight edge over her, and after a while of grinding her down, it's agreed that you're the winner.<<set $BDwin +=1>><<endif>><<if $CID is 0>>The debate is extremely close. Whenever anyone brings up a point, the other has a counter ready. Nothing goes fully uncontested, and holes are found in every argument. After a long while, you mutually agree that the debate was a tie.<<endif>><<if $CID is -1 or $CID is -2>>The debate is close. With every point you bring up, <<print $hername>> has something to counter with; the opposite is true for everything she raises as well. Despite this, she clearly has a slight edge over you. After a while of being ground down, you concede that she has won the debate.<<set $GDwin +=1>><<endif>><<if $CID is -3 or $CID is -4>>From an early point, it's apparent that <<print $hername>> is clearly in control of the debate. Every argument you bring up is deftly countered by a point of her own, and you have difficulty finding any flaws in the things she says. Before long, you give up, conceding that she wins.<<set $GDwin +=1>><<endif>><<if $CID lt -4>>Right from the get go, you feel entirely overwhelmed. <<print $hername>> has such a greater grasp on the topic that it feels almost meaningless to try and argue with her. Everything you say is immediately shut down with hard logic, and you find yourself agreeing with the statements she makes. Before long, you give up, conceding that she wins.<<set $GDwin +=1>><<endif>>\n\n<<if $GdebateINT gte 4>>After the debate, your girlfriend looks at you and says "That was fun, but I'm afraid that it doesn't really challenge my mind anymore."<<endif>><<if $GdebateINT lt 4>>After the debate, <<print $hername>> looks at you and says "You know babe, I think my mind is getting sharper from this!"<<set $GIP +=4; $GdebateINT +=1>><<endif>>\n\n<<if $BdebateINT gte 4>>Despite the debate being entertaining in its own right, you feel that your mind is no longer challenged by this activity.<<endif>><<if $BdebateINT lt 4>>You feel as if having that debate has sharpened your mind and broadened your mental horizons. <<set $BIP +=2; $BdebateINT +=1>><<endif>><<endif>><<nobr>>\n\n\n\n<<endnobr>>\n\n<<button "Have Another Competition">><<dialog>><<display "compete">><</dialog>><</button>>\n\n<<button "Close to Living Room">><<set Dialog.close()>><</button>>
<<if $Story.bouldersmoved is true>>\nYou and $hername check out the cave again. While the interior is interesting to look at, unfortunately you do not find any more treasure.\n<</if>>\s\n<<if $Story.bouldersmoved is false>>\nYou and $hername start to push against the boulders.\n\n<<if $GS gte 20 and $BS gte 20>>\s\n<<set $Story.bouldersmoved to true>>\s\nWorking together, with your incredible physiques, you and $hername are able to move all of the boulders.\n<<elseif $GS gte 30>>\s\n<<set $Story.bouldersmoved to true>>\s\n$hername starts to move the boulders, her immense muscles bulging as she casually rolls them aside.\n<<else>>\nDespite your best efforts, the boulders don't budge at all, remaining entirely in place.<</if>>\n<</if>>/%if boulders moved false%/\n<<if $Story.bouldersmoved is true>>\s\n<<set $gequipment.push("beach goddess amulet")>>\s\nYou and $hername enter the cave.\n\nIt's smaller than you expected. Within a matter of minutes you fully explore the interior, eventually stumbling upon a beautiful chest.\n\nOpening the ornate treasure chest, you find an amulet with a brilliant, large sapphire in its center, with the image of a beach carved onto it.\n\n"Oooh, pretty!" $hername cheers, staring at it. "I'm gonna hang on to this," she says adding it to her equipment. <</if>>\n\n\nUnsure of what else to do you return to the [[Beach]].\n
You and $hername reconvene. You decide to,\n\n\n[[Do something else by yourself|Do Stuff Seperately]]\n\n[[Do something together|Do Something Together]]\n\nReturn to the [[Living Room]]
<<if _partic is "both" or _partic is "girl" or _partic is "coach" or _partic is "watch">>\s\n<<if _partic is "both">>You and $hername both jump rope. \s\n<<if $gequip is "nightmare collar">><<NightmareCollar "jump rope">><</if>>\s\n<<if _partic is "coach">>You coach $hername on the jump rope. <</if>>\s\n<<if _partic is "watch">>You watch $hername do jump rope, cheering her on.<</if>>\s\n\nAs she jumps, \s\n<<if $GS is 1>>the small pouches of fat on her body jiggle with each repetition.<</if>>\s\n<<if $GS is 2>>her breasts bounce with each hop, the smallest hint of muscle definition flaring in her forearms.<</if>>\s\n<<if $GS is 3>>her tight t-shirt rides up higher, revealing more of her perfectly flat midsection.<</if>>\s\n<<if $GS is 4>>her muscular quads bulge, toned forearms flaring as they move the rope.<</if>>\s\n<<if $GS is 5>>the sizable muscles in her legs ripple, calves flaring from behind her shins with each little leap.<</if>>\s\n<<if $GS is 6 or $GS is 7>>the network of rippling lines of muscular definition across her body bulge each time.<</if>>\s\n<<if $GS is 8 or $GS is 9>>her eight-pack abs ripple with power, her arms and legs flexing a little each time.<</if>>\s\n<<if $GS gte 10 and $GS lte 29>>her statuesque physique ripples all over, powerful forearms flexing with each rotation of the rope.<</if>>\s\n<<if $GS gte 20 and $GS lte 29>>the huge slabs of muscle adorning her body move all at once, massive forearms bulging as they move the rope.<</if>>\s\n<<if $GS gte 30 and $GS lte 39>>there's a loud thud every time she lands as the massive weight of her body crashes to the ground.\n\n"I sure hope the neighbors don't get too upset about all this noise I'm making from jumping. Though... I'm so strong now that I don't think anyone can do anything about it!"<</if>>\s\n<<if $GS gte 40>>the ground trembles from the force of her ascent, the motion intensifying as her massive frame lands on the ground.\n\n"Hehe, I like the way my big muscly body makes the whole ground shake!"\n<</if>>\s\n\n<<if $GRT is 1 or $GRT is 2>>She hops a little slowly, unsure of herself as she tries to properly time each jump. Occasionally she trips up, needing to restart the process.<</if>>\s\n<<if $GRT is 3 or $GRT is 4>>She hops with a steady rhythm, though she occasionally falters every few minutes, tripping over the rope and restarting the process.<</if>>\s\n<<if $GRT is 5 or $GRT is 6>>She maintains a steady rhythm while hopping, managing to only trip on the rope a handful of times over the entire workout.<</if>>\s\n<<if $GRT is 7 or $GRT is 8>>With confidence, she maintains a consistent rhythm whenever she jumps, only tripping on the rope a single time during the entire workout.<</if>>\s\n<<if $GRT is 9 or $GRT is 10>>With a confident grin on her face, she maintains a consistent rhythm whenever she jumps, never tripping on the rope the entire workout.<</if>>\s\n<<if $GRT gte 11 and $GRT lte 19>>With confidence and grace, she maintains a blistering pace with the jump rope, never tripping on it throughout the entire workout.<</if>>\s\n<<if $GRT gte 20>>She maintains a perfect rhythm at a high speed, moving the rope so quickly that it looks like a blur, never tripping on it or skipping a single jump.<</if>>\s\n\n<<if $GE is 1 or $GE is 2>>After just a few jumps of the rope, $hername has to pause for a moment to catch her breath before resuming. She repeats this cycle for the rest of the workout.\n\n"This is so hard for me to do for very long... Hopefully if I keep doing it my stamina will improve."<</if>>\s\n<<if $GE is 3 or $GE is 4 or $GE is 5>>After jumping for a few minutes, $hername slows down and pauses to catch her breath before resuming.\tShe takes a few more breaks like this throughout the rest of the workout.\n\n"Even though I'm in better shape than when I started, this workout still kicks my stamina's butt!"<</if>>\s\n<<if $GE is 6 or $GE is 7 or $GE is 8>>After jumping for about 10 minutes, $hername stops for half a minute to recover before resuming. She stops again after another 10 minutes, then manages to finish the rest of the workout without pause.\n\n"Starting to get better stamina! Makes me wonder what it would feel like to have more endurance than this."<</if>>\s\n<<if $GE is 9 or $GE is 10>>After jumping for about 15 minutes, $hername pauses for a few moments to catch her breath before resuming, managing to finish the rest of the workout without stopping. \n\n"I love how long I can do this for without stopping! Makes me want to keep training so I'll never have to stop!"<</if>>\s\n<<if $GE gte 11>>Thanks to her endurance, $hername is able to jump rope for the entire 30 minute workout without needing to slow down.\n\n"This is such a piece of cake for me to do now! Still a great workout though. I could do this over and over as long as it keeps making my endurance better!"<</if>>\s\n<</if>>/%partic both or girl or watch or coach%/\s\n<<if _partic is "both" or _partic is "player">><br>\s\n<<if $BRT is 1 or $BRT is 2>>You find it difficult to coordinate yourself, constantly mistiming your jumps, which trips you up and forces you to restart the process.<</if>>\s\n<<if $BRT is 3 or $BRT is 4>>You manage to hop to a steady rhythm, but end up tripping over the rope every few minutes, forcing you to restart the process each time.<</if>>\s\n<<if $BRT is 5 or $BRT is 6>>You maintain a steady rhythm while hopping, managing to only trip on the rope a handful of times over the entire workout.<</if>>\s\n<<if $BRT gte 7 and $BRT lte 10>>With confidence, you maintain a consistent rhythm whenever you jump, only tripping on the rope a single time during the entire workout.<</if>>\s\n<<if $BRT gte 11 and $BRT lte 19>>With confidence and grace, you maintain a blistering pace with the jump rope, never tripping on it throughout the entire workout.<</if>>\s\n<<if $BRT gte 20>>You maintains a perfect rhythm at a high speed, moving the rope so quickly that it looks like a blur, never tripping on it or skipping a single jump.<</if>>\s\n\n<<if $BE is 1 or $BE is 2>>After just a few jumps of the rope, you have to pause for a moment to catch your breath before resuming. You repeat this cycle for the rest of the workout.<</if>>\s\n<<if $BE is 3 or $BE is 4 or $BE is 5>>After jumping for a few minutes, you slow down and pause to catch your breath before resuming. You take a few more breaks like this throughout the rest of the workout.<</if>>\s\n<<if $BE is 6 or $BE is 7 or $BE is 8>>After jumping for about 10 minutes, you stop for half a minute to recover before resuming. You stops again after another 10 minutes, then manages to finish the rest of the workout without pause.<</if>>\s\n<<if $BE is 9 or $BE is 10>>After jumping for about 15 minutes, you pause for a few moments to catch your breath before resuming, managing to finish the rest of the workout without stopping. <</if>>\s\n<<if $BE gte 11>>Thanks to your endurance, you're able to jump rope for the entire 30 minute workout without needing to slow down.<</if>>\s\n<</if>>/%if partic is both or player%/\s\n<</if>>/%if partic is _partic is "girl" or _partic is "coach" or _partic is "watch"%/\s
The 100 meter sprint takes place within the Contest Hall's indoor track, ensuring the competition can be held regardless of the weather.\n\n$hername is led to her designated position while you watch from the stands. \n\n<<if $GS lte 5>>She looks noticeably less fit and muscular than everyone else present. Once contest begins she's clearly the slowest contestant, lagging behind everyone else.<</if>>\s\n<<if $GS gte 5 and $GS lte 9>>Despite having a toned, muscular body, $hername's legs look much smaller than the bigger contestants. Once the race begins it becomes clear she's slower than most of the contestants, only beating a few in terms of speed.<</if>>\s\n<<if $GS gte 10 and $GS lte 14>>You're used $hername being one of the most muscular people around, but in this crowd her legs are somehow a little smaller than average, and are tiny compared to the more impressive contestants. Once the race starts she runs slower than most of the contestants, only pulling ahead of a few.<</if>>\s\n<<if $GS gte 15 and $GS lte 19>>Her legs are usually the biggest in whatever room the two of you are in, <<if $BS gte $GS>>(aside from your own mighty stems that is) <</if>>but compared to all of the other competitors they're merely average. Accordingly, as the race starts, her speed ends up placing her in the middle of the pack.<</if>>\s\n<<if $GS gte 20 and $GS lte 24>>Her massive legs are bigger than most of the competitions', yet there are still some monstrous individuals with noticeably larger stems. Once the race starts it's clear that she's faster than most of the contestants, but about a third of them speed ahead of her.<</if>>\s\n<<if $GS gte 25 and $GS lte 29>>Her immense tree-trunk thighs dwarf almost all of the other competitors' - save for a singular woman with dark skin and brightly dyed hair. As the race starts, $hername and the woman with massive legs quickly pull ahead from the rest of the group.<</if>>\s\n<<if $GS gte 30>>She has the biggest and most muscular legs of the competitors, beating out some truly monstrous quads that would put most bodybuilders' to shame. Once the contest start she's revealed to be by far the fastest contestant, quickly running past everyone else.<</if>>\s\n\s\n<<if $gequip is "nightmare collar">><br>As $hername runs, the amulet on her neck <<if $NCcharges lt 1>>remains dull - despite its appetite for the muscles being used around her it lacks the adequate magical charges to drain them.<<else>><<set $GS += 1; $NCcharges -=1>> lights up brightly. Suddenly her thighs and calves expand as she soaks up strength from the competitors around her.<</if>><</if>>\n\n<<EndReq 13>>\n\n<<set _score to Math.round($GS * $em)>>\s\n<<if _score gte 30>>$hername beats everyone, winning the sprint.\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 740>>$740!<</if>>\s\n<<if _roll is 2>>an Ultra Potion!<<set $inventory.push("Ultra Potion")>><</if>>\s\n<<if _roll is 3>>a Rainbow Focusing Crystal!<<set $inventory.push("Rainbow Focusing Crystal")>><</if>>\s\n\n"Yes! I'm the fastest person in the world babe! Go me!" she cheers, picking you up and kissing you deeply before putting you back down.\n<</if>>\s\n<<if _score gte 27 and _score lte 29>>$hername beats almost everyone, but comes in second, losing to the woman with brightly dyed hair and massive legs.\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 420>>$420!<</if>>\s\n<<if _roll is 2>>a Green Focusing Crystal!<<set $inventory.push("Green Focusing Crystal")>><</if>>\s\n<<if _roll is 3>>a Mega Potion!<<set $inventory.push("Mega Potion")>><</if>>\s\n\n"Dammit! I was so close to winning! Once we get home tonight I want you to give me a massage so I can do some leg exercises and get stronger!" she says.\n<</if>>\s\n<<if _score gte 22 and _score lte 26>>$hername ends up in the top 8.\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 220>>$220!<</if>>\s\n<<if _roll is 2>>an Everlasting Endurance Potion!<<set $inventory.push("Everlasting Endurancee Potion")>><</if>>\s\n<<if _roll is 3>>a Mighty Muscles Potion!<<set $inventory.push("Mighty Muscles Potion")>><</if>>\s\n\n"I'm one of the fastest people in the world!" she cheers, hugging you tightly. "Though... nice as that is... what I really want is to become the fastest! Gotta train even more."\n<</if>>\s\n<<if _score gte 15 and _score lte 21>>$hername finishes in the top half, but doesn't do well enough to win a prize.\n\n"Better than average!" she says with a grin as you leave the contest hall. "Still... I've got a long way to go before I can win this. Need to start sprinting every day!"<</if>>\s\n<<if _score gte 10 and _score lte 14>>$hername finishes in the middle of the pack, which unfortunately doesn't qualify for a prize.\n\n"Didn't do nearly as well as I wanted to, but I guess being average in a group like this is still pretty impressive, right?" she asks as you walk out. Before you can respond or react she adds, "Eh, it doesn't matter if it is. I need to train harder than ever so I can be faster than all of these people!"\n<</if>>\s\n<<if _score gte 5 and _score lte 9>>$hername finishes behind most of the contenders.\n\n"That could've gone worse, but it was pretty bad. I need to make my legs way stronger before I try again," she says as you leave.<</if>>\s\n<<if _score lte 4>>$hername comes in last place, leaving her humbled and a little upset.\n\n"I need to train a looot more before I dare try this again..." she mutters.<</if>>\s\n\nWith the competition completed, you [[Return Home|Living Room]]\n\n<<set $G.act to $sprinting>><<Experience "girl">>
What comparison or measurement would you like to have with <<print $hername>>?\n\n\n<<link "Full Body Comparison">><<dialog>><<display "New Compare">><</dialog>><</link>>\n<<link "Compare Biceps">><<set $comparison to "biceps">><<dialog>><<display "Comparison">><</dialog>><</link>>\n<<link "Compare Abs">><<set $comparison to "abs">><<dialog>><<display "Comparison">><</dialog>><</link>>\n<<link "Compare Legs">><<set $comparison to "legs">><<dialog>><<display "Comparison">><</dialog>><</link>>\n<<link "Compare Height">><<set $comparison to "height">><<dialog>><<display "Comparison">><</dialog>><</link>>\n<<link "Measure Biceps">><<set $measurement to "biceps">><<dialog>><<display "Measurement">><</dialog>><</link>>\n\n\n<<button 'Close'>> <<set Dialog.close()>> <</button>>
Force girlfriend to drink detrimental potions (Girlfriend will drink potions that will cause her to have negative effects)\n \nForce Girlfriend to Drink Detrimental Potions (off by default)\nOn <<radiobutton "$FGDP" "on">> Off <<radiobutton "$FGPD" "off">>\n\nToggle Girlfriend Height Muscle Growth (Girlfriend grows taller whenever she gets stronger from exercise) (on by default)\n On <<radiobutton "$GHG" "on">> Off <<radiobutton "$GHG" "off">>\n\nToggle Player Height Muscle Growth (Player grows taller whenever he gets stronger from exercise) (off by default)\nOn <<radiobutton "$PHG" "on">> Off <<radiobutton "$PHG" "off">>\n\nToggle Girlfriend Height Endurance Growth (Girlfriend grows taller whenever her endurance increases. WARNING: If you toggle this on and keep muscle height growth on, she will grow very tall very quickly!) (off by default)\nOn <<radiobutton "$GEHG" "on">> Off <<radiobutton "$GEHG" "off">>\n\nToggle Player Height Endurance Growth (Player grows taller whenever his endurance increases.) (off by default)\nOn <<radiobutton "$PEHG" "on">> Off <<radiobutton "$PEHG" "off">>\n\n<<xpRequirementRates>>\n\n/%Toggle Girlfriend Muscle Atrophy (girlfriend's muscles atrophy with inactivity) (off by default)\nOn <<radiobutton "$GMA" "on">> Off <<radiobutton "$GMA" "off">>\n\nToggle Girlfriend Endurance Atrophy (girlfriend's endurance diminishes with inactivity) (off by default)\nOn <<radiobutton "$GEA" "on">> Off <<radiobutton "$GEA" "off">>\n\nToggle Player Muscle Atrophy (player's muscles atrophy with inactivity) (off by default)\nOn <<radiobutton "$PMA" "on">> Off <<radiobutton "$PMA" "off">>\n\nToggle Player Endurance Atrophy (player's endurance diminishes from inactivity) (off by default)\nOn <<radiobutton "$PEA" "on">> Off <<radiobutton "$PEA" "off">>\n\nToggle Player Height Atrophy (player's height decreases when his muscles atrophy) (off by default)\nOn <<radiobutton "$PHA" "on">> Off <<radiobutton "$PHA" "off">>\n\nToggle Girlfriend Height Atrophy (girlfriend's height decreases when she atrophies) (off by default)\nOn <<radiobutton "$GHA" "on">> Off <<radiobutton "$GHA" "off">>%/\n\n<<if $entrance is "main menu">>\n[[Finished Setting Up|Start]]\n<<endif>>
<<if $competition is "gfsqueeze">><<set $CSD to ($BS - $GS)>><<if $GS is 1>>"Wh...what? You want to squeeze my muscles, <<print $pname>>?" <<print $hername>> looks at you with disbelief.<<endif>><<if $GS is 2 or $GS is 3>><<print $hername>> cocks an eyebrow at your request. "I guess I have been working out a bit...<<endif>><<if $GS gt 3>>"About time you asked, <<print $pname>>!" <<print $hername>> says with a wink<<endif>>\n\n<<if $GS is 1>>Unsure of herself <<endif>><<print $hername>> flexes her arm and you place your hand on it. <<if $GS gte 1 and $GS lte 4>>Your hand easily encompasses close to the entirety of her small limb.<<endif>><<if $GS gt 4 and $GS lte 8>>You barely manage to wrap your hand around the majority of the small ball of muscle<<endif>><<if $GS gte 8 and $GS lte 11>>Your fingers encompass a little over half of the muscle<<endif>><<if $GS gte 11 and $GS lte 14>>Your fingers fail to even encompass half of the bicep!<<endif>><<if $GS gte 14 and $GS lte 17>>Your hand is beginning to look somewhat small compared to the massive bicep it's next to!<<endif>><<if $GS is 18 or $GS is 19>>Her massive bicep makes your hand look diminutive in comparison!<<endif>><<if $GS gte 20>>You have trouble wrapping your fingers around her arm enough to even contemplate squeezing it at all!<<endif>>\n\nAfter getting a grip, you start to clamp your fingers down.\n<<nobr>>\n\n<<if $gequip is "nightmare collar">><<NightmareCollar "bicep squeeze">><<endif>>\n\n<</nobr>>\n <<if $CSD is 0>><<if $GS lt 3>>Despite <<print $hername>>'s arm not being very impressive, you still only cause it to give in slightly to your grip. After a while, she lets out a small yelp, telling you to stop.<<endif>><<if $GS is 3 or $GS is 4>><<print $hername>>'s arm is impressively hard, but with some effort you still manage to make it budge slightly. She shoots you a glare, indicating that she views enduring this as a challenge. Eventually however, the pain forces her to give. \n\n"Alright hot shot! You beat me... for now!<<endif>><<if $GS is 5 or $GS is 6>><<print $hername>>'s arm is like a rock, but you're strong enough to match! You manage to cause the limb to give in to your grip. \n\n"I guess it's cool that you can keep up, <<print $pname>>." <<print $hername>> mentions with a wink.<<endif>><<if $GS gt 6>><<print $hername>>'s bicep is possibly the hardest muscle you've ever felt... other than your own that is! Somehow you're able to match this behemoth of a woman, and you're even able to put a dent in her arm!\n\n"Enjoy this little victory while you can, <<print $pname>>!" <<print $hername>> taunts.<<endif>><<endif>><<if $CSD is 1 or $CSD is 2>><<if $GS is 1 or $GS is 2>>Unsurprisingly, your girlfriend's small arm quickly yields to your grip.\n\n"Ouch!" she yells out prompting you to stop.<<endif>><<if $GS is 3 or $GS is 4>>Despite <<print $hername>>'s arm being impressive in shape and density, you're able to quickly and decisively force the limb to yield to your grip.\n\n"Grr..." <<print $hername>> is visibly upset that you were able to do this so easily!<<endif>><<if $GS is 5 or $GS is 6>>Even the rock-hard muscles your girlfriend wields are no match for your strength. You quickly force them to budge underneath your grip.\n\n"Damn babe. I really need to hit the gym ASAP!" <<print $hername>> blurts out.<<endif>><<if $GS gt 6>><<print $hername>>'s bicep is possibly the hardest muscle you've ever felt... other than your own that is! Somehow you're able to match this behemoth of a woman, and you're even able to put a dent in her arm!\n\n"Enjoy this little victory while you can, <<print $pname>>!" <<print $hername>> taunts.<<endif>><<endif>><<if $CSD gt 2>><<if $GS is 1 or $GS is 2>>Your fingers immediately crush <<print $hername>>'s small arm. "What the hell!" she yells out, prompting you to draw your hand away. "Was this really necessary?" she asks, shooting you a dirty look.<<endif>><<if $GS is 3 or $GS is 4>>Your fingers quickly squeeze through the resistance of your girlfriend's hard muscles. \n\n"Yikes!" she blurts out. "I can't believe you're so strong... <<print $pname>>" her face turns a tinge red.<<endif>><<if $GS gt 4>>Even the powerful, rock hard arms <<print $hername>> possess are no match for your strength. You quickly compress her bicep.\n\n"God damn..." she says, clearly impressed. "You know this means I'm going to have to work out twice as hard now right?" she winks.<<endif>><<endif>><<if $CSD is -1 or $CSD is -2>><<if $GS is 1 or $GS is 2>>Despite <<print $hername>>'s arms being fairly small and unimpressive, you find that you can barely make them budge. Only by digging in with all of your strength are you able to move it at all.\n\n"Wow babe, I didn't know you were so weak!" she giggles "I bet you'd like it if I got even stronger, huh?"<<endif>><<if $GS is 3 or $GS is 4>>Your girlfriend's arms are tough and manage to hold up despite your efforts. Only with a great deal of effort are you able to budge them.\n\n"Damn babe, looks like I really am getting stronger!" she excitedly shouts. "And you might be getting weaker, <<print $pname>>." she adds with a wink.<<endif>><<if $GS is 5 or $GS is 6>><<print $hername>>'s biceps are like warm, powerful rocks, and they perform like that too. Despite your best efforts, you are only able to make her slightly budge.\n\n"That's it?" she asks with a wink. "Just wait until I get even stronger, <<print $pname>>!" she laughs lightly, imagining what's to come!<<endif>><<if $GS gt 6>>Your girlfriend's monolithic biceps are as impenetrable as you'd expect them to be. With a great deal of effort, you manage to make them budge a little.\n\nShe laughs at your effort. "Well babe, guess I need to get EVEN STRONGER to make sure you can't move them that much next time!"<<endif>><<endif>><<if $CSD lt -2>><<if $GS is 3 or $GS is 4>>While <<print $hername>>'s arms are pretty hard, you're unable to make them budge even a tiny amount! You squeeze and squeeze, but they're just too strong!\n\n"Wow babe. You can't move these things at all, and I've still got so much room to grow!" she playfully laughs, visibly full of joy from the recent turn of events.<<endif>><<if $GS is 5 or $GS is 6>>Your girlfriend's rock hard arms don't move in the slightest, even from your absolute best efforts. \n\n"Damn straight." <<print $hername>> notes with a smirk. "God, I just love feeling you try so hard to dent my muscles, <<print $pname>>!"<<endif>><<if $GS gt 6>>As your fingers clamp down, you realize that you'd probably have better luck trying to squeeze a ball of steel. Before long, your fingers tremble, and you have to let go before you develop a cramp.\n\n"God, we could do this all day!" <<print $hername>> gloats with a massive grin. "I think it's about time you start worshipping this thing, <<print $pname>>!"<<endif>><<endif>>\n<<if $GS lt 20>><<endif>><<endif>><<nobr>>\n\n\n\n<<endnobr>><<if $competition is "abpunch">><<if $BS is $GS>><<set $GSD to 0>><<set $BSD to 0>><<endif>><<if $GS gt $BS>><<set $GSD to ($GS - $BS)>><<endif>><<if $BS gt $GS>><<set $BSD to ($BS - $GS)>><<endif>><<if $BS gt $GS>><<print $hername>> grimaces at you. "You want to punch my abs? You're stronger than me though...\n\n<<if $BSD gt 2>>So much stronger that it would really hurt... Babe, that just sounds kind of abusive. I'm not up for that." She explains, looking disappointed in you.\n\n<<endif>><<if $BSD is 1 or $BSD is 2>>\n\nThat would probably hurt a bit too much... maybe after I toughen up further." She says.\n\nReturn to the [[Living Room]]<<endif>><<endif>><<if $BS is $GS>><<print $hername>> gives you a strange look. "A weird way to spend an evening... But, it could be interesting. Maybe build up some endurance or something. Alright, let's do it!"<<endif>><<if $GS gt $BS>><<if $GSD is 1 or $GSD is 2>><<print $hername>> looks a little surprised at your request, after mulling it over for a few moments, she says:\n\n"Well, <<if $BS lt 8>>I think that you're wimpy enough that it wouldn't hurt too badly. Might even be a decent workout! let's do it<<endif>><<if $BS gte 8>>I think that my abs are beefy enough to handle it. Sounds like fun, let's do it<<endif>><<endif>><<if $GSD is 3 or $GSD is 4>><<print $hername>> smirks at you. "I dunno babe, I think you might hurt your hands on my iron belly! Still, I'll humor you if you want. Let's do it"<<endif>><<if $GSD gt 4>><<print $hername>> laughs. "Are you sure? Pretty positive you're just going to hurt yourself if you try. Still, I won't stop you. Let's do it."<<endif>><<if $GS is 1 or $GS is 2>><<print $hername>>’s midsection is entirely unimpressive, your blows land against her with a pathetic slapping noise. The only reason you aren’t significantly hurting your girlfriend is because of your own weakness. \n\nAfter a few minutes, she indicates that your weak blows are finally starting to hurt her. Not wanting to injure <<print $hername>> you stop.\n\n“Looks like I need to hit the gym!” She exclaims, “You might want to too.” She adds with a giggle.<<endif>><<if $GS is 3 or $GS is 4>><<print $hername>> has some definition to her abs, but it’s nothing too impressive. In truth, your own weakness is what prevents her from becoming injured in the process. \n\nAfter a few minutes, she indicates that your weak blows are finally starting to hurt her. Not wanting to injure <<print $hername>> you stop.\n\n“I gotta keep going and turn this belly into a six-pack!” she exclaims with a grin.<<endif>><<if $GS is 5 or $GS is 6>><<print $hername>> has some legitimate abs, and you’re interested in seeing how they hold up under pressure.\n\n<<if $BS lt 4>>Your pathetic punches do little against her firm tummy. <<print $hername>> laughs at your attempt, “I can do this all day!” she taunts.\n\nAfter five minutes straight of punching, you find that your own hands hurt too much to continue.<<endif>><<if $BS gte 4>>Your blows, while not very powerful, still cause <<print $hername>> to let out a series of grunts as they crash against her midsection.\n\n“Keep it up! Give these babies a real workout!” she challenges.\n\nAfter a few more minutes, you mutually tire out.<<endif>><<endif>><<if $GS gte 7 and $GS lte 9>><<if $BS lt 6>>\nYour pathetic blows do little against <<print $hername>>’s toned and powerful midsection. \n\nShe lets out a laugh, “Ha! Already you can’t hurt me, and I’m just going to get stronger from here!”\n\nFutilely, you put everything you have into one final attack, only to find yourself hurting your hand in the process.\n\n<<print $hername>> ruffles your hair and giggles, “I won’t hold that against you.” <<endif>><<if $BS gte 6>>\nIt’s a surprisingly fair workout for both of you. Sweat pours down <<print $hername>>’s form, accentuating the definition in her chest and midsection.\n\nWith every hit you land, she lets out a feminine grunt. The action clearly hurts her somewhat, but you suspect the rush of endorphins from action offsets whatever displeasure she experiences.\n\nAfter a while, you both grow mutually tired and decide to stop for now.<<endif>><<endif>><<if $GS gte 10 and $GS lte 14>>\n<<print $hername>> gets into position, taking a firm stance and crunching her midsection downward. Her rippling six-pack abs look fairly intimidating! \n\nYou let loose with your first punch.\n\n<<if $GSD gte 4>>Your pathetic blow bounce off her midsection with little to no effect whatsoever. Frustrated, you try again, putting everything you have into the attack. Once more, you’re met with a powerful wall of feminine flesh, and you’re utterly unable to even dent it slightly.\n\n<<print $hername>> giggles, “This is so cool! You couldn’t hurt me even if you wanted to!” \n\nAfter a few more minutes, you finally give up.\n\n“And the best part is that I’m just going to keep getting stronger and stronger!” she declares with a satisfied grin.<<endif>><<if $GSD is 2 or $GSD is 3>>\n\nYour attack has some impact, and <<print $hername>> lets out a soft grunt as each attack lands on her stomach.\n\n“I can feel it, though it doesn’t hurt too much.” She says with a grin as you continue to pelt away. “Keep going!” she urges.\n\nYou comply, and strike again, prompting another grunt. After a few more blows, her midsection reddens slightly, but you begin to tire. A dozen more punches pass, and you’re exhausted. \n\n“I could’ve kept going, but I guess this will have to do.” She says with a chuckle.\n\n<<set $GEP +=1>><<endif>><<if $GS is $BS or $GSD is 1>>Despite her well-conditioned torso, you’re pretty strong yourself, and your initial punch causes a loud smacking noise and leaves a red mark. \n\n“Oh yeah, I can feel it!” she yells, “Keep going!”\n\nYou comply, and each blow leaves her torso redder than the last. After a few minutes, you mutually tire out.\n\n“That was a pretty awesome workout!” <<print $hername>> says with a grin, “I bet I’ll get some kind of results from it. I can’t wait until my abs are too tough for you to handle!” <<set $GEP +=2>><<endif>><<endif>><<if $GS gte 15 and $GS lte 19>><<print $hername>>’s thick, bulging eight-pack looks like it’s ready to endure some punishment, and possibly even grow stronger as a result!\n\n<<if $GSD gte 4>>You have a sinking feeling about this. There’s just no way you can stand a chance against <<print $hername>>’s abs. Your release a punch, it connects, and your fears are confirmed. She stands there, merely smirking at how you were totally unable to even dent her whatsoever. \n\nShe starts laughing, “I can barely feel you at all!” she declares. “Why don’t you go ahead and let it all out – hit me with everything you’ve got!”\n\nYou wind up the greatest punch you can and let loose – once again finding you can’t hurt her at all!\n\n“Awww, you can’t physically hurt me, no matter how hard you try! And believe me babe, I’m only going to keep getting stronger from here, so you better get used to this idea!”\n\nEventually you’re worn out and give up – <<print $hername>>’s midsection is totally unaffected from the activity.<<endif>><<if $GSD is 2 or $GSD is 3>>You both get ready, and you jab the rippling torso a few times.\n\nDespite the tremendous strength of your girlfriend’s midsection, you sense that you’re still able to hurt her a fair bit. She lets out a feminine grunt with each of your blows, and her abs take on a slightly reddish hue.\n\n“Keep going!” she urges.\n\nYou comply, and the reddish hue darkens. After a minute, your arms start to burn, and you eventually tire out.\n\n“Looks like you can do a bit of damage, but can’t keep up with my abs. Just a matter of time until you can’t hurt them at all!” she cheerfully squeals, running her fingers over the muscles in question.<<set $GEP +=1>><<endif>><<if $GS is $BS or $GSD is 1>>\n\nDespite how impressive <<print $hername>>’s abs are, your own strength is just as impressive, and your first blow causes her to let out a loud grunt, and she buckles over slightly.\n\n“Hell yeah, keep going!” she encourages.\n\nYou comply, and your second blow leaves a deep red mark on her torso, and forces another groan. \n\nThis waltz continues for some time, and both of you perspire greatly. After a few minutes, you’re both mutually worn out and come to a stalemate.\n\n“Awesome workout babe!” <<print $hername>> chirps, “I can’t wait until I make these abs even harder so you can’t hurt them at all!”<<set $GEP +=2>><<endif>><<endif>><<if $GS gte 20 and $GS lt 25>>\n\n<<print $hername>> says, “Punching is cool and all, but, I think that someone with abs as great as mine can afford to take it a step further, don’t you think?”\n\nBefore you can ask what she has in mind, she goes to the closet and retrieves a wooden baseball bat, handing it to you.\n\n“You’re going to hit me with this.” She explains calmly.\n\nYou try to object, but she gets into position and crunches her abs. “Come on, do it!” she orders. \n\nUnsure of what else you can do, you comply.\n\nThe wooden bat lands against <<print $hername>>’s abs with a loud smack. She lets out a feminine grunt, but seems mostly unharmed, prompting you to strike again. After the second blow, <<print $hername>>’s midsection reddens slightly, but you can tell she can handle more.\n\nYou continue to hammer your girlfriend’s abs with the baseball bat, the ridged muscles growing more and more red with each attack. After a dozen, she finally admits that’s enough for now.\n\nYou can tell that the bat has done a fair amount of damage, which leads you to wonder if it will cause <<print $hername>> to become even stronger. A concept that both thrills and terrifies you. <<set $GEP +=1>>\n\n<<endif>><<if $GS gte 25 and $GS lt 30>>”We both know that there’s no way your fists alone can hurt me.”<<print $hername>> says. A moment later, she hands you a wooden baseball bat. “Bash it against my abs.” she orders.\n\nYou have some initial misgivings, but the sheer level of definition and size of your girlfriend’s core convinces you that it’s probably safe. She strikes a stance and crunches her midsection, causing the muscles to explode to life.\n\nAfter some hesitation, you pull the bat back and smash it against her midsection; a supremely satisfying crack of wood rings out. <<print $hername>> seems entirely unphased by the attack. Even with the might of the makeshift, you’re utterly unable to hurt <<print $hername>>’s midsection. She looks at you with a knowing expression, drinking in your reaction. \n\nYou continue to wail against her with the bat, with increasing speed and intensity as you realize just how indomitable her abs are. After a few minutes you find yourself growing tired.\n\n<<print $hername>> yawns, “How unfortunate, my poor abs weren’t challenged at all by that!” she declares with a laugh.\n\n<<endif>><<if $GS gte 30 and $GS lt 35>>\n“Your fists stand no chance against my abs, and I don’t think a wooden baseball bat will work either.” <<print $hername>> explains as she opens the closet and produces a crowbar and hands it to you.\n\nYour eyes grow wide – are you really going to?\n\n“Use the blunt side.” She explains, “I could probably be fine against the other end, but, let’s not take too many chances.”\n\n<<print $hername>> takes a stance and crunches her midsection down. The resulting explosion of abs is terrifying and arousing to behold. “Come on, smack it against me!” she orders.\n\nNot wanting to disobey, you comply, swinging the crowbar’s blunt end against the center of her abs – a loud hollow thud rings out, and she lets out a grunt. “Oooh, I can feel it!” she declares with a giggle, “Again!” she orders.\n\nYou hit <<print $hername>>’s immense abs again with the makeshift weapon; another thud; another grunt – and the impact actually manages to leave a red mark. “Again!” she yells. You strike again, prompting a louder grunt and a deeper hue to the red.\n\nHer urging continues, and you strike her abs a few more times before she finally admits that she’s reached her breaking point.\n\n“That was a good workout! I can’t wait to get these babies to the point where you can’t hurt them at all!”\n\n<<set $GEP +=1>><<endif>><<if $GS gte 35 and $GS lt 40>>\n\nCompared to the superhuman array of muscle adorning her abdomen, the crowbar looks downright pathetic. You reason this is a good thing, as it means you won’t end up hurting her.\n\n“Well, come on, do it!” she says.\n\nYou spend another moment collecting yourself before finally complying, smacking her torso with the implement. The crowbar lets out a tremendous ring as it crashes against <<print $hername>>’s midsection. She seems entirely unphased by your attack, yet you can feel a ringing in your arms from the force traveling down the crowbar’s shaft. \n\n“Wow… did you actually try?” she asks with a laugh.\n\nConfused, you strike again, putting everything you have into it. A similar result, although the sound is louder, and the ringing in your arms is greater.\n\n<<print $hername>> starts to genuinely laugh, which in turn causes her outrageous torso to spring to life, “Oh man, you can’t hurt me at all with that thing! This is amazing!”\n\nYou swing again, but serve only to prove her point. There isn’t even a mark from where your strikes land. After a few more blows, you find yourself growing tired.\n\n“Well babe, looks like I’m getting closer to closer to complete indestructibility!” she announces, beaming with pride.\n<<endif>><<if $GS gte 40>>\n\n“Honestly babe, I don’t think anything can really challenge my amazing abs anymore. Anything except for maybe…” she suddenly pulls a handgun out of her purse, “This!”\n\nYour eyes grow wide and you feel a tinge of panic.\n\n“Oh calm down.” She says, “Don’t worry where I got it. I’m not going to hurt anyone with it either – I think my body is way more dangerous anyways. So let’s put that to the test.” She walks over and places the pistol’s grip in your hand. \n\n“You’re going to shoot the gun at my ridiculous abs.” She says taking a few steps back. “Don’t try to resist. If you don’t shoot, then I will. At least you’re nice and far away. It’s not like you can stop me either way.”\n\nYour hands shake, but after some further coercion from <<print $hername>> you finally relent. With quaking fingers, you take aim and pull the trigger.\n\nThe bang fills the room and the metal slug flies out. A moment later you hear a strange thudding noise. \n\n“Fire again!” <<print $hername>> challenges.\n\nSomewhat more assuredly, you comply. Same result.\n\n“Again!”\n\nYou unload the rest of the clip – but your girlfriend seems to be entirely unharmed! This shouldn’t be possible. It makes no sense. Yet somehow, the bullets have no impact on your girlfriend’s abdomen. \n\nShe circles her finger on two of the impact points for the bullets. “I felt a little stinging, but that’s it!” she giggles. “Feels so good to know that I’m a living, breathing superwoman! Looks like nothing can stop me anymore!” <<endif>><<endif>><<endif>>\n\n<<button "Have Another Competition">><<dialog>><<display "compete">><</dialog>><</button>>\n\n<<button "Close to Living Room">><<set Dialog.close()>><</button>>
<<CrystalPrices>><<set $batteryprice to ($batteriesbought * 50) + 200>>\s\nThis building is literally shaped like a gigantic wrench. As you enter, a strong odor of rust, steel, and gasoline hits your senses. A collection of machines and parts strewn everywhere explains the smell.\n\nIn the middle of the store is a squat, dirty, greasy man stationed behind a metal desk. He says, "Welcome to Pete's, we've got the Plans and the Parts to go with 'em!"\n\n<<if not $G.CompsWon.includes("Peter")>>On his desk is a [[high-tech looking chessboard.|NPC Comp 1][$scene = "Peter"]]<<else>> After realizing who you are he adds, "If it isn't the smartest couple I've had the privilege of serving. Hope that HoloChess board is treating you well!"<</if>>\n\n<<button "Talk to Peter">><<set $dialoguer to "Peter">><<dialog>><<display "Dialogue">><</dialog>><</button>>\n\nThe following items are for sale:\n\n<<message "Mega Batteries">>\n"Ah, want some Mega Batteries, eh?" Peter asks with a wide grin. "They're definitely a necessity for some of the high-end equipment, verrrry powerful things. Unfortunately, I can't seem to get a consistent supply, so every time you buy one, the price will go up - just like the focusing crystals."\n\n"Anywho, so far you've bought <span id= "batteriesbought"><<print $batteriesbought>></span> Mega Batteries, so the next one will cost $<span id="batteryprice"><<print $batteryprice>></span>. You interested?"\n\n<<if $cash lt $batteryprice>>"Ah, looks like you don't have enough to buy that right now. Sorry man. \n<<back>><<endif>>\n\n<<if $cash gte $batteryprice>>\n\n<<button "Buy Megabattery">>\n<<if $cash gte $batteryprice>>\n<<set $batteries += 1; $cash -= $batteryprice>>\n<<set $batteryprice += 50; $batteriesbought += 1>>\n<<replace "#batteriesbought">>$batteriesbought<</replace>>\s\n<<replace "#batteryprice">>$batteryprice<</replace>>\s\n<<replace "#cash">>$cash<</replace>>\s\n<<replace "#batterymessage">><<timed 500ms>>Battery bought!<</timed>><</replace>><<endif>>\s\n<<if $cash lt $batteryprice>>\n<<replace "#batterymessage">>Not enough cash to buy battery.<</replace>><<endif>>\n\n<</button>><<endif>>\n\n<span id= "batterymessage"> </span><</message>>\n\n<<link "Red Focusing Crystal">><<set $buy to "Red Focusing Crystal"; $price = $RFCprice; $dest to "inventory">><<dialog>><<display "buy">><</dialog>><</link>> = $<<print $RFCprice>>\n<<link "Blue Focusing Crystal">><<set $buy to "Blue Focusing Crystal"; $price = $BFCprice; $dest to "inventory">><<dialog>><<display "buy">><</dialog>><</link>> = $<<print $BFCprice>>\n<<link "Green Focusing Crystal">><<set $buy to "Green Focusing Crystal"; $price = $GFCprice; $dest to "inventory">><<dialog>><<display "buy">><</dialog>><</link>> = $<<print $GFCprice>>\n<<link "Yellow Focusing Crystal">><<set $buy to "Yellow Focusing Crystal"; $price = $YFCprice; $dest to "inventory">><<dialog>><<display "buy">><</dialog>><</link>> = $<<print $YFCprice>>\n<<link "Rainbow Focusing Crystal">><<set $buy to "Rainbow Focusing Crystal"; $price = $RainFCprice; $dest to "inventory">><<dialog>><<display "buy">><</dialog>><</link>> = $<<print $RainFCprice>>\n<<link "Demonic Focusing Crystal">><<set $buy to "Demonic Focusing Crystal"; $price to 500; $dest to "inventory">><<dialog>><<display "buy">><</dialog>><</link>> = $500\n\nBlueprints:\s\n<<if not $blueprints.includes("brain blaster plans") and not $apartmentupgrades.includes("brain blaster")>><br><<link "Plans for a machine that can challenge even the sharpest of minds.">><<set $buy to "brain blaster plans"; $price to 400; $dest to "blueprints">><<dialog>><<display "buy">><</dialog>><</link>> - $400<</if>>\s\n<<if not $blueprints.includes("focusing laser plans")>><br><<link "Plans for a device that can channel the energy of focusing crystals.">><<set $buy to "focusing laser plans"; $price to 500; $dest to "blueprints">><<dialog>><<display "buy">><</dialog>><</link>> - $500<<endif>>\s\n<<if not $blueprints.includes("stretcher plans")>><br><<link "Plans for a machine that stretches people out.">><<set $buy to "stretcher plans"; $dest to "blueprints"; $price to 600>><<dialog>><<display "buy">><</dialog>><</link>> - $600<<endif>>\s\n/%<<if not $blueprints.includes("treadmill upgrade plans")>><br><<link "Plans to upgrade a treadmill.">><<set $buy to "treadmill upgrade plans"; $dest to "blueprints"; $price to 700>><<dialog>><<display "buy">><</dialog>><</link>> - $700<<endif>>\s%/\s\n<<if not $blueprints.includes("restoration chamber plans")>><br><<link "Plans for a Restoration Chamber.">><<set $buy to "restoration chamber plans"; $price to 800; $dest to "blueprints">><<dialog>><<display "buy">><</dialog>><</link>> - $800<</if>>\s\n<<if not $blueprints.includes("battery charger plans")>><br><<link "Plans for a machine that charges Mega Batteries with kinetic energy.">><<set $buy to "battery charger plans"; $price to 800; $dest to "blueprints">><<dialog>><<display "buy">><</dialog>><</link>> - $800<<endif>>\s\n<<if not $blueprints.includes("devil machine plans")>><br><<link "Plans for a Devil's Machine.">><<set $buy to "devil machine plans"; $price to 900; $dest to "blueprints">><<dialog>><<display "buy">><</dialog>><</link>> - $900<<endif>>\s\n\s\n<<if not $blueprints.includesAny("mysterious alien plans", "goddess chamber plans")>><br><<link "Mysterious plans written in an alien language.">><<set $buy to "mysterious alien plans"; $price to 1000; $dest to "blueprints">><<dialog>><<display "buy">><</dialog>><</link>> - $1000<<endif>>\s\n\s\n<<if not $blueprints.includes("gravity chamber plans")>><br><<link "Plans for a machine that can physically challenge even the strongest people alive.">><<set $buy to "gravity chamber plans"; $price to 1250; $dest to "blueprints">><<dialog>><<display "buy">><</dialog>><</link>> - $1250 <<endif>>\s\n/%Pre-Built Machines\n"Normally I prefer and urge people to build their own machines, but I know that some of the concepts can be too complicated to understand for most."%/\n\n<<link "Return to Shopping Center">><<dialog>><<display "Go Shopping">><</dialog>><</link>>\n\n[[Go Home|Living Room][$time += 30]]
A contraption that looks like something out of a science fiction novel. It's a staggering machine with a computer interface and two seats attached to it. The seats have a series of mechanical straps that when activated will force the inhabitant to remain seated.\n\nIn the center of the device is a chamber to place a specialized focusing crystal. Do you dare?\n\n<<if $inventory.includes("Demonic Focusing Crystal")>>[[Place a Demonic Focusing Crystal Inside - setting the machine to "Strength"|demonictransfer][$transfer = "strength"]] you have <<print $inventory.count("Demonic Focusing Crystal")>> available<<endif>>\n\nNevermind, use a <<link "different creation">><<dialog>><<display "Use An Invention">><</dialog>><</link>>\nNevermind, return to the [[Living Room][Dialog.close()]]
<<timed 10ms>><<Time>><</timed>>\s\n<<Potentialize>>\s
<<if $act.name is "bothtreadmill">>\nYou and $hername decide to take turns using the treadmill.\n\nYou get onto the treadmill. It starts off with a walking pace, but quickly accelerates with each passing moment. Within a minute you're running at a steady jog.\n\n<<if $BE lte 2>>\s\nYou keep pace with the treadmill for a few more minutes, but it becomes too difficult to maintain. The machine automatically slows down to accomodate you. You spend the rest of your time plodding along at treadmill's minimum speed.<</if>>\s\n<<if $BE is 3 or $BE is 4>>\s\nYou jog along with the treadmill's default speed, managing to keep pace - though you feel a stitch in your side, and you're pretty winded at the end.<</if>>\s\n<<if $BE is 5 or $BE is 6>>\s\nYou cruise along at the treadmill's default speed. Halfway through, it detects you're having an easy time and automatically elevates the incline a little.<</if>>\s\n<<if $BE is 7 or $BE is 8 or $BE is 9>>\s\nAnother minute later, the treadmill detects that it's going too slowly, and increases its speed above the default rate. You accelerate, and maintain this pace for the rest of the run.<</if>>\s\n<<if $BE is 10 or $BE is 11 or $BE is 12>>\s\nThe treadmill detects the ease with which you maintain your pace. In response, it accelerates and increases the incline. You draw from your inner reserves of energy to face the harsher conditions. It's difficult, but you manage to maintain this for the rest of the 15 minutes.\n<</if>>\s\n<<if $BE gte 13>>\s\nThe treadmill quickly detects how fit you are. It spares no time in rapidly elevating its incline and accelerating to better challenge you. For the next few minutes you casually match its demands. Over the rest of the run, you and the treadmill play a game with each other, where you show it new limits to your endurance, and it pushes you further.<</if>>\s\n\nAfter your 15 minutes has ended, you switch off with $hername.\n\n$hername gets onto the treadmill, also setting it for a 15 minute workout. It follows the same routine you just underwent, slowly starting off with a casual walking pace before accelerating into a light jog.<</if>>\s\n<<if $act.name is "coachtreadmill">>You coach $hername through her treadmill session, making sure she maintains optimal form and speed.<</if>>\s\n<<if $act.name is "watchtreadmill">>You watch $hername use the treadmill, motivating her to work harder than usual.<</if>>\s\n\n<<if $GS lte 2>>\nHer thin legs and soft bottom shake a little. The exertion brings to the surface small muscles in her quadriceps and calves - a shape of what could be.<</if>>\s\n<<if $GS is 3 or $GS is 4>>\s\nWith each step, small muscles dance in her calves and quadriceps. Her rear bounces hypnotically, while her calves throb with lines of definition you're not used to seeing.<</if>>\s\n<<if $GS is 5 or $GS is 6 or $GS is 7>>\s\nThe shapely muscles in her thighs, calves, and glutes bounce with each step she takes. As she runs, her shorts are increasingly swallowed by her rear, now barely covering it.<</if>>\s\n<<if $GS is 8 or $GS is 9 or $GS is 10>>\s\nAs she runs, muscular calves bulge beneath large quadriceps that spill out from behind. Above them, round glute muscles bounce with each step. Sizable calves bulge out, and you can see some slight striations of definition along her hamstrings. <</if>>\s\n<<if $GS gte 11 and $GS lte 14>>\s\nHer feet slam down on the treadmill, powered by thick, muscular legs. Each step jettisons her forward, leading the treadmill's advanced sensors to automatically increase its speed to match her pace.<</if>>\s\n<<if $GS gte 15 and $GS lte 19>>\s\nHer trunk-like thighs push her feet down with great power. Loud, steady thuds coupled with feminine breaths fill the room as she presses forward with impressive speed.\n<</if>>\n\s\n<<if $GS gte 20 and $GS lte 24>>\s\nHer tremendous thighs ripple with glory. Thick, bulging hamstrings pump like great pistons, propelling $hername forward with blazing speed.\n<</if>>\s\n<<if $GS gte 25 and $GS lte 29>>\s\nThe vast network of immense musculature throughout $hername's lower body ripples to life as she runs. The machine quickly accelerates to match her great speed.\n<</if>>\s\n\s\n<<if $GS gte 30 and $GS lte 39>>\s\nYou stare with awe at the gargantuan muscles in $hername's legs as she runs. Within moments the treadmill detects her great speed and accelerates to compensate.<</if>>\s\n\s\n<<if $GS gte 40>>\s\nAn unreal network of thick, knotted muscles powers each step. Her feet stomp down with great force, like minitature thunderclaps, dominating your senses. You're equal parts amazed at how massive her legs are, and that she's able to move thighs so huge that quickly and gracefully.\n<</if>>\n\n<<if $GE lte 2>>\s\nShe keeps pace with the treadmill for a few more minutes, but it becomes too for her difficult to maintain. The machine automatically slows down to accomodate her slower speed. She spends the rest of her time plodding along at treadmill's minimum speed.\n<</if>>\s\n\s\n<<if $GE is 3 or $GE is 4>>\s\nShe jogs along at this speed for a while, managing to keep pace. After around 10 minutes, she starts panting and slows down for the rest of the run.<</if>>\s\n<<if $GE is 5 or $GE is 6>>\s\nShe cruises along at this speed. Halfway through the run, the treadmill detects she's having an easy time and automatically elevates the incline a little.<</if>>\s\n<<if $GE is 7 or $GE is 8 or $GE is 9>>\s\nThe treadmill quickly detects that it's going too slowly for $hername, increasing its speed and inclination to compensate. She accelerates, maintaining a faster pace for the rest of the run.<</if>>\s\n<<if $GE is 10 or $GE is 11 or $GE is 12>>\s\nThe treadmill detects the ease with which she maintain her pace. In response, it accelerates and increases the incline dramatically. She draws from her inner reserves of energy to face the harsher conditions. It's difficult, but she manages to maintain this for the rest of the 15 minutes.\n<</if>>\s\n<<if $GE gte 13>>\s\nThe treadmill quickly detects how fit $hername is. It spares no time in rapidly elevating its incline and accelerating to better challenge her. For the next few minutes she casually matches its demands. Over the rest of the run, $hername and the treadmill play a game with each other - she shows it new limits to her endurance, while it pushes her further.<</if>>\s
<<if $scene is "Player Ulric">>\s\nYou sit across from Ulric and grab his large, rough right hand.\n\nAfter a countdown you start to push against each other.\n\n<<if $BS gte 15 and $BS lte 17>>\s\nDespite the impressive bulge of your biceps and shoulders, you're unable to budge Ulric's arm at all. He looks at you with a satisfied smirk before slowly pushing your arm down to the table - you're unable to stop him whatsoever.\n\n"Nice try. Maybe you should buy some of the stuff here and build yourself up before challenging me again."<</if>>\s\n<<if $BS is 18 or $BS is 19>>\s\nYou and Ulric's arms both bulge impressively, large muscles swelling to life. At first you remain locked in the center of the table, neither able to get the upperhand on the other. After a few moments of struggle, you feel yourself slowly moving down. You redouble your efforts, but despite your best try you can't stop his advance. A minute later your hand is touching the table.\n\n"Good try!" he cheers before flexing triumphantly.<</if>>\s\n<<if $BS is 20 or $BS is 21>>\s\n<<set $P.CompsWon.push("Ulric"); $inventory.push("Mighty Muscles Potion")>>\s\nYou match Ulric's impressive grip with an equally impressive grip of your own. After a countdown you start pushing, neither of you able to really budge the other. A few moments of struggle pass before you start to slowly gain the upper hand, pushing him back a little. It takes another minute of hard effort, but you manage to defeat him.\n\n"Wow! Gotta say I'm impressed. Makes me wonder if you can make those incredible muscles of yours even stronger. Here, take this and see if you can become even more amazing," he says before handing you a Mighty Muscles Potion.\n<</if>>\s\n<<if $BS gte 22>>\s\n<<set $P.CompsWon.push("Ulric"); $inventory.push("Mighty Muscles Potion")>>\s\nDespite having an impressive arm of his own, yours dwarfs Ulric's. After a countdown you start pushing against each other, you're able to immediately move his arm down. Despite his best efforts, he can't stop your advance and you quickly bring his hand down to the table.\n\n"Wow! Gotta say I'm impressed. Makes me wonder if you can make those incredible muscles of yours even stronger. Here, take this and see if you can become even more amazing," he says before handing you a Mighty Muscles Potion.\n<</if>>/%bs gte 22%/\s\n\n\n[[Continue|Ulric's]]\n<</if>>/%scene player ulric%/\n<<if $scene is "Girl Ulric">>\s\nAfter a brief countdown they start to push against each other.\n<<if $gequip is "nightmare collar" and $NCcharges gt 1>>\s\n<<set $GS += 1; $NCcharges -= 1; $G.NPCsDrained.push("Ulric")>>\s\n<br>Suddenly the collar on $hername's neck glows brightly. You watch as Ulric's muscles shrink a little while hers conversely grow. He looks a little horrified, but continues with the armwrestling contest.<</if>>\n\n<<if $GS gte 15 and $GS lte 17>>\s\nDespite the impressive bulge of $hername's biceps and shoulders, she's unable to budge Ulric's arm at all. He gives a satisfied smirk before slowly pushing her arm down to the table - she's unable to stop him whatsoever.\n\n"Nice try. Maybe you should buy some of the stuff here and build yourself up before challenging me again."<</if>>\s\n<<if $GS is 18 or $GS is 19>>\s\n$hername's and Ulric's arms both bulge impressively, large muscles swelling to life. At first they remain locked in the center of the table, neither able to get the upperhand on the other. After a few moments of struggle, she slowly moves down. She redoubles her efforts, but despite her best try she can't stop his advance. A minute later her hand is touching the table.\n\n"Good try!" he cheers before flexing triumphantly.<</if>>\s\n<<if $GS is 20 or $GS is 21>>\n<<set $G.CompsWon.push("Ulric"); $inventory.push("Mighty Muscles Potion")>>\s\nShe matches Ulric's impressive grip with an equally impressive grip of her own, neither able to really budge the other. A few moments of struggle pass before she starts to slowly gain the upper hand, pushing him back a little. It takes another minute of hard effort, but she manages to defeat him.\n\n"Wow! Gotta say I'm impressed. Makes me wonder if you can make those incredible muscles of yours even stronger. Here, take this and see if you can become even more amazing," he says before handing her a Mighty Muscles Potion.<</if>>\s\n<<if $GS gte 22>>\s\n<<set $G.CompsWon.push("Ulric"); $inventory.push("Mighty Muscles Potion")>>\s\nDespite having an impressive arm of his own, $hername's dwarves Ulric's. She's immediately able to move her arm down. Despite his best efforts, he can't stop her advance and she quickly brings his hand down to the table.\n\n"Wow! Gotta say I'm impressed. Makes me wonder if you can make those incredible muscles of yours even stronger. Here, take this and see if you can become even more amazing," he says before handing her a Mighty Muscles Potion.<</if>>\s\n\n\n[[Continue|Ulric's]]\n<</if>>/%scene girl ulric%/\s\n<<if $scene is "Girl Allison">>\s\nAllison and $hername take positions in front of the player one and two spots of the Cyber Duelists arcade cabinet respectively.\n\nThey start the game up and select their characters. After a brief countdown the match starts.\n<<if $gequip is "nightmare collar" and $NCcharges gt 1>>\s\n<<set $GRT += 1; $NCcharges -= 1; $G.NPCsDrained.push("Allison")>>\s\n<br>As they start to play, the collar on $hername's neck lights up brightly. Her hands start to move faster while Allison's slow down a little. Allison glares angrily at $hername but continues playing anyways.<br><</if>>\s\n\n<<if $GRT lt 10>>\s\n$hername tries her hardest, but it seems like nothing she does works. Allison's character blocks or parries every attack that comes her way, and $hername is unable to properly defend against anything thrown at her. Allison easily wins the round after a dozen seconds, and somehow wins the second round even faster.\n\nShe looks over at $hername and smirks, "Sorry, but you'll have to train your reaction speed a lot more to stand a chance against me."<</if>>\s\n<<if $GRT gte 10 and $GRT lte 14>>\s\nThe fight starts off fairly close. The girls' characters block most of each other's attacks, but upon closer inspection you realize that Allison is able to follow up with better counter blows and is netting a lead over time. It takes most of the round timer, but Allison ends up winning. They play again, this time $hername managing to eke out the round by a sliver of health at the end. In the final round Allison strikes back, going all out and claiming a decisive victory.\n\n"That was fun!" she cheers, "If you keep working on your reaction speed you'd have a really good shot of defeating me."<</if>>\s\n<<if $GRT gte 15 and $GRT lte 19>>\s\n<<set $G.CompsWon.push("Allison"); $AllisonDiscount to true>>\s\nThe battle starts off close. The virtual characters exchange attacks, chipping away at each other's health bars. Over time it becomes clear that $hername has a solid lead. It takes a good deal of effort, but $hername manages to close out the round before the timer expires. They enter the second round, and it's even closer. After an intense series of skirmishes both of their characters are reduced to a sliver of their health bars. There's a stalemate for a few seconds before Allison finally finds an opening and wins the round. The third round starts and $hername takes an early lead. She seems to have learned from the previous rounds and is able to counter most of what Allison does. After 35 seconds, $hername takes a fairly decisive victory.\n\nAllison stands back from the machine, a little amazed, "Incredible! You actually beat me. This inspires me to keep practicing... it's been so long since anyone could challenge me. As a reward I'm giving you a discount on all of my wares here," she says with a grin.<</if>>\s\n<<if $GRT gte 20>>\s\n<<set $G.CompsWon.push("Allison"); $AllisonDiscount to true>>\s\nThe first round starts and $hername immediately takes an early lead. It seems that everything Allison's character does is blocked or countered. Within 15 seconds, $hername manages to defeat Allison's character, winning the first round. Allison looks a little shocked and frustrated, but collects herself and they start the second round. Despite Allison's best effort, $hername crushes her, decisively winning the match in even less time than the first.\n\nAllison staggers back from the machine, shocked. "I... I can't believe it. I never imagined someone could be so good at this game. There's no way I could ever defeat you," she gulps. "I... I'm not mad though. In fact, it's inspiring. As my thanks for showing me what's possible, I'm going to give you a discount on all of my wares."<</if>>\s\n\n\n[[Continue|Allison's]]\n<</if>>/%if scene is girl allison%/\s\n\s\n<<if $scene is "Peter">>\s\n<<if $Peter.ctalk is true>>\s\nPeter sets up the HoloChess board and once again puts on a pair of noise cancelling headpohones. "Whenever you two are ready, input your first move," he says.\n<</if>>/% if ctalk true%/\s\n<<if $Peter.ctalk is false>>\s\n<<set $Peter.ctalk to true>>\s\nHe turns on the HoloChess board before tapping its control panel a few times. Holograms representing a wide variety of gamepieces appear, hovering on top of various squares.\n\nPeter explains that the game is semi-randomized, but is always perfectly balanced. He explains what each game piece does, along with some other techniques such as 'double castling'.\n\n<<if $BINT lte 4>>\s\nIt's a challenge for you to understand the rules you're being told, let alone try to formulate any kind of meaningful strategy with them.<</if>>\s\n<<if $BINT gte 5 and $BINT lte 8>>\s\nYou have some trouble understanding all of the rules, but manage to get a general gist of what's going on by the time he finishes the explanation.<</if>>\s\n<<if $BINT gte 9 and $BINT lte 12>>\s\nYou are able to comprehend and remember all of the rules being taught, but it's difficult to imagine how a game of HoloChess plays out.<</if>>\s\n<<if $BINT gte 13 and $BINT lte 16>>\s\nYou have no difficulty understanding the rules being taught. You start envisioning what a game of HoloChess plays out, though it's hard to consider what can happen beyond a few moves.<</if>>\s\n<<if $BINT gte 17>>\s\nYou effortlessly comprehend the rules of the game, and even start developing strategies in your head for it.<</if>>\s\n<br>\nYou look over at $hername.\n\n<<if $GINT lte 4>>\s\nShe looks utterly confused, blankly blinking.<</if>>\s\n<<if $GINT gte 5 and $GINT lte 8>>\s\nShe looks a little confused, but there's a hint of understanding in her eyes.\n<</if>>\s\n<<if $GINT gte 9 and $GINT lte 12>>\s\nShe doesn't look confused, but she's clearly pondering the game.\n<</if>>\s\n<<if $GINT gte 13 and $GINT lte 16>>\s\nShe looks focused in deep thought about what she's learned.\n<</if>>\s\n<<if $GINT gte 17>>\s\nShe looks calm and focused. You're certain she's already formulating a strategy to win with.\n<</if>>\s\n<br>\n"Now then," his voice breaks in, "Shall we play a game?"\n\n"We? As in all of us?" $hername asks.\n\nHe nods, "Yes, the two of you can make your decisions together as a team."\n\nShe shrugs, "Alright, let's give it a try."\n\nPeter sets up a new HoloChess match. He taps his control pad a few times, which is hidden out of your view for privacy. Since player moves occur simultaneously, you must input your own action before it displays on the board.\n\n"I'll try to give you guys more privacy," he says before putting on a large pair of noise cancelling headphones.\n\n<</if>>/%if peter ctalk is false%/\s\n\n<<set _CID to $BINT - $GINT>>\s\n<<if _CID gte 10>>\s\nYou immediately take the lead, as $hername expects you to. \n<<if $GINT gte 4>><<set _lead to "partial player">>\s\nShe offers her opinion, which helps you see things from new angles, slightly altering the opening move you had in mind.<<else>><<set _lead to "player">>She remains silent, letting you decide what to do.<</if>>\s\n<</if>>/%if cid gte 10%/\s\n\s\n<<if _CID gte 4 and _CID lte 9>>\s\nYou and $hername exchange glances, wordlessly agreeing for you to take the lead.\n<<if $GINT gte 4>><<set _lead to "partial player">>\s\nShe offers her opinion, which helps you see things from new angles, slightly altering the opening move you had in mind.<<else>><<set _lead to "player">>She remains silent, letting you decide what to do.<</if>>\s\n<</if>>/%if cid gte 4%/\s\n\s\n<<if _CID lte 3 and _CID gte -3>>\s\n<<set _lead to "both">>\s\nYou start discussing the game with $hername, both of you offering a similar amount of input towards the strategy. \n<</if>>/%if cid lte 3 and gte -3%/\s\n\s\n<<if _CID lte -4 and _CID gte -9>>\s\nYou and $hername exchange glances, wordlessly agreeing for her to take the lead.\n<<if $BINT gte 4>><<set _lead to "partial girl">>\s\nYou offer your opinion, which helps her see things from new angles.<<else>><<set _lead to "girl">>You remain silent, letting her decide what to do.<</if>>\s\n<</if>>/%if cid lte -4 and gte -9%/\s\n\s\n<<if _CID lte -10>>\s\n$hername immediately takes the lead, as you expect her to. \n<<if $BINT gte 4>><<set _lead to "partial girl">>\s\nYou offer your opinion, which helps her see things from new angles.<<else>><<set _lead to "girl">>You remain silent, letting her decide what to do.<</if>>\s\n<</if>>/%if cid lte -10%/\s\n<br>\n<<if $gequip is "nightmare collar">><<NightmareCollar "peter chess">><br><</if>>\s\n<<set _total to $BINT + $GINT>>\s\n<<if _total lte 10>>\s\nImmediately after the initial moves are displayed, you have a bad feeling. You and $hername try your hardest to deliberate each turn, but the two of you struggle to follow any meaningful strategy. Before long, Peter starts taking some of your pieces, while you're unable to mount a counteroffense. A few moves later he places you into check, and a few moves after that declares, "Checkmate."\n\n"Hope I didn't beat ya too badly," Peter chuckles, "Maybe you two should practice regular chess first, then come back and try playing this again with me someday."\n\n<</if>>/%if total lte 10%/\s\n<<if _total gte 11 and _total lte 17>>\s\nThe game starts off fairly close, the moves $hername and you make aren't too much different than his. After turn five however, you start diverging. And soon after Peter starts taking pieces. You manage to hold out for another six turns before Peter puts you into check, and follows it up with mate.\n\n"That probably felt rough, but you guys are starting to get the right idea. Maybe practice regular chess some more? Or even spending some time reading advanced books? Then you can try challenging me to this again."\n\n<</if>>/%total gte 11 lte 17%/\s\n<<if _total gte 18 and _total lte 24>>\s\nThe game starts close with both sides making comparable moves. Your side's strategy starts diverging from Peter's leading you to wonder if anyone is making a mistake. Unfortunately, three turns later, Peter takes the first piece. You and $hername manage to take one of his, but he proceeds to take two more of yours. The rest of the game plays out this way - a chaotic battle where Peter gains incremental advantages. Finally, he manages to put your king into check, and a few moves later, finds checkmate.\n\n"Hey, you're pretty damn good at this," he says. "I'd normally suggest practicing regular chess, but that game is probably too simple for you at this point. Unfortunately these HoloChess boards are too rare for me to just give one away to anyone. That said, maybe if you boost your collective brainpower some more you could beat me. Try again some other time."\n<</if>>/%total gte 18 and total lte 24>>%/\s\n<<if _total gte 25>>\s\n<<set $apartmentupgrades.push("holochess")>><<set $G.CompsWon.push("Peter")>>\s\n$hername and you start with an entirely different opening than Peter. The next few moves diverge as well. He looks confused, and then somewhat scared as your side takes the first piece. The two of you manage to take another piece before he takes one of yours. You take another two, pulling further ahead. Before long most of Peter's pieces are removed and his king is placed into check. A few turns later, he loses.\n\n"Amazing! I never imagined I'd lose to someone who doesn't own a board themselves. You know what, these may cost an exorbitant amount of money, but you deserve to have one of your own." He retrieves a HoloChess board from behind his desk and hands it to you.\n<</if>>/%total gte 25%/\s\n\n[[Continue|Peter's]]\n\n<</if>>/%if scene is peter%/\s
Which creation would you like to use?\n\nYou have the following inventions constructed:\n\n<<if $creations.includes ("gravity chamber")>>\s\n<<message "The Gravity Chamber.">>\nThe Gravity Chamber will consume 2 Mega Batteries. Using the Gravity Chamber will take 30 minutes. <<if $batteries lt 2>>You don't have enough Mega Batteries for this invention.<<endif>><<if $batteries gt 1>>\n\n<<if $GS lt 40>>"To be honest babe, I'm pretty sure that if I just lift weights I can still make improvements, could save out on using mega batteries. Either the gym or some weights here would work. Still, I can use it for a workout if you think that's a good idea.<<endif>>\n\n<<if $BS lt 18>>You have a feeling that you could simply lift weights at the gym to become stronger if you wanted to.<<endif>>\n\n[[Have Girlfriend Use Gravity Chamber|UseInv1][$invention = "gravitychamber"; $target = "girlfriend"; $batteries -=2; Dialog.close()]]\n[[Use Gravity Chamber Alone|UseInv1][$invention = "gravitychamber"; $target = "player"; $batteries -=2; Dialog.close()]]\n\n<<endif>>\n<</message>><<endif>>\s\n\s\n<<if $creations.includes("stretcher")>>\n<<message "The Stretcher.">>\nThe Stretcher will consume 1 Mega Battery. Using The Stretcher will take 30 minutes. <<if $batteries lt 1>>You don't have enough Mega Batteries for this invention.<<elseif $batteries gte 1>>\n\n[[Have Girlfriend Use The Stretcher|UseInv1][$invention = "stretcher"; $target = "girlfriend"; $batteries -=1; Dialog.close()]]\n[[Use Stretcher Alone|UseInv1][$invention = "stretcher"; $target = "player"; $batteries -=1; Dialog.close()]]\n\n<<endif>>\s\n<</message>><<endif>>\s\n\s\n<<if $creations.includes ("focusing laser")>>\n<<message "Focusing Laser">>\nThe Focusing Laser. It's a large metallic device with a slot to place a focusing crystal into at the top. With this machine you can use a focusing crystal to re-power an amulet, or even directly empower someone! \n\nYou have the following focusing crystals available:\n\n<<if not $inventory.includesAny("Red Focusing Crystal", "Green Focusing Crystal", "Blue Focusing Crystal", "Rainbow Focusing Crystal", "Yellow Focusing Crystal")>>\nYou have no regular focusing crystals!<<endif>>\n\n<<if $inventory.includes("Red Focusing Crystal")>>\n<<print $inventory.count("Red Focusing Crystal")>> x Red Focusing Crystals - <<link "Load Red Focusing Crystal">><<set $crystalused to "Red Focusing Crystal"; Dialog.close()>><<goto "FocusLaser2">><</link>><<endif>>\s\n<<if $inventory.includes("Blue Focusing Crystal")>>\n\n<<print $inventory.count("Blue Focusing Crystal")>> x Blue Focusing Crystals - <<link "Load Blue Focusing Crystal">><<set $crystalused to "Blue Focusing Crystal"; Dialog.close()>><<goto "FocusLaser2">><</link>><<endif>>\s\n<<if $inventory.includes("Green Focusing Crystal")>>\n\n<<print $inventory.count("Green Focusing Crystal")>> x Green Focusing Crystals - <<link "Load Green Focusing Crystal">><<set $crystalused to "Green Focusing Crystal"; Dialog.close()>><<goto "FocusLaser2">><</link>><<endif>>\s\n<<if $inventory.includes("Rainbow Focusing Crystal")>>\n\n<<print $inventory.count("Rainbow Focusing Crystal")>> x Rainbow Focusing Crystals - <<link "Load Rainbow Focusing Crystal">><<set $crystalused to "Rainbow Focusing Crystal"; Dialog.close()>><<goto "FocusLaser2">><</link>><<endif>>\s\n<<if $inventory.includes("Yellow Focusing Crystal")>> \n\n<<print $inventory.count("Yellow Focusing Crystal")>>x Yellow Focusing Crystals - <<link "Load Yellow Focusing Crystal">><<set $crystalused to "Yellow Focusing Crystal"; Dialog.close()>><<goto "FocusLaser2">><</link>><</if>>\s\n\n<</message>><<endif>>\s\n\s\n<<if $creations.includes("devil's machine")>>\n[[Devil's Machine][Dialog.close()]]<<endif>>\s\n\s\n<<if $creations.includes("restoration chamber")>>\n[[Restoration Chamber|Act Together][$act = $restoration; $time += 30; Dialog.close()]] - 30 minutes<<endif>>\s\n<<if $creations.includes("beautifier")>>\n<<message "The Beautifier.">> It's a large metallic chamber that beams beautifying energy into whoever stands inside it. For better or for worse, it only works on women.\n\nUsing the Beautifier will take 30 minutes.\n\nThe beautifier requires a Mega Battery to function. You currently have $batteries batteries.\n\n<<if $batteries lt 1>>You can buy batteries at Peter's Parts and Plans in the shopping center.<<endif>>\s\n<<if $batteries gte 1>>\s\n\s\n[[Use Beautifier|UseInv1][$invention = "beautifier"; $batteries -= 1; Dialog.close()]]<<endif>>\n<</message>><<endif>>\s\n\s\n<<if $creations.includes("goddess chamber")>>\nThe [[Goddess Chamber][Dialog.close()]]<<endif>>\s\n\s\n<<if $creations.includes("kinetic battery charger")>>\nThe [[Kinetic Battery Charger][$scene = "entrance"; Dialog.close()]]\n<<endif>>\n\n<<button "Close Menu">><<set Dialog.close()>><</button>>
<<if $G.act.name is "construction">><<set $Gconstructpoints +=4>><<if $Gconstructskill is 1 or $Gconstructskill is 2>>"I had the hardest time at the construction site. Job's really hard! Hopefully I'll get better at it..."<<endif>><<if $Gconstructskill is 3 or $Gconstructskill is 4>>"I think I'm getting a bit better at construction! Earning some more money too!"<<endif>><<if $Gconstructskill is 5 or $Gconstructskill is 6>>"I'm a regular working Joe now! Err, Jane!" she giggles. "A lot of the guys have come to view me as just as capable as them! Secretly I know I'm more capable then some..."<<endif>><<if $Gconstructskill is 7 or $Gconstructskill is 8>>"Getting better and better at my job babe! I'm one of the best workers they've ever seen! Making lots of money gains too." she says, grinning wildly.<<endif>><<if $Gconstructskill is 9 or $Gconstructskill is 10>>"I'm becoming something of a legend at the construction site! Anytime they need something done, they try to get me on the job. Almost everyone looks up to me for my productivity!<<endif>><<if $Gconstructskill is 11 or $Gconstructskill is 12>>"I'm by far the best employee at the site. If there's construction work to be done, I'm your gal! Plus, starting to really reel in the cash!"<<endif>><<if $Gconstructskill gt 12>>"I'm a damn beast at work babe! Everyone wishes they could match me in productivity. I keep getting better and better at construction; I'm a living legend among the boys!<<endif>><<set $gcashearned to ($Gconstructskill * 8) + 45>><<if $GE lte 9>><<set $gcashearned += ($GE * 6)>><<endif>><<if $GE gte 10>><<set $gcashearned += 65>><<endif>>\n<<if $GS lt 10>>"I think working at the construction site is building up my body!"<<endif>><<endif>><<if $G.act.name is "office">><<set $Gofficepoints += 4>><<if $Gofficeskill is 1 or $Gofficeskill is 2>>"Today was rough babe. I'm kind of at a loss what to do and just follow people around. Hopefully I'll start getting the hang of things though."<<endif>><<if $Gofficeskill is 3 or $Gofficeskill is 4>>"Starting to kind of get the hang of things at the office. Hoping to continue getting better at productivity and completing my daily tasks."<<endif>><<if $Gofficeskill is 5 or $Gofficeskill is 6>>"I'm a like a regular office Jane now! I know how to do everything, and I'm pretty decent. Hoping to push myself and become even better at my job!"<<endif>><<if $Gofficeskill is 7 or $Gofficeskill is 8>>"I'm getting really great at working at the office babe! My productivity is in the upper echelons, and almost everyone gives me a ton of respect. Starting to earn some real money too!"<<endif>><<if $Gofficeskill is 9 or $Gofficeskill is 10>>"I'm one of the best employees at the office! Nobody questions me anymore, and whenever there's a tricky task, I'm one of the first ones they consult!"<<endif>><<if $Gofficeskill is 11 or $Gofficeskill is 12>>"I'm easily the best employee at the office! Everyone looks up to me, yet I keep improving... I wonder just how amazing at my job I can get?"<<endif>><<if $Gofficeskill is 13 or $Gofficeskill is 14>>"I'm a legend at the office! You should see me babe, I'm always on fire, kicking clerical ass!"<<endif>><<if $Gofficeskill gt 14>>"I'm by far the greatest office employee ever! I'm sure it sounds pretty silly, but I'm like a rockstar at work!"<<endif>>\n<<set $GA +=1>><<if $GofficeINT lt 2>>"I feel like working at the office is helping make my mind a bit sharper."<<set $GIP +=4; $GofficeINT +=1>><<endif>><<set $gcashearned to ($Gofficeskill * 11) + 45>><<if $GINT lte 9>><<set $gcashearned += ($GINT * 6)>><<endif>><<if $GINT gte 10>><<set $gcashearned += 65>><<endif>><<endif>>\n<<set $cash += $gcashearned>>\s\nDuring her shift $hername earned $<<print $gcashearned>>.
<<if $storystarted is true>><<link 'Character Stats'>><<dialog 'Stats'>><<display "Stats">><</dialog>><</link>>\n<<link "Inventory">><<dialog>><<display "inventory">><</dialog>>><</link>>\n<<link "Change Equipment">><<dialog>><<display "Change Equipment">><</dialog>><</link>>\n\n<<link 'Gallery'>><<dialog 'Gallery' 'gallery'>><<display "Gallery">><</dialog>><</link>>\n<<link 'Options'>><<dialog>><<display "Options">><</dialog>><<script>>\n$('#textbox-picwidth, #textbox-picheight').on('input keyup', function (ev) {\n $("#image").css({ width: parseInt($("#textbox-picwidth").val()) + "px", height: parseInt($("#textbox-picheight").val()) + "px" });\n} );\n<</script>><</link>>\n<<if $debug is true>><<link 'Test / Debug Room'>><<dialog>><<display "test room">><</dialog>><</link>><</if>>\n<</if>>/%if storystarted is true%/\n<<link 'Update Notes'>><<set $display = "notes">><<dialog>><<display "info">><</dialog>><</link>>\n<<link 'Bugs + Feedback'>><<dialog>><<display "Bugs + Feedback">><</dialog>><</link>>\n<<link 'Credits and Thanks'>><<dialog>><<set $display to "thanks">><<display "info">><</dialog>><</link>>\n<<link 'Support This Game'>><<dialog>><<display "Support This Game">><</dialog>><</link>>\n
MagnusMagneto is a female muscle growth author who is trying to pay the bills making the content he loves.\n\nIf this game has piqued your interest in other MagnusMagneto writings, please look at [[his deviantart page|http://magnusmagneto.deviantart.com/]] [[(direct link to story gallery here)|http://magnusmagneto.deviantart.com/gallery/]]\n\nYou can directly support MagnusMagneto through any of the following means, each and every bit helps!\n\n[[Main Patreon - Get exclusive 8k+ word stories monthly at a low price!|https://www.patreon.com/magnusmagneto]]\n[[SmashWords - Past Patreon stories for sale on demand|https://www.smashwords.com/profile/view/magnusmagneto]]\n[[Help directly fund this very game!|https://www.patreon.com/magnuscyoa]]\n[[Ask him a question while maintaining secrecy|http://ask.fm/MagnusMagneto]]\n\nContact: MagnusMagneto23@gmail.com\n\n<<button "Close">><<set Dialog.close()>><</button>>
<<silently>>\n\n<<widget "RandPerk">>\n<<set _Perks to ["Gifted", "Easy Gainer", "Fast Learner", "Adaptive Tendons", "Adaptive Reactions", "Adaptive Metabolism"]>>\n\n<<if _args[0] is "player">>\n<<if not $P.NSperks.includes("Observant")>><<set _Perks.push("Observant")>><</if>>\n<<if not $P.NSperks.includes("Magical Sensitivity")>><<set _Perks.push("Magical Sensitivity")>><</if>>\n<<if not $P.NSperks.includes("Alchemical Sensitivity")>><<set _Perks.push("Alchemical Sensitivity")>><</if>>\n<<if not $P.NSperks.includes("Solarsynthesis")>><<set _Perks.push("Solarsynthesis")>><</if>>\n<<if not $P.NSperks.includes("Lunarsynthesis")>><<set _Perks.push("Lunarsynthesis")>><</if>>\n<</if>>\n\n<<if _args[0] is "girlfriend">>\n<<if not $G.NSperks.includes("Observant")>><<set _Perks.push("Observant")>><</if>>\n<<if not $G.NSperks.includes("Magical Sensitivity")>><<set _Perks.push("Magical Sensitivity")>><</if>>\n<<if not $G.NSperks.includes("Alchemical Sensitivity")>><<set _Perks.push("Alchemical Sensitivity")>><</if>>\n<<if not $G.NSperks.includes("Solarsynthesis")>><<set _Perks.push("Solarsynthesis")>><</if>>\n<<if not $G.NSperks.includes("Lunarsynthesis")>><<set _Perks.push("Lunarsynthesis")>><</if>>\n<</if>>\n\n<<if _args[1] is "and curses">>\n<<set _Perks.push("Cursed", "Hard Gainer", "Slow Learner" , "Maladaptive Tendons", "Maladaptive Reactions", "Maladaptive Metabolism")>>\n\n<<if _args[0] is "player">>\n<<if not $P.NScurses.includes("Ignorant")>><<set _Perks.push("Ignorant")>><</if>>\n<<if not $P.NScurses.includes("Magicless")>><<set _Perks.push("Magicless")>><</if>>\n<<if not $P.NScurses.includes("Alchemical Nonresponder")>><<set _Perks.push("Alchemical Nonresponder")>><</if>>\n<</if>>\n\n<<if _args[0] is "girl">>\n<<if not $G.NScurses.includes("Observant")>><<set _Perks.push("Ignorant")>><</if>>\n<<if not $G.NScurses.includes("Magical Sensitivity")>><<set _Perks.push("Magicless")>><</if>>\n<<if not $G.NScurses.includes("Alchemical Sensitivity")>><<set _Perks.push("Alchemical Nonresponder")>><</if>>\n<</if>>\n\n<</if>>\n\n<<set _Result to _Perks.pluck()>>\n\n<</widget>>\n\n<</silently>>
/%Initializes the Jobs Objects and player exp levels at restart%/\n\n\n\n<<set $P = {\n\t"job" : "unemployed",\n\t"base pay" : 0\n}>>\n\n<<set $Construction = {\n\t"job" : "construction",\n\t"base pay" : 10\n}>>\n\n\n
<<widget "PushIt">>\s\n<<if $dest is "inventory">><<set $inventory.push($buy)>><<endif>>\s\n<<if $dest is "apartment">><<set $apartmentupgrades.push($buy)>><<endif>>\s\n<<if $dest is "pequipment">><<set $pequipment.push($buy)>><<endif>>\s\n<<if $dest is "gequipment">><<set $gequipment.push($buy)>><<endif>>\s\n<<if $dest is "blueprints">><<set $blueprints.push($buy)>><<endif>>\s\n<</widget>>\s\n<<widget "UpgradeHomeGym">>\s\n<<if $buy is "weights">><<set $homegymlevel to 1>><<endif>>\s\n<<if $buy is "weights2">><<set $homegymlevel to 2>><<endif>>\s\n<<if $buy is "weights3">><<set $homegymlevel to 3>><<endif>>\s\n<<if $buy is "weights4">><<set $homegymlevel to 4>><<endif>>\s\n<</widget>>\s\n\n<<widget "CrystalBuy">>\s\n<<if $buy is "Red Focusing Crystal">><<set $RFCbought += 1>><<endif>>\s\n<<if $buy is "Blue Focusing Crystal">><<set $BFCbought += 1>><<endif>>\s\n<<if $buy is "Green Focusing Crystal">><<set $GFCbought += 1>><<endif>>\s\n<<if $buy is "Rainbow Focusing Crystal">><<set $RainFCbought += 1>><<endif>>\s\n<<if $buy is "Demonic Focusing Crystal">><<set $DFCbought += 1>><</if>>\s\n<<if $buy is "Yellow Focusing Crystal">><<set $YFCbought +=1>><</if>>\n<</widget>>\s
The store is a small, quaint abode decorated with all manner of clothing. You can't help but feel that there's an almost supernatural sensation emanating throughout every facet of the place. Behind the counter is an attractive woman who you would wager is middle aged, though looks extremely well-preserved. \n\n<<button "Talk to Allison">><<set $dialoguer to "Allison">><<dialog>><<display "Dialogue">><</dialog>><</button>>\n\n<<if $G.CompsWon.includes("Allison")>>She grins at $hername and says, "If it isn't the only person who can beat me at my favorite game. Enjoy the discount on everything!"<<else>>\s\nIn the corner of the room you notice an arcade cabinet for a video game named [[Cyber Duelists|NPC Comp 1][$scene = "Allison"]]\n<</if>>\n\nThe following items are for sale:\n<<if $gequipment.includesAll("rainbow amulet", "red amulet", "blue amulet", "green amulet", "yellow amulet", "nightmare collar", "brain teaser")>>\nAllison says, "You've bought everything I have in stock!" She smiles and thanks you.<<endif>>\s\n<<if $weekday is "Saturday">><<if not $gequipment.includes("rainbow amulet")>><br>\s\n<<link "An amulet with a rainbow gemstome.">><<set $buy to "rainbow amulet"; $dest to "gequipment">><<if $AllisonDiscount is true>><<set $price to 900>><<else>><<set $price to 1000>><</if>><<dialog>><<display "buy">><</dialog>><</link>> - <<if $AllisonDiscount is true>>$900<<else>>$1000<</if>> <<endif>><br><<endif>>\s\n<<if $weekday is "Monday">><<if not $gequipment.includes("red amulet")>><br>\s\n<<link "An amulet with a red gemstome.">><<set $buy to "red amulet"; $dest to "gequipment">><<if $AllisonDiscount is true>><<set $price to 450>><<else>><<set $price to 500>><</if>><<dialog>><<display "buy">><</dialog>><</link>> - <<if $AllisonDiscount is true>>$450<<else>>$500<</if>><<endif>><br><<endif>>\s\n<<if $weekday is "Tuesday">><<if not $gequipment.includes("blue amulet")>><br>\s\n<<link "An amulet with a blue gemstone.">><<set $buy to "blue amulet"; $dest to "gequipment">><<if $AllisonDiscount is true>><<set $price to 450>><<else>><<set $price to 500>><</if>><<dialog>><<display "buy">><</dialog>><</link>> -<<if $AllisonDiscount is true>>$450<<else>>$500<</if>><<endif>><br><<endif>>\s\n<<if $weekday is "Wednesday">><<if not $gequipment.includes("nightmare collar")>><br><<link "A mysterious gothic looking black collar with a bright red gemstone in the center.">><<set $buy to "nightmare collar"; $dest to "gequipment">><<if $AllisonDiscount is true>><<set $price to 600>><<else>><<set $price to 666>><</if>><<dialog>><<display "buy">><</dialog>><</link>> - <<if $AllisonDiscount is true>>$600<<else>>$666<</if>><br><<endif>><<endif>>\s\n<<if $weekday is "Thursday">><<if not $gequipment.includes("green amulet")>><br>\s\n<<link "An amulet with a green gemstone.">><<set $buy to "green amulet"; $dest to "gequipment">><<if $AllisonDiscount is true>><<set $price to 450>><<else>><<set $price to 500>><</if>><<dialog>><<display "buy">><</dialog>><</link>> -<<endif>> -<<if $AllisonDiscount is true>>$450<<else>>$500<</if>><br><<endif>>\s\n<<if $weekday is "Friday">><<if not $gequipment.includes("yellow amulet")>><br>\s\n<<link "An amulet with a yellow gemstone.">><<set $buy to "yellow amulet"; $dest to "gequipment">><<if $AllisonDiscount is true>><<set $price to 450>><<else>><<set $price to 500>><</if>><<dialog>><<display "buy">><</dialog>><</link>> -<<if $AllisonDiscount is true>>$450<<else>>$500<</if>><<endif>><br><<endif>>\s\n<<if not $gequipment.includes("brain teaser")>><<link "A thin silver headband filled with advanced looking electronics.">><br>\s\n<<set $buy to "brain teaser"; $dest to "gequipment">><<if $AllisonDiscount is true>><<set $price to 720>><<else>><<set $price to 800>><</if>><<dialog>><<display "buy">><</dialog>><</link>> - <<if $AllisonDiscount is true>>$720<<else>>$800<</if>><br><<endif>>\s\n<<if not $gequipment.includes("effort absorber")>><<link "A menacing looking amulet.">><<set $buy to "effort absorber"; $dest to "gequipment">><<if $AllisonDiscount is true>><<set $price to 540>><<else>><<set $price to 600>><</if>><<dialog>><<display "buy">><</dialog>><</link>> - <<if $AllisonDiscount is true>>$540<<else>>$600<</if>><br><<endif>>\n\n<<link "Return to Shopping Center">><<dialog>><<display "Go Shopping">><</dialog>><</link>>\n\n[[Go Home|Living Room][$time += 30]]
<<widget "Loot">><<nobr>>\n<<set $LootTable to []>>\n\n<<if _args[0] is "common">>\n<<set $LootTable.push("cash", "common potion", "StamAid")>>\n<<endif>>\n\n<<if _args[0] is "uncommon">>\n<<set $LootTable.push("uncommon potion", "focusing crystal")>>\n<<if not $gequipment.includes("girl wrist weights")>><<set $LootTable.push("girl wrist weights")>><<endif>>\n<<if not $gequipment.includes("girl ankle weights")>><<set $LootTable.push("girl ankle weights")>><<endif>>\n<<if not $pequipment.includes("player wrist weights")>><<set $LootTable.push("player wrist weights")>><<endif>>\n<<if not $pequipment.includes("player ankle weights")>><<set $LootTable.push("player ankle weights")>><<endif>>\n<<endif>>\n\n<<if _args[0] is "rare">>\n<<set $LootTable.push("rare potion", "Rainbow Focusing Crystal")>>\n<<if not $gequipment.includes("red amulet")>><<set $LootTable.push("red amulet")>><<endif>>\n<<if not $gequipment.includes("blue amulet")>><<set $LootTable.push("blue amulet")>><<endif>>\n<<if not $gequipment.includes("green amulet")>><<set $LootTable.push("green amulet")>><<endif>>\n<<endif>>\n\n<<if _args[0] is "very rare">>\n<<if $gequipment.includesAll("rainbow amulet", "brain teaser", "nightmare collar", "effort absorber")>><<set _args[0] to "rare">><<endif>>\n<<if not $gequipment.includes("rainbow amulet")>><<set $LootTable.push("rainbow amulet")>><<endif>>\n<<if not $gequipment.includes("brain teaser")>><<set $LootTable.push("brain teaser")>><<endif>>\n<<if not $gequipment.includes("nightmare collar")>><<set $LootTable.push("nightmare collar")>><<endif>>\n<<if not $gequipment.includes("effort absorber")>><<set $LootTable.push("effort absorber")>><</if>>\n<<endif>>\n\n/%<<if _args[0] is "legendary">>\n<<endif>>%/\n\n<<if _args[0] is "common potion">>\n<<set $LootTable.push("common potion")>>\n<</if>>\n\n<<if _args[0] is "uncommon potion">>\n<<set $LootTable.push("uncommon potion")>>\n<</if>>\n\n<<if _args[0] is "rare potion">>\n<<set $LootTable.push("rare potion")>>\n<</if>>\n\n<<if _args[0] is "focusing crystal">>\n<<set $LootTable.push("focusing crystal")>>\n<</if>>\n\n<<if _args[0] is "small cash prize">>\n<<set $LootTable.push("small cash prize")>>\n<</if>>\n\n<<if _args[0] is "medium cash prize">>\n<<set $LootTable.push("medium cash prize")>>\n<</if>>\n\n<<if _args[0] is "large cash prize">>\n<<set $LootTable.push("large cash prize")>>\n<</if>>\n\n<<set _loot to $LootTable.pluck()>>\n<<if _loot is "cash">><<set _reward to random(1, 150)>>$<<print _reward>><<set $cash += _reward>><<replace "#cash">>$cash<</replace>><<endif>>\n<<if _loot is "small cash prize">><<set _reward to random(25, 100)>><</if>>\n<<if _loot is "medium cash prize">><<set _reward to random(100, 400)>><</if>>\n<<if _loot is "large cash prize">><<set _reward to random(400, 1000)>><</if>>\n<<if _loot is "StamAid">><<set $inventory.push("StamAid")>>\na StamAid<</if>>\n<<if _loot is "common potion">><<set _reward to either("Mighty Muscles Potion", "Meekly Muscles Potion", "Feisty Flexibility Potion", "Everlasting Endurance Potion", "Haughty Heights Potion", "Sullen Shrinking Potion", "Radical Reaction Potion", "Intense Intellect Potion", "Legendary Luck Potion")>>\na _reward<<set $inventory.push(_reward)>><<endif>>\n<<if _loot is "uncommon potion">><<set _reward to either("Terrifying Transfer Potion", "Mega Potion", "Chaos Potion")>>\na _reward<<set $inventory.push(_reward)>><<endif>>\n<<if _loot is "rare potion">><<set _reward to either("Excellent Evolution Potion", "Ultra Potion")>>\na _reward<<set $inventory.push(_reward)>><<endif>>\n<<if _loot is "focusing crystal">><<set _reward to either("Demonic Focusing Crystal", "Red Focusing Crystal", "Blue Focusing Crystal", "Green Focusing Crystal", "Yellow Focusing Crystal")>>\na _reward<<set $inventory.push(_reward)>><<endif>>\n<<if _loot is "Rainbow Focusing Crystal">><<set $inventory.push(_loot)>>\na _loot<<endif>>\n<<if _loot is "red amulet" or _loot is "blue amulet" or _loot is "green amulet" or _loot is "rainbow amulet" or _loot is "nightmare collar" or _loot is "girl wrist weights" or _loot is "girl ankle weights" or _loot is "brain teaser" or _loot is "effort absorber">>\na _loot<<set $gequipment.push(_loot)>><<endif>>\n<<if _loot is "player ankle weights" or _loot is "player wrist weights">>\na _loot<<set $pequipment.push(_loot)>><<endif>>\n<<endnobr>><</widget>>
<<display "setem">>\s\n<<if _toshow is "start">>\s\n<<set $G.stam -= $G.act.stamcost>>\s\n<<if $supplementused is true>><<set $supplements -=1>>$hername prepares and drinks a supplement before her activity.<br><</if>>\s\n<<if $G.act.name is "nothing" or $G.act.name is "wait">>$hername sits down on the couch, takes out her phone and idly browses the internet.<<if $G.act.name is "wait">><<set $grelax to Math.round($G.act.timer / 30)>><</if>><<endif>>\s\n<<if $G.act.name is "construction" or $G.act.name is "office">>$hername kisses you goodbye and heads to work.<<endif>>\s\n<<if $G.act.name is "calisthenics">>\s\n<<if $CalisArray.length is 0>><<set $CalisArray.push("bw legs", "planks", "push ups")>><</if>>\s\n<<set $WO to $CalisArray.pluck()>>\s\n$hername heads to the home gym.\n\n<<set _partic to "girl">><<display $WO>><<endif>>\s\n<<if $G.act.name is "stretching">>$hername uses her phone to put a stretching routine on the TV and starts following it.<</if>>\s\n<<if $G.act.name is "yoga">>$hername heads into the home gym, unrolls a yoga mat and follows along with an instructional video.<<endif>>\s\n<<if $G.act.name is "nonfic" or $G.act.name is "advanced nonfiction">>$hername sits down, takes out a nonfiction book, and starts reading it.<<endif>>\s\n<<if $G.act.name is "fiction" or $G.act.name is "advanced fiction">>$hername sits down, takes out a fiction book, and starts reading it.<<endif>>\s\n<<if $G.act.name is "vidya">>$hername turns on the game console and starts playing video games by herself<<endif>>\s\n<<if $G.act.name is "holochess">>$hername sets up the HoloChess board, starting a match against the AI.<</if>>\s\n<<if $G.act.name is "jogging">>$hername goes outside and starts jogging.<</if>>\s\n<<if $G.act.name is "running">>$hername goes outside and starts running.<<endif>>\s\n<<if $G.act.name is "sprinting">><<set _partic to "girl">><<display "sprinting">><</if>>\s\n<<if $G.act.name is "punchingbag">>$hername heads to the home gym, where she starts a punching bag workout.<<set _partic to "girl">><<display "punching bag">><</if>>\s\n<<if $G.act.name is "pullups">>$hername heads to the home gym, where she uses the pull up bar.<<set _partic to "girl">><<display "pull ups">><</if>>\s\n<<if $G.act.name is "jumprope">>$hername heads to the home gym, where she starts jumping rope.<<set _partic to "girl">><<display "jump rope">><</if>>\s\n<<if $G.act.name is "phone puzzle games">>$hername takes out her phone and starts playing puzzle games on it.<</if>>\s\n<<if $G.act.name is "phone action games">>$hername takes out her phone and starts playing action games on it.<</if>>\s\n<<if $G.act.name is "gym weights">>\s\n<<set $cash -= 25>>\s\n$hername goes to Tom's Gym and starts an exercise routine.<<endif>>\s\n\s\n<<if $G.act.name is "home weights">>\s\n<<if $WeightsArray.length lt 2>>\s\n<<set $WeightsArray to []>>\s\n<<set $WeightsArray.push("biceps", "triceps", "back", "squat", "calves", "chest", "lunge")>>\s\n<</if>>\s\n<<if $WeightsArray.length gte 2>>\s\n<<set $WO1 to $WeightsArray.pluck()>>\s\n<<set $WO2 to $WeightsArray.pluck()>>\s\n<</if>>\s\n$hername heads to the home gym and starts lifting weights.\n\n<<WorkoutDescript "girl" $WO1 "weights">>\n\nShe manages to finish <<print random(8, 14)>> repetitions before putting them down to take a break.\n\nAfter finishing another two sets, she starts to do <<if $WO2 is "biceps">>bicep curls<</if>><<if $WO2 is "triceps">>tricep extensions<</if>><<if $WO2 is "back">>shoulder presses<</if>><<if $WO2 is "squat">>squats<</if>><<if $WO2 is "calves">>calf raises<</if>><<if $WO2 is "chest">>chest presses<</if>><<if $WO2 is "lunge">>lunges<</if>>.\n\n<<WorkoutDescript "girl" $WO2 "weights">>\n\nShe works through another pair of sets before finally finishing her workout.\s\n<<endif>> /%home weights%/\s\n<<if $G.act.name is "sleep">>$hername heads to bed and goes to sleep.\n<<if $gequip is "redamulet">><<if $redamuletcharges lt 1>>\nThe amulet on your girlfriend's neck remains dull, and nothing happens, as if the magic within it has been depleted.<<endif>><<if $redamuletcharges gt 0>>During the night, the amulet on your girlfriend's neck glows brightly.<<set $GS += 1; $redamuletcharges -=1>>\n<<endif>><<endif>>\s\n<<if $gequip is "blueamulet">><<if $blueamuletcharges lt 1>>\nThe amulet on your girlfriend's neck remains dull, and nothing happens, as if the magic within it has been depleted.<<endif>><<if $blueamuletcharges gt 0>>During the night, the amulet on your girlfriend's neck glows brightly.<<set $GINT += 1; $blueamuletcharges -=1>>\n<<endif>><<endif>>\s\n<<if $gequip is "greenamulet">>\s\n<<if $greenamuletcharges lt 1>>\nThe amulet on your girlfriend's neck remains dull, and nothing happens, as if the magic within it has been depleted.<<endif>><<if $greenamuletcharges gt 0 >>During the night, the amulet on your girlfriend's neck glows brightly. <<set $GE +=1; $greenamuletcharges -=1>><<endif>><<endif>>\s\n<<if $gequip is "rainbowamulet">><<if $rainbowamuletcharges lt 1>>\nThe amulet on your girlfriend's neck remains dull, and nothing happens, as if the magic within it has been depleted.<<endif>><<if $rainbowamuletcharges gt 0>>During the night, the amulet on your girlfriend's neck glows brightly.<<set $rainbowamuletcharges -=1; $GE +=1; $GS +=1; $GINT +=1; $GRT +=1; $GF +=1; $GH +=1>><<endif>><<endif>>\s\n<<endif>>\s\n<<if $G.act.name is "restoration chamber">>$hername goes to the restoration chamber and gets inside of it.<</if>>\s\n<<if $G.act.name is "brain blaster">>$hername puts the Brain Blaster on and starts using it.<</if>>\s\n<<if $G.act.name is "treadmill">>$hername heads to the home gym, start up the treadmill, and go for a run on it.<</if>>\s\n<<if $G.act.name is "walking">>$hername heads outside and goes for a walk.<</if>>\s\n<<endif>>/%_toshow is start%/\s\n\s\n<<if _toshow is "finish">>\s\n\s\n<<if $G.act.name is "construction" or $G.act.name is "office">><<display "gf work">><<endif>>\s\n<<if $G.act.name is "stretching">>$hername finishes the stretching routine.<</if>>\s\n<<if $G.act.name is "calisthenics">>$hername finishes the calisthenics routine. Sweat drips from her forehead, and her muscles are slightly pumped.<</if>>\s\n<<if $G.act.name is "home weights">>$hername finishes her weight lifting routine, feeling thoroughly pumped from the effort.<<endif>>\n<<if $G.act.name is "gym weights">>\s\n$hername returns home from the gym, freshly pumped up from her efforts.\n\n<<endif>>\s\n<<if $G.act.name is "yoga">>\s\n$hername finishes her yoga routine, her limbs loosened and muscles worked a little.\n\n<<endif>>\s\n<<if $G.act.name is "nonfic" or $G.act.name is "advanced nonfiction">>\s\n$hername finishes her reading session.\n\n<<endif>>\s\n<<if $G.act.name is "fiction" or $G.act.name is "advanced fiction">>\n$hername finishes her reading session.\n\n<<endif>>\s\n<<if $G.act.name is "vidya">>$hername finishes her video game session.<<endif>>\s\n<<if $G.act.name is "phone puzzle games">>$hername finishes the puzzle game session.<</if>>\s\n<<if $G.act.name is "phone action games">>$hername finishes the action game session.<</if>>\s\n<<if $G.act.name is "holochess">><<set $partic to "girl">><<display "holochess">><</if>>\s\n<<if $G.act.name is "punchingbag">>\s\n$hername finishes the punching bag workout, sweating with effort.<</if>>\s\n<<if $G.act.name is "pullups">>\s\n$hername finishes the pull up workout, arms thoroughly pumped up<</if>>\s\n<<if $G.act.name is "jumprope">>\s\n$hername finishes the jump rope workout, covered with sweat.<</if>>\s\n<<if $G.act.name is "jogging">>\s\n<<set _joggingseed to random(1,100)>>\s\n<<set _joggingseed -= $GL>><<if _joggingseed lt 1>><<set _joggingseed to 1>><</if>>\s\n$hername finishes jogging.\n\n<<if _joggingseed gte 1 and _joggingseed lte 24>>\s\nWhile she was jogging, she found, \s\n<<if _joggingseed is 1 or _joggingseed is 2>><<Loot "very rare">><<endif>><<if _joggingseed is 3 or _joggingseed is 4>><<Loot "rare">><</if>><<if _joggingseed gte 5 and _joggingseed lte 10>><<Loot "uncommon">><</if>><<if _joggingseed gte 11 and _joggingseed lte 24>><<Loot "common">><</if>><<endif>>\n<</if>>\s\n<<if $G.act.name is "running">>\s\n<<set $runitemseed to random (1, 100)>>\s\n$hername finishes her run.\n\n<<if $runitemseed gte 1 and $runitemseed lte 5>>While she was running, she found something - <<Loot "uncommon">><<endif>>\s\n<<if $runitemseed gte 6 and $runitemseed lte 15>>While she was running, she found something - <<Loot "common">><<endif>>\s\n\n<<endif>>\s\n<<if $G.act.name is "sleep">><<LevelUp "girl">>\s\n<<MaxStam "girl">><<set $G.stam to $G.maxstam>>\s\n$hername wakes up from sleeping, feeling fully rested.\n\n<<if $G.gained.includes("muscle")>>\n$hername feels stronger, and her muscles appear fuller.<</if>>\s\n<<if $G.gained.includes("intelligence")>>\n$hername's mind feels a bit clearer. She's able to think more quickly.<</if>>\s\n<<if $G.gained.includes("endurance")>>\n$hername feels more energetic than usual.<</if>>\s\n<<if $G.gained.includes("reaction")>>\n$hername feels more focused, able to react to things faster.<</if>>\s\n<<if $G.gained.includes("flexibility")>>\n$hername feels more flexible and limber.<</if>>\s\n<<if $gequip is "nightmare collar">><br>The collar on $hername's neck shines brightly, its magic replenished while she slept.<<set $NCcharges to 3>><br><</if>>\s\n<<endif>>/%act sleep%/\s\n\s\n<<if $G.act.name is "restoration chamber">><<set $G.stam to $G.maxstam>>The chamber's restoration cycle finishes. It opens and $hername exits, fully rejuvenated. <<LevelUp "girl">><br><</if>>\s\n<<if $G.act.name is "nothing" or $G.act.name is "wait">><<set $G.stam += ($grelax * 1)>><<Staminize>>$hername finishes relaxing - the time off has restored her stamina slightly.<br><<unset $grelax>><</if>>\s\n<<if $G.act.name is "treadmill">>$hername finishes her run on the treadmill - sweat drips from her forehead as she towels herself off.<br><</if>>\s\n<<if $G.act.name is "walking">>\s\n<<set _walkitemseed to random (1, 100)>>\s\n$hername returns from walking.\n\n<<if _walkitemseed gte 1 and _walkitemseed lte 5>>While she was walking, she found something - <<Loot "uncommon">><<endif>>\s\n<<if _walkitemseed gte 6 and _walkitemseed lte 15>>While she wase walking, she found something - <<Loot "common">><<endif>>\s\n<</if>>\s\n<<if $G.act.name is "walking" or $G.act.name is "jogging" or $G.act.name is "running">><<LunSol "girl">><</if>>\s\n<<endif>>/%if _toshow is finish%/\s
In-Game Days Played: $daycount\nTotal Real Life Playtime: @@#time;<<playtime format>>@@\nGirlfriend Attribute XP Requirement Growth Rate: $G.StrMod\nPlayer Attribute XP Requirement Growth Rate: $P.StrMod\nGirlfriend Persona: <<if $G.persona is "def">>Default<</if>><<if $G.persona is "sub">>Submissive<</if>><<if $G.persona is "dom">>Dominant<</if>>\n\n$pname Stats Difficulty Level: $Pstatsdif\n$pname Perk Difficulty Level: $Pperksdif\n\n$hername Stats Difficulty Level: $Gstatsdif\n$hername Perk Difficulty Level: $Gperksdif\n\n\nArt is currently $Art\n\n<label>Toggle Art On <<radiobutton "$Art" "on">></label>\n<label>Toggle Art Off <<radiobutton "$Art" "off">></label>\n\n\nChange Image Size:\nWidth: <<textbox "$picWidth" $picWidth>>\nHeight: <<textbox "$picHeight" $picHeight>>\n\n<img id="image" data-passage="strength feat 01">\n\n<<script>>\n $('input').on('input keyup', function (ev) {\n $("#image").css({ width: parseInt($("#textbox-picwidth").val()) + "px", height: parseInt($("#textbox-picheight").val()) + "px" });\n } );\n<</script>>\nNames: \nPlayer\t <<textbox "$pname" $pname>>\nGirlfriend <<textbox "$hername" $hername>>\n\n<<button 'Confirm and Close Options'>> <<set Dialog.close()>> <</button>>
<<SetStage>>\s\n<<set _add to $P.stage + '' + $G.stage;>>\s\n<<set $CompareSeen.push(_add)>>\n<<if $P.stage is 1 and $G.stage is 1>>\s\n<<set $CompareSeen.push(11)>>\s\n<<if $Art is "on">>[img[art/compare/11.jpg]]<<endif>>\nYou and your girlfriend stand aside to each other in front of the mirror, flexing as hard as you can without noticing any visible results - except for pain in your limbs and embarrassment. After a short while, you look at each other and smile.\n\n"Shouldn't we be working out and only then checking out the results, sweetie?" she says obviously amused.\n\n"I guess so" you answer, smiling too. "Let's pump ourselves up!"\n<<endif>>\s\n<<if $P.stage is 1 and $G.stage is 2>>\s\n<<if $Art is "on">>[img[art/compare/12.jpg]]<<endif>>\nYou flex in front of the mirror, no visible gains in sight, sadly. You're still short with either no muscle tone nor definition anywhere.\n\n"Would you check this out!" your girlfriend says. The last days' workouts have brought some nice results to her: she looks tighter overall, with a nice, slender physique. And she seems suspiciously taller - must be she's standing straighter.\n\n"Two piece swimsuit, here I come!" she says, swaying her now noticeable hips and flat tummy. She performs a double biceps pose, but, although firm, her arms don't show too much definition. \n\n"Hmmm, gotta work on these guns, huh, sweetie?" she says with a smile.\nEven though you already like -really, really like- what you see, you agree with her. Sadly, you'll have to stick to bermuda-styled bathing suits for the beach - for now, you hope. <<endif>>\s\n<<if $P.stage is 1 and $G.stage is 3>>\s\n<<if $Art is "on">>[img[art/compare/13.jpg]]<<endif>>\nYou struggle with your heart and soul to produce at least a tiny lump of muscle on your still small build to no avail. You concentrate so much that your face turns red, until you hear a faint "Wow..." by your side. You check out your girlfriend.\n\nShe's in awe at the reflection, looking at what all the working out has done to her physique: not only her whole body seems much more solid and her muscle tone has become noticeable, her proportions have been redefined. Her upper body has become as big and wide as her lower half, giving her that "hourglass" shape most avid sport practitioners have.\n\n"Wow..." she says again, turning, stretching and flexing every part of her new body, still in awe. Both of you seem hypnotized at the view. You forget your own embarrassment with your small body, and marvel at this "new" her.\n<<endif>>\s\n<<if $P.stage is 1 and $G.stage is 4>>\s\n<<if $Art is "on">>[img[art/compare/14.jpg]]<<endif>>\n"Sweetie, check this out!"\n\nWhile you're still stuck in "puny human" mode, with no visible gains anywhere, your girlfriend calls your attention. She's standing in front of the mirror, looking exactly like one of those Crossfit competitors, solid and buff. She raises her arms and suddenly you (both) can see how her muscles swell and get defined everywhere: every inch of her body shows impressive musculature. Her definition and built seem unnatural for the amount of training she's been doing, but nobody feels like complaining about it.\n\n"Check these guns out! They're growing really fast! Touch'em sweetie!" she prompts you. You comply, raising your arm - is she taller? - and touching a solid bicep. Suddenly, she flexes even more, making it bigger and scaring you.\n \n"Hah hah, there's more where it came from!" she says, jokingly. "And there will be more for sure..." she murmurs, while squeezing in a crab pose, making all her torso incredibly ripped. \n\nYou are now absolutely convinced she's in full bodybuilding mode, and that she will keep on training for even more muscle. You wish you could keep up with her progress...\n<<endif>>\s\n<<if $P.stage is 1 and $G.stage is 5>>\s\n<<if $Art is "on">>[img[art/compare/15.jpg]]<<endif>>\nYour girlfriend exhibits the most defined and muscular physique you've seen this close. She has achieved true bodybuilding proportions: a solid, developed physique with incredible muscular definition, but with an unvelievable hourglass shape that also makes her look sexy as hell.\n\n"Now...let's see if I remember right" she says, her eyes wide with enthusiasm.\n\nShe starts performing a posing routine, going through all the mandatory poses with the delicacy and steadiness of a pro, yet she cutingly mumbles to remind herself: "Front Lat Spread..now Side Chest...now Back Spr...no, no, back Double Biceps...". You gaze in awe at the display of such musculature at short distance while she still struggles and rehearses each and every variation of the poses with the loveliest concentration face. When she finishes, she stands straight, arms relaxed to her sides, both her feet joined, and looks proudly at her reflection. Between her stance, the obvious pump she got from the effort, the thin layer of sweat covering her, and her visible happiness, she actually seems to be glowing. \n\n"Did I do it right, sweetie? Sweetie?"\n\nYou realize your tiny arms are still locked in the double biceps pose - and they are killing you. You haven't been able to move since your girlfriend started posing - hell, not since she stood in front of you with that tiny blue bikini. Even the light motion of her breathing chest is driving you crazy.\n\n"I guess I'll take that as a yes!" - she says smiling. "But I'll have to work more...my posing came out a little stiff, don't you think?" (Not exactly the word you wanted to hear right now). "And it seems I'm not the only one that needs to work harder! Aww, sweetie, I want to see your muscles too! We could pose together!"\n\nYou had enough for today of this combination of visual pleasure / torture. You must put your heart in mind on growing bigger, since she's already been doing that. You just can't figure why you can't bulk up a little; no matter how much effort you put, how many supplements you take, how much weights you lift and repetitions you make, your body doesn't seem to respond. <<endif>>\s\n<<if $P.stage is 1 and $G.stage is 6>>\s\n<<if $Art is "on">>[img[art/compare/16.jpg]]<<endif>>\nYou stand in front of the mirror, barely being able to look at your scrawny body. No gains in sight...while your girlfriend seems to have put on even *more* muscle. She's standing there, oblivious to you, looking better and stronger than ever. \n\n"Yeah..." - she whispers satisfied, while checking her physique from each and every angle. She's become quite more muscular than before; her body frame filled with bulging muscles swells and grows in the most enticing ways, giving her a "V-shape" most competitors would kill for. \n\nYou had thought she would only maintain her "Physique" look only to shape it a bit here and there. But it seems she's looking to become more and more buff with time...not to say stronger. You know firsthand those muscles are not just for show: she's as strong as she looks...stronger even, which is not a light feat. "Powerful" would be a more precise word.<</if>>\s\n<<if $P.stage is 1 and $G.stage is 7>>\s\n<<if $Art is "on">>[img[art/compare/17.jpg]]<<endif>>\nWhile you stand in front on the mirror trying to find at least the smallest hint of progress, your girlfriend simply lifts her arms and clenches them in the biggest double biceps pose you've ever seen. Her whole body seems to respond to that and swells accordingly. You look in awe as you realize she has surpassed the classic Bodybuilding / Physique competitor size and went directly into Heavyweight territory. An enormous upper body connects with a pair of huge legs through the tiniest waist you've ever seen. She doesn't look like an hourglass anymore; an "X" would be a better example.\n\nYour girlfriend not only looks incredibly muscular, she's also become very tall - even for a male bodybuilder. You've seen women with her awesome proportions, but they're all at least 1 1/2 foot shorter. Not only that, she's incredibly strong - those muscles are not just for show, and you can testify on that. You've watched her lift weights that only powerlifters would even have the slightest chance to beat. \n\nWhile you are expecting her to perform another posing routine, she just flexes in place, concentrating in just making her muscles grow as big as possible. There's no connection through poses, no stances, anything: she just wants to watch her musculature swell and check every part of her physique out. She seems to have lost interest in competitive bodybuilding and is only looking for sheer power and size.\n\nWhen she finishes checking herself out, she stands in front of the mirror and puffs her chest - did she get implants too!? -into an unbelievable size. While standing there, looking huge, powerful and confident, she looks at you, seemingly remembering you were there from the beginning.\n\n"Oh sweetie, how are you doing?"- she says softly. "Sorry, I just got carried away with...you know." She blushes and tries to apologize. "You...need help with your workouts? I still want you to become as big as me, you know."\n\nIf you didn't know her well, you'd think she was being sarcastic. Painfully sarcastic. You finally lower your arms to give your poor, tiny shoulders the relief your ego doesn't get.<<endif>>\s\n<<if $P.stage is 1 and $G.stage is 8>>\s\n<<if $Art is "on">>[img[art/compare/18.jpg]]<<endif>>\n"Yeeeah, that's it!" you hear your girlfriend say. You look at her and your eyelids freeze in place.\n\nEven with the obvious pump from the recent workout she had, her whole body seems impossibly swollen: every muscle has become round and beefed up to incredible proportions and expands even more when she moves. There's no single place in her whole physique that doesn't look solid and pumped to the max. The overall impression of her is that she's about to burst with sheer power.\n\n"That was a productive workout, yeah..." she says softly, while turning around and torturing her outfit with her ever expanding muscles. "These days I feel like I could lift a truck!" she jokes (?) as she flares her back into a terrifyingly wide Lat Spread pose that makes the seams of her garment cry in pain. "Whoops" - she says blushing. "I shouldn't do that, since...there are no bigger sizes" - she looks at you sheepingly, blushes and smiles. "Guess Cutie is getting too big even for gym clothes, sweetie. What about you?". She gently touches your tiny shoulders and arms. "Aww, I don't get it. I've seen you put a lot of effort, lift weights constantly and eat healthily, and you can't put on some size! I'll make a personal matter to pump you up so we can be this big!" - she innocently flexes her biceps inches away from your face, making both her arm and your pupils expand like there's no tomorrow. \n"Next time we stand in front of this mirror, I promise, we'll both be bigger!". Both? Did she say *both*?\n<<endif>>\s\n<<if $P.stage is 1 and $G.stage gte 9>>\s\n<<if $Art is "on">>\s\n<<if $G.stage is 9>>[img[art/compare/19.jpg]]<<endif>>\n<<if $G.stage gte 10>>[img[art/compare/110.jpg]]<<endif>>\n<</if>>\s\nWhile your girlfriend slowly lifts her arms into a mind-shockingly huge double biceps pose, you can only tilt your head backwards more and more, while your mouth and eyes open as wide as they can. You feel like her shadow is slowly covering you, and you are helpless to do anything but remain frozen.\n\n"I...wow!"-she says, overwhelmed with pure joy- "I never...I never thought I...wow!". She flexes even harder, making her whole body pump bigger at once. \n\nShe's become what you could only define as a mountain of a woman: not only she's way beyond 6 ft tall but covered in huge muscles from head to toe. All that while also looking inhumanly strong and mind bogglingly feminine in her superhuman proportions. \n\n"I feel like I could lift a mountain!" - she says overloaded with joy, like she's heard your thoughts - "Every day I'm...I'm getting stronger!" She keeps turning and flexing her surprisingly limber body, while you can hear both her tiny (now micro) bikini and her muscle fibers stretch with each pose. She ends her small exhibition with another even more shocking double biceps pose.\n\nShe suddenly looks down at you and you tiny weak body, and says with the sweetest voice: "I know I owe many of this to you, to your...support, your patience, your...everything. I'll find a way to repay you for everything. And in the meantime, I promise...I...will...get...stronger...for you!"\n\nAs she speaks her last sentence, she flexes with more and more intensity, turning red with the effort, and amazingly, growing even more with each pump. You're witnessing an actual muscle growing sequence happening least than 2 ft away from you! You feel like you're about to faint...and you do in the next two seconds.<<endif>>\s\n<<if $P.stage is 2 and $G.stage is 1>>\s\n<<if $Art is "on">>[img[art/compare/21.jpg]]<<endif>>\nYou and your girlfriend stand aside to each other in front of the mirror, flexing. You take a look at yourself; you are pretty fit for a guy your age and size, with clear separation between muscle groups. Although you used to be much more muscular, you never let yourself down. Your girlfriend, on the other hand, has no visible muscle anywhere. She just stands there, happily embarrased with the situation.\n\n"Geez, sweetie, I look really puny beside you. I'd better get in shape!"\n\n"Sure. We can work out together. You'll notice changes much sooner than you think!"\n\nYou get excited at the idea of your girlfriend improving her appearance - hell, you get excited at the sole idea of watching her work out! Let's see what this brings in the future.<<endif>>\s\n<<if $P.stage is 2 and $G.stage is 2>>\s\n<<if $Art is "on">>[img[art/compare/22.jpg]]<<endif>>\nYou flex in front of the mirror with no visible gains in sight. However, you keep your fit body with noticeable muscle tone, which isn't bad at all. You still miss your much bigger self, so you'll have to double your efforts.\n\nYou girlfriend, on the other side...\n\n"Oh yeah!"\n\nThe last days' workouts have brought some nice results to her: she looks tighter overall, and developed a nice, slender physique. And she seems suspiciously taller - must be she's standing straighter.\n\nYou like what you see - or better said, you *love* what you see. She's become quite hot and swimsuit material for sure.\n\n"Bikini Beach, here I come!"- she says jokingly, turning around, swaying her now noticeable hips and flat tummy while gazing at her amazingly round butt. "Now I'll be able to wear that blue two-piece you bought me last year, sweetie!"- she says happily. \n\nShe walks towards you, hands on hips, exaggerating her steps, imitating one of those runway models. "Now I'll have to find a buffer partner, huh?"- she pouts, while running her finger down your chest. You know she's joking, but at the same time she's teasing you heavily.\n\n"Yeah, sure, where will you find anyone better than this?"- you follow the joke, flexing your arms.\n\n"Ohhh, what a stud!"- she says, imitating your flex. Her arms are firm, but there's a just a vague hint of biceps. She may be in good shape, but with no real muscle definition.\n\n"Hmmm, gotta work on these guns, huh, sweetie?" she says with a smile, *really* close to you.\n\nEven though you already like -really, really like- what you see, you agree with her. Even better, now that she's shown real aptitude for working out, that's double motivation for you to regain your former buffer self.<<endif>>\s\n<<if $P.stage is 2 and $G.stage is 3>>\s\n<<if $Art is "on">>[img[art/compare/23.jpg]]<<endif>>\nYou check your body in the mirror. Still fit, in good shape, but...weren't you heavier? As in, much more muscular? You are still wondering when you hear a faint "Wow..." by your side. You check out your girlfriend.\n\nShe's in awe at the reflection, looking at what all the working out has done to her physique: not only her whole body seems much more solid and her muscle tone has greatly increased, her proportions have been redefined. Her upper body has become as big and wide as her lower half, making her look completely different. And she notices it, almost ashamed at looking "too" muscular. \n\n"Wow..." she says again, turning, stretching and flexing every part of her new body, still in awe. Both of you seem hypnotized at the view. You marvel at this "new" her, hoping this self-checking will last for half an hour. Not without a doubt, she slowly flexes two amazingly firm arms, sporting solid biceps each and making her lats and shoulders even more obvious. Her amazed expression intensifies.\n\n"Hey, looking good there, cutie. Your arms are almost as big as mine!" Although you are almost certain she might be a bit buffer than you...\n\n"Yeah..."- she says, without even looking at you."I still can't believe..."<<endif>>\s\n<<if $P.stage is 2 and $G.stage is 4>>\s\n<<if $Art is "on">>[img[art/compare/24.jpg]]<<endif>>\nYou still look very fit, and can surely make more than one head turn around at the beach with your development, but you can't get rid of the idea that you should be more muscular. Hell, there was a time you could barely fit in your trunks! Who knows what has been happening lately. Perhaps if you ask your...\n\n...girlfriend is looking at her reflection in the mirror, obviously happy with what she sees. You've been watching her put more and more intensity in her workouts, and in the last days her muscles have become more and more noticeable. She's standing there, arms down, making her shoulders rotate in place, as if she's stretching her back. While you love watching those thick upper back muscles twitch in every direction, you want to see how developed her arms are.\n\n"Huh...cutie, you...you look great!"\n\n"Thanks, sweetie."\n\n"Could you..huh..?"\n\nAs if she rode your mind, she closes her fists and executes a double biceps pose. Her arms show two rock solid biceps, while her whole core clenches and becomes incredibly ripped. Muscles pop out everywhere. \n\n"Would you look at these! I'm feeling great!"- she says. "And I'm also feeling much stronger!". While she turns around and checks her impressive musculature, she says "Mmmh...as much as I love having such muscles, I should learn how to show'em properly, don't you think, sweetie? All this size and no grace at all..."\n\n"Huh...we can find some posing guides on the Internet, I guess."- you reply. "You...surely got the base to become quite a bodybuilder or Physique competitor, cutie!"\n\n"And then we can pose together!"- she says cheerfuly. "Come on sweetie, give me a muscle!"- she squats in front of you, one leg fully streched, flexing her arms again. "Come on, buff boy!."\n\nYou try to fulfill her request and do your best, clenching your muscles so hard you feel a vein is gonna pop somewhere. You have to catch up with her before the difference gets too obvious.<<endif>>\s\n<<if $P.stage is 2 and $G.stage is 5>>\s\n<<if $Art is "on">>[img[art/compare/25.jpg]]<<endif>>\nYou were expecting much more from yourself. You've doubled your training these last days, in order to gain at least some more definition to match your girlfriend's increasing size to no avail. You're still in pretty good condition though, but with no visible gains anywhere. And you could swear you've lost some size...must be some kind of disease.\n\nYour girlfriend, in the meantime, has made huge progress. She has achieved a fantastic muscular physique, with a definition and simmetry most professionals would envy. You watch her standing at mere feet from you and are in absolute awe at this sculptural lady. She's wearing a very tight blue bikini that showcases every inch of her solid body, which she's thoroughly checking in the mirror. She's been watching many bodybuilding posing videos and wants to make sure everything's fine.\n\n"Mmmh...okay, let's start."- she says, beginning her posing practice with an astounding double biceps pose that evidences her incredible hourglass shape, swaying her solid feminine hips while expanding her lats.\n\n"Now, sweetie, let's see"- she mutters, while going through the mandatory poses. "Side Tr..Chest...Side Triceps, now turn and show the back while extending my left leg..."\n\n"Your...right leg, wasn't it?"- you interrupt her. "Damn, my bad!"- she says, while she corrects her stance. "Now, full Back Double Biceps first or Back Lat Spread? What do you think?"\n\nThe practice goes for about another half hour, in which your girlfriend tries every combination from every pose. She even tries some reserved for guys, and asks for your opinion from time to time. At the end, you can barely speak. When she finishes, she stands straight, arms relaxed to her sides, both her feet joined, and looks proudly at her reflection. Between her stance, the visible pump she got from the effort, the thin layer of sweat covering her, and her obvious satisfaction, she actually seems to be glowing. \n\n"Heh, that'll do. This is exciting! Don't you think, sweetie?"\n\n"Well...you..you sure have the potential to become great at Bodybuilding...or Physique, if you want".\n\n"Really?"- she asks, eyes wide open with joy and hope. She puffs her chest as big as she can, giving the impression she's growing in front of you."Well, we'll have to train harder, then! Gotta improve if I want to play with the pros!".<<endif>>\s\n<<if $P.stage is 2 and $G.stage is 6>>\s\n<<if $Art is "on">>[img[art/compare/26.jpg]]<<endif>>\nYou're standing on front of the mirror, flexing and trying to see a little progress here and there. But your body, although decently shaped, doesn't show any advances: you're still above average fit, but your muscles don't seem to be responding to your constant workouts. \n\nYour girlfriend beside you, on the other hand, seems to be on a train of constant gain: she seems to have added more muscle mass than the last time. You both keep increasing your respective weights, but while you only seem to pointlessly tire yourself, her progress is almost scary. Her repetitions double in numbers as her stamina constantly grows, not to mention her size: to much your horror / delight, you saw her clothes burst a seam of in front your eyes while she was lifting. She quickly outgrew her old gym clothes while keeping adding mass nonstop!\n\nWith her current attire - a snug, purple gym outfit - she looks like a Crossfit competitor...one of the really big kind. The more she keeps on stretching, the more obvious her transformation becomes.\n\nShe suddenly flexes both her arms and her whole body jumps to life, with her musculature expanding and giving her a notorious V-shape. Her body has become bigger everywhere, and now she sports a much more muscular physique than before. She has obviously succeded in topping her previous looks.\n\n"Alright!" - she says, with the happiest expression, while keeping on flexing. You stand in your place, with your arms raised, eating the whole scene with wide open eyes. You just can't believe this incredibly muscular young woman used to be smaller than you a short time ago. She looks so powerful and sexy she seems like another person entirely.\n\nShe finishes her checkout sucking up her chest and expanding her lats, leaving her upper torso at an enormous size, the living image of feminine power. She looks at you and smiles in the sweetest way.\n\n"Look...look at his, sweetie! I can't believe I'm...check these gains!" - she's so happy for her results she's completely oblivious to your expression and condition. Better for you.\n<</if>>\s\n<<if $P.stage is 2 and $G.stage is 7>>\s\n<<if $Art is "on">>[img[art/compare/27.jpg]]<<endif>>\nWhen your girlfriend stands beside you in front of the mirror, you realize there's no point of comparison with her: not only you have made zero gains, but she's bulked up considerably - and got taller (!?) during the process. \n\nAs she keeps flexing every muscle group in front of the mirror, you notice her concentrated look. It seems she's only judging size.\n\n"Hum...you wanna practice your routine?"\n\n"What? Oh...no, not for now, sweetie. I'm just checking out gains."\n\nAnd gains to check she has. In the last days, you've been punishing your already fit body in order to become more muscular to no avail. She, on the other hand, became bigger almost by the day. Her muscles just love lifting and grow at impressive rate. She has clearly surpassed the typical Physique competitor proportions and dived directly into Heavyweight territory.\n\nShe keeps on flexing with all of her strenght and her huge muscles bulge accordingly while she barely poses - and holy hell, she still looks as sexy as ever.\n\n"Do you happen to have a measuring tape? I need to check out a few things". You realize she's only growing for pure mass and strenght - another thing that has increased exponentially. While you are stuck in your decent physique, she's becoming bigger and more powerful at an incredible pace. You've seen her lift things that double or triple her own weight.\n\nAnd she's not done yet, it seems.\n<<endif>>\s\n<<if $P.stage is 2 and $G.stage is 8>>\s\n<<if $Art is "on">>[img[art/compare/28.jpg]]<<endif>>\nYour girlfriend stands in front of the mirror, still sweaty and pumped from her recent workout, and flexes two huge, seemingly impossible to achieve biceps. Her whole body expands accordingly, making her look like she's filled with pure strenght. She has reached a muscular development most male bodybuilders would envy. Yet her incredibly big -and natural (!)- bosom and her feminine proportions remind you she's your girlfriend.\n\n"Wow, you...sure are pumped!"\n\n"Yeah...I guess they're pretty big, huh? These increased workouts have been paying off. All I had to do is double the repetitions."\n\n"You what?!"\n\n"Lifted twice the times. And it works. Every time I feel like I can lift no more, I get a sudden surge of energy that allows me to do it one more time. And I think I could keep on doing it for the rest of the day! Sometimes I feel...like, my strenght is constantly growing..!". Suddenly a strap of her top bursts open."Woops. It seems that's not the only thing growing!"- she says, blushing - "I'll have to find bigger gym clothes, sweetie!".\n\nYou need a couple of seconds to let that last statement settle down. In the meantime, she keeps on flexing every muscle in her physique. Her muscles respond happily to the effort, looking even bigger every time she relaxes them. By the end of her "checkout", she's so pumped that she looks even more muscular.\n\n"And what about you?"- she asks, seemingly concerned. "Have you been working out properly? Sweetie, you still look awesome, but I want us both to become this fit! I feel bad being the only one to see real progress..."\n\nYou have to make an effort to remember she's still the "tiny" cute redhead you encouraged to work out just a few months ago. She's become a true powerhouse and seems to have both the will and capacity to go beyond. While you are stuck in your current development, praying you won't get weaker...\n<<endif>>\s\n<<if $P.stage is 2 and $G.stage gte 9>>\s\n<<if $Art is "on">>\s\n<<if $G.stage is 9>>[img[art/compare/29.jpg]]<<endif>>\n<<if $G.stage gte 10>>[img[art/compare/210.jpg]]<<endif>>\n<</if>>\s\nThe mere sight of your girlfriend has rendered you speechless. She's so big and muscular she almost looks like she's not able to even move, yet she poses and flexes like a gymnast. Beyond that, her proportions have remained very - very - feminine.\n\nIn the last few days, she has been putting extra effort in becoming bigger, and has just achieved the impossible: her body has become, crudely speaking, a mountain of muscles. A powerful, tall, deeply defined and sculptural mountain of muscles.\n\n"Mmmh-hh"- your girlfriend says, pleased with the results."That's more like it".\n\n"You...you look..."- you can barely mumble. \n\n"I know, right?"- she says, confident and happy."I keep getting bigger and stronger. I knew that changing the workouts would work!"\n\n"You increased the repetitions?" \n\n"Nope. I doubled the weight".\n\nYou let that statement sink along with your jaw. While you couldn't even add a single pound of muscle while exhausting your body in the last days, she has been lifting twice her already inhumanly possible max. Your size and strenght haven't changed - hell, you even feel weaker and smaller - while she has grown several pounds of muscle bigger...and taller. She must be at least a foot taller than you now.\n\nShe suddenly looks down at you and you and your body, and says with concerned voice: "I owe many of this to you, to your...support, your...everything. I'll find a way to compensate you, for sure. And in the meantime, I promise...I...will...get...stronger!"\n\nAs she speaks her last sentence, she flexes with more and more intensity, turning red with the effort, and amazingly, growing even more with each pump. You're witnessing an actual muscle growing sequence happening least than 2 ft away from you! You feel like you're about to faint...and you do in the next two seconds.\n<<endif>>\s\n<<if $P.stage is 3 and $G.stage is 1>>\s\n<<if $Art is "on">>[img[art/compare/31.jpg]]<<endif>>\nYou flex in front of the mirror and like what you see. You possess the physique of a professional athlete, with good muscle tone and definition. Even though you used to be more muscular, you still have an above than average level of fitness. \nYou take a look at your girlfriend, who looks a tad embarrased. She's quite short and has no visible muscle tone anywhere.\n\n"Gee, sweetie. Although I like when you start showing muscles, what do you want me to do? Flex? I'm too small!"\n\n"Wouldn't you want to be fitter, cutie? With a little extra muscle, you could look great!"\n\n"But I don't have any!" - she pouts, flexing as hard as she can - "Look at this belly! You're telling me I could improve?".\n\nYou touch her almost nonexistant biceps and try to comfort her with a hug. "Hey, relax. We'll see results in no time. You'll feel better, and look fantastic for sure! Who knows, maybe you could grow big like this!" - you follow with flexing your whole upper body next to her. She looks delighted.\n\n"Oooh, nice!" - she giggles - "Okay, I'll give it a try. But promise you will be easy on me!"\n\n"Promised" - you say. You can't wait to help her improve her appearance. Who knows, maybe she has potential; time will tell. For the moment, you know you will enjoy working out together\n<<endif>>\s\n<<if $P.stage is 3 and $G.stage is 2>>\s\n<<if $Art is "on">>[img[art/compare/32.jpg]]<<endif>>\nYou flex in front of the mirror. No visible gains in sight, but you still keep your more than noticeable muscle tone. Although you're still ripped and above average muscular, you miss your much bigger self.\n\nYou girlfriend, on the other side...\n\n"Oh yeah!"\n\nThe last days' workouts have brought some nice results to her: she looks tighter overall, and developed a slender, sexy physique. And she seems suspiciously taller - must be she's standing straight.\n\nYou like what you see - or better said, you *love* what you see. She's become quite hot and swimsuit material for sure.\n\n"Whoa, cutie! You look fantastic!"- you say, whistling at her.\n\nShe's staring fascinated at her new body, swaying her now flat tummy and swaying her hips like a bellydancer.\n\n"Look at this, sweetie! I finally... I finally have a butt!"- she turns around to show you her round and solid tush.\n\n"Mmmmhhh...I cannot tell in these conditions. I'll have to wait until the Bikini Round. Do you happen to have that blue two piece I got you for on your last birthday?"\n\n"Oh, you perv!"- she says,while striding towards you, hands on hips, exaggerating her steps, imitating one of those runway models. "Is that the way to treat your girlfriend, Mister?"- she pouts, while running her finger down your big chest, teasing you heavily. You follow her game.\n\n"How lucky you are, huh? Where will you find anyone better than this?"- you say, flexing your muscular arms.\n\n"Ohhh, what a stud!"- she says, imitating your flex. Her arms are firm, but there's a just a vague hint of biceps. She may be in good shape, but with no real muscle definition.\n\n"Hmmm, gotta work on these guns, huh, sweetie?" she says with a smile, facing you *really* close.\n\n"I can't wait to help you with your workouts...but remember, bikini or nothing!".\n\n"And then I'll grow as buff as you!"- she says, while puffing her chest and frowning at the mirror. She's looking as adorable as ever.\n\nNow that she's shown real aptitude for working out, that's double motivation for you to pack some extra size.\n<<endif>>\s\n<<if $P.stage is 3 and $G.stage is 3>>\s\n<<if $Art is "on">>[img[art/compare/33.jpg]]<<endif>>\nYou stand in front of the mirror and flex your biceps. Your whole body looks nice, with defined and solid muscles everywhere. Although you need to regain a few pounds of muscle mass you've lost in the last days, you are still in excellent shape.\n\nYour girlfriend just stands there relaxed, looking a bit self-concious, her eyes going from you to the floor. From time to time, she shifts her weight from one leg to another, but that's all. She seems to have grown a bit in height, but those must be her new shoes.\n\nYou gaze at what all the working out has done to her physique: not only her muscle tone has increased, her proportions are completely changed.\n\nYou recall that a few days ago you - while unseen - discovered her standing in awe in front of the mirror. She had expanded her chest and lats to the max, looking fantastic. It looked like she had just found out what all the training had done to her, and loved the results: her upper body had become as big and wide as the lower one, giving her a wonderful "hourglass" physique most professional athletes would envy. But the cherry on top was her expression of pure surprise and joy. You say nothing, but you know that she's secretly proud of her development. Until a week ago, she loved flexing anytime you asked for it, parodying big sized bodybuilders. Now...she almost looks embarrased.\n\n"C'mon, cutie. Let's see those arms. Rise'em and flex'em". She reluctantly complies, but barely flexes.\n\n"You need help with those? I can show you"- you flex a good looking pair of biceps, while tensing your whole body. You like what you see, and apparently so does her.\n\nShe finally caves and flexes her amazingly toned biceps. Her whole body follows, revealing a solid physique everywhere. She blushes furiously, almost embarrased at showing her new self. \n\n"You look fantastic, cutie! C'mon, show me your muscles!"\n\nShe obliges by turning around and clumsily flexing all her musculature. She looks nothing like the "Bikini Beach" material from not so far ago; she belongs more in a Bikini competition, where her broad shoulders and developed legs would wipe any competition away.\n\nShe ends her "routine" by flexing her biceps again, this time with more confidence. She sports the cutest proud smile you've ever seen on her face.\n\n"You like what you see?"-she asks, straining herself. You can see she's putting everything she's got into it, since she's actually trembling due to the effort. \n\n"I *love* what I see...and I also love her new body"- you say, playing the Casanova.\n\nShe blushes again while putting her hands to her hips and giving you a surprisingly good Lat Spread pose.\n\n"Wanna keep up with this? You have great potential, cutie. In a few weeks, you transformed your whole body. Just imagine what you could do with more intense training".\n\n"Mmmhhh...we'll see"- she says, while keeping her lats as expanded as much as she can - "We'll see".\n<<endif>>\s\n<<if $P.stage is 3 and $G.stage is 4>>\s\n<<if $Art is "on">>[img[art/compare/34.jpg]]<<endif>>\n"Looking good there, cutie".\n\n"Looking good there, sweetie".\n\nYour girlfriend shows the results of what commitment to something does: in the last few weeks, by seriously working out non-stop, she achieved an amazing musculature, worthy of a serious Crossfit competitor. She exhibits great development and definition in her whole physique, and flaunts it proudly. You're a bit taller than her, but other than that, both your bodies match accordingly. \n\n"We sure look like a couple of bodybuilders!"-she says, flexing her now big set of biceps - "Shouldn't we be posing, sweetie?".\n\n"Heh...like I would know".\n\n"Aww, come on. You used to pose when you were bigger. I saw you!"- she pouts, unintentionally hitting a sore spot on your ego. "C'mon, teach your girlfriend! How do I start? Like this?"- she clenches her deeply ripped core, while flexing her arms even more. "Or...what was that pose you liked? Side arms...side pecs?".\n\n"Okay (sigh)...no. First, you do what it's called Front Relaxed pose. You join your feet, put your arms to your sides and try to make your back as big as possible".\n\n"Oooh, like a soldier!"-she says, frowning while expanding her awesome lats- "Sir, what now, Sir!?".\n\n"Now, you raise your arms, extended, 'til both are in 12 o'clock. Now lower them slowly into a biceps pose...".\n\nYou keep on coaching her by trying to make her imitate you, even if you're a bit rusty (you were never a very skilled poser anyway). At first, she's just joking, but soon you see she's actually trying to get the best of her stances. You like -no, *love*- her concentrated expression while trying to look as muscular as possible. Sadly, her routine only mirrors yours instead of complementing it.\n\nYou slowly position yourself behind her in order to give her a better reference and correct her postures when necessary. At first, she seems eager to learn and pays attention, but soon, all the "coaching" becomes a heavy teasing, slight touching and looking-in-the-eye session.\n\n"Let's...let's call it a day for now, huh?"- you say, breathing heavily.\n\n"Fine by me. But next time, let's improve our poses, right, sweetie?".\n\n"I...think I have a book on that somewhere. We can read it in the Living Room. There's..."-she's staring at your eyes, breathing even heavier than you-"...huh, there's also Youtube...".\n\n"Okay, it's a deal. And next time...we'll be like bodybuilding champs!"- she looks at the mirror, and performs an awesome Crab Pose as closing act.\n<<endif>>\s\n<<if $P.stage is 3 and $G.stage is 5>>\s\n<<if $Art is "on">>[img[art/compare/35.jpg]]<<endif>>\nYou check you body only to find you've made hardly any progress. You could even swear you've lost some mass.Perhaps you'll have to see a Doctor... anyway, you are way above average fit, and your muscles show everywhere. \n\nYour girlfriend, in the meantime, has made huge progress. She has achieved a true bodybuilder's physique, with a definition and simmetry most professionals would kill for. You watch her standing at mere feet from you and are in absolute awe at this sculptural lady. She's wearing a very tight blue bikini that showcases every inch of her solid body, which she's thoroughly checking in the mirror.\n\nYou realize she's become as tall as you...until you lower your sight and realize she's barefoot while you are wearing sneakers. Better let that pass...\n\nAlthough you're both more or less at the same level of development and definition, her muscles seem fuller (especially her lats, which are way bigger than yours) and a lot more responsive to her movements; she's learnt how to control and make them stand out both individually and in general groups. You just can't find the right analogy for describing you both side by side... \n\n"We look like an underwear model and a Physique competitor!"- she says gleefully. There you go.\n\n"You wanna do some posing, cutie?"- you ask. In the last days, after working out, she's exhausted herself (and your books, and several videos), posing non stop in front of the mirror, always looking for the best way of showcasing her musculature. You could swear that every time she stood in front of the windows, she had become more muscular. \n\n"Tell you what, sweetie. I'll pose solo and you can coach me. I've been practicing individual routines mostly, you know?".\n\n"Huhh..okay". Hey, at least you get to be in front row for the show. You assume the "Coach" position, behind and slightly to her side. \n\n"Okay, welcome to Posing 101" - you mock a tv announcer - "We are going to go through all the mandatory poses required for competition and..."\n\n"You clown!" - she laughs. She starts going through all the mandatory poses with the delicacy and steadiness of a pro, yet she cutingly mumbles to remind herself: "Front Lat Spread..now Side Chest...now Back Lat Spr..."\n \n"No..." \n\n"No, no, I know, back Double Biceps...". You gaze in awe at the display of such musculature at short distance while she still struggles and rehearses each and every variation of the poses with the loveliest concentration face, while asking for your advice as if she did it right. When she finishes, she stands straight, arms relaxed to her sides, both her feet joined, and looks proudly at her reflection. Between her stance, the obvious pump she got from the effort, the thin layer of sweat covering her, and her visible happiness, she actually seems to be glowing. \n\n"How did I do?"- she asks, her chin up along with her chest.\n\n"Wonderful, cutie. You could become a Pro in no time...hell, you've become like...like this in weeks, you could step on stage this very evening and get you Pro Card in Physique."\n\n"Why not Bodybuilding?"- she says, vaguely intrigued while checking her arms- "I thought this was a Bodybuilding routine. I even closed my fists like your guide says".\n\n"Well, Bodybuilders today are a bit bigger, you know...you have the perfect body for Physique though".\n\n"Oh...bigger?"- she says, looking almost intrigued at her reflection - "Well, what do you know...". Suddenly she clenches her arms, puffs her chest to the max and looks mockingly serious - "Bigger..?"\n<<endif>>\s\n<<if $P.stage is 3 and $G.stage is 6>>\s\n<<if $Art is "on">>[img[art/compare/36.jpg]]<<endif>>\nYou keep on flexing your above-average fit body, but, much to your chagrin, you see hardly any progress. You're still in great shape, with decent muscular definition everywhere, but you seem not to be able to gain any more mass, despite doubling your efforts in the gym. You notice your girlfriend standing beside you, admiring your looks.\n\n"Mmmh, someone's made some gains, I see" - she says smiling at you - "Good thing I'm not the only one". She's wearing a snug purple two piece gym outfit that showcases her buff body. You can notice at first sight she's grown bigger, clearly surpassing her previous "Physique" looks. She's finally looking like a true Bodybuilder, and not from the Lightweight Division kind. Lifting heavier and heavier has paid off for her.\n\n"Wow. You...look fantastic!"\n\nShe smiles and starts thoroughly checking her musculature in the mirror, twisting her waist in both ways in order to outline her ever growing upper torso. She looks bigger everywhere, with a little less definition but quite more mass.\n\n"I think...I've made decent...progress. This morning...I weighed myself and I...was 6 pounds heavier!" - she says while flexing each and every muscle group on her physique - "And I must say...I feel...stronger than ever!" - she executes a Lat Spread pose that leaves you both speechless.\n\nShe smiles at her reflection with pride, whispering "Yes!" through her teeth, and then looks at you, still holding your Double Biceps pose but competely oblivious of it. \n\n"How about this?" - she winks at you while holding the pose. Her deep breathing is surely helping the image of power she's projecting. \n\n"You look...you look awesome...quite bigger, I think!"\n\n"You 'think'? How's this for 'quite bigger', sweetie?" - she asks with her cutest smile.\n\nShe leaves one fist on her waist, lifts the other arm and flexes its biceps while keeping her lats spread. She looks like the image of female power incarnate, or to put it in simpler terms, strong and sexy as hell.\n\n"Heh. Maybe they'll have to come up with a new category just for *these*" - she points at her biceps with her chin - "Touch them, sweetie."\n\nYou reach out with your hand and put it around her arm. It's as solid as it looks, and you can even feel its warmth. She catches your expression of awe and broadens her own smile.\n\n"And I think I can get even better than this, sweetie" - she looks at her own reflection again - "I sense I'm not even halfway".\n<</if>>\s\n<<if $P.stage is 3 and $G.stage is 7>>\s\n<<if $Art is "on">>[img[art/compare/37.jpg]]<<endif>>\nWhile you're checking your very fit build in the mirror, your girlfriend stands by your side, seemingly concentrated, just shaking her limbs as warming up. You can't believe how big she got in these last times; she must have put on at least 15 pounds of extra muscle in all her body. After having achieved the perfect body for Physique competition, it looks like she had decided to top it and go Heavyweight. And hoo boy, her body responded accordingly. Not only she has clearly more size, she even looks taller than you this time - just a bit.\n\nWhile you are expecting her to perform another posing routine, she just flexes in place, concentrating in just making her muscles grow as big as possible. There's no connection through poses, no stances, anything: she just wants to watch her musculature swell and check every part of her physique out. \n\n"Wow...cutie, you look phenomenal with all that extra size! Do you want me to help with your routine?".\n\n"Thanks, sweetie...but no, I'm just checking stuff. No routine for the moment! Next time we should put a scale and a measuring tape at reach here"- she says while looking at her biceps bulge up like balloons.\n\nShe seems to have lost interest in competitive bodybuilding and is only looking for sheer power and size. And you know firsthand, "power" is not something she's lacking these days: you've watched her perform strenght features that sound almost inhuman when told. \n\n"How about you? You look great, by the way. Do you want me to check your routine? I hope you catch up with me soon so we can finally pose together!"\n\n"Er...no, I'm fine, thanks".\n\n"Take a look at my back. Does it look right?"- she turns her back to you and executes a double biceps pose that leaves you speechless: not only are you faced with a huge, thoroughly defined, muscular back with shoulders the size of your own very face, it connects with the tiniest waist and the most beautiful...\n\n"You are looking at my butt, aren't you?".\n\n"Hey" - you laugh, while blushing - "Even being twice the size and thrice as hard, this will always be the cutest little butt I've ever seen!".\n\nYou both laugh while heading to the Living Room. But you can't take out of your mind the fact that your back used to be exactly like hers. There's a lot of effort to be made if you don't want to be left behind... \n<<endif>>\s\n<<if $P.stage is 3 and $G.stage is 8>>\s\n<<if $Art is "on">>[img[art/compare/38.jpg]]<<endif>>\n"I'm feeling really pumped, sweetie. So let's check out our gains, shall we?" - your girlfriend says, before flexing an impossibly big, cannonball-sized pair of biceps. Her whole body follows through, exposing a physique so muscular that you can't believe your own eyes. Even with the obvious pump from the recent workout she just had, her whole body seems impossibly swollen: every muscle has become round and beefed up to incredible proportions, and expands even more when she moves. There's no single place in her whole body that doesn't look solid and pumped to the max. The overall impression of her is that she's about to burst with sheer power.\n\n"Wow! You...you look awesome!"\n\n"Thank you, sweetie. You too look quite big, I must say. I see you even made some gains!" - you know she's being polite, but you cannot give an honest answer. Even rising the weights hasn't worked out for you.\n\n"I feel bigger than ever! C'mon, try to hug me. I'll show you a trick".\n\n"Huh..."\n\n"come on, or are you afraid of your cutie?"- she pouts jokingly.\n\nYou put your arms around her upper body with great effort; her shoulders are incredibly big, making her upper torso almost impossible for you to grab. Even more, you have to stand on your tiptoes to reach them! You realize although she has achieved a muscular development most male bodybuilders would envy, her incredibly big -and natural (!)- bosom and her feminine proportions remind you she's your girlfriend.\n\n"Check your hands, Mister!" - she says with a smile, looking at you slightly from above. "Now, hold on tight..!".\n\nShe suddenly starts expanding her chest, lats and dorsal muscles at incredible rate. You can only describe the sensation as she's *hulking out* right on you! Soon, your grip gets loose, and she's left standing there, with her upper torso pumped to an incredible size. She looks superhumanly strong...and incredibly sexy at the same time.\n\nSuddenly, one of her straps rips apart from all the tension. "Whoops!" - she says - "I shouldn't be doing this anymore. This was my last good top!"\n\n"You...you'll have to find something more comfortable. Are you sure these don't come in bigger size?"\n\n"Nope, checked twice. You know, these days I feel like I could lift a truck!"- she giggles, while she continues to flex. "In fact, I feel stronger every time I've finished a workout! I could go on the whole day! I've been doubling my repetitions to see if I can tire a bit. It has worked so far, but who knows..."\n\nYour girlfriend seems on the road to become even bigger at this rate. You realy must put a lot effort to catch on to her.\n<<endif>>\s\n<<if $P.stage is 3 and $G.stage gte 9>>\s\n<<if $Art is "on">>\n<<if $G.stage is 9>>[img[art/compare/39.jpg]]<<endif>>\n<<if $G.stage gte 10>>[img[art/compare/310.jpg]]<<endif>>\n<</if>>\s\nAs your girlfriend slowly rises her arms, you cannot escape the sensation that her whole body is getting bigger by the second. When she finally clenches her fists, all her muscles swell accordingly and compose an incredibly powerful physique.\n\n"Sweetie, check this out!" Oh, you sure *are* checking her out. Even when you are a couple of feet away, you cannot believe what you are seeing. Your girlfriend has become so big and muscular she almost looks like she's not able to even move, yet she poses and flexes like a gymnast. Beyond that, her proportions have remained very - very - feminine.\n\n You cannot grasp the thought this is the same cute "little" redhead you encouraged to work out a couple of months ago.\nIn the last few days, she has been putting extra effort in becoming bigger, basically lifting *every* weight at once, and has just achieved the impossible: her body has become, crudely speaking, a mountain of muscles. A powerful, tall, deeply defined and sculptural mountain of muscles.\n\n"I feel like I could lift a mountain!" - she says overloaded with joy, like she's heard your thoughts - "Every day I'm...I'm getting stronger!" She keeps turning and flexing her surprisingly limber body, while you can hear both her tiny (now micro)bikini and her muscle fibers stretch with each pose. She ends her small exhibition with another even more shocking double biceps pose.\n\n"well, you sure look like it" - you say, amazed and scared at her impressive results. As someone who's built like a professional athlete, you feel completely dwarfed. Each one of her arms is bigger than your legs, and that's saying something. \n\n"I was sure increasing the weight twofold would give me better results, but I'd never thought it would...I...damn!" - she barely says, in a total loss of words. Even she can't believe her own transformation.\n\nShe looks at you, still blushing with emotion.\n\n"Thank you for your constant support, sweetie. I couldn't have done...this without you"- she clenches her biceps harder, making her arms and torso get even bigger - "I had always felt small next to you, but the truth is I was afraid of working out, or getting 'buff'. How foolish of me!" - she suddenly executes a Lat Spread pose, making her waist almost dissapear under a gargantuan upper torso. She's beaming with happiness and pride.\n\n"And we will both continue working out and getting bigger, shall we?". You cannot tell if she's talking to you or to her reflection. Maybe you won't be able to surpass your current state, but watching her development will surely be a ride to behold!\n<<endif>>\s\n<<if $P.stage is 4 and $G.stage is 1>>\s\n<<if $Art is "on">>[img[art/compare/41.jpg]]<<endif>>\nYou flex in front of the mirror and like what you see. You're a very beefy guy, with big muscles showing everywhere. People comment that you should try competing in Bodybuilding, but you want to pack a few more pounds before even considering it. Although lately you've been wondering what would happen if you tried bigger weights...if only you could find a training partner...\n\n"Gee, sweetie. Although I like when you start flexing your big muscles, why did you call me here? I have nothing to show!"\n\nYour tiny girlfriend stands there, looking miserable. She's cute to no end, but a little behind in the athletic department.\n\nSuddenly an idea pops into your mind.\n\n"Wouldn't you want to be fitter, cutie? With a little extra muscle, you could look great!"\n\n"'Extra?' I don't have 'any'!" - she pouts, flexing as hard as she can - "Look at these arms! And I...I even have a tummy! You're telling me I could improve?".\n\nYou touch her almost nonexistant biceps and try to comfort her with a hug. "Hey, relax. I'll be your trainer. We'll see results in no time. You'll feel better, and look fantastic for sure! Who knows, maybe you could grow big like this!" - you follow your statement flexing your whole upper body next to her. She looks delighted. \n\n"Oooh, nice!" - she giggles while touching your muscles, obviously enjoying it - "Okay, I'll give it a try. But promise you will be easy on me!"\n\n"Promised" - you say. You can't wait to help her improve her appearance. Who knows, maybe she has potential; time will tell. For the moment, you know you will enjoy working out together. She obviously likes big muscles.\n<<endif>>\s\n<<if $P.stage is 4 and $G.stage is 2>>\s\n<<if $Art is "on">>[img[art/compare/42.jpg]]<<endif>>\nWhile you keep stretching your very buff physique and getting ready to flex, your girlfriend stands in front of the mirror, smiling. Is she taller? Probably standing straighter - working out improves the posture, after all. You are noticing her now very shapely legs when she suddenly lifts her shirt and lowers her shorts to reveal an amazingly tight midsection. She now sports a noticeable waist with a flat stomach and a fabulous set of hips. \n\n"Whoa, cutie! You look fantastic!"- you say, whistling at her.\n\nShe's staring fascinated at her new body."Look at this, sweetie! I finally...have a butt!"- she turns around to show you her round and solid tush.\n\n"Oh yeah, I knew that adorable butt could become even better! But I'll have to wait until the Bikini Round. Do you happen to have that blue two piece I got you for your last birthday?"\n\n"Oooh, kinky! I guess I'll dig it out of my drawer and do some modeling for you" - she says, still checking herself from every angle - "And you look great, sweetie! I think you've become bigger!"\n\n"Think so?" - you say, executing an impressive Lat Spread, checking your own progress - "Like what you see, Miss Bikini?".\n\n"I *love* what I see...and his big, sexy muscles too!" - she answers, approaching you and leaning her back against your chest. She lifts one knee and reaches for your head - "Look how good we look together!".\n\nYou strain the last bit of your self control and gently hug her from behind. Her body is really firm, and you can feel the little twitches of her now toned muscles. Her tummy has all but dissapeared, leaving a flat and hard abdominal area. You refrain from asking her to flex her abs, since you could swear you've seen a vague hint of...\n\n"Mmmhh...behave!" - she says smiling - "Or I'll have to force you with these!". She flexes her arms with little to no results. Although they are very firm and toned, she lacks both size and definition.\n\n"With what?" - you say, teasing while touching her arms - "You want to put these...against *these*?" - you flex your biceps, which triple the size of hers.\n\n"Hmmm, gotta work on these guns, huh, sweetie?" she says with a smile, facing you *really* close. "So they can be like these *big* cannons of yours!".\n\n"Just the arms? I can't wait to help you with *all* your workouts...but remember, bikini or nothing!".\n\n"And then I'll grow as buff as you!"- she says, while puffing her chest and frowning at the mirror. She's looking as adorable as ever.\n\nBoy, this is gonna be good...\n<<endif>>\s\n<<if $P.stage is 4 and $G.stage is 3>>\s\n<<if $Art is "on">>[img[art/compare/43.jpg]]<<endif>>\nWhile you flex in front of the mirror, trying to remember the most effective way of displaying your very muscular body, your girlfriend just stands there, looking a bit self-concious, her eyes going from you to the floor. From time to time, she shifts her weight from one leg to another, but that's all. \n\nYou gaze at what all the working out has done to her physique: her whole body seems much more solid and her muscle tone has increased greatly. Every slight movement or breathing gives away there's much more underneath. She also seems to have grown a bit in height, but those must be her new shoes.\n\n"You look great, cutie. What's wrong? Until a week ago, you loved flexing, remember?" \n\n"Heh...I don't know how to 'check' myself." - she says with a mischievous smile. Is she teasing you?\n \n"Really? You know, I saw you precisely 'checking yourself' out here last week".\n\nShe blushes furiously. "What?!"\n\n"You were standing in front of the mirror and your upper body looked fantastic."\n\n"You peeper!" - she says, embarrased.\n\n"Nothing to be embarrased about! C'mon, lemme see what you were doing again."\n\nShe lets out a pouty sigh, and slowly begins to expand her back. The mere sight of her lats flaring and her chest expanding, reshaping her physique along with her now really notorious shoulders amazes you. But it also amazes her. You recall she has now the same expression of awe from a few days ago.\n\n"That's called the Front Relaxed pose"- you say - "That's what magazines call an hourglass figure. And that's what *I* call an amazing physique!"\n\n"Is it? - she says, glowing with joy - "The other day I was...I was just checking my legs, and when I sighed, I noticed...well, I could see my back from behind my armpits! I kept tensing and..."\n\n"Surprise muscles!".\n\n"Geez, I stood there for about a minute thinking 'Is that me?' I couldn't believe the training had done all this! And look..." - she clenches her midsection, and a solid, defined six pack jumps to view. She looks at you brimming with excitement - "I have abs!"\n\n"I'd say! Let's check out the rest, shall we?" - you say, flexing your big biceps - "Follow my lead".\n\nYou start performing a bodybuilding posing routine - as much as you can remember; you were never a good poser - and she imitates you the best she can. Her solid body reveals surprisingly good musculature, and every time she stands still while posing, she looks twice as big than when she's relaxed. But the thing you like the most are her expressions, which go from concentration to awe at her own transformation. She seems to be surprised at the results with every pose she does.\n\n"And now, for the big finish!" - you say - "Let's give those lats a proper display!" - you execute a Lat Spread pose, that showcases your huge upper body. You like what you see, and so does her...it seems watching you gave her the proper push.\n\nShe blushes again while putting her hands to her hips and giving you her own surprisingly good version. Her back looks deceivingly smaller when relaxed, but then...whoa. She too looks amazed at the size she's packed in just a short time.\n\n"Hello, Miss Muscles! Looking good there, cutie."\n\nShe looks delighted at her new proportions, smiling while biting her lower lip. She even strains herself to make her back look wider.\n\n"Wanna keep up with this? You have great potential. In a few weeks, you transformed your whole body. Just imagine what you could do with more intense training".\n\n"Mmmhhh...we'll see"- she softly says, looking at the mirror while keeping her lats as expanded as much as she can - "We'll see".\n<<endif>>\s\n<<if $P.stage is 4 and $G.stage is 4>>\s\n<<if $Art is "on">>[img[art/compare/44.jpg]]<<endif>>\n"Now that's what I call muscles!"\n\nYour girlfriend is admiring the results of what serious training can do. In the last days she's been working out harder and harder, and the results came pretty quickly: her muscles started popping everywhere, redefining her physique from head to toe. She now sports not only more mass but also incredible definition, looking like a ripped Crossfit competitor.\n\n"Looking good there, cutie".\n\n"Looking good there, sweetie" - she answers, looking at your own muscular body - "We look like the cover of one of those old muscle magazines from the 80s!"-she says, flexing her now big set of biceps - "Shouldn't we be posing like in those?".\n\n"Heh...like I would know". You may be built like a bodybuilder, but you were never an actual competitor.\n\n"Aww, come on. You used to pose some time ago. I saw you!"- she pouts - "C'mon, teach your girlfriend! How do I start? Like this?"- she clenches her deeply ripped core, while flexing her arms even more. "Or...what was that pose you liked? Side arms...side pecs?".\n\n"Okay (chuckle)...no. First, you start with the Front Relaxed pose. Remember that one? You join your feet, put your arms to your sides and try to make your back as big as possible". \n\n"Oooh yeah, like a soldier!"-she says, frowning while expanding her now notoriously big lats- "Sir, what now, Sir!?".\n\n"Now, you raise your arms extended, 'til both are in 12 o'clock. Now lower them slowly into a biceps pose...like this. Follow my lead". You start by flexing your impressive biceps, while trying hard to remember how to properly put out a routine. \n\nYou keep on coaching her by trying to make her imitate you, even if you're a bit rusty (you were never a very skilled poser anyway). At first, she's just joking, but soon you see she's actually trying to get the best of her stances. You like -no, *love*- her concentrated expressions while trying to look as muscular as possible. Sadly, her routine only mirrors yours instead of complementing it.\n\nYou slowly put yourself behind her in order to give her a better reference and correct her postures when necessary. At first, she seems eager to learn and pays attention, but soon, all the "coaching" becomes a heavy teasing, slight touching and looking-in-the-eye session.\n\n"Let's...let's call it a day for now, huh?"- you say, breathing heavily.\n\n"Fine by me. But next time, let's work more in our poses, right, sweetie? I'm serious about this. I...I wanna improve as much as I can" - she says while looking eagerly at her reflection and flexing harder - "Would you check these..this out! I want to flex like a Pro!"" \n\n"I think I have a book on that somewhere. We can read it in the Living Room. There's..."-she's now looking up directly into your eyes, breathing even heavier than you and driving you crazy with her motions-"...huh, there's also Youtube...".\n\n"Okay, it's a deal. And next time...we'll be like those bodybuilding champs!"- she looks at the mirror, and performs an awesome Crab Pose as a closing act.\n<<endif>>\s\n<<if $P.stage is 4 and $G.stage is 5>>\s\n<<if $Art is "on">>[img[art/compare/45.jpg]]<<endif>>\nYou stand in front of the mirror, stretching your big and muscular body, checking for gains. You are positive you've packed on a few pounds of muscle, and you look a little bit more defined.But you're here for *more* than a check out with your girlfriend...\n\nShe is standing there, holding the "Front Relaxed" pose, looking incredible. Her chest is pushing out, her shoulders and lats looking wider than ever, and her waist - hips - legs combo are arranged into an unvelievably sexy hourglass shape. \n\nIn the last weeks, she has been pushing her development into an even better, more refined shape, achieving an amazingly defined and simmetrical physique, turning herself into a true living sculpture. You glance at her curvy, solid body, showcased by a tiny blue two piece and can't believe how muscular she's become. She looks like a pro Physique competitor, down to her definition and size...and a little residual tan she was playing with a few days ago.\n\nDuring many nights, you've watched her practicing poses nonstop; you have joined her a little here and there, but while you've become a decent poser, she's been punishing her body with flexes, stances, turns, and checkings. You've seen her trying every small variation of every conceivable posture, hoping to get the best of her awesome looks.\n\nYou watch her cross her legs and slowly rise her arms into a Double Biceps pose. You awe at her expanding upper torso while she inhales deeply, stretching her already small waist and giving her abs and obliques an intense squeeze. After what seems ages, she finally flexes her rock solid biceps and gives all her musculature a last "nudge", making her whole body even more defined. She stares wide eyed, amazed at her own reflection, the living image of feminine physical power, and gasps at the incredible results she's achieved. She's ready.\n\n She looks eagerly at you and your very buff physique: while you are clearly bigger and taller than her, you both look exactly like a professional couple of bodybuilders. She's eager to pose with you, and part of her intense training regime was motivated precisely by this: to get as muscular as possible to balance both your physiques.\n\n"Can you follow me, baby?" - she says with the cutest smile, shivering with excitement and lightly tensing her awesome physique. It almost looks like her muscles are anxious to flex and can't hold themselves no more. \n\n"On your call". -you say, also excited.\n\nYou both start with a coordinated posing that seems like you are thinking as one: each turn and flex gets complemented by a similar one from the other body and, as you get closer, both your physiques turn into an almost sculptural composition. Soon the routine changes into one with more contact, and you both merge into a waltz-like sequence. You "dance" together, at close distance, holding hands, leaning on each other, and even performing some ballet-like tricks. As you lift and hold her up in the air, you can't help but wonder at how *heavy* she is: she's pure muscle!\n\nYou finish the practice with you holding her with one arm, fully stretched, facing the ceiling at just one foot from the floor, your faces *really* close. You are both exhausted, happy...and worked up to no end.\n\n"How did I do?"- she asks, breathing heavily. Between the obvious pump she got from the effort, the thin layer of sweat covering her, and her visible happiness, she actually seems to be glowing. \n\n"Wonderful, cutie. You could become a Pro in no time...hell, you've become like...like this in just a couple of months, you could step on stage this very evening and get you Pro Card."\n\n"You silver tongued devil!" - she says, getting up and hugging you - "I'll have to improve in order to become a true pro like you!. Cutie must be in top condition to make us as proud as possible, don't you think?" - she shocks you with a really slowly executed Lat Spread pose that leaves you speechless while sternly smiling at her reflection - "And I'm ready for more...oh yeah, *much* more!"\n\nOh, boy...she's more than "ready"... she's eager!\n<<endif>>\s\n<<if $P.stage is 4 and $G.stage is 6>>\s\n<<if $Art is "on">>[img[art/compare/46.jpg]]<<endif>>\nYou Look at your girlfriend while she joins you in front of the mirror to check both your progress. She's traded the blue bikini for a tight purple gym attire that showcases her physique in the most flattering ways. And she seems to have added a few pounds of muscle mass, especially on her upper body. She's obviously noticed this too, since she keeps stretching her back and shoulders, going from the Front Relaxed position to rotating her buff arms.\n\n"Like the view, Big Boy?" - she asks while watching your very impressive body sideways and puffing her chest - "I surely am". \n\n"Indeed! You've gotten bigger for sure, cutie! Looks like your latest workouts bore results!"\n\n"You think so?" - she asks, as she flexes her biceps. The mere sight of her incredibly buff arms and shoulders prompts a soft "whoa" out of you, and a pure happiness expression of her- "Yes!...I guess increasing the weights *did* help after all. Yesterday I weighed myself and I'd put on at least 10 pounds."\n\n"Not of fat, that's for sure!" - you joke - "C'mon, lemme see your back!"\n\n"Kinky...suit yourself!" - she slowly turns her torso halfway. Her back has not only became wider, but much more filled with muscles, giving her the much coveted "V-shape" competitors sport. The slight loss of definition has been compensated with a hefty mass increase. "How about...this?" - she says, and clenches her fists in an impressive Back Double Biceps that squeezes every muscle on her upper torso, especially her shoulders, which seem ready to burst.\n\n"Harder..."\n\nShe smirks and twists her waist even more, accentuating her enormous back girth while flexing with more intensity.\n\n"Harder..." - you say grinning, half amused and half amazed.\n\nShe grunts and strains herself to the max: you see her face in the reflection become red with the effort, while her arms tremble slightly. To your own delight, all her backside gets even more ripped and swole. You reflect in awe at how much she's changed in this short time: from a cute, barely-in-shape, short little lady to this living muscular sculpture who is trying to look bigger by the second...and succeeding.\n\n"Someone's looking really strong here! Cutie, you're approaching powerhouse levels!"\n\n"Heh. These last days I've been feeling so *strong* I think I could do...this...all day!" - she says while relaxing and slowly performing a Most Muscular. A big, happy smile crosses her sweaty face - "In fact, I think I'll keep on this train to see how *muscular* I can get!" - she adds while expanding her upper torso to the max. She's enthralled by her increased size and looks, and so are you.\n\n"So...all flexing and no posing today?" - you mockingly pout, while expanding your own big back - "You keep getting bigger, while I..."\n\n"Keep getting even better, sweetie! You are always buffer than me, and I want to be just like you!" - she stretches and tenses her big legs while expanding her lats with a passionate gaze- "So I must train harder! And get stronger! Bigger! More musc...!"\n\nYou walk behind her and gently put your hands over her big shoulders. She smiles with excitement and squeezes them a little more - "You will, cutie, that's for sure. Just keep on training." - You complement her pose with a Double biceps of your own - "Ready for another posing practice?" - you wink at her - "You ever-growing miss Olympia?" \n\nShe smiles and flexes harder, making you both eager to start. "Ready I am, mister."\n<</if>>\s\n<<if $P.stage is 4 and $G.stage is 7>>\s\n<<if $Art is "on">>[img[art/compare/47.jpg]]<<endif>>\nYou and your girlfriend stand side by side in front of the mirror, both relaxed. You can see she has put on a significant amount of muscle, clearly surpassing her previous size. In fact, she seems to be close to your own impressive build...and height. While her proportions remain undoubtly feminine, she's starting to look like a powerhouse and not "just" like a bodybuilding competitor.\n\n"Wow, cutie. You surely have bulked up!".\n\n"Thank you, sweetie. These last days have been productive for sure! I noticed it first when I added a just few pounds to the weights, and the next day..." - she inhales deeply, pumping her chest and clenching her abs - "...I had already become bigger!"\n\n"That means you have a great capacity to build muscle. You're almost as big as myself!".\n\n"Heh. 'Almost', you say?" - she says with one of her cutest smiles. Is she hiding something?\n\n"Anyway, want to practice another posing routine?" - you ask, flexing your impressively big arms. "Now that we're kind of matched, we should try mirroring our poses more and..."\n\n"'Posing routine'? Hell no, Mister!" - she says grinning, suddenly standing straight and flexing an equally big set of biceps that catches you off guard - "Now that I'm every-bit-as muscular-as you...this is a *posedown*!"\n\n"It's on, then!" - you say, following the game and flexing harder. You are amazed not only at how big she got, but also how she reached your own development so *quickly*. This is gonna be...interesting to say the least!\n\nBoth start executing pose after pose, and she counters each position you assume with a similarly impressive one. You begin to notice that, although she has reached your size and definition, she has clearly surpassed you in performance ability: she executes her poses with a grace and flexibility for such a hugely developed body, that she truly resembles a pro. She even gets into postures reserved only for male competitors and makes them look incredibly feminine.\n\nSoon, you start mocking many professional competition scenarios, in which every competitor tries to upstage the other: stepping in front of each other, trying to block your "rival" from the unexistant judges' view, and standing side by side just comparing sizes. This goes on for about 20 minutes, after those you end up behind her, your faces *very* close, the two holding a Double biceps pose. Both of you are quite pumped, sweaty and happy, and seemingly tired. Yet the picture of both your powerful, matched physiques standing so near each other is a sight to behold.\n\n"I guess...I guess we can call it a draw. Right, cutie?" - you say, breathing heavily.\n\n"Yeah, it seems so. A draw..." - she says smiling, with both of you looking at each other's reflection right in the eye.\n\n"Have another thing in mind before calling it?"\n\n"Yeah. It's a draw...*for now*." - she mischievously adds. "Come, let's go take a shower. I'm tired".\n\nYou follow promptly, with the "for now" bouncing around your head. You just can't believe your "tiny" girlfriend has become as big and muscular as yourself...and she wants to grow even bigger. Oh boy, things are gonna get better! You should improve your own workouts in order to not get left behind.\n<<endif>>\s\n<<if $P.stage is 4 and $G.stage is 8>>\s\n<<if $Art is "on">>[img[art/compare/48.jpg]]<<endif>>\nYou stand in font of the mirror, pleased to see a few improvements here and there. By keeping steady in your workouts, your muscle mass has become a little more defined. You've also been feeling stronger these last days, and you're pretty sure that if you keep on this trail, you'll be able to...\n\n"Yeah, this is what I call a pump!" - your girlfriend says, before flexing an impossibly big, cannonball-sized pair of biceps. Her whole body follows through, exposing a physique so muscular that you can't believe your own eyes. Even with the obvious pump from the recent workout she just had, her whole body seems impossibly swollen: every muscle has become round and beefed up to incredible proportions, and expands even more when she moves. There's no single place in her whole body that doesn't look solid and pumped to the max. The overall impression of her is that she's about to burst with sheer power.\n\nAnd it's clear she's become bigger than you. Her workouts and all she's been doing these last days have had an impressive effect on her body: she stands taller than you and must weigh at least 15 pounds more of pure muscle. \n\n"Damn, cutie. How...how did you get *so* muscular *so* quickly?" - you say, scared and at the same time happy for her.\n\n"I know, right?" - she says, executing a Most Muscular pose that makes her torso become a map of rippling muscles -"I just can't get tired after working out...even more, every time I lay down the weights, I'm already feeling stronger" - she turns around and shocks you with the biggest Back Double Biceps pose you've ever seen - "So I doubled all the repetitions!".\n\n"You mean..you lifted twice the times?" - you cannot grasp the concept of someone actually being able to do it.\n\n"Yeah. And I think I could've done a third set...but I didn't want to push these too much" - she flexes one huge arm and winks at you - "Lemme show you a trick. Hug me".\n\nYou restrain yourself not to joke and ask her simply to carry you like a kid, but you comply. Even at your size, you have to make an effort to encompass her enormous upper body...and her now amazingly big bosom.\n\n"Hey, I didn't mean *that* way! - she says, blushing - "We'll have time to get frisky, mister. Now hold on tight!"\n\nShe suddenly starts expanding her chest, lats and dorsal muscles at incredible rate. You can only describe the sensation as she's *hulking out* right on you! Even straining your arms and back to the max, your grip gets loose, and she's left standing there, with her upper torso pumped to an incredible size. Suddenly a strap of her top bursts open."Whoops!"- she says, blushing - "I'll have to stop doing this stunt, sweetie!". She looks superhumanly strong...and incredibly sexy at the same time. Her slow, steady breathing only contributes to her image of pure power.\n\n"See? This is how I wake up feeling every morning the last few days. Like I'm...I'm getting stronger nonstop. I feel great!" - and she looks amazing to say the least - "But until now, I couldn't believe my eyes that I...that I had gotten bigger than you!"\n\nOuch.\n\n"C'mon, sweetie. Let's see those cannons!" - she prompts, standing behind you and flexing her huge biceps. Although yours look impressively big, you're clearly surpassed by her. How did the roles get reversed so fast?\n\n"Ooh, you'll have to work out harder!" - she says, concerned - "Now it's *my* turn to pump you up! We'll blast ourselves in the gym, and we'll get bigger in no time. Promise!" \n\nWe? Did she say "we"? Anyway, you realize you'll have to truly punish yourself in order to catch up with her. She seems to be responding to her workouts more and more quickly each passing day, and you have no doubt that she will even top this already huge shape of hers.\n<<endif>>\s\n<<if $P.stage is 4 and $G.stage gte 9>>\s\n<<if $Art is "on">>\s\n<<if $G.stage is 9>>[img[art/compare/49.jpg]]<<endif>>\n<<if $G.stage gte 10>>[img[art/compare/410.jpg]]<<endif>>\n<</if>>\s\nYour girlfriend stands in front of the mirror, relaxed. Even with you at your biggest size so far, she makes you look like a kid next to her huge physique. She slowly rises her arms and executes the biggest Double Biceps pose you - or anyone - have seen. Her whole body swells accordingly, filling her frame with gargantuan muscles that accentuate her enormous physique. That, and the tiny blue two piece that barely covers her skin, makes her an absolute icon of femininity and power...you just can't explain it, but she's looking sexier than ever. \n\n You wonder at the size she achieved in these last days: you saw her lifting several weights at once, doubling and tripling her max, pushing her physique into limits you haven't seen before and turning her already huge body into...\n\n"A mountain!" - she says, overwhelmed with joy - "I feel like couldn I lift a mountain with just one hand!". She flares her enormous lats into a breathtakingly huge Lat Spread pose that makes her top straps almost dissapear - "And I'm...I'm getting stronger every day!" - she slowly executes a series of poses with unvelievable dexterity and grace for someone with such proportions. You wonder if all these strange stuff she's been exposing herself to have something to do with her constant growth...like some kind of residual effect, perhaps? \n\nIf someone had told you a couple months ago your cute "little" redheaded girlfriend could exceed the limits of any regular person regarding size and strenght, you would've sneered at the comment. But now you have the proof right in front of you: she has surpassed each and every of those limits and seems to have dived directly into almost exponential growth, turning herself into what could be defined as superhuman.\n\n"Cutie, you...you look fantastic!" - you hear yourself say, while not being able to avert your eyes from her huge upper body and arms - "You are the most muscular person I've ever seen!". \n\n"Thank you!" - she says, glowing with happiness - "Thank you, thank you for everything, sweetie! For encouraging me, for the motivation, for the advice! You were my role model for starting working out!" - she flexes harder with pure joy, puffing her chest at full size and making her waist to almost dissapear under a titanic upper body.\n\nWow. She's even grateful. Coming from someone like her, you can't help but feeling strangely proud. You realize you are still holding your original Double Biceps pose, and slowly lower your arms while unconsciously directing your hands towards her.\n\n"C'mon, sweetie, check these babies!" - she encourages you, flexing her arms to the max. You stop your hands mere centimeters away.\n\n"I...I don't know where to start" - you admit, happily embarrased - "You...damn, you look incredible!"\n\n"Oooh, my handsome bodybuilder boyfriend suddenly is shy!" - she jokes - "Then we'll keep on working out so you can get as big as me! I promise you sweetie, we...are...not...finished...yet!"- as she speaks this, she flexes with more and more intensity, turning red with the effort, and amazingly, growing even more with each pump. You're witnessing an actual muscle growing sequence happening least than 2 ft away from you! \n\nYou know this is not the end...\n<<endif>>\s\n<<if $P.stage is 5 and $G.stage is 1>>\s\n<<if $Art is "on">>[img[art/compare/51.jpg]]<<endif>>\n"What are we here for, sweetie?" - your girlfriend asks. She seems genuinely intrigued - "And why are you dressed like that?" - she asks with a mischievous smile on her face. She likes watching your big, muscular body, especially since you gained a few pounds of muscle mass these last months.\n\n"C'mon, cutie. Do this with me" - you encourage her, while flexing your impressive pair of biceps. You like the progress you've made by lifting harder: your body now looks like the one of a profesional bodybuilder. Your tiny girlfriend, on the other side, is genuinely dwarfed next to you: she's short and, although not in bad shape, nothing draws attention to her body.\n\n"Do what? Show muscles? What muscles?" - she amusingly asks, while flexing her tiny arms with no visible results - "Sweetie, why do you ask? You're so big and strong, and I have no muscles anywhere! I even think I'm packing a few extra pounds in my tummy!"\n\n"Precisely. Don't you want to get in shape? I'm here to help you. You'll see progress in no time, cutie".\n\n"I don't know. You know I do exercise a bit, but...working out like...lifting weights? Gee, I don't think I wanna get all buff...besides, I don't think I could".\n\n"Trust me; nobody gets 'buff' so easily. c'mon, just for one week. If you don't see results, you can quit".\n\n"Uhhh..okay, then. But you gotta promise you'll go easy on me! I don't want to ...get hurt or pull something!" - she jokes, mocking a Crab Pose - "Grrr! Do you think I'll look better with a bit of muscle?"\n\n"Again, trust me. A little more tone on your body will work wonders!" - you say, touching her tiny arms - "I could even bet you'll get the taste of it!"\n\nYou sure will, for a start.\n<<endif>>\s\n<<if $P.stage is 5 and $G.stage is 2>>\s\n<<if $Art is "on">>[img[art/compare/52.jpg]]<<endif>>\nYou and your girlfriend stand side by side facing the mirror. Her appearance catches your attention from the start. She seems...you just can't put a name to it. Shapelier? More slender? Does she look taller? Must be she's standing straight...after all, exercise works wonders for your posture. You can see it in the way she holds her shoulders and hips.\n\n"Looking good, there, cutie".\n\n"Looking good there, sweetie" - she answers, thoroughly scanning you with her eyes - "You look more muscular every time we get here, big boy!"\n\n"Thanks! Nice legs, by the way. Good thing you aren't hiding them in those jeans anymore!"\n\n"They *do* look nice, don't they?" - she says, turning and tensing them to reveal a nice, toned set of thighs. She turns around on tiptoes to display them better in the mirror.\n\n"And *nice* butt!" - you bluntly say, honestly delighted to see her cute tush has now become more round and firm - "Three hurrays for sit ups!".\n\n"You perv!" - she says, blushing while laughing. You can see she's happy for her development too, as she merrily shakes it.\n\n"Hey, just being honest. It's a compliment."\n\n"Maybe honest, but not particularly gentle. Take...take a look at this!" - she says, pulling her shirt up and her shorts a bit down, revealing a nice, flat midsection. She starts swaying her now noticeable hips.\n\n"Whoa, cutie! You look fantastic!"- you say, whistling at her - "I told you working out would bring nice results! Are those abs I see?"\n\n"You think?" - she says, clenching her core as hard as she can. To both your surprise, two horizontal divisions appear, revealing the beginning of a six-pack. She looks delighted.\n\n"I can't believe it...I have abs!" - she says.\n\n"Well, I have abs *too*! - you counter, showing her your ripped eight pack.\n\n"Ooh, what a stud!" - she says, approaching you. She slowly slides her index finger down your torso - "Think I may ever get these?"\n\nShe hugs you from the side, playfully lifting one knee. You can feel the little twitches of her now toned muscles. \n\n"Look how good we look together!" - you say - "We look like one of those Bodybuilding magazines from the 90s!"\n\n"Yeah, except that I'm missing all the oil and the big boobs!" - she jokingly pouts, puffing her chest.\n\n"And a proper swimsuit!" - you say, flexing your big biceps - "You should show that hot bod a bit more!"\n\n"I may have a two piece somewhere" - she comments, flexing her arms as hard as she can. Although they are firm, they lack both size and definition. You gently put your hand around them, and she promptly tries to make them as hard as possible. They sure are toned, but mass-wise...\n\n"We have to work on these pipes, cutie. That way, they may get as big as these!"- you put your flexed arm behind her own, and she *thoroughly* checks the big difference between the two. From her expression, you can tell for sure she's very enthusiatic about the idea...\n<<endif>>\s\n<<if $P.stage is 5 and $G.stage is 3>>\s\n<<if $Art is "on">>[img[art/compare/53.jpg]]<<endif>>\nYou start stretching in front of the mirror in order to take a better look at yourself. You've been making small but steady gains in these last days, and it shows. You achieved the physique of a competitive bodybuilder, and now you're tuning it in order to top your max.\n\nYou're getting ready to start flexing, when the sight of your girlfriend catches your attention: she's just standing there, eating you with her eyes. You can't help but noticing how changed she looks.\n\nAnd boy has she changed: as soon as she started lifting heavier weights, all her muscles jumped to life, getting much more defined and giving her a solid, curvy physique. Her shoulders gained size along with her arms, and her legs weren't behind in that department, becoming simply muscular and full of curves. Her whole look resemble the one from a professional athlete. A week ago, she started wearing more revealing clothes to display her new body, and playfully flexed every time you asked her. You could swear she looked better, more toned every time she complied...\n\n"What's wrong, cutie? Don't you wanna check your gains?"\n\n"Eh..." - she says coyly, almost as if she's teasing you - "I don't know how to do it".\n\n"Trust me, you look better than ever. C'mon, show me your biceps".\n\nNot without a doubt, she raises her right arm and you gently put your hand on it. She suddenly flexes and a rock solid biceps pops out of it.\n\n"That's what I was I was talking 'bout! What an expansion! Why don't you show me the rest?"\n\n"Heh" - she smiles- "I'm still remembering the other week, when I was here checking my legs.I sighed, and I suddenly noticed I...could see my back muscles coming out from behind my armpits!".\n\n"And..?"\n\n"I...I kept doing it and..." - she inhales deeply and slowly starts expanding her lats. You marvel at the view: she's now sporting a wide back, topped with round, solid shoulders, giving all her upper body incredible size, even bigger than the lower one. \n\n"I stood there for about a minute thinking 'Is that me?' I couldn't believe the training had done all this!" - she says with the happiest expression - "I couldn't believe I'd..."\n\n"Become this buff?" - you say, making her blush with delight. You notice a little trembling on her hard midsection when she suppresses a chuckle, revealing seriously developed abs.\n\n"Heh...and then, I thought about you, and how *big* you are, and wanted to check if..." - she raises her arms into a Double Biceps pose, that accentuates even more her new, muscular physique. She happily looks at her reflection, then at you - "How about this? Do you..?" \n \nYou can barely believe your eyes such muscles were hidden inside her. She looks like a complete different person! \n\n"Cutie, you...you look *incredible*! We shoud check all the rest! Follow my lead."\n\nYou start practicing the posing routine you've been studying, and she imitates you the best she can. Her solid body reveals surprisingly good musculature, and every time she stands still while posing, she looks twice as big than when she's relaxed. But the thing you like the most are her expressions, which go from concentration to awe at her own transformation. She seems to be surprised at the results with every pose she does.\n\n"Wow..." - you hear her mutter while holding a Side Chest pose. She's taken aback by the fact that's her body showing in the mirror.\n\n"And now, for the big finish!" - you say, getting behind her - "Let's give those lats a proper display!" - you execute a Lat Spread pose, that showcases your huge upper body. "C'mon, cutie! Let's see you do this!" She bites her lips and blushes while putting her hands to her hips and giving you her own surprisingly good version. Her back looks deceivingly smaller when relaxed, but then...whoa.\n\n"Nice back!"\n\n"Thank you! I still can't believe I have all these...these muscles!" - she says, in awe at her own reflection.\n\n"Wanna keep up with this? You have great potential, cutie. In a few weeks, you transformed your whole body. Just imagine what you could do with more intense training. Perhaps...we could be posing partners".\n\n"Mmmhhh...we'll see"- she says, smiling while looking at the mirror and keeping her lats as expanded as much as she can. Her heavy breathing not only gives away she's tired, but also excited at the idea - "Posing partners..?"\n<<endif>>\s\n<<if $P.stage is 5 and $G.stage is 4>>\s\n<<if $Art is "on">>[img[art/compare/54.jpg]]<<endif>>\n"Wow!"\n\nYour girlfriend is admiring the results of what serious training can do. In the last days she's been working out harder and harder, and the results came pretty quickly: her muscles started popping everywhere, redefining her physique from head to toe. She now sports not only much more mass but incredible definition.\n\n"Now that's what I call muscles!" - you say - "You look like a Crossfit competitor! Even more muscular than one!"\n\n"I can't...wow!" - she says, while flexing both arms and puffing her chest to the max. Her upper torso fills with solid, bulging muscles, surprising you again with her expansion capacity. She holds that stance for a few seconds, then suddenly lets all the air out, making her core as ripped as ever. She lowers her arms into a Crab pose while smiling with intense delight - "Would you check this out! I..I...got...*muscles*!" - She flexes so hard you can actually see a slight trembling on her arms.\n\n"And how!" - you say, while watching her tense her traps and looking in awe at the results - "And I bet you're pretty strong, too!"\n\n"I feel...I *am* stronger than I'd ever thought possible!" - she says while turning and admiring her now ripped back - "Every day when I wake up I have the urge to work out! It's like...it's like..."\n\n"Addictive?" You know the feeling, and your own looks confirm it: you have the physique of a pro bodybuilder, and the full intent to keep pumping iron to better yourself. \n\n"C'mon, sweetie, get behind me! Let's pose together!" - she says, again flexing her arms while tensing and twisting her awesomely defined core - "I wanna check our muscles, big boy!" \n\n"You wanna pose? I have a book on that, cutie. We can also look up some videos and..." - you take a look at her pouty expression and shut up. She's so eager to flex next to you that you oblige, putting yourself behind her. You tower over her head by almost a whole foot, and you're clearly much more muscular, but her expression is so adorable you cannot help but start. It's hard to divert your attention away from her new ripped physique, but you also want to help as much as you can.\n\n"Oooh...kay, but first, if you're gonna perform a Double Biceps pose, you shouldn't hunch your back to display your abs. Stand straight, stick your chest and butt out, and..."\n\n"Like this?" - she says, following your advice. Her corrected posture improves her looks ten times over. She stares, amazed at the results. You can hear her excited breathing while her eyes open up even more, almost shouting "I got muscles! I got *muscles*!"\n\nThe "lesson" goes on for about half an hour, in which she imitates your routine the best she can. You tell her to practice it as much as possible, since having the physique it's half the battle; she should also know how to properly display it. She's so eager that she goes through the routine once more, this time with much more improvement. When she's finished, she's so pumped she looks like she's actually grown bigger. \n\nShe looks at you brimming with joy and breathing heavily - "Let's go take a shower and discuss some posing techniques. Also, should I work on my back a little more? And what about my shoulders? I think..."\n\nOh boy, it seems you've witnessed the birth of a bodybuilder. Time will tell...\n<<endif>>\s\n<<if $P.stage is 5 and $G.stage is 5>>\s\n<<if $Art is "on">>[img[art/compare/55.jpg]]<<endif>>\nYou are glad you've finally put on some extra size. You flex your impressive muscles in front of the mirror, while wondering if it's time to enter a bodybuilding competition, since you could easily place top three with your development. As you begin doing a few poses you suddenly remember...your girlfriend!\n\nShe is standing beside you, holding the Front Relaxed pose, looking incredible in a blue bikini. This is the first time you see her in these garments: her solid chest muscles are pushing out, her shoulders and lats look wider than ever, and her waist - hips - legs combo are arranged into an unvelievably sexy hourglass shape. Her slow, deep breathing is enough to drive you crazy. \n\nIn the last weeks, she has been pushing her development into an even better, more refined shape, achieving not only more mass but also an amazingly defined and simmetrical physique. You glance at her curvy, solid body, and can't believe how muscular she's become. She looks like a pro Physique competitor, down to her definition and size...and a little residual tan she was playing with a few days ago.\n\n"Wow, cutie. You...you look fantastic!"\n\nShe accentuates her proud smile, while at the same time sucking in her incredibly chiseled midsection and pushing her chest a bit more forward - "Thank you, sweetie. You look great too, Big Boy."\n\n"Before anything, let's see a flex! Show me what you've got!"\n\nShe happily complies.\n\nShe sways her hips and slowly rises her arms into a Double Biceps pose. You awe at her expanding upper torso while she inhales deeply, stretching her already small waist and giving her abs and obliques an intense squeeze. After what seems ages, she finally lowers her arms, flexes her rock solid biceps and sighs softly, giving all her musculature a last "nudge", making her whole body even more defined.\n\n She stares proudly amazed at her own reflection, the living image of feminine physical power, and seems out of words at the incredible transformation she's achieved. And so are you.\n\n"I may sound cheesy, but you look like a sculpture" - you say, making her blush with joy. She's shivering with excitement, like not believing that's her in the reflection. She even lets out a little happy gasp.\n\n"All right, lady. Let's put to test everything you learned. You are *more* than ready."\n\n"You think so?" - she asks, brimming with delight.She looks eagerly at you and your very muscular physique: you are way bigger and taller than her, so you can't join in her practice, but you've promised to act as coach.\n\nDuring many nights, you've helped her practice poses nonstop; she's been punishing her increasingly growing body with flexes, stances, turns, and checkings. You've encouraged her to try every small variation of every conceivable posture, striving to get the best of her awesome looks. \n\n"And...begin".\n\nShe starts going through all the mandatory poses with the delicacy and steadiness of a pro, yet she cutingly mumbles to remind herself: "Front Lat Spread..now Side Chest...now Back Lat Spr..."\n \n"Shush..." \n\n"No, no, I know, back Double B...oops". She bites her lip and keeps on posing, while you gaze in awe at the display of such musculature at short distance: she struggles and rehearses each and every variation of the poses with the loveliest concentration face, while you gently touch her to correct any flaw in her routine. When finished, you ask her to do it again, this time "without help". Accepting - and increasing - the challenge, she closes her eyes and goes through the course without the slightest flaw, with much more confidence this time. You notice the slight trembling on her limbs of the first time has all but dissapeared: it's like her stamina has improved just because of the previous effort. \n\nWhen she finishes, she stands straight, arms relaxed to her sides, both her feet joined, and looks proudly at her reflection. \n\n"How did I do?"- she asks, breathing heavily. You marvel at the pump she just got from the effort, the thin layer of sweat covering her, and her visible happiness.\n\n"Flawless. You know, cutie...you seem to be glowing".\n\nShe gives you the cutest smile while she blushes - "*Now* you're being cheesy, big guy. When are we gonna...you know, pose together? Am I not...muscular enough?" - she unawarely pumps and flexes her chest a little while saying this.\n\n"Well" - you say, performing a huge Lat Spread that leaves her in awe - "When we are a bit more even in size, *I'll* be the one asking you. Promise!"\n\n"It's a deal, then!" - she answers, ellegantly walking on her tiptoes in front of you, looking at both your reflections and spreading her own amazingly wide back - "It seems now it's heavy lifting time!"\n<<endif>>\s\n<<if $P.stage is 5 and $G.stage is 6>>\s\n<<if $Art is "on">>[img[art/compare/56.jpg]]<<endif>>\nWhile you're admiring your own big muscular body in front of the mirror and practicing a few poses, you hear a faint admiring whistling beside you. You turn your head to see your girlfriend eating you with her eyes. "You look bigger every time I look at you, sweetie".\n\nShe stands besides you in a snug purple gym outfit that showcases her physique in most flattering ways. She's been hitting the weights harder than ever lately and the results are showing: not only has her muscle mass increased notoriously, she's sporting a more solid frame, making her look even taller. \n\n"Nice bulk up!" - you say, clearly admiring her - "You weren't kidding about lifting heavier, cutie...you clearly succeded in becoming bigger!"\n\n"Thank you!" - she says, tensing all her muscles a bit - "I was a little bit skeptic about being able to gain more size, but as soon as I hit the bigger weights...things went up pretty fast". To reassure that, she does a Double Biceps pose that confirms her words: she may have lost a bit of definition, but her impressive muscular gains are obvious. She follows with a sequence of poses that show she's grown everywhere: her back has clearly surpassed her hips in girth, making her upper body much more prominent and giving her the much desired "V-shape" all professional bodybuilders have. She's past beyond the "Physique" department and way into the heavier categories of Bodybuilding.\n\n"Wow! You look bigger than ever! I saw you lifting the other day and I was counting the seconds til your sleeves would burst!" - you say while she smiles, slightly blushing with pride - "I'd thought ten reps...turned out it was only seven!" \n\n"All that talking, and no showing?" - she says with a smirk while looking at you, as she's holding an impressive Side Chest - "Can I pose with my Big Boy already? Or should I...bulk up a little more?". She winks at you and slowly gets into an incredible looking Lat Spread pose that makes you raise your eyebrows - "Am I *big* enough, mister?"\n\n"Well" - you say, imitating her posture and making her blush with delight by watching you - "Confidence is a big part of the game, but it's not all" - you slide behind her - "Let's rehearse a bit, shall we? Copy me."\n\n"Alright! I've always wanted to pose like the guys...you know, some of their stances look awesome on girls" - she jokingly pumps her pecs while winking at you. - "Grrr!". \n\nYou both start a long, lasting routine in which she imitates each and every one of your postures with ease. You cannot but admire the way she concentrates while clenching her muscles as hard as she can, getting even better results every time she repeats a stance. When you finish, she's so pumped up you can see her musculature has grown even a little bigger. "How...did I do?" - she asks, almost panting and smiling eagerly.\n\n"You are always wonderful, cutie. But if you want to hit it really big...I'd say you need at least 10...15 more pounds of muscle" - you look at her expression, like she's surprised to hear that - "Not that you aren't already beyond fantastic, but I see you clearly want to go all out, so..."\n\n"All right, then" - she says with a much more stern gaze, like she's accepting a challenge - "*Just* 10 pounds, huh? I'm gonna lift *harder* than ever...and I will get *stronger* than I have ever been in my life!". She slowly raises her arms into another Double Biceps pose, tensing really hard this time. The mere sight of her resolved gaze crowning such a muscular body leaves you wishing it was already tomorrow to start working out again.\n<</if>>\s\n<<if $P.stage is 5 and $G.stage is 7>>\s\n<<if $Art is "on">>[img[art/compare/57.jpg]]<<endif>>\nYou are admiring your gains on front of the mirror when your girlfriend comes and stands next to you. She's wearing a purple two piece gym outfit that looks three sizes too small for her and barely manages to stay together. You notice in awe she's added a lot of size these last times: her muscles bulge without flexing, even when she's relaxed. She has obviously left behind the "Physique" looks and focused mostly in gaining mass. And mass she has gained!\n\n"Wow, cutie. You surely have bulked up!"\n\n"Thanks, sweetie." - she says, touching her shoulders and checking her huge arms in the reflection - "Would you check out these *biceps*! They have been growing almost nonstop! Every time I add a few pounds to the weights...whoops, my clothes got tighter the next morning!" - she looks at you smiling and pleasantly surprised - "Hey, you too look bigger! How much have you gained?" - she says while executing a unveliebably big Lat Spread pose that almost shreds her top - "Oof!I have to say, my lats are killing me by wearing this...my back's too big for it!"\n\nYou stand almost mesmerized at her back musculature expanding while she keeps the pose, and the way it narrows into a tiny, muscular waist and into...\n\n"If Mister Olympia is done staring at my butt, would he be so kind of paying attention?" - she says, obviously amused. - "I asked if we can finally pose together".\n\n"Huh..." - you say. You haven't realized yet, but she's grown as big as a heavyweight pro...which makes her the perfect posing partner - "For..for sure! Get ready."\n\n"Ready I am." - she answers, assuming a magnificent Front Relaxed pose, her upper body looking as powerful as ever, matching an impressive pair of legs - "On your mark!" \n\nYou start performing a classic male posing routine, which she mirrors flawlessly, but soon her poses become more independent while still complementing yours. She's a natural, obviously...and she's become an expert poser. You must concentrate in order not to stop flexing yourself in order to just watch her routine and also marvel at how much she's progressed: she's not only become much more muscular, but also incredibly strong. You have witnessed her doing things that many strong guys would only dream of.\n\n"Eyes front!" - She suddenly squats in front of you in a Double biceps pose with one leg straight, and you barely manage to imitate her in time while standing. \n\n"Think fast!" - Suddenly she stands up, both arms extended, with the clear intention of you lifting her.\n\nAs you lift and hold her up in the air, you can't help but wonder at how *heavy* she is: she must weigh at least 180 pounds...of pure muscle! You are indeed *very* strong and can hold her weight without a problem, but the surprise is heavier than her mass. She holds the "Cross" pose perfectly still for a few seconds - not a small feat itself - while you cannot help but thinking about her previous "scolding": you now have her awesome muscular tush in front of you, mere inches away from your face. You suppress a grin.\n\n"Aand down!" - she whispers, as you make her "land" with both her legs together- "That was great, sweetie! We should definitely do this more often!". She's breathing heavily, not of tiredness but excitement, all her muscles fantastically pumped. She looks at you with bright eyes and smiles full of enthusiasm.\n\n"Yeah...about eight times a day" - you joke, hugging her with one arm, feeling her huge, solid shoulders and torso pump with every breath - "Ten on weekends!"\n\n"You perv!" - she giggles - "Then you should train more...or I'll become too heavy for you to lift!". Her eye winking tells you everything - "Heading for the shower. You can watch me go...or join me." \n<<endif>>\s\n<<if $P.stage is 5 and $G.stage is 8>>\s\n<<if $Art is "on">>[img[art/compare/58.jpg]]<<endif>>\nYou and your girlfriend stand side by side in front of the mirror. You are in awe at all the mass she's gained, not to say she's now as tall as you. You smile and wink at her, and flex your arms to show your impressive gains. You turn your head to adjust your posture and do some self appreciation.\n\n"Is that all?" - you hear. You look to your side only to see her slowly flex an equally enormous set of biceps...while her whole body follows through, revealing a physique so big that you can't believe your own eyes. Even with the obvious pump from the recent workout she just had, her whole body seems incredibly swollen: every muscle has beefed up to amazing proportions, and expands even more when she moves. There's no single place in her whole physique that doesn't look solid and pumped to the max. \n\nYou freeze in place.\n\n"What do you know...I'm every-bit-as muscular-as you..." - she proudly says, while winking back at you. \n\n"wow...you, you look great! How did you get *so* muscular *so* quickly?" - you can barely say, happily surprised. Both your ego and your feelings for her are battling within you. She's finally reached you...by adding at least 20 pounds of pure muscle in almost no time.\n\n"I know!" - She says, looking at her reflection and flexing harder - "These babies have been...huh..." - Even she seems surprised at her own size- "...growing quite well, I must say!" - she clenches her unvelievably ripped core -"I just can't get tired after working out...even more, every time I lay down the weights, I'm already feeling stronger!" - she turns around and shocks you with the biggest Back Double Biceps pose you've ever seen - "So I doubled all the repetitions!".\n\n"What? You mean...you lifted twice the times?"\n\n"Yeah...and I think I could've done it thrice. It's like I'm...I'm getting stronger nonstop!" - she says overly excited - "But until now, I couldn't believe my eyes that I...I had become as big as you!"\n\nGreat.\n\n"Anyway, want to practice another posing routine?" - you ask, assuming an impressive Front Relaxed pose, trying to look as big as possible...and succeeding - "Now that we're both Heavyweights, we can coordinate our stances a little more into a.."\n\n"'Posing routine'? Hell no, Mister!" - she says smiling, suddenly puffing her chest and giving you her own enormous version of the Front Relaxed - "This is a *posedown*!"\n\n"It's on, then!" - you say, frowning and puffing your chest even bigger. This is gonna be a real challenge!\n\nBoth start executing pose after pose, and after every position you assume, she counters with a similarly impressive one. You begin to notice that, although she has reached your size and definition, she has clearly surpassed you in performance ability: she poses with a grace and flexibility for such a hugely developed body, that she truly resembles a pro. She even gets into postures reserved only for male competitors and makes them look incredibly feminine.\n\nSoon, you both start mocking many professional competition scenarios, in which every competitor tries to upstage the other: stepping in front of each other, trying to block your "rival" from the unexistant judges' view, and standing side by side just comparing sizes. \n\n"Don't exert yourself!" - you mockingly say , crunching your abs like your life depended on it.\n\n"Oh, no problem here!" - she says, swaying her incredibly defined midsection and countering your 8-pack with similarly big one. Is she even...?\n\nThis goes on for about 30 minutes, after those you end up side by side, each one holding a Lat Spread pose, both looking incredibly big. The picture of your powerful, matched physiques standing so close to each other is a sight to behold. Good thing you bought a really wide mirror, otherwise you wouldn't fit.\n\nEven you are amazed at your own development, while at the same time glancing at your girlfriend's huge upper torso. She's also ogling your own, with a more than mischievous smile. Both of you are quite pumped, sweaty and happy, and seemingly tired. \n\n"Looking...looking good there, cutie" - you say, breathing heavily.\n\n"Looking *big* there, sweetie".\n\n"I guess...I guess we can call it a draw?"\n\n"Heh" - she says, expanding her lats even *more* - "So...nobody won, nobody lost?".\n\nSuddenly, both of her top straps give up, snapping in unison, leaving her still decently covered but in absolute embarrasment. She blushes furiouly while remaining still.\n\n"Well, we cannot say the same for your poor top!"\n\nYou both break pose and start laughing while hugging each other. You notice her back girth and development - she's enormous! You are almost sure this is not the end, since she seems to have surpassed the female limits regarding building mass and strenght. Time will tell.\n<<endif>>\s\n<<if $P.stage is 5 and $G.stage gte 9>>\s\n<<if $Art is "on">>\s\n<<if $G.stage is 9>>[img[art/compare/59.jpg]]<<endif>>\n<<if $G.stage gte 10>>[img[art/compare/510.jpg]]<<endif>>\n<</if>>\s\nYou look big. You feel enormous. While you're admiring your gains and the big, powerful, pro-bodybuilder body you've (finally!) achieved, you feel like a shadow is slowly covering you. You look aside just to watch your girlfriend walking towards you, wearing nothing but the blue bikini she'd discarded some time ago. It scarcely covers the humongous musculature she's been sporting in the last days, accentuating each and every inch of her powerful physique. Even by having witnessed her insanely hard workouts and the constant gains she's been experiencing, you are left muted by the sight.\n\n"Whoa."\n\n"Like the view?" - she says, smiling and pushing her huge shoulders back. Her chest expands forward like she's hulking out. - "I couldn't find any more gym clothes that fit, so I guess it's back to the bikini for me!".\n\n"I...you...whoa." - you can barely muster while relaxing your body - "You look bigger than ever! How much have you gained?".\n\n"I honestly can't tell...I...broke the scale, sweetie" - she smiles and blushes, but you can see it's from pride rather than embarrasment. I just came here to check things out".\n\nShe starts flexing her enormous muscles, that promptly jump to life and expand unvelievably. It almost seems she's growing rather than flexing. Her muscular expansion has almost doubled, making her look even bigger every time she relaxes.\n\nYou feast your eyes while she keeps posing and flexing with the limberness of a gymnast. Beyond that, her proportions have remained very - very - feminine. That, and the tiny two piece that barely covers her skin, makes her an absolute icon of femininity and power...you just can't explain it, but she's looking sexier than ever. \n\n"C'mon, sweetie, check these babies!" - she encourages you, flexing her arms to the max. You comply and get behind her, but stop your hands mere centimeters away.\n\n"I...I don't know where to start" - you admit, happily embarrased - "You...damn, you look incredible!" You finally reach and touch her enormous biceps, barely covering one side with a fully extended hand. You follow their peaks into her shoulders and end up lost in the actual muscular scape of her back.\n\n"Oooh, my Big Bodybuilder Boyfriend likes touching!" - she teases you while slowly expanding her incredible back muscles. You can see her whole upper torso becoming bigger by the second and then just staying that way. She glances over her shoulder and winks an eye.\n\n"I think I couldn't be able to hug you now!" - you say, smiling while feeling both her arms at the same time. You just can't finds the words to describe her incredible development - "Such size! Such...you..." \n\nShe looks happier than ever, and you can feel a little trembling go through her huge body - "C'mon sweetie, get in front of me and let's flex a little!"\n\nYou put yourself in front row, midly uncomfortable. You can feel the warmth of her powerful body as she slowly executes the biggest Double Biceps pose you've witnessed so far. You imitate her, but, even while being quite a (very) big guy, she's a few inches taller and much more muscular than you.\n\n"Oh, my...I...I'm bigger than you?!" - she says, not believing it either - "I'm actually *bigger* than you, sweetie!".\n\nHer expression of pure joy overrides your wounded pride. You cannot feel but happiness for her.\n\n"I'd say! You are the most muscular person I've ever seen! Cutie...you look like a mountain!" - You finally found the perfect analogy: a powerful, tall, deeply defined and sculptural mountain of muscles.\n\n"I feel like I could *lift* a mountain! I was sure increasing the weight twofold would give me better results, but I'd never thought it would...I...damn!" - she barely says, in a total loss of words. Even she can't believe her own transformation - "Every day I'm...I'm getting bigger...and even stronger!" That you can testify: you saw her lifting several weights at once, doubling and tripling her max, pushing her physique into limits you haven't seen before and turning her already huge body into this gargantuan and powerful feminine physique. You wonder if all the strange stuff she's been exposing herself to have something to do with her almost exponential growth...like some kind of residual effect, perhaps?\n\n"Thank you for your constant support, sweetie. I couldn't have done this without you"- she clenches her biceps harder, making her arms and torso get even bigger.\n\n"Heh...and to think I once had a short, cute redhead of a girlfriend who wasn't exactly sure if to start working out. Now look at you!" - you say, while feasting your eyes in the muscular display mere inches away from your face. \n\nShe blushes and smiles- "I had always felt small next to you, but the truth is I was actually afraid of getting 'buff'. How foolish of me!" - she suddenly executes a Lat Spread pose, making her waist almost disappear under a titanic upper torso. She's beaming with happiness and pride - "Guess I've left that fear behind, huh?".\n\n"And we will both continue working out and getting bigger, shall we?" - you ask, while spreading your own enormous lats - "Now *I'm* the one that has to catch up! This will be one interesting ride!"\n\n"Oh, that's for sure!" - she says while lifting you as if you weighed nothing - "I want to go *all out*! See how muscular I...*we* can get! I want us to crush every record!" - Now she's holding your amazed self up with just one hand while watching your reflections - "I want to become superhuman!"\n<<endif>>\s\n\n(Special thanks to Oriander for providing both the art and text descriptions for this activity!)\n\n<<button 'Close'>> <<set Dialog.close()>> <</button>>
<<if $topic is "mysterious alien plans">>\s\n<<set $time += 1>><<replace "#time">>$time<</replace>>\n<<set _difficulty to 30>>\s\n<<if $studier is "player">>\s\nYou pour over the alien blueprints. \n\n<<if $BINT lt _difficulty>>Despite your best efforts, you fail to decrypt the alien language.\n\n<<if $BINT lt 24>>//'And frankly, I didn't even come close to figuring it out,'// you realize.<<endif>>\s\n<<if $BINT gte 25 and $BINT lte 27>>//'I actually understood a good deal of this, but I need a significant boost of brainpower to really figure out the rest,// you conclude.<<endif>>\s\n<<if $BINT is 29 or $BINT is 28>>//'I'm so darn close to figuring this out! If only I were a little bit smarter...'//<<endif>>\s\n<<set $BIP += 2>><<endif>>\s\n\s\n<<if $BINT gte _difficulty>>You manage to crack the alien language, and translate the rest of the blueprint into english. It's a device that creates goddesses - or more specifically, enhances females to the point that they become goddesses.\n\nThen it dawns on you - actually building the machine in the plans will be more difficult than translating them. But what kinds of rewards are in store for completing such a wonderous device?\n\nThe mysterious alien blueprints have become the goddess chamber plans.\n<<set _delete to $blueprints.indexOf("mysterious alien plans")>><<set $blueprints.deleteAt(_delete)>><<set $blueprints.push("goddess chamber plans")>>\s\n<<endif>>\s\n\n<<endif>>\s\n\s\n<<if $studier is "girl">>\s\n$hername pours over the alien blueprints.\n\n<<if $GINT lt _difficulty>>Despite her best efforts, $hername failed to decrypt the alien language.\n\n<<if $GINT lt 24>>"It's totally incomprehensible to me babe," she reports. "At least it challenged my mind a bit."<<endif>>\s\n<<if $GINT gte 25 and $GINT lte 27>>"I'm starting to understand a lot of the letters and symbols..." she says. "But I'd need to be a lot sharper mentally to figure out the last few here."<<endif>>\s\n<<if $GINT is 28 or $GINT is 29>>"Damn, I'm getting so close to figuring it out... If only I were a little smarter," she sighs.<<endif>>\s\n<<set $GIP += 2>><<endif>>\s\n\s\n<<if $GINT gte _difficulty>>$hername manages to crack the alien language, and translate the rest of the blueprint into english. At first she celebrates, boasting of her accomplishment.\n\nIt's a device that creates goddesses - or more specifically, enhances females to the point that they become goddesses.\n\n<<if $GINT lt 40>>But soon her expression becomes serious. "Uhh... babe..." $hername says, "Even though I figured out the alien language, I still have no clue how to actually build this machine. I'll need to boost my brainpower to construct it."<<endif>>\s\n<<if $GINT gte 40>>And her grin broadens, "Plus, I already understand the machine in the designs. I can build it anytime once we get the parts."<<endif>>\s\n\nThe mysterious alien blueprints have become the goddess chamber plans.\n<<set _delete to $blueprints.indexOf("mysterious alien plans")>><<set $blueprints.deleteAt(_delete)>><<set $blueprints.push("goddess chamber plans")>>\s\n<<endif>>\s\n<<endif>>\s\n\s\n<<if $studier is "both">>\nYou and $hername pour over the alien blueprints.\n\n<<if ($GINT + $BINT) lt (_difficulty * 1.3)>>Even with your combined brainpower, the two of you fail to decipher the alien language.\n\n<<if ($GINT + $BINT) lt 30>>You also get the impression you aren't even close to understanding it.<<endif>>\s\n<<if ($GINT + $BINT) gte 30 and ($INT + $BINT) lte 36>>The two of understand the fundamentals of the alien language, but would require a significantly higher combined intelligence to fully translate it.<<endif>>\s\n<<if ($GINT + $BINT) is 37 or ($GINT + $BINT) is 38>>Together, you're extremely close to deciphering it - just a boost or two would provide enough of an edge to figure out the rest.<<endif>>\s\n<<set $GIP += 1; $BIP += 1>><<endif>>\s\n\s\n<<if ($GINT + $BINT) gte (_difficulty * 1.3)>>Combining your intellects, you and $hername manage to translate the alien blueprints in their entirety. \n\nYou discover that it's a device that creates goddesses - or more specifically, enhances females to the point that they become goddesses.\n\nThen it dawns on you - actually building the machine in the plans will be more difficult than translating them. But what kinds of rewards are in store for completing such a wonderous device?\n\nThe mysterious alien blueprints have become the goddess chamber plans.\n<<set _delete to $blueprints.indexOf("mysterious alien plans")>><<set $blueprints.deleteAt(_delete)>>\n\n\n<<set $blueprints.push("goddess chamber plans")>><<endif>>\s\n<<endif>>\s\n<<endif>>\s\n\n<<button "Create Menu">><<dialog>><<display "Create Something">><</dialog>><</button>>\n\n<<button "Return to Living Room" "Living Room">><</button>>
<<widget "TransferScenes">>\s\n<<if $scene is "Transfer 1">>\s\n<<if not $disablechanges is true>><<set $GS += 1; $BS -= 1; $transfertimer to 2>><</if>>\s\nYou’re sitting in the living room with $hername. You can’t stop thinking about what happened the other day in the bedroom - when she touched you and somehow stole some of your muscles.\n\nShe turns to you and says, “So... uh... remember that thing that happened a couple days ago?”\n\nApparently she’s thinking about it too.\n\n“Well...” she continues, “I think we should try that again and see what happens.”\n\nYou’re immediately unnerved by her suggestion. “What do you mean...?”\n\n“I mean you should let me try and take some more of your muscles for myself.”\n\nYou gulp. “$hername....”\n\n“Come on. You’ve got -plenty- to share. And wouldn’t I be hotter with more?”\n\n“$hername...”\n\n“Please babe?” she looks at you with puppy-eyes that you’re all too familiar with. \n\nBefore you can reply, she slowly closes the distance and places her hands on your arms. “Mmm... such sexy muscles...” she cooes.\n\n“$hername...” you repeat a third time.\n\n“Oh hush babe. Are we even really sure I stole your muscles last time? Doesn’t that seem pretty... insane? We better run the experiment again and make sure it’s really real.”\n\nYou sigh. //'I didn’t really lose that much the first time. If that’s even what happened...'// “Alright, fine. But if it really is happening don’t take too much...”\n\nHer eyes light up, “Thanks $pname!” she squeals, “You’re the best!” she kisses you on the lips before closing her eyes and breathing deeply like last time.\n\nYour stomach churns as you start to feel winded again. $hername is totally focused. She tightens her grip, and the sensation intensifies. A few agonizing seconds later, and you feel your body’s essence slipping away - your t-shirt and pants start to loosen. Glancing down, you notice that conversely $hername’s frame is expanding, slowly filling out more of her shirt.\n\nAfter your last doubts are quelled, you abruptly stand up and brush $hername off. “Alright, that’s enough!” you shout - your voice far more fearful than you imagined it would be.\n\n$hername opens her eyes and looks up at you, “Awww... it’s such a pleasant feeling though.”\n\n“Not for me it isn’t!”\n\nShe looks down at her arms, and grins madly. “It really does work! They’re bigger now!” she squeals with delight, pumping them a few times. After acclimating herself to her new body, $hername looks up at you with a devious look and says, “Thanks for the power up babe. I guess you’ve given me enough for today.”\n\n“For today?”\n\nHer smile widens into a grin. “Yup. For today. Since you’re such a good boyfriend, you’ll want to give your girlfriend more in the future, right?”\n\nYou gulp again, uncertain of how you really feel.\n<</if>>/%if scene is transfer 1%/\s\n<<if $scene is "Transfer 2">>\s\n<<if not $disablechanges is true>><<set $GS += 2; $GH += 2; $BS -= 2; $BH -=2; $transfertimer to 2>><</if>>\s\nThe past couple of days have been fairly normal, but in the back of your head, you can’t stop thinking about how $hername literally stole some of your muscles. The events constantly replay in your head instilling a sense of dread and... excitement? //’I built that muscle for myself, but I have to admit that it looks damn good on her...’// you think to yourself.\n\n“<<print $pname>>!” your train of thought is interrupted by $hername’s voice. \n\nYou turn around and face her. <<if $GS is 3>>Her classic green t-shirt is stretched across her now more muscular frame, revealing an inch of toned midriff, and a pair of rounded deltoids.<</if>><<if $GS gt 3>>In addition to the muscle she stole from you, she’s proceeded to build even more on top of it.<</if>> She watches your expression. “You like the way I look, don’t you?”\n\n“I always like the way you look,” you reply.\n\nShe gives a friendly half-eye-roll and smirks before replying, “You like the way I look now more though. With these sexy muscles.”\n\n“With //my// muscles...”\n\n<<if $GS lte 3>>”That’s right,” she grins.<</if>><<if $GS gt 3>>”AND the gains I earned as well,” she adds.<</if>>\n\nShe takes a long stride towards you, closing the gap. Your stomach churns a little.\n\nShe continues, “Which means you’ll find me even sexier with more muscles...”\n\n“$hername...” you murmur.\n\nInternally, part of you screams to run away. But louder, competing voices keep you paralyzed.\n\n$hername places her hands on your arms. “Come on babe. This is good for //both// of us.”\n\n“How is this good for me!?”\n\n“Because you get a hotter girlfriend,” she giggles.\n\n“Yeah but...”\n\nYou feel her grip tighten. “Hey, you’re a big, strong man. You can just push me aside and walk away if you don’t want this to happen.”\n\n“$hername...”\n\nThe grip tightens. “In fact, I’ll even give you five seconds to decide. Five... Four...”\n\nSweat falls down your forehead. \n\n“Three...”\n\nThe screaming voice yells to break away before you lose more. But for some reason you just can’t resist.\n\n“Two...”\n\nYou take a deep breath and resign to your fate.\n\n“One...” She chuckles darkly and the familiar feeling of being winded returns.\n\nYou both close your eyes. $hername grunts, intensifying then sensation. A moment later, your t-shirt feels looser - it’s happening again. She groans with pleasure, clearly enjoying the process.\n\nLike before, you feel your t-shirt and pants becoming looser as your entire frame shrinks.\n\nAnd just when you think it's about to stop - the thransfer continues. Your perspective shrinks again and the feeling of weakness grows.\n\nWith a final grunt, $hername takes the last of what she can and finally lets go. She opens her eyes and examines herself.\n\n“Yes!” she squeals, “I took even more than last time!” she flexes her arms, reveling in the eruption of freshly stolen biceps.\n\nMeanwhile, you place your hands on your recently plundered muscles - a sinking feeling arising in the pit of your stomach.\n\n“Thanks for the power up babe,” she says, “I guess I’ve taken enough for today.”\n\n//‘Today...’// you think, mind swirling as you wonder when she’ll steal even more.\n<</if>>\s\n<<if $scene is "Transfer 3">>\s\n<<if not $disablechanges is true>><<set $GE += 2; $BE -= 2; $transfertimer to 1>><</if>>\s\nYou’re hanging out with $hername in the living room. \n\n“So... We’ve established that I’m able to steal your muscles and height...” she looks up at you with a devious glimmer in her eyes - you have a bad feeling about what’s going to happen next.\n\n“Are you asking to take more from me?”\n\nShe shakes her head, “Actually, I’ve been thinking about something else.”\n\n“What’s that?”\n\n“You have such great endurance. It’s like you can keep going all day. A simple workout that would leave me needing rest barely phases you at all.”\n\nYou shrug, “That’s true. I have trained both weights and cardio most of my life.”\n\n“Yeah, yeah, I mean it’s great that you can do lots of stuff and all. But... It’s just not fair that I get out of breath so quickly, you know?”\n\n“I admit that you //do// get exhausted from basically nothing...” \n\nA devious smirk spreads across her face, “I’m glad you understand my necessity for this...” she reaches over and grabs onto you. \n\nYour stomach churns. She stole muscle and height from you twice - so it wouldn’t surprise you if she could take endurance as well.\n\nHer voice breaks your train of thought, “Now then, since you’re not objecting, I’ll go ahead and try fixing my fatigue problems...” she closes her eyes, focusing deeply. A familiar dreadful chill creeps across you. “Mmm... this feels nice...” she cooes. The same force pleasuring $hername is making you feel as if your very life force is being sucked away. “Come on... gimme a little more...” she grunts, increasing your discomfort to the point of pain.\n\n“<<print $hername>> you murmur...”\n\n“Oh hush, I don’t think I can take much more,” she pouts, before taking one final burst of energy and letting go.\n\nYou both pant, acclimating to your new states - you a little less energetic, her a little more.\n\n“Thanks, <<print $pname>>, she says with a wink, ”I’ll be sure to keep this in mind when I decide I need more juice to get through the day.\n<</if>>\s\n<<if $scene is "Transfer 4">>\s\n<<if not $disablechanges is true>><<set $GINT += 1; $BINT -= 1; $transfertimer to 1>><</if>>\s\nYou’re hanging out in the living room and $hername walks in. There’s a spring in her step that causes her lovely figure to bounce, //’A figure built off of my muscles...’// you think.\n\n“Soooo $pname, have you recovered from giving me that gift the other day?” She says with a familiar mischievous tone.\n\n“Recovered? My muscles are still gone. So no.”\n\n“They aren’t gone silly. They’re here with me!” she playfully flexes her arms for emphasis. “But anywho, you certainly //look// well enough today to make another contribution to your girlfriend that you love oh so much.”\n\n“Are you really going to steal more of my muscles today?”\n\n“Well... I could...” she strokes her chin in contemplation. “Buuut... I kinda want to try something else.”\n\nYou feel a wave of relief, mixed with a little... disappointment? “Something else?” you echo.\n\n“Mmmhmmm. While I do want more of those delicious muscles for myself, there are other qualities of yours I think are better in my hands.”\n\n“Uhh what?”\n\n“How about I surprise you?”\n\n“I’m not sure that’s a surprise I want...”\n\nA familiar dark smile spreads across her face, “But it’ll make me even sexier, I promise.”\n\n“At what cost?”\n\n“Take a seat on the couch and I’ll show you.”\n\n“$hername...”\n\n“Oh come on, don’t start with that again. We both know you want to give me these gifts as much as I enjoy receiving them.”\n\n“I’m not sure about that...”\n\n“You can’t fool me. Last time you didn’t run away when I gave you the chance, and you’re about to take a seat to see what I have in store for you today.”\n\nYou gulp. It’s true - while rationally you want to keep your positive qualities for yourself, there’s something infinitely alluring about letting $hername steal them. Without another word, you sit down on the couch as you’re instructed.\n\n“Good boy,” she coos, walking slowly towards you before placing her hands on your head. “Now close your eyes while I get to work.”\n\nYou comply again. She squeezes her fingers and grunts softly.\n\nYour head tingles. Her grip tightens and the feeling intensifies. It becomes unpleasant - painful even, but this passes and soon your mind feels empty.\n\n“Mmmm...” she groans softly. Whatever she’s doing must be working - which excites and frightens you.\n\nAnother agonizingly long minute passes before she finally lets go. \n\nYou open your eyes and look down at your body - it looks the same as always. Your relief turns to suspicion as $hername takes out her phone and starts vigorously tapping its screen.\n\n“What are you doing?” you ask.\n\n“Playing a puzzle game.”\n\n“A puzzle game?”\n\n“Uh huh. Check it out,” she positions herself so you can see the screen.\n\nShe’s playing the game quite proficiently. You’ve only seen her play a few times before, and don’t remember her doing this well before.\n\n“I think it worked...” she says, a tinge of disbelief in her voice.\n\n“What worked? What did you steal?!”\n\n“I’m pretty sure I’m smarter now. This was waay harder this morning. Whoa, look at that - just beat my high score!” she cheers.\n\n“You... stole some of my intelligence?”\n\n“I’m pretty sure I did, yeah!”\n\n“Why?!”\n\n“Since I took extra muscles from you last time, I figured this go around I’d take something else.”\n\n“But...”\n\n“You’ve always been sooo much smarter than me. In addition to all the other stuff you’re better than me in... So why not take some brains too?”\n\n“<<print $hername>>!” you shout, “I need that intelligence to... do stuff!”\n\n“Oh yeah? Well how do you think I feel having so little, hmm?”\n\nYou sigh. Reasoning with her on the issue of stealing your attributes has been impossible.\n\n“Oh hush,” she continues, “I can see that tent in your pants. You enjoy giving me intelligence just as much as you enjoyed giving me muscle.”\n\n“Not true. I can at least still feel the muscle, even if it’s on your body instead of mine.”\n\nShe snickers, “Fair enough. Though with my greater intellect, I’m already realizing the implications of the mere fact that I was able to steal brainpower from you...”\n\nYou gulp. “And what implications are those?”\n\n“Oh. You’ll see. We’re going to have a -lot- of fun these next few days.”\n<</if>>/%if scene is transfer 4%/\s\n<<if $scene is "Transfer 5">>\s\n<<if not $disablechanges is true>><<set $Gofficeskill += 1; $Gconstructskill += 1; $GRT += 1; $Bofficeskill -= 1; $Bconstructskill -= 1; $BRT -= 1; $transfertimer += 1>><</if>>\s\nYou’re sitting on the sofa in the living room. $hername strolls into the room, notices you, and takes a seat beside you.\n\nShe spares no time telling you what she has in mind, “Remember how I stole some intelligence from you not so long ago?”\n\n“Of course, how could I forget?”\n\n“Well, I’ve been thinking about that lately...”\n\nThe glance $hername gives you sends chills down your spine. “You’re going to steal more brains from me?”\n\nA wicked smirk spreads across her face, “Well... Not quite...” she gently places her hands on top of your head.\n\nMoments later, you feel a familiar throbbing, “Yeah you totally are!”\n\n“Nuh uh. Trust me.” $hername closes her eyes, focusing on what she’s doing. The throbbing in your head turns to an ache. You grunt with pain a little, tempted to simply break free from this transfer, but curious to see if she’s telling the truth.\n\nAfter a few more long moments, she lets go. The aching ceases, and the throbbing stops. “What did you steal this time?” you ask.\n\nShe inhales sharply, lost in thought. You simply stare, trying to figure out if you’re less intelligent again. Your thoughts are about the same as always, and it isn’t harder to solve problems.\n\nAt last $hername breaks her silence, “You should be able to think just as fast... But think back to your experience working construction and in the office.”\n\nIt takes you a moment to fully process the implication of what she’s said. You recall memories from working - and while most of them are intact, you can’t help but shake the feeling that there’s fragments missing. “You... stole work experience from me?”\n\n“It seems that way!” she exclaims cheerfully.\n\n"<<print $hername>>... how am I going to go to work and support us if you do this...?"\n\nShe giggles mischievously, "Oh I'm sure you'll figure it out. Worst case scenario I'll just steal all the knowledge you have and make the big bucks myself!"\n\nYou rub your forehead, still shocked by what has happened.\n\n$hername continues, “Oh yeah. I tried to take some reaction speed too, let's see if that worked out..."\n\nShe takes out her cell phone and starts a rhythm game. You watch her tap the screen for the next few minutes.\n\nAfter finishing the game she announces, "Yes! New high score! Taking your reaction speed was a great idea!"\n\n“How far are you going to take this?” you ask.\n\nShe tilts her head to the side, “Hmmm... Well, first we need to figure out everything that I can steal from you. Then we can have a discussion about what sacrifices you’re willing to make for me.”\n\nYou gulp. The small voice of resistance within implores you to refuse continuing any further. But like every other time, it’s quelled by a greater desire to see what $hername might become.\n<</if>>/%if scene is Transfer 5%/\s\n<<if $scene is "Transfer 6">>\s\n<<if not $disablechanges is true>><<set $GB += 1; $BB -= 1; $transfertimer to 1>><</if>>\s\nYou’re in the bathroom, performing some standard grooming.\n\nA door opens, followed by familiar footsteps as $hername walks in. Her reflection draws close to yours. She reaches over and starts caressing your arm. You've seen the look in her eyes enough to know what she has in mind. The only question that's left is what she's going to take this time.\n\n"Babe... You're so freakin’ handsome..." she murmurs, scrutinizing your appearance, seemingly unable to discover any flaws in it.\n\nYou smile nervously, "Well, thanks for the compliment. But I've always looked this way."\n\n"Yeah you have. And unless I missed something, you never had to work for it at all, did ya?"\n\n"What do you mean? Aren't looks just genetic?"\n\nShe shrugs, "I guess so. I mean most people have to maintain a perfect skin routine, eat a great diet, sleep enough, avoid stress, so on and so forth to look half as good as you do. But I don't remember you taking any of that stuff seriously."\n\nThis time you shrug, "I do some simple things, but nothing that crazy. Guess I got lucky."\n\n"Yeah... lucky..." she stops stroking your arm, instead grabbing onto it.\n\nIt finally hits you. "<<print $hername>>..."\n\nA familiar dark, sly smile forms on her face. "Last chance."\n\nYou gulp. //'Why can't I ever deny her? Every time I get the chance to make it stop and yet...'//\n\nIt's too late. $hername's concentrating deeply, and you're already feeling woozy. You stare intently into the mirror with horror and excitement, waiting for the upcoming changes to unfold, expecting that familiar feeling of weakness followed by your muscles shrinking. \n\nAgonizingly long seconds pass, chaining together into a minute - yet your arms remain the same size.\n\nThat’s when you finally notice something - your skin looks duller, no longer radiating at all times.\n\nYou glance over at $hername’s face. A few blemishes start to fade away, while the rest of her skin becomes brighter. Her hair shines with a luster she's never had before. \n\n“$hername are you seriously…” you murmur.\n\nShe grunts softly, putting more effort into the theft. You simply stare in the mirror, intently monitoring your faces for any changes. Your fears are confirmed as your eyes glisten less, and your hair loses some sheen. Meanwhile, $hername smirks wickedly, her lips becoming flusher and fuller, while her teeth shrine brighter. \n\n“<<print $hername>>! That’s enough,” you finally object.\n\n“Wow, this is what it took to get you to say stop? Take your looks?”\n\nYou glare at her. “I’ve been very generous with you already. You took what, forty? Fifty? Pounds of my muscle?”\n\nShe licks her lips - the already sensual motion combined with her newly enhanced appearance drives you wild. “That’s true babe, but as we’re discovering, there’s so many different ways you can help me now.”\n\nYou sigh, “Well, consider yourself helped in this department.” Before the situation escalates, you head into the living room.\n<</if>>\s\n<<if $scene is "Transfer 7">>\s\n<<if not $disablechanges is true>><<set $GF += 1; $BF -= 1; $transfertimer to 1>><</if>>\s\nYou’re in the bedroom, performing stretches on top of your bed. Thanks to your high flexibility, it’s effortless to reach down and touch your toes. You hear the pattering of footsteps followed by $hername walking in.\n\nShe simply stands there, watching you go through the routine for a few minutes before saying, “It’s absurd that on top of everything else you’re super flexible too…” She closes the distance and places a hand on your right shoulder.\n\nYour stomach churns - you’ve dealt with this enough to see where it’s headed. “Are you really going to steal my //flexibility//?” you ask, somewhat amazed that she would take something like that.\n\nShe simply smirks, “You know the drill. Last chance to escape.”\n\nAnd like every other time, you simply remain still, letting $hername do what she wants.\n\nShe concentrates, inhaling deeply as your anxiety rises. Once again, something feels //off//. You aren’t sure if it’s a placebo, but you swear that it’s like your tendons are becoming tighter. The transfer continues for a few more minutes before finally ceasing.\n\nShe reaches down and touches her toes. “Yes! It worked! I can even take your flexibility for myself!” she chuckles with delight.\n\n“Now what!?” You ask, sighing as you reach forward and realize you can’t go quite as far.\n\nShe shrugs, “I guess you’re off the hook for now. I’ll be sure to think up some other tasty treats for myself later though.” She walks into the living room, leaving you to wonder just what else she can steal from you.\n<</if>>\s\n<<if $scene is "Transfer 8">>\s\n<<if not $disablechanges is true>><<set $GE += 2; $BE -= 2; $transfertimer to 1>><</if>>\s\nYou’re relaxing in the living room, when you’re suddenly overtaken by a familiar feeling of dread. $hername walks in, and you can somehow sense that she’s going to steal more attributes from you.\n\n“<<print $pname>>...” she says in a low, thrilling voice. “Ready to help me out again today?”\n\n“<<print $hername>>...” you groan and sigh, “Haven’t I already helped you out enough?”\n\nA cruel smile spreads on her face, “Of course not. Aren’t you committed to me? That means being a good boyfriend every day. And being a good boyfriend means helping me.”\n\n“Yes but...”\n\nShe already has her hands firmly clasped already your waist. “I’ve already stolen so many various goodies from you... muscles, height, flexibility, intelligence, reaction speed... even job experience! But I’ve gotta say, sweet as the muscles are, that time I stole endurance from you had the greatest impact on my life.”\n\nYou gulp.\n\nShe simply takes a deep breath.\n\nNeither of you utter another word during the exchange. Slowly and with increasing agony, your very essence is drained away as $hername steadily absorbs it.\n\nAfter a miserable minute, the transfer stops. Like last time, you both pant, getting used to your new energy levels - hers ever higher at your expense.\n\n“Mmm, thank you!” she exclaims before pulling your head towards hers and kissing you. “I feel all charged up for the day ahead! I’ll try putting your donation to good use,” she giggles before walking out to the living room. \n\nYou simply shake your head and follow.\n<</if>>/%if scene is transfer 8%/\s\n<<if $scene is "Transfer 9">>\s\n<<if not $disablechanges is true>><<set $GE += 2; $BE -= 2; $transfertimer to 1>><</if>>\s\n“<<print $pname>>!” You hear $hername’s voice yell from the bedroom.\n\nYou walk in - she’s observing herself in the mirror. Noticing your entrance in the reflection, she says, “This simply won’t do!”\n\n“What won’t? Are you going to steal more muscle from me?”\n\n“Not today, no. While that would be the most direct route, I need more endurance so I can do more workouts so I can build more of my own muscle,” she explains in a hurried tone before walking up to you and placing her hands on your waist.\n\nYou simply close your eyes and wait for the oncoming ordeal to pass. $hername wastes no time, she starts draining your endurance. “I just //love// the feeling of becoming more energetic this way!” she cheers.\n\nYou grunt with discomfort, “Yeah well losing endurance really sucks...”\n\n“Awww,” she leans forward and kisses you, still continuing the transfer. “Well thanks for your sacrifice! It means a lot to me, without your yummy attributes I wouldn’t have come this far.”\n\n“Yeah sure, are you done yet?” you ask, anxious for the agony to end.\n\n“Almost,” she groans a little as she finishes taking what she can. “There,” she dusts her hands off and inhales deeply. “I feel great!” she announces, “Ready for a workout or something actually.”\n\nYou sigh, “Well, I’m ready for a nap.”\n\nShe winks, “Sounds good - you sleep while I take energy you restore.”\n\n“But then I’d always be tired...”\n\n“But I’d //never// be tired!”\n\n“You can’t really do that anyways, can you?”\n\n“I guess we’ll just have to find out,” $hername winks before walking out into the living room.\n<</if>>/%if scene is transfer 9%/\s\n\s\n<<if $scene is "Tipping Point">>\s\n<<if not $disablechanges is true>><<set $GS += 2; $BS -= 2; $transfertimer to 1>><</if>>\s\nYou’re in the bedroom, staring in the full-length mirror at your body.\n\n<<if $BS gte 10>>It’s still muscular and fit - but nowhere near as amazing as it was before $hername discovered her ability to steal attributes from you.<</if>>\s\n<<if $BS lt 10>>It’s a shell of its former self - totally ravaged by $hername’s discovery of the ability to steal attributes from you.<</if>>\n\nYou hear footsteps. Moments later, $hername’s reflection appears next to yours. She walks right up to you. <<if $BH is $GH>>You stand equally tall,<</if>><<if $BH gt $GH>>You’re still taller than her,<</if>><<if $GH gt $BH>>She now stands taller than you,<</if>> and carries just as much muscle.\n\n“Mmm, look at us babe,” she coos, “Beefy and sexy!”\n\n“Well, //you// are....” you mutter.\n\n“Hmm? We’re equally buff now.”\n\nYou sigh, “It’s not the same...”\n\nShe rolls her eyes. “Look. This muscle looks waaay better on me anyways, so I don’t see what you’re so upset about.”\n\n“Who said I’m upset?”\n\n“Well you keep whining.”\n\nYou shrug. “You can build muscle faster than me anyways. Why don’t you just work out a bit if you want to keep growing?”\n\nShe rolls her eyes, “That would take sooo long compared to just taking your muscles now!”\n\n“<<print $hername>>... are you really going to keep stealing my attributes like this?”\n\n$hername smirks, “You whine a little, but you refuse to do anything to stop me. In fact, I bet that even though we have an equal amount of muscle now...” She grabs onto your biceps and taunts, “You //still// won’t do anything to stop me, will you?”\n\nOnce again, a small voice inside screams for you to run. But it’s quelled by the curiosity you possess - the overriding desire to see how incredible $hername can become - even if it’s at your expense.\n\nA familiar feeling of weakness spreads throughout you. Just like the other times, your muscle fibers start to atrophy, while $hername’s swell with new growth. “I want more than this...” she murmurs, tightening her grip, continuing to steal your strength.\n\nBetween her increasing strength and your diminishing state, $hername’s grip is becoming increasingly painful. “Ouch!” you finally yelp.\n\nShe finally lets go. “Awww, did I hurt you?” she chuckles.\n\n“A bit...” you admit.\n\nShe smirks, “Well, I’ll have to start being more careful, considering...” she flexes her arm next to yours - it’s now considerably larger and more defined. “How does it feel? Being the smaller one between us now?”\n\nYou gulp slightly. Now that she’s more muscular than you, the words $hername says carry greater weight.\n\nShe continues, “Do you enjoy it? Does it turn you on that you’re once tiny girlfriend is now bigger and stronger than you?”\n\n$hername starts groping the newly pilfered muscles adorning her body. “Fuck yes...” she murmurs, indulgently squeezing herself. “You know $pname, it’s funny... I always thought you were too good to be true. How could a girl like me snag someone so... perfect in every way? And yet, somehow, you ended up being even better than I ever could have dreamed - after all, I’d much rather have these sexy muscles for myself than watch them stuck on you.”\n\nYou’re not sure if you agree with the sentiment, but considering you’ve been unable to resist her requests to take your attributes, you wonder if deep down it’s what you really want.\n\n“Anyways,” she keeps talking, “I’m off to try out my new muscles. Thanks for everything!” she plants a kiss on your lips before walking out to the living room.\n<</if>>\s\n<<if $scene is "Transfer Finished">>\s\n<<set $transfercompleted to true>>\s\nYou’re hanging out in the living room with $hername. Thanks to the attributes she’s stolen from you, she inhabits a titanic, hulking body. The steel-hard muscles are covered in flawless, glowing skin; the powerful masses of flesh form into shapely curves; long, shimmering, hair flows down her vast back.\n\nShe looms over you, looking at you with a familiar mixture of love and greed. She places a hand on your shoulder - it fully covers your shrunken deltoid. She draws a deep breath, concentrating for a few moments before saying, “This might seem crazy... but I don’t think there’s //anything// left I can steal from you...”\n\n“R-really?” you reply, feeling a mixture of surprise, relief, and... disappointment?\n\nShe squeezes a little harder, breathing deeply as she concentrates again for a few moments before concluding, “Really. There isn’t an ounce of muscle nor inch of height I can take without inflicting serious injury on you. Your endurance is as low as it can go. All of your mental processes beyond the bare minimum are mine now. If I took anymore reaction speed you’d be utterly helpless. There isn’t a scrap of work experience left in your brain. All that leaves is beauty. And no offense, but I’ve taken //all// of that too.”\n\nYou gulp. “I’m sorry...”\n\n“You’re sorry?” she looks at you, bemused. “I stole all of your greatness for myself, and you apologize for not having more for me to take?”\n\nYou shrug, “I guess I really did enjoy watching you grow.”\n\nShe smiles warmly. “Yes, I know. And honestly, I think this has done //wonders// for our relationship.”\n\n“Has it?”\n\nShe wraps her brawny arms around you, smiling, “Yup. I feel closer to you than ever before. Every time I glance down at my awesome body, or use this great intellect, I always remember it was all thanks to you,” she leans down and kisses you.\n\n“Well, I’m glad you feel that way. Still, I wish I could keep helping you become even better...”\n\n“Awww....” she coos, “Guess I’ll have to keep growing the old fashioned way - with hard work and dedication. I wouldn’t want to disappoint you now that I’ve come this far, after all.”\n\nYour eyes light up. “You’re going to keep developing yourself?”\n\nShe nods. “You gave me a nice head-start. But it’s time I pushed myself even further. First I should become the strongest person in the world, right? Then from there... who knows? Maybe goddesshood!?”\n\nYour mind races with the possibilities of what $hername might become.\n\n“Alright,” she continues, “I’m fired up! Time to go workout or improve in some other way,” she grins broadly.\n<</if>>/%if scene is transfer finished%/\n<<if $scene is "Daily Transfer">>\s\n<<set $stop to true>>\s\nYou’re hanging out in the living room. $hername approaches. Just from the way she moves and the expression on her face, you have a good idea of what’s going to happen next.\n\nShe stands in front of you, hands on her hips akimbo. She says, “Alright babe, time for me to instantly improve today. What are you willing to sacrifice for my greatness to grow?”\n\nUnable to say no to her, you...\n\n<<if $BS gte 2>>[[Offer some muscle.|Extra Scene][$steal = "muscle"; $scene = "Daily Transfer 2"]]<</if>>\s\n<<if $BH gte 2>><br>[[Offer some height.|Extra Scene][$steal = "height"; $scene = "Daily Transfer 2"]]<</if>>\s\n<<if $BE gte 2>><br>[[Offer some endurance.|Extra Scene][$steal = "endurance"; $scene = "Daily Transfer 2"]]<</if>>\s\n<<if $BINT gte 2>><br>[[Offer some intelligence.|Extra Scene][$steal = "intelligence"; $scene = "Daily Transfer 2"]]<</if>>\s\n<<if $BF gte 2>><br>[[Offer some flexibility.|Extra Scene][$steal = "flexibility"; $scene = "Daily Transfer 2"]]<</if>>\s\n<<if $BRT gte 2>><br>[[Offer some reaction speed.|Extra Scene][$steal = "reaction"; $scene = "Daily Transfer 2"]]<</if>>\s\n<<if $BB gte 2>><br>[[Offer some beauty.|Extra Scene][$steal = "beauty"; $scene = "Daily Transfer 2"]]<</if>>\s\n<<if $Bofficeskill gte 2>><br>[[Offer some office work experience.|Extra Scene][$steal = "office"; $scene = "Daily Transfer 2"]]<</if>>\s\n<<if $Bconstructskill gte 2>><br>[[Offer some construction work experience.|Extra Scene][$steal = "construction"; $scene = "Daily Transfer 2"]]<</if>>\n\n<<if $BS lte 1>>You don’t have any more muscle to give.<</if>>\s\n<<if $BE lte 1>><br>You don’t have any more endurance to give.<</if>>\s\n<<if $BINT lte 1>><br>You don’t have any more intelligence to give.<</if>>\s\n<<if $BF lte 1>><br>You don’t have any more flexibility to give.<</if>>\s\n<<if $BRT lte 1>><br>You don’t have any more reaction speed to give.<</if>>\s\n<<if $BB lte 1>><br>You don’t have any more beauty to give.<</if>>\s\n<<if $Bofficeskill lte 1>><br>You don’t have any more office work experience to give.<</if>>\s\n<<if $Bconstructskill lte 1>><br>You don’t have any construction work experience to give.<</if>>\s\n<</if>>/%if scene is daily transfer 1%/\s\n<<if $scene is "Daily Transfer 2">>\s\n<<set $transfertimer to 1>>\s\n<<if $steal is "muscle">>\s\n<<set $GS += 1; $BS -= 1>>\s\n“Offering up some muscle?” she asks with a grin. “That’s my favorite.”\n\nShe grabs onto your arms, squeezing them a little, before taking a deep breath and concentrating. The same sensation of weakness that you’ve experienced every time returns. Slowly, more of your muscles wither away from your frame, while $hername’s expand as they soak in the stolen essence.\n\nAfter a couple of agonizing minutes, she lets go, flexing her newly enhanced biceps.\n<<endif>>\s\n<<if $steal is "endurance">>\s\n<<set $GE += 1; $BE -= 1>>\s\n“Giving me endurance today? Nice!” she grins before grabbing onto your shoulders, taking a deep breath, and concentrating. You suddenly feel winded. Moments later, weakness spreads throughout your entire body.\n\nThe process continues for a couple of minutes before she lets go. “Mmm, there we go! Already feeling more energetic!” she cheers.\n<</if>>\s\n<<if $steal is "intelligence">>\s\n<<set $GINT += 1; $BINT -= 1>>\s\n“Intelligence? Yes! I love getting smarter!” she cheers before grabbing onto your head, closing her eyes, and breathing deeply. Immediately, you feel the dull, throbbing ache that preceded every other time she stole mental attributes from you. \n\nOver the next few minutes, your thoughts slow down while ‘brain fog’ forms. At last she lets go. “I can feel my thoughts speeding up already!” she exclaims with a grin.\n<</if>>\s\n<<if $steal is "reaction">>\s\n<<set $GRT += 1; $BRT -= 1>>\s\n“Reaction speed? That’s always an interesting one,” she says, placing her hands on your forehead and concentrating. A familiar headache reminds you of what’s coming next.\n\nOver the next few minutes, you feel yourself slowing down. She eventually lets go. She takes out her phone and plays through her favorite rhythm game. "New high score! The transfer worked!" she cheers.\n<</if>>\s\n<<if $steal is "flexibility">>\s\n<<set $GF += 1; $BF -= 1>>\s\n“Oooh, flexibility? Nice, let’s do it!” she says, grabbing onto your chest, closing her eyes, and breathing deeply.\n\nSlowly, your tendons stiffen, while hers become looser. After a few minutes, she lets go before stretching herself out, noting her recent improvements.\n<</if>>\s\n<<if $steal is "height">>\s\n<<set $GH += 1; $BH -= 1>>\s\n“Height? Yes! I love it when my legs get longer!” she chuckles, grabbing onto you and concentrating. You feel a familiar pain in your bones.\n\nYour perspective shifts at a snail’s pace as you slowly shrink while $hername conversely grows. After a couple excruciating minutes, she lets go and stands up to her new height.\n<</if>>\s\n<<if $steal is "beauty">>\s\n<<set $GB += 1; $BB -= 1>>\s\n“Beauty? Mmm, I’ve been waiting for you to offer that to me,” she grins slyly as she wastes no time, grabbing onto you and immediately focusing.\n\nYour stomach churns as you watch $hername’s appearance slowly shift. You know what as she becomes brighter, livelier, and more attractive, you’re becoming duller and less so. After a few long minutes, she lets go.\n<</if>>\s\n<<if $steal is "office">>\s\n<<set $Gofficeskill += 1; $Bofficeskill -= 1>>\s\n“Office experience? Not the sexiest thing in the world, but it’s always appreciated,” she smiles warmly as she places her hands on top of your head.\n\nThe ache throbs over the next few minutes as memories are stripped from you. At last she finishes.\n<</if>>\s\n<<if $steal is "construction">>\s\n<<set $Gconstructskill += 1; $Bconstructskill -= 1>>\s\n“Construction experience? Nice - maybe I’ll earn some money for us with it sometime,” she grins, putting her hands on your head.\n\nThe headache intensifies as memories from working at the office disappear. She eventually finishes.\n<</if>>\s\n\n“Thanks babe!” $hername says before kissing you on the lips and continuing with her day.\n<</if>>/%if scene is daily transfer 2%/\s\n<</widget>>\s
<<if $actor is "player">>\s\nWhile $hername continues with her activity, you start another one.\n\n<<set _toshow to "start">><<display "Player Solo Actions">>\n<<endif>>\s\n<<if $actor is "girl">>\s\nWhile you continue with your activity, $hername starts another one.\n\n<<set _toshow to "start">><<display "Girl Solo Actions">>\n<<endif>>\s\n<<AdvanceTimer>>\s\n----\n<div align='center'>_change minutes go by</div>\s\n----\n<<if $P.act.timer is 0>>\s\n<<set _toshow to "finish">>\s\n<<display "Player Solo Actions">><br>\s\n<<Experience "player">>\s\n<<endif>>\s\n<<if $G.act.timer is 0>>\s\n<<set _toshow to "finish">>\s\n<<display "Girl Solo Actions">><br>\s\n<<Experience "girl">>\s\n<<endif>>\n\n<<if $P.act.timer is 0 and $G.act.timer is 0>>\s\nYou and $hername have finished your activities, and reconvene.\n\n[[Continue|Return Report]]<<endif>>\s\n\s\n<<if $P.act.timer gte 1>><<set _waiting to true>>\s\n$hername has finished her activity while you continue yours. You'll be unavailable for another $P.act.timer minutes, (<<print ($P.act.timer/60)>> hours).\n\nShe decides to,\n\n<<GirlActions>>\n\n<<ProceedButton "girl">><<endif>>\s\n\s\n<<if $G.act.timer gte 1>><<set _waiting to true>>\s\nYou've finished your activity while $hername continues hers. She'll be unavailable for another $G.act.timer minutes. (<<print ($G.act.timer/60)>> hours).\n\nYou decide to,\n\n<<PlayerActions>>\n\n<<ProceedButton "player">><<endif>>\s
<<widget "PlayerActions">>\s\nWork:\n<label><<radiobutton "$P.act" $construction>> Go to work - Construction - 8 hours</label>\n<label><<radiobutton "$P.act" $office>> Go to work - Office - 8 hours</label>\n\nExercise:\n<<if $homegymlevel gte 1>><label><<radiobutton "$P.act" $homeweights>> Lift weights at home - 30 minutes, 2 stamina</label><br><<endif>>\s\n<label><<radiobutton "$P.act" $stretching>> Do a stretching routine - 30 minutes, 1 stamina</label>\n<label><<radiobutton "$P.act" `clone($calisthenics)`>> Do calisthenics at home - 30 minutes, 2 stamina</label>\n<label><<radiobutton "$P.act" $walking>> Go for a walk outside - 30 minutes, 1 stamina</label>\n<label><<radiobutton "$P.act" $jogging>> Go jogging outside - 30 minutes, 2 stamina</label>\n<label><<radiobutton "$P.act" $running>> Go for a run outside - 30 minutes, 3 stamina</label>\n<label><<radiobutton "$P.act" $sprinting>> Go for a sprint outside - 30 minutes, 4 stamina</label>\n<<if $apartmentupgrades.includes("treadmill")>><label><<radiobutton "$P.act" $treadmill>> Run on the treadmill - 30 minutes, 3 stamina</label><br><</if>>\s\n<<if $apartmentupgrades.includes("yoga")>><label><<radiobutton "$P.act" $yoga>> Do yoga - 30 minutes, 2 stamina</label><</if>>\s\n<<if $apartmentupgrades.includes("pull up bar")>><br><label><<radiobutton "$P.act" $pullups>> Workout with the pull up bar - 30 minutes, 2 stamina</label><</if>>\s\n<<if $apartmentupgrades.includes("punching bag")>><br><label><<radiobutton "$P.act" $punchingbag>> Workout with the punching bag - 30 minutes, 3 stamina</label><</if>>\s\n<<if $apartmentupgrades.includes("jump rope")>><br><label><<radiobutton "$P.act" $jumprope>> Workout with the jump rope - 30 minutes, 3 stamina</label><</if>>\n\nOther:\n<label><<radiobutton "$P.act" $phonepuzzlegames>> Play puzzle games on your phone - 30 minutes </label>\n<label><<radiobutton "$P.act" $phoneactiongames>> Play action games on your phone - 30 minutes </label>\n<<if $apartmentupgrades.includes("fiction books")>><label><<radiobutton "$P.act" $fiction>> Read fiction - 1 hour</label><br><<endif>>\s\n<<if $apartmentupgrades.includes("advanced fiction books")>><label><<radiobutton "$P.act" $advfiction>> Read advanced fiction - 1 hour</label><br><<endif>>\s\n<<if $apartmentupgrades.includes("nonfiction books")>><label><<radiobutton "$P.act" $nonfiction>> Read nonfiction - 1 hour</label><br><<endif>>\s\n<<if $apartmentupgrades.includes("advanced nonfiction books")>><label><<radiobutton "$P.act" $advnonfiction>> Read advanced nonfiction - 1 hour</label><br><<endif>>\s\n<<if $apartmentupgrades.includes("video game console")>><label><<radiobutton "$P.act" $vidya>> Play video games - 1 hour</label><br><<endif>>\s\n<<if $apartmentupgrades.includes("brain blaster") or $creations.includes("brain blaster")>><label><<radiobutton "$P.act" $brainblast>> Use the Brain Blaster - 30 minutes</label><br><<endif>>\s\n<<if $apartmentupgrades.includes("holochess")>><label><<radiobutton "$P.act" $holochess>> Play Holochess against the AI - 30 minutes</label><br><</if>>\s\n/%<<if $creations.includes("kinetic battery charger")>><label><<radiobutton "$P.act." $kinectic>> Use the Kinetic Battery Charger - 1 hour</label><br><<endif>>%/\s\n\nRest:\n<<if $creations.includes("restoration chamber")>><label><<radiobutton "$P.act" $restoration>>Use the restoration chamber - 30 minutes</label><br><</if>>\s\n<label><<radiobutton "$P.act" "relax full">> Relax Until Stamina is Restored - <<set _prs to $P.maxstam - $P.stam>><<print _prs * 30>> minutes\n<<if passage() is "Do Stuff Seperately">>\s\n<label><<radiobutton "$P.act" `clone($nothing)` checked>> Relax for 30 minutes - x<<listbox "$prelax">><<option 1>><<option 2>><<option 3>><<option 4>><<option 5>><<option 6>><<option 7>><<option 8>><</listbox>></label><br>\s\n<<else>><label><<radiobutton "$P.act" `clone($nothing)`>> Relax for 30 minutes - x<<listbox "$prelax">><<option 1>><<option 2>><<option 3>><<option 4>><<option 5>><<option 6>><<option 7>><<option 8>><</listbox>></label><br><</if>>\s\n<<if _waiting is true>><label><<radiobutton "$P.act" `clone($wait)`>> Relax until $hername returns - $G.act.timer minutes</label><br><</if>>\s\n<label><<radiobutton "$P.act" $sleep>> Go to sleep - 8 hours</label>\n<</widget>>\s\n\n<<widget "GirlActions">>\s\nWork:\n<label><<radiobutton "$G.act" $construction>> Go to work - Construction - 8 hours</label>\n<label><<radiobutton "$G.act" $office>> Go to work - Office - 8 hours</label>\n\nExercise:\n<<if $supplements gte 1>><label><<checkbox "$supplementused" false true>> Have $hername use a supplement.</label><br><</if>>\s\n<<if $homegymlevel gte 1>><label><<radiobutton "$G.act" $homeweights>> Lift weights at home - 30 minutes, 2 stamina</label><br><<endif>>\s\n<label><<radiobutton "$G.act" $stretching>> Do a stretching routine - 30 minutes, 1 stamina</label>\n<label><<radiobutton "$G.act" $calisthenics>> Do calisthenics at home - 30 minutes, 2 stamina</label>\n<label><<radiobutton "$G.act" $walking>> Go for a walk outside - 30 minutes, 1 stamina</label>\n<label><<radiobutton "$G.act" $jogging>> Go for a jog outside - 30 minutes, 2 stamina</label>\n<label><<radiobutton "$G.act" $running>> Go for a run outside - 30 minutes, 3 stamina</label>\n<label><<radiobutton "$G.act" $sprinting>> Go for a sprint outside - 30 minutes, 4 stamina</label>\n<<if $apartmentupgrades.includes("treadmill")>><label><<radiobutton "$G.act" $treadmill>> Run on the treadmill - 30 minutes, 3 stamina</label><br><</if>>\s\n<<if $apartmentupgrades.includes("yoga")>><label><<radiobutton "$G.act" $yoga>> Do yoga - 30 minutes, 2 stamina</label><br><</if>>\s\n<<if $apartmentupgrades.includes("pull up bar")>><br><label><<radiobutton "$G.act" $pullups>> Workout with the pull up bar - 30 minutes, 2 stamina</label><</if>>\s\n<<if $apartmentupgrades.includes("punching bag")>><br><label><<radiobutton "$G.act" $punchingbag>> Workout with the punching bag - 30 minutes, 3 stamina</label><</if>>\s\n<<if $apartmentupgrades.includes("jump rope")>><br><label><<radiobutton "$G.act" $jumprope>> Workout with the jump rope - 30 minutes, 3 stamina</label><</if>>\n\nOther:\n<label><<radiobutton "$G.act" $phonepuzzlegames>> Play puzzle games on her phone - 30 minutes </label>\n<label><<radiobutton "$G.act" $phoneactiongames>> Play action games on her phone - 30 minutes </label>\n<<if $apartmentupgrades.includes("fiction books")>><label><<radiobutton "$G.act" $fiction>> Read fiction - 1 hour</label><br><<endif>>\s\n<<if $apartmentupgrades.includes("advanced fiction books")>><label><<radiobutton "$G.act" $advfiction>> Read advanced fiction - 1 hour</label><br><<endif>>\s\n<<if $apartmentupgrades.includes("nonfiction books")>><label><<radiobutton "$G.act" $nonfiction>> Read nonfiction - 1 hour</label><br><<endif>>\s\n<<if $apartmentupgrades.includes("advanced nonfiction books")>><label><<radiobutton "$G.act" $advnonfiction>> Read advanced nonfiction - 1 hour</label><br><<endif>>\s\n<<if $apartmentupgrades.includes("video game console")>><label><<radiobutton "$G.act" $vidya>> Play video games - 1 hour</label><br><<endif>>\s\n<<if $apartmentupgrades.includes("brain blaster") or $creations.includes("brain blaster")>><label><<radiobutton "$G.act" $brainblast>> Use the Brain Blaster - 30 minutes</label><br><<endif>>\s\n<<if $apartmentupgrades.includes("holochess")>><label><<radiobutton "$G.act" $holochess>> Play Holochess against the AI - 30 minutes</label><br><</if>>\s\n/%<<if $creations.includes("kinetic battery charger")>><label><<radiobutton "$G.act." $kinectic>> Use the Kinetic Battery Charger - 1 hour</label><br><<endif>>%/\s\n\nRest:\n<<if $creations.includes("restoration chamber")>><label><<radiobutton "$G.act" $restoration>>Use the restoration chamber - 30 minutes</label><br><</if>>\s\n<label><<radiobutton "$G.act" "relax full">> Relax Until Stamina is Restored - <<set _grs to $G.maxstam - $G.stam>><<print _grs * 30>> minutes\n<<if passage() is "Do Stuff Seperately">>\s\n<label><<radiobutton "$G.act" `clone($nothing)` checked>> Relax for 30 minutes - x<<listbox "$grelax">><<option 1>><<option 2>><<option 3>><<option 4>><<option 5>><<option 6>><<option 7>><<option 8>><</listbox>></label><br>\s\n<<else>><label><<radiobutton "$G.act" `clone($nothing)`>> Relax for 30 minutes - x<<listbox "$grelax">><<option 1>><<option 2>><<option 3>><<option 4>><<option 5>><<option 6>><<option 7>><<option 8>><</listbox>></label><br><</if>>\s\n<<if _waiting is true>><label><<radiobutton "$G.act" `clone($wait)`>> Relax until $pname returns - $P.act.timer minutes</label><br><</if>>\s\n<label><<radiobutton "$G.act" $sleep>> Go to sleep - 8 hours</label>\n<</widget>>\n\n<<widget "AdvanceTimer">>\s\n<<if $P.act.timer lte $G.act.timer>>\s\n<<set _change to $P.act.timer>>\s\n<<set $time += $P.act.timer>>\s\n<<endif>>\s\n<<if $P.act.timer gt $G.act.timer>>\s\n<<set _change to $G.act.timer>>\s\n<<set $time += $G.act.timer>>\s\n<<endif>>\s\n<<set $P.act.timer -= _change; $G.act.timer -= _change>>\n<</widget>>\s\n\s\n<<widget "ProceedButton">>\s\n<<button "Proceed">>\s\n\s\n<<if _args[0] is "both">>\n<<if ($P.act.price + $G.act.price) gt $cash>>\s\n<<replace "#costmsg">>You don't have enouch cash to do these activities.<</replace>>\s\n<<elseif ($P.act.stamcost gt $P.stam) or ($G.act.stamcost gt $G.stam)>>\s\n<<replace "#stammsg">>You and/or $hername don't have enough stamina for your activities.<</replace>>\s\n<<else>>\s\n<<if $G.act is "relax full">><<set $G.act to ($nothing)>><<set $grelax to _grs>><<set $G.act.timer to ($grelax * 30)>><</if>>\s\n<<if $P.act is "relax full">><<set $P.act to ($nothing)>><<set $prelax to _prs>><<set $P.act.timer to ($prelax * 30)>><</if>>\s\n<<if ($P.act.name is "nothing")>><<set $P.act.timer to ($prelax * 30)>><</if>>\s\n<<if ($G.act.name is "nothing")>><<set $G.act.timer to ($grelax * 30)>><</if>>\s\n<<goto "Split Act">><<endif>>\s\n\n<</if>>/%if args is both%/\n\s\n<<if _args[0] is "player">>\n<<if ($P.act.price) gt $cash>>\s\n<<replace "#costmsg">>You don't have enouch cash for this activity.<</replace>>\s\n<<elseif ($P.act.stamcost gt $P.stam)>>\s\n<<replace "#stammsg">>You don't have enough stamina for this activity.<</replace>>\s\n<<else>>\s\n<<if $P.act is "relax full">><<set $P.act to ($nothing)>><<set $prelax to _prs>><<set $P.act.timer to ($prelax * 30)>><</if>>\s\n<<if ($P.act.name is "nothing")>><<set $P.act.timer to ($prelax * 30)>><</if>>\s\n<<if ($P.act.name is "wait")>><<set $P.act.timer to $G.act.timer>><</if>>\s\n<<set $actor to "player">><<goto "Solo Act Cont">>\s\n<<endif>>\s\n<<endif>>\s\n\s\n<<if _args[0] is "girl">>\n<<if ($G.act.price) gt $cash>>\s\n<<replace "#costmsg">>You don't have enough cash for this activity.<</replace>>\s\n<<elseif ($G.act.stamcost gt $G.stam)>>\s\n<<replace "#stammsg">>$hername doesn't have enough stamina for this activity.<</replace>>\s\n<<else>>\n<<if $G.act is "relax full">><<set $G.act to ($nothing)>><<set $grelax to _grs>><<set $G.act.timer to ($grelax * 30)>><</if>>\s\n<<if ($G.act.name is "nothing")>><<set $G.act.timer to ($grelax * 30)>><</if>>\s\n<<if ($G.act.name is "wait")>><<set $G.act.timer to $P.act.timer>><</if>>\s\n<<set $actor to "girl">><<goto "Solo Act Cont">><</if>>\n<<endif>>\s\n\n\s\n<</button>>\n!!!!!<span id="stammsg"></span>\n!!!!!<span id="costmsg"></span>\n<</widget>>\s
<<set _joggingseed to random(1,100)>>\s\n<<set _joggingseed -= $GL>><<set _joggingseed -= $BL>>\s\n<<if $G.NSperks.includes("Observant")>><<set _joggingseed -= 10>><<set $notes.push("$hername's Observant perk helped her look for items.")>><</if>>\s\n<<if $P.NSperks.includes("Observant")>><<set _joggingseed -= 10>><<set $notes.push("Your Observant perk helped you look for items.")>><</if>>\s\n<<if $G.NScurses.includes("Ignorant")>><<set _joggingseed += 10>><<set $notes.push("$hername's Ignorant curse hindered her search for items.")>><</if>>\s\n<<if $P.NScurses.includes("Ignorant")>><<set _joggingseed += 10>><<set $notes.push("Your Ignorant curse hindered your search for items.")>><</if>>\s\n<<if _joggingseed lt 1>><<set _joggingseed to 1>><</if>>\s\nYou and $hername go jogging.\n\n<<if $GS is 1>>Her sweatpants and tank top hang loosely off her small frame.<</if>>\s\n<<if $GS is 2>>Her figure fills out her sweatpants and tank top.<</if>>\s\n<<if $GS is 3>>Her tank top and sweatpants are tight against her figure. You can see the full outline of her legs, along with her tight, perfectly flat tummy.<</if>>\s\n<<if $GS is 4>>The full shape of her tight glutes is fully visible through the fabric of her shorts.<</if>>\s\n<<if $GS is 5 or $GS is 6 or $GS is 7>>Her workout clothes reveal her rippling back and tight hamstrings.<</if>>\s\n<<if $GS is 8 or $GS is 9 or $GS is 10>>Every inch of her chiseled, statue-like physique is clearly visible through the thin fabric of her skimpy workout clothes.<</if>>\s\n<<if $GS gte 11 and $GS lte 14>>It's hard to not stare at her rippling eight pack, trunk-like thighs, tapered back, and huge calves which are all readily on display by her workout clothes.<</if>>\s\n<<if $GS gte 15 and $GS lte 19>>Her purple sports bra and running shorts cover only the barest essentials. You can see every crevice of muscular definition running through her huge legs and up to her broad upper body.<</if>>\s\n<<if $GS gte 20 and $GS lte 29>>Her black sports bra and running shorts leave almost nothing to the imagination. Each sphere of hard muscle adorning her body glistens in the <<if $time gte 300 and $time lte 600>>sunlight<<else>>moonlight<</if>>\s\n<</if>>\s\n<<if $GS gte 30>>The bikini top and bottom that $hername wears reveals the full extent of her monstrous physique, each tiny motion summoning a cascade of muscles bulging against each other.<</if>>\n\s\n<<if $gequip is "nightmare collar">><br><<NightmareCollar "jogging">><</if>>\s\n\n<<if $BE gte 10>>\s\nThanks to your endurance you're able to comfortably maintain the jog the entire distance.\n\n<<if $GE gte 10>>$hername matches your pace the whole time, the two of you marching together like a pair of well-oiled machines. "Look at us go babe!" she cheers, "We're beasts!"<</if>>\s\n<<if $GE lte 9 and $GE gte 6>>$hername manages to match your pace for most of the jog, she only needs to slow down a couple of times. "Sorry for slowing us down every now and then... Hopefully if we keep jogging I'll catch up to you in the stamina department!"<</if>>\s\n<<if $GE lte 5 and $GE gte 3>>$hername struggles to keep pace with you, prompting you to spend about half of the jog slowing down so she doesn't fall too far behind. "Thanks for putting up with me holding you back like this, I appreciate it," she says during one of the slowdowns.<</if>>\s\n<<if $GE lte 2>>$hername is unable to keep up whatsoever. About ten minutes in she says, "Hey, $pname, please just go on ahead. I'm going to slow you down too much, see you back at the apartment."<</if>>\n<</if>>\s\n<<if $BE lte 9 and $BE gte 6>>\s\nWith your current level of endurance you're able to maintain your jogging speed for most of the distance, but have to slow down a couple times to catch your breath.\n\n<<if $GE gte 10>>You're unable to match $hername's perfect pace, but she slows down whenever you do. During one of the slowdowns she says, "Don't feel bad babe, I'm proud of you being able to keep your pace as well as you do!"<</if>>\s\n<<if $GE lte 9 and $GE gte 6>>$hername has the same experience you do, both of you slowing down to catch your breaths at the same time. "I bet if we keep doing this there'll be a day that we can both keep our full speed the whole time!" she says with a grin.<</if>>\s\n<<if $GE lte 5 and $GE gte 3>>$hername struggles more than you do, needing more time to catch her breath. "Sorry for slowing us down every now and then... Hopefully if we keep jogging I'll catch up to you in the stamina department!" she says during one of the slowdowns.<</if>>\s\n<<if $GE lte 2>>$hername struggles to keep up at all, prompting you to spend about half of the jog slowing down so she doesn't fall too far behind. "Thanks for putting up with me holding you back like this, I appreciate it," she says during one of the slowdowns.<</if>>\n<</if>>\s\n<<if $BE lte 5 and $BE gte 3>>\s\nYou spend around half of the jog at a slower pace to catch your breath, but are able to finish the jog without being too exhausted at the end.\n\n<<if $GE gte 10>>You struggle to keep pace with $hername, prompting her to slow down when you do so you don't fall too far behind. "I know it must be frustrating to need to slow down like that... Don't worry though, I'm fine with matching your pace," she says with a warm smile.<</if>>\s\n<<if $GE lte 9 and $GE gte 6>>$hername struggles a lot less than you do, prompting her to slow down so you don't fall too far behind. "I appreciate you doing this with me babe. I bet you'll get some nice rewards too if you keep it up," she says with a smile.<</if>>\s\n<<if $GE lte 5 and $GE gte 3>>$hername struggles around as much as you do, leading the two of you to silently time your breaks to catch your breath at the same time. During one slowdown she says with a grin, "We might not be great at this yet, but at least we're trying to get better!"<</if>>\s\n<<if $GE lte 2>>$hername struggles even more than you do, which comes as a relief since you're able to spend more time catching your breath. During a particularly brutal slowdown she pants, "Thanks for doing this with me babe, I need all the motivation I can get!"<</if>>\s\n<</if>>\s\n<<if $BE lte 2>>\s\nYou struggle the entire time, rarely ever to maintain your top jogging speed for very long before having to slow down again.\n\n<<if $GE gte 10>>It's virtually impossible for you to keep up with $hername. So much so that you tell her to go on ahead without you, and that you'll meet her back at the apartment. "Aww, I wanted to spend more time with you, but I appreciate your consideration, seeya later!" she says before speeding off.<</if>>\s\n<<if $GE lte 9 and $GE gte 6>>While $hername still has to slow down sometimes to catch her breath, you still struggle to keep up at all. During one of your longer slowdowns she says with a warm smile, "Don't worry babe, take all the time you need. I'm proud of you putting forth the effort to do this."<</if>>\s\n<<if $GE lte 5 and $GE gte 3>>$hername struggles too, though considerably less than you do. She doesn't seem to mind though, as she savors all the times you catch your breath to do the same. "I hope you don't take this the wrong way, but I kind of like knowing there's someone worse at jogging than me..." she winks.<</if>>\s\n<<if $GE lte 2>>$hername struggles along with you, the two of you dreaming of being able to go the whole distance without cramping up. Panting, she says, "Jeeze, I'm glad we're doing this because we need to get into better shape!"<</if>>\s\n\n<</if>>\n<<if _joggingseed gte 1 and _joggingseed lte 24>>\s\nWhile you and $hername were jogging, the two of you stumbled upon something. You find, \s\n<<if _joggingseed is 1 or _joggingseed is 2>><<Loot "very rare">><<endif>><<if _joggingseed is 3 or _joggingseed is 4>><<Loot "rare">><</if>><<if _joggingseed gte 5 and _joggingseed lte 10>><<Loot "uncommon">><</if>><<if _joggingseed gte 11 and _joggingseed lte 24>><<Loot "common">><</if>><<endif>>\s\n<<LunSol "both">>
<<widget "OtherScenes">>\s\n<<if $scene is "Leg Split">>\s\nYou're relaxing in the living room when $hername walks in. She's wearing the outfit she usually does now - an extremely skimpy purple sports bra and athletic thong with sneakers. \n\n"Check this out!" she cheers before raising her right leg straight into the air, then grabbing hold of her shin and pulling it further up until she's standing in a straight line of muscular power. Her cobblestone abs ripple with power as they hold her upper body up. She raises her left arm and flexes its large, ripped bicep, while winking, clearly intoxicated by the feeling of her own body and your reaction to it.\n\n<<if $Art is "on">>[img[art/scenes/LS.png]]<br><</if>>\s\n\n<<if $G.persona is "def">>"I can't believe how hot, strong, and flexible I am now," she says, "My body's quickly become my most prized possession! All I care about anymore is maintaining and improving it!"<</if>>\s\n<<if $G.persona is "sub">>"Like the view babe?" she giggles, "I love your reaction to my muscles and to my flexibility, so mixing them together like this is even better! Bet you want me to make these legs even bigger and this split go even further, huh?"<</if>>\s\n<<if $G.persona is "dom">>"You're a very lucky man to have a woman with this body who can do this," she chuckles. "And you're even luckier to have a woman that wants to make her legs and flexibility even better than this!"<</if>>\n\nAfter holding the pose for a few seconds, she lowers her leg and takes a seat on the couch next to you.\n<</if>>\s\n<<if $scene is "Flexibility 4">>\s\nYou’re relaxing on the living room couch. $hername walks in. She stands in front of you and says, <<if $G.persona is "sub">>"Look at this $pname!"<<else>>“Check it out,”<</if>>before reaching down and touching her toes. “I know it’s not much, but I’ve never been able to do this before,” she adds.\n\nShe extends her legs, slowly sliding down - you wonder if she’ll manage a full split. After making it nearly halfway, her progress comes to an abrupt halt. “Still gotta keep working on it if I want go all the way,” she says, pushing herself a little bit.\n\nAfter getting up she stands up straight and puts her hands on her hips. \s\n<<if $G.persona is "def">>\s\n“If I’m going to build giant muscles it would probably be a good idea to work on my flexibility as well so I don’t become stiff or unable to move around.”\n\nYou nod, “That’s true.”\n\n“I’ll have to get in some more yoga sessions. Hopefully you’ll join me,” she says with a wink before taking a seat on the couch with you.\n<</if>>\s\n<<if $G.persona is "sub">>\s\n"Is my new flexibility sexy to you?" she asks.\n\nYou nod, "Of course!"\n\n"Do you want me to become more flexible?"\n\nYou nod again.\n\nShe grins. "Good! I'll do what I can to make that happen," she says before taking a seat on the couch next to you.\n\n<</if>>\s\n<<if $G.persona is "dom">>\s\n"Having giant muscles won't be very practical if I can't move them well, so developing my flexibility is important."\n\nYou nod, “That’s true.”\n\n"And I bet I'd be way mommier to you if I could do the standing leg-split, huh?"\n\nYou nod again.\n\nShe grins. "Good! <<if $apartmentupgrades.includes("yoga")>>Now I just need to grind yoga until I can do that!<<else>>We should buy a yoga set from Ulric's so I can do that faster!<</if>>" she says before taking a seat on the couch, wrapping her arm around you.\n<</if>>\s\n<</if>>\s\n\s\n<<if $scene is "Flexibility 8">>\s\nYou’re hanging out in the living room when $hername comes in. “I’ve got an update on my flexibility for you,” she announces with a proud smile before standing in the middle of the room and lowering her legs until she’s performing a full split. “Ta-dah!” she announces from the ground, casually reaching over and grabbing onto her right foot. “This would’ve been impossible for me before I started getting fit - now it’s something I can just do whenever I want!” she cheers.\n\nAfter spending another minute stretching, she stands up with noticeably good posture. She lifts her right leg straight up as far as she can - her foot reaches a few inches above her head. “Look how high I can go now!” she cheers. \n<<if $scenario is "default">>\s\n<<if $G.persona is "def">>\s\n“While I don’t really need more flexibility for my bodybuilding goals, it’d be fun to continue improving it,” she says. “Maybe I can fit in some more yoga sessions... What do you think?”\n\nYou reply, “There’s only upsides to you becoming more flexible, so if you’re up for it, keep training yoga.”<</if>>\s\n<<if $G.persona is "sub">>\s\n"I hope this flexy body of mine is at least as sexy to you as I hope it is!"\n\nYou eagerly nod, "It definitely is!"\n\nShe smiles warmly, "Got anything else to tell me now?"\n\n"You should keep doing whatever it is that's making you more flexible and see how far you can go."\n\nShe nods back, "Alright! I can't wait to see what I can do in a week or two!" She lowers her leg and takes a seat on the couch, placing her legs on your lap.\n<</if>>\s\n<<if $G.persona is "dom">>\s\n"It's so gratifying to make my body better in different ways. <<if $GF gt $BF>>And it's even better to make it superior to yours too," she chuckles knowing fully well you can't perform the same feat.<<else>>Though I need to become even //more// flexible to be better than you at it...<</if>>"\n<</if>>/%g persona dom%/\s\n<</if>>/%scenario def%/\s\n<<if $scenario is "schmo">>\s\nShe says, “It’ll be important to be flexible in case there’s ever a combat scenario I need to protect you in.”\n\nYou reply, “Really? Aren’t muscles alone enough to take care of it?”\n\nShe casually kicks her right foot high into the air - several inches above her head. “I can already kick this high...” she says, holding it in position, “Now imagine the damage I could do if I got it all the way up...”\n\nYou swallow before replying, “Well when you put it that way, then yes, you should consider more yoga sessions if you’re up for them.”<</if>>\n\nShe grins and says, “I’ll keep that in mind,” before lowering her leg and taking a seat on the couch next to you.\n\n<</if>>\s\n<<if $scene is "Flexibility 12">>\s\nYou walk into the living room and find $hername casually performing a stretching routine on the living room floor. No longer challenged by a conventional full split, she has a foot held up against the couch, allowing her to push her legs past a 180 degree angle into an oversplit. “Hey there, <<print $pname>>,” she says, looking over her shoulder.\n\n“Wow, I knew you were becoming really flexible, but I didn’t realize you had already come this far,” you reply.\n\nShe grins, resuming her stretch for a few more seconds before getting up. \n<<if $scenario is "default">>\s\nOn a lark, she lifts her right leg straight into the air, holding it at a near perfect 180 degree angle. \n\n<<if $GS lt 20>>\s\n<<if $G.persona is "def">>”Like you said, once my muscles start getting really big, I’ll be glad I have this flexibility!”<</if>>\n<<if $G.persona is "sub">>"When I make my muscles as big as you've told me to I'll be glad that I've got this flexibility!"<</if>>\s\n<<if $G.persona is "dom">>"This flexibility will come in handy when I'm finally as muscular as I want to be."<</if>>\s\n<</if>>/%gs lt 20%/\s\n\n<<if $GS gte 20>>It’s surreal to behold the huge column of muscle controlled with such grace and precision. She says, \n<<if $G.persona is "def">>"Oh yeah, I’m super glad I kept increasing my flexibility. It’s nice having these giant muscles, but it’s much nicer to be able to move them like this.”<</if>>\s\n<<if $G.persona is "sub">>"Does it excite you how I'm able to move these giant muscles like this?"<</if>>\s\n<<if $G.persona is "dom">>"I can kick some serious ass now with this body!"<</if>>\s\n<</if>>\n\nAfter lowering her leg, she dusts herself off and takes a seat on the couch next to you.<</if>>\s\n<<if $scenario is "schmo">>She kicks her right leg high into the air, this time managing to create a straight line, her foot reaching several feet above her head. While holding her leg in place, she pivots her foot and kicks at a downward angle, demonstrating her supreme muscle control.\n\n<<if $GS gte 20>>”All that power under such great control...” you murmur, a little awestruck.\n\nShe grins at you, “Awww, you’re so sweet! I need more though.”<</if>>\s\n<<if $GS lt 20>>“Now I just need more power to go with this flexibility,” she says.<</if>>\n\n“How much //do// you need?” you ask.\n\nShe grins, “Well... at least enough that I can destroy anything that threatens us with a single kick.”\n\n“Anything?”\n\n“Of course. Superhumans, tanks, mechs, aliens... Trees, boulders....”\n\n“Trees and boulders?”\n\nShe chuckles, “You never know. Maybe one will fall on top of us or roll down a hill. But I’ll be strong enough to blow it up with a single kick!” she swiftly roundhouses the air for emphasis.\n\n“I see, well in that case we’ll need to figure out how to drastically increase your strength.”\n\nShe grins broadly, “I love the way you think,” and leans down before kissing you on the lips.<</if>>\n\n<</if>>\s\n<<if $scene is "Reaction 8">>\s\nYou’re in the living room, swiping at a fly with a fly swatter. Despite your best efforts for the past five minutes or so, you’ve failed to connect with it at all. \n\n$hername walks in. \s\n<<if $G.persona is "def">>\s\n“Do you really need that thing?” she asks, a little amused as you futilely swing a at the fly a few more times.\n\n“A fly swatter? I guess I could use a newspaper or something, but why not just use the tool?”\n\n$hername chuckles a little, “Even that’s barbaric. Here, let me handle this.”\n\nShe retrieves a mason jar from the kitchen before standing in the middle of the living room, intently watching the fly and studying its flight patterns. After analyzing it for a few minutes, in a swift motion, $hername swipes the open jar through the air, capturing the fly inside. She quickly seals it shut, walks over to a nearby window, opens it, and releases the insect to freedom.\n\n“See, that wasn’t so hard, was it?” She says with a wink.\n\n“I’m really not sure if I have the reaction speed to do that...” you say.\n\nShe chuckles, “I guess my boyfriend will need me to take care of bugs like that then, huh?”\n\n“I guess so,” you reply, sharing her laughter.\n\nThe two of you take a seat on the couch where she gives you a quick kiss on the cheek.\n<</if>>\s\n<<if $G.persona is "sub">>\s\n"I can take care of that sweetie!" she says before retrieving a mason jar from the kitchen before standing in the middle of the living room, intently watching the fly and studying its flight patterns. After analyzing it for a few minutes, in a swift motion, $hername swipes the open jar through the air, capturing the fly inside. She quickly seals it shut, walks over to a nearby window, opens it, and releases the insect to freedom.\n\n"Anytime you've got a bug problem just let me know and I'll handle it if you want!"\n\nYou nod, "Sure babe, thanks."\n\nShe gives you a quick kiss and the two of you sit on the couch.\n\n<</if>>\s\n<<if $G.persona is "dom">>\s\n"Stop bothering. I'll take care of this," she orders.\n\n$hername retrieves a mason jar from the kitchen before standing in the middle of the living room, intently watching the fly and studying its flight patterns. After analyzing it for a few minutes, in a swift motion, she swipes the open jar through the air, capturing the fly inside. She quickly seals it shut, walks over to a nearby window, opens it, and releases the insect to freedom.\n\n"That was amazing!" you cheer.\n\nShe smirks, "Looks like playing video games were more useful for me than I originally thought they could be."\n\nYou nod, "Seems like it."\n\n"Whenever you see a bug like that don't bother. Just call for me and I'll handle it. Always good to get an extra ounce of training like that."\n\n"Of course!" you reply, nodding, enamored with her endless drive to improve.\n\nShe <<if $GH gt $BH>>kisses you on the forehead and <</if>>places her hand on your waist, guiding you to the couch where you sit together.\n<</if>>\s\n<</if>>\s\n\s\n<<if $scene is "Reaction 15">>\s\nYou’re sitting in the living room, relaxing for a bit. Suddenly, a familiar loud buzzing sound interrupts your focus. A housefly, just like the one $hername captured with a mason jar before flies through your field of view. With a sigh, you get up and retrieve a jar from the kitchen before trying replicating the feat your girlfriend pulled off.\n\nDespite your best efforts, no matter how carefully you time your movements, it seems impossible to capture the insect like she did.\n\nAfter attempting this for a few minutes, you her familiar footsteps as $hername enters the picture. She watches you flail around a little longer before saying \s\n<<if $G.persona is "def">>\s\nwith a chuckle, “Alright $pname, just let me handle it.”\n\nYou hand her the mason jar, but to your surprise, she declines it, “I don’t even need that thing anymore.”\n\n<</if>>\s\n<<if $G.persona is "sub">>\s\n"Want me to get it babe?"\n\nYou nod, "Yeah, that might be best."\n\nShe lights up, "Yay! I can't wait to show you what I've been working on."\n\nYou hand her the mason jar, but to your surprise, she declines it, “I want to try something, ok?”\n\nYou nod, "Sure thing."\n<</if>>\s\n<<if $G.persona is "dom">>\s\n"Step back. This is a good opportunity to try out something I've been working on."\n\nYou nod and shrink back a little.<</if>>\n\n$hername tracks the fly for a long, silent minute, before abruptly raising her hand directly in its path.\n\nYou wince a little and ask, “Did you kill it?”\n\nShe looks at you and grins, “Of course not. I’ve got him right here.” You look closer and realize she’s holding the fly between her right pointer finger and thumb. “Careful there little guy...” she says, trying to not cause any lasting damage as she transports the fly over to the window. She opens it with her left hand, holds the insect outside, and releases it before closing the window.\n\n“There,” she says dusting her hands off. “Like I said, any time we have a pest problem, just let me take care of it. That way nothing gets hurt in the process.”\n\nYou nod while staring, still awestruck that $hername’s able to casually perform nearly superhuman feats like that.\n<</if>>\s\n<</widget>>
<<if $GS is 1>><<if $Art is "on">>[img[art/gf/lvl-1.jpg]]<<endif>>\s\n\nYou glance at $hername. She's wearing a green t-shirt and blue-jeans. Her body is slender with slight, feminine curves. She stands demurely with her hands behind her back, smiling pleasantly.<<endif>>\s\n<<if $GS is 2>><<if $Art is "on">>[img[art/gf/lvl-2.jpg]]<<endif>>\s\n\n$hername is wearing her trademark t-shirt and blue jeans. She looks down at her arm, and on a whim, flexes it - a small, round bicep pops up.<<endif>>\s\n<<if $GS is 3>><<if $Art is "on">>[img[art/gf/lvl-3.jpg]]<<endif>>\s\n\n$hername's green t-shirt clings to her body, stretched across her budding shoulders and arms. Noticing you, she strikes a pose, showing off a toned underarm and flat tummy.<<endif>>\s\n<<if $GS is 4>><<if $Art is "on">>[img[art/gf/lvl-4.jpg]]<<endif>>\s\n\n$hername's muscular body is barely contained by her blue t-shirt and shorts. She poses in the mirror, looking at her broad back and shoulder blades. Even without flexing, the hard muscles in her arms and legs dance with her movements. You can see each of her hard, shapely glutes through the shorts. The obliques surrounding her muscular core are starting to pop out.<<endif>>\s\n<<if $GS is 5>><<if $Art is "on">>[img[art/gf/lvl-5.jpg]]<<endif>>\s\n\n$hername is wearing a short-sleeved blue t-shirt and black athletic shorts. The clothes cling to her muscular body, particularly on her thick thighs. She seems surprised by how muscular her own arms are, flexing her right one and watching an apple sized bicep pop up. She lifts her shirt and reveals a thick four-pac.<<endif>>\s\n<<if $GS is 6>><<if $Art is "on">>[img[art/gf/lvl-6.jpg]]<<endif>>\s\n\n$hername is in peak physical condition for a woman her age. She stands proudly before you, wearing only a skimpy bra and black shorts that barely hang from her hips. You're instantly drawn to her statuesque upper body - sharp lats peak behind her chiseled arms, shoulder and chest. Her abs are perfectly flat and visibly pop out at all times. Beneath her naval is an enticing Adonis belt, tapering down to her hard, muscular thighs.\n\nShe notices you watching her and strikes a pose.\n\n<<if $Art is "on">>[img[art/gf/lvl-6-2.jpg]]<<endif>>\s\n<</if>>\n<<if $GS is 7>><<if $Art is "on">>[img[art/gf/lvl-7.jpg]]<<endif>>\s\n\nWearing only a sports bra and short black shorts, $hername stands before you performing a double-biceps pose. Every inch of her body is chiseled - it’s hard to find an ounce of body fat on her, aside from her breasts, which have been more pert since you met her thanks to a pair of growing pecs beneath. Her core is now covered in a tight, visible six-pack, sitting above hard, muscular thighs.\n<<endif>>\s\n\n<<if $GS is 8>><<if $Art is "on">>[img[art/gf/lvl-8.jpg]]<<endif>>\s\n\n$hername's body is covered from head to toe with ripped muscles. Her blue tank-top and black shorts, which used to fit her loosely, now cling to her powerful body. You recall the time she crushed an apple with her right bicep alone - the rock-hard ball of muscle effortlessly squishing the fruit between her meaty forearm.\n\nHer abs now protrude out at all times, having grown blocklike in appearance. Each individual muscle in her thighs and calves is developed enough to be easily identifiable.\n<<endif>>\s\n<<if $GS is 9>><<if $Art is "on">>[img[art/gf/lvl-9.jpg]]<<endif>>\s\n\nWhenever she's around, it's hard to keep your eyes off of $hername's body. She could proudly stand on a fitness competitor's stage, and her casual wear of dolphin shorts and a bikini top leave little to the imagination. Catching you staring, she strikes a pose, managing to capture the perfect lighting to showcase her physique.\n\nEach rippling muscle in her upper body is amplified by the shadows. You're transfixed by the split peaks in her deltoid heads, and her thick chest muscles bulging behind her pert breasts. Looking down, you feast your eyes on the cobblestone road of her torso - knotted serratus anterior muscles adorn her rigid eight pack.\n\n<<endif>>\s\n<<if $GS is 10>><<if $Art is "on">>[img[art/gf/lvl-10.jpg]]<<endif>>\s\n\n\nDespite wearing a regular sized tank-top and shorts, $hername's large, muscular body swallows so much of them that you can see the entirety of her lower body. You stare at her long, trunk-like legs. Her calves are as large as most men's quads. \n\n$hername notices you watching, and strikes a pose. She clenches her fist and extends her arms, flexing her large triceps and split deltoids. "I just love being so strong and muscular!" she says while rolling her hands in a circular motion, making the thick tendons in her forearms dance menacingly. "I can't wait to see if I can become even stronger," she adds with a smile.\n\n<<endif>>\s\n<<if $GS is 11>><<if $Art is "on">>[img[art/gf/lvl-11.jpg]]<<endif>>\s\n\n$hername is seriously muscular. Her blue tank-top and black shorts barely cover her beefy body.\n\n"You 'miring?" she asks with a giggle before raising her arms and flexing them - a pair of baseball sized biceps erupt. Beneath them are a large pair of breasts held up by broad pecs. Her core is thick and blocky - each powerful brick of muscle large enough to grab onto with your hand. Her legs are massive - each muscle packed thigh nearly as wide as her waist. Beneath them flare huge calves nearly as large.\n\n<<endif>>\s\n<<if $GS is 12>><<if $Art is "on">>[img[art/gf/lvl-12.jpg]]<<endif>>\s\n\n$hername stands in front of you. Her body is superbly muscular, covered head to toe in hard, bulging spheres - biceps, triceps, deltoids, pecs, abs, quads, and even forearms coated in a knotted tapestry of power. She could easily compete in a female bodybuilding competition and do well.\n<<endif>>\n<<if $GS is 13>><<if $Art is "on">>[img[art/gf/lvl-13.jpg]]<<endif>>\s\n\n$hername stands before you with her hands on her hips akimbo. Her figure is large and imposing - bulging with powerful muscles. A purple sports bra barely contains her large breasts, and most of her chiseled, perfect body is on display for you to admire. She strikes a pose, flexing her right calf muscle - its a huge slab of beef that's shaped like a diamond, and hard as one too. \n\n"Getting pretty big, huh?" she says with a confident smirk. "Nice as my body is, I still want to see if I can keep growing."\n<<endif>>\s\n<<if $GS is 14>><<if $Art is "on">>[img[art/gf/lvl-14.jpg]]<<endif>>\s\n\n$hername stands in front of you. "How's my body look, babe?" she asks before striking a classic double-biceps flex.\n\nYou stare, awestruck by her powerful, imposing form. Her large arms are packed with hard muscles - you stare at the myriad divets, splits, and striations bulging out from every nook and cranny. Her chest is broad and powerful, it peaking lats taper down to a tight, rippling eight-pack.\n\nStill staring, you fail to answer her question.\n\nShe smirks, soaking in your attention, "That good, huh? I admit this is pretty impressive... But I still want to see if I can get even bigger," her smirk broadens.\n<<endif>>\s\n<<if $GS is 15>><<if $Art is "on">>[img[art/gf/lvl-15.jpg]]<<endif>>\s\n\n$hername has become an absolute powerhouse. Catching you admiring her, she turns around and performs a backwards double-biceps pose. Her glorious glutes utterly swallow her purple athletic shorts, letting you gaze upon every inch of her incredible body. Each large, perfectly rounded sphere is attached to a thigh that's nearly twice as wide, flowing down to a pair of calves so massive that each half is bigger than an average woman's flexed bicep.\n\nYou can tell $hername is proud of her body, and just by the way she looks at her own left arm, you know she wants even more muscle. In daily life, her body language has become effortlessly dominant, she unintentionally spreads herself out and takes up more space.\n<<endif>>\s\n<<if $GS is 16>><<if $Art is "on">>[img[art/gf/lvl-16.jpg]]<<endif>>\s\n\n$hername is the most muscular person you personally know. You glimpse at her mid-motion, placing her hands on her shoulders; her huge, ripped biceps casually rise next to her massive, meaty forearms. Her thick, bulging pecs are almost as large as her large breasts, and her top struggles to contain her vast back. Thanks to her pose, you can see every muscle in her core - each one looks like it was carved from marble. You've never seen obliques and serratus anterior muscles so prominently developed before. And her legs are just as defined - her huge thighs completely ripped up into gnarly knots.\n\n$hername is a divine blend of power and beauty, and she turns bewildered heads everywhere she goes.\n<<endif>>\s\n<<if $GS is 17>><<if $Art is "on">>[img[art/gf/lvl-17.jpg]]<<endif>>\s\n\n$hername seems happy and proud with her powerful body. Even in a casual pose, every rippling muscle stands at attention - not an ounce of non-breast fat dares to develop on her frame.\n\nShe could stand toe to toe with the majority of professional male bodybuilders. In fact, her muscles appear more lively and powerful than theirs - plus her soft skin is still extremely smooth.<<endif>>\s\n<<if $GS is 18>><<if $Art is "on">>[img[art/gf/lvl-18.jpg]]<<endif>>\s\n\n$hername notices you staring at her. "Like what you see?" she asks before putting her hands behind her head, and extending her left leg. You're treated to an incredible show of muscle: her huge melon-sized biceps bunch up, flanked by even larger triceps. Beneath them are deep pockets of muscle formed from her sprawling lats and bulging pecs. Her breasts are large, hanging pertly over her thick, rippling washboard of a core. Beneath are a pair of inhumanly large legs: each half of her massive quadriceps is larger than an average woman's thigh. Beneath are her sprawling calves, each measuring over 21 inches of circumference.\n\nLooking back up you take in her expression - a mixture of confidence, playfulness, and a calm knowledge of how effortlessly she's seducing you.\n<<endif>>\s\n<<if $GS is 19>><<if $Art is "on">>[img[art/gf/lvl-19.jpg]]<<endif>>\s\n\nEver since $hername has become so muscular, it's been unusually warm in your apartment. You aren't sure if it's just the weather, or if she's actually raising the temperature - but either way, $hername has decided to wear next to nothing while home. Not that you object - it lets you get a good look of her incredible body.\n\n$hername's back is turned to you, and you take a few moments to take in the sight. Her delts and traps fuse together to create a shelf of flesh large enough for you to place a drink on. A few beads of sweat adorn her broad, rippling laps. From behind you get another view of her v-taper, seeing the intricate array of back muscles curving downward. Her glutes utterly swallow her bottom - each granite-hard cheek stands totally upright - its perkiness defying gravity at all times. Her bulging hamstrings flank immense quadriceps - each of which are thicker than her waist.\n\nShe glances back over her shoulder, wearing a serious expression. For a brief moment you see your girlfriend's immense body removed from her usual playful self. An involuntary chill runs down your spine as you consider how strong she is.\n\nShe breaks into a warm smile, dissipating your anxieties. "Back's getting pretty big, huh?" she asks.\n\nYou explain that, "Big doesn't begin to describe it." But she doesn't seem to believe you - instead she remains ever focused on gaining more.\n<<endif>>\s\n<<if $GS is 20>><<if $Art is "on">>[img[art/gf/lvl-20.jpg]]<<endif>>\s\n\n"Give me a physique check?" asks before standing in front of you and performing a classic front-facing double biceps pose. Her massive arms erupt with life, swelling so large that combining her biceps and triceps, each arm is nearly as large as her head. The melon sized biceps are connected by engorged tendons to her striated deltoids and thick, hulking neck. Her arms are only outdone by her breasts, each massive melon is held up by her plate armor pecs, and a little support from a thick black sports bra stretched like a rubber band against her vast lats.\n\n$hername's upper body tapers down to an impossibly thin waist. Her core is less than half the width of her shoulders, and thanks to the room's lighting, the array of muscles covering it resemble stained glass. Her waist tapers out to wide hips and gigantic thighs. You're dazzled by the dizzying number of ridges, valleys, and nooks created by her oaken tendons and bulging quadriceps.\n\nEven from a few feet away, you feel the heat of her body pushing against you. Finally you reply, telling her just how incredible her body is.\n\nBlushing a little, she smiles and says, "It's compliments like that that keep me so motivated to keep growing."\n<<endif>>\s\n<<if $GS is 21 or $GS is 22>><<if $Art is "on">>[img[art/gf/lvl-21.jpg]]<<endif>>\s\n\n$hername's body has developed into a world class physique that only few can achieve without genetic modification or unnatural assistance. Her old clothes, which used to easily cover her thin form, now barely hold onto her hulking, hard flesh. Massive deltoids--each nearly the size of her head--broadly flank garguantuan pecs, proudly holding up her huge breasts, rendering the tattered sports bra sitting on them obsolete.\n\nEach slablike portion of her immense forearms is easily the size of her former thin arms. The central part of her quadriceps alone hold greater mass and power than the entirety of her thighs used to. Her body resembles that of a highly muscular superhero's, yet you can tell she hungers for more.<<endif>>\s\n<<if $GS is 23 or $GS is 24>><<if $Art is "on">>[img[art/gf/lvl-23.jpg]]<<endif>>\s\n\n$hername stands in front of you. "Check out how huge my arms are getting," she says before clenching her fists and pushing her hands downward - flexing her triceps, deltoids, pecs, and forearms in the process.\n\nEach individual head of her deltoids is large enough for you to grab onto. Just beneath, are biceps equal parts striated and massive. Between her arms lays a field of pectoral muscles supporting a pair of watermelon sized breasts. Beneath is a perfectly chiseled core of muscle, connected to a pair of thighs thicker than most trees. She stands with her right leg in front of the left, letting her 28 inch calf muscle flare out from behind her shin.\n\nIf she wasn't your girlfriend, $hername's presence would be intimidating.\n\n"I never thought I'd get this big, though now that I'm here, I still want more," she says with a smirk.\n<</if>>/%gs 23%/\s\n<<if $GS is 25 or $GS is 26>><<if $Art is "on">>[img[art/gf/lvl-25.jpg]]<<endif>>\s\n\n$hername's presence is becoming overwhelming. There's so much of her now that it's difficult to not give her your full attention whenever she's in the room.\n\nShe stands in front of you. Her pleasant scent and warmth fill your senses. \n\nShe says, "Look at these pecs babe!" She couples her hands together, pushes them together, and pushes upward while tensing her chest - a vast expanse of flesh ripples to life; chunky blocky slabs of pectoral muscle harden, pronouncing a deep valley between them.\n\nThe rest of her is similarly huge - every large, rippling muscle is overfilled with vitality. It looks like she's bursting at the seams, every inch of her soft skin is strained against the hard shapes beneath.\n\n"Never imagined I'd get this big, huh?" she says, winking. "Me neither - but I don't want to stop yet!"\n\n<<endif>>\s\n<<if $GS is 27>><<if $Art is "on">>[img[art/gf/lvl-27.jpg]]<<endif>>\s\n\nThe proposterous growth of $hername's muscles has refused to cease. It's extremely rare to see anyone in person close to her muscularity, let alone beyond it. Despite this, she remains steadfast in her devotion to gaining more size and strength.\n\nHer strength has grown to the point where she can perform superhuman feats with ease. It's not uncommon to see her casually lift the front end of a car for fun, the immense muscles in her back, arms, and hamstrings bulging in response.\n\nIt's a little frightening to behold. And it's even more frightening to consider there are people in existence even stronger than she is. You feel a small comfort in knowing she will reach their strength or even surpass it in the future.<<endif>>\s\n<<if $GS is 28>><<if $Art is "on">>[img[art/gf/lvl-28.jpg]]<</if>>\s\n\n$hername is proudly glancing over her shoulder to look over her rippling, muscular physique. She poses her legs a little to make her glutes and calves bulge, smirk broadening as she watches the hard, angular shapes beneath her skin twitch. She continues to stare for the next couple of minutes, shamelessly indulging in the sight of herself.\n\nExcept for rare situations, $hername always has the most impressive physique in whatever room she's in<<if $BS gte 28>>, aside from your superhumanly muscular body that is<<else>>.<</if>>\s\n<</if>>\s\n<<if $GS is 29 or $GS is 30>><<if $Art is "on">>[img[art/gf/lvl-29.jpg]]<<endif>>\s\n\n$hername has become so strong that she can casually bend steel with her bare hands. You catch her indulging in the act of crushing a crowbar, veins bulging against her biceps, triceps, deltoids, and even legs as she engages every muscle in her body for more power.\n\nDespite the innocent smile on her face and kind demeanor, it's difficult to not consider how easily she could crush human bones or perform other acts of wanton destruction. Despite this, you know she will continue to become stronger, which thrills more than frightens you.<<endif>>\s\n<<if $GS is 30 or $GS is 31>><<if $Art is "on">>[img[art/gf/lvl-30.jpg]]<<endif>>\s\n\n$hername stands in front of you. "Starting to get //really// huge now," she says with a grin before spreading out into a front-facing double-biceps pose. Your eyes are first drawn to her tremendous chest - two huge breasts, each larger than her head, are supported by even larger steel-hard pecs beneath. Your gaze wanders to the right, and you stare at her arm for a few moments. The each individual head of the bicep is larger than an average man's arm, and the tricep beneath is even bigger. Her forearms look like they're chiseled from granite, and her clenched fists look comparatively tiny next to the massive ball of muscle inches away from it.\n\nYou never imagined $hername could become this huge and ripped. She can stand toe to toe against superhuman and otherworldy competitors on a bodybuilding stage. You're beginning to wonder what her limits are, or if she has any at all.\n<</if>>\s\n<<if $GS is 32>><<if $Art is "on">>[img[art/gf/lvl-32.jpg]]<<endif>>\s\n\n$hername stands up and strikes a classic double-biceps pose. Her body has developed to a point that you've seen only exceedingly few people reach. The gargantuan 30+ inch biceps, similarly huge breasts, and massive knotted tree trunks of leg muscles on her frame look like something someone would photoshop on the internet as a challenge.\n\nYet she stands before you, living and breathing, every inch of her hyper muscular frame moving slightly every time she inhales.\n\n"I really thought that by now I'd be tired of growing muscles, but the bigger I get the better I feel! So I hope you don't mind me taking up all this space!" her warm voice contrasts with the immense destruction her body is capable of.\n\n<</if>>\s\n<<if $GS is 33 or $GS is 34>><<if $Art is "on">>[img[art/gf/lvl-33.jpg]]<<endif>>\s\n\nYou look over at $hername. She's wearing an extra, extra large tank-top that has been reduced to a short crop-top against her immense upper body. A purple bikini bottom barely covers her crotch, visually swallowed by the mammoth thighs around it.\n\n"Check out what I can do," she says before walking over to the kitchen, reaching down, and easily lifting the refridgerator high above with her right arm alone. Thick veins pulse against her biceps, triceps, forearms, and pecs.\n\nShe looks over at you and winks affectionately, proud of her accomplishment. "I need to keep improving so I can pick up even bigger things!" she cheers.\n<<endif>>\s\n<<if $GS is 35 or $GS is 36>><<if $Art is "on">>[img[art/gf/lvl-35.jpg]]<<endif>>\s\n\nYou look over at $hername. She notices you staring and stands in front of you. "'Mirin'?" she asks with a cheeky giggle before striking a pose to better show off her physique. She places her left leg in front of her right, and lifts her left arm high into the air, while resting her right hand on her hip.\n\nYou need a few moments to take in the entirety of her enormous body. Over your time with her, she's transformed into a living, breathing embodiment of power. Hundreds of pounds of bulging muscle cover her frame - each slab intricately carved with fine details. Not an ounce of fat rests anywhere aside from her ample breasts. You're drawn to the vast web of muscle in her underarm - the primally erogenous zone features sharp lines from her tricep, and a bulging curve from her lats. Her arms have become so large that it seems impossible for her to scratch her back anymore - a sacrifice she seems find with making for the sake of greater strength.\n\nShe's the largest and strongest person you know - regardless of gender. Only superhuman and otherworldly beings can compare. You wonder if there's an end to her potential - or if she'll somehow ascend to godhood.\n<<endif>>\s\n<<if $GS is 37 or $GS is 38>><<if $Art is "on">>[img[art/gf/lvl-37.jpg]]<<endif>>\s\n\n$hername stands in front of you, wearing only a blue bikini and bra that have mere threads on her engorged, hypermuscular body. "God, it feels soo good to be soo big!" she giggles before raising her arms and striking a double-biceps pose.\n\n$hername’s muscles have become so immense that they appear to have muscles of their own. The peaks of her biceps expand so far out that alone have the size and shape of a male bodybuilder’s entire arm; a mere head of her deltoids is larger than an athletic man’s entire shoulders; her back is so vast, with such varied ridges and valleys that it contains the musculature of three or even four grown adults; her calves eclipse a strongman’s thighs, and her quadriceps + hamstrings alone hold more mass than most people’s entire bodies.\n\nHer physique has moved beyond the realm of what you previously considered anatomically possible. The sheer size and girth of her abdomen have given rise to new micro muscles all along her torso and obliques. You’ve sometimes wondered if new anatomy charts will be drawn someday detailing your girlfriend’s musculature.\n\n$hername's body is so large, hard, and powerful that you wonder what it would take for her to be stopped. Sometimes it's unnerving being around someone so proposterously powerful, but you're glad it's her instead of a random stranger.\n\n<</if>>\s\n<<if $GS is 39 or $GS is 40>><<if $Art is "on">>[img[art/gf/lvl-39.jpg]]<<endif>>\s\n\n"Seems I've grown even more - check it out," $hername says before suddenly standing tall and flexing her arms. Her muscles have become mind-bogglingly large - myriad lines of definition criss-cross along her body, creating innumerable nooks, crannies, and valleys of definition. \n\nEven the smallest muscles in her body have been developed into large, hard spheres - there's so many that it's hard to tell where they begin and where they end. All of her has continued to grow, except for her head and hands, which look increasingly tiny compared to her mammoth arms. She's switched to a white bra and thong which are a size larger than her blue ones; but this has accomplished little, as the underwear is stretched to its absolute limits against her flesh.\n\nYou consider the impossibility of her old body holding her tremendously large breasts, and gain a deeper appreciation for the spreading mass of pecs beneath supporting them. \n\nHer waist has thickened just enough to accomodate her growing ab muscles - a body as large as hers requires a powerful core to support.\n\nAnd despite her immense physique, $hername seems eager to gain even more mass.\n<</if>>\s\n<<if $GS is 41>><<if $Art is "on">>[img[art/gf/lvl-41.jpg]]<<endif>>\s\n\n$hername gets up and strikes a classic double biceps pose. At this massive size, it's becoming difficult for you to discern her progress like when she started, but you still manage to see a few recent changes in her physique.\n\nHer lat bulge has become rounder, the straps her of underwear made of special equipment to resist force digging into their flesh. She doesn't seem to mind or care - you wonder if she even feels pain from the things most people do anymore.\n\nHer core has thickened, its muscles even blockier and more pronounced - her serratus anterior and oblique muscles themselves resembling new sets of abs. Despite this her figure is more of an X shape than ever before as her shoulders and hips have broadened more than her waist.\n\nFinally, her legs, which were already monstrously large columns of power have become even moreso, becoming not only thicker, but more striated as well.\n\nIt's dizzying to imagine $hername with any more muscle, but you suspect that if she wants it bad enough, she'll find a way to grow again.\n<</if>>\s\n<<if $GS is 42>><<if $Art is "on">>[img[art/gf/lvl-42.jpg]]<<endif>>\s\n\nYou're sitting on the living room couch. Suddenly, you feel it shake, before moments later rising into the air with you still on top. After getting over your initial shock, you look down to find $hername lifting the entire weight of you and the couch with her left arm alone. \n\nPeering down you notice her smirking as she flexes her right bicep, a massive ball of striated muscle rising at her command. It's hard to not stare at the rest of her body - the vast lats spilling out beneath her bikini top, which barely contains her huge breasts, dwarfed by the enormous pectorals beneath them. Her abs feature a combinationn of blocky powerful muscles and aesthetic length, supported by hyperdeveloped obliques. Each leg now heavier than an average adult, brimming with immense muscles.\n\nYou hear playful giggling as she lowers the couch and raises it again, using it as a makeshift weight for shoulder presses. After finishing a few repetitions like this, she gently puts the couch back on the ground before flexing both of her arms in front of you.\n\n"More!" she cheers, tensing and untensing her arms, "I need more muscles and more power!"\n<</if>>\s\n<<if $GS is 43>>\n<<if $Art is "on">>[img[art/feats/car one hand.jpg]]<</if>>\n\nWhen you go out, it's so common for her to show off her immense strength that you're often concerned about collateral damage. You recall a time she lifted a car overhead with her right arm alone, while flexing the bicep of her left one. All you could do was stare with awe at her body, thick veins running along her gargantuan arms and pillar-like legs. Each of her limbs holds far more muscle than most people's entire bodies.\n\nIt's somewhat concerning that not only can very few people alive hope to stop $hername, but she continues to dogmatically improve herself further. Her once wild claims of becoming the strongest alive now seem like all but an inevitability.<</if>>\s\n<<if $GS is 44>><<if $Art is "on">>[img[art/feats/watermelon bicep.jpg]]<<endif>>\s\n\n$hername has become so powerful that she can do practically anything she wants at any time - and she seems to want to exert her strength on the world around her.\n\nFortunately she has kept any destructive whims directed towards non-living objects. Though there have been times this has caused some inconvenience. Recently you brought home a watermelon with the hopes of serving it at dinner, only to find $hername effortlessly crushing it between her right forearm and bicep.\n\nDespite this there are many perks to having a girlfriend with her immense strength. While you worry if her body can function with any additional muscle mass, you can't stop but imagine her becoming even stronger.\n<</if>>\s\n<<if $GS gte 45>>\s\n<<if $Art is "on">>\n<<if $GS lt 50>>[img[art/gf/lvl-45.jpg]]<</if>>\s\n<<if $GS gte 50 and $GS lt 60>>[img[art/gf/lvl-50.jpg]]<</if>>\s\n<<if $GS gte 60>>[img[art/gf/lvl-60.jpg]]<</if>>\s\n<</if>>/%art on%/\s\n$hername stands in front of you, performing a double-biceps flex. \n\nHer body has become so outrageously muscular, that you can't imagine what it's like to be her. As she lifts her arms, the vast masses of flesh are so huge that they look unwieldly. Her biceps have developed to a point that it's difficult to discern where they begin and end - instead melding together with her deltoids, forearms, and triceps to create a large wad of power.\n\nHer hands and head remain comparatively tiny. The muscles in her arms are too large for her to scratch her back at all. And practical, covering clothing is an impossibility unless custom clothing was tailored. Not that $hername would want clothing to wear in the first place - she's proud of her immense body, never hesitating to show it off to you.\n\nThe only fat on her body rests in her breasts, which have also grown to inhuman sizes. Each massive sphere is bigger than her head - dwarfed only by the even larger array of dense muscles beneath supporting them. The tiny white bra looks comically small, managing to only cover her nipples, leaving the rest fully visible.\n\nHer outrageous upperbody still tapes down to a relatively tiny waist - which appears small on her frame, but is larger than the average person's waist, carrying muscles harder than anyone else's you've ever encountered. Her legs are like great oaks - knotted with tight muscle, and strong enough to crush anything between them.\n\nYou've never seen a being, mortal or otherwise, as large as $hername. You wonder if she can somehow become even greater - perhaps even ascend to a new lifeform entirely.\n<</if>>/%gs gte 45%/\s\n\n<<if $gequip is "no">>$hername currently has no special equipment on.<<endif>><<if $gequip is "redamulet">>A red amulet adorns her neck. <<if $redamuletcharges is 3>>It shines brightly<<endif>><<if $redamuletcharges is 2>>It shines fairly brightly<<endif>><<if $redamuletcharges is 1>>It barely shines at all<<endif>><<if $redamuletcharges is 0>>It no longer shines whatsoever<<endif>><<endif>><<if $gequip is "greenamulet">>A green amulet adorns her neck. <<if $greenamuletcharges is 3>>It shines brightly<<endif>><<if $greenamuletcharges is 2>>It shines fairly brightly<<endif>><<if $greenamuletcharges is 1>>It barely shines at all<<endif>><<if $greenamuletcharges is 0>>It no longer shines whatsoever<<endif>><<endif>><<if $gequip is "blueamulet">>A blue amulet adorns her neck. <<if $blueamuletcharges is 3>>It shines brightly<<endif>><<if $blueamuletcharges is 2>>It shines fairly brightly<<endif>><<if $blueamuletcharges is 1>>It barely shines at all<<endif>><<if $blueamuletcharges is 0>>It no longer shines whatsoever<<endif>><<endif>><<if $gequip is "rainbowamulet">>A rainbow amulet adorns her neck. <<if $rainbowamuletcharges is 3>>It shines brightly<<endif>><<if $rainbowamuletcharges is 2>>It shines fairly brightly<<endif>><<if $rainbowamuletcharges is 1>>It barely shines at all<<endif>><<if $rainbowamuletcharges is 0>>It no longer shines whatsoever<<endif>><<endif>><<if $gequip is "nightmare collar">>A sinister gothic looking collar adorns her neck. It sends a shiver up your spine just to glance at it<<endif>><<if $gequip is "wristweights">>A pair of wrist weights sit above her hands - a reminder that your girlfriend's muscles are constantly improving.<<endif>><<if $gequip is "ankletweights">>A pair of weights adorn $hername's ankles - a reminder that she's endurance is constantly improving.<<endif>>\n\n<<if $GH is 1>>Your girlfriend is 5'0"<<endif>><<if $GH is 2>>Your girlfriend is 5'2"<<endif>><<if $GH is 3>>Your girlfriend is 5'4"<<endif>><<if $GH is 4>>Your girlfriend is 5'6"<<endif>><<if $GH is 5>>Your girlfriend is 5'7"<<endif>><<if $GH is 6>>Your girlfriend is 5'8"<<endif>><<if $GH is 7>>Your girlfriend is 5'9"<<endif>><<if $GH is 8>>Your girlfriend is 5'10"<<endif>><<if $GH is 9>>Your girlfriend is 5'11"<<endif>><<if $GH is 10>>Your girlfriend is 6'<<endif>><<if $GH is 11>>Your girlfriend is 6' .5" tall<<endif>><<if $GH is 12>>Your girlfriend is 6'1" tall<<endif>><<if $GH is 13>>Your girlfriend is 6'1.5" tall<<endif>><<if $GH is 14>>Your girlfriend is 6'2" tall<<endif>><<if $GH is 15>>Your girlfriend is 6'2.5" tall<<endif>><<if $GH is 16>>Your girlfriend is 6'3" tall<<endif>><<if $GH is 17>>Your girlfriend is 6'3.5"<<endif>><<if $GH is 18>>Your girlfriend is 6'4" tall<<endif>><<if $GH is 19>>Your girlfriend is 6'4.5" tall!<<endif>><<if $GH is 20>>Your girlfriend is 6'5"<<endif>><<if $GH is 21>>Your girlfriend is 6'5.5"<<endif>><<if $GH is 22>>Your girlfriend is 6'6"<<endif>><<if $GH is 23>>Your girlfriend is 6'6.5" tall<<endif>><<if $GH is 24>>Your girlfriend is 6'7" tall<<endif>><<if $GH is 25>>Your girlfriend is 6'7.5" tall<<endif>><<if $GH is 26>>Your girlfriend is 6'8"<<endif>><<if $GH is 27>>Your girlfriend is 6'8.5" tall<<endif>><<if $GH is 28>>Your girlfriend is 6'9"<<endif>><<if $GH is 29>>Your girlfriend is 6'9.5"<<endif>><<if $GH is 30>>Your girlfriend is 6'10"<<endif>><<if $GH is 31>>Your girlfriend is 6'10.5"<<endif>><<if $GH is 32>>Your girlfriend is 6'11"\n<<endif>><<if $GH is 33>>Your girlfriend is 6'11.5" tall<<endif>><<if $GH is 34>>Your girlfriend is 7' tall<<endif>>\s\n<<if $GH gt 34>><<nobr>>\n<<set $GHinch = 0>>\n<<set $GHinchP = ($GH - 34)>><<set $GHfeet = 7>>\n<<for ; $GHinchP gte 2;>>\n<<set $GHinch +=1>>\n<<set $GHinchP -=2>>\n<<if $GHinch gte 12>>\n<<set $GHfeet +=1>>\n<<set $GHinch to 0>>\n<<endif>>\n<</for>>\n<<endnobr>>Your girlfriend is <<print $GHfeet>>'<<print $GHinch>><<if $GHinchP is 0>>"<<endif>><<if $GHinchP is 1>>.5"<<endif>> tall<<endif>>\n\n<<button 'Examine Something Else'>><<dialog>><<display "Examine Something">><</dialog>><</button>>\n<<button 'Close'>> <<set Dialog.close()>> <</button>>
<<if $storystarted is true>>$pname Stamina: <span id ="pstam">$P.stam / $P.maxstam</span>\n$hername Stamina: <span id ="gstam">$G.stam / $G.maxstam</span>\n\nCash: $<span id= "cash"><<print $cash>></span>\nTime: <span id= "time"><<print $hour>>:<<if $minute lt 10>>0<<endif>><<print $minute>> <<if $time lte 719>>AM<<else>>PM\s\n<</if>></span>\nDay: <span id = "weekday">$weekday</span>\n\n<<message "Emergency Exit">>\s\nThis will return you to the Living Room. It can cause unintended consequences, and should only be used if you encounter a dead-end.\n\nProceed?\n\n[[Yes|Living Room]]\n<</message>>\s\n<<MaxStam "both">><<Staminize>>\s\n<</if>>
<<set $G.stam += 2>><<Staminize>>\s\nYou give $hername a massage.\n\n<<if $P.perks.includes("massage")>><br>\s\n<<set $G.stam += 2>><<Staminize>>\s\nThanks to your training, you're able to help her relax even more deeply.<br><</if>>\s\n\nShe restores her stamina faster than usual.
<<set $act = {\n"type" : "type",\n"price" : 0,\n"stamcost" : 0,\n"timer" : 0,\n"name" : "other"}>>\n\n<<set $nothing = {"type" : "nothing", "price" : 0, "stamcost" : 0, "gstamcost" : 0, "pstamcost" : 0, "timer" : 30, "name" : "nothing", "strXP" : 0, "endXP" : 0, "flxXP" : 0, "intXP" : 0, "reaXP" : 0, "outside" : false}>> \n<<set $wait = { "type" : "nothing", "price" : 0, "stamcost" : 0, "gstamcost" : 0, "pstamcost" : 0, "timer" : 60, "name" : "wait", "strXP" : 0, "endXP" : 0, "flxXP" : 0, "intXP" : 0, "reaXP" : 0, "outside" : false}>> \n\n<<set $calisthenics = {"name" : "calisthenics", "type" : "exercise","price" : 0, "stamcost" : 2,"timer" : 30,"strXP" : 8,"endXP" : 8,"flxXP" : 2,"intXP" : 0,"reaXP" : 0, "outside" : false}>>\n<<set $bothcalis = {"name" : "bothcalis", "type" : "exercise","price" : 0,"gstamcost" : 2, "pstamcost" : 2,"timer" : 30,"strXP" : 8,"endXP" : 8,"flxXP" : 2,"intXP" : 0,"reaXP" : 0, "outside" : false}>>\n<<set $watchcalis = {"name" : "watchcalis", "type" : "exercise","price" : 0,"gstamcost" : 2, "pstamcost" : 0,"timer" : 30,"strXP" : 8,"endXP" : 8,"flxXP" : 2,"intXP" : 0,"reaXP" : 0, "outside" : false}>>\n<<set $coachcalis = {"name" : "coachcalis", "type" : "exercise","price" : 0,"gstamcost" : 2, "pstamcost" : 0,"timer" : 30,"strXP" : 8,"endXP" : 8,"flxXP" : 2,"intXP" : 0,"reaXP" : 0, "outside" : false}>>\n<<set $swimming = {"name" : "swimming", "type" : "exercise","price" : 0, "stamcost" : 2,"timer" : 30,"strXP" : 9,"endXP" : 10,"flxXP" : 2,"intXP" : 0,"reaXP" : 0, "outside" : true}>>\n<<set $diving = {"name" : "diving", "type" : "exercise","price" : 0, "stamcost" : 2,"timer" : 30,"strXP" : 9,"endXP" : 10,"flxXP" : 2,"intXP" : 0,"reaXP" : 0, "outside" : false}>>\n<<set $volleyball = {"name" : "volleyball", "type" : "exercise","price" : 0, "stamcost" : 2,"timer" : 30,"strXP" : 6,"endXP" : 13,"flxXP" : 3,"intXP" : 0,"reaXP" : 8, "outside" : true}>>\n<<set $massage = {"name" : "massage", "type" : "rest", "price" : 0, "gstamcost" : 0, "pstamcost" : 1, "timer" : 30, "strXP" : 0, "endXP" : 0, "intXP" : 0, "reaXP" :0, "flxXP" : 0, "outside" : false}>>\n<<set $homeweights = {"type" : "exercise", "price" : 0, "stamcost" : 2, "pstamcost" : 0, "gstamcost" : 2, "timer" : 30, "name" : "home weights", "strXP" : 20, "endXP" : 4, "flxXP" : 2, "intXP": 0, "reaXP" : 0, "outside" : false}>> \n<<set $bothweights = {"type" : "exercise", "price" : 0, "stamcost" : 2, "pstamcost" : 2, "gstamcost" : 2, "timer" : 30, "name" : "bothweights", "strXP" : 20, "endXP" : 4, "flxXP" : 2, "intXP": 0, "reaXP" : 0, "outside" : false}>>\n<<set $watchweights = { "type" : "exercise", "price" : 0, "pstamcost" : 0, "gstamcost" : 2, "timer" : 30, "name" : "watchweights", "strXP" : 20, "endXP" : 4, "flxXP" : 2, "intXP": 0, "reaXP" : 0, "outside" : false}>>\n<<set $coachweights = {"type" : "exercise", "price" : 0, "pstamcost" : 0, "gstamcost" : 2, "timer" : 30, "name" : "coachweights", "strXP" : 20, "endXP" : 4, "flxXP" : 2, "intXP": 0, "reaXP" : 0, "outside" : false}>>\n<<set $gymweights = {"type" : "exercise", "price" : 0, "stamcost" : 2, "timer" : 30, "name" : "gym weights", "strXP" : 20, "endXP" : 4, "flxXP" : 2, "intXP": 0, "reaXP" : 0, "outside" : false}>>\n<<set $fiction = {"type" : "reading", "price" : 0, "stamcost" : 0, "pstamcost" : 0, "gstamcost" : 0, "timer" : 60, "name" : "fiction", "strXP" : 0, "endXP" : 0, "flxXP" : 0, "intXP": 12, "reaXP" : 0, "outside" : false}>>\n<<set $advfiction = { "type" : "reading", "price" : 0, "stamcost" : 0, "pstamcost" : 0, "gstamcost" : 0, "timer" : 60, "name" : "advanced fiction", "strXP" : 0, "endXP" : 0, "flxXP" : 0, "intXP": 12, "reaXP" : 0, "outside" : false}>> \n<<set $nonfiction = {"type" : "reading", "price" : 0, "stamcost" : 0, "pstamcost" : 0, "gstamcost" : 0, "timer" : 60, "name" : "nonfiction", "strXP" : 0, "endXP" : 0, "flxXP" : 0, "intXP": 12, "reaXP" : 0, "outside" : false}>> \n<<set $advnonfiction = {"type" : "reading", "price" : 0, "stamcost" : 0, "pstamcost" : 0, "gstamcost" : 0, "timer" : 60, "name" : "advanced nonfiction", "strXP" : 0, "endXP" : 0, "flxXP" : 0, "intXP": 12, "reaXP" : 0, "outside" : false}>>\n\n<<set $walking = {"type" : "exercise", "price" : 0, "stamcost" : 1, "gstamcost" : 1, "pstamcost" : 1, "timer" : 30, "name" : "walking", "endXP" : 5, "strXP" : 1, "flxXP" : 1, "intXP" : 0, "reaXP" : 0, "outside" : true}>>\n<<set $jogging = {"type" : "exercise", "price" : 0, "stamcost" : 2, "gstamcost" : 2, "pstamcost" : 2, "timer" : 30, "name" : "jogging", "endXP" : 7, "strXP" : 2, "flxXP" : 2, "intXP" : 0, "reaXP" : 0, "outside" : true}>>\n<<set $running = {"type" : "exercise", "price" : 0, "stamcost" : 3, "gstamcost" : 3, "pstamcost" : 3, "timer" : 30, "name" : "running", "endXP" : 10, "strXP" : 2, "flxXP" : 2, "intXP" : 0, "reaXP" : 0, "outside" : true}>> \n<<set $sprinting = {"type" : "exercise", "price" : 0, "stamcost" : 4, "gstamcost" : 4, "pstamcost" : 4, "timer" : 30, "name" : "sprinting", "endXP" : 10, "strXP" : 5, "flxXP" : 3, "intXP" : 0, "reaXP" : 0, "outside" : true}>>\n<<set $marathon = {"type" : "exercise", "price" : 0, "stamcost" : 10, "gstamcost" : 10, "pstamcost" : 10, "timer" : 30, "name" : "marathon", "endXP" : 30, "strXP" : 5, "flxXP" : 2, "intXP" : 0, "reaXP" : 0, "outside" : true}>>\n<<set $treadmill = {"type" : "exercise", "price" : 0, "stamcost" : 3, "gstamcost" : 3, "pstamcost" : 3, "timer" : 30, "name" : "treadmill", "endXP" : 17, "strXP" : 8, "flxXP" : 4, "intXP" : 0, "reaXP" : 0, "outside" : false}>> \n<<set $bothtreadmill = {"type" : "exercise", "price" : 0, "pstamcost" : 3, "gstamcost" : 3, "timer" : 30, "name" : "bothtreadmill", "endXP" : 17, "strXP" : 8, "flxXP" : 4, "intXP" : 0, "reaXP" : 0, "outside" : false}>> \n<<set $watchtreadmill = {"type" : "exercise", "price" : 0, "pstamcost" : 0, "gstamcost" : 3, "timer" : 30, "name" : "watchtreadmill", "endXP" : 17, "strXP" : 8, "flxXP" : 4, "intXP" : 0, "reaXP" : 0, "outside" : false}>>\n<<set $coachtreadmill = {"type" : "exercise", "price" : 0, "pstamcost" : 0, "gstamcost" : 3, "timer" : 30, "name" : "coachtreadmill", "endXP" : 17, "strXP" : 8, "flxXP" : 4, "intXP" : 0, "reaXP" : 0, "outside" : false}>>\n\n<<set $yoga = {"type" : "exercise", "price" : 0, "stamcost" : 2, "gstamcost" : 2, "pstamcost" : 2, "timer" : 30, "name" : "yoga", "endXP" : 6, "strXP" : 6, "flxXP" : 15, "intXP" : 0, "reaXP" : 0, "outside" : false}>>\n<<set $vidya = {"type" : "play", "price" : 0, "stamcost" : 0, "gstamcost" : 0, "pstamcost" : 0, "timer" : 60, "name" : "vidya", "endXP" : 0, "strXP" : 0, "flxXP" : 0, "intXP" : 5, "reaXP" : 15, "outside" : false}>> \n<<set $office = {"type" : "work", "price" : 0, "stamcost" : 2, "gstamcost" : 2, "pstamcost" : 2, "timer" : 480, "name" : "office", "endXP" : 0, "strXP" : 0, "flxXP" : 0, "intXP" : 10, "reaXP" : 0, "outside" : false}>>\n<<set $construction = {"type" : "work", "price" : 0, "stamcost" : 4, "gstamcost" : 4, "pstamcost" : 4, "timer" : 480, "name" : "construction", "endXP" : 8, "strXP" : 10, "flxXP" : 2, "intXP" : 0, "reaXP" : 0, "outside" : true}>>\n<<set $sleep = {"type" : "rest", "price" : 0, "stamcost" : 0, "timer" : 480, "name" : "sleep", "strXP" : 0, "endXP" : 0, "flxXP" : 0, "intXP" : 0, "reaXP" : 0, "outside" : false}>> \n<<set $restoration = {"type" : "rest", "price" : 0, "stamcost" : 0, "timer" : 30, "name" : "restoration chamber", "strXP" : 0, "endXP" : 0, "flxXP" : 0, "intXP" : 0, "reaXP" : 0, "outside" : false}>> \n<<set $brainblast = {"type" : "training", "price" : 0, "stamcost" : 0, "gstamcost" :0, "pstamcost" : 0, "timer" : 30, "name" : "brain blaster", "endXP" : 0, "strXP" : 0, "flxXP" : 0, "intXP" : 20, "reaXP" : 0, "outside" : false}>>\n<<set $other = {"type" : "type", "price" : 0, "stamcost" : 0, "timer" : 0, "name" : "other", "strXP" : 0, "endXP" : 0, "flxXP" : 0, "intXP" : 0, "reaXP" : 0, "outside" : false}>> \n<<set $chess = {"type" : "play", "price" : 0, "stamcost" : 0, "pstamcost" : 0, "gstamcost" : 0, "timer" : 60, "name" : "chess", "endXP" : 0, "strXP" : 0, "flxXP" : 0, "intXP" : 10, "reaXP" : 0, "outside" : false}>>\n<<set $holochess = {"type" : "play", "price" : 0, "stamcost" : 0, "pstamcost" : 0, "gstamcost" : 0, "timer" : 30, "name" : "holochess", "endXP" : 0, "strXP" : 0, "flxXP" : 0, "intXP" : 15, "reaXP" : 0, "outside" : false}>>\n<<set $kineticcharger = {"type" : "exercise", "price" : 0, "stamcost" : 10, "timer" : 30, "name" : "kinetic charger", "endXP" : 15, "strXP" : 15, "flxXP" : 4, "intXP" : 0, "reaXP" : 0, "outside" : false}>>\n<<set $endurancechamber = {"type" : "exercise", "price" : 0, "stamcost" : 10, "timer" : 30, "name" : "endurance chamber", "endXP": 30, "strXP" : 0, "flxXP" : 0, "intXP" : 0, "reaXP" : 0, "outside" : false}>>\n\n<<set $jumprope = {"name" : "jumprope", "type" : "exercise","price" : 0, "stamcost" : 3,"timer" : 30,"strXP" : 4,"endXP" : 15,"flxXP" : 4,"intXP" : 0,"reaXP" : 1, "outside" : false}>>\n<<set $bothjumprope = {"name" : "bothjumprope", "type" : "exercise","price" : 0,"gstamcost" : 3, "pstamcost" : 3,"timer" : 30,"strXP" : 4,"endXP" : 15,"flxXP" : 4,"intXP" : 0,"reaXP" : 1, "outside" : false}>>\n<<set $watchjumprope = {"name" : "watchjumprope", "type" : "exercise","price" : 0,"gstamcost" : 3, "pstamcost" : 0,"timer" : 30,"strXP" : 4,"endXP" : 15,"flxXP" : 4,"intXP" : 0,"reaXP" : 1, "outside" : false}>>\n<<set $coachjumprope = {"name" : "coachjumprope", "type" : "exercise","price" : 0,"gstamcost" : 3, "pstamcost" : 0,"timer" : 30,"strXP" : 4,"endXP" : 15,"flxXP" : 4,"intXP" : 0,"reaXP" : 1, "outside" : false}>>\n\n<<set $punchingbag = {"name" : "punchingbag", "type" : "exercise","price" : 0, "stamcost" : 3,"timer" : 30,"strXP" : 10,"endXP" : 10,"flxXP" : 3,"intXP" : 0,"reaXP" : 3, "outside" : false}>>\n<<set $bothpunchingbag = {"name" : "bothpunchingbag", "type" : "exercise","price" : 0,"gstamcost" : 3, "pstamcost" : 3,"timer" : 30,"strXP" : 10,"endXP" : 10,"flxXP" : 3,"intXP" : 0,"reaXP" : 3, "outside" : false}>>\n<<set $watchpunchingbag = {"name" : "watchpunchingbag", "type" : "exercise","price" : 0,"gstamcost" : 3, "pstamcost" : 0,"timer" : 30,"strXP" : 10,"endXP" : 10,"flxXP" : 3,"intXP" : 0,"reaXP" : 3, "outside" : false}>>\n<<set $coachpunchingbag = {"name" : "coachpunchingbag", "type" : "exercise","price" : 0,"gstamcost" : 3, "pstamcost" : 0,"timer" : 30,"strXP" : 10,"endXP" : 10,"flxXP" : 3,"intXP" : 0,"reaXP" : 3, "outside" : false}>>\n\n<<set $pullups = {"name" : "pullups", "type" : "exercise","price" : 0, "stamcost" : 2,"timer" : 30,"strXP" : 15,"endXP" : 8,"flxXP" : 2,"intXP" : 0,"reaXP" : 0, "outside" : false}>>\n<<set $bothpullups = {"name" : "bothpullups", "type" : "exercise","price" : 0,"gstamcost" : 2, "pstamcost" : 2,"timer" : 30,"strXP" : 15,"endXP" : 8,"flxXP" : 2,"intXP" : 0,"reaXP" : 0, "outside" : false}>>\n<<set $watchpullups = {"name" : "watchpullups", "type" : "exercise","price" : 0,"gstamcost" : 2, "pstamcost" : 0,"timer" : 30,"strXP" : 15,"endXP" : 8,"flxXP" : 2,"intXP" : 0,"reaXP" : 0, "outside" : false}>>\n<<set $coachpullups = {"name" : "coachpullups", "type" : "exercise","price" : 0,"gstamcost" : 2, "pstamcost" : 0,"timer" : 30,"strXP" : 15,"endXP" : 8,"flxXP" : 2,"intXP" : 0,"reaXP" : 0, "outside" : false}>>\n\n<<set $stretching = {"name" : "stretching", "type" : "exercise", "price" : 0, "stamcost" : 1, "gstamcost" : 1, "pstamcost" : 1, "timer" : 30, "strXP" : 1, "endXP" : 1, "flxXP" : 10, "intXP" : 0, "reaXP" : 0, "outside" : false}>>\n<<set $phonepuzzlegames = {"name" : "phone puzzle games", "type" : "play", "price" : 0, "stamcost" : 0,"gstamcost" : 0, "pstamcost" : 0, "timer" : 30, "strXP" : 0, "endXP" : 0, "flxXP" : 0, "intXP" : 8, "reaXP" : 2, "outside" : false}>>\n<<set $phoneactiongames = {"name" : "phone action games", "type" : "play", "price" : 0, "stamcost" : 0,"gstamcost" : 0, "pstamcost" : 0, "timer" : 30, "strXP" : 0, "endXP" : 0, "flxXP" : 0, "intXP" : 3, "reaXP" : 9, "outside" : false}>>\n
What will you do?\n<<PlayerActions>>\n\nWhat will $hername do?\n<<GirlActions>>\n\n<<ProceedButton "both">>\n\n<<if $dialog is true>>\s\nNevermind, <<button "Close">><<set Dialog.close(); $P.act to "nothing"; $G.act to "nothing">><</button>>\s\n<<else>>\s\n\n[[Nevermind, return to Living Room|Living Room]]<<endif>>
You watch as $hername dons her diving suit and descends into the water. <<if $P.stam lt $P.maxstam>>You recover some stamina in the process.<<set $P.stam += 2>><<Staminize>><</if>>\n\nAfter waiting for an hour, $hername finally resurfaces. She says, \s\n<<if $GS lte 4>>\s\n"I only made it down about 30 feet or so - I'm not strong enough to go down any further," she pouts. <<if not $Treasures.includes("dive 1")>>"I found this though!" she hands you a small metal capsule. Opening it up, you find $15 inside. <<set $cash += 15; $Treasures.push("dive 1")>><</if>><</if>>\s\n\n<<if $GS gte 5 and $GS lte 9>>\s\n"I made it down about 60 feet. I bet if I were stronger I could go deeper..." <<if not $Treasures.includes("dive 2")>>"I found this!" she hands you a small potion, you notice it's an Everlasting Endurance potion. <<set $inventory.push("Everlasting Endurance Potion"); $Treasures.push("dive 2")>><</if>>\n<</if>>\s\n<<if $GS gte 10 and $GS lte 14>>\s\n"I got down to about 130 feet. Not bad, though if I were stronger I could've gone deeper..." <<if not $Treasures.includes("dive 3")>> "I found this!" she hands you a small potion, you notice it's a Mighty Muscles potion. <<set $inventory.push("Mighty Muscles Potion"); $Treasures.push("dive 3")>><</if>>\n<</if>>\s\n<<if $GS gte 15 and $GS lte 19>>\s\n"Made it all the way down to 400 feet! I wish I was stronger so I could go deeper..." <<if not $Treasures.includes("dive 4")>> "I found this!" she hands you a small metal capsule. Opening it up you find $80 inside. <<set $cash += 80; $Treasures.push("dive 4")>><</if>><</if>>\s\n<<if $GS gte 20 and $GS lte 24>>\s\n"Reached 1000 feet!" she cheers. "Now to get even stronger so I can go even deeper..." <<if not $Treasures.includes("dive 5")>> "I found this!" she hands you a blue focusing crystal. <<set $inventory.push("Blue Focusing Crystal"); $Treasures.push("dive 5")>><</if>><</if>>\n<<if $GS gte 25 and $GS lte 29>>\s\n"Yes! I made it to 2000 feet!" she squeals with joy. "My new goal is to become so strong that I can reach the bottom of the ocean..." <<if not $Treasures.includes("dive 6")>> "I found this", she hands you a red focusing crystal. <<set $inventory.push("Red Focusing Crystal"); $Treasures.push("dive 6")>><</if>><</if>>\s\n<<if $GS gte 30 and $GS lte 34>>\s\n"Woohoo! One mile!" she cheers. "Just gotta keep getting stronger so I can someday go all the way..." <<if not $Treasures.includes("dive 7")>> "I found this!", she hands you a capsule. Opening it up you find $489 inside. <<set $cash += 489; $Treasures.push("dive 7")>><</if>><</if>>\n<<if $GS gte 35 and $GS lte 39>>\s\n"I got so close to the bottom of the ocean! Must have dived at least a mile and a half. Just need a bit more strength to make it all the way..." <<if not $Treasures.includes("dive 8")>> "I found this!", she hands you a rainbow focusing crystal. <<set $inventory.push("Rainbow Focusing Crystal"); $Treasures.push("dive 8")>><</if>><</if>>\n<<if $GS gte 40>>\s\n"I made it all the way to the bottom of the ocean!" she announces with triumph. <<if not $Treasures.includes("dive 9")>> "Check out this thing I found," she hands you a strange metal object, pulsing with myriad colors. <<set $inventory.push("Powercore")>><</if>><</if>>\s\n\n<<set $G.act to $diving>><<Experience "girl">>
<<widget "Experience">><<silently>>\n<<if _args[0] is "both">><<set $G.act to $act>><<set $P.act to $act>><</if>>\n<<if _args[0] is "girl" or _args[0] is "watch" or _args[0] is "coach">><<set _experienced to "girl">><<ChallengeRating "girl">><</if>>\n<<if _args[0] is "player">><<set _experienced to "player">><<ChallengeRating "player">><</if>>\n<<if _args[0] is "both">><<set _experienced to "both">><<ChallengeRating>><</if>>\n\n<<if _args[0] is "girl" or _args[0] is "both" or _args[0] is "watch" or _args[0] is "coach">>\n<<set _GSG to 0; _GEG to 0; _GIG to 0; _GFG to 0; _GRG to 0; _GHG to 0>>\n<<ChallengeEquip "girl">>\n\n<<if _STRdif gte 1>><<if $GS lte _STRdif>><<set _GSG to 10>><<else>><<set _GSG to 10 - ($GS - _STRdif)>><<if _GSG lte 0>><<set $notes.push("$hername's muscles are too strong to be challenged by this activity.")>><</if>><</if>><</if>>\n<<if _ENDdif gte 1>><<if $GE lte _ENDdif>><<set _GEG to 10>><<else>><<set _GEG to 10 - ($GE - _ENDdif)>><<if _GEG lte 0>><<set $notes.push("$hername has too much endurance to be challenged by this activity.")>><</if>><</if>><</if>>\n<<if _INTdif gte 1>><<if $GINT lte _INTdif>><<set _GIG to 10>><<else>><<set _GIG to 10 - ($GINT - _INTdif)>><<if _GIG lte 0>><<set $notes.push("$hername is too intelligent to be challenged by this activity.")>><</if>><</if>><</if>>\n<<if _FLXdif gte 1>><<if $GF lte _FLXdif>><<set _GFG to 10>><<else>><<set _GFG to 10 - ($GF - _FLXdif)>><</if>><<if _GFG lte 0>><<set $notes.push("$hername is too flexible to be challenged by this activity.")>><</if>><</if>>\n<<if _REAdif gte 1>><<if $GRT lte _REAdif>><<set _GRG to 10>><<else>><<set _GRG to 10 - ($GRT - _REAdif)>><</if>><<if _GRG lte 0>><<set $notes.push("$hername's reactions are too fast to be challenged by this activity.")>><</if>><</if>>\n\n<<if _GSG lt 0>><<set _GSG to 0>><</if>>\n<<if _GEG lt 0>><<set _GEG to 0>><</if>>\n<<if _GIG lt 0>><<set _GIG to 0>><</if>>\n<<if _GFG lt 0>><<set _GFG to 0>><</if>>\n<<if _GRG lt 0>><<set _GRG to 0>><</if>>\n\n<<if _GSG gt 10>><<set _GSG to 10>><</if>>\n<<if _GEG gt 10>><<set _GEG to 10>><</if>>\n<<if _GIG gt 10>><<set _GIG to 10>><</if>>\n<<if _GFG gt 10>><<set _GFG to 10>><</if>>\n<<if _GRG gt 10>><<set _GRG to 10>><</if>>\n<<set _GSG to _GSG * 0.1; _GEG to _GEG * 0.1; _GIG to _GIG * 0.1; _GFG to _GFG * 0.1; _GRG to _GRG * 0.1>> \n<<if _args[0] is "girl">><<set _GSG to _GSG * $G.act.strXP; _GEG to _GEG * $G.act.endXP; _GIG to _GIG * $G.act.intXP; _GFG to _GFG * $G.act.flxXP; _GRG to _GRG * $G.act.reaXP; _GHG to $G.act.hgtXP>><</if>>\n<<if _args[0] is "both" or _args[0] is "coach" or _args[0] is "watch">><<set _GSG to _GSG * $act.strXP; _GEG to _GEG * $act.endXP; _GIG to _GIG * $act.intXP; _GFG to _GFG * $act.flxXP; _GRG to _GRG * $act.reaXP>><</if>>\n<<Bonuses "girl">>\n<<set _GSG to Math.round(_GSG); _GEG to Math.round(_GEG); _GIG to Math.round(_GIG); _GFG to Math.round(_GFG); _GRG to Math.round(_GRG)>>\n<<if _GSG gt 0 or _GEG gt 0 or _GIG gt 0 or _GFG gt 0 or _GRG gt 0>><<set _analyzeg to true>><</if>>\n<<set $GXP.str to ($GXP.str += _GSG); $GXP.end to ($GXP.end += _GEG); $GXP.int to ($GXP.int += _GIG); $GXP.flx to ($GXP.flx += _GFG); $GXP.rea to ($GXP.rea += _GRG)>>\n<<unset _STRdif; _ENDdif; _INTdif; _FLXdif; _REAdif>>\n<</if>>/%if args is girl or both%/\n\n<<if _args[0] is "player" or _args[0] is "both">>\n<<set _PSG to 0; _PEG to 0; _PIG to 0; _PFG to 0; _PRG to 0>>\n<<ChallengeRating>>\n<<ChallengeEquip "player">>\n\n<<if _STRdif gte 1>><<if $BS lte _STRdif>><<set _PSG to 10>><<else>><<set _PSG to 10 - ($BS - _STRdif)>><<if _PSG lte 0>><<set $notes.push("You're too strong to gain strength experience from this activity.")>><</if>><</if>><</if>>\n<<if _ENDdif gte 1>><<if $BE lte _ENDdif>><<set _PEG to 10>><<else>><<set _PEG to 10 - ($BE - _ENDdif)>><<if _PEG lte 0>><<set $notes.push("You have too much endurance to be challenged by this activity.")>><</if>><</if>><</if>>\n<<if _INTdif gte 1>><<if $BINT lte _INTdif>><<set _PIG to 10>><<else>><<set _PIG to 10 - ($BINT - _INTdif)>><<if _PIG lte 0>><<set $notes.push("You're too intelligent to be challenged by this activity.")>><</if>><</if>><</if>>\n<<if _FLXdif gte 1>><<if $BF lte _FLXdif>><<set _PFG to 10>><<else>><<set _PFG to 10 - ($BF - _FLXdif)>><</if>><<if _PFG lte 0>><<set $notes.push("You're too flexible to be challenged by this activity.")>><</if>><</if>>\n<<if _REAdif gte 1>><<if $BRT lte _REAdif>><<set _PRG to 10>><<else>><<set _PRG to 10 - ($BRT - _REAdif)>><</if>><<if _PRG lte 0>><<set $notes.push("You're too fast to be challenged by this activity.")>><</if>><</if>>\n\n<<if _PSG lt 0>><<set _PSG to 0>><</if>>\n<<if _PEG lt 0>><<set _PEG to 0>><</if>>\n<<if _PIG lt 0>><<set _PIG to 0>><</if>>\n<<if _PFG lt 0>><<set _PFG to 0>><</if>>\n<<if _PRG lt 0>><<set _PRG to 0>><</if>>\n\n<<if _PSG gt 10>><<set _PSG to 10>><</if>>\n<<if _PEG gt 10>><<set _PEG to 10>><</if>>\n<<if _PIG gt 10>><<set _PIG to 10>><</if>>\n<<if _PFG gt 10>><<set _PFG to 10>><</if>>\n<<if _PRG gt 10>><<set _PRG to 10>><</if>>\n<<set _PSG to _PSG * 0.1; _PEG to _PEG * 0.1; _PIG to _PIG * 0.1; _PFG to _PFG * 0.1; _PRG to _PRG * 0.1>>\n<<if _args[0] is "player">><<set _PSG to _PSG * $P.act.strXP; _PEG to _PEG * $P.act.endXP; _PIG to _PIG * $P.act.intXP; _PFG to _PFG * $P.act.flxXP; _PRG to _PRG * $P.act.reaXP>><</if>>\n<<if _args[0] is "both">><<set _PSG to _PSG * $act.strXP; _PEG to _PEG * $act.endXP; _PIG to _PIG * $act.intXP; _PFG to _PFG * $act.flxXP; _PRG to _PRG * $act.reaXP>><</if>>\n<<Bonuses "player">>\n<<set _PSG to Math.round(_PSG); _PEG to Math.round(_PEG); _PIG to Math.round(_PIG); _PFG to Math.round(_PFG); _PRG to Math.round(_PRG)>>\n<<if _PSG gt 0 or _PEG gt 0 or _PIG gt 0 or _PFG gt 0 or _PRG gt 0>><<set _analyzep to true>><</if>>\n<<set $PXP.str += _PSG; $PXP.end += _PEG; $PXP.int += _PIG; $PXP.flx += _PFG; $PXP.rea += _PRG>>\n<<unset _STRdif; _ENDdif; _INTdif; _FLXdif; _REAdif>>\s\n\n<</if>>/%if args is player or both%/\n<</silently>>\s\n<<if $analyzerowned is true>><<if _analyzeg is true or _analyzep is true>>The experience analyzer beeps after the activity. <<message "View analysis.">><<display "Analyzer">><</message>><</if>><</if>>\s\n<<if _args[0] is "both" and $gequip is "effort absorber">><<if _PSG gt 0 or _PEG gt 0 or _PIG gt 0 or _PFG gt 0 or _PRG gt 0>><<EffortAbsorber>><</if>><</if>>\s\n<<if _args[0] is "player" or _args[0] is "both">>\s\n<<if $P.act.outside is true>><<if $time gte 300 and $time lte 1199>><<if $P.perks.includes("Solarsynthesis")>>\s\n<<set $P.stam += 1>><<Staminize>><<set $notes.push("Your Solarsynthesis upgrade restored some stamina.")>>\s\n<</if>><</if>><</if>><</if>>\s\n<<if _args[0] is "player" or _args[0] is "both">>\s\n<<if $P.act.outside is true>><<if $time lte 299 or $time gte 1200>><<if $P.perks.includes("Lunarsynthesis")>>\s\n<<set $P.stam += 1>><<Staminize>><<set $notes.push("Your Lunarsynthesis upgrade restored some stamina.")>>\s\n<</if>><</if>><</if>><</if>>\s\n<<if _args[0] is "girl" or _args[0] is "both">>\s\n<<if $G.act.outside is true>><<if $time gte 300 and $time lte 1199>><<if $G.perks.includes("Solarsynthesis")>>\s\n<<set $G.stam += 1>><<Staminize>><<set $notes.push("$hername's Solarsynthesis upgrade restored some stamina.")>>\s\n<</if>><</if>><</if>><</if>>\s\n<<if _args[0] is "girl" or _args[0] is "both">>\s\n<<if $G.act.outside is true>><<if $time lte 299 or $time gte 1200>><<if $G.perks.includes("Lunarsynthesis")>>\s\n<<set $G.stam += 1>><<Staminize>><<set $notes.push("$hername's Lunarsynthesis upgrade restored some stamina.")>>\s\n<</if>><</if>><</if>><</if>>\s\n<</widget>>/%xp%/\n\n<<widget "ChallengeRating">><<silently>>\n<<set _STRdif to 0; _ENDdif to 0; _INTdif to 0; _FLXdif to 0; _REAdif to 0>> /%reset...%/\n<<if _args[0] is "girl">>\n\n<<if $act.name is "watchcalis" or $act.name is "coachcalis" or $act.name is "watchweights" or $act.name is "coachweights" or $act.name is "watchtreadmill" or $act.name is "coachtreadmill" or $act.name is "watchpunchingbag" or $act.name is "coachpunchingbag" or $act.name is "watchpullups" or $act.name is "coachpullups" or $act.name is "watchjumprope" or $act.name is "coachjumprope">>/%do nothing%/<<else>><<set $act to $G.act>><</if>>\s\n<</if>>\s/%if args0 is girl%/\n<<if _args[0] is "player">><<set $act to $P.act>><</if>>\n/%Activity%/\n<<if $act.name is "calisthenics" or $act.name is "bothcalis" or $act.name is "watchcalis" or $act.name is "coachcalis">><<set _STRdif to 1000; _ENDdif to 1000; _FLXdif to 5>><</if>>\n<<if $act.name is "home weights" or $act.name is "bothweights" or $act.name is "watchweights" or $act.name is "coachweights">><<set _STRdif to 100; _ENDdif to 5; _FLXdif to 1>><</if>>\n<<if $act.name is "gym weights">><<set _STRdif to 100; _ENDdif to 5; _FLXdif to 1>><</if>>\n<<if $act.name is "gym cardio">><<set _STRdif to 1000; _ENDdif to 1000>><</if>>\n<<if $act.name is "running">><<set _STRdif to 15; _ENDdif to 1000>><</if>>\n<<if $act.name is "jogging">><<set _STRdif to 10; _ENDdif to 1000>><</if>>\n<<if $act.name is "sprinting">><<set _STRdif to 1000; _ENDdif to 1000>><</if>>\n<<if $act.name is "marathon">><<set _STRdif to 1000; _ENDdif to 1000>><</if>>\n<<if $act.name is "treadmill" or $act.name is "coachtreadmill" or $act.name is "watchtreadmill" or $act.name is "bothtreadmill">><<set _ENDdif to 1000; _STRdif to 1000>>\n\t<<if $treadmillupgraded is true>><<set _ENDdif to 1000; _STRdif to 1000>><</if>><</if>>\n<<if $act.name is "walking">><<set _ENDdif to 1000; _STRdif to 1>><</if>>\n<<if $act.name is "swimming" or $act.name is "diving">><<set _STRdif to 1000; _ENDdif to 1000>><</if>>\n<<if $act.name is "volleyball">><<set _STRdif to 1000; _ENDdif to 1000; _FLXdif to 20; _REAdif to 20>><</if>>\n<<if $act.name is "yoga">><<set _ENDdif to 1000; _STRdif to 5; _FLXdif to 1000>><</if>>\n<<if $act.name is "fiction">><<set _INTdif to 7>><</if>>\n<<if $act.name is "advanced fiction">><<set _INTdif to 17>><</if>>\n<<if $act.name is "nonfiction">><<set _INTdif to 10>><</if>>\n<<if $act.name is "advanced nonfiction">><<set _INTdif to 20>><</if>>\n<<if $act.name is "brain blaster">><<set _INTdif to 100>><</if>>\n<<if $act.name is "office">><<set _INTdif to 10>><</if>>\n<<if $act.name is "construction">><<set _STRdif to 1000; _ENDdif to 1000>><</if>>\n<<if $act.name is "creation">><<set _INTdif to 40>><</if>>\n<<if $act.name is "chess">><<set _INTdif to 15>><</if>>\n<<if $act.name is "holochess">><<set _INTdif to 30>><</if>>\n<<if $act.name is "kinetic charger">><<set _STRdif to 50; _ENDdif to 50>><</if>>\n<<if $act.name is "vidya">><<set _REAdif to 1000; _INTdif to 10>><</if>>\n<<if $act.name is "endurance chamber">><<set _ENDdif to 1000>><</if>>\n<<if $act.name is "punchingbag" or $act.name is "bothpunchingbag" or $act.name is "coachpunchingbag" or $act.name is "watchpunchingbag">><<set _STRdif to 1000; _ENDdif to 1000; _FLXdif to 3; _REAdif to 3>><</if>>\n<<if $act.name is "pullups" or $act.name is "bothpullups" or $act.name is "coachpullups" or $act.name is "watchpullups">><<set _STRdif to 1000; _ENDdif to 1000; _FLXdif to 7>><</if>>\n<<if $act.name is "jumprope" or $act.name is "bothjumprope" or $act.name is "coachjumprope" or $act.name is "watchjumprope">><<set _STRdif to 10; _ENDdif to 1000; _FLXdif to 5; _REAdif to 5>><</if>>\n<<if $act.name is "stretching">><<set _FLXdif to 1000; _STRdif to 10; _ENDdif to 10>><</if>>\n<<if $act.name is "phone puzzle games">><<set _REAdif to 10; _INTdif to 10>><</if>>\n<<if $act.name is "phone action games">><<set _REAdif to 1000; _INTdif to 5>><</if>>\n<</silently>><</widget>>\n\n<<widget "ChallengeEquip">><<silently>>\n<<if _args[0] is "girl">>\n<<if $gequip is "ankle weights">>\n<<if $act.type is "exercise" or $act.type is "work">><<set $notes.push("$hername's ankle weights made the activity more challenging")>><<set _ENDdif += 5>><</if>><</if>>\n<<if $gequip is "wrist weights">>\n<<if $act.type is "exercise" or $act.type is "work">><<set $notes.push("$hername's wrist weights made the activity more challenging")>><<set _STRdif += 5>><</if>><</if>>\n<</if>>/%if args[0] is girl%/\s\n<<if _args[0] is "player">>\n<<if $pequip is "ankle weights">>\n<<if $act.type is "exercise" or $act.type is "work">><<set $notes.push("Your ankle weights made the activity more challenging")>><<set _ENDdif += 5>><</if>><</if>>\n<<if $pequip is "wrist weights">>\n<<if $act.type is "exercise" or $act.type is "work">><<set $notes.push("Your wrist weights made the activity more challenging")>><<set _STRdif += 5>><</if>><</if>>\n<</if>>/%if args[0] is player%/\s\n<</silently>><</widget>>\n\n<<widget "Bonuses">><<silently>>\n<<if _args[0] is "girl">>\n<<set _Gstrbonus to 1; _Gendbonus to 1; _Gintbonus to 1; _Gflxbonus to 1; _Greabonus to 1>>\n\n<<if $supplementused is true>><<set _Gstrbonus += 1; _Gendbonus += 1; $supplements -= 1; $notes.push("The supplement $hername used boosted her strength and endurance experience gain.")>><<unset $supplementused>><</if>>\n\n<<if $G.Sperks.Gifted gt 0>><<set _Gstrbonus += ($G.Sperks.Gifted * 0.25); _Gendbonus += ($G.Sperks.Gifted * 0.25); _Gintbonus += ($G.Sperks.Gifted * 0.25); _Gflxbonus += ($G.Sperks.Gifted * 0.25); _Greabonus += ($G.Sperks.Gifted * 0.25)>><</if>>\n<<if $G.Sperks.EasyGainer gt 0>><<set _Gstrbonus += ($G.Sperks.EasyGainer * 0.5)>><</if>>\n<<if $G.Sperks.FastLearner gt 0>><<set _Gintbonus += ($G.Sperks.FastLearner * 0.5)>><</if>>\n<<if $G.Sperks.AdaptiveReactions gt 0>><<set _Greabonus += ($G.Sperks.AdaptiveReactions * 0.5)>><</if>>\n<<if $G.Sperks.AdaptiveMetabolism gt 0>><<set _Gendbonus += ($G.Sperks.AdaptiveMetabolism * 0.5)>><</if>>\n<<if $G.Sperks.AdaptiveTendons gt 0>><<set _Gflxbonus += ($G.Sperks.AdaptiveTendons * 0.5)>><</if>>\n\n<<if $G.Scurses.Cursed gt 0>><<set _Gstrbonus -= ($G.Scurses.Cursed * 0.25); _Gendbonus -= ($G.Scurses.Cursed * 0.25); _Gintbonus -= ($G.Scurses.Cursed * 0.25); _Gflxbonus -= ($G.Scurses.Cursed * 0.25); _Greabonus -= ($G.Scurses.Cursed * 0.25)>><</if>>\n<<if $G.Scurses.HardGainer gt 0>><<set _Gstrbonus -= ($G.Scurses.HardGainer * 0.5)>><</if>>\n<<if $G.Scurses.SlowLearner gt 0>><<set _Gintbonus -= ($G.Scurses.SlowLearner * 0.5)>><</if>>\n<<if $G.Scurses.MaladaptiveReactions gt 0>><<set _Greabonus -= ($G.Scurses.MaladaptiveReactions * 0.5)>><</if>>\n<<if $G.Scurses.MaladaptiveMetabolism gt 0>><<set _Gendbonus -= ($G.Scurses.MaladaptiveMetabolism * 0.5)>><</if>>\n<<if $G.Scurses.MaladaptiveTendons gt 0>><<set _Gflxbonus -= ($G.Scurses.MaladaptiveTendons * 0.5)>><</if>>\n\n<<if $coached is true>><<set _Gstrbonus += 0.5; _Gendbonus += 0.5; _Gintbonus += 0.5; _Gflxbonus += 0.5; _Greabonus += 0.5>><<unset $coached>><</if>>\n<<if $watched is true>><<set _Gstrbonus += 0.25; _Gendbonus += 0.25; _Gintbonus += 0.25; _Gflxbonus += 0.25; _Greabonus += 0.25>><<unset $watched>><</if>>\n<<if $gequip is "brain teaser">><<if $GINT lt 20>><<set $notes.push("$hername's Brain Teaser challenged her mind during this activity")>><<set _GIG += 3>><</if>><</if>>\n<<if $gequip is "beach goddess amulet">><<if $act.name is "swimming" or $act.name is "volleyball" or $act.name is "diving">><<set _Gstrbonus += 1; _Gendbonus += 1; _Gintbonus += 1; _Gflxbonus += 1; _Greabonus += 1; $notes.push("$hername's Beach Goddess Amulet shines brilliantly.")>><</if>><</if>>\n<<set _GSG to (_GSG * _Gstrbonus); _GEG to (_GEG * _Gendbonus); _GIG to (_GIG * _Gintbonus); _GFG to (_GFG * _Gflxbonus); _GRG to (_GRG * _Greabonus)>>\n<</if>>/%if args[0] is girl%/\n<<if _args[0] is "player">>\n<<set _Pstrbonus to 1; _Pendbonus to 1; _Pintbonus to 1; _Pflxbonus to 1; _Preabonus to 1>>\n<<if $P.Sperks.Gifted gt 0>><<set _Pstrbonus += ($P.Sperks.Gifted * 0.25); _Pendbonus += ($P.Sperks.Gifted * 0.25); _Pintbonus += ($P.Sperks.Gifted * 0.25); _Pflxbonus += ($P.Sperks.Gifted * 0.25); _Preabonus += ($P.Sperks.Gifted * 0.25)>><</if>>\n<<if $P.Sperks.EasyGainer gt 0>><<set _Pstrbonus += ($P.Sperks.EasyGainer * 0.5)>><</if>>\n<<if $P.Sperks.FastLearner gt 0>><<set _Pintbonus += ($P.Sperks.FastLearner * 0.5)>><</if>>\n<<if $P.Sperks.AdaptiveReactions gt 0>><<set _Preabonus += ($P.Sperks.AdaptiveReactions * 0.5)>><</if>>\n<<if $P.Sperks.AdaptiveMetabolism gt 0>><<set _Pendbonus += ($P.Sperks.AdaptiveMetabolism * 0.5)>><</if>>\n<<if $P.Sperks.AdaptiveTendons gt 0>><<set _Pflxbonus += ($P.Sperks.AdaptiveTendons * 0.5)>><</if>>\n\n<<if $P.Scurses.Cursed gt 0>><<set _Pstrbonus -= ($P.Scurses.Cursed * 0.25); _Pendbonus -= ($P.Scurses.Cursed * 0.25); _Pintbonus -= ($P.Scurses.Cursed * 0.25); _Pflxbonus -= ($P.Scurses.Cursed * 0.25); _Preabonus -= ($P.Scurses.Cursed * 0.25)>><</if>>\n<<if $P.Scurses.HardGainer gt 0>><<set _Pstrbonus -= ($P.Scurses.HardGainer * 0.5)>><</if>>\n<<if $P.Scurses.SlowLearner gt 0>><<set _Pintbonus -= ($P.Scurses.SlowLearner * 0.5)>><</if>>\n<<if $P.Scurses.MaladaptiveReactions gt 0>><<set _Preabonus -= ($P.Scurses.MaladaptiveReactions * 0.5)>><</if>>\n<<if $P.Scurses.MaladaptiveMetabolism gt 0>><<set _Pendbonus -= ($P.Scurses.MaladaptiveMetabolism * 0.5)>><</if>>\n<<if $P.Scurses.MaladaptiveTendons gt 0>><<set _Pflxbonus -= ($P.Scurses.MaladaptiveTendons * 0.5)>><</if>>\n\n<<set _PSG to (_PSG * _Pstrbonus); _PEG to (_PEG * _Pendbonus); _PIG to (_PIG * _Pintbonus); _PFG to (_PFG * _Pflxbonus); _PRG to (_PRG * _Preabonus)>>\n<</if>>\n\n<</silently>><</widget>>
[img[art/Splash.png]]\n<<set _pluckPnames = $Pnames; _pluckGnames = $Gnames>>\s\nWhat's your name?        <span id ="pname"><<textbox "$pname" $pname>></span> <<button "Randomize">>\s\n<<if _pluckPnames.length lt 1>><<set _pluckPnames = $Pnames>><</if>>\s\n<<set $pname to _pluckPnames.pluck()>><<replace "#pname">><<textbox "$pname" $pname>><</replace>><</button>>\nWhat's your girlfriend's name? <span id ="gname"><<textbox "$hername" $hername>></span> <<button "Randomize">>\s\n<<if _pluckGnames.length lt 1>><<set _pluckGnames = $Gnames>><</if>>\s\n<<set $hername to _pluckGnames.pluck()>><<replace "#gname">><<textbox "$hername" $hername>><</replace>><</button>>\n\n<label>Toggle Art On <<radiobutton "$Art" "on" checked>></label>\n<label>Toggle Art Off <<radiobutton "$Art" "off">></label>\n\n<<message "Create Custom Characters">>\n\n<<message "More Info">>\nBy default the player character starts with higher starting stats, but has no perks; while the girlfriend starts with low starting stats, but has infinite potential and the Gifted scaling perk.\n\nScaling Perks provide percentage bonuses to experience gained towards various attributes. Non-Scaling Perks are unique bonuses that the character can only benefit from one instance of.\n\nScaling Curses function like Scaling Perks, but reduce the experience gained - and can lead to the character being unable to gain any experience in an attribute if enough are. Non-Scaling Curses are the penalty counterparts of Non-Scaling Perks. \n\nCurses incurred from selecting higher difficulty levels indicate the minimum number of curses that must be taken at character creation.\n\n<</message>>\n\nDifficulty Level: $pname Starting Stats and Potential\n<label><<radiobutton "$Pstatsdif" "very easy">> Very Easy \t- Start with 100 stat points and 150 potential points </label>\n<label><<radiobutton "$Pstatsdif" "easy">> Easy \t\t- Start with 60 stat points and 125 potential points</label>\n<label><<radiobutton "$Pstatsdif" "default" checked>> Default\t\t- Start with 30 stat points\tand 105 potential points</label>\n<label><<radiobutton "$Pstatsdif" "hard">> Hard\t\t\t- Start with 20 stat points and 80 potential points</label>\n<label><<radiobutton "$Pstatsdif" "very hard">> Very Hard \t- Start with 15 stat points and 40 potential points</label>\n<label><<radiobutton "$Pstatsdif" "even harder">> Even Harder\t- Start with 10 stat points and 20 potential points</label>\n<label><<radiobutton "$Pstatsdif" "nightmare">> Nightmare\t- Start with 1 in all stats and 1 potential in each stat.</label>\n<<if $gamecleared is true or $backer is true>><label><<radiobutton "$Pstatsdif" "unlimited">> Unlimited - Start with any starting stats or potentials desired. </label><<else>>//Complete the game or play the Supporter Edition to select any number of starting stats or potential.//<</if>>\n\nDifficulty Level: $pname Starting Perks and Curses \n<label><<radiobutton "$Pperksdif" "very easy">> Very Easy \t \t- Start with 3 scaling perks, 1 non-scaling perk, and 0 curses.</label>\n<label><<radiobutton "$Pperksdif" "easy">> Easy \t - Start with 2 scaling perks and 0 curses.</label>\n<label><<radiobutton "$Pperksdif" "default" checked>> Default\t - Start with 0 perks and 0 curses.</label>\n<label><<radiobutton "$Pperksdif" "hard">> Hard\t - Start with 0 perks and 2 levels of scaling curses.</label>\n<label><<radiobutton "$Pperksdif" "very hard">> Very Hard - Start with 3 levels of scaling curses and 1 non-scaling curse</label>\n<label><<radiobutton "$Pperksdif" "even harder">> Even Harder - Start with 4 levels of scaling curses and 2 non-scaling curses</label>\n<label><<radiobutton "$Pperksdif" "nightmare">> Nightmare - Start with 1+ in all scaling curses and with all non-scaling curses</label>\n<<if $gamecleared is true or $backer is true>><label><<radiobutton "$Pperksdif" "unlimited">> Unlimited - Start with any perks or curses desired. </label><<else>>//Complete the game or play the Supporter Edition to select any number of starting perks or curses.//<</if>>\n\n\nDifficulty Level: $hername Starting Stats and Potential \n\n<label><<radiobutton "$Gstatsdif" "very easy">> Very Easy \t- Start with 75 stat points and maximum potential</label>\n<label><<radiobutton "$Gstatsdif" "easy">> Easy \t \t- Start with 25 stat points and maximum potential</label>\n<label><<radiobutton "$Gstatsdif" "default" checked>> Default\t \t- Start with 1 in each attribute and maximum potential</label>\n<label><<radiobutton "$Gstatsdif" "hard">> Hard\t\t \t- Start with 1 in each attribute and 200 potential points</label>\n<label><<radiobutton "$Gstatsdif" "very hard">> Very Hard \t- Start with 1 in each attribute and 100 potential points</label>\n<label><<radiobutton "$Gstatsdif" "even harder">> Even Harder\t- Start with 1 in each attribute and 50 potential points</label>\n<label><<radiobutton "$Gstatsdif" "nightmare">> Nightmare\t- Start with 1 in each attribute and 1 potential in each stat.</label>\n<<if $gamecleared is true or $backer is true>><label><<radiobutton "$Gstatsdif" "unlimited">> Unlimited - Start with any starting stats or potentials desired.</label><<else>>//Complete the game or play the Supporter Edition to select any number of starting stats or potential.//<</if>>\n\nDifficulty Level: $hername Starting Perks and Curses \n<label><<radiobutton "$Gperksdif" "very easy">> Very Easy \t \t- Start with 5 scaling perks, 2 non-scaling perk, and 0 curses.</label>\n<label><<radiobutton "$Gperksdif" "easy">> Easy \t - Start with 3 scaling perks, 1 non-scaling perk, and 0 curses.</label>\n<label><<radiobutton "$Gperksdif" "default" checked>> Default\t - Start with 2 scaling perk and 0 curses.</label>\n<label><<radiobutton "$Gperksdif" "hard">> Hard\t - Start with 0 perks and 1 level of scaling curses.</label>\n<label><<radiobutton "$Gperksdif" "very hard">> Very Hard - Start with 0 perk and 3 levels of scaling curses.</label>\n<label><<radiobutton "$Gperksdif" "even harder">> Even Harder - Start with 0 perks, 5 levels of scaling curses, and 1 non-scaling curse.</label>\n<label><<radiobutton "$Gperksdif" "nightmare">> Nightmare - Start with at least 1 level in all scaling curses, and all non-scaling curses.</label>\n<<if $gamecleared is true or $backer is true>><label><<radiobutton "$Gperksdif" "unlimited">> Unlimited - Start with any starting perks or curses desired.</label><<else>>//Complete the game or play the Supporter Edition to select any number of starting perks or curses.//<</if>>\n\n\n[[Continue|Character Creation]]\n\n<</message>>\n\n--Select Scenario--\n<<message "Default Scenario">>\nIn this classic FMG scenario, you're an average guy dating a girl with infinite potential.\n\n--Select Girlfriend Personality--\n(Currently changes opening story scenes, muscle/height/other attribute level scenes, living room quick talks)\n<label>[img[art/a.png]]<<radiobutton "$G.persona" "def" checked>> \nDefault: A young woman who becomes more assertive as she improves in various ways. She might be a little self absorbed in her quest to become a goddess, but she always loves you.</label>\n<label>[img[art/s.png]]<<radiobutton "$G.persona" "sub">> \nSubmissive: She'll do whatever it takes to please you, even if that means literally becoming a goddess.</label>\n<label>[img[art/d.png]]<<radiobutton "$G.persona" "dom">> \nDominant: Warm and protective, she's used to making all the decisions in your relationship, and now she wants the strength to match her will - even if she has to become a literal goddess to do so.</label>\n\n[[Choose Default Scenario |Opening][$scenario = "default"]]<</message>>\n\t\n<<message "True Schmo Scenario">>\nIn this scenario, you're a guy with a powerful mind who is unable to develop physically. Fortunately, not only are you living with a girlfriend enjoys the arrangement, she happens to have infinite physical potential.\n\n[[True Schmo Scenario|Opening][$scenario = "schmo"]]<</message>>\n\n<<message "Transfer Scenario">>\nIn this scenario you're a guy with high stats in everything. One day your envious girlfriend discovers a way to steal your attributes. (She has infinite potential too.)\n\n[[The Transfer Scenario|Opening][$scenario = "transfer"]]<</message>>\n\n\n\n[[Change Advanced Settings|Advanced Setup][$entrance = "main menu"]]\n
<<widget "DetermineDialogue">><<nobr>>\n<<if $ScenesSeen.includes("Transfer 8") and $G.stam lte 1 and $P.stam gte 1>><<StamDrain>>\n<<else>>\n\n<<set _LRDS1 to random(1,2)>>\n<<if _LRDS1 is 1>>\n<<Status>>\n<</if>>\n\n<<if _LRDS1 is 2>>\n<<QuickTalk true>>\n<</if>>\n<</if>>/%if scenesseens includes%/\n<</nobr>><</widget>>\n\n<<widget "Status">>\s\n$hername says, \s\n<<if $time gte 240 and $time lte 419>>\s\n"Morning, $pname! Nice to see us up so early in the day." \s\n<<if $G.stam lte 1>>She yawns, "Unfortunately I'm exhausted and could really go for a nap right now."<</if>><<if $G.stam gte 2>>She stretches herself out, "I think an early morning workout might be the best way to get today off on the right foot."<</if>>\s\n<</if>>\s\n<<if $time gte 420 and $time lt 720>>\s\n"Still bright and early. Let's make the most of today!" \s\n<<if $G.stam lte 1>>She yawns, "Unfortunately I'm exhausted and could really go for a nap right now."<</if>><<if $G.stam gte 2>>She stretches herself out, "I think a morning workout might be the best way to get today off on the right foot."<</if>>\s\n<</if>>\s\n<<if $time gte 720 and $time lt 1080>>"Afternoon already!" \s\n<<if $G.stam lte 1>>She yawns, "I'm pretty beat. Could really use a nap right now."<</if>><<if $G.stam gte 2>>She stretches herself out, "I've got some energy to burn, might get in a workout."<</if>>\s\n<</if>>\s\n<<if $time gte 1080 and $time lt 1260>>"Evening, $pname." \s\n<<if $G.stam lte 1>>She yawns, "It's been a long day. Want to unwind with something fun?"<</if>><<if $G.stam gte 2>>She stretches herself out, "I've got some energy to burn, up for an evening walk or something?"<</if>>\s\n<</if>>\s\n<<if $time gte 1260 or $time lt 60>>"It's getting late." \s\n<<if $G.stam lte 1>>She yawns, "Let's go to bed, $pname."<</if>><<if $G.stam gte 2>>She stretches herself out, "Still... I wouldn't mind getting in another workout before going to sleep."<</if>>\s\n<</if>>\s\n<<if $time gte 60 and $time lt 240>>"Sooo we're up in the middle of the night now... I'm not sure if this is awesome or a terrible idea." \s\n<<if $G.stam lte 1>>She yawns, "I'm exhausted, so maybe we should grab whatever sleep we can."<</if>><<if $G.stam gte 2>>She stretches herself out, "I've still got some energy - might go for an early AM workout..."<</if>>\s\n<</if>>\s\n<</widget>>\n\n<<widget "StamDrain">><<nobr>>\n<<set _rng to random(1, 4)>>\n<<if _rng is 1>>"I need your stamina,"<</if>>\n<<if _rng is 2>>"Give me more juice,"<</if>>\n<<if _rng is 3>>"Ready to be my battery again?"<</if>>\n<<if _rng is 4>>"I'm tired, give me some energy,"<</if>>\n she says, placing her hand on your shoulder. You suddenly feel winded, while she breathes more deeply and freely with each inhalation. \n<<set _steal to $P.stam>>\n<<if _steal gt ($G.maxstam - $G.stam)>><<set _steal to ($G.maxstam - $G.stam)>><</if>>\n<<set $P.stam -= _steal; $G.stam += _steal>>\n<<Staminize>>\n<<if $G.stam gte $G.maxstam>>"Ahh, fully refreshed, thanks babe!"<<else>>"Still not fully charged up, but thanks for the donation."<</if>>\n<</nobr>><</widget>>
<<set $G.stam -= 10; $DailyFlags.ECused to true>>\s\n"Ah, back to use the Endurance Chamber again?" Dr. Chance says with a smile. "I'm looking forward to seeing how far you can enhance your body's endurance with it."\n\nHe prepares the Chamber, and waves $hername inside of it. She walks in, its doors closing behind her. It begins humming loudly. Moments later her body is blanketed by the force of Chamber's energy waves, which immediately start to drain her stamina.\n\n<<if $GE lte 24>>\s\nThe force of the chamber makes it difficult for $hername to do anything. She merely stands in place, panting deeply. A few minutes later she's totally drained of stamina.\n\n<</if>>\s\n<<if $GE gte 25 and $GE lte 29>>\s\nDespite the force of the chamber pressing against her, $hername stands tall, breathing normally. She even stretches herself out a little, twisting her arms back and forth, undeterred by the pressure. She manages to stay in the chamber for the next 10 minutes before finally running out of stamina.\n\n<</if>>\s\n<<if $GE gte 30>>\n$hername seems mostly unphased by the effects of the machine. After standing still for a few moments, she starts\s\n\s\n<<if $GE lte 34>>\s\nslowly pacing back and forth inside the chamber. Even with her superhuman endurance, the chamber makes this basic activity challenging for her. After a few minutes she slowly becomes winded, managing to push herself to keep walking for a couple more minutes before needing to finally stop.\n\n<</if>>\s\n<<if $GE gte 35 and $GE lte 39>>\njogging in place. The chamber's rays makes this simple activity require superhuman endurance. She manages to jog in place for a few minutes without breaking a sweat. But before long the pressure of the machine proves too great and she has to slow down. A couple minutes later she finally stops, panting deeply.\n\n\n<</if>>\n<<if $GE gte 40>>\nShe starts running from one end of the chamber to the other. The machine turns what would normally be effortless for her into a superhumanly difficult task. She manages to keep it up for nearly ten minutes before needing to slow down. Eventually she comes to a stop, panting deeply.\n\n<</if>>/%gs gte 40%/\s\n\n<br>$hername stands in place until the remainder of the stamina is drained, and the chamber turns off.\n<</if>>/%gs gte 30%/\s\n\nThe chamber doors open and $hername walks out, drenched in sweat.\n\n<<set $G.act to $endurancechamber>><<Experience "girl">>\n\n"Truly remarkable," Dr. Chance says, clapping his hands, "I have no doubt that you will soon contain even more stamina in that body of yours."\n\nThe two of you decide to,\n\n[[return to the lobby.|Chance's]]\n\n[[return to the shopping center.|Go Shopping]]
<<if $featasked is "tshirt">> You ask <<print $hername>> to try and outflex her t-shirt.\n\n<<if $GS is 1 or $GS is 2>>“Umm…” She scratches her head, “I’m pretty sure I can’t do that, but I guess I’ll try.” She says.\n\nShe tenses her small muscles, causing only a minor difference in their appearance. “You mean like this?” Her thin, underdeveloped limbs fail to fill out the shirt, let alone threaten it whatsoever. \n\n“Yeah… Maybe I need to lift weights or something, huh?” she says.<<endif>>\s\n\s\n<<if $GS is 3 or $GS is 4>>”I know I’ve gained a little muscle… but I dunno if I can do something like that yet. Guess I’ll try real quick.” She says.\n\nYour girlfriend proceeds to flex her arms, causing her small, but somewhat defined, muscles to pop up. Her slender limbs push against the shirt a little, but don’t really fill it out.\n\n“Huh. A bit better than I thought. Kind of makes me want to lift weights some more.” She says with a giggle, “Try asking me to do this again later.”<<endif>>\s\n\s\n<<if $GS is 5 or $GS is 6>>”I AM getting kind of beefy, huh?” She says, mulling your question over. “Alright, let’s give this a shot.”\n\nYour girlfriend performs a double bicep shot - causing her solid arms to pop up. Her muscles fill out the shirt, going so far as to push the limits of its sleeves; but ultimately, the structure of the fabric remains fully intact. \n\n“Yeah… not ready to ‘outflex’ this yet, but hey, maybe if I keep up my training I will be!”<<endif>>\s\n\s\n<<if $GS is 7 or $GS is 8>>”Sounds like a fun challenge!” She smirks. “Let’s do it!”\n\nYour girlfriend performs a double bicep flex - her sizable and sharply defined arms rising in response. Her limbs effortlessly fill the sleeve, so much so that \n\nAs a small split forms in the shirt where her bicep peaks, <<print $hername>>’s eyes light up with joy. Invigorated, she untenses and reflexes her arm with more effort, forcing the tear to widen further - making more of her budding arms visible. She repeats this motion a few times, and manages to increase the rip slightly - but eventually her arms reach their full size, and despite the tear, the shirt remains mostly intact. \n\n“Almost there. Gotta keep pumping iron so I can show this shirt who’s boss!” Your girlfriend giggles.<<endif>>\s\n\s\n<<if $GS gte 9 and $GS lte 12>>A wide grin meets her face at your suggestion, “I’ve been itching to do that actually, glad you asked!”\n\nAs your girlfriend starts to move into a double-bicep flex, her round shoulders and broad back shuffle into action, already straining the shirt. She reaches her full height, and the sheer breadth of her upper body forces the t-shirt to ride up a few inches, revealing the bottom half of her bulging abs. \n\nSlowly, <<print $hername>> performs a controlled flex of her biceps, allowing them to gradually approach their full size. As her peaks reach their apex, a distinctive ripping sound fills the air - her powerful limbs are already tearing through the fabric! She repeats this motion a few times, destroying more of the cloth, and revealing more of her prodigious arms in the process; soon every inch of their rippling musculature is on full display.\n\n“Breathe free my beauties!” She giggles before posing a bit, causing her biceps and triceps to dance deliciously. “Now I have to become strong enough to destroy the rest of this t-shirt with just my chest and back!”<<endif>>\s\n\s\n<<if $GS gte 13 and $GS lte 19>>”Heh, I haven’t worn one of my old t-shirts in a long time. Much more convenient to just hang out in a sports bra. And we both know you don’t mind.” <<print $hername>> says with a wink, “But that sounds like a lot of fun. Let’s go grab one of my shirts.” She adds, leading you into the bedroom, where she retrieves a shirt from her wardrobe.\n\nNext to <<print $hername>>’s powerful, beefy body, the t-shirt looks a lot smaller than you remember. She brings it up to her head and tries to put it on, but finds that her shoulders are too broad for its opening. “Help me out here.” She orders. You comply, reaching over and tugging down on it. It takes a great deal of effort from both of you, but you manage to complete the task.\n\n“Amazing that we got this thing on me!” She giggles.\n\nHer upper-half is so broad and well-built that it forces the t-shirt to creep up several inches, revealing the vast, broad expanse of her powerful abdomen. The relatively small amount of her body that the shirt covers is fully discernible - the outline of her rigid muscles effortlessly poke through the fabric. \n\nBoth of you take a few moments to marvel at her incredible, statuesque form.\n\n“Oh yeah, where were we?” <<print $hername>> gives a knowing smirk. “Outflex this old thing?” Nonchalantly, she raises her arm and slightly tenses it; the resulting eruption of feminine muscle overwhelms the thin, stretched out fabric, instantly bringing it to tatters. Her large, perfectly formed arms stand proudly.\n\nEven a casual flex from <<print $hername>>’s immense arms destroy the teeshirt! \n\nShe tenses her pecs while simultaneously spreading out her lats, causing the rest of the shirt to fall to tatters - leaving only her thin sports-bra to cover her godlike body.\n\n“Nothing to it.” She says with a grin before proudly strolling off.<<endif>>\s\n\s\n<<if $GS gte 20>>”Is there any doubt in your mind that I can effortlessly destroy one of those old things?” She asks, raising a brow. “Well, as trivial as it might be, that //does// sound pretty fun. Let’s do it.” She says, leading you into the bedroom, where she retrieves a t-shirt. \n\nShe tries to put the shirt on, but her vast upper body is comically large compared to the tiny garment. You reach over and try to help her pull it down, but you can’t get the shirt past her deltoids, let alone the flaring trapezium of back muscle beneath them.\n\nDespite your collective efforts, the t-shirt is just too small for your girlfriend’s immensely wide upper-body! \n\n“Screw this stupid thing.” She mutters before tensing her tremendous deltoids, and spreading back a bit - her powerful form instantly tearing through the shirt like tissue paper! “We need a more sturdy piece of clothing for me to outflex!” She adds with a grin.<<endif>><<endif>><<if $featasked is "applebiceps">> You ask <<print $hername>> to crush an apple with her biceps. \n\n<<if $GS is 1 or $GS is 2>>She gives you a quizzical look. “Why do you think I’d be able to do that?” she asks. “Well… I guess I’ll try.”<<endif>><<if $GS is 3 or $GS is 4>>She mulls the request over for a few moments, “I know I’ve got some little muscles, but I’m still not sure if I can handle that…” she replies.<<endif>><<if $GS is 5 or $GS is 6>>”I’m kind of beefy now, but I’m not sure if I can do that quite yet… I’ll give it a try though.” she replies.<<endif>><<if $GS gte 7 and $GS lte 9>>”Sounds like an interesting test for these muscles of mine!” she replies.<<endif>><<if $GS is 10 or $GS is 11>>”Shouldn’t be too much of a problem for these bad boys!” She says, flexing her arms for emphasis.<<endif>><<if $GS gte 12>>”Is there any doubt in your mind I can handle that? I’ll amuse you anyways though.” She replies with a smug grin.<<endif>>\n\nThe two of you go to the kitchen, and she retrieves an apple. She places it onto her arm. <<if $GS is 1 or $GS is 2>>The small fruit somehow puts her bicep to shame…<<endif>><<if $GS is 3 or $GS is 4>>Despite her progress, the fruit is still a bit larger than her bicep.<<endif>><<if $GS is 5 or $GS is 6>>Her bicep looks similar in sized to the fruit.<<endif>><<if $GS is 7 or $GS is 8>>Her bicep and the fruit look similar in size, but your girlfriend’s muscle appears to be much harder.<<endif>><<if $GS is 9 or $GS is 10>>Your girlfriend’s bicep is notably larger than the fruit, and harder-looking too.<<endif>><<if $GS is 11 or $GS is 12>>The fruit looks totally outclassed by your girlfriend’s awesome biceps!<<endif>><<if $GS is 13 or $GS is 14>>The fruit is no match for your girlfriend’s incredible arms!<<endif>><<if $GS gte 15>>There’s absolutely no competition between your girlfriend’s bicep and the fruit!<<endif>>\n\nShe proceeds to flex her bicep while drawing her forearm in, turning her limb into a makeshift vice grip. <<if $GS is 1 or $GS is 2>>Her unimpressive arm utterly fails to budge the apple. She reaches over with her other hand and tries to apply more pressure, but ends up uttering a cry of pain. She quickly gives up, letting the apple fall to the ground, and revealing a small bruise on her arm.\n\n“Yeah… that was kind of a dumb idea.” She says, somewhat sullen.<<endif>><<if $GS is 3 or $GS is 4>>Her somewhat developed bicep and forearm push against the apple. She squeezes as hard as she can, going so far as to reach over with her free hand and pull with it as well; but ultimately, the fruit stands firm. After trying for a few more moments, <<print $hername>> finally gives up, letting the apple fall to the ground. “Well, at least that didn’t hurt me. Maybe if I lift some more weights I can crush it…” She thinks out loud.<<endif>><<if $GS is 5 or $GS is 6>>Her nicely shaped biceps and forearms quickly push against the apple. As she crunches down, it looks like she’s doing some damage to the structure of the fruit - a small amount of juice trickles out. But this progress comes to a halt. She reaches over with her other hand, and uses it to add more force - which squeezes more juice out, and causes some cracks on the apple’s surface - but ultimately she fails to finish the job. “Damn… so close.” She says, letting the apple hit the ground, “Gotta get stronger to show this thing who’s boss!”<<endif>><<if $GS is 7>>Her large, sharply defined bicep, and throbbing forearm quickly push against the apple. With just one arm of force, she causes the apple’s structure to crack, and an ample amount of juice to drip out - coating her bicep, giving it a shimmer, and making it look more impressive. Despite her impressive arm and best efforts, she can’t crush the apple with just one arm. She reaches over with her free hand and adds more pressure - the apple finally surrenders, squirting even more juice, and falling to pieces all over the ground.\n\n“Yes!” She exclaims with a wide grin, “Now to get strong enough to do that with just one arm!”<<endif>><<if $GS is 8>>Her ripped bicep and sinuous forearm quickly encapsulate the apple. She lets out a loud grunt as she musters up her strength, and her formidable muscles quickly start squeezing fresh juice from the fruit - coating her arm and making it glisten in the light. Another grunt—this time more serious than the last—and the apple’s structure begins to tear\n\n<<endif>><<if $GS is 9 or $GS is 10>>The apple is quickly flanked by your girlfriend’s powerful arm. She begins to crush it, squeezing out a great deal of fresh juice - her arm glistens and appears even more defined under its veneer. <<print $hername>> lets out a soft grunt, and increases the pressure on the fruit. A few moments later, you hear a distinct crunching sound as thick cracks appear in the apple’s flesh; ten seconds later, and the fruit falls to the ground in pieces - leaving just her triumphant bicep.\n\n“Heh, I remember when this would have been hard. Now it’s becoming less and less of a challenge.” She says, smirking proudly. “Now it’s time for you to clean this mess up!” She giggles.\n\n<<endif>><<if $GS gte 11 and $GS lte 14>>As your girlfriend closes her arm, the large, rock-hard bicep, and protruding forearm quickly dig into the apple’s flesh. With a bit more effort, she quickly cleaves through it, leaving the fruit in tatters on the ground. “Nothin’ to it!” She declares with a grin.\n\n“That’s one thing I love about apples. I just keep getting stronger while they stay the same!” She giggles, bemused by her own cheesy joke.<<endif>><<if $GS gte 15>>As <<print $hername>> closes her arm, the apple is quickly surrounded by the rock-hard muscle of her biceps and forearms. With a tiny twitch, she pumps her arm up a bit, which instantly cuts into the apple’s flesh, causing juices to squeeze out before it falls to pieces. \n\n“Too easy.” She says before casually finishing the vice, utterly destroying the remnants of the fruit. “Now come over here and clean this up. Both the mess on the floor, and the juice on my arm.” She orders with a seductive smirk.<<endif>><<endif>><<nobr>>\n\n\n\n<<endnobr>><<if $featasked is "watermelon">>You ask <<print $hername>> to crush a watermelon with her thighs.\n\n\n<<if $GS is 1 or $GS is 2>>”Are you kidding me!?” She says, with a look of genuine shock on her face. “Come on dude, there’s no way I can do that. Not even going to try.”<<endif>><<if $GS is 3 or $GS is 4>>\n\n“Hmm… Pretttty sure I can’t do that. But I guess I can try for fun, meet me in the bathroom in a few mins.” She says before heading to the bedroom.\n\n- -\n\nYou wait for a bit in the bathroom before <<print $hername>> finally appears, wearing a tank-top and athletic shorts; she’s carrying a watermelon with her. Her body has notably improved since you first met her, but she still isn’t particularly muscular. <<print $hername>> proceeds to get into the bathtub with the watermelon, placing it between her thighs. \n\n<<print $hername>>’s legs look tiny next to the watermelon. She starts pushing against it, and unsurprisingly, they utterly fail to threaten it whatsoever. “Ugh… this is hurting my legs.” She complains before giving up, letting the watermelon roll away, entirely unharmed. She gets out of the tub and dusts herself off. “So much for that. Definitely going to need to work out a lot more before I can attempt this!”<<endif>><<if $GS gte 6 and $GS lte 9>>\n\n“I definitely have been beefing up quite a bit.” She says, giving her muscled arms a quick squeeze. “Alright, let’s do this.” \n\n<<print $hername>> didn’t need to change, because she was already in athletic shorts! She retrieves a watermelon, and the two of you head to the bathroom.\n\n- - \n\nYour girlfriend’s sizable thighs and powerful quads are still fairly small next to the massive fruit. Still… they are pretty impressive, and lead you to wonder if she can maybe accomplish the feat. She straddles the melon, wrapping her stems around it, and throws herself into pushing against her target. Her legs swell up, pumped from the effort, and appear significantly more menacing. She lets out a loud, feminine grunt, and utters under her breath: “Come on dammit…!” Her face, and legs, turn a deep reddish hue, and you can see a few veins emerging to the top of her quads. \n\nThe watermelon quakes slightly - but <<print $hername>>’s muscles are quaking even more. She gives it all she has, but despite her best efforts and beefy legs, the watermelon remains intact. \n\n“Damn. So close! Gotta hit the weights ASAP!” She says, invigorated even further.<<endif>><<if $GS gte 10 and $GS lte 14>>\n\nA wide smirk meets her face as she hears your proposition. “Now that I’m big and beefy, I’ve really wanted to have a try at something like that.” She says before grabbing a watermelon and heading into the bathroom.\n\n<<print $hername>> climbs into the tub, and confidently places the fruit between her large, powerful stems. Her quadriceps aren’t much smaller than the melon - in fact they might be the same size; though it looks like her target might be as hard if not harder than her muscles.\n\nShe lets out a feminine grunt as she pushes against the fruit with all of her might. Her legs pump up even further, appearing fuller and more defined as blood rushes to them. A red hue meets her face, and she grunts again as she tries to draw out more inner strength - beads of sweat dot her forehead, emphasizing the struggle underway. \n\nYour girlfriend’s legs and the watermelon between them both quake; the duel between her strength and its structural integrity approaches its climax. She lets out a louder grunt, her muscular neck strains, and large blue veins bulge forth from her thighs. \n\nAfter a few moments of tension, you hear a creaking noise, and you notice a deep split running down the watermelon’s center! Delicious juice spills forth, indicating the tide of battle has shifted: while the melon has lost its outermost defenses, your girlfriend remains just as powerful, continuing to exert force onto it. More creaking noises, more cracks, and more juice spill out; a moment later, the melon is in shambles, creating a large sticky mess in both the tub, and on her legs. \n\nIt was a long, tough struggle, but your girlfriend managed to dominate the watermelon!\n\n“YES!” She exclaims with a proud giggle. “Now to become strong enough that repeating this isn’t hard!” Despite her accomplishment, her mind is already set on becoming even greater!<<endif>><<if $GS gte 15 and $GS lte 18>>A confident smirk meets your girlfriend’s lips at your suggestion. “You really think that’ll be a challenge?” She asks, glancing down at her thick, bulging, powerful stems. “Or maybe you just want to see how easy it is for me?” She shrugs, “Either way, sounds like fun!”\n\nShe grabs a watermelon from the kitchen and heads into the bathroom. Your girlfriend is already wearing what is effectively a bikini, so there’s no need for her to change.\n\n-\n\n<<print $hername>>’s large, muscular body takes up a surprising amount of space in the bathtub. The watermelon between her legs looks comparatively small, and her muscles appear to be much harder than it is. There’s little doubt in your mind that she’s going to accomplish her goal.\n\n“Alright, let’s do this.” She says with confidence, before pushing against the fruit. \n\nHer legs swell up to an even larger size. A wide grin meets her face; you glance down to find that she’s already cracked the melon, causing its juice to pour out. With a loud grunt and another burst of effort, the watermelon is reduced to chunks. “Too easy.” She says before standing up to her full height. “Now I can’t help but wonder if I can become strong enough to destroy that thing just by flexing…”\n\nAnd in truth, you ponder the same thing yourself.<<endif>><<if $GS gte 19>>”So what is it? Do you really underestimate what this body can do, or do you just want to see my legs glisten?” She asks with a smirk. Without another word, she retrieves a watermelon from the kitchen and heads into the bathroom.\n\n-\n\n<<print $hername>> doesn’t even take a seat in the tub - instead opting to stand up straight inside of it. She takes a wide stance, and places the fruit between her outrageously large legs. Each of your girlfriend’s quadriceps are much larger than the watermelon, and doubtlessly far harder.\n\nYou find yourself feeling bad for the melon, despite it being an inanimate object - it stands absolutely no chance of surviving this encounter with your girlfriend!\n\n“Don’t blink.” She chuckles before merely flexing her legs; the force of her expanding muscles alone is enough to overwhelm the fruit’s exterior, causing it to crack open, and spill its delicious guts. <<print $hername>> barely needed to tense her thighs whatsoever before utterly demolishing the watermelon! \n\n“Too easy. Now come over here and clean this up.” She commands with a seductive wink.<<endif>><<endif>><<nobr>>\n\n\n\n<<endnobr>><<if $featasked is "rockhand">>You take a fairly large rock off of your desk, give it to your girlfriend, and ask her to crush it with her bare hands.\n\n<<if $GS gte 1 and $GS lte 4>>\n<<print $hername>> stands no chance at all against the rock. “Yeah… I’m not going to hurt myself over this.” She says, unamused, before tossing the rock aside.<<endif>><<if $GS gte 5 and $GS lte 10>>\n\n“Pretty positive I can’t do this… But I’ll give a shot.” She wraps her fingers around it, and begins pushing. \n\nThick chords of muscle in her forearms bulge forth, and her biceps swell out. You can even see some striations in her chest rising to the surface from the effort. Her face turns red, and her knuckles whiten; but the rock remains utterly unphased.\n\n“Yeah… this isn’t happening. Sorry babe.” She says before handing the rock back to you. “But hey, I’ll keep working out, and we’ll see what happens!” She concludes with a wink.<<endif>><<if $GS gte 11 and $GS lte 29>>”I’m pretty buff now, yeah, but I dunno babe… Oh well, I’ll give it a shot.”\n\nShe wraps both of her hands around the rock and starts pressing against it. Every muscle in her upper body expands from the effort - the muscles engorging themselves on blood as they swell to new heights. <<if $GS gte 20>>The sheer extent of her muscular prowess is dizzying to behold<<endif>> “Come on dammit…” she mutters, trying to muster up more strength. <<if $GS gte 25>>You swear you can see the rock quaking slightly - as if its structural integrity is being challenged… Yet it never quite cracks.<<endif>>\n\nDespite the impressive display of musculature, the rock remains intact; and your girlfriend eventually gives up. <<if $GS lte 24>>”I’ve got a long ways to go before I can crack this.”<<endif>><<if $GS gte 25>>”Feels like I’m so close to breaking this sucker… Gotta keep getting stronger!”<<endif>> she says before handing it back to you.<<endif>><<if $GS gte 30 and $GS lte 34>>”Now THAT sounds like a real challenge.” She says with a grin before grabbing onto the rock. \n\nThe stone looks absolutely tiny next to her immense muscles. Even the muscles in her forearms alone are far larger than it. She starts pressing with all of her might - the network of veins along her limbs explode to life. <<print $hername>> lets out a loud feminine grunt, and draws out more inner strength; her forearms turn deep red from the effort.\n\nSuddenly, small cracks form along the rock’s surface, and massive grin forms on <<print $hername>>’s face. She knows that victory is within her grasp, which seems to motivate her even further - another feminine grunt, and she somehow draws out even more strength; a moment later a distinct crunching sound fills the air, and the rock shatters!\n\n“YES!” she exclaims, letting the rock’s dust fall to the ground. “Literally strong enough to crush a rock into dust! About time!” she declares triumphantly.<<endif>><<if $GS gte 35 and $GS lte 39>>”That’s supposed to be a challenge?” she asks, smirking as she takes the stone within her grasp.\n\nYour girlfriend presses against it with both hands - the immense web of muscle in her forearms , The rock crumbles to dust almost instantly between your girlfriend’s hands.\n\n“Heh. Getting too easy for two hands.” She says with a grin, “Maybe I should try with just one?”<<endif>><<if $GS gte 40 and $GS lte 44>>”Crush this little thing?” she asks, examining it. You must admit that while the stone is formidable compared to your muscles, it’s downright tiny next to hers. “Yeah, two hands would be overkill. Let’s try with just one.”\n\n<<print $hername>> extends her arm a bit, holding the rock in her right palm. She wraps her fingers around it, forming an enlarged fist. Your girlfriend starts squeezing the stone, her forearms exploding to life - the myriad straited muscles bulging forth, downright intimidating you with their appearance.\n\nHer knuckles turn white, and her entire right arm begins to quake. She lets out a soft grunt, squeezing even harder - eager to summon her full strength and accomplish the task at hand. This battle continues for a short while, causing the veins in <<print $hername>>’s arm swell up as blood rushes through them. \n\nAnother loud grunt, and suddenly, you hear a distinct crunching sound. Your girlfriend opens her palm, proudly showing off the remaining rubble.\n\nIt required a great amount of effort, but <<print $hername>> managed to crush the rock with just one hand!\n\n“Now to become strong enough that I can do that effortlessly…” She says, seemingly more to herself than to you.<<endif>><<if $GS gte 45>>With a confident smirk, your girlfriend takes the rock with her right hand. \n\nShe forms a fist, fully palming the stone with her hand. <<print $hername>> quickly tightens her grip, and you hear a distinct crunching sound.\n\n“There was a time this would have been impossible. Later it was really hard just to budge it with both arms. And now… Well…” She opens her palm, and lazily tilts her hand to the side - letting the dust gently fall to the ground, “Well now I need a new challenge.” She chuckles.<<endif>><<endif>>\n\n\n<<button "See Another Feat">><<dialog>><<display "Feats Menu">><</dialog>><</button>>\n\n<<button "Return to Living Room">><<set Dialog.close()>><</button>>
<<if $build is "bioreader">>Despite the device being fairly fantastical in nature, these plans seem relatively simple.\n\nIt will cost $250 in parts to construct this device.\n\n<<if $cash lt 250>>You currently don't have enough money to afford the parts for this machine!<<back>><<endif>><<if $cash gte 250>>\n\n<<if $BINT lt 10>>You aren't intelligent enough to build this on your own. <<back>><<endif>><<if $BINT gte 10>>You're fairly positive that you're intelligent enough to build the machine alone, if you'd like. [[Build Machine Myself|build2][$build = "bioreader"; $cash -=250; $builder = "player"]]<<endif>><<if $GINT lt 10>>\n\n"Err... this looks pretty complicated. I don't think I can build it alone." <<print $hername>> says. <<back>><<endif>><<if $GINT gte 10>>\n\n"I can build this." Your girlfriend offers, looking at the blueprints. \n[[Let Girlfriend Build Machine Herself|build2][$build = "bioreader"; $cash -=250; $builder = "girlfriend"]]<<endif>><<if ($GINT + $BINT) gte 15>>\n\nWith your combined knowledge, you and your girlfriend can build the invention together, if you'd like. \n[[Build Machine Together|build2][$build = "bioreader"; $cash -=250; $builder = "both"]]<<endif>>\n\nNevermind, go <<back>><<endif>><<endif>><<if $build is "brainreader">>Despite the device being fairly fantastical in nature, these plans seem relatively simple.\n\nIt will cost $250 in parts to construct this device.\n\n<<if $cash lt 250>>You currently don't have enough money to afford the parts for this machine!<<back>><<endif>><<if $cash gte 250>>\n\n<<if $BINT lt 10>>You aren't intelligent enough to build this on your own. <<back>><<endif>><<if $BINT gte 10>>You're fairly positive that you're intelligent enough to build the machine alone, if you'd like. [[Build Machine Myself|build2][$build = "brainreader"; $cash -=250; $builder = "player"]]<<endif>><<if $GINT gte 10>>\n\n"I can build this." Your girlfriend offers, looking at the blueprints. \n[[Let Girlfriend Build Machine Herself|build2][$build = "brainreader"; $cash -=250; $builder = "girlfriend"]]<<endif>><<if $GINT lt 10>>\n\n"Err... this looks pretty complicated. I don't think I can build it alone." <<back>><<print $hername>> says.<<endif>><<if ($GINT + $BINT) gte 15>>\n\nWith your combined knowledge, you and your girlfriend can build the invention together, if you'd like. \n[[Build Machine Together|build2][$build = "brainreader"; $cash -=250; $builder = "both"]]<<endif>>\n\nNevermind, go <<back>><<endif>><<endif>><<if $build is "focusinglaser">>This device looks fairly involved. A fair deal of brainpower will be required to put it together.\n\nIt will cost $400 in parts to construct this device.\n\n<<if $cash lt 400>>You currently don't have enough money to afford the parts for this machine!<<back>><<endif>><<if $cash gte 400>>\n\n<<if $BINT lt 15>>You aren't intelligent enough to build this on your own. <<back>><<endif>><<if $BINT gte 15>>You're fairly positive that you're intelligent enough to build the machine alone, if you'd like. [[Build Machine Myself|build2][$build = "focusinglaser"; $cash -=300; $builder = "player"]]<<endif>><<if $GINT gte 15>>\n\n"I can build this." Your girlfriend offers, looking at the blueprints. \n[[Let Girlfriend Build Machine Herself|build2][$build = "focusinglaser"; $cash -=400; $builder = "girlfriend"]]<<endif>><<if $GINT lt 15>>\n\n"Err... this looks pretty complicated. I don't think I can build it alone." <<print $hername>> says. <<back>><<endif>><<if ($GINT + $BINT) gte 22>>\n\nWith your combined knowledge, you and your girlfriend can build the invention together, if you'd like. \n[[Build Machine Together|build2][$build = "focusinglaser"; $cash -=400; $builder = "both"]]<<endif>><<endif>><<endif>>\n<<if $build is "stretcher">>This device will stretch out one's limbs while massaging them - making the recipient taller and more flexible in the process!\n\nIt will cost $500 in parts to construct this device.\n\n<<if $cash lt 500>>You currently don't have enough money to afford the parts for this machine!<<back>><<endif>><<if $cash gte 500>>\n\n<<if $BINT lt 18>>You aren't intelligent enough to build this on your own. <<back>><<endif>><<if $BINT gte 18>>You're fairly positive that you're intelligent enough to build the machine alone, if you'd like. [[Build Machine Myself|build2][$build = "stretcher"; $cash -=500; $builder = "player"]]<<endif>><<if $GINT lt 20>>"Err... this looks pretty complicated. I don't think I can build it alone." <<back>><<print $hername>> says.<<endif>><<if $GINT gte 18>>\n\n"I can build this." Your girlfriend offers, looking at the blueprints. \n[[Let Girlfriend Build Machine Herself|build2][$build = "stretcher"; $cash -=500; $builder = "girlfriend"]]<<endif>><<if ($GINT + $BINT) gte 25>>\n\nWith your combined knowledge, you and your girlfriend can build the invention together, if you'd like. \n[[Build Machine Together|build2][$build = "stretcher"; $cash -=500; $builder = "both"]]<<endif>>\n\nNevermind, go <<back>><<endif>><<endif>>\n\n<<if $build is "brainblaster">>This device promises to empower even the sharpest of minds, so it'll require some serious brainpower to construct!\n\nIt will cost $500 in parts to construct this device.\n\n<<if $cash lt 500>>You currently don't have enough money to afford the parts for this machine!<<back>><<endif>><<if $cash gte 500>>\n\n<<if $BINT lt 20>>You aren't intelligent enough to build this on your own. <<back>><<endif>><<if $BINT gte 20>>You're fairly positive that you're intelligent enough to build the machine alone, if you'd like. [[Build Machine Myself|build2][$build = "brainblaster"; $cash -=500; $builder = "player"]]<<endif>><<if $GINT lt 20>>\n\n"Err... this looks pretty complicated. I don't think I can build it alone." <<back>><<print $hername>> says.<<endif>><<if $GINT gte 20>>\n\n"I can build this." Your girlfriend offers, looking at the blueprints. \n[[Let Girlfriend Build Machine Herself|build2][$build = "brainblaster"; $cash -=500; $builder = "girlfriend"]]<<endif>><<if ($GINT + $BINT) gte 28>>\n\nWith your combined knowledge, you and your girlfriend can build the invention together, if you'd like. \n[[Build Machine Together|build2][$build = "brainblaster"; $cash -=500; $builder = "both"]]<<endif>>\n\nNevermind, go <<back>><<endif>><<endif>><<if $build is "gravitychamber">>This machine involves creating a device that's like something out of a science fiction movie! Some serious brainpower will be required.\n\nIt will cost $500 in parts to construct this device.\n\n<<if $cash lt 500>>You currently don't have enough money to afford the parts for this machine!<<back>><<endif>><<if $cash gte 500>>\n\n<<if $BINT lt 20>>You aren't intelligent enough to build this on your own. <<back>><<endif>><<if $BINT gte 20>>You're fairly positive that you're intelligent enough to build the machine alone, if you'd like. [[Build Machine Myself|build2][$build = "gravitychamber"; $cash -=500; $builder = "player"]]<<endif>><<if $GINT lt 20>>\n\n"Err... this looks pretty complicated. I don't think I can build it alone." <<back>><<print $hername>> says.<<endif>><<if $GINT gte 20>>\n\n"I can build this." Your girlfriend offers, looking at the blueprints. \n[[Let Girlfriend Build Machine Herself|build2][$build = "gravitychamber"; $cash -=500; $builder = "girlfriend"]]<<endif>><<if ($GINT + $BINT) gte 28>>\n\nWith your combined knowledge, you and your girlfriend can build the invention together, if you'd like. \n[[Build Machine Together|build2][$build = "gravitychamber"; $cash -=500; $builder = "both"]]<<endif>>\n\nNevermind, go <<back>><<endif>><<endif>><<if $build is "devilmachine">>This machine seems like something concocted from a nightmare. You wonder if it's safe for something like it to exist. Either way, some serious brainpower will be required to build it.\n\nIt will cost $750 in parts to construct this device.\n\n<<if $cash lt 750>>You currently don't have enough money to afford the parts for this machine!<<back>><<endif>><<if $cash gte 750>>\n\n<<if $BINT lt 25>>You aren't intelligent enough to build this on your own. <<back>><<endif>><<if $BINT gte 25>>You're fairly positive that you're intelligent enough to build the machine alone, if you'd like. [[Build Machine Myself|build2][$build = "devilmachine"; $cash -=750; $builder = "player"]]<<endif>><<if $GINT lt 25>>\n\n"Err... this looks pretty complicated. I don't think I can build it alone." <<back>><<print $hername>> says.<<endif>><<if $GINT gte 25>>\n\n"I can build this." Your girlfriend offers, looking at the blueprints. \n[[Let Girlfriend Build Machine Herself|build2][$build = "devilmachine"; $cash -=750; $builder = "girlfriend"]]<<endif>><<if ($GINT + $BINT) gte 40>>\n\nWith your combined knowledge, you and your girlfriend can build the invention together, if you'd like. \n[[Build Machine Together|build2][$build = "devilmachine"; $cash -=750; $builder = "both"]]<<endif>>\n\nNevermind, go <<back>><<endif>><<endif>>\n\n\n
<<if $act.name is "swimming">><<set _partic to $partic>><<display "Swimming">><</if>>\s\n<<if $act.name is "volleyball">><<display "Volleyball">><</if>>\s\n<<if $act.name is "diving">><<display "Diving">><</if>>\n<<if $act.name is "nothing">>\s\n<<set $G.stam += 1; $P.stam +=1>><<Staminize>>You and $hername take some time to lounge on the sand and rest for a short while.\n\nYou glance over, looking at her body. <<set _Descript to either("flexing", "upper", "abs", "pecs")>><<QuickDescription>>\s\n\n<</if>>\s\n<<if $act.name is "massage">><<display "massage">>\s\n\n<</if>>\s\n<<if $act.name is "bothcalis" or $act.name is "watchcalis" or $act.name is "coachcalis">><<set $act.outside to true>>\s\n<<if $CalisArray.length is 0>><<set $CalisArray.push("bw legs", "planks", "push ups")>><</if>>\n<<set $WO to $CalisArray.pluck()>>\n<<if $act.name is "bothcalis">><<set _partic to "both">><</if>>\s\n<<if $act.name is "watchcalis">><<set _partic to "watch">><</if>>\s\n<<if $act.name is "coachcalis">><<set _partic to "coach">><</if>>\s\n<<display $WO>>\s\n<<Experience _partic>>\n<</if>>/%if act name is calis%/\s\n<<if $act.name is "walking" or $act.name is "running">><<display $act.name>><<Experience $partic>><</if>>\s\n\s\n<<if $act.name isnot "diving">>\s\n<<LunSol $partic>>\s\n<</if>>\n\n[[Continue|Beach]]
/% Ulric's Descriptions %/\s\n<<if $buy is "fiction books">>"Even fiction books can help enrich the mind! Reading these will surely expand your horizons and help you think in new ways."<<endif>>\s\n\s\n<<if $buy is "nonfiction books">>\n"Reading nonfiction is always a surefire way to improve your intelligence! You'll soak in tons of information as long as you pay attention."<<endif>>\s\n\s\n<<if $buy is "advanced fiction books">>"These books are the greatest and most challenging works of literature created by human hands. Reading them will be a mental workout for all but the sharpest of minds."<</if>>\s\n\s\n<<if $buy is "advanced nonfiction books">>"These textbooks cover theoretical concepts that will challenge all but the greatest super geniuses."<</if>>\s\n\s\n<<if $buy is "video game console">>Ulric notices you eying the game system and grins before saying, "I'm sure you think it's kind of strange, seeing a video game console in a store that's all about improving yourself... but there are some benefits. Playing this will help speed up your reaction time, and might also lead to improved cognitive performance in some aspects. Just don't get addicted or anything!"<<endif>>\s\n\s\n<<if $buy is "weights">>\n"Now we're talking!" Ulric shouts with excitement. "With these bad boys you'll be ready to pump your body up to the limit! No need to waste your money going to the gym when you can work out at home. These weights are also very affordably priced too!"\n\nHe strokes his beard and continues, "While $800 might seem like a hefty investment up front, the dumbbells have special Zarxian technology that can make them weigh up to 100 tons each. Just a couple of decades ago this technology would have cost millions of dollars if it even existed... Now it's just a few days wages for the average worker."<<endif>>\s\n<<if $buy is "treadmill">>\s\n"The treadmill is a classic way to improve one's cardio. This is a modern model that can go very fast and rise to an incline over 10 percent. Experienced runners can get a better challenge from using a treadmill as opposed to running outside. /%I've also seen people modify these to challenge superhumans, but you'd need to see someone who sells blueprints if that's what you want to do."%/<<endif>>\s\n\s\n<<if $buy is "chess">>\n"Ah, chess, a classic game of strategy. One versus one, a true test of skill. Well, Go and a few other games are arguably better, but don't let that dissuade you from playing this beauty. I'm sure if you practice enough against each other and pay attention, your minds will sharpen up a little."<<endif>>\s\n\s\n<<if $buy is "girl wrist weights">>"Some wrist weights, eh? These will help make your exercises a little more challenging."\n\n(This item will be delivered to <<print $hername>>'s equipment inventory.)<<endif>>\s\n\s\n<<if $buy is "player wrist weights">>"Some wrist weights, eh? These will help make your exercises a little more challenging."\n\n(This item will be delivered to the player's equipment inventory.)<<endif>>\s\n\s\n<<if $buy is "girl ankle weights">>"Some ankle weights, eh? These will help make your exercises a little more challenging."\n\n(This item will be delivered to <<print $hername>>'s equipment inventory.)\n<<endif>>\s\n\s\n<<if $buy is "player ankle weights">>"Some ankle weights, eh? These will help make your exercises a little more challenging."\n\n(This item will be delivered to the player's equipment inventory.)<<endif>>\s\n<<if $buy is "yoga">>\s\n"This yoga bundle not only has two mats, but comes with a holographic instructor who will give you just as good a lesson as any flesh and blood one would. And trust me, when it comes to obtaining maximum performance from your body, this is one of the best exercises out there. It trains flexibility, strength, and endurance - all while being less draining than running. Not a bad price too compared to heavy weights or gym membership fees.”<<endif>>\s\n<<if $buy is "brain blaster">>"Your eyes don't deceive you," Ulric grins, "That's a highly experimental piece of technology already built for you. While you could grab a blueprint from Peter and make your own, if you don't have the technical know-how, it's no use. Ironically, this machine, which can challenge almost anyone's mind, can actually help someone become smart enough to build one... Or you can just buy it here and skip the hassle," he winks.<</if>>\n<<if $buy is "jump rope">>"Now you might be asking why a jump rope is worth $<<print $price>>, but believe me, if you value your health, this is a bargain. It's made of special fibers that can take a lot of abuse, so even if you were to skip rope faster than the eye can see for a day straight, it'll stay together. As for the activity of jump roping itself, it's a little old school, but it's one of the best ways to train endurance, and if you have particularly weak muscles, flexibility, or reaction speed, it can potentially help those too.<</if>>\s\n<<if $buy is "punching bag">>"This is criminally underpriced right now if you ask me. Not only is $<<print $price>> a great price for a new punching bag, but this model is made with a special material that can absorb entire tons of impact before suffering any structural damage. Of course, if you become strong enough to toss a car like a baseball you'll need to go a little easy on it. As for the kind of workout it can give you, thirty minutes of effort pounding the bag will be a great endurance and strength workout regardless of how mighty you are. And if that's not enough, it can boost reaction speed and flexibility if you're very weak in those areas.<</if>>\s\n<<if $buy is "pull up bar">>"The price might initially seem too high for what appears to be a simple pull up bar, but I assure you, if this thing was priced at what the tech was worth 10 years ago, it'd cost a fortune. This bar is so durable that if properly installed, it can hold multiple tons of weight. And with these handy anti-grav doodads on the sides here you can install it practically anywhere. You probably don't need me to explain how a pull up bar can improve your fitness, but I'll go over it anyways. Pull ups and chin ups are some of the best upper body exercises in existence for building functional strength, and you can work on your core as well. Since you're using your own weight, they'll remain challenging no matter how much you grow. And if you only have an average or worse level of flexibility, you can improve that attribute too in the process too."<</if>>\s\n\s\n/%Allison's Descriptions%/\s\n<<if $buy is "rainbow amulet">>\s\n"Oooh... the rainbow amulet." Allison says with a glimmer in her eyes. "Now THIS is quite the item. It's said that if someone worthy wears any of these amulets for an extended period of time, they'll become greater. Rainbow in particular represents a unison of all types of power.\n\nIt's a rare piece, and appropriately priced as such.<<endif>>\s\n\s\n<<if $buy is "red amulet">>\s\n"A red amulet," Allison says. "Red is often referred to as the color of strength. It's said that if someone who is worthy wears this for an extended period of time, they'll become greater."<<endif>>\s\n\s\n<<if $buy is "blue amulet">>\s\n"A blue amulet," Allison says. "Blue is often referred to as the color of intelligence. It's said that if someone who is worthy wears this for an extended period of time, they'll become greater."<<endif>>\s\n\s\n<<if $buy is "green amulet">>\s\n"A green amuletm" Allison says. "Green is often referred to as the color of endurance. It's said that if someone who is worthy wears this for an extended period of time, they'll become greater."<<endif>>\s\n\s\n<<if $buy is "nightmare collar">>\s\n"Eh.. heh. That..." Allison says, clearly unnerved from simply talking about the item in question. "I'll say this," she starts, looking directly at you, "It's extremely powerful and very potent... but you may be terrified by what happens. Your friend on the other hand... she may enjoy it immensely."<<endif>>\s\n\s\n<<if $buy is "brain teaser">>\s\n"Ah, that," Allison starts, "Now I'll be the first to admit that I almost didn't stock this particular item because frankly, I think it looks quite gaudy. But don't let its appearance fool you, the Brain Teaser is extraordinarily useful for anyone serious about keeping their mind sharp - so long as you wear it, the device will constantly challenge your brain just a little, helping spur cognitive development.\n\nUnfortunately this model currently only works on women."<<endif>>\s\n<<if $buy is "effort absorber">>“This is a curious little thing,” Allison says, holding the onyx pendant. “If a woman wears it, she can take all of the effort of a nearby man’s training,” she eyes both of you, “I don’t know if that’s something you’re interested in, but if it is, it’s yours for $<<print $price>>”<</if>>\s\n\s\n/%Peter's Descriptions%/\s\n<<if $buy is "Red Focusing Crystal" or $buy is "Blue Focusing Crystal" or $buy is "Green Focusing Crystal" or $buy is "Rainbow Focusing Crystal">>\s\nPeter says, "Focusing crystals are pure condensed magical energy. There's a lot of potential uses for them, but currently our understanding is quite limited. If you have a Focusing Laser you can channel the power into a living person, or an inanimate object. There's a rather limited supply for focusing crystals. They're only as cheap as they are because so few people can actually utilize them. That said, due to their scarcity, every time you purchase one, the price will increase."\s\n\n<<if $buy is "Red Focusing Crystal">>\nHe adds, "Red magical energy is associated with strength and muscle. You've bought $RFCbought red focusing crystals so far."<<endif>>\s\n<<if $buy is "Blue Focusing Crystal">>\nHe adds, "Blue magical energy is associated with intelligence and mental prowess. You've bought $BFCbought blue focusing crystals so far."<<endif>>\s\n<<if $buy is "Green Focusing Crystal">>\nHe adds, "Green magical energy is associated with physical well-being and endurance. You've bought $GFCbought green focusing crystals so far."<<endif>>\s\n<<if $buy is "Rainbow Focusing Crystal">>\nHe adds, "Rainbow magical energy is associated with a full spectrum of physical and mental benefits. It's especially powerful and rare. You've bought $RainFCbought rainbow focusing crystals so far."<<endif>><<endif>>\s\n<<if $buy is "Yellow Focusing Crystal">>\nHe adds, "Yellow magical energy is associated with luck. You've bought $YFCbought yellow focusing crystals so far<</if>>\s\n<<if $buy is "Demonic Focusing Crystal">>\n"That..." he says, his voice quivering slightly, "Is a very, very powerful crystal. Only a machine of tremendous wickedness, a Devil's Machine if you will, can make use of it. It is said that if such a crystal's power were to be channeled, one being could surrender everything about them to another. Use at your own risk."\n\nHe adds, "Despite their power and rarity, demonic focuses aren't in high demand, so buying these won't increase their price."<<endif>>\s\n\s\n<<if $buy is "focusing laser plans">>\s\nPeter grows excited as he unravels the blueprint and says, "Ooh, a focusing laser! If you build it, this bad boy will let you use those focusing crystals I have for sale. Can beam the energy right into an inanimate object, or if you're feeling bold, a living person."<<endif>>\s\n\s\n<<if $buy is "stretcher plans">>Peter unvavels the blueprint in front of you and says, "This thing might look like some kind of medieval torture rack, and it kind of acts like one too... But don't worry - it won't hurt you too badly.\n\nIt stretches out your entire body while massaging your muscles. The end result is a taller, stretchier you!\n\nIt requires Mega Batteries to run, so make sure you stock up."<<endif>>\s\n\s\n<<if $buy is "gravity chamber plans">>\s\n"This here..." Peter starts to say, pointing at the blueprints, "is the plan to create a gravity chamber. That is to say, an enclosed area with a field of gravity far greater than what naturally occurs on Earth. If you were to get such a thing to work, it could challenge almost anyone's body.\n\nIt requires Mega Batteries to run, so make sure you stock up."<<endif>>\s\n\s\n<<if $buy is "brain blaster plans">>\s\n"Now THIS is something I can get behind!" Peter exclaims with a grin as he goes over the blueprint. "This thing will create a helmet that can challenge even the smartest person alive. It will stimulate parts of your brain that nothing else really can. It requires a ton of energy though, you'll need some mega batteries to make it work!"<<endif>>\s\n\s\n<<if $buy is "devil machine plans">>\s\n"Oh... that thing." Peter says as you eye the parts. "Well... I have to warn YOU" he says, referring to you specifically, "that if you do manage to construct this thing, you really may not like what's in store."\n\nYou gaze at the blueprints, they're extremely complex and look like a machine from a nightmare.<<endif>>\s\n\s\n<<if $buy is "beautifier plans">>\s\nPeter says, "Beautifiers are highly sought after and complicated machines - they can make women more beautiful, though they seem to have no effect on men."<<endif>>\s\n\s\n<<if $buy is "mysterious alien plans">>\s\n"Ah yes, those plans..." Peter looks around the room cautiously, "Keep quiet about these, I'm not sure if I'm supposed to be selling them, though it's not //technically// illegal..."\n\nHe collects himself and continues, "Truthfully, nobody knows what language these plans were written in, or how to possibly decipher them. Perhaps an extremely intelligent individual could figure it out. At the very least, simply studying the plans and trying to decode them should provide ample mental stimulation."<<endif>>\s\n\s\n<<if $buy is "battery charger plans">>\s\n"Ah the Kinetic Battery Generator, now //that's// a seriously cool invention! It's not the best business sense for me to sell the plans for this because it creates the same mega batteries that I do... It does this by storing the kinetic energy one creates while exercising with the machine. Every use will cause the machine to charge a new megabattery by a certain percentage, based on how much force you generate and how long you exercise for. I have to warn you that it takes a //tremendous// amount of energy to fill a battery, so unless you're a superhuman, expect multiple uses per battery."<<endif>>\s\n<<if $buy is "treadmill upgrade plans">>\s\n"These plans are quite interesting - they're modifications to a modern treadmill allowing for extreme speeds and inclines. You'll need to be pretty smart to figure it all out - first you'll have to upgrade the base of the treadmill to be sturdier, then you'll have to hack the operating system to bypass its speed limiters. Still, if someone wanted to create a machine that superhumans could train their endurance and leg strength with, this is a great way to do it."<<endif>>\s\n<<if $buy is "restoration chamber plans">>\s\n"The restoration chamber is a marvel of modern medical science. Just simply sit inside of it, and half an hour later you'll feel fully restored. It's also as effective as sleeping for repairing your body."<<endif>>\s
The goddess chamber has been completed. It's a fairly unassuming machine - shaped like a giant cylinder. \n\nUnlike most chambers you're familiar with, there's no doors to it. Whoever stands inside is supposed to absorb all of the energy into her being, preventing any of it from leaking out.\n\nThe instructions warn that only a truly worthy vessel for the power will complete the ascension. Failure to complete the ascension will require powering the machine again.\n\n\nThe goddess chamber's energy reserves are currently at <span id ="chambercharge"><<print $godchambercharge>></span>%\n\n<<if $godchambercharge lt 100>>To increase the Goddess Chamber's energy reserves, you must put eligible items into its chaos furnace.\n\nEligible items :\n<<if $inventory.includes("Powercore")>><br>Powercore - use the mysterious powercore to power the chamber.<br>\s\n<<link 'Use Powercore'>><<set $godchambercharge to 100>><<goto "Goddess Chamber">><</link>><br><</if>>\s\n<<if $batteries gte 1 >>\s\nMegabattery - 10% \nYou currently have <span id ="megabatteries">$batteries.</span>\n<<button "Feed Megabattery">>\s\n<<if $batteries is 0>><<replace "#mbmsg">>You don't have any megabatteries!<</replace>><<endif>>\s\n<<if $batteries gte 1>><<set $batteries -= 1; $godchambercharge += 10>><<replace "#mbmsg">>Megabattery fed.<</replace>><<replace "#megabatteries">>$batteries<</replace>><<replace "#chambercharge">>$godchambercharge<</replace>><<endif>><<if $godchambercharge gte 100>><<goto "Goddess Chamber">><<endif>><</button>><<endif>>\n\n<span id="mbmsg"> </span>\n\nMagic Potions:\n\n<<listbox "_potion">>\n<<option "Meekly Muscles Potion - 5%" "Meekly Muscles Potion">>\n<<option "Radical Reaction Potion - 5%" "Radical Reaction Potion">>\n<<option "Feisty Flexibility Potion - 5%" "Feisty Flexibility Potion">>\n<<option "Haughty Heights Potion - 5%" "Haughty Heights Potion">>\n<<option "Sullen Shrinking Potion - 5%" "Sullen Shrinking Potion">>\n<<option "Mighty Muscles Potion - 10%" "Mighty Muscles Potion">>\n<<option "Everlasting Endurance Potion - 10%" "Everlasting Endurance Potion">>\n<<option "Brilliant Beauty Potion - 10%" "Brilliant Beauty Potion">>\n<<option "Intense Intellect Potion - 10%" "Intense Intellect Potion">>\n<<option "Legendary Luck Potion - 10%" "Legendary Luck Potion">>\n<<option "Terrifying Transfer Potion - 15%" "Terrifying Transfer Potion">>\n<<option "Excellent Evolution Potion - 15%" "Excellent Evolution Potion">>\n<<option "Chaos Potion - 15%" "Chaos Potion">>\n<<option "Mega Potion - 15%" "Mega Potion">>\n<<option "Ultra Potion - 20%" "Ultra Potion">>\n<</listbox>> <<button "Sacrifice Potion">>\s\n<<if not $inventory.includes(_potion)>><<replace "#potmsg">>Selected potion not found.<</replace>><<endif>>\s\n<<if $inventory.includes(_potion)>><<burn "potion">> <<set $godchambercharge += _power>><<replace "#potmsg">>_potion sacrificed.<</replace>><<replace "#chambercharge">>$godchambercharge<</replace>><<endif>>\s\n<<if $godchambercharge gte 100>><<goto "Goddess Chamber">><<endif>>\s\n<</button>>\s\n\n<span id ="potmsg"> </span>\n\n\nFocusing Crystals:\n\n<<listbox "_crystal">>\n<<option "Red Focusing Crystal - 15%" "Red Focusing Crystal">>\n<<option "Green Focusing Crystal - 15%" "Green Focusing Crystal">> \n<<option "Blue Focusing Crystal - 15%" "Blue Focusing Crystal">>\n<<option "Demonic Focusing Crystal - 15%" "Demonic Focusing Crystal">>\n<<option "Rainbow Focusing Crystal 25%" "Rainbow Focusing Crystal">>\n<</listbox>> <<button "Sacrifice Crystal">>\s\n<<if not $inventory.includes(_crystal)>><<replace "#crystmsg">>Selected crystal not found.<</replace>><<endif>>\s\n<<if $inventory.includes(_crystal)>><<burn "crystal">> <<set $godchambercharge += _power>><<replace "#crystmsg">>_crystal sacrificed.<</replace>><<replace "#chambercharge">>$godchambercharge<</replace>><<endif>>\s\n<<if $godchambercharge gte 100>><<goto "Goddess Chamber">><<endif>>\s\n<</button>>\s\n\n<span id ="crystmsg"> </span>\n\n<<link "Use a different creation">><<dialog>><<display "Use An Invention">><</dialog>><</link>>\n[[Return to the Living Room|Living Room]]<<endif>>\s\n\s\n<<if $godchambercharge gte 100>>$hername says, "Well babe, it's finally ready. And I'm the only eligible person to become a goddess... Are you ready for me to go in there?"\n\n\n<<linkreplace "If $hername's ascension is successful, this will end the game - continue?">><<link "Yes, $hername enters the goddess chamber">><<set $scene to "use chamber">><<goto "Goddess Chamber 2">><</link>><</linkreplace>>\n\n[[No, return to the living room|Living Room][Dialog.close()]]\n<<endif>>\s
Analyzing activity...\n\n<<if _analyzep is true>>\s\n<<set _strReq to 25 + ($BS * 10); _endReq to 25 + ($BE * 10); _flxReq to 25 + ($BF * 10); _intReq to 25 + ($BINT * 10); _reaReq to 25 + ($BRT * 10)>>\s\n$pname has received\n<<if _PSG gt 0>>_PSG strength EXP\t<<if $PXP.str gte _strReq>>He's ready to level up - go to sleep or use a restoration chamber.<<else>>He requires _strReq total to level up, <<print _strReq - $PXP.str>> more to go.<</if>><</if>>\s\n<<if _PEG gt 0>><br>_PEG endurance EXP\t<<if $PXP.end gte _endReq>>He's ready to level up - go to sleep or use a restoration chamber.<<else>>He requires _endReq total to level up, <<print _endReq - $PXP.end>> more to go.<</if>><</if>>\s\n<<if _PIG gt 0>><br>_PIG intelligence EXP <<if $PXP.int gte _intReq>>He's ready to level up - go to sleep or use a restoration chamber.<<else>>He requires _intReq total to level up, <<print _intReq - $PXP.int>> more to go.<</if>><</if>>\s\n<<if _PFG gt 0>><br>_PFG flexibility EXP <<if $PXP.flx gte _flxReq>>He's ready to level up - go to sleep or use a restoration chamber.<<else>>He requires _flxReq total to level up, <<print _flxReq - $PXP.flx>> more to go.<</if>><</if>>\s\n<<if _PRG gt 0>><br>_PRG reaction EXP\t<<if $PXP.rea gte _reaReq>>He's ready to level up - go to sleep or use a restoration chamber.<<else>>He requires _reaReq total to level up, <<print _reaReq - $PXP.rea>> more to go.<</if>><</if>>\s\n<</if>>\s\n<<if _analyzeg is true>><br><br>\s\n<<set _strReq to 25 + ($GS * $G.StrMod); _endReq to 25 + ($GE * $G.EndMod); _flxReq to 25 + ($GF * $G.FlxMod); _intReq to 25 + ($GINT * $G.IntMod); _reaReq to 25 + ($GRT * $G.ReaMod)>>\s\n$hername has received\n<<if _GSG gt 0>>_GSG strength EXP\t<<if $GXP.str gte _strReq>>She's ready to level up - go to sleep or use a restoration chamber.<<else>>She requires _strReq total to level up, <<print _strReq - $GXP.str>> more to go.<</if>><</if>>\s\n<<if _GEG gt 0>><br>_GEG endurance EXP\t<<if $GXP.end gte _endReq>>She's ready to level up - go to sleep or use a restoration chamber.<<else>>She requires _endReq total to level up, <<print _endReq - $GXP.end>> more to go.<</if>><</if>>\s\n<<if _GIG gt 0>><br>_GIG intelligence EXP <<if $GXP.int gte _intReq>>She's ready to level up - go to sleep or use a restoration chamber.<<else>>She requires _intReq total to level up, <<print _intReq - $GXP.int>> more to go.<</if>><</if>>\s\n<<if _GFG gt 0>><br>_GFG flexibility EXP <<if $GXP.flx gte _flxReq>>She's ready to level up - go to sleep or use a restoration chamber.<<else>>She requires _flxReq total to level up, <<print _flxReq - $GXP.flx>> more to go.<</if>><</if>>\s\n<<if _GRG gt 0>><br>_GRG reaction EXP <<if $GXP.rea gte _reaReq>>She's ready to level up - go to sleep or use a restoration chamber.<<else>>She requires _reaReq total to level up, <<print _reaReq - $GXP.rea>> more to go.<</if>><</if>>\s\n<</if>>\s
For those who wish to support FMG Life Sim there is a Supporter Edition of the game. The //only// differences are:\n- the Supporter edition starts with Unlimited perks/stats difficulty modes unlocked\n- the Supporter edition contains Supporter Lockers at the Gym location which have items that accelerate progress in the game. \n- the Supporter edition starts with the debug room unlocked.\n\nThe Backer Edition is intended to serve as a way to tip the game, not as a paywall for any content.\n\nIf you'd like to support the development of this game and receive access to those lockers, you can do so on Gumroad today:\n\n[[https://magnusmagneto23.gumroad.com/l/LSCustomCharacters]]\n\n\nYou can also support this game on Patreon. Patrons get new builds of the game before anyone else, and the ability to vote in exclusive polls to shape the development of the game.\n\n[[https://www.patreon.com/magnuscyoa]]\n\n\n<<button 'Close'>><<set Dialog.close()>><</button>>
<<if $P.act.name is "office">>Today you went to work at the office. \n<<set $Bofficepoints += 2>>\s\n<<if $Bofficeskill is 1 or $Bofficeskill is 2>>You're very new to the place. Despite being given easy tasks, you had a lot of difficulty getting them all finished due to your inexperience. Regardless, you're hopeful that you'll pick up on what to do soon, and maybe earn more money as a result!<<endif>><<if $Bofficeskill is 3 or $Bofficeskill is 4>>You're getting the hang of things at this job, and starting to earn more money as a result. It's kind of strange that an office job is paying you a daily wage based directly off of your skill level, but it's a living.<<endif>><<if $Bofficeskill is 5 or $Bofficeskill is 6>>You're getting really good at what you do. People come to rely on you for various tasks, and you're starting to earn a fair amount of money.<<endif>><<if $Bofficeskill is 7 or $Bofficeskill is 8>>You're something of a pro around the office, and take home a nice chunk of change!<<endif>><<if $Bofficeskill is 9 or $Bofficeskill is 10>>You're an office legend! Nobody could hope to match your productivity today! In fact, you've become so good at this, that you can't think of a way to improve at all!<<endif>>\n\n<<if $BINT is 1 or $BINT is 2>>Your mind just isn't quite as clear as most of your coworkers and you have difficulty with some tasks as a result. You know that your relatively low intelligence is holding you back a bit.<<endif>><<if $BINT is 3 or $BINT is 4>>Your intelligence is fairly average, so you don't feel as if it is giving you an advantage nor a disadvantage to your productivity and earnings.<<endif>><<if $BINT is 5 or $BINT is 6>>You're definitely a bit above the curve in terms of smarts around the office. As a result, you can get a bit more done compared to those who are a little slower with equal experience to you.<<endif>><<if $BINT is 7 or $BINT is 8>>You're pretty darn bright compared to everyone else, and as a result your output is a lot higher than most others. You're confident that you're earning a nice chunk of change extra due to your smarts.<<endif>><<if $BINT gte 9>>You're easily the smartest person at the office. As a result, you're able to output a lot more than those of the same level of experience. You're confident that your powerful mind is giving you a large edge over the competition, resulting it more money earned.<<endif>>\n<<nobr>><<set $pcashearned to ($Bofficeskill * 11) + 45>>\n\n<<if $BINT lte 9>><<set $pcashearned += ($BINT * 6)>><<endif>><<if $BINT gte 10>><<set $pcashearned += 65>><<endif>>\n\n<</nobr>><<endif>><<if $P.act.name is "construction">>Today you went to work at the construction site.\n<<set $Bconstructpoints +=2>><<set $Bfatigue += 1>>\n<<if $Bconstructskill is 1 or $Bconstructskill is 2>>Despite your job seeming pretty simple on paper, you quickly realize there's a lot more nuance to what's going on than you initially anticipated. You're hopeful that with some experience you'll start getting better at things on the site.<<endif>><<if $Bconstructskill is 3 or $Bconstructskill is 4>>There's still a lot to learn in terms of doing things efficiently around the site, but you're certain that you're getting better. As a result, your productivity is up compared to when you started, and you'll likely be taking home a little extra money.<<endif>><<if $Bconstructskill is 5 or $Bconstructskill is 6>>You're becoming one of the better workers on the site, the kind of guy that everyone else relies on to get things done. Your productivity is getting up there with the pros and you're earning more money than ever.<<endif>><<if $Bconstructskill is 7 or $Bconstructskill is 8>>You're easily one of the best workers on the site. The bosses are relieved to see you walk in as they know a lot will get done that day. Your fairly generous takehome wage compared to when you started is evident of this.<<endif>>\n<<if $Bconstructskill is 9 or $Bconstructskill is 10>>You're one of, if not the best worker at the construction site. You have a tremendous amount of output per hour worked compared to everyone else. Your considerable wage compared to them shows this off. In fact, you've become so good at this, that you can't think of a way to improve any further in it!<<endif>><<if $BE is 1 or $BE is 2>>\n\nYou feel as if you're winded all the time from working, and it's seriously impacting your ability to perform. Either your body will need to adjust to this job, or you'll need to start running if you want to seriously make a living from this line of work.<<endif>><<if $BE is 3 or $BE is 4>>\n\nThe work is tough on your body, but you can mostly get through the day. Still, if you were fitter, you're positive you could be more productive and make more money.<<endif>><<if $BE is 5 or $BE is 6>>\n\nYour fitness isn't much of a problem as you're able to get all of your work done, but you still have a feeling that if you had more energy you could make even more cash at the site.<<endif>><<if $BE is 7 or $BE is 8>>\n\nYou're one of the fittest workers at the site, but there are still a couple of moments where you have to stop to take a breather.<<endif>><<if $BE gte 9>>\n\nYou're a machine. You never have to stop working, and as a result, you're positive that becoming even fitter won't increase your salary any further.<<endif>><<set $pcashearned to ($Bconstructskill * 8) + 45>><<if $BE lte 9>><<set $pcashearned += ($BE * 6)>><<endif>><<if $BE gte 10>><<set $pcashearned += 65>><<endif>><<endif>>\n<<set $cash += $pcashearned>>\s\nDuring your shift you earned $<<print $pcashearned>>.
<<set $location to "gym">>\s\nTom's Gym is a large, modern-looking facility. Signs on the outside say, "Under Renovation - Gym still open."\n\nInside you're greeted by a young woman with brown hair. \n\nShe smiles and says, "Would you like to use our facilities? It costs $25 for a single person per visit, or $40 for a couple. Once you pay, you can continue to use the facilities as much as you'd like for the rest of the visit. We have enough weight to accomodate superhumans - though anyone lifting more than a few tons might be out of luck..."\n\n<<if $cash lt 25>>You don't have enough money to go to the gym at all!<<endif>>\s\n<<if $cash lt 40>>You don't have enough money to go to the gym together.<<endif>>\s\n<<if $cash gte 40>><<link "We'll use the facilities together">> - $40\n<<set $cash -= 40; $partic = "both"; $entrance = "main">><<goto "gym">><</link>><</if>>\s\n\n<<if $cash gte 25>>\n<<link "$hername will use the facilities alone while I watch.">>\s\n<<set $cash -= 25; $partic = "girlfriend"; $entrance = "main">><<goto "gym">><</link>> \n\n<<link "I'll use the facilities alone while she watches.">>\s\n<<set $cash -= 25; $partic = "player"; $entrance = "main">><<goto "gym">><</link>> \n<</if>>/%if cash gte 25%/\s\n\n\nShe adds, "We also have a locker room. If you're a 'backer', whatever that means, you can access some lockers with free items."\n\n[[Backer Lockers]]\n\n<<link 'Go Somewhere Else'>><<dialog>><<display "Go Somewhere">><</dialog>><</link>>\n\n[[Go Home - 30 minutes|Living Room][$time += 30]]\n
<<set $pinterview to ""; $ginterview to "">>\s\nCentral City's Job Hub is a large, modern building. It's filled with enclosed computer stations where job seekers can perform interviews. The process has been streamlined to the point that a decision is automatically made at the end of the interview.\n\nA job interview will take 1 hour.\n\nThe following jobs are available:\n\n\n<<message "Restaurant Waiter">>\nThe waiting job has no requirements. It has low base pay and no raises, and high stamina cost, but offers additional performance-based compensation in the form of tips. Particularly skilled or charismatic waiters can earn a surprising amount of money.\n\nBonus From:\nBeauty (high)\nExperience (high)\nEndurance (med)\nIntelligence (med)\nStrength (low)\n/%Agility (med)%/\n\nWaitering is a physically taxing job that will challenge the endurance of any not already in amazing shape. Carrying plates counts as a resistance workout for those with below average strength. And memorizing orders will slowly sharpen the mind of anyone not already highly intelligent.\n\n\n<</message>>\n<<message "Bartender">>\nThe bartender job requires at least 1 level of experience waitering to apply for. Like the waitering job, it has no raises, but offers higher base pay, and generally higher tips - though particularly athletic or experienced waiters may earn more.\n\nBonus From:\nBeauty (high)\nExperience (high)\nIntelligence (med)\nEndurance (low)\n\nBartending is a physically taxing job that will challenge someone with average endurance. Memorizing drinks and orders will mentally stimulate anyone who isn't already extremely intelligent.\n\n\n<</message>>\n<<message "Data Entry">>\nThe data entry job interview requires a mid-low level of intelligence to pass. It has mid-low base pay, and bonus compensation based on speed. Modest raises are earned every experience level.\n\n\nBonus From:\nIntelligence (high)\nReaction Time (med)\nEndurance (low)\n\nThe data entry job, while monotonous, will sharpen the mind of anyone who isn't a genius. It also increases reaction speed similarly to playing action video games.\n\n<</message>>\n<<message "Construction Worker">>\nThe construction worker job requires a moderate level of physical strength and endurance to perform. There are no other requirements. Modest raises are earned every experience level.\n\nBonus From:\nRaises\n\nThe construction worker job is very physically demanding. It will count as an endurance and resistance workout for most mortals.\n<</message>>\n<<message "Research Assistant">>\nThe research assistant job interview requires an average level of intelligence to pass. Modest raises are earned every experience level.\n\nBonus From:\nRaises\n\nThe research assistant job is very mentally demanding. It will challenge the mind of anyone who isn't a genius.<</message>>\n<<message "Research Head">>\nThe research head job requires at least 2 levels of experience as a research assistant, and a high level of intelligence to pass the interview. It has a high base pay, and bonuses from breakthroughs. Progress towards breakthroughs is determined by time researching multiplied by intelligence.\n\nBonus From:\nBreakthroughs\n\nThe research head job will challenge any mortal's mind.<</message>>\n<<message "Muscle Model">>\nBrawnaCo is always recruiting fresh female physiques to advertise its muscle-building products to. Any woman with a stage-ready body can begin work immediately. Compensation differs each session and is based off of various factors.\n\nCompensation Factors:\nClout (number of bodybuilding competitions won)\nPhysique (high)\nBeauty (high)\nIntelligence (low)\n/%creativity%/\s\n\nBefore the photoshoot, BrawnaCo lets all of the models use its state of the art gym facilties to ensure their muscles are freshly pumped. They have enough weight to challenge almost anyone.<</message>>\n\n-Human Dozer-\nRequirements: 30 strength, 15 endurance\nHow to unlock: have above stats, and either work at the construction site, or attend a bodybuilding competition.\n
The Cyber Duelists tournament room is filled to the brim with large, old television screens connected to video game consoles.\n\nAfter a few minutes of waiting, the first round pairings are announced. $hername takes a seat at the designated location, and a few minutes later starts facing off against her first opponent.\n\s\n<<if $gequip is "nightmare collar">>\s\n<br><<if $NCcharges lt 1>>Despite its appetite for the reaction speed of her opponent, the amulet on $hername's neck remains dull as it lacks any magical charges to drain with.<<else>><<set $GRT += 1; $NCcharges -= 1>>A few seconds into the match, the collar around $hername's neck glows brightly. You notice in the middle of the match that her hands start to move on the controller a little faster, her character responding more fluidly as a result, while her opponent seems to slow down a little.<</if>><</if>>\s\n\s\n<<set $competescore to $GRT>>\n<<if $GRT gte 30>>The raw speed of $hername's reactions give her a massive advantage over the competition. She's able to react to things faster than seemingly any of her opponents.<</if>>\s\n<<if $GRT gte 25 and $GRT lte 29>>$hername's reaction speed is among the best in the world, but a few of the competitors seem to somehow be even quicker.<</if>>\s\n<<if $GRT gte 20 and $GRT lte 24>>$hername's reaction speed is impressive, but falls short of what the top contenders are capable of.<</if>>\s\n<<if $GRT gte 15 and $GRT lte 19>>Despite having reaction speeds far above average, $hername is outclassed in that category by some of the stronger contenders.<</if>>\s\n<<if $GRT gte 10 and $GRT lte 14>>$hername's reactions are faster than most people's, but don't seem as impressive next to that of the seasoned players.<</if>>\s\n<<if $GRT gte 5 and $GRT lte 9>>Despite having respectable reaction speeds, $hername's responses to things in the game seem slower than that of her opponents'.<</if>>\s\n<<if $GRT lte 4>>$hername's reaction speed puts her at a large disadvantage against the other players.<</if>>\s\n\n<<if $GINT gte 30>><<set $competescore += 7>>$hername's vast intellect allows her to not only immediately recognize her opponents' strategies, but to create counter strategies as well.<</if>>\s\n<<if $GINT gte 25 and $GINT lte 29>><<set $competescore += 5>>$hername's immense intellect allows her to quickly recognize her opponents' strategies.<</if>>\s\n<<if $GINT gte 20 and $GINT lte 24>><<set $competescore += 3>>$hername's powerful mind helps give her a strategic edge over the competition.<</if>>\s\n<<if $GINT gte 15 and $GINT lte 19>><<set $competescore += 2>>$hername's sharp mind gives her an edge over her opponents<</if>>\s\n<<if $GINT gte 10 and $GINT lte 14>><<set $competescore += 1>>$hername's intellect gives her a small edge over her opponents.<</if>>\s\n<<if $GS gte 30>><<set $competescore += 2>><br>Despite being a primarily mental competition, the vast size and power of $hername's muscles unnerve her opponents, granting her a small edge over them.<br><</if>>\s\n\n<<if $competescore gte 1 and $competescore lte 4>>\s\n$hername tries her hardest, but fails to come close to defeating her first opponent.\n\n"Darn... I feel like everyone here is out of my league," she says nervously to you, scratching the back of her head.\n\nAround 30 minutes pass before it's time for the next round.\n\nAfter calming herself down with some deep breaths, she starts the next match.\n\n"Dammit... I really should play this game a lot more before entering a tournament like this..." she groans. "Part of me wants to just leave now, but I may as well play out the next match, right?"\n\n<<if $competescore is 1 or $competescore is 2>>\s\nOnce again she tries her best, but $hername is clearly outclassed by her opponent. Everything she tries to do in the game is countered, and she fails to properly defend against oncoming attacks.<<else>>\s\nDespite her nervous demeanor from losing the first match, she manages to win the second.\n\nHer spirits are lifted for a brief while from the victory, but are dashed after she's quickly defeated by her second opponent, knocking her out of the tournament.<</if>>\s\n<</if>>/%score 1 - 4%/\s\n<<if $competescore gte 5 and $competescore lte 9>>\s\n$hername manages to defeat her first opponent, but loses to the next two, knocking her out of the tournament. \n\n"That was rough..." she says as you walk out, "I need to play a lot more video games before I try this again."<</if>>\s\n\n<<if $competescore gte 10 and $competescore lte 14>>\s\n$hername wins the first few rounds, but loses two matches before reaching top 8.\n\n"I did pretty good... But I really want to do better than that," she says as you walk out.<</if>>\s\n\s\n<<if $competescore gte 15 and $competescore lte 19>>\s\n$hername beats enough players to place in the top 8. \n\nShe is awarded, <<set $cash += 70>>$70!\n\n"Awesome! Got paid to do something fun," she grins. "Though it's kind of lighting a fire inside me to keep playing and keep improving so I can win next time..."<</if>>\s\n<<if $competescore gte 20 and $competescore lte 26>>\s\n$hername handily beats all of her initial opponents, making it to the winner's quarter finals before finally losing a match. Despite making it out of the loser's bracket, she loses in the semi-finals, and ends up taking third place. \n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 150>>$150!<</if>>\s\n<<if _roll is 2>>a yellow focusing crystal!<<set $inventory.push("Yellow Focusing Crystal")>><</if>>\s\n<<if _roll is 3>>a terrifying transfer potion!<<set $inventory.push("Terrifying Transfer Potion")>><</if>>\s\n\n"I never thought I'd be one of the best Cyber Duelists players in the world!" she cheers as you walk out, "Though being so close to being the best makes me want to play even more and go all the way to the top..."\n<</if>>\s\n<<if $competescore gte 30>>\s\nIt doesn't seem to matter who $hername's opponent is. Every match plays out roughly the same: she utterly dominates them. She wins many perfect rounds, and quickly garners a reputation for being unbeatable.\n\nEven the reigning Cyber Duelists champion fails to take a single game from her, leaving $hername the undisputed best player in the world.\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 750>>$750!<</if>>\s\n<<if _roll is 2>>a Mega Potion!<<set $inventory.push("Mega Potion")>><</if>>\s\n<<if _roll is 3>>a Rainbow Focusing Crystal!<<set $inventory.push("Rainbow Focusing Crystal")>><</if>>\s\n\n"Yes! I did it!" She cheers, "Though... it kind of bums me out that nobody can give me a challenge in that game anymore..." After sighing she continues, "At least I can keep making my body stronger in the real world!"\n<</if>>\s\n<<if $competescore gte 25 and $competescore lte 29>>\s\n$hername crushes her initial opponents, only losing a single game to a notable professional player, and never dropping a match.\n\nShe makes it to the grand finals where she plays against the reigning champion. Despite her best efforts she ends up losing, but takes consolation in being considered the second best in the world. \n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 420>>$420!<</if>>\s\n<<if _roll is 2>>a blue focusing crystal!<<set $inventory.push("Blue Focusing Crystal")>><</if>>\s\n<<if _roll is 3>>a terrifying transfer potion!<<set $inventory.push("Terrifying Transfer Potion")>><</if>>\s\n\n"So close to first place!" she says as you exit the contest hall, "Just need to grind all week and try again and take the gold..."\n<</if>>\s\n\nWith the tournament completed, you [[Return Home|Living Room]]\n\n<<set $G.act to $vidya>><<Experience "girl">>
<<link 'Talk to $hername'>><<dialog "Talk to Her">><<display "Talk to Her">><</dialog>><</link>>\n<<link "Ask $hername to Perform a Feat of Strength">><<dialog>><<display "Feats Menu">><</dialog>><</link>>\n<<link "Compare / Measure Something With $hername">><<dialog>><<display "compare menu">><</dialog>><</link>>\n<<link "Have a Competition With $hername">><<dialog>><<set $display to "all">><<display "compete">><</dialog>><</link>>\s
<<set $gamecleared to recall('gamecleared')>>\n<<if $gamecleared is true>><<set $debug to true>><</if>>\n<<set $P = {\n\t"act" : $other,\n\t"gained" : [],\n\t"name" : "",\n\t"loc" : "",\n\t"progress" : 0,\n\t"stam" : 1,\n\t"potential" : {"str" : 1, "end" : 1, "int" : 1, "rea" : 1, "flx" : 1, "lck" : 1, "hgt" : 1},\n\t"CompsWon" : [],\n\t"NSperks" : [],\n\t"Sperks" : {"Gifted" : 0, "EasyGainer" : 0, "FastLearner" : 0, "AdaptiveReactions" : 0, "AdaptiveMetabolism" : 0, "AdaptiveTendons" : 0},\n\t"NScurses" : [],\n\t"Scurses" : {"Cursed" : 0, "HardGainer" : 0, "SlowLearner" : 0, "MaladaptiveMetabolism" : 0, "MaladaptiveReactions" : 0, "MaladaptiveTendons" : 0},\n\t"start" : {"str" : 1, "end" : 1, "int" : 1, "rea" : 1, "flx" : 1, "lck" : 1, "hgt" : 1},\n\t"workauto" : "nothing",\n\t"maxstam" : 1,\n\t"StrMod" : 10, "EndMod" : 10, "IntMod" : 10, "ReaMod" : 10, "FlxMod" : 10,\n\t"perks" : []\n}>>\n<<set $G = {\n\t"act" : $other,\n\t"gained" : [],\n\t"name" : "",\n\t"loc" : "",\n\t"report" : [],\n\t"CompsWon" : [],\n\t"NPCsDrained" : [],\n\t"progress" : 0,\n "NSperks" : [],\n\t"Sperks" : {"Gifted" : 0, "EasyGainer" : 0, "FastLearner" : 0, "AdaptiveReactions" : 0, "AdaptiveMetabolism" : 0, "AdaptiveTendons" : 0},\n\t"NScurses" : [],\n\t"Scurses" : {"Cursed" : 0, "HardGainer" : 0, "SlowLearner" : 0, "MaladaptiveMetabolism" : 0, "MaladaptiveReactions" : 0, "MaladaptiveTendons" : 0},\n\t"workauto" : "nothing",\n\t"stam" : 1,\t\n\t"potential" : {"str" : 100, "end" : 100, "int" : 100, "rea" : 100, "flx" : 100, "lck" : 100, "hgt" : 100},\n\t"CompsWon" : [],\n\t"maxstam" : 1,\n\t"StrMod" : 5, "EndMod" : 5, "IntMod" : 5, "ReaMod" : 5, "FlxMod" : 5,\n\t"persona" : "def",\n\t"perks" : [],\n\t"start" : {"str" : 1, "end" : 1, "int" : 1, "rea" : 1, "flx" : 1, "lck" : 1, "hgt" : 1}\n}>>\n<<set $GXP = {\n\t"str" : 0,\n\t"end" : 0,\n\t"int" : 0,\n\t"wil" : 0,\n\t"rea" : 0,\n\t"flx" : 0\n}>>\n<<set $PXP = {\n\t"str" : 0,\n\t"end" : 0,\n\t"int" : 0,\n\t"wil" : 0,\n\t"rea" : 0,\n\t"flx" : 0\n}>>\n\n<<set $Story = { "bouldersmoved" : false }>>\n\n<<set $Peter = { "ctalk" : false, "drained" : false }>>\n<<set $Clarice = {"lastsaw" : 100, "ctalk" : false, "ctried" : false, "ctoday" : false , "cexplained" : false}>>\n\n<<set $notes = []>> /%notifications the player hasn't received yet%/\n\n<<set $inventory to []; $apartmentupgrades to []; $gequipment to []; $pequipment to []; $blueprints to []; $creations to []>>\n<<set $gequip to "nothing"; $bequip to "nothing">>\n<<set $time to 840; $weekday to "Sunday">>\n<<set $cash to 250>>\n<<set $daycount to 1>>\n\n<<set $PActTimer to 0; $GActTimer to 0>>\n\n<<set $BDwin to 0>>\n<<set $GDwin to 0>>\n<<set $Bofficeskill to 1>>\n<<set $Gofficeskill to 1>>\n<<set $Bconstructskill to 1>>\n<<set $Gconstructskill to 1>>\n<<set $Bofficepoints to 0>>\n<<set $Gofficepoints to 0>>\n<<set $Bconstructpoints to 0>>\n<<set $Gconstructpoints to 0>>\n\n<<set $Gchessvictory to 0>>\n<<set $Bchessvictory to 0>>\n\n<<set $gcscore to 0>><<set $bcscore to 0>>\n\n<<set $treadmillupgraded to false>>\n\n<<set $BFCbought to 0; $RFCbought to 0; $GFCbought to 0; $RainFCbought to 0; $DFCbought to 0; $YFCbought to 0>>\n\n<<set $redamuletcharges to 3; $blueamuletcharges to 3; $greenamuletcharges to 3; $rainbowamuletcharges to 3; $yellowamuletcharges to 3; $NCcharges to 3>>\n\n<<set $analyzerowned to false>>\n<<set $analyzeworkout to false>>\n<<set $evolutionsbought to 0>>\n\n<<set $batteries to 0>>\n<<set $batteriesbought to 0>>\n<<set $supplements to 0>>\n\n<<set $dailypotionbought to "false">>\n<<set $itemreceivedapt to "false">>\n<<set $shoppotionseed to either (1, 2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14)>>\n\n<<set $Gevolutions to 0>><<set $evolutionsbought to 0>>\n\n<<set $homegymlevel to 0>>\n\n/%<<set $allisonDiscount to false>>%/\n\n<<set $batterycharge to 0>>\n<<set $godchambercharge to 0>>\n<<set $timestamp to 0>>\n<<MaxStam>><<set $G.stam to $G.maxstam; $P.stam to $P.maxstam>>\n\n<<set $DescriptArray to []>>\n<<set $DialogueArray to []>>\n\n<<set $CompareSeen to []>>\n<<set $ScenesSeen to []>>\n<<set $ToSee to []>>\n<<set $storystarted to false>>\n\n<<set $watchings to 0; $coachings to 0; $bothworkouts to 0>>\n\n<<set $FirstStrMsg to []>>\n<<set $Treasures to []>>\n<<set $AllisonDiscount to false>>\n<<set $DailyFlags to {"ECused" : false, "ConEntered" : false}>>\n<<BeachTreasure>>\n
<<set $CSD to ($BS - $GS)>>\s\n<<if $comparison is "biceps">>\s\n<<if $GS is 1>> $hername looks at you, visibly confused by your suggestion. "Why?" she asks. She holds up her arm and flexes it, causing almost nothing to change. The limb is limp, shapeless and impotent. <<endif>>\s\n<<if $GS is 2>>$hername gives you a bit of a strange look before complying with your request. To both of your surprise, a tiny bit of muscle pops up. "Oh, neat!" she exclaims before flexing her arms a few more times, observing the small changes that causes.<<endif>>\s\n<<if $GS is 3>>"I guess you noticed I'm kind of ripped for a girl now, huh?" she says before flexing her arm, causing a small, defined rise to pop up. There are visible striations between the top and bottom of her arm.<<endif>>\s\n<<if $GS is 4>>Your girlfriend seems visibly excited that you mentioned her arms. Without delay, she shoots a double bicep flex, causing a pair of moderate muscles to rise. "So stoked about this progress!" she declares with a grin.<<endif>>\s\n<<if $GS is 5>> "I'm definitely starting to get some muscles now, huh? Real ones!" she flexes her arms, causing a round golf-ball like muscle to emerge. "Check it out!"<<endif>>\s\n<<if $GS is 6>>"Getting bigger and stronger all the time!" she declares before flexing her arms, leading to twin balls of muscle to rise on command.<<endif>>\s\n<<if $GS is 7>> "Yeah... you could say I've got some biceps..." she says casually before stretching forward, leaning back and flexing her sizable baseball-like muscles.<<endif>>\s\n<<if $GS is 9 or $GS is 8>> "Biceps? Me?" she asks in mock innocent tone. "Are you sure about that mister?" she continues with the act before flexing a pair of sizably large muscles that almost any man, let alone woman, would be proud of owning. "Oh, look at that! I guess I do have some!" she finishes with a wink.<<endif>>\s\n<<if $GS is 11 or $GS is 12>>"Sure thing <<print $pname>>, I love flexing for you!" <<print $hername>> declares with a giggle. She starts playfully bouncing her hard, defined arms, letting them dance around to and fro.<<endif>>\s\n<<if $GS is 13 or $GS is 14>> "Always happy to oblige that request." she says with a smile before flexing up a pair of large softball sized biceps. They are sharply defined and look incredibly hard.<<endif>>\s\n<<if $GS is 15 or $GS is 16>> "I'm getting REALLY jacked lately, huh? Like... bigger than any guy I've ever met." she says before flexing a pair of biceps the size of large grapefruits, but far, far harder.\s\n\n<<if $BS gt $GS>>"Except for yours of course." she adds<<endif>><<endif>>\s\n<<if $GS is 17 or $GS is 18>>"Seriously babe, have you ever seen a pair of guns this big before?" she asks before flexing her massive, bulging arms. "Maybe on some steroid dude on TV. We both know these are ALL natural though!" she announces with a satisfied look on her face.<<endif>>\s\n<<if $GS is 19 or $GS is 20>>"Lately I'm starting to think I'm some kind of superhuman." Your girlfriend muses before flexing her arm. A gargantuan mountain of power rises before your face. She reaches over and squeezes it, barely able to make a budge in the muscle, despite her apparent strength. "I can't believe how hard my arms are!" she squeals with delight. <<endif>>\s\n<<if $GS is 21 or $GS is 22>>While showing off her biceps, <<print $hername>> ends up tensing her triceps in the process, causing a massive horseshoe-shaped cavern of power to erupt outward. On a whim, you grab onto the slab of power, gripping it futilely with all of your might.\n\nYou continue exploring the cavern of muscle, finding that there are myriad strands of muscle within the overarching horseshoe.\n\n<<print $hername>> tenses the muscle, and immediately you feel it come to life, shifting your grip around as the muscles harden. You let out a small gasp, causing her to giggle playfully. <<endif>>\s\n<<if $GS is 23 or $GS is 24>>"I love this part of our little ritual." <<print $hername>> says with a giggle before flexing her incredible arms. A thick tendon between the head of the bicep and her tricep ripples to life from the motion, and her football-like arm rises up. \n\n"Keep helping me, <<print $pname>>" she says, pumping her arms a few times. "Help me become bigger, and stronger, and even better!"<<endif>>\s\n<<if $GS is 25 or $GS is 26>><<print $hername>> wordlessly flexes her arms, and lets them speak for themselves. They are not only obscenely large, but simultaneously detailed beyond compare. There are a few other human beings on the planet with arms her size, but they are all comprised of fat or false implants. <<print $hername>>'s arms on the other hand are entirely pure, rippling muscle, shimmering with unbridled power.<<endif>><<if $GS is 27 or $GS is 28>>"You know babe..." your girlfriend starts. "Sometimes I wonder if I'm even human. I mean, just look at this thing!" she yells before flexing her arm - it's nearly the size of your head!<<endif>><<if $GS is 29 or $GS is 30>>\nEach of <<print $hername>>’s biceps are literally as large as your head. Yet, you know that despite having a hard skull encasing your noggin, that her muscles are far, far harder than your bones. They would look cartoonishly large on her frame were it not for the vast expanse of power that is her upper half. <<endif>>\s\n<<if $GS is 31 or $GS is 32>><<print $hername>> flexes her arms. The tremendous split at the head of her bicep alone makes you feel uneasy due to its depth. All <<print $GS>> inches of her arms a composed of feminine meat of a quality far higher than you ever thought possible for a human being regardless of gender.\n\nShe twirls her forearm around a bit, allowing the huge collection of muscle there to dance around. All this time, <<print $hername>> eagerly watches your expression with rapt fascination, reveling in the effect she has on you.<<endif>>\s\n<<if $GS is 33 or $GS is 34>>\nYour girlfriend’s bicep is a massive, bulging ball of unbridled power. The striations within it are so deep that you could easily run your finger between them; thick veins run along it, doubtlessly feeding untold nutrients to the muscle in question. Flanking the bicep is a staggering tricep which alone would rival most men’s entire arms. <<endif>>\s\n<<if $GS is 35 or $GS is 36>> <<print $hername>> flexes her arms. You can't stop your mouth from physically dropping at the display. Despite living with her, it still invokes a primal response within you to witness a display of power like that.\n\nShe lets out a playful giggle. "Can you imagine worshipping these arms? Licking them, caressing them, caring for them?" she gives you a playful wink. <<endif>>\s\n<<if $GS is 37 or $GS is 38>>\n<<print $hername>> flexes her unreal arms. You can place your fingers within the split peak of the bicep’s head, and grab onto half of the muscle that way. It amazes you that you can sink full length of your hand into <<print $hername>>’s bicep. The entire muscle naturally pulsates rhymatically. Your fingers are flanked by the powerful fleshy walls of the muscle, which pulsate with pure potential energy and power. \n\nOf course, being this close to <<print $hername>> means you’re within close proximity to the greatest fountain of human strength on the planet. <<endif>>\s\n<<if $GS is 39 or $GS is 40>>\n<<print $hername>> flexes her arms. The few prominent veins in her muscle feeding it blood and nutrients alone are individually larger and thicker than your fingers. Being around your girlfriend's muscles when they are flexed makes you somewhat queasy, in the sense that her mere existence is something of a threat; you know that at any moment she could utterly destroy you or anyone who dare to challenge her. Not that you’re actually afraid of such a thing.<<endif>>\n\n<<if $GS gte 40>><<print $hername>>’s <<print $GS>> inch biceps are truly a sight to behold. The concept of how much power she must possess boggles your mind, and you wonder just how far magical and technological means can push her further towards goddesshood. \n\nIn fact, it wouldn’t be audacious to claim that her unfathomable power and progress trivializes years of human effort and collective scientific knowledge.<<endif>>\n\n"Let's see what you've got." she implores, referring to your biceps.\n\n<<if $TS is "on">> "You roll your sleeve back to reveal a tiny, twig-like limb that makes hers look thick in comparison! She lets out a snicker. "Something tells me you're getting off on being so weak." <<endif>><<if $BS is 1>>Your arm is small, weak and undefined.\n\nYour girlfriend cocks an eyebrow. "Wait, so why did you want to compare again?"<<endif>><<if $BS is 2 or $BS is 3>>Your arm is small for your frame and lacks definition.\n\n"It looks kind of... mooshy." your girlfriend notes, stifling a laugh.<<endif>><<if $BS is 4 or $BS is 5>>Your arm is about average for a man who doesn't work out.\n\n"Not as impressive as when I met you. You're still cute though!" your girlfriend reassures you.<<endif>><<if $BS is 6 or $BS is 7>>Your biceps are those of someone who works out occasionally or has decent arm genetics.\n\n"Did you get a bit smaller?" Your girlfriend asks, curious.\n\n<<endif>><<if $BS is 8 or $BS is 9>>Your bicep is moderately large and sharply defined. You look like a guy who works out a fair amount.\n\n"Lookin good as always!" you girlfriend says with a grin.<<endif>><<if $BS is 10 or $BS is 11>>Your bicep is thick, round and well defined.\n\n"You've been working on that huh?" Your girlfriend asks warmly.<<endif>><<if $BS is 12 or $BS is 13>>Your arms are like small chiseled boulders.\n\n"I have to admit I find your arms really hot..." your girlfriend says blushing lightly. <<endif>><<if $BS is 14 or $BS is 15>>Your arms are like those of a light-weight bodybuilder.<<endif>><<if $BS gt 15>>Your arms are like that of a bodybuilder.\n\n"You've got some of the nicest arms I've ever seen on a guy..." your girlfriend says, blushing. <<endif>>\n\nAfter comparing your arms, she says. <<if $CSD is 0>> "Wow babe, I think our arms are pretty comparable. You better hit the weights before I get buffer than you!"<<endif>><<if $CSD is 1 or $CSD is 2>> "Hmm, I think my arms are catching up to yours! Guess I gotta hit the gym to close the gap!"<<endif>><<if $CSD is 3 or $CSD is 4>> "Your arms are still noticeably bigger than mine. I've got some work to do!"<<endif>><<if $CSD gt 4>> "Your arms make mine look puny! I need to get moving!"<<endif>><<if $CSD is -1 or $CSD is -2>> "YES! My arms look bigger than yours! Awesome!" she shouts in triumph.<<endif>><<if $CSD is -3 or $CSD is -4>> "Wow, my guns are starting to really make yours look puny! I love it!"<<endif>><<if $CSD is -5 or $CSD is -6>>A grin meets your girlfriend's face. "My arms are way bigger, way harder AND way stronger than yours! Just the way I like it!"<<endif>>\n<<if $CSD lt -6>> "I think it's about time you started worshipping these babies!"<<endif>><<if $CSD lt -20>>\n\n“Heh, look at that.” Your girlfriend starts, her eyes fixated on her arm, “The peak of my bicep alone looks like it’s bigger than your entire arm!” She lets out a playful chuckle, and continues twisting her hand around, manipulating the muscle in question. “Guess now I need to get this part of the muscle //twice// as large as your entire arm! Then I need to go even further than that!” She laughs.<<endif>><<endif>><<nobr>>\n\n\n\n<<endnobr>><<if $comparison is "legs">><<set $GHD to ($GH - $GS)>><<set $CSD to ($BS - $GS)>><<set $CHD to ($BH - $GH)>><<nobr>>\n\n<<if $gequip is "nightmare collar">>Right as you begin your comparison, the collar on your girlfriend's neck begins to glow brightly. <<if $BS gt 0>> The next thing you know, all of your muscles on your body begin to shrink, while your girlfriend's grow!<<set $GS +=1; $BS -=1>><<set $CSD to ($BS - $GS)>><<endif>><<if $BS lt 1>>If you had any muscle to lose, it would be going straight into your girlfriend!<<endif>><<endif>>\n\n<</nobr>>\n<<if $GS is 1>><<print $hername>>'s legs possess very little visible definition in them, and are covered by a very thin layer of baby fat.<<endif>>\s\n<<if $GS is 2>><<print $hername>>'s legs have some visible definition in them and very little fat at all.<<endif>>\s\n<<if $GS is 3 or $GS is 4>><<print $hername>>'s legs are quite toned, and budding muscles bunch up with the slightest movement she makes.<<endif>><<if $GS is 5 or $GS is 6>><<print $hername>>'s stems are absolutely brimming with power and look like they would belong on a varsity soccer player.<<endif>>\s\n<<if $GS is 7 or $GS is 8>><<print $hername>>'s legs are both large and very well defined. There is a visible separation underneath her quadriceps, and her hamstrings have powerful visible striations.<<endif>>\s\n<<if $GS is 9 or $GS is 10>><<print $hername>>'s quadriceps have developed into large, powerful slabs of muscle that any female physique competitor would be proud to wield.<<endif>><<if $GS is 11 or $GS is 12>><<print $hername>>'s legs are closer to tree trunks and look like they would belong to a lightweight female bodybuilder!<<endif>>\s\n<<if $GS is 13 or $GS is 14>><<print $hername>>'s legs look more and more like tree trunks. At this point, you wouldn't be surprised to see legs like hers on a heavyweight female bodybuilder.<<endif>>\s\n<<if $GS is 15 or $GS is 16>><<print $hername>>'s legs are massively thick with pulsating power! As you stare at them, you feel like at any moment they're going to burst and grow right before your eyes!<<endif>>\s\n<<if $GS is 17 or $GS is 18>><<print $hername>>'s legs are so impressively muscular that only the largest of male bodybuilders could hope to compete with them!<<endif>>\s\n<<if $GS is 19 or $GS is 20>><<print $hername>>'s legs are the most muscular stems of any person you've seen of either gender!<<endif>>\s\n<<if $GS is 21 or $GS is 22>><<print $hername>>'s legs are like living, fleshy tree trunks, rippling with power at all times. You find yourself growing aroused over time just thinking about the sheer amount of strength they must yield to her.<<endif>>\s\n<<if $GS is 23 or $GS is 24>> Extends a single leg, letting her quad explode to life. "Tell me <<print $pname>>, have you ever seen a leg like this in your life?" she asks before rotating her foot, causing her outrageously large calves to dance.<<endif>>\s\n\n<<if $GS is 25 or $GS is 26>>Between the top of her tear-drop quadriceps and bulging hamstrings, <<print $hername>>’s thighs have a huge cavern of separation. On a lark, you explore this cavern with your right hand, fascinated at just how relatively deep it is in proportion to the slabs of muscle flanking it.\n\nSuddenly, she brings her thighs together, trapping your hand in between them!\n\nYou try to retract your hand, but with the slightest exertion of effort, <<print $hername>> keeps you in place. You pull with all of your might, but it’s no use. Out of some strange desire to compete and possibly prove something, you continue to struggle, but it’s no use – she simply taps into an iota of her overall strength and renders your efforts meaningless.\n\nAfter a few moments, <<print $hername>> giggles and releases you.\n<<endif>>\s\n<<if $GS is 27 or $GS is 28>>As <<print $hername>> sits on the couch, her outrageously large quadriceps spill over the majority of the surface area. Despite being relaxed and seated, you can see the vast array of definition – of particular note are the hyper-developed ‘tear drop’ ridges at the top of her quadriceps.\n\nYou place your hand inside one of these craters of muscle, the entirety of your hand span gripping onto a mere fraction of the entirety of her quadriceps. Despite the velvet skin surrounding the muscle, It’s harder than anything you’ve ever felt in your life.\n\nThat is… until she tenses the muscle! Your eyes grow wide as the thick cord of leg muscle simultaneously pumps to a larger state and becomes even harder. You squeeze it with all of your might, and <<print $hername>> giggles at how you’re utterly unable to harm her whatsoever. In fact, after a few moments, you feel your forearm start to burn from effort.\n<<endif>>\s\n<<if $GS is 29 or $GS is 30>>You place your hand inside the center of <<print $hername>>’s right calf, effectively grabbing onto half of the prodigious muscle (in truth – you could not hope to hold onto the full thing if you wanted to). It’s easy to lose yourself as your fingers trace the manifold ridges within the slab of feminine beef.\n\nShe tenses the muscle, and a shiver runs down your spine in reaction as the already immense muscle grows even larger in size within your grasp.<<endif>>\s\n<<if $GS is 31 or $GS is 32>>You focus on looking at <<print $hername>>’s hamstrings. For most individuals, even extremely fit ones, this area of the leg concaves inward; compared to her outer quadriceps, <<print $hername>>’s do too, but her hamstrings are so developed that they bulge outward as well; in turn making her entire thigh appear even larger as result.\n\n<<print $hername>>’s tendons here are so prominent that they look like motor pistons – and frankly, you wonder how long until they’re just as powerful – if they aren’t already.\n<<endif>>\s\n<<if $GS is 33 or $GS is 34>>The mere sight of your girlfriend's enormous legs being flexed sends a shiver down your spine. You can only imagine the sheer amount of power they possess<<endif>><<if $GS is 35 or $GS is 36>><<print $hername>>’s thighs are easily each as large as a small tree trunk, yet somehow, through some miracle of anatomy, at the center point right beneath her crotch, a small tunnel of light shines between the twin pillars of power. Noticing you staring at her, <<print $hername>> lazily shakes one of her thighs, a thick coat of muscle bounces back and forth in response. She then proceeds to tense it, instantly stopping the jiggle, instead demanding the muscle harden to inhuman proportions, a web of multiple tear-drop designs firming instantly.<<endif>>\s\n<<if $GS is 37 or $GS is 38>>You spend a few moments to simply stare at <<print $hername>>'s legs. The only thing that can even hope to compare with them in size, girth, density, and overall muscle quality is something from fantasy. Only drawings on the internet can compete, but to witness them in the flesh brings the experience to a whole new level.\n\n<<print $hername>> tenses them, and the web of tendons ripple to life on command. You bring your hand over and place it in between one of the ridges, finding yourself growing lost within the valleys of strength.\n\n"I just want to keep getting stronger and stronger..." she says, somewhat bemused with your fascination. "Don't you want to help me do that, <<print $pname>>?"<<endif>>\s\n\n<<if $GS is 39 or $GS is 40>>\n<<print $hername>>'s legs are like something out of a dream, or perhaps a nightmare depending on your way of looking at things.\n\nThey are unfathomably large, and even as they sit there idly, \nthey appear to be pulsating, throbbing with the essence of life itself. At any moment, she could spring into action, using those legs to perform unimaginable feats of strength, yet she's content to be with you and indulge your fantasies.<<endif>><<if $GS gt 40>>As you stare at <<print $hername>>'s legs, you find yourself mentally drawn to them. They are a symbol of unfathomable strength, an icon for the unending amount of vitality and power at <<print $hername>>'s command. In fact, your girlfriend as a whole is almost like a black hole, consuming the essence of life itself at all times, constantly becoming better in every imaginable way.\n\nAll you can think of is ways to help her achieve even more.<<endif>>\s\n\n<<if $GHD is 0>>Your girlfriends legs look typically proportional in their length and size.<<endif>><<if $GHD is 1 or $GHD is 2>>Your girlfriends legs appear slightly thinner than they really are due to being long for their width<<endif>><<if $GHD is 3 or $GHD is 4>>Your girlfriend's long legs give the illusion that they are significantly thinner than they really are due to their length.<<endif>><<if $GHD gt 4>>From a distance, the muscularity your girlfriend's legs possess is hidden by how proportionately long they are compared to their width.<<endif>><<if $GHD is -1 or $GHD is -2>>Your girlfriend's legs appear slightly thicker than they really are due to her height<<endif>><<if $GHD is -3 or $GHD is -4>>Your girlfriend's legs look significantly thicker than they really are due to her height.<<endif>><<if $GHD is -5 or $GHD is -6>>Your girlfriend looks similar to a human cannonball, relatively short and brimming with power!<<endif>><<if $GHD lt -6>>Your girlfriend looks like she's extremely stacked to the brim with dense, throbbing muscles due to her proportions.<<endif>>\n\n<<if $BS is 0>>Your legs are like weak, impotent twigs!<<endif>><<if $BS is 1 or $BS is 2>>Your legs are extremely thin and lacking any real definition at all.<<endif>><<if $BS is 3 or $BS is 4>>Your legs<<endif>><<if $BS is 5 or $BS is 6>>Your legs are a bit small, but pretty well defined.<<endif>><<if $BS is 7 or $BS is 8>>Your legs are fairly muscular, similar to those of an active male your age.<<endif>><<if $BS is 9 or $BS is 10>>Your legs are quite large and very defined.<<endif>><<if $BS is 11 or $BS is 12>>Your legs look like they would belong on a male physique competitor.<<endif>><<if $BS is 13 or $BS is 14>>Your legs are trunk like in appearance, and the majority of natural male bodybuilders would be proud to own them.<<endif>><<if $BS is 15 or $BS is 16>>Your legs are some of the largest you've ever seen on a male.<<endif>>\n\n<<if $CSD is 0>>"Check it out babe, my legs are just as buff as yours! Actually, I think mine are a bit more impressive looking, probably since us girls always have strong legs!" She's brimming with excitement over this.<<endif>><<if $CSD is 1 or $CSD is 2>>"Hmm, my legs are almost as impressive as yours!\n With a couple more workout sessions, I should catch up to you!<<endif>><<if $CSD is 3 or $CSD is 4>>"The difference between our legs is closer than when I met you, but I've still got a lot of work to do!" she adds.<<endif>><<if $CSD gt 4>>"It looks like your legs are just getting even stronger than mine." she notes with a tinge of disappointment in her voice<<endif>><<if $CSD is -1 or $CSD is -2>>"Check it out, my legs are bigger than yours!" she exclaims with childlike excitement<<endif>><<if $CSD is -3 or $CSD is -4>>"My legs are starting to make yours look kinda weak babe!" She declares with a playful giggle.<<endif>><<if $CSD lt -5>>"I think it's time for you to start worshipping these gams! I can't wait to make them even bigger than yours in comparison!"<<endif>> <<if $CHD lt 0 and $CSD lt 0>>"My legs are buffer and longer than yours! I love it!" she squeals with joy<<endif>><<endif>><<nobr>>\n\n\n\n<<endnobr>><<if $comparison is "abs">><<nobr>>\n\n<<if $gequip is "nightmare collar">>Right as you begin your comparison, the collar on your girlfriend's neck begins to glow brightly. <<if $BS gt 0>> The next thing you know, all of the muscles on your body begin to shrink, while your girlfriend's grow!<<set $GS +=1; $BS -=1>><<endif>><<if $BS lt 1>>If you had any muscle to lose, it would be going straight into your girlfriend!\n\n<<endif>><<endif>>\n\n<</nobr>><<set $CSD to ($BS - $GS)>><<if $GS is 1>> <<print $hername>> blinks a few times, clearly caught off guard by your request. "Uh... <<print $pname>>..." she starts, blushing slightly. "I don't even have abs." <<endif>><<if $GS is 2>> <<print $hername>> tilts her head to the side, pondering your request. "Hmm... I wonder if I've made any progress now that you mention it." she says before lifting her tank top to reveal a stomach that's noticeably flatter than when you first met her. "Neat!" she exclaims with a grin.<<endif>><<if $GS is 3>> <<print $hername>> looks both surprised at your request, and happy that you made it. "Oh! Yeah, check this out!" she says cheerfully before lifting up her tanktop, revealing an impressive flat stomach with a few lines of definition running through the middle. Even sitting down she manages to look this lean. "Cool, huh?" <<endif>><<if $GS is 4>>Without saying a word, <<print $hername>> lifts her top up to show off her midsection. It is perfectly flat with a multitude of lines running across. If she were to crunch her midsection down, you'd likely see the beginnings of a four pack.<<endif>><<if $GS is 5>> "Well.. I don't know if I want to show them off just yet..." <<print $hername>> says somewhat coyly. After mulling it over a few another moment, she reaches a decision. "Alright, I guess you can have a preview of what I'm cooking." she concedes before lifting her shirt up, revealing the beginnings of an impressive four-pack. "Just wait until I get a few more workouts in!" she adds. <<endif>><<if $GS is 6>>Eagerly, <<print $hername>> lifts up her shirt and crunches her midsection. A legitimate four-pack of muscles spring to life. "Awesome!" she adds with a huge grin.<<endif>><<if $GS is 7 or $GS is 8>> Due to her attire, you can already see the outline of <<print $hername>>'s sixpack. Upon hearing your request, she tenses her midsection, causing more muscles to spring to life. <<endif>><<if $GS is 9 or $GS is 10>> Due to <<print $hername>>'s attire, you can already see the thick, powerful six-pack your girlfriend possess. She smirks at your request and tenses her midsection, causing the lesser pronounced obliques to grow more pronounced, and her already visible muscles to thicken and harden even further. <<endif>><<if $GS is 11 or $GS is 12>> Thanks to <<print $hername>>'s attire, your can already see the thick, powerful six-pack your girlfriend possess. Her obliques are also extremely pronounced at all times, and you can begin to see the makings of a fully fledged eight-pack. Complying with your request, she flexes her abs, causing the muscles to thick and extend even further. <<endif>><<if $GS is 13 or $GS is 14>><<print $hername>> finally has a truly developed eight-pack of abs. Beyond this, you can tell that the individual ridges of muscle are becoming larger and more defined.<<endif>><<if $GS is 15 or $GS is 16>> Thanks to her (lack of) attire, <<print $hername>>'s bulging, pulsating eight-pack is fully visible at all times. She complies with your request and tenses it, causing the muscles to ripple even further. "If you ever need a washboard to do laundry, I'm your woman!" she proudly exclaims with a grin. <<endif>><<if $GS is 17 or $GS is 18>>\nThe muscularity of <<print $hername>>’s abs are approaching the event horizon of what should be possible for a human being to achieve. She’s like a living anatomy structure, with each individual muscle, tendon, and ridge fully articulated; not an ounce of unnecessary fat remains on her form (aside from her ample bosom). Yet, despite this, her skin is so soft and thick that it’s supremely appealing to touch.\n\nOn top of this, there’s something <<print $hername>> has that diagram could ever hope to achieve: she’s alive. You know fully well that her muscles are highly effective and grant her a seemingly endless supply of energy and strength. And yet… you wonder if she can become even greater!?<<endif>><<if $GS is 19 or $GS is 20>><<print $hername>> crunches her midsection downward, causing the muscles to bulge forward by over an inch. There’s no doubt in your mind that these are the largest, firmest abdominals on the planet. \n\n“I like to call it the Great Wall of <<print $hername>>” she says with a giggle, tracing her fingers between the outrageous ridges of muscle. “Just how hard do you think these babies are? Maybe you should try smacking a baseball bat against them or something like that?”<<endif>><<if $GS is 21 or $GS is 22>><<print $hername>>'s impressive eight-pack abs are starting to become extremely thick. Deep ridges have formed between each individual slab of muscle, and a few choice veins run across to display her vascularity. Noticing you observing her, she crunches her midsection down, causing the muscles to ripple and explode in response. "Wanna feel?" she offers with a smirk.\n\nYou accept, bringing your hand over to one of the bulges, and find that you can actually cup your hand around it. The slab of muscle is not unlike a small baseball that feels harder than rock.\n\n"Hope I can get them even stronger!" your girlfriend exclaims with a squeal of joy.<<endif>><<if $GS is 23 or $GS is 24>> <<print $hername>>'s nightmarishly powerful eight-pack is on display at all times. Her obliques alone are thicker, harder, and jut out further than most male bodybuilder's main abdominal muscles.<<endif>><<if $GS is 25 or $GS is 26>> Thanks to her (lack of) attire, <<print $hername>>'s bulging, pulsating eight-pack is fully visible at all times. She complies with your request and tenses it, causing the muscles to ripple even further. "I wonder if a wooden baseball bat could even phase these things whatsoever at all.." she muses out loud. You share her sentiment. <<endif>><<if $GS is 27 or $GS is 28>>The expanse of muscles on her midsection creates a cobblestone-like valley so expansive that it’s easy to mistake <<print $hername>> for having more than an 8-pack. Of course, there are only 8 primary abdominals, so that’s impossible; but her obliques, serratus anterior, lats, transversus abdominals, Adonis belt and so on are so individually prominent that it’s difficult to discern.\n\nThe fact that each of these muscles is far beyond that of any other living human being's doesn’t help either.<<endif>><<if $GS is 29 or $GS is 30>>Each of the individual abdominals in her midsection have their own strands of definition – so deep in fact that you can individually trace these miniature valleys. The end result is dizzying, as it would not be incorrect to state “her definition has definition of its own”\n\nJust when you think you get a handle on the sheer impressiveness of <<print $hername>>’s midsection, she notices you and flexes, tightening each of those muscles. They move together in synch, each impossibly small detail shifting ever so slightly<<endif>><<if $GS is 31 or $GS is 32>> Thanks to her (lack of) attire, <<print $hername>>'s supremely powerful midsection is on display at all times. She possesses a myriad of thick, bulging bumps and ridges of pure muscle. It is difficult to tell where her muscles begin and end. "I wonder if a blunt crowbar could even dent these things.." she muses out loud. <<endif>><<if $GS is 33 or $GS is 34>><<print $hername>> crunches her midsection downward, allowing her unbelievably thick abs to explode forward. On a lark, you reach over and place your hand on one of the individual muscles. The majority of your hand fits on top of it, as if it were the size of an orange, but far, far harder. The slab of muscle is all at once warm, velvety soft, and of a density beyond anything you've ever felt.\n\n"Being so strong feels so good..." she cooes. "Please, <<print $pname>>, help me become even more powerful!"<<endif>>\n<<if $GS is 35 or $GS is 36>><<print $hername>>'s abs are so thick and protrude so far outward that there is a deep, menacing valley between their center.\n\nOn a lark, you place your fingers inside this crevice, and are amazed to find that your hand is entirely flanked by the walls of powerful flesh. It's hard to believe that this is <<print $hername>>'s body, or that any human being could possess such musculature.\n\nNoticing you there, she tenses her midsection, causing the valley to enclose around your fingers. You try to retract your hand, and find that it's actually stuck!\n\n<<print $hername>> giggles and crunches her abs even more, which causes you to audibly cry out a bit in pain. She relaxes slightly, but still holds you there - your hand is entirely at the mercy of your girlfriend's ultra abs!\n\nAfter holding you for a short while, she finally releases, allowing you to retreat.\n\n"And to think I'm still a growing girl!" she says with a wink. <<endif>><<if $GS is 37 or $GS is 38>><<print $hername>>'s abdominals are more than just mere muscles. They are a symbol, an icon, a physical manifestation, of her unbridled willpower. Her ability to constantly absorb the essence of life itself within her body, and manifest it physically. Both literally and metaphysically, her thick, bulging midsection constantly exudes power and dominance, even without any active effort on her end to do so.<<endif>><<if $GS is 39 or $GS is 40>> Thanks to her (lack of) attire, <<print $hername>>'s supremely powerful midsection is on display at all times. She possesses a myriad of thick, bulging bumps and ridges of pure muscle. It is difficult to tell where her muscles begin and end. "I wonder if I'm bulletproof at this point!" she exclaims. <<endif>><<if $GS gt 40>>As you stare into <<print $hername>>'s midsection, you begin to feel lost. Your girlfriend has become something of an idea, a supernatural entity capable of rising above anything and everything, taking existence itself into her fold - transforming it into even more power. You begin to wonder how any human being could hope to ever compete with a being such as herself.<<endif>>\n\n"Well, let's see what you have." <<print $hername>> suggests.\n\n<<if $BS is 0>>\nYou lift your shirt to show a round, doughy, entirely formless midsection. \n\nYour girlfriend giggles at this sight. "Silly schmo!" she teases, poking your flab.<<endif>><<if $BS is 1 or $BS is 2>>\nYou lift your shirt to show a small, soft, pudgy belly. \n\n"Err.. why did you want to do this comparison again?" your girlfriend asks, confused. \n<<endif>><<if $BS is 3 or $BS is 4>> You lift your shirt to show a soft, shapeless midsection.\n\nYour girlfriend pokes your stomach and giggles. "Someone needs to hit the gym, though I still love you like this."<<endif>><<if $BS is 5 or $BS is 6>>You lift your shirt to show a slim, but undefined and somewhat pouchy stomach. There is still a semblance of muscle beneath the fleshy cover.\n\nYour girlfriend pokes your stomach. "Aww, not as tight as when I met you, but you're still hot to me!"\n<<endif>><<if $BS is 7 or $BS is 8>>You lift your shirt to reveal a flat stomach with a fair amount of definition. \n\n"You're looking good as always!" your girlfriend says with a wink.<<endif>><<if $BS is 9 or $BS is 10>>You lift your shirt to reveal an impressive six-pack. \n\n"Wow, someone's been working out!" your girlfriend says before stroking her fingers across your abs.\n<<endif>><<if $BS is 11 or $BS is 12>>You lift your shirt to reveal a fully sculpted six-pack complete with obliques and a well defined adonis belt.\n\n"I have to admit that's really hot..." your girlfriend says, her face turning a shade red from embarrassment.\n<<endif>><<if $BS is 13 or $BS is 14>>You lift your shirt to reveal a fully sculpted six-pack, along with another pair of abs that are still in development.\n\n"Almost got a sexy eight-pack babe!" your girlfriend giggles and squeals simultaneously.<<endif>><<if $BS gt 14>>You lift your shirt to reveal an impressive statuesque eight pack that most men dream of possessing.\n\n"Daaaaamn." is all your girlfriend can say, her face flush red from excitement.\n<<endif>>\n\n<<if $CSD is 0>> "Wow <<print $pname>>, our ab muscles are almost equally impressive!"<<endif>><<if $CSD is 1 or $CSD is 2>>"Ooh, my ab muscles are catching up to yours!" Your girlfriend says somewhat joyously<<endif>><<if $CSD is 3 or $CSD is 4>>"Damn, your abs still outmatch mine. Guess I should work on that." <<endif>><<if $CSD gt 4>>"You're making me feel fat here, <<print $pname>>! I need to get my butt in gear!" she says, somewhat distraught. <<endif>><<if $CSD is -1 or $CSD is -2>>"You're looking a little out of shape next to your girlfriend, <<print $pname>>!" she teases with a wide grin.<<endif>><<if $CSD is -3 or $CSD is -4>>"You look pretty soft next to me, <<print $pname>>!" She says with a giggle<<endif>><<if $CSD is -5 or $CSD is -6>>"I feel so ripped next to you, <<print $pname>>! I love this feeling. Really!" <<endif>><<if $CSD lt -6>>"I think it's about time you worshipped these abs, <<print $pname>>, don't you agree?" she asks with a wink. <<endif>><<endif>><<nobr>>\n\n\n\n<<endnobr>><<if $comparison is "height">><<set $CHD to $BH - $GH>><<if visited() is 1>><<if $GH is 1>> "What? Um, alright, I guess we can compare height."<<endif>><<if $GH neq 1>>"Oh, noticed I've grown?" <<print $hername>> asks with a giggle. "That's nice, let's compare!"<<endif>><<endif>><<if visited() neq 1>><<if $GH is 1>>"Really? Again?" <<print $hername>> asks with a sigh.<<endif>><<if $GH neq 1>>"Compare again? Hmm.. maybe I've grown even more!"<<endif>><<endif>>\n\nYou and your girlfriend stand up, face away from each other and line up back to back.<<if $gequip is "nightmare collar">><<if $BH gt 1>>Suddenly something starts to happen. The collar on your girlfriend's neck glows brightly. You start to physically shrink, and your girlfriend grows a bit taller!<<set $BH -=1; $GH +=1>><<endif>><<endif>>\n\n<<if $CHD gt 6>>You stand over a full head taller than your girlfriend.\n\n"Are we done here?" she asks with a sigh.<<endif>><<if $CHD is 4 or $CHD is 5>>You're significantly taller than your girlfriend, but the difference is smaller than when you first met.\n\n"Huh, that feels kind of... off." she observes.<<endif>><<if $CHD is 2 or $CHD is 3>> You stand a few inches taller than your girlfriend, but if she were wearing high heels she would likely look you right in the eye!\n\n"Ooh, I'm catching up to you!" she seems excited by this shift in your relative heights.<<endif>><<if $CHD is 1>>You are only a slight bit taller than your girlfriend.\n\n"Yes! Almost as tall as you are!" she squeals with delight<<endif>><<if $BH is $GH>>You and your girlfriend are exactly the same height!\n\n"I'm just as tall as you are! I can't believe this has actually happened! I'm so excited!" she turns around and wraps her arms around you with joy.<<endif>><<if $CHD is -1 or $CHD is -2>><<if $TS is "off">>You are shocked to find that you're a bit shorter than your girlfriend!\n\n"I love this perspective!" she notes.<<endif>><<if $TS is "on">>"Same as always, you silly little man!"<<endif>><<endif>><<if $CHD is -3 or $CHD is -4>> You can feel a noticeable difference in your heights as your girlfriend is significantly taller than you are. \n\n"Getting taller and taller all the time!" she squeals in delight. <<endif>><<if $CHD is -5 or $CHD is -6>> Your head barely comes up to the bottom of your girlfriend's. You can hear her giggling with glee at this traditional role reversal.<<endif>><<if $CHD is -7 or $CGD is -8>>Your girlfriend is now over a head taller than you are!<<if $TS is "off">>\n"Looks like things are exactly reversed from when we first met!" she declares, brimming with newfound confidence<<endif>><<endif>><<if $CHD is -9 or $CHD is -10>>There is a large difference in heights between you and your girlfriend. Your head barely reaches the top of her shoulders<<endif>><<if $CHD lt -10>>Your girlfriend is taller than you by a staggering amount. \n\n"God babe... I can't believe how much I'm enjoying being this much taller than you! Honestly, I kind of hope I just keep outgrowing you more and more!"<<endif>><<endif>>\n\n\n<<button "See Another Comparison">><<dialog>><<display "compare menu">><</dialog>><</button>>\n\n<<button "Return to Living Room">><<set Dialog.close()>><</button>>
<<set _go to passage()>>\s\n<<display "Buy Descriptions">>\n\nThis will cost $<<print $price>>.\n\n<<if $price gt $cash>>\s\nYou don't have enough to buy this!\n\n<<button "Close">><<set Dialog.close()>><</button>>\n\s\n<<else>>\s\nDo you want to buy this item?\n\n<<button "Yes" _go>>\s\n<<set $cash -= $price>>\s\n<<PushIt>>\s\n<<UpgradeHomeGym>>\s\n<<CrystalBuy>>\s\n<<replace "#cash">><<print $cash>><</replace>><<set Dialog.close()>><<unset $dest; $price; $buy>><</button>>\t\t<<button "No">><<set Dialog.close()>><</button>><<endif>>
<<set $time += 30>><<Time>>\n<<if $choice is "weights">>\s\n<<if $partic is "both">>\s\n<<set $G.stam -= 2; $P.stam -= 2>>\s\nYou and $hername use the weights, getting in a good workout.\n\n<<set $act to $gymweights>><<Experience "both">>\n<</if>>\s\n<<if $partic is "player">>\s\n<<set $P.stam -= 2>>\s\nYou lift weights alone.\n\n<<set $P.act to $gymweights>><<Experience "player">>\n<</if>>\s\n<<if $partic is "girlfriend">>\s\n<<set $G.stam -= 2>>\s\n$hername lifts weights alone.\n\n<<set $G.act to $gymweights>><<Experience "girl">>\n<</if>>\s\n<</if>>\s\n\s\n<<if $choice is "treadmill">>\n<<if $partic is "both">>\s\n<<set $G.stam -= 3; $P.stam -= 3>>\s\nYou and $hername use the treadmills, getting in a good workout.\n\n<<set $act to $treadmill>><<Experience "both">>\n<</if>>\s\n<<if $partic is "player">>\s\n<<set $P.stam -= 3>>\s\nYou run on the treadmill alone.\n\n<<set $P.act to $treadmill>><<Experience "player">>\n<</if>>\s\n<<if $partic is "girlfriend">>\s\n<<set $G.stam -= 3>>\s\n$hername runs on the treadmill alone\n\n<<set $G.act to $treadmill>><<Experience "girl">>\n<</if>>\s\n<</if>>\s\n<<if $choice is "yoga">>\n<<if $partic is "both">>\n<<set $G.stam -= 2; $P.stam -= 2>>\s\nYou and $hername take a yoga class at the gym.\n\n<<set $act to $yoga>><<Experience "both">>\n<</if>>\s\n<<if $partic is "player">>\n<<set $P.stam -= 2>>\s\nYou take a yoga class at the gym.\n\n<<set $P.act to $yoga>><<Experience "player">><</if>>\s\n<<if $partic is "girlfriend">>\n<<set $G.stam -= 2>>\s\n$hername takes a yoga class at the gym.\n\n<<set $G.act to $yoga>><<Experience "girl">><</if>>\s\n<</if>>/%if choice is yoga%/\s\n\n<<if $choice is "sauna">>\s\n<<if $partic is "both">>\s\nYou and $hername use the sauna, restoring some stamina.\n\n<<set $G.stam += 3; $P.stam += 3>>\n<</if>>\s\n<<if $partic is "player">>\s\nYou enter the sauna alone, restoring some stamina.\n\n<<set $P.stam += 3>>\n<</if>>\s\n<<if $partic is "girlfriend">>\s\n$hername enters the sauna alone, restoring some stamina.\n\n<<set $G.stam += 3>>\n<</if>>\s\n<<Staminize>>\n<</if>>\s\n\n<<display "gym">>
<<if $entrance is "main">>After paying, <<if $partic is "both">>you and $hername enter the gym, ready to use the facilities.<</if>><<if $partic is "player">>you enter the gym while $hername sits and looks at her phone.<</if>><<if $partic is "girlfriend">>$hername enters the gym while you wait by the entrance looking at your phone.<</if>><<set $entrance to "">><</if>>\s\n\n<span id="stmmsg"> </span>\n<<link 'Lift Weights'>><<set $choice to "weights">> \n<<if $partic is "both">><<if $P.stam lt 2 or $G.stam lt 2>><<replace "#stmmsg">>You and/or $hername don't have enough stamina for this.<</replace>><<else>><<goto "gym 2">><</if>><</if>>\s\n<<if $partic is "girlfriend">><<if $G.stam lt 2>><<replace "#stmmsg">>$hername doesn't have enough stamina to do this.<</replace>><<else>><<goto "gym 2">><</if>><</if>>\s\n<<if $partic is "player">><<if $P.stam lt 2>><<replace "#stmmsg">>You don't have enough stamina to do this.<</replace>><<else>><<goto "gym 2">><</if>><</if>>\s\n<</link>> - 30 minutes, -2 Stamina\n<<link 'Use the Treadmills'>><<set $choice to "treadmill">>\n<<if $partic is "both">><<if $P.stam lt 3 or $G.stam lt 3>><<replace "#stmmsg">>You and/or $hername don't have enough stamina for this.<</replace>><<else>><<goto "gym 2">><</if>><</if>>\s\n<<if $partic is "girlfriend">><<if $G.stam lt 3>><<replace "#stmmsg">>$hername doesn't have enough stamina to do this.<</replace>><<else>><<goto "gym 2">><</if>><</if>>\s\n<<if $partic is "player">><<if $P.stam lt 3>><<replace "#stmmsg">>You don't have enough stamina to do this.<</replace>><<else>><<goto "gym 2">><</if>><</if>>\s\n<</link>> - 30 minutes, -3 Stamina\n<<link 'Do a Yoga Class'>><<set $choice to "yoga">>\n<<if $partic is "both">><<if $P.stam lt 2 or $G.stam lt 2>><<replace "#stmmsg">>You and/or $hername don't have enough stamina for this.<</replace>><<else>><<goto "gym 2">><</if>><</if>>\s\n<<if $partic is "girlfriend">><<if $G.stam lt 2>><<replace "#stmmsg">>$hername doesn't have enough stamina to do this.<</replace>><<else>><<goto "gym 2">><</if>><</if>>\s\n<<if $partic is "player">><<if $P.stam lt 2>><<replace "#stmmsg">>You don't have enough stamina to do this.<</replace>><<else>><<goto "gym 2">><</if>><</if>>\s\n<</link>> - 30 minutes, -2 Stamina\n[[Relax in the Sauna|gym 2][$choice = "sauna"]] - 30 minutes, +3 Stamina\n\n\n<<linkreplace "Leave Tom's Gym">>Once you leave you will need to pay to enter again. Are you sure you want to leave?\n\n[[Yes, Return to the Reception Area|Tom's Gym]]\n\n[[Yes, Return to the Living Room|Living Room][$time += 30]]\n\n<<link 'Go Somewhere Else'>><<dialog>><<display "Go Somewhere">><</dialog>><</link>><</linkreplace>>
What do you want to talk to $hername about?\n\n<<link 'Talk to her about upgrades for the apartment.'>>\s\n<<set _Dialogue to "apartment upgrades">><<popup Talk>><<QuickTalk>><</link>>\n\n<<link 'Talk to her about her equipment.'>>\s\n<<set _Dialogue to "equipment">><<popup Talk>><<QuickTalk>><</link>>\n\n<<link 'Talk about today.'>>\s\n<<set _Dialogue to "today">><<popup Talk>><<QuickTalk>><</link>>\n\n<<link 'Talk to her about her muscles'>>\s\n<<set _Dialogue to "muscle">><<popup Talk>><<QuickTalk>><</link>>\n\n<<link 'Talk to her about her endurance'>>\s\n<<set _Dialogue to "endurance">><<popup Talk>><<QuickTalk>><</link>>\n\n<<link 'Talk to her about her height'>>\s \n<<set _Dialogue to "height">><<popup Talk>><<QuickTalk>><</link>>\n\n<<link 'Talk to her about her intelligence'>>\s \n<<set _Dialogue to "intelligence">><<popup Talk>><<QuickTalk>><</link>>\n\n<<link 'Talk to her about her flexibility'>>\s\n<<set _Dialogue to "flexibility">><<popup Talk>><<QuickTalk>><</link>>\n\n<<button 'Close'>> <<set Dialog.close()>> <</button>>
You and $hername decide to play volleyball against each other.\n<<if $Gequip is "nightmare collar">><<NightmareCollar "volleyball">><br><</if>>\s\n<<set _Pvballscore to ($BS) + ($BE * 0.5) + ($BF * 0.25) + ($BRT * 0.25)>>\s\n<<set _Gvballscore to ($GS) + ($GE * 0.5) + ($GF * 0.25) + ($GRT * 0.25)>>\s\n<<set _diff to (_Pvballscore - _Gvballscore)>>\s\n<<if _diff gte 15>>\s\nFrom the start, the competition is hopelessly one-sided. $hername tries her best to compete with you, but even if you were to play with an arm tied behind your back there's no way you could lose.\n\n"Ugh! This is so hopeless!" She whines, "At least it's a good workout though..."<</if>>\s\n<<if _diff gte 9 and _diff lte 14>>\s\nIt's clear from the start that you have a large advantage over $hername in the game. She struggles to keep up with you, but you easily score goal after goal.\n\n"Damn, you're so much better than me at this..." she says, "It makes me want to get stronger and faster so I can compete with you!"<</if>>\s\n<<if _diff gte 4 and _diff lte 8>>\s\nThe match starts off fairly competitive, but over time you start scoring noticeably more goals than her.\n\n"This is hard!" she yells as you score another goal.\n<</if>>\s\n<<if _diff gte -3 and _diff lte 3>>\s\nThe match is close. You and $hername constantly volley the ball back and forth between the two of you, rarely ever able to score a goal against the other.\n\n"This is a good game!" she cheers, returning a serve.\n\nAfter a long, intense battle, <<if _Pvballscore gt _Gvballscore>>you eventually eke out a win.<</if>><<if _Gvballscore gt _Pvballscore>>she eventually ekes out a win.<</if>><<if _Gvballscore is _Pvballscore>>the match ends in a tie!<</if>>\n<</if>>\s\n<<if _diff lte -4 and _diff gte -8>>\s\nThe match starts off fairly competitive, but over time she start scoring noticeably more goals than you.\n\n"Looks like I'm gonna win this one babe!" she cheers, scoring another goal.\n<</if>>\s\n<<if _diff lte -9 and _diff gte -14>>\s\nIt's clear from the start that $hername has a large advantage over you in the game. It's a struggle to keep up with her, while she easily scores goal after goal.\n\n"Yes! I'm beating you at this!" she gleefully cheers, scoring another goal.\n<</if>>\s\n<<if _diff lte -15>>\s\nFrom the start, the competition is hopelessly one-sided. You try your best to compete with $hername, but even if she were to play with an arm tied behind your back there's no way you could win.\n\n"Can't say this is much of a competition... but at least we're both getting a great workout from it!"<</if>>\s\n\nAfter the match you both rest for a while to catch your breath.\n\n<<Experience "both">>
<<if _partic is "both" or _partic is "girl" or _partic is "coach" or _partic is "watch">>\s\n<<if _partic is "both">>You and $hername decide to do a lower body workout.<</if>>\s\n<<if _partic is "girl">>$hername decides to do a lower body workout.<</if>>\s\n<<if _partic is "coach">>You coach $hername through her lower body workout.<</if>>\s\n<<if _partic is "watch">>You watch $hername perform her lower body workout.<</if>>\n\n$hername starts by doing squats. <<WorkoutDescript "girl" "squat" "calis">> She stands back up and lowers herself down again, repeating this until she finishes <<print ($GE + 2) + ($GS + 2)>> repetitions. After resting for a minute she does another set of squats like this, followed by another rest and then a final set.\n<</if>>/%if squatter is both or girl%/\s\n\s\n<<if _partic is "both" or _partic is "player">>\s\n<<if _partic is "both">><br>You also do squats during this time.\s\n<<if $gequip is "nightmare collar">><br><<NightmareCollar "bwlegs">><</if>>\s\n<</if>>\s\n<<if _partic is "player">>You decide to do a lower body workout, and start with squats.<</if>>\n\nYou squat down, stand up, lower yourself down, and stand back up, repeating this until you finish <<print ($BE + 2) + ($BS + 2)>> repetitions. After resting for a minute you do another set of squats like this, followed by another rest and then a final set.\s\n<</if>>/%if squatter is both or player%/\s\n\n<<if _partic is "both" or _partic is "girl" or _partic is "coach" or _partic is "watch">>\s\n<<if _partic is "both">>Next you both decide<</if>>\s\n<<if _partic is "girl">>Next she decides<</if>>\s\n<<if _partic is "coach">>You instruct $hername<</if>>\s\n<<if _partic is "watch">>You watch as $hername decides<</if>>\s\n to do lunges.\n\n<<WorkoutDescript "girl" "lunge" "calis">> She stands up straight again before lunging forward. She continues doing this until she finishes <<print ($GE + 3) + ($GS + 3)>> lunges. She rests for a minute doing another set of lunges, followed by another rest and then a final set\n<</if>>/%if squatter is both or girl%/\s\n\n<<if _partic is "both" or _partic is "player">>\s\n<<if _partic is "both">>During this time you also<</if>>\s\n<<if _partic is "player">>Next you<</if>>\s\n do lunges.\n\nYou stand up straight again before lunging forward. You continue doing this until you finish <<print ($BE + 3) + ($BS + 3)>> lunges. You rest for a minute before doing another set of lunges, followed by another rest and then a final set.\n<</if>>/%if squatter is both or player%/\s\n<<if _partic is "both" or _partic is "girl" or _partic is "coach" or _partic is "watch">>\s\n<<if _partic is "both">>For the final exercise, you both decide<</if>>\s\n<<if _partic is "girl">>For her final exercise, she decides<</if>>\s\n<<if _partic is "coach">>For the last exercise you instruct $hername<</if>>\s\n<<if _partic is "watch">>For the last exercise you watch as $hername decides<</if>>\s\n to do calf raises.\n\n<<WorkoutDescript "girl" "calves" "calis">> After lowering her body she raises it again, repeating this process until she finishes <<print ($GS + 4) + ($GE + 4)>> calf raises. She rests for a minute doing another set of raises, followed by another rest and then a final set\n<</if>>/%if squatter is both or girl%/\s\n\n<<if _partic is "both" or _partic is "player">>\s\n<<if _partic is "both">>You also<</if>>\s\n<<if _partic is "player">>Next you<</if>>\s\n do some calf raises.\n\nYou stand onto your tip toes, hold the position for a few moments and lower yourself to the ground. You repeat this over and over until you finish <<print ($BS + 4) + ($BE + 4)>> calf raises. You rest for a minute before doing another set of raises, followed by another rest and then a final set.\n<</if>>/%if squatter is both or player%/\s\n<<if _partic is "watch">><<if $P.stam lt $P.maxstam>><<set $P.stam += 1>><br> You recovered some stamina during the time off.<br><</if>><</if>>\n<<if passage() is "Act Together">>\s\n<<WorkoutDialogue "post">>\s\n<</if>>/%if passage%/\s
<<widget "QuickDescription">><<nobr>>\n\n<<if $DescriptArray.length gte 1>><<set _Descript to $DescriptArray.pluck()>>\n<<else>>\n<<set $DescriptArray to ["posture", "flexing", "upper", "abs", "legs", "pecs", "flexibility", "height"]>>\n<<set _Descript to $DescriptArray.pluck()>>\n<</if>>/%if descriptarray gte 1%/\n\n<<if _Descript is "posture">>\n<<if $GS is 1>>Sitting demurely with her hands in her lap, she takes up a small portion of the couch.<</if>>\n<<if $GS is 2>>She sits in a relaxed position with her hands by her side.<</if>>\n<<if $GS is 3 or $GS is 4>>She sits confidentially with her hands behind her head. You see lines of muscular definition running along her upper body.<</if>>\n<<if $GS gte 5 and $GS lte 7>>She sits sprawled out on her half of the couch, legs casually spread apart. You glance at her thick, muscular thighs, barely covered by her athletic shorts.<</if>>\n<<if $GS gte 8 and $GS lte 11>>Wearing just a bikini, she’s confidently sprawled across the coach, letting you feast your eyes on her rippling, chiseled physique.<</if>>\n<<if $GS gte 12 and $GS lte 14>>She has her arm wrapped around you in a surprisingly tight hug - you rest your head against her muscular arms.<</if>> \n<<if $GS gte 15 and $GS lte 19>>She wraps her arm around you in a warm, tight hug. You feel her thick lats bulging out from behind her broad chest.<</if>>\n<<if $GS gte 20 and $GS lte 24>>She’s sitting with her arms sprawled out across the couch; thick lat muscles taking up nearly half of the couch on their own. She has an arm wrapped around you. Her large arms and flaring lats create a warm, comfortable pocket to rest in.<</if>>\n<<if $GS gte 25 and $GS lte 29>>Sitting casually, her broad shoulders spread over half of the couch. The cushion sinks beneath her large, muscular frame.<</if>>\n<<if $GS gte 30 and $GS lte 34>>She has her arms sprawled out across the couch. The vast spread of her lats makes her back take up over half of the cushions. You sit nestled between her arm and back muscles, comforted by the warmth.<</if>>\n<<if $GS gte 35 and $GS lte 39>>Her bulky body takes up the majority of the couch. You sit snuggled against her, while she holds you.<</if>>\n<<if $GS gte 40 and $GS lte 44>>You’re sitting on her lap - the thick, trunk-like legs beneath provide a comfortable and warm seat.<</if>>\n<<if $GS gte 45 and $GS lte 49>>You’re sitting on one of her thighs. It’s enormous girth is enough to comfortably seat you.<</if>>\n<<if $GS gte 50>>The enormity of her body takes up the entire couch, forcing you to sit on her lap. You enjoy the arrangement however. Just one of her thighs would be enough to comfortably seat you, and both of them combined is a nicer seat than the sofa beneath.<</if>>\n<</if>>\n\n<<if _Descript is "flexing">>\n<<if $GS is 1>>She rubs her thin arms, perhaps thinking of the biceps she hopes to build.<</if>>\n<<if $GS is 2 or $GS is 3>>She pulls against the sleeves of her green shirt - they’re tighter than you remember.<</if>>\n<<if $GS gte 4 and $GS lte 7>>She quietly flexes her arms, feeling a pair of small, hard biceps push against her hands.<</if>>\n<<if $GS gte 8 and $GS lte 11>>She flexes her arms - hard biceps ripple to life as her lats peak out a little from behind.<</if>>\n<<if $GS gte 12 and $GS lte 15>>She casually flexes her arms, watching deep splits run down the peaks of her sizable biceps.<</if>>\n<<if $GS gte 16 and $GS lte 19>>She’s idly flexing her arms. You stare as her biceps and their veins swell larger yet with each pump.<</if>>\n<<if $GS gte 20 and $GS lte 24>>She flexes her arms - huge biceps with deep split peaks erupt under her command.<</if>>\n<<if $GS gte 25 and $GS lte 29>>She flexes her arms - thick veins swell on them as they pump up.<</if>>\n<<if $GS gte 30 and $GS lte 34>>She flexes her right bicep, slaps the huge ball of power, and grins with satisfaction.<</if>>\n<<if $GS gte 35 and $GS lte 39>>She flexes her arms - the huge muscles in each are larger than her head.<</if>>\n<<if $GS gte 40 and $GS lte 44>>She flexes her arms - each one is now thicker than her waist.<</if>>\n<<if $GS gte 45 and $GS lte 50>>By merely twisting her hands a little, she makes the huge individual heads of her biceps dance - each of them the size of a baseball.<</if>>\n<<if $GS gte 50>>She flexes her arms, and you can hear the inhuman network of oversized muscles at her command stretching into place - like the sound of leather twisting.<</if>>\n<</if>>\n<<if _Descript is "upper">>\n<<if $GS is 1>>Her slender upper body is mostly covered by a green t-shirt.<</if>>\n<<if $GS is 2 or $GS is 3>>Her t-shirt clings against the budding muscles in her upper body.<</if>>\n<<if $GS is 4 or $GS is 5>>She rests her hands behind her head. You see lines of muscular definition run along her triceps and underarms.<</if>>\n<<if $GS is 7 or $GS is 8>>Her lat muscles spill from behind her chest, giving her upper body a taper.<</if>>\n<<if $GS is 9 or $GS is 10>>She rubs her shoulders, feeling their capped deltoids.<</if>>\n<<if $GS gte 11 and $GS lte 14>>She’s laying back with her hands behind her head, letting you feast your eyes upon thick striations of muscular definition running along her underarms.\t<</if>>\n<<if $GS gte 15 and $GS lte 19>>Her purple tank-top clings to her broad, bulging upper body.<</if>>\n<<if $GS gte 20 and $GS lte 24>>Her rippling cannon-ball sized biceps bulge even as they rest casually by her sides.<</if>>\n<<if $GS gte 25 and $GS lte 29>>Her immense shoulders flank high, snaking trap muscles.\t<</if>>\n<<if $GS gte 30 and $GS lte 39>>Her entire upper body is supremely thick. Each square inch of flesh is densely packed together.<</if>>\n<<if $GS gte 40 and $GS lte 49>>Her upper body is monstrously large. The hulking slabs of muscle are far larger than you thought humans were capable of developing.<</if>>\n<<if $GS gte 50>>Defying all known laws of reality, her upper body has continued to grow ever broader and stronger.<</if>>\n<</if>>\n<<if _Descript is "abs">>\n<<if $GS is 1>>Her stomach is mostly flat, though you see a cute roll of flab at the bottom of her torso.<</if>>\n<<if $GS is 2>>Even while she’s sitting upright, her stomach is perfectly flat.<</if>>\n<<if $GS is 3>>You can’t find an ounce of fat on her rippling body, aside from her pert breasts.<</if>>\n<<if $GS is 4 or $GS is 5>>You see four thick ab muscles bulging through her top.<</if>>\n<<if $GS is 6 or $GS is 7>>She proudly sports a six-pack.<</if>>\n<<if $GS is 8 or $GS is 9>>Her washboard abs ripple perfectly from every angle you view them.<</if>>\n<<if $GS gte 10 and $GS lte 14>>She seems to effortlessly have perfect posture at all times. As she sits upright, wearing only an athletic bikini, you’re able to feast your eyes on the rigidly defined muscles adorning her torso - rippling obliques and serratus anteriors surrounding a rock-hard eight-pack.<</if>>\n<<if $GS gte 15 and $GS lte 19>>Sitting upright, you can see a cascading cobblestone road of rippling ab muscles running down $hername’s perfectly chiseled midsection.<</if>>\n<<if $GS gte 20 and $GS lte 24>>You look at her torso and see eight bulging, brick abdominal muscles protruding forward a few inches.<</if>>\n<<if $GS gte 25 and $GS lte 29>>Her abs have each become thick enough that you can grab onto each individual brick.<</if>>\n<<if $GS gte 30 and $GS lte 34>>The muscles in her eight-pack look like swollen baseballs. <</if>>\n<<if $GS gte 35 and $GS lte 39>>Her torso has proportionately thickened over time to accommodate the vast web of muscles inside of it.<</if>>\n<<if $GS gte 40 and $GS lte 44>>Her obliques have thickened to the point that they flare out similarly to her lats.<</if>>\n<<if $GS gte 45 and $GS lte 49>>Despite maintaining a sharp V-taper, her midsection is a vast wall of impenetrable muscle.<</if>>\n<<if $GS gte 50>>Each of her individual ab muscles contains more muscle than the average man’s arm.<</if>>\n<</if>>\n<<if _Descript is "legs">>\n<<if $GS is 1>>Her thin legs fit loosely in her blue jeans.<</if>>\n<<if $GS is 2 or $GS is 3>>She crosses her legs, small muscles bulge in her thighs and calves.<</if>>\n<<if $GS is 4 or $GS is 5>>She crosses her bare legs, hard muscles bulge in her thighs and calves.<</if>>\n<<if $GS is 6 or $GS is 7>>The thick slabs of powerful muscle in her thighs and calves bulge even while she’s just casually sitting down.<</if>>\n<<if $GS is 8 or $GS is 9>>You see a deep Y shape to the muscle definition in her quadriceps.<</if>>\n<<if $GS gte 10 and $GS lte 14>>She crosses her legs - the huge slabs of muscle in her quadriceps and calves bulge to menacing proportions.<</if>>\n<<if $GS gte 15 and $GS lte 19>>She casually kicks her legs - their huge quadriceps bounce from the motion.<</if>>\n<<if $GS gte 20 and $GS lte 24>>Even while casually sitting there, the muscles in her thighs bulge - each half of her massive quadriceps is large enough to grab onto.<</if>>\n<<if $GS gte 25 and $GS lte 29>>She crosses her legs - their huge muscles remind you of boulders piled on top of one another.<</if>>\n<<if $GS gte 30 and $GS lte 34>>You can distinctly see each tiny muscle in her statuesque legs - every one has been developed to heroic proportions.<</if>>\n<<if $GS gte 35 and $GS lte 39>>Each of her massive thighs is larger than her waist. <</if>> \n<<if $GS gte 40 and $GS lte 44>>Each of her calf muscles are larger than your head. <</if>>\n<<if $GS gte 45 and $GS gte 49>>Each titanic pillar of power contains more muscle than most people’s entire bodies.<</if>>\n<<if $GS gte 50>>Her overwhelming column-like legs have continued to grow with seemingly no limit to their potential.<</if>>\n<</if>>\n<<if _Descript is "pecs">>\n<<if $GS is 1>>You glance at her chest and wonder how working out might change it.<</if>>\n<<if $GS is 2>>Her breasts look bigger than you remember them being.<</if>>\n<<if $GS is 3>>Her breasts bulge against her shirt, higher and perkier than you've ever seen them before.<</if>>\n<<if $GS is 4>>Through the opening in her t-shirt, you see soft lines of modest muscle definition in her chest.<</if>>\n<<if $GS is 5>>Even while relaxed you can see small, pert pecs on her chest.<</if>>\n<<if $GS gte 6 and $GS lte 8>>Behind her breasts sit beefy, rounded pec muscles.<</if>>\n<<if $GS gte 9 and $GS lte 14>>Her pecs have developed into hard, distinct shapes that proudly bulge forward.<</if>>\n<<if $GS gte 15 and $GS lte 19>>Her pecs, a pair of massive muscular plates, slowly rises up and down with her breaths.<</if>>\n<<if $GS gte 20 and $GS lte 24>>To your surprise, in addition to her usual chest gains, her breasts seem to be growing lately. <</if>>\n<<if $GS gte 25 and $GS lte 29>> Her black athletic bikini barely contains her breasts, which have enjoyed a massive growth spurt. Not that it matters - the rippling pec muscles beneath are even larger, and could entirely support them without the top.<</if>>\n<<if $GS gte 30 and $GS lte 34>>Her pecs are like large, hard volleyballs - each larger than her head resting above them. As her chest muscles have grown, her breasts have also expanded to at least an F cup - though it’s hard for you to tell.<</if>>\n<<if $GS gte 35 and $GS lte 39>>You realize that the bikini top she’s wearing effectively does nothing - her huge breasts are entirely supported by the vast pecs beneath them.<</if>>\n<<if $GS gte 40 and $GS lte 44>>Her chest has become so large that her bikini top’s only purpose is to cover her nipples.<</if>>\n<<if $GS gte 45 and $GS lte 49>>Every tiny movement creates a chain reaction throughout the expansive network of muscular tendons in her chest.<</if>>\n<<if $GS gte 50>>It’s difficult to see, but beneath her immense breasts--each weighing dozens of pounds--there lie titanic slabs of invincible pectoral beef.<</if>>\n<</if>>\n<<if _Descript is "flexibility">>\n<<if $GF is 1>>She extends her legs and reaches towards them, finding herself barely able to budge forward due to her lack of flexibility.<</if>>\n<<if $GF is 2>>She extends her legs and reaches towards them, she’s able to move a few inches forward, but can’t reach her toes.<</if>>\n<<if $GF gte 3 and $GF lte 6>>She extends her legs, reaches towards her feet, and effortlessly touches her toes.<</if>>\n<<if $GF gte 7>>She suddenly gets off of the couch and performs a full-split in the middle of the living room floor.<</if>>\n<<if $GF gte 5 and $GS gte 5 and $GF lte 6 and $GS lte 14>>She gets off of the couch, and suddenly shifts all of her weight onto her hands. She holds the handstand for a few seconds, muscles in her arms rippling with effort, before vaulting back to her feet and returning to the couch.<</if>>\n<<if $GF gte 7 and $GS gte 15>>She gets off of the couch, and suddenly shifts all of her weight onto a single hand - thick bulging muscles rippling throughout her body. She comfortably holds the position for an entire minute before casually switching to her other hand. After another minute she finally springs back to her feet and returns to the couch.<</if>>\n<</if>>\n\n<<if _Descript is "height">>\n<<if $GH is 1 or $GH is 2>>Her petite legs don’t reach the ground.<</if>>\n<<if $GH is 3 or $GH is 4>>The soles of her feet barely reach the ground.<</if>>\n<<if $GH is 5 or $GH is 6>>She sits comfortably, head resting against the sofa.<</if>>\n<<if $GH is 7 or $GH is 8>>She rests her neck against the sofa’s back.<</if>>\n<<if $GH is 9 or $GH is 10>>She sprawls her legs out across the couch, taking up most of its length.<</if>>\n<<if $GH gte 11 and $GH lte 14>>Her arms and legs are noticeably long.<</if>>\n<<if $GH gte 15 and $GH lte 19>>She spreads her arms across the couch, her armspan easily takes up its entire length.<</if>>\n<<if $GH gte 20>>She sprawls her legs out across the couch - they take up its entire length, dangling far off the sides.<</if>>\n<<if $GH - $BH gte 20>>Thanks to the immense height disparity between you and $hername, you’re able to sit inside of her lap, where her long arms wrap around you like a warm blanket.<</if>>\n<</if>>\n\n\n<</nobr>><</widget>>
<<widget "WorkoutDialogue">>\n<<if _args[0] is "intro">>\n$hername says, \n<<if $act.name is "bothweights" or $act.name is "bothcalis">>\n<<if $bothworkouts is 1>>“It’s our first time working out together! This is so exciting!”<</if>>\n<<if $bothworkouts is 2>>“Working out together again - I hope this becomes a habit!”<</if>>\n<<if $bothworkouts is 3>>“We’re starting to become regular workout buddies - let’s keep it up!”<</if>>\n<<if $bothworkouts is 4>>“I’m glad you asked to workout together, I love doing that with you.”<</if>>\n<<if $bothworkouts gte 5>>"I'm glad we've worked out together so many times! It's really motivating having you here by my side!"<</if>>\n<</if>>/%both weights%/\n<<if $act.name is "coachweights" or $act.name is "coachcalis">>\n<<if $coachings is 1>>“Thanks for offering to help coach me babe - I’m sure you’re going to make my workout way better!”<</if>>\n<<if $coachings is 2>>“Aww, you’re going to coach me again? That’s so sweet of you - I’ll do my best.”<</if>>\n<<if $coachings is 3>>“I’m so glad that you’re coaching me again - hopefully this is a habit we keep up!”<</if>>\n<<if $coachings is 4>>"I'm so grateful that my sweet boyfriend has coached me so many times! I hope you never get tired of helping me out like this."<</if>>\n<<if $coachings gte 5>>“My workouts are always so much better when you’re helping me - thanks sweetie!”<</if>>\n<</if>>/%if act is coaching%/\n\n<<if $act.name is "watchweights" or $act.name is "watchcalis">>\n<<if $watchings is 1>>“I’m glad you’re interested in watching me work out - I’ll be sure to try harder!”<</if>>\n<<if $watchings is 2>>“Watching me workout again? I’ll do my best!”<</if>>\n<<if $watchings is 3>>“I’m liking this habit of you watching me workout,” she grins.<</if>>\n<<if $watchings gte 4>>\n<<if $GS lt 10>>“I can’t wait to workout for my favorite admirer!”<</if>>\n<<if $GS gte 11 and $GS lte 19>>"I hope you get as much of a thrill out of watching these muscles as I do from working them."<</if>>\n<<if $GS gte 20>>"Bet you’re dying to see my muscles get pumped up, huh?”<</if>>\n<</if>>/% if watchings gte 4%/\n<</if>>/%if act is watch%/\n<</if>>/%if args0 is intro%/\n\n<<if _args[0] is "post">>\n$hername\n<<if not $FirstStrMsg.includes($GS)>>\n<<if $GS is 1>>sighs and says, "I'm so weak... I really need to keep working out!"<</if>>\n<<if $GS is 2>>says, "I'm feeling a little stronger than usual, but I've got a long ways to go."<</if>>\n<<if $GS is 3>>says, "Starting to get somewhere with working out..."<</if>>\n<<if $GS is 4>>says, "If I knew my body would change this quickly I probably would have started working out sooner..."<</if>>\n<<if $GS is 5>>chuckles and says, "It's funny to think about how much stronger I am than when I started... and how much further I want to go!"<</if>>\n<<if $GS is 6>>cheerfully says, “Look at how much my muscles pop out now when they’re pumped up!<</if>>\n<<if $GS is 7>>says, “It feels great to be in shape like this! I want to keep training!”<</if>>\n<<if $GS is 8>>rubs her hands along herself and says, “I love how my muscles feel like little rocks after working out with them.”<</if>>\n<<if $GS is 9>>says, “The stronger my body becomes, the more I want to keep using it!”<</if>>\n<<if $GS is 10>>says, “Hopefully I can keep gaining muscle like this...”<</if>>\n<<if $GS is 11>>says, “There was a time I thought I’d never be this fit. But now that I’m here, I just want to keep going further!”<</if>>\n<<if $GS is 12>>says, “My muscles are starting to get pretty big, huh?”<</if>>\n<<if $GS is 13>>rubs her hands along her physique, “After that pump I’m chiseled like a statue! Feel these abs, arms and legs!<</if>>\n<<if $GS is 14>>says, “Nothing beats the feeling of realizing I’m stronger than before.<</if>>\n<<if $GS is 15>>says, “I’m starting to put on some serious size. Hope you like me beefy, because I’m going to keep going!”<</if>>\n<<if $GS is 16>>says, “Jeeze, what am I like 10 times stronger than when I started? Well maybe not in every category... But I feel like an entirely new person.”<</if>>\n<<if $GS is 17>>says, “I know how vain this is to say, but I’m kind of envious of how you get to watch this awesome body of mine in motion.”<</if>>\n<<if $GS is 18>>says, “Now that I’m this strong, I’m starting to really appreciate just how ridiculously strong some other people in the world are...”<</if>>\n<<if $GS is 19>>says with a chuckle, “I’m not sure what’s more impressive - how big these muscles are, or how ripped they are.”<</if>>\n<<if $GS is 20>>chuckles and says, “I can’t see myself ever going back to working out in a shorts or a tank top ever again - sports bras and bikinis for me!”<</if>>\n<<if $GS is 21>>says, “I think I’m actually becoming addicted to exercise...”<</if>>\n<<if $GS is 22>>says, ”Mmmm, new personal bests. Hope I never stop getting stronger!”<</if>>\n<<if $GS is 23>>says, “Check it out - I’ve got even more veins bursting along my muscles now!”<</if>>\n<<if $GS is 24>>she flexes and says, “Grow muscles grow!”<</if>>\n<<if $GS is 25>>says, “The feeling of pumping up these muscles is addicting!”<</if>>\n<<if $GS is 26>>grinning, says, “Did you ever imagine I’d end up becoming this huge and strong?”<</if>>\n<<if $GS is 27>>asks, “What’s more impressive? How huge my muscles are or how ripped they are?”<</if>>\n<<if $GS is 28>>says, ”Yes! I’m stronger than ever!”<</if>>\n<<if $GS is 29>>says, “If I can keep this up it’s just a matter of time until I’m the strongest in the world!”<</if>>\n<<if $GS is 30>>says, “It’s pretty rare for a woman to be this strong without genetic modifications or magic.”<</if>>\n<<if $GS is 31>>says, “I’m so strong now that it feels like I’m superhuman!”<</if>>\n<<if $GS is 32>>says, “Look how freaking huge my muscles get now when they’re pumped up!”<</if>>\n<<if $GS is 33>>says with a broad grin, “Still getting stronger!”<</if>>\n<<if $GS is 34>>blushing, says, “I’m a little turned on by my own body.”<</if>>\n<<if $GS is 35>>says, “When I first started working out did you ever imagine I’d become this powerful?”<</if>>\n<<if $GS is 36>>flexes and says, “What’s more thrilling? Watching these muscles pump up, or seeing the huge amount of weight I can lift?”<</if>>\n<<if $GS is 37>>grins and coos, “More power for me.”<</if>>\n<<if $GS is 38>>says, “Sometimes it’s surreal using these massive muscles - I feel more like a powerful machine or something rather than a mere woman.”<</if>>\n<<if $GS is 39>>says, “Even I’m in disbelief at how strong and muscular I’ve become.”<</if>>\n<<if $GS gte 40>>cheers, “Yes! I’m still getting stronger somehow!”<</if>>\n<<set $FirstStrMsg.push($GS)>>\n<<else>>/%if not in array%/\n<<if $GS lte 4>>\n<<set _msg to random(1, 6)>>\n<<if _msg is 1>>says, “Whew! That was tough, but I’m sure the results will be worth it!”<</if>>\n<<if _msg is 2>>says, “That took a lot out of me! Let’s do it again soon.”<</if>>\n<<if _msg is 3>>says, “Thanks for motivating me!”<</if>>\n<<if _msg is 4>>says, “I hope there’ll be lots of gains for this pain...”<</if>>\n<<if _msg is 5>>says, “I wonder just how many times I’ll workout during this journey...”<</if>>\n<<if _msg is 6>>panting, says, “I’m not used to sweating like this…”<</if>>\n<</if>>/% if gs lte 4%/\n\n<<if $GS gte 5 and $GS lte 9>>\n<<set _msg to random(1, 6)>>\n<<if _msg is 1>>says, “That was a tough workout!”<</if>>\n<<if _msg is 2>>grins and says, "I love the feeling of a good pump!"<</if>>\n<<if _msg is 3>>says, “I’m starting to get the hang of this working out stuff!”<</if>>\n<<if _msg is 4>>says, “Did you imagine I’d become such a fitness buff?”<</if>>\n<<if _msg is 5>>says, “These little muscles of mine look so much bigger after a pump! I can’t wait until they grow to always be that big.”<</if>>\n<<if _msg is 6>>\n<<if $WO2 is "biceps">>says, “Look at how ripped my arms look!”<</if>>\n<<if $WO2 is "triceps">>says, “Triceps are looking like horseshoes right now!”<</if>>\n<<if $WO2 is "squat" or $WO2 is "lunge">>says, “My pumped up booty’s swallowing these workout shorts!”<</if>>\n<<if $WO2 is "calves">>says, “My pumped up booty’s swallowing these workout shorts!”<</if>>\n<<if $WO2 is "chest" or $WO2 is "push ups">>says, “After that workout you can see the definition in my little pecs!”<</if>>\n<<if $WO2 is "abs">>says, "My abs look so defined after working them out!”<</if>>\n<<if $WO2 is "back">>says, “Oooh, my shoulders look nice and round from that workout!”<</if>>\n<</if>>/%if msg is 6%/\n<</if>>/%if gs gte 5 and lte 9%/\n\n<<if $GS gte 10 and $GS lte 19>>\n<<set _msg to random(1, 6)>>\n<<if _msg is 1>>is too busy checking herself out in the mirror to say anything about her progress.<</if>>\n<<if _msg is 2>>says, “I see you looking at my body... Can’t say I blame ya!”<</if>>\n<<if _msg is 3>>says, “Look at how much each of my muscles pops out from the pump!”<</if>>\n<<if _msg is 4>>cheers, “What a great workout!”<</if>>\n<<if _msg is 5>>says, “Finally starting to feel strong. Inspires me to keep training!”<</if>>\n<<if _msg is 6>>\n<<if $WO2 is "biceps">>says, “My arms are looking huge from that pump!”<</if>>\n<<if $WO2 is "triceps">>says, "My triceps look like big slabs of muscle!"<</if>>\n<<if $WO2 is "calves">>“Making my calves grow is the best! Can’t wait until they turn into cows,” she chuckles.<</if>>\n<<if $WO2 is "squat" or $WO2 is "lunge">>says, “In love with how my booty looks after training it - I want to make it bigger!”<</if>>\n<<if $WO2 is "abs">>says, “Look how thick the pump is making my abs!”<</if>>\n<<if $WO2 is "chest" or $WO2 is "push ups">>says, “Pecs are looking crazy after that workout!”<</if>>\n<<if $WO2 is "back">>says, “Love how much more defined my shoulders and back look after training them!”<</if>>\n<</if>>/% if msg is 6%/\n<</if>>/%if gs gte 10 and lte 19%/\n\n<<if $GS gte 20 and $GS lte 29>>\n<<set _msg to random(1, 6)>>\n<<if _msg is 1>>simply admires herself in the mirror - you can’t help but stare along.<</if>>\n<<if _msg is 2>>says, “I love having all this muscle on my body. It makes me want even more!”<</if>>\n<<if _msg is 3>>says, “Fuck it’s nice to be this strong...” before stroking her engorged muscles.<</if>>\n<<if _msg is 4>>says, “Gotta keep working out like this so I can keep growing!”<</if>>\n<<if _msg is 5>>says, “As long as I can keep improving I’ll never stop pushing myself!”<</if>>\n<<if _msg is 6>>\n<<if $WO2 is "biceps">>flexes her right bicep and puts her left hand on it, “I love the way they feel after getting pumped up!”<</if>>\n<<if $WO2 is "triceps">>“These triceps alone are bigger than most people’s biceps!”<</if>>\n<<if $WO2 is "calves">> <</if>>\n<<if $WO2 is "squats" or $WO2 is "lunge">>“Ever see an ass this impressive in person before?”<</if>>\n<<if $WO2 is "abs">>“These abs are so shredded now that they’d probably work better than an actual washboard!”<</if>>\n<<if $WO2 is "chest" or $WO2 is "push ups">> <</if>>\n<<if $WO2 is "back">>“Look how wide my back is next to my waist!”<</if>>\n<</if>>/%msg 6%/\n<</if>>/%if gs gte 20 and lte 29%/\n\n<<if $GS gte 30>>\n<<set _msg to random(1, 6)>>\n<<if _msg is 1>>flexes in front of the mirror, going through various poses and angles.<</if>>\n<<if _msg is 2>>chuckles warmly and says, “I hope it’s not //too// intimidating to watch me exercise these muscles of mine...”<</if>>\n<<if _msg is 3>>says, “Can you imagine if I keep growing?”<</if>>\n<<if _msg is 4>>squeezes her freshly pumped muscles and says, “Feel them - they’re harder than rocks!”<</if>>\n<<if _msg is 5>>says, “I want more muscles and more power!”<</if>>\n<<if _msg is 6>>\n<<if $WO2 is "biceps">>says, “My pumped up biceps make my head look small!”<</if>>\n<<if $WO2 is "triceps">>says, “Look at how absurdly huge my triceps get after they’re pumped!”<</if>>\n<<if $WO2 is "calves">> says, “Each of my calves is bigger than your head!”<</if>>\n<<if $WO2 is "squat" or $WO2 is "lunge">>says, “What’s bigger babe? A tree trunk or one of my thighs?”<</if>>\n<<if $WO2 is "abs">>says, “When my abs are pumped up like this it feels like they’re bulletproof!”<</if>>\n<<if $WO2 is "chest" or $WO2 is "push ups">>says, “Check out how vast my chest is from that pump!”<</if>>\n<<if $WO2 is "back">>says, “When they’re pumped up my shoulders are bigger than pumpkins!”<</if>>\n<</if>>/%msg 6%/\n<</if>>/%if gs gte 30%/\n<</if>>/%if not lvl up%/\n<</if>>/%if _args0 is post%/\n\n<</widget>>
<<if $receiver is "player">>\s\n<<if $gift is "magsense">><<set $P.NSperks.push("Magical Sensitivity"); $G.NScurses.push("Magicless")>><</if>>\s\n<<if $gift is "alchsens">><<set $P.NSperks.push("Alchemical Sensitivity"); $G.NScurses.push("Alchemical Nonresponder")>><</if>>\s\n<<if $gift is "observant">><<set $P.NSperks.push("Observant"); $G.NScurses.push("Ignorant")>><</if>>\s\n<<if $gift is "AdaptiveMetabolism">><<set $P.Sperks.AdaptiveMetabolism += 1; $G.Scurses.MaladaptiveMetabolism += 1>><</if>>\s\n<<if $gift is "AdaptiveReactions">><<set $P.Sperks.AdaptiveReactions += 1; $G.Scurses.MaladaptiveReactions += 1>><</if>>\s\n<<if $gift is "AdaptiveTendons">><<set $P.Sperks.AdaptiveTendons += 1; $G.Scurses.MaladaptiveTendons += 1>><</if>>\s\n<<if $gift is "FastLearner">><<set $P.Sperks.FastLearner += 1; $G.Scurses.SlowLearner += 1>><</if>>\s\n<<if $gift is "EasyGainer">><<set $P.Sperks.EasyGainer += 1; $G.Scurses.HardGainer += 1>><</if>>\s\n<<if $gift is "Gifted">><<set $P.Sperks.Gifted += 1; $G.Scurses.Cursed += 1>><</if>>\s\n<</if>>/%receiver player%/\s\n<<if $receiver is "girl">>\n<<if $gift is "magsense">><<set $G.NSperks.push("Magical Sensitivity"); $P.NScurses.push("Magicless")>><</if>>\s\n<<if $gift is "alchsens">><<set $G.NSperks.push("Alchemical Sensitivity"); $P.NScurses.push("Alchemical Nonresponder")>><</if>>\s\n<<if $gift is "observant">><<set $G.NSperks.push("Observant"); $P.NScurses.push("Ignorant")>><</if>>\s\n<<if $gift is "AdaptiveMetabolism">><<set $G.Sperks.AdaptiveMetabolism += 1; $P.Scurses.MaladaptiveMetabolism += 1>><</if>>\s\n<<if $gift is "AdaptiveReactions">><<set $G.Sperks.AdaptiveReactions += 1; $P.Scurses.MaladaptiveReactions += 1>><</if>>\s\n<<if $gift is "AdaptiveTendons">><<set $G.Sperks.AdaptiveTendons += 1; $P.Scurses.MaladaptiveTendons += 1>><</if>>\s\n<<if $gift is "FastLearner">><<set $G.Sperks.FastLearner += 1; $P.Scurses.SlowLearner += 1>><</if>>\s\n<<if $gift is "EasyGainer">><<set $G.Sperks.EasyGainer += 1; $P.Scurses.HardGainer += 1>><</if>>\s\n<<if $gift is "Gifted">><<set $G.Sperks.Gifted += 1; $P.Scurses.Cursed += 1>><</if>>\s\n<</if>>/%receiver girl%/\s\n\nEdith clasps your right hand and $hername's left hand within her own. "Don't let go until the ritual is finished," she says before closing her eyes and focusing intently.\n\nYou watch as a purple emanates from her body, traveling up your arm and spreading througout your entire body. Glancing over, you see the same happening to $hername as well.\n\n<<if $receiver is "player">>\s\nNext the energy starts disappating from $hername, leaving her body and returning to Edith's. A moment later, the energy that was previously in $hername is transfered into you.\n\nYou feel a sense of euphoria as your body is enhanced on a genetic level.\n<<else>>\s\nNext the energy starts disappating from you, leaving your body and returning to Edith's. There's a sinking feeling in your stomach that you've been left worse off, as if a piece of you is missing.\n\nA moment later, the energy that was previously in you is transfered into $hername.\n\n"Ooooh, that feels gooood...." $hername cooes.\n<</if>>\n\nA minute later, Edith releases both of your hands. "There. What's done is done. I hope the two of you find it was worthwhile," she smiles mischieviously.\n\n\n[[Return to Edith's|Edith's Exchange]]\n\n[[Return to Shopping Center|Go Shopping]]
<<set $P.stam to $P.maxstam; $G.stam to $G.maxstam>>\s\nThe Resotration Chamber looks like a large, enclosed space-age bed, or from another point of view, a fancy coffin.\n\nYou and $hername climb into it together - the mattress is just large enough for you both to fit comfortably.\n\nthe door above you closes on its own. The roof is transparent, and the bed is comfortable enough that you don’t feel too claustrophobic.\n\nA television screen flickers on, prompting you to tap it and watch a show while you rejuvenate.\n\nAfter making your choice, the machine hums to life. You feel its energy flow into you in slow, steady pulses. Your body tingles, but it’s a pleasurable sensation.\n\n"Ooooh, I feel something nice!" $hername cooes as she absorbs the restorative energy.\n\nTime flies by - thirty minutes arrives before you want it to. The ceiling opens and you climb out of the chamber. Despite having laid down for the past 30 minutes, you feel incredibly spry. Just as the chamber promised, your stamina has been fully restored.\n\n$hername follows you out, looking chipper. "I feel great babe! Maybe we should do something fun now that we're recharged?"\n\n<<LevelUp "both">>
<<if $display is "notes">>\n\nBetas 2 Note:\n\n- Actually implemented the code to prevent player character from buying potential increases in true schmo scenario.\n- Fixed if statement error in jump rope passage\n- Custom charaters are now properly flagged as being part of the 'default' scenario.\n- Added a proper exit to Edith's exchange\n\n\nBeta 1.2 Notes:\n\n- Properly added potentials to default scenario player character\n- Chaos potions should now properly be deleted after use\n- Fixed code in custom character opening to properly display which character is taller/more muscular now.\n\n\nRebalancing:\n\nCustom Girlfriend perk difficulty changes:\n- default difficulty scaling perks increased to 2\n- easy difficulty scaling perks increased to 3, non-scaling increased to 1\n- very easy difficulty scaling perks increased to 5, non-scaling increased to 2\n- very hard difficulty scaling curses increased to 3\n- even harder difficulty scaling curses increased to 5\n\nDefault Scenario:\n- girlfriend now starts with 2 levels in the Gifted perk up from 1 to better match how quickly she used to gain experience\n\nSchmo Scenario:\n- player muscle, endurance, flexibility, and height have 1 potential.\n- player reaction speed, intelligence, and luck start with 30 potential.\n- luck now starts at 10 (up from 2)\n- player starts with 1 rank of Fast Learner and Adaptive Reactions. girlfriend starts with 1 rank of Easy Gainer, Adaptive Metabolism, and Adaptive Tendons\n- schmo is now unable to purchase muscle, endurance, flexibility, and height potential increase surgeries.\n\t- idea is to make the schmo character one with a severe physical handicap, but has superhuman potential in mental attributes. and given his loving girlfriend with infinite potential, he is quite lucky as well. \n\n\nBeta 1.1 Notes\n\n- Fixed Girlfriend XP Bonus from Perks calculation (she was previously gaining way more bonus xp than intended)\n- Added info for perk/stat difficulty level and player XP requirement growth rate to Options screen.\n\n\nBeta 1 Notes\n\n- Added Point Buy system for Custom Characters\n\t- Select from 8 different 'difficulties' for both Stats and Perks on each character. (Unlimited 'difficulty' is unlocked from the start for Supporter/Patreon editions, but requires the game to be completed like the Test Room in Public versions)\n\n- Cleaned up some issues with Both Characters using the Punching Bag\n- Should no longer be possible to enter the Bodybuilding competition multiple times in one day\n- Nightmare Collar should properly lose charges during Bodybuilding Competition now\n\n\nAlpha 1.8 Notes\n\n- Added ability to change Player XP Requirement growth rate (same as the previously labeled 'Girlfriend Improvement Rate')\n- Relabeled 'Girlfriend Improvement Rate') to 'Girlfriend XP Requirement Growth Rate' for better clarification. Moved Girlfriend XP Growth Rate to the Advanced Options area for Default scenarios.\n- Added the Player and Girlfriend XP Requirement growth rate options to Test Room\n- Characters at their height potential can no longer buy limb-lengthening surgery at Chance's\n- Added ability to buy increases to characters' potentials at Chance's\n\n\nAlpha 1.7 Notes\n\n- Added dark/light mode toggle available in the Settings tab on the left side of the screen\n\t- Removed old fullscreen button because the macro was not working with light mode. Manual fullscreen with F11 still functions with it perfectly fine however\n- Added Stat Potentials to Test Room\n- Added Character Stat Potentials to Character Stats page\n- Added a check to the bottom of each passage that checks if any character is above their potential in a stat, and resets the stat to their potential if it's higher.\n- Added potential caps to nightmare collar\n- Added new check on potion screen that prevents characters at their stat potential caps from drinking corresponding potions\n- Added potential caps to sleeping with amulets on\n\n\nAlpha 1.6 Notes\n\n- Implemented the initial iteration of the Custom Character opening scene. It's currently simple, but has changing dialogue based on: Girlfriend Strength, Characters Height Difference, Characters Muscle Difference, Girlfriend Persona, Girlfriend Intelligence, Girlfriend Endurance, and Girlfriend Flexibility.\n\t- Future updates will have additional upgrades for this opening scene such as art, references to the GF's potential stats and perks/curses, along with more references to the player.\n\n\nAlpha 1.5 Notes\n\n- Implemented Standing Leg Split scene using the image "LS" in the Scenes folder. Now triggers when Girlfriend has muscle level 11 - 16, and at least 10 flexibility.\n- Added Non-Scaling Perks and Curses to the Test Room\n- Added Scaling Perks and Curses to the Test Room\n\n\nAlpha 1.4 Notes\n\n- Added first iteration of a new NPC/store: Edith's Exchange. Available at the Shopping Center, Edith can give one character a perk in exchange for another to receive a corresponding curse. Currently costs half as much to buy upgrades as Chance's, but this price may be altered later. More dialogues/interactions/etc with Edith will likely come in future updates focused on NPCs.\n\n\nAlpha 1.3 Notes\n\n- Added Chaos potion that grants drinker a random perk or curse. Should appear in loot and daily potion shop lists. Available in debug room.\n- Game now checks at the start of each passage to see if a character has levels or ownership of both a corresponding perk and curse, then cancels them out. (For example, a character with both Observant and Igorant loses both. A character with Level 1 Fast Learner and Level 1 Slow Learner loses both. A character with Level 3 Easy Gainer and Level 1 Hard Gainer loses 1 level of Easy Gainer.) When this happens a note is pushed to the footer of the screen.\n- Changed Excellent Evolution Potion to grant or upgrade a random perk\n\t- Player can now also drink Evolution potions\n- Changed Solarsynthesis and Lunarsynthesis to now be considered Non-scaling perks (removed from the old 'Perks' array). As such they are now selectable in the custom character screen, and can be gained from the potions mentioned above.\n\t- Fixed Solarsynthesis and Lunarsynthesis to work during more activities, and to function when characters are seperated.\n\nAlpha 1.2 Notes\n\n- Added ability to buy Scaling perks at Dr. Chance's\n- Depreciated old 'evolutions' at Chance's (Gifted scaling perk effectively does same thing)\n- Changed non-custom character Default and True Schmo scenarios to use scaling perks correctly instead of old depreciated background perks.\n\nAlpha 1.1 Notes\n\n- Added Girlfriend potential caps to Level Up code\n- Added ability to buy Observant, Magical Sensitivity, and Alchemical Sensitivity at Dr. Chance's.\n\n\nCharacter Creator Alpha 1 Notes\n\n- Added character creator with ability to set starting stats, character potentials, character perks, and character curses.\n- Added functionality / descriptions for all current perks and curses.\n\nScaling Perks: \nGifted, Easy Gainer, Fast Learner, Adaptive Reactions, Adaptive Metabolism, Adaptive Tendons.\nThese will boost experience for all/muscle/intelligence/reaction/endurance/flexibility experience respectively.\n\nNonscaling Perks:\n\nAlchemical Sensitivity - Character receives double the bonus or penalty from drinking a potion\nMagical Sensitivity - Character receives double the bonus from amulets and focusing lasers\nObservant - Character receives +10 effective luck during activities with a chance to find items\nScaling Curses: Cursed, Hard Gainer, Slow Learner, Maladaptive Metabolism, Maladaptive Tendons\nThese are the curse equivalent of the scaling perks, each level will reduce experience gained for all/muscle/intelligence/reaction/endurance/flexibility respectively.\n\nNonscaling Curses:\n\nMagicless - Character receives no effect from amulets or focusing lasers.\nAlchemical Nonresponder - Character receives no effect from potions.\nIgnorant - Character receives -10 effective luck during activities with a chance to find items\n- Added new Ritualist art and description for Girlfriend Muscle Level 28\n\n\n\n<<endif>>\s\n<<if $display is "thanks">>\nWriting, scripting, design, etc. - [[MagnusMagneto|https://www.deviantart.com/magnusmagneto]]\n\nArt by Oriander2000 and Ritualist\n\nCompare Physique descriptions by Oriander2000\n\nCustom Macros by ChapelL\nGF height code from stupiddoritosbag Life Sim mod\nImage resizing code by UnknownUsername33 and hiev\n\nMade in [[Twine|http://twinery.org]] with [[Sugarcube 2|https://www.motoslave.net/sugarcube/2/]] featuring the Bleached stylesheet.\n\n!!!!!Contact: MagnusMagneto23@gmail.com\n\nSpecial thanks to the following people for their generous contributions!\n\nIf your name is on here and you would like it removed or changed, please contact me and I'll do so!\n\nPatreon Contributors:\nExtra Special Thanks to Ryan Kordiak!!\n\n4Mat\nA\nA22id\nADS92\nAlasdair\nAlejandro\nAndrew\nAndreas\naniaz\nanon\nAnonymous\nAnonymous Lobotomous\nAradian\nArnas\nasd\nAstrosmurf\nAustin\nBebere\nBeetlefan\nBennis\nBenhunt\nBill\nbioshin26 (Rey Rex)\nblubster\nBob\nBrand\nBrick\nBrogel\nBuddog87\nBuster\nBwenno\nCactusJoe\nCarl\nCatman499\nChaozCloud\nChris\nChub\nColin\ncorssan\nconcavesim\nCyprus\nDA\nDaniel\nDanielle\nDarkotare\nDavid\nDerek\nDick\ndjw263\nDonoken\nDozerguy\neric\nEthan\nFelix\nFubar\nfusmile\nfte205\nGerd\nGiza White Mage\ngoert\nGobboon\nGwahar\nHalf-azn-dude\nHarry\nHotei\nHuggle\nInnokentiy\nIon\nIvan\nJaakeeyy\nJacob\nJames\nJamie\nJayrok\nJeremy\njckgd\nJim\nJoachim\nJoan\nJoe\nJohn\nJordan\nJon\nJonny Jonny\nJoseph\nJoey\nJS\nk1234\nKevon\nKF\nKholdstare\nKwartzite\nLam Borghini (tai lopez!?)\nLidiHyphen\nLio\nLucas\nLuis\nMagnetmod\nMajdi\nMalhalvoc\nMaking0bacon\nMarkus\nManel\nMatt\nMax\nmercy70\nMichael\nMike\nMikiel\nMMtrigger\nmojosilver82\nMofmof\nMoontheLoon\nMuscle Girl Chaser\nMuscle Muser\nMuscular Girl\nmsn ultra\nNathan\nNicola\nNicholas Pannas\nNinjafirevax\nNo One\nnutguts\nOle-Gunnar\noliver\nOwen\nP\nPatrick\nPhilo\nplane9\nPrivateer314\nQuaid\nRagata\nRandy Savage\nReid\nRed Viking\nrexer81\nRey\nRICKTOR\nRobert\nRocketNow\nRos\nrtype9a\nRyan\nSam\nSaltysnake\nSarzeath\nScott\nSeldom\nSemibull\nSena\nShadowwolf\nShinblam\nskeleton man\nslater667\nspas96\nSpockdoc\nSurfingdiamond\nScott\nSony\nStarsickle\nstinktank\nTaikaRM\nTasslin\nTed\nTheodore\nThero\nThe Black Pharaoh\nThomas\nTim C.\nTobias\nToppedis\nTrylleS\ntsii\nUnknownusername333\nVillagepeople\nVoodoo\nWardaddy7884\nWill\nWilliam\nWolfhound3060\nX\nXrcva\nyeah right\n\n\nIF YOUR NAME IS MISSING FROM THIS LIST AND YOU CONTRIBUTED, PLEASE CONTACT ME! \n\n!!!!!!All Contents (minus Twine 1.4 engine, Sugarcube2, oriander2000 art and descriptions, chapelL macros, and bleached stylesheet) Copyright MagnusMagneto and www.MagnusMagneto.com\n\n<<endif>><<if $display is "coming up next">>\n<<endif>>\s\n\n<<button "Close">><<set Dialog.close()>><</button>>
<<set $G.act to ""; $P.act to "">>\s\nYou and $hername decide to both go to work.\n\nYou'll:\n<<if $P.maxstam lt 4>>$pname needs more maximum stamina to work construction.<<else>><label><<radiobutton "$P.act" $construction>> Work Construction - 8 hours, 4 stamina</label><</if>>\n<label><<radiobutton "$P.act" $office>> Work at the Office - 8 hours, 2 stamina</label>\n\nShe'll:\n<<if $G.maxstam lt 4>>$hername needs more maximum stamina to work construction.<<else>><label><<radiobutton "$G.act" $construction>> Work Construction - 8 hours, 4 stamina</label><</if>>\n<label><<radiobutton "$G.act" $office>> Work at the Office - 8 hours, 2 stamina</label>\n\n<span id="msg"></span>\n<<button "Proceed">>\s\n<<if $P.act is "" or $G.act is "">>\s\n<<replace "#msg">>You need to select something for both characters to proceed.<</replace>>\s\n<<elseif ($P.act.stamcost gt $P.stam) or ($G.act.stamcost gt $G.stam)>>\s\n<<replace "#msg">>You and/or $hername don't have enough stamina for this.<</replace>>\s\n<<else>><<set $P.stam -= $P.act.stamcost; $G.stam -= $G.act.stamcost; $time += 480>>\s\n<<set Dialog.close()>><<goto "Both Work">>\s\n<<endif>>\s\n<</button>>\n\nWork Automation - have your characters automatically go to work after sleeping together:\nPlayer - currently set to: $P.workauto\n<label><<radiobutton "$P.workauto" "office">> Office</label>\n<<if $P.maxstam lt 4>>$pname needs more maximum stamina to work construction.<<else>><label><<radiobutton "$P.workauto" "construction">> Construction</label><</if>>\n<label><<radiobutton "$P.workauto" "nothing">> Nothing</label>\n\n$hername - currently set to: $G.workauto\n<label><<radiobutton "$G.workauto" "office">> Office</label>\n<<if $G.maxstam lt 4>>$hername needs more maximum stamina to work construction.<<else>><label><<radiobutton "$G.workauto" "construction">> Construction</label><</if>>\n<label><<radiobutton "$G.workauto" "nothing">> Nothing</label>\n\n<<button "Close">><<set Dialog.close()>><</button>>
<<display "setem">>\s\n<<if $act.name is "bothweights">><<set $bothworkouts += 1>><</if>><<if $act.name is "watchweights">><<set $watchings +=1>><</if>><<if $act.name is "coachweights">><<set $coachings += 1>><</if>>\s\n<<if $WeightsArray.length lt 2>>\s\n<<set $WeightsArray to []>>\s\n<<set $WeightsArray.push("biceps", "triceps", "back", "squat", "calves", "chest", "lunge")>>\s\n<</if>>\s\n<<if $WeightsArray.length gte 2>>\s\n<<set $WO1 to $WeightsArray.pluck()>>\s\n<<set $WO2 to $WeightsArray.pluck()>>\s\n<</if>>\n\n<<WorkoutDialogue "intro">>\n\n<<if $act.name is "bothweights">>The two of you decide<</if>><<if $act.name is "watchweights">>She decides<</if>><<if $act.name is "coachweights">>You instruct her<</if>> to start with \s\n<<if $WO1 is "biceps">>bicep curls<</if>><<if $WO1 is "triceps">>tricep extensions<</if>><<if $WO1 is "back">>shoulder presses<</if>><<if $WO1 is "squat">>squats<</if>><<if $WO1 is "calves">>calf raises<</if>><<if $WO1 is "chest">>chest presses<</if>><<if $WO1 is "lunge">>lunges<</if>>.\n\n<<WorkoutDescript "girl" $WO1 "weights">>\n\nShe manages to finish <<print random(8, 14)>> repetitions before putting them down to take a break.\n\n<<if $act.name is "bothweights">>You also do <<WorkoutDescript "player" $WO1>>\s\n<<if $gequip is "nightmare collar">><<NightmareCollar "weights both">><</if>>\s\n<</if>>/%if actname is both weights%/\s\n<<if $act.name is "coachweights">>\s\nAs you help $hername through her workout, you ensure she maintains perfect form, while clearing up mental space for her to better focus by keeping track of various things for her.<</if>>\s\n<<if $act.name is "watchweights">>\s\nAs you watch $hername perform her workout, you can tell she likes the attention, and seems to be trying harder than usual.<</if>>\n\nAfter finishing another two sets, <<if $act.name is "bothweights">>the two of you<</if>><<if $act.name is "coachweights">>you instruct her to<</if>><<if $act.name is "watchweights">>you watch as she starts to<</if>> do <<if $WO2 is "biceps">>bicep curls<</if>><<if $WO2 is "triceps">>tricep extensions<</if>><<if $WO2 is "back">>shoulder presses<</if>><<if $WO2 is "squat">>squats<</if>><<if $WO2 is "calves">>calf raises<</if>><<if $WO2 is "chest">>chest presses<</if>><<if $WO2 is "lunge">>lunges<</if>>.\n\n<<WorkoutDescript "girl" $WO2 "weights">>\n\n<<if $act.name is "bothweights">>You also do <<WorkoutDescript "player" $WO2 "weights">>\n\nThe two of you work through another pair of sets before finally finishing your workout.<</if>>\s\n<<if $act.name is "coachweights">>\s\nYou coach $hername through the remainder of her workout, letting her get more out of it than she would have by herself.<</if>>\s\n<<if $act.name is "watchweights">>\s\nInspired by you watching, $hername's pushes herself to the limit to impress you as much as possible.<<if $P.stam lt $P.maxstam>><<set $P.stam += 1>> You recovered some stamina during the time off.<</if>><</if>>\n\n<<WorkoutDialogue "post">>\n\n<<unset $WO1>><<unset $WO2>>\s
In the supporter edition of the game, there are four lockers here that give semi-randomized loot.\n\nIf you'd like to support the development of this game and receive access to those lockers, you can do so on Gumroad today:\n\n[[https://magnusmagneto23.gumroad.com/l/LSCustomCharacters]]\n\n\nGo <<back>>\n
<<if $worker is "player">>You go off to work for the next 8 hours.<<set $Plocation to "work"; $PActTimer to 8>>\n\n<<display "Living Room">><<endif>>\s\n\s\n<<if $worker is "girl">>$hername goes off to work for the next 8 hours.<<set $Glocation to "work"; $GActTimer to 8>>\n\n<<display "Living Room">><<endif>>\s\n\s\n<<if $worker is "both">>You and $hername both go to work.\n\n<<endif>>
<<if $partic is "player">>\s\nYou play against the HoloChess's AI.\n\n<<if $BINT lte 4>>\s\nYou struggle to understand the rules of the game, let alone execute any meaningful strategy while playing it. Even the easiest AI level is too difficult for you to win against, but at least you feel like you've challenged your mind in the process.<</if>>\s\n<<if $BINT gte 5 and $BINT lte 9>>\s\nIt's still difficult to juggle all of the rules in your head, but you manage to not only keep up with the easiest AI, but take some of its pieces.\n\nThe match goes on for a while, but you eventually win.<</if>>\n<<if $BINT gte 10 and $BINT lte 14>>\s\nThe easiest difficulty too easy for you, you set the AI to its 'easy-medium' setting.\n\nRemembering what all of the pieces do is no longer a problem for you, but the AI starts making moves that are difficult for you to predict.\n\n<<if $BINT is 10 or $BINT is 11>>\s\nDespite your best efforts, the AI starts taking some of your pieces, and a dozen turns later defeats you. While discouraging, the game is a learning experience, and you feel your head buzzing a little.<</if>>\s\n<<if $BINT gte 12>>\s\nDespite these changes, you manage to adapt and overcome them, leading you to take many of the AI's pieces. A dozen turns later you checkmate it, leaving your highly satisfied, and your head buzzing slightly from the mental challenge.<</if>>\n<</if>>/%gte 10 and lte 14%/\s\n<<if $BINT gte 15 and $BINT lte 19>>\nYou set the AI to its medium setting.\n\n<<if $BINT is 15 or $BINT is 16>>\s\nDespite your best efforts, the AI eventually beats you after a long game.\n<<else>>After a long game, you manage to beat the AI.<</if>>\s\n<</if>>/% gte 15 and lte 19%/\s\n\s\n<<if $BINT gte 20 and $BINT lte 24>>\nYou set the AI to its medium-hard setting. It makes noticeably less mistakes than on lower levels, and starts using more unusual strategies.\n\n<<if $BINT is 20 or $BINT is 21>>\s\nYou're unable to counter its new strategies in time, and eventually lose the game.\n<<else>>The new strategies fail to stop you from eventually winning.\n<</if>>\s\n<</if>>/%if gte 20 and lte 24%/\s\n\s\n<<if $BINT gte 25 and $BINT lte 29>>\nYou set the AI to its hard setting.\n\nThe AI's moves are nearly perfect, programmed to only make a scant few mistakes. \n\n<<if $BINT is 25 or $BINT is 26>>Unfortunately you are unable to capitalize on these moves, and end up making mistakes of your own. After a long, close game, the AI defeats you.\n<<else>>You strike on these moves, gaining a lead that you're eventually able to turn into a victory.\n<</if>>\s\n<</if>>/%if gte 25 and lte 29%/\s\n\s\n<<if $BINT gte 30>>\s\nYou set the AI to its hardest setting.\n\nThe strategy the AI employs is only rivaled by the greatest minds, most of which are superhuman, alien, or magically enhanced.\n\n<<if $BINT lte 34>>\s\nDespite playing a great game yourself, the AI capitalizes on the few mistakes you make, eventually placing you into checkmate.<</if>>\s\n<<if $BINT gte 35 and $BINT lte 39>>\s\nAfter a long, close match, you narrowly manage to eke out a hard-won victory.<</if>>\n<<if $BINT gte 40>>\s\nEven this level of AI stands no chance against you. Not only do you crush it, but you barely feel mentally challenged at all.<</if>>\n\s\n<</if>>/%bint gte 30%/\s\n\s\n<</if>>/%if mode is solo p%/\s\n<<if $partic is "girl">>\s\n$hername plays against the HoloChess's AI.\n\n<<if $GINT lte 4>>\s\n$hername struggles to understand the rules of the game, let alone execute any meaningful strategy while playing it. Even the easiest AI level is too difficult for her to win against, but at least she feels like her mind has been challenged in the process.<</if>>\s\n<<if $GINT gte 5 and $GINT lte 9>>\s\nIt's still difficult for $hername to juggle all of the rules in her head, but she manages to not only keep up with the easiest AI, but take some of its pieces.\n\nThe match goes on for a while, but $hername eventually wins.<</if>>\n<<if $GINT gte 10 and $GINT lte 14>>\s\nThe easiest difficulty too easy for $hername, she sets the AI to its 'easy-medium' setting.\n\nRemembering what all of the pieces do is no longer a problem for $hername, but the AI starts making moves that are difficult for her to predict.\n\n<<if $GINT is 10 or $GINT is 11>>\s\nDespite $hername's best efforts, the AI starts taking some of her pieces, and a dozen turns later wins. While discouraging, the game is a learning experience, and $hername feels her head buzzing a little.<</if>>\s\n<<if $GINT gte 12>>\s\nDespite these changes, $hername manages to adapt and overcome them, leading her to take many of the AI's pieces. A dozen turns later she checkmates it, leaving her highly satisfied, and her head buzzing slightly from the mental challenge.<</if>>\n<</if>>/%gte 10 and lte 14%/\s\n<<if $GINT gte 15 and $GINT lte 19>>\n$hername sets the AI to its medium setting.\n\n<<if $GINT is 15 or $GINT is 16>>\s\nDespite her best efforts, the AI eventually wins after a long game.\n<<else>>After a long game, she manages to beat the AI.<</if>>\s\n<</if>>/% gte 15 and lte 19%/\s\n\s\n<<if $GINT gte 20 and $GINT lte 24>>\n$hername sets the AI to its medium-hard setting. It makes noticeably less mistakes than on lower levels, and starts using more unusual strategies.\n\n<<if $GINT is 20 or $GINT is 21>>\s\nShe's unable to counter its new strategies in time, and eventually loses the game.\n<<else>>The new strategies fail to stop $hername from eventually winning.\n<</if>>\s\n<</if>>/%if gte 20 and lte 24%/\s\n\s\n<<if $GINT gte 25 and $GINT lte 29>>\n$hername sets the AI to its hard setting.\n\nThe AI's moves are nearly perfect, programmed to only make a scant few mistakes. \n\n<<if $GINT is 25 or $GINT is 26>>Unfortunately she is unable to capitalize on these moves, and ends up making mistakes of her own. After a long, close game, the AI defeats her.\n<<else>>She strikes on these moves, gaining a lead that eventually leads into a victory.\n<</if>>\s\n<</if>>/%if gte 25 and lte 29%/\s\n\s\n<<if $GINT gte 30>>\s\n$hername sets the AI to its hardest setting.\n\nThe strategy the AI employs is only rivaled by the greatest minds, most of which are superhuman, alien, or magically enhanced.\n\n<<if $GINT lte 34>>\s\nDespite playing a great game herself, the AI capitalizes on the few mistakes she makes, eventually placing her into checkmate.<</if>>\s\n<<if $GINT gte 35 and $GINT lte 39>>\s\nAfter a long, close match, she narrowly manage to eke out a hard-won victory.<</if>>\n<<if $GINT gte 40>>\s\nEven this level of AI stands no chance against her. Not only does she crush it, but she barely feels mentally challenged at all.<</if>>\n\s\n<</if>>/%gint gte 30%/\s\n\n\n<</if>>/%if mode is solo g%/\s\n<<if $partic is "both">>\s\nYou decide to play HoloChess against $hername.<br>\n<<if $gequip is "nightmare collar">>The two of you make your opening moves. <<NightmareCollar "chess">><br><</if>>\s\n<<set _CID to $BINT - $GINT>>\s\n<<if _CID gte 10>>\s\nFrom the start of the match it's clear that you have a huge advantage over $hername. Every move she makes is predictable for you, and easily countered. After a short, brutal game, you place her king into checkmate.\n\n"Jeeze! I knew you were smart, but I didn't realize how much!" she exclaims.<</if>>\s\n<<if _CID gte 10 and _CID lte 14>>\s\nThe opening moves of the match are fairly close, but within a few turns you start to recognize mistakes in her play, which you promply punish. Before long you've taken most of her pieces, and shortly after that you place her into checkmate.\n\n"Oof... that didn't feel very close... Maybe I should be practicing against the AI...?" she says.<</if>>\s\n<<if _CID gte 5 and _CID lte 9>>\s\nThe opening moves of the game put nobody in a noticeable advantage. But soon you see an opening and take one of her pieces. Slowly you recognize and punish more mistakes, slowly accumulating a lead until you eventually win.\n\n"Hmm... That was pretty rough. I need more practice before I can beat you!" she exclaims.<</if>>\s\n<<if _CID gte 2 and _CID lte 4>>\s\nThe game starts off extremely close for the first dozen moves. Eventually she makes a mistake that you punish. A few moves later, you take another piece. From there, with momentum on your side, you slowly remove most of her pieces and put her into checkmate.\n\n"Darn! If only I could have a stronger mind... then I might be able to beat you at this!" she exclaims.\n<</if>>\s\n<<if _CID gte -1 and _CID lte 1>>\s\nThe game is extremely close. Over a dozen turns pass without anyone taking a piece. After another five, you finally take one of her pieces - only for her to take one of yours in response. This results in a 'bloodbath' of each player taking turns removing a piece from each other.\n\n<<if _CID is 1>>Eventually you manage to get the upper hand, having traded some of your weaker pieces for her stronger ones. After a long, arduous game, you manage to put her into checkmate.\t\n\n"Dammit!" she exclaims, "So close! If I could just make myself a little bit smarter I could beat you!" she exclaims. <</if>>\s\n<<if _CID is -1>>Eventually she manages to get the upper hand, trading some of her weaker pieces for your stronger ones. After a long, arduous game, she manages to put you into checkmate. \n\n"Yes!" she cheers, "That was so close! Amazing game babe!"<</if>>\s\n<<if _CID is 0>>This continues for along while until you're both left with a scant few pieces left. After awkwardly dancing around on the board for a while, the game ends in a stalemate. \n\n"Wow!" she exclaims, "I can't believe we tied! I need to practice a few more times so I can beat you," she winks.<</if>>\s\n\n<</if>>\s\n<<if _CID lte -2 and _CID gte -4>>\s\nThe game is very close at first. Eventually you make a mistake, which she punishes. A few moves later, she takes another piece. From there she slowly removes most of your pieces and places you into checkmate.\n\n"Good game babe! But you're going to have to think harder than that to beat me," she winks.\n<</if>>\s\n<<if _CID lte -5 and _CID gte -9>>\s\nThe opening moves of the game put nobody in a noticeable advantage. But soon she sees an opening and takes one of your pieces. Slowly she recognizes and punishes more mistakes, slowly accumulating a lead until she eventually wins.\n\nGrinning, she says, "That was fun! But you're going to need a lot more practice if you want to beat me!"\n<</if>>\s\n<<if _CID lte -10 and _CID lte -14>>\s\nThe first couple of turns of the game feel fine, but suddenly your next move is harshly punished as she takes one of your pieces and positions herself to take more. After a few more turns, she puts your king into check, and a few more after that, declares checkmate.\n\n"Sorry babe, but maybe you should play against the AI before challenging me again," she winks.\n<</if>>\s\n<<if _CID lte -15>>\s\nFrom the opening moves of the game, you feel hopelessly outmatched. After a few short turns, $hername takes one of your pieces, then takes another the next turn. You try to mount a counter-offensive, but it's futile - it seems she can anticipate everything you're going to do, and already has a counter for it. Before long you're placed into checkmate.\n\n"Sorry babe, but you're going to need a waaay stronger mind to challenge me in this game," she grins.\n<</if>>\n\n<</if>>/%if mode is versus%/\s\n
<<set $partic to "both">>\s\n<<if $act.name is "fiction" or $act.name is "advanced fiction" or $act.name is "nonfiction" or $act.name is "advanced nonfiction">><<display "read">>\s\n<<elseif $act.name is "bothweights" or $act.name is "watchweights" or $act.name is "coachweights">><<display "home weights">>\s\n<<elseif $act.name is "bothcalis" or $act.name is "watchcalis" or $act.name is "coachcalis">>\s\n<<if $CalisArray.length is 0>><<set $CalisArray.push("bw legs", "planks", "push ups")>><</if>>\s\n<<set $WO to $CalisArray.pluck()>>\s\n<<if $act.name is "bothcalis">><<set _partic to "both">><</if>>\s\n<<if $act.name is "watchcalis">><<set _partic to "watch">><</if>>\s\n<<if $act.name is "coachcalis">><<set _partic to "coach">><</if>>\s\n<<display $WO>>\s\n<<elseif $act.name is "bothtreadmill" or $act.name is "watchtreadmill" or $act.name is "coachtreadmill">>\s\n<<display "treadmill">>\s\n<<elseif $act.name is "bothpunchingbag" or $act.name is "coachpunchingbag" or $act.name is "watchpunchingbag">>\s\n<<if $act.name is "bothpunchingbag">><<set _partic to "both">><</if>><<if $act.name is "coachpunchingbag">><<set _partic to "coach">><</if>><<if $act.name is "watchpunchingbag">><<set _partic to "watch">><</if>><<display "punching bag">>\s\n<<elseif $act.name is "bothpullups" or $act.name is "coachpullups" or $act.name is "watchpullups">>\s\n<<if $act.name is "bothpullups">><<set _partic to "both">><</if>><<if $act.name is "coachpullups">><<set _partic to "coach">><</if>><<if $act.name is "watchpullups">><<set _partic to "watch">><</if>><<display "pull ups">>\s\n<<elseif $act.name is "bothjumprope" or $act.name is "coachjumprope" or $act.name is "watchjumprope">>\s\n<<if $act.name is "bothjumprope">><<set _partic to "both">><</if>><<if $act.name is "coachjumprope">><<set _partic to "coach">><</if>><<if $act.name is "watchjumprope">><<set _partic to "watch">><</if>><<display "jump rope">>\s\n<<elseif $act.name is "phone puzzle games" or $act.name is "phone action games">><<display "phone games">>\s\n<<elseif $act.name is "sprinting" or $act.name is "coachsprint" or $act.name is "watchsprint">>\s\n<<if $act.name is "sprinting">><<set _partic to "both">><</if>><<if $act.name is "coachsprint">><<set _partic to "coach">><</if>><<if $act.name is "watchsprint">><<set _partic to "watch">><</if>><<display "sprinting">>\s\n<<else>><<display $act.name>><</if>>\n\n-\n\n<<if $act.name is "bothweights" or $act.name is "bothcalis" or $act.name is "bothtreadmill" or $act.name is "bothpunchingbag" or $act.name is "bothjumprope" or $act.name is "bothpullups">><<Experience "both">>\s\n<<elseif $act.name is "coachweights" or $act.name is "coachcalis" or $act.name is "coachtreadmill" or $act.name is "coachpunchingbag" or $act.name is "coachjumprope" or $act.name is "coachpullups">><<set $coached to true>><<Experience "coach">>\s\n<<elseif $act.name is "watchweights" or $act.name is "watchcalis" or $act.name is "watchtreadmill" or $act.name is "watchpunchingbag" or $act.name is "watchjumprope" or $act.name is "watchpullups">><<set $watched to true>><<Experience "watch">>\s\n<<else>><<Experience "both">><</if>>\s\n\n<<for $repeat gt 1>><<set $repeat -= 1>>\s\nYou repeat the activity.\n\n<<display "Act Together">>\n\n<</for>>\s\n<<if $repeat is 1>>\s\nWith the activity finished, you decide what to do next.\n\n<<if $act.type is "exercise" or $act.type is "reading" or $act.type is "play">><<if $G.stam gte $act.gstamcost and $P.stam gte $act.pstamcost>>\nYou and $hername both have enough stamina to repeat the activity. \n\n[[Repeat Activity|Act Together][$G.stam -= $act.gstamcost; $P.stam -= $act.pstamcost; $time += $act.timer]]\n<</if>><</if>>\s\n\n[[Return to the Living Room|Living Room]]\n\nOr do something else together...\n\n<<display "Do Something Together">>\n\n<</if>>/%repeat is 1%/\s
$hername's muscles continue to engorge themselves on the constant stream of energy from the goddess chamber. She screams with ecstasy as her clothing is torn by the slabs of muscular flesh emerging from beneath. You feel your eardrums shake from the force of her yell - '//She must have some incredibly powerful lungs now...'// you think.\n\nHer muscles continue to swell larger and larger, reaching impossible eldritch proportions. You wonder how she will ever scratch her back. Or at this rate, as her neck and traps thicken with each passing moment, even turn her head at all.\n\n<<if $Art is "on">>[img[art/goddess/Ascend 2.jpg]]\n\n<</if>>\s\nShe continues to grow, her spreading bulk filling the entirety of the chamber; a fleshy wall of muscular mass - covered in soft feminine skin - threatens to burst out at any moment.\n\n$hername grunts again and you see her entire body pulsate at once in another burst of growth. Cracks form in the walls of the chamber. She yells again and there's a brilliant flash of light.\n\nWhen you come to, you see $hername standing before you, but she's impossibly muscular - and bright. You shield your eyes a little - her skin is literally radiating light, so much so that it hurts to stare at her.\n\n<<if $Art is "on">>[img[art/goddess/Ascend 3.jpg]]\n\n<</if>>\s\n"<<if $G.persona is "dom">>Mmm, that feels good!<<else>>Woops. Sorry about that,<</if>>" $hername says. Her voice dominates your hearing - just a regular utterance commands total attention. \n\nSuddenly, the glow stops. You lower your hand and gaze upon the impossible physique in front of you. $hername is actually stooping a little - if she were to stand up completely straight, she'd crash through the ceiling. Her vast shoulders fill the entirety of your view, tapering down to a smaller - but still large - waist filled with more thick, dense bulging abdominal muscles than you thought existed. Beneath her ripped navel, her shape flares out again, giving way to wide hips and gargantuan quadriceps. \n\n$hername grunts loudly, and another flash of light appears. \n\nWhen you come to, $hername looks more… human.\n\nShe's still extremely muscular - far more than any human could hope to be - but her form is more functional. $hername stretches her long arms out and puts them behind her head, thick bunches of muscle collect as she enjoys the freedom of movement.\n\n<<if $Art is "on">>[img[art/goddess/Ascend 4.jpg]]\n\n<<endif>>\s\nYou shake your head and realize she's also //clothed//. A green tank-top and jean-shorts are perfectly melded onto her body. //'Where did those come from?'// you wonder.\n\n"What's... what's going on?" You ask.\n\n$hername smiles confidently and holds her hand out in front of herself. Suddenly a blue orb of energy appears, floating above her palm. "I can do... anything," she says. Her smile broadens into a smirk.\n\n"Anything...?" you reply.\n\nShe nods and suddenly levitates a half-foot off of the ground. "As long as I put my mind to it, I can do //anything//, she explains." She snaps her fingers, and suddenly a frothy latte appears in her hand. "I can re-create reality on a mere whim," she grins.\n\n<<if $G.persona is "def">>\s\n"What… like you can save the world?"\n\n"How would I do that?"\n\nYou wrack your brain for a few moments and say the first thing that comes to mind, "You could, uh, cure cancer?"\n\n$hername brings a finger to her chin, scrunches her forehead, focuses for a few moments, and nods. "There. I think I did it."\n\nYou do a double take, "What do you mean?"\n\n"I destroyed all of the cancer cells in existence. Ohhh," she interrupts herself, focuses hard for another moment then adds, "There, I've changed everyone's biology so they no longer develop cancer."\n\nYou look down at your hands and arms. "I don't feel any different..."\n\nShe shrugs her broad shoulders, "I'm guessing people won't realize what's really happened for a few days, depends on some factors. Though I //could// just plant the knowledge in everyone's head..." \n\n$hername nods again. Your head feels fuzzy for a second. After it passes, you suddenly //know// that cancer has been cured - you vividly recall news articles and reports about the 'great miracle' that happened recently. You glance up at $hername.\n\nShe looks down and says, "You alone have knowledge that I did this. And knowledge that these memories are fake… I made sure to preserve that in your mind. Oh yeah, I'm totally reading all of your thoughts like an open book," she giggles. \n\nBefore you can respond, $hername continues, "I see you think I should fix the world a bit, huh? Well..." She grunts loudly with extreme concentration - there's another blinding flash of light. When you come to, your mind is full of new memories. The world is completely different now, though you still remember how it was before. \n\nYou stare up at $hername as you comb over the newly available recollections. Apparently the world is almost identical, yet without any real problems. Resources are now infinitely available to everyone, and nobody has any desire to harm anyone else. Everyone is content - happy even, perpetually.\n\nStill drawing from the old world as your experience base, this new earth seems... sterile.\n\n$hername's voice booms, "But… That's kind of boring, isn't it? Maybe we should start over..."\n\n//'What's boring?'// You wonder if she's referring to the cognitive dissonance you're experiencing.\n\n"Yes, I am partially referring to how we view the state of the world," she notices your surprise, "I can't really stop myself from knowing your thoughts. Or maybe I can..." she stops and squints for a few moments before smirking, "Huh, I //can// take away my own ability to hear your thoughts. Though it will be almost impossible to resist using that power again, unless I force myself to resist..."\n\nShe sighs and adds, "This is already so dreadfully boring for me."\n\n"How is this boring? You're a goddess now! You can destroy or create worlds on a whim!" you reply.\n\n"True. But with my infinite intellect already I know the harrowingly dull reality that I can simply solve any obstacle I wish by thinking about it. Plus, I've effectively solved all of the issues that already exist in this world."\n\n"That's true..."\n\n"So," she cuts in, "I'm going to restart everything."\n\n"Restart everything?" \n\nShe nods, "I'm going to return everything to the way it was before I started my gradual ascension to goddesshood. That way we can experience it all over again."\n\nYou look at her with a pained expression, "It took a lot of work to get here… and I really like you as a goddess to be honest..."\n\nShe nods, "Fine, fine. I'll transport //us// to a pocket dimension, and simply restart the game for the player and a splinter of myself."\n\n"The player? What does that mean?" 'you' reply.\n\n$hername smiles warmly and says, "Don't worry dear, the //other// you will understand what I'm talking about. What they need to know is that the debug room is now available."\n\n<</if>>\s\n<<if $G.persona is "sub">>\s\n"Wh-what will you do with this power?" you stutter.\n\nShe smirks at you, "I dunno babe. What AM I going to do with this power? You better tell me!"\n\nYou swallow, collecting your thoughts for a few moments before replying, "Can you give me powers like yours too?"\n\nShe smirk broadens, "Of course!"\n\nShe stares at you intently, focusing deeply - the aura of power around her flares brighter. A great warmth appears within you, spreading throughout your entire body. All fatigue and random pains are washed away, replaced with a feeling of energy and well-being beyond anything you've experienced before.\n\n$hername says, "If you just hard enough think about what you want to do with your powers you should be able to do it now."\n\nYou look down at your body and concentrate on it, removing everything that feels like an imperfection to you, and adding a fair amount of muscle mass.\n\n"Oooh, look at how sexy you're becoming!" she giggles.\n\nJust as your body starts to resemble something like hers you abruptly stop. Part of you wants to keep going, to have muscles like hers - or perhaps even more - but another part of you overrides this desire, leaving you to stand there, staring blankly at her.\n\nShe smiles warmly, "It's ok sweetie, I understand. I know what you really want deep down. You could even say my telepathy makes me understand it better than you do now," she giggles. "And what you really want is for this..." she closes her eyes and concentrates deeply, the brilliant aura from before returning, intensifying brighter than ever before. At first it burns to look at, but you quickly modify your eyes to make them able to stare at her with no problems.\n\nNext comes a wave of scorching heat, blanketing your senses. It starts to burn but you again modify yourself to be unaffected. The aura continues to intensify, and with a slight exertion on your end you can begin to sense the level of her godly power - realizing that it's now multiple times greater than yours, and rapidly increasing by the moment. The heat intensifies, prompting you to continue enhancing your resistance to it while all the glass and plastic in the room around you starts to melt.\n\nYou consider saying something, but decide she knows what she's doing, instead focusing on enhancing yourself to survive.\n\nThe sight of everything melting becomes surreal and disorienting. You close your eyes, finding a perfect visualization of $hername continuing to ascend awaiting you - likely projected from her into your mind. The image of your girlfriend continues to empower herself, soon radiating at least five times the energy she did before.\n\nAbout a minute later you open your eyes, finding yourself standing in a black void with only your impossibly bright girlfriend nearby.\n\nHer voice appears in your head, 'Brace yourself!'\n\nThe light shines brighter yet, becoming blinding to even your increasingly improving senses. Another feeling starts to overcome you, a sudden sense of impending doom - glancing down at your hands you notice the tips of your fingers start to disintegrate. You feel another surge of energy well up inside in addition to what you've provided to yourself. Your fingertips regenerate as you realize she's clearly adding to your power to prevent you from being harmed. \n\nShe somehow accelerates the pace with which she empowers herself, leading you to look away and close your eyes again, relying on the mental visualization to show you what's happening to her. \n\nThe next few minutes are forever seared into your memory as she increases her power by at least tenfold again, resulting in your own godly power being less than a 100th of hers.\n\nShe finally stops and you open your eyes. You enhance your senses, allowing you to peer ever further into the surrounding void. With a glimpse of omniscience you know that you're able to see across the entire galaxy, yet there is absolutely nothing aside from $hername and yourself.\n\n"Where... is everything?" you ask nervously.\n\n"Looks like I broke things a little," she giggles, "Oh well!" she snaps her fingers and everything that disappeared around you immediately rematerializes, your old apartment back with perfect details.\n\nAfter an initial moment of shock you're blanketed by a sense of calm as you're returned to familiar surroundings.\n\nYou take a few seconds to collect yourself and ask, "Now that you're, uh, like 100 goddesses in one, what happens now?"\n\n"Well first let's get away from here."\n\nShe snaps her fingers again and the two of you disappear from your apartment, reappearing in the void of space, an ocean of stars twinkling around you - all paling in comparison to $hername. She starts concentrating again. You brace yourself for her to power up again, but instead nothing seems to happen.\n\nYou try to use your own abilities to peer into her mind, but it's impossible - a bulwark of energy keeps you out. You look around again, enhancing your senses until you can detect everything that's happening within the universe, only to find that nothing is changing.\n\nAfter a couple minutes of frustration trying to figure out $hername is up to you ask, "Wh-what are you doing now?"\n\n"Making more universes!"\n\n"More universes? Why?"\n\n"So I can fill them with yous!"\n\n"Fill them with mes!?"\n\n"Yeah. Then they can all do what they want to do most - worship me!"\n\n"Oh... I see..."\n\n"Don't worry though babe, check this out," she snaps her fingers and suddenly a dozen more <<print $hername>>s appear floating around you, all smiling in unison.\n\nThey start to speak one word at a time, continuing the sentence for each other, "We'll be fulfilling every wish, desire, and fantasy that comes across your mind."\n\n$hername suddenly disappears and reappears mere centimeters away from you, "As will I," she says, kissing you deeply.\n\nYou embrace for a few moments before she breaks away and says, "Hmm... I can tell you personally want something else though."\n\n"I do?"\n\nShe nods, "Yeah, you want to go through this process again. Of living with me while I become better and better until I become a goddess."\n\n"Hmmm... I dunno, already being gods is pretty sweet."\n\n"It is, but it's still not as exciting as the improvement is. So, what I'm going to do is keep us here with our awesome powers, and then create another pocket universe that's identical to the one we started with, and place us in it right at the start of my self improvement journey."\n\n"Yeah but... won't I still be here?"\n\nShe shrugs, "I could simply transfer your consciousness over there. Orrr... maybe I can set it up so that you can flicker between both as you want."\n\n"Alright, that sounds good."\n\nShe nods.\n\n<</if>>\s\n<<if $G.persona is "dom">>\s\n"Wh-what will you do with this power?" you stutter.\n\n"First, I'm going to..." she closes her eyes and concentrates deeply, the brilliant aura from before returning, intensifying brighter than ever before. At first it burns to look at, then you suddenly feel a tingling inside your head, and a moment later you're able to stare directly at her with no problems.\n\nNext comes a wave of scorching heat, blanketing your senses. It starts to burn but she modies you again to be unaffected. The aura continues to intensify along with the heat, prompting her to continue enhancing your resistance to it while all the glass and plastic in the room around you starts to melt.\n\nYou consider saying something, but decide she knows what she's doing - and there's literally nothing you can do to stop her anwyays.\n\nThe sight of everything melting becomes surreal and disorienting. You close your eyes, finding a perfect visualization of $hername continuing to ascend awaiting you - likely projected from her into your mind.\n\nThe image of your girlfriend continues to empower herself, soon radiating at least five times the energy she did before.\n\nAbout a minute later you open your eyes, finding yourself standing in a black void with only your impossibly bright girlfriend nearby.\n\nHer voice appears in your head, 'Brace yourself!'\n\nThe light shines brighter yet, becoming blinding to even your increasingly improving senses. Another feeling starts to overcome you, a sudden sense of impending doom - glancing down at your hands you notice the tips of your fingers start to disintegrate. You feel energy welling up inside, spreading all throughout your body. Your fingertips regenerate as you realize she's clearly adding to your power to prevent you from being harmed. \n\nShe somehow accelerates the pace with which she empowers herself, leading you to look away and close your eyes again, relying on the mental visualization to show you what's happening to her. \n\nThe next few minutes are forever seared into your memory as she increases her power by at least tenfold again, resulting in your own godly power being less than a 100th of hers.\n\nShe finally stops and you open your eyes. Only to find nothing aside from herself and you in a seemingly endless void.\n\n"Where... is everything?" you ask nervously.\n\n"Looks like I broke things a little," she giggles, "Oh well!" she snaps her fingers and everything that disappeared around you immediately rematerializes, your old apartment back with perfect details.\n\nAfter an initial moment of shock you're blanketed by a sense of calm as you're returned to familiar surroundings.\n\nYou take a few seconds to collect yourself and ask, "Now that you're, uh, like 100 goddesses in one, what happens now?"\n\n"Well first let's get away from here."\n\nShe snaps her fingers again and the two of you disappear from your apartment, reappearing in the void of space, an ocean of stars twinkling around you - all paling in comparison to $hername. You're initially terrified, before realizing she must have modified you to not only survive out here but to be perfectly comfortable too, and settling down. She starts concentrating again. You brace yourself for her to power up again, but instead nothing seems to happen.\n\nYou glance around, looking for some sign of what she's doing to manifest, but nothing does. After a few minutes you speak up, "Wh-what are you doing now?"\n\n"Making more universes!"\n\n"More universes? Why?"\n\n"So I can fill them with worshippers who are all devoted to me!"\n\n"Oh... I see..."\n\n"Don't worry though babe, check this out," she snaps her fingers and suddenly a dozen more <<print $hername>>s appear floating around you, all smiling in unison.\n\nThey start to speak one word at a time, continuing the sentence for each other, "We'll be fulfilling every wish, desire, and fantasy that comes across your mind. As long as it's fun for me too that is."\n\n$hername suddenly disappears and reappears mere centimeters away from you, "As will I," she says, kissing you deeply.\n\nYou embrace for a few moments before she breaks away and says, "Hmm... as nice as this will be, I want more."\n\n"What more can there possibly be?"\n\n"Well. I want to go through the process again. To experience going from a regular woman to a goddess without the memory of already having done so."\n\n"But wouldn't you have to give up your powers to do that?"\n\nShe shakes her head, "Not necceserily... what I'm going to do is keep us here with me having these awesome powers, and then create another pocket universe that's identical to the one we started with, and place us in it right at the start of my self improvement journey."\n\nYou scratch your head, "Wait, what?"\n\n"You don't have to worry about a thing, other than coming up with fun fantasies for myself and these other me's to fulfill for you."\n\n"Oh, alright..."\n\nShe snaps her fingers again. \s\n<</if>>\n\nAnd with a final flash the game comes to a close.\n\nThanks for playing!\n\nIf you'd like to use the debug room, please maintain the same save file - hard resets reset the debug status.\n\n<<run memorize('gamecleared', true)>><<set $gamecleared to true>>\n<<button "Back to the Start">><<display "Restart">><<goto "Start">><</button>>
<<widget "BodybuildCompare">><<silently>>\s\n\t<<if $division is "amateur">>\n\t<<set _avg to 10>><<endif>>\n\t\n\t<<if $division is "peak">>\n\t<<set _avg to 20>><<endif>>\n\n\t<<if $division is "all genders">>\n\t<<set _avg to 30>><<endif>>\n\t\n\t<<if $division is "galactic">>\n\t<<set _avg to 40>><<endif>>\n\n\t<<if ($GS - _avg) lte -5>>\n\t<<set _status to "minimum">><<endif>>\n\n\t<<if ($GS - _avg) is -4 or ($GS - _avg) is -3>>\n\t<<set _status to "very below average">><<endif>>\n\n\t<<if ($GS - _avg) is -2 or ($GS - _avg) is -1>>\n\t<<set _status to "below average">><<endif>>\n\n\t<<if ($GS - _avg) is 0>>\n\t<<set _status to "average">><<endif>>\n\n\t<<if ($GS - _avg) is 1 or ($GS - _avg) is 2>>\n\t<<set _status to "above average">><<endif>>\n\n\t<<if ($GS - _avg) is 3 or ($GS - _avg) is 4>>\n\t<<set _status to "leader">><<endif>>\n\n\t<<if ($GS - _avg) gte 5>>\n\t<<set _status to "dominant">><<endif>>\n<</silently>><</widget>>\s\n\n<<silently>>\n<<widget "BodybuildScore">>\n<<if $division is "amateur">>\n<<if $competescore lt 16>><<set _place to 0>><<endif>>\n<<if $competescore is 16>> <<set _place to 3>><<endif>>\n<<if $competescore is 17 or $competescore is 18>> <<set _place to 2>><<endif>>\n<<if $competescore gte 19>><<set _place to 1>><<endif>>\n<<endif>>\n\n<<if $division is "peak">>\n<<if $competescore lt 27>><<set _place to 0>><<endif>>\n<<if $competescore is 27>> <<set _place to 3>><<endif>>\n<<if $competescore is 28>> <<set _place to 2>><<endif>>\n<<if $competescore gte 29>><<set _place to 1>><<endif>>\n<<endif>>\n\n<<if $division is "all genders">>\n<<if $competescore lt 36>><<set _place to 0>><<endif>>\n<<if $competescore is 36>> <<set _place to 3>><<endif>>\n<<if $competescore is 37>> <<set _place to 2>><<endif>>\n<<if $competescore gte 38>><<set _place to 1>><<endif>>\n<<endif>>\n\n<<if $division is "galactic">>\n<<if $competescore lt 46>><<set _place to 0>><<endif>>\n<<if $competescore is 47>><<set _place to 3>><<endif>>\n<<if $competescore is 48 or $competescore is 49>><<set _place to 2>><<endif>>\n<<if $competescore gte 50>><<set _place to 1>><<endif>>\n<<endif>>\n<</widget>>\n<</silently>>\n<<widget "EndReq">><<nobr>>\n/%args0 = end requirement, $em = endurance multiplier%/\n<<set $em to $GE / _args[0]>><<if $em gt 1>><<set $em to 1>><</if>>\n<<if $em gte 1>>\nThanks to her endurance, $hername is able to maintain her top speed for the entire contest.\n<</if>>\n<<if $em gte 0.8 and $em lt 1>>\n$hername is able to maintain her top speed for most of the contest, but lacks the conditioning to keep it up the entire time.\n<</if>>\n<<if $em gte 0.5 and $em lte 0.9>>\n$hername is only able to maintain her top speed for around half of the contest, slowing down considerably as her endurance runs out.\n<</if>>\n<<if $em lt 0.5 and $em gte 0.25>>\n$hername moves at top speed for the first third of the contest, but slows down considerably as her endurance runs out.\n<</if>>\n<<if $em lt 0.25>>\n$hername is only able to maintain her top speed for a short amount of time before slowing down, comparatively crawling through the rest of the contest.\n<</if>><</nobr>>\n<</widget>>
It’s a typical lazy Sunday afternoon. You enter your bedroom, and find $hername standing in front of a full-length mirror. She’s scrutinizing her body, twisting it around to see different angles. Her body is \s\n<<if $GS lte 3>>thin and slender, with a few shapely curves in the usual places<<if $GS is 2 or $GS is 3>>, and some small bumps of muscle definition<</if>>.<</if>>\s\n<<if $GS gte 4 and $GS lte 7>>lithe and muscular, her athletic shorts ride up her large, firm glutes.<</if>>\s\n<<if $GS gte 8 and $GS lte 11>>rippling head to toe in muscle, her skimpy outfit showing almost every inch of her physique off to you.<</if>>\s\n<<if $GS gte 12 and $GS lte 15>>thick and powerful, with muscles that would make most men envious.<</if>>\s\n<<if $GS gte 16 and $GS lte 19>>very muscular, large powerful bulges burst beneath her skin.<</if>>\s\n<<if $GS gte 20 and $GS lte 30>>built like a world-class professional bodybuildy.<</if>>\s\n<<if $GS gte 30 and $GS lte 39>>\s\nextremely muscular - she has one of the biggest physiques in the entire world, very few if any others can compare with her muscularity.\n<</if>>\s\n<<if $GS gte 40>>\s\noutlandishly muscular. Her biceps are far larger than her head, and the range of motion in her arms is limited by the sheer mass of her upper body.<</if>>\n\nYou approach her from behind the mirror. She is \s\n<<if $GH - $BH lte -6>>much, much shorter than you<</if>>\s\n<<if $GH - $BH lte -3 and $GH - $BH gte -5>>around a full head shorter than you<</if>>\s\n<<if $GH - $BH is -1 or $GH - $BH is -2>>a little bit shorter than you<</if>>\s\n<<if $GH - $BH is 0>>around the same height as you<</if>>\s\n<<if $GH - $BH is 1 or $GH - $BH is 2>>a little bit taller than you<</if>>\s\n<<if $GH - $BH gte 3 and $GH - $BH lte 5>>around a full head taller than you<</if>>\s\n<<if $GH - $BH gte 6>>much, much taller than you<</if>>\s\n\s\n, and \s\n<<if $GS - $BS lte -6>>much <<if $GS - $BS lte -10>>, much <</if>>less muscular than you<</if>>\s\n<<if $GS - $BS lte -3 and $GS - $BS gte -5>>noticeably less muscular than you<</if>>\s\n<<if $GS - $BS is -1 or $GS - $BS is -2>>a little bit less muscular than you<</if>>\s\n<<if $GS - $BS is 0>>around the same muscularity as you<</if>>\s\n<<if $GS - $BS is 1 or $GS - $BS is 2>>a little bit more muscular than you<</if>>\s\n<<if $GS - $BS gte 3 and $GS - $BS lte 5>>noticeably more muscular than you<</if>>\s\n<<if $GS - $BS gte 6>>much, much more muscular than you<</if>>\n\nShe turns to you and says, "\s\n\s\n<<if $GS lte 3>>\s\n<<if $G.persona is "def">>I'm tired of being weak with small muscles. I want to start improving my body to become stronger and more muscular.<</if>>\s\n<<if $G.persona is "sub">>I bet you'd like it if I had bigger and nicer muscles like those girls at the beach I've seen you ogle...<</if>>\s\n<<if $G.persona is "dom">>I need a body that better matches my personality. Which means I need to be much, much stronger and more muscular.<</if>>\s\n<</if>>\s\n<<if $GS gte 4 and $GS lte 7>>\s\n<<if $G.persona is "def">>I've got a pretty nice body here, but it'd start to become something really special if I could pack more muscle onto it...<</if>>\s\n<<if $G.persona is "sub">>I love the way you look at and feel my cute little muscles. And I just know deep down that if I made them bigger, you'd react even better to them!<</if>>\s\n<<if $G.persona is "dom">>I'm fit, but I want way more muscle and strength than this. Tired of being weaker than other most other people I see.<</if>>\s\n<</if>>\s\n\s\n<<if $GS gte 8 and $GS lte 14>>\s\n<<if $G.persona is "def">>My body's really nice, isn't it? But imagine if I had way more muscle. Like three times as much! Then I could step on the intergalactic bodybuilding stage and win!<</if>>\s\n<<if $G.persona is "sub">>I know this 8-pack drives you absolutely wild babe," she winks, "But I also know deep down that if I had bigger muscles you'd go even wilder.<</if>>\s\n<<if $G.persona is "dom">>I've got a pretty good and strong body, but I need to become like three times bigger and stronger than this if I'm going to be the strongest in the world.<</if>>\s\n<</if>>\s\n\s\n<<if $GS gte 15 and $GS lte 19>>\s\n<<if $G.persona is "def">>I've got the physique of a professional bodybuilder!" she cheers, "But... Believe it or not, I want like more than TWICE as much muscle as this! Then I could step on the intergalactic stage and win!<</if>>\s\n<<if $G.persona is "sub">>My body is sooo much better than almost everyone we see on the street. But... well, you know, every now and then there's //someone//. Not to mention all the most famous bodybuilders on the internet... So, I need like twice as much muscle as I have to make sure I'm always the hottest woman around you!<</if>>\s\n<<if $G.persona is "dom">>I'm bigger and stronger than most people we see on the street, but I want like TWICE or more strength and muscle than this to ensure that I'm //always// the strongest around...<</if>>\s\n<</if>>\s\n\s\n<<if $GS gte 20 and $GS lte 29>>\s\n<<if $G.persona is "def">>I've got one of the biggest physiques I've seen around. But... I'm gonna need a lot more mass than this to win on the intergalactic bodybuilding stage. Like at least 50% more than what I have now...<</if>>\s\n<<if $G.persona is "sub">>I know I'm basically always the sexiest woman in the room in your eyes. But I've seen some woman on the internet who have even bigger muscles than me... And that's not ok! I need to get buffer so I'm better than them!<</if>>\s\n<<if $G.persona is "dom">>It's rare that we come across anyone who can compare with me physically. But I know those people are out there. And I //need// to be bigger and stronger than them.<</if>>\s\n<</if>>\s\n\s\n<<if $GS gte 30 and $GS lte 39>>\n<<if $G.persona is "def">>I'm finally one of the biggest and most muscular people in the galaxy! But I want some more muscle to really seal the deal. To make sure I'm //definitively// the biggest, ya know?<</if>>\s\n<<if $G.persona is "sub">>I've got all the muscles I need to keep you attracted to me forever... I think. But if I can get even more, then that'd really ensure nobody could ever steal you away from me...<</if>>\s\n<<if $G.persona is "dom">>I'm getting so close to my goal of being the strongest person in the galaxy... But I need to keep pushing myself further to ensure nobody else can dare challenge me.<</if>>\s\n<</if>>\s\n\s\n<<if $GS gte 40>>\s\n<<if $G.persona is "def">>I've got //THE// most muscular body in the entire galaxy" she grins, "But being this strong just makes me want to find some other way to increase my power... something beyond raw strength.<</if>>\s\n<<if $G.persona is "sub">>I know nobody in the galaxy can compete with my physically in terms of keeping you attracted... But wouldn't you really love it if I found some kind of power beyond raw strength?<</if>>\s\n<<if $G.persona is "dom">>I have enough physical strength to handle virtually any situation.<</if>>\s\n<</if>>\s\n"\n\nShe brings a finger to her chin, and says, "\s\n<<if $GINT lte 3>>But I have to admit I'm not really sure where to begin with doing that... Maybe I should work on my mind too? Imagine if I can figure out to make myself smarter too!<</if>>\s\n<<if $GINT gte 4 and $GINT lte 9>>\s\n<<if $GS gte 40>>Even though I'm decently smart, I'm not sure how to gain that power... Maybe if I find a way to make myself smarter, I'll figure that out too?<<else>>Guess I just keep exercising to get stronger. Though maybe if I was smarter I could find some more efficient methods... Maybe improving my mind would be worthwhile too?<</if>>\s\n<</if>>\s\n<<if $GINT gte 10 and $GINT lte 19>>\s\n<<if $GS gte 40>>While my intelligence may be thoroughly above average, I suspect I'll require an even stronger mind in order to discover this power I'm seeking...<</if>>\s\n<<if $GS gte 30 and $GS lte 39>>I'm smart enough to know that while 'grinding' out countless workouts will still make me buffer, it might be time to start seeking out and using magical means to increase my muscularity<</if>>\s\n<<if $GS gte 15 and $GS lte 29>>I'm smart enough to know at this stage of my muscular development that supplements are key to keep growing steadily...<</if>>\s\n<<if $GS lt 15>>I'm smart enough to know that at this stage of my muscular developmen that what matters most is doing any kind of exercise.<</if>>\s\n<</if>>\s\n<<if $GINT gte 20>>Fortuantely my <<if $GINT gte 30>>inhumanly<</if>> powerful mind will make accomplishing this much easier. For instance, I know \s\n<<if $GS gte 40>>from my vast reservoir of knowledge I've researched that there exists alien technology that was designed to turn someone worthy into a deity. If I could construct such a device, then I could achieve //ultimate// power!<</if>>\s\n<<if $GS gte 30 and $GS lte 39>>that at this stage in my muscular development, while exercise //can// work, magical potions and crystals would probably be a more worthwhile use of my time...<</if>>\s\n<<if $GS gte 15 and $GS lte 29>>that at this stage in my muscular development, using supplements every workout are vital if I value my time.<</if>>\s\n<<if $GS lt 15>>that at this stage of my muscular development, really any kind of exercise in abundance will yield greater results for me. It'd be prudent to conserve magical potions and crystals for when the real 'grind' begins...<</if>>\s\n<</if>>\s\n"\n\nShe pauses for a moment, before continuing, "\s\n\s\n<<if $GE lte 4>>If I'm going to reach my goals, I'm going really going to need more stamina I think... It's so hard for me to get through a workday, let alone have energy for other things. Which means I need to do more cardio, or find some other way to improve my endurance.<</if>>\s\n<<if $GE gte 5 and $GE lte 12>>And to accomplish my goals I could use some more stamina. I mean, I've got a decently <<if $GE gte 9>>above<</if>> average amount now, but more would sure help a lot.<</if>>\s\n<<if $GE gte 13 and $GE lte 19>>I've got a decent amount of stamina, but working on my endurance will surely help with my goals and general well being.<</if>>\s\n<<if $GE gte 20 and $GE lte 29>>Fortunately I've got a ton of stamina for doing things, but getting more endurance would always help!<</if>>\s\n<<if $GE gte 30>>Good thing I'm like a never ending well of energy! I've got all the stamina I need to achieve my goals. Though, I guess more would always be nice...<</if>>"\n\nShe looks herself over again before saying, "\s\n<<if $GF lte 3>>Speaking of things to improve, my flexibility is so bad..." she reaches down and is unable to touch her toes. "It's not a huge priority, but I'd like to improve that too."<</if>>\s\n<<if $GF gte 4 and $GF lte 7>>Speaking of things to improve, my flexibility could use an upgrade. She reaches down and touches her toes, "I mean, I can do this, but it'd be cool to do like a full split, ya know?<</if>>\s\n<<if $GF gte 8 and $GF lte 12>>Speaking of things to improve, my flexibility is pretty decent, but I'd love to make it better." She performs a full split with ease before standing back up.<</if>>\s\n<<if $GF gte 13 and $GF lte 19>>My flexibility is on point," she says before effortlessly entering a standing leg split and putting it back down. "Though I could always use a little more..."<</if>>\s\n<<if $GF gte 20>>I'm already one of it not the most flexible person in the world, so I can knock that goal off as completed," she winks before effortlessly entering a standing leg split, and pulling her foot back a few inches further that than before putting it back down.<</if>>\n\n"And what about you babe? Do you have any goals of your own? \s\n<<if $G.persona is "def">>Maybe we can work side by side, motivating each other to reach them!<</if>>\s\n<<if $G.persona is "sub">>I'll do whatever you want me to in order to help you achieve them!<</if>>\s\n<<if $G.persona is "dom">>It's good if you do. I support you improving yourself. But remember that if there's any limited resources we come across like magic potions we use them on me first to achieve my dream first.<</if>>"\n\nYou tell her your general goals, and the two of you spend a few minutes talking about what you'll do next today before heading out into the living room.\n\n[[Continue|Living Room]]
<<widget "Reconcile">>\n\n<<if $G.NSperks.includes("Observant") and $G.NScurses.includes("Ignorant")>>\n<<set $G.NSperks.delete("Observant"); $G.NScurses.delete("Ignorant"); $notes.push("$hername's Observant perk and Igorant curse canceled each other out.")>>\n<</if>>\n\n<<if $P.NSperks.includes("Observant") and $P.NScurses.includes("Ignorant")>>\n<<set $P.NSperks.delete("Observant"); $P.NScurses.delete("Ignorant"); $notes.push("Your Observant perk and Igorant curse canceled each other out.")>>\n<</if>>\n\n<<if $G.NSperks.includes("Magical Sensitivity") and $G.NScurses.includes("Magicless")>>\n<<set $G.NSperks.delete("Magical Sensitivity"); $G.NScurses.delete("Magicless"); $notes.push("$hername's Magical Sensitivity perk and Magicless curse canceled each other out.")>>\n<</if>>\n\n<<if $P.NSperks.includes("Magical Sensitivity") and $P.NScurses.includes("Magicless")>>\n<<set $P.NSperks.delete("Magical Sensitivity"); $P.NScurses.delete("Magicless"); $notes.push("Your Magical Sensitivity perk and Magicless curse canceled each other out.")>>\n<</if>>\n\n<<if $G.NSperks.includes("Alchemical Sensitivity") and $G.NScurses.includes("Alchemical Nonresponder")>>\n<<set $G.NSperks.delete("Alchemical Sensitivity"); $G.NScurses.delete("Alchemical Nonresponder"); $notes.push("$hername's Sensitivity perk and Alchemical Nonresponder curse canceled each other out.")>>\n<</if>>\n\n<<if $P.NSperks.includes("Alchemical Sensitivity") and $P.NScurses.includes("Alchemical Nonresponder")>>\n<<set $P.NSperks.delete("Alchemical Sensitivity"); $P.NScurses.delete("Alchemical Nonresponder"); $notes.push("Your Alchemical Sensitivity perk and Alchemical Nonresponder curse canceled each other out.")>>\n<</if>>\n\n<<for $G.Sperks.Gifted and $G.Scurses.Cursed gt 0>>\n<<set $G.Sperks.Gifted -= 1; $G.Scurses.Cursed -= 1; $notes.push("$hername's Gifted perk level and Cursed curse level canceled each other out.")>>\n<</for>>\n\n<<for $P.Sperks.Gifted and $P.Scurses.Cursed gt 0>>\n<<set $P.Sperks.Gifted -= 1; $P.Scurses.Cursed -= 1; $notes.push("Your Gifted perk level and Cursed curse level canceled each other out.")>>\n<</for>>\n\n<<for $G.Sperks.EasyGainer and $G.Scurses.HardGainer gt 0>>\n<<set $G.Sperks.EasyGainer -= 1; $G.Scurses.HardGainer -= 1; $notes.push("$hername's Easy Gainer perk level and Hard Gainer curse level canceled each other out.")>>\n<</for>>\n\n<<for $P.Sperks.EasyGainer and $P.Scurses.HardGainer gt 0>>\n<<set $P.Sperks.EasyGainer -= 1; $P.Scurses.HardGainer -= 1; $notes.push("Your Easy Gainer perk level and Hard Gainer curse level canceled each other out.")>>\n<</for>>\n\n<<for $G.Sperks.FastLearner and $G.Scurses.SlowLearner gt 0>>\n<<set $G.Sperks.FastLearner -= 1; $G.Scurses.SlowLearner -= 1; $notes.push("$hername's Fast Learner perk level and Slow Learner curse level canceled each other out.")>>\n<</for>>\n\n<<for $P.Sperks.FastLearner and $P.Scurses.SlowLearner gt 0>>\n<<set $P.Sperks.FastLearner -= 1; $P.Scurses.SlowLearner -= 1; $notes.push("Your Fast Learner perk level and Slow Learner curse level canceled each other out.")>>\n<</for>>\n\n<<for $G.Sperks.AdaptiveMetabolism and $G.Scurses.MaladaptiveMetabolism gt 0>>\n<<set $G.Sperks.AdaptiveMetabolism -= 1; $G.Scurses.MaladaptiveMetabolism -= 1; $notes.push("$hername's Adaptive Metabolism perk level and Maladaptive Metabolism curse level canceled each other out.")>>\n<</for>>\n\n<<for $P.Sperks.AdaptiveMetabolism and $P.Scurses.MaladaptiveMetabolism gt 0>>\n<<set $P.Sperks.AdaptiveMetabolism -= 1; $P.Scurses.MaladaptiveMetabolism -= 1; $notes.push("Your Adaptive Metabolism perk level and Maladaptive Metabolism curse level canceled each other out.")>>\n<</for>>\n\n<<for $G.Sperks.AdaptiveTendons and $G.Scurses.MaladaptiveTendons gt 0>>\n<<set $G.Sperks.AdaptiveTendons -= 1; $G.Scurses.MaladaptiveTendons -= 1; $notes.push("$hername's Adaptive Tendons perk level and Maladaptive Tendons curse level canceled each other out.")>>\n<</for>>\n\n<<for $P.Sperks.AdaptiveTendons and $P.Scurses.MaladaptiveTendons gt 0>>\n<<set $P.Sperks.AdaptiveTendons -= 1; $P.Scurses.MaladaptiveTendons -= 1; $notes.push("Your Adaptive Tendons perk level and Maladaptive Tendons curse level canceled each other out.")>>\n<</for>>\n\n<<for $G.Sperks.AdaptiveReactions and $G.Scurses.MaladaptiveReactions gt 0>>\n<<set $G.Sperks.AdaptiveReactions -= 1; $G.Scurses.MaladaptiveReactions -= 1; $notes.push("$hername's Adaptive Reactions perk level and Maladaptive Reactions curse level canceled each other out.")>>\n<</for>>\n\n<<for $P.Sperks.AdaptiveReactions and $P.Scurses.MaladaptiveReactions gt 0>>\n<<set $P.Sperks.AdaptiveReactions -= 1; $P.Scurses.MaladaptiveReactions -= 1; $notes.push("Your Adaptive Reactions perk level and Maladaptive Reactions curse level canceled each other out.")>>\n<</for>>\n\n<</widget>>
<<widget "BeachTreasure">><<silently>>\n<<set $BeachTreasures to []>>\n<<set _num to random(1, 5)>>\n<<for _num gte 1>>\n<<set _trea to either("common potion", "uncommon potion", "rare potion", "focusing crystal", "cash", "battery", "StamAid")>>\n<<set $BeachTreasures.push(_trea)>>\n<<set _num -= 1>>\n<</for>>\n<</silently>><</widget>>\n
<<widget "Amulet">>\n<<if $gequip is "redamulet">>\n<<if $redamuletcharges lt 1 or $G.NScurses.includes("Magicless")>>\nThe amulet on your girlfriend's neck remains dull, and nothing happens, as if the magic within it has been depleted.\n<<elseif $GS gte $G.potential.str>>\n$hername is at her natural potential for muscularity, and cannot benefit from the amulet.\n<<else>>\n<<set $GS += 1; $redamuletcharges -=1>>\nDuring the night, the amulet on your girlfriend's neck glows brightly, her muscles grow as they soak up its magic.\n<<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, all of $hername's muscles grow again! <<set $GS += 1>><</if>>\n<<endif>>/%charges and curse%/\n<<endif>>/%red amulet%/\n<<if $gequip is "blueamulet">>\n<<if $blueamuletcharges lt 1 or $G.NScurses.includes("Magicless")>>\nThe amulet on your girlfriend's neck remains dull, and nothing happens, as if the magic within it has been depleted.\n<<elseif $GINT gte $G.potential.int>>\n$hername is at her natural potential for intelligence, and cannot benefit from the amulet.\n<<else>>\nDuring the night, the amulet on your girlfriend's neck glows brightly.<<set $GINT += 1; $blueamuletcharges -=1>>\n<<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, she benefits more from the magic! <<set $GINT += 1>><</if>>\n<<endif>>\n<<endif>>\n<<if $gequip is "greenamulet">>\n<<if $greenamuletcharges lt 1 or $G.NScurses.includes("Magicless")>>\nThe amulet on your girlfriend's neck remains dull, and nothing happens, as if the magic within it has been depleted.\n<<elseif $GE gte $G.potential.end>>\n$hername is at her natural potential for endurance, and cannot benefit from the amulet.\n<<else>>\nDuring the night, the amulet on your girlfriend's neck glows brightly. <<set $GE +=1; $greenamuletcharges -=1>>\n<<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, she benefits more from the magic! <<set $GE += 1>><</if>>\n<<endif>>\n<<endif>>\n<<if $gequip is "rainbowamulet" or $G.NScurses.includes("Magicless")>>\n<<if $rainbowamuletcharges lt 1>>\nThe amulet on your girlfriend's neck remains dull, and nothing happens, as if the magic within it has been depleted.\n<<elseif $GS gte $G.potential.str and $GE gte $G.potential.end and $GINT gte $G.potential.int and $GF gte $G.potential.flx and $GRT gte $G.potential.rea and $GL gte $G.potential.lck>>\n$hername is at her natural potential, and cannot benefit from the amulet.\n<<else>>\nDuring the night, the amulet on your girlfriend's neck glows brightly.<<set $rainbowamuletcharges -=1; $GE +=1; $GS +=1; $GINT +=1; $GRT +=1; $GF +=1; $GH +=1; $GL += 1>>\n<<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, she benefits more from the magic! <<set $GE +=1; $GS +=1; $GINT +=1; $GRT +=1; $GF +=1; $GH +=1; $GL += 1>><</if>>\n<<endif>>\n<<endif>>\n<<if $gequip is "yellowamulet">>\n<<if $yellowamuletcharges gte 1 or $G.NScurses.includes("Magicless")>>\nThe amulet on $hername's neck remains dull, and nothing happens, as if the magic within it has been depleted.\n<<elseif $GL gte $G.potential.lck>>\n$hername is at her natural potential for luck, and cannot benefit from the amulet.\n<<else>>\nDuring the night, the amulet on $hername's neck glows brightly. <<set $GL +=1; $yellowamuletcharges -=1>>\n<<if $G.NSperks.includes("Magical Sensitivity")>> And thanks to her magical sensitivity, she benefits more from the magic!<<set $GL += 1>><</if>>\s\n<</if>>\n<</if>>\n<</widget>>
<<widget "LunSol">>\n<<if _args[0] is "player" or _args[0] is "both">>\n\n<<if $time gte 300 and $time lte 1199>>\n<<if $P.NSperks.includes("Solarsynthesis")>>\n<<set $P.stam += 1>><<Staminize>><<set $notes.push("Your Solarsynthesis upgrade restored some stamina.")>>\n<</if>>\n<</if>>\n\n<<if $time lte 299 or $time gte 1200>>\n<<if $P.NSperks.includes("Lunarsynthesis")>>\n<<set $P.stam += 1>><<Staminize>><<set $notes.push("Your Lunarsynthesis upgrade restored some stamina.")>>\n<</if>>\n<</if>>\n\n<</if>>/%args player or both%/\n\n<<if _args[0] is "girl" or _args[0] is "both">>\n\n<<if $time gte 300 and $time lte 1199>>\n<<if $G.NSperks.includes("Solarsynthesis")>>\n<<set $G.stam += 1>><<Staminize>><<set $notes.push("$hername's Solarsynthesis upgrade restored some stamina.")>>\n<</if>>\n<</if>>\n<<if $time lte 299 or $time gte 1200>>\n<<if $G.NSperks.includes("Lunarsynthesis")>>\n<<set $G.stam += 1>><<Staminize>><<set $notes.push("$hername's Lunarsynthesis upgrade restored some stamina.")>>\n<</if>>\n<</if>>\n\n<</if>>/%if args girl or both%/\n<</widget>>
<<if $scene is "Ulric">>\s\nUlric notices you staring at the armwrestling challenge sign.\n\n<<if $G.NPCsDrained.includes("Ulric") and $gequip is ("nightmare collar")>>\s\nHe glares at $hername and says, "Don't you even think about touching me while wearing that thing."\n\n<<back>>\n<<else>>\s\n<<if $G.CompsWon.includes("Ulric") and not $P.CompsWon.includes("Ulric")>>\nHe looks at $hername and grins, "If it isn't the most powerful woman I've had the pleasure of armwrestling."\n\nLooking at you he adds, \s\n<<if $BS gte 15>>"And her impressive looking boyfriend. Are you ready to challenge me to an armwrestle?" he asks, putting his elbow on the table in front of you.\n\nYou,\n\n[[Accept|NPC Comp 2][$scene = "Player Ulric"]]\n\n[[Decline|Ulric's]]\n<<else>>\s\n"Maybe if you follow her example and build yourself up we can have an armwrestling match someday."\n\n<<back>>\n<</if>>/%bs gte 15%/\s\n<</if>>/%g won comp and player hasnt%/\s\n<<if $P.CompsWon.includes("Ulric") and not $G.CompsWon.includes("Ulric")>>\s\nGrinning at you, he says, "Sorry pal, as fun as it was to armwrestle you, I don't feel like losing again to the same person."\n\nLooking over at $hername he adds, \s\n<<if $GS gte 15>>"She's looking impressive herself. Care to armwrestle ma'am?" he asks, putting his elbow on the table.\n\n$hername,\n\n[[Accepts|NPC Comp 2][$scene = "Girl Ulric"]]\n\n[[Declines|Ulric's]]\n<<else>>\n"I hope that one day you'll be strong enough to challenge me too!"\n\n<</if>>/%gs gte 15%/\s\n<</if>>/%player won comp and girl hasnt%/\s\n<<if not $G.CompsWon.includes("Ulric") and not $P.CompsWon.includes("Ulric")>>\n<<if $GS lt 15 and $BS lt 15>>He shakes his head and says, "Sorry, but I don't think it would be safe for either of you to challenge me. Maybe buy some of the stuff here and become stronger first."\n\n<<back>><</if>>\s\n<<if $GS gte 15 and $BS lt 15>>He looks at $hername and says, "You look like you could give me a great armwrestling challenge. Up for it?" he asks, putting his elbow on the table.\n$hername,\n\n[[Accepts|NPC Comp 2][$scene = "Girl Ulric"]]\n\n[[Declines|Ulric's]]\n<</if>>/%gs gte 15 and bs lt 15%/\s\n<<if $BS gte 15 and $GS lt 15>>He looks at you and says, "I bet you could give me a great armwrestling challenge. Up for it?" he asks, putting his elbow on the table.\nYou,\n\n[[Accept|NPC Comp 2][$scene = "Player Ulric"]]\n\n[[Decline|Ulric's]]\n<</if>>/%player gt 15 girl not%/\s\n<<if $BS gte 15 and $GS gte 15>>He says, "I bet either of you could give me a great armwrestling challenge. Up for it?" he asks, putting his elbow on the table.\n\n[[You challenge Ulric|NPC Comp 2][$scene = "Player Ulric"]]\n\n[[She challenges Ulric|NPC Comp 2][$scene = "Girl Ulric"]]\n\n[[Decline|Ulric's]]\n<</if>>/%both gte 15%/\s\n<</if>>/%both not won competition%/\s\n<</if>>/%if ulric drained and wearing collar%/\s\n<</if>>/%if scene is ulric%/\s\n<<if $scene is "Allison">>\s\n<<if $gequip is "nightmare collar" and $G.NPCsDrained.includes("Allison")>>Allison glares at $hername, "Don't even come near me with that thing on. I already regret selling it to you as it is."\n\n[[Continue|Allison's]]\n<<else>>\s\nAllison notices you observing the Cyber Duelists arcade machine. Her voice interrupts your staring, "It might come as a surprise to you, but that's my favorite game. Care to challenge me to it?" she says, looking at $hername. Turning to you she says, "Sorry, but I can sense from here that you don't have the potential to develop enough reaction speed to beat me at this."\n\n$hername,\n\n[[Accepts the challenge|NPC Comp 2][$scene = "Girl Allison"]]\n\n[[Declines|Allison's]]\n<</if>>/%allison drained%/\s\n<</if>>/%if scene is allison%/\s\n<<if $scene is "Peter">>\s\nPeter notices you staring at the chess board. He says, \s\n<<if $Peter.ctalk neq true>>\s\n"Ah, admiring my HoloChess board? It's quite a rarity. I personally find regular chess too easy and prefer the added strategy this version adds. How about I teach you two how to play?"\n\n\nYou,\n\n[[Agree|NPC Comp 2][$scene = "Peter"]]\n\n[[Decline|Peter's]]\n\n<</if>>/%peter ctalk false%/\s\n\n<<if $Peter.ctalk is true>>\s\n<<if $G.NPCsDrained.includes("Peter") and $gequip is "nightmare collar">>He glares angrily at $hername, "Don't you dare try wearing that thing around me again."\n<<else>>\s\n<<if $Peter.ctoday is true>>\s\n"We've already played a game of Holochess today. How about we wait until at least tomorrow before playing again?"\n\n<<else>>\s\n"Shall we play again?"\n\nYou,\n\n[[Agree|NPC Comp 2][$scene = "Peter"]]\n\n[[Decline|Peter's]]\n<</if>>/%if peter ctoday is true%/\s\n<</if>>/%if npcs drained includes peter%/\s\n<</if>>/% if peter ctalk true%/\s\n<</if>>/%if scene is peter%/\s\n<<if $scene is "Clarice">>\s\n<<set $Clarice.ctoday to true; $Clarice.tried to true>>\s\n$hername follows Clarice into the backroom. You follow from behind, watching both of their round, powerful rears bounce with each step they take, calves bulging to prominence. \n\nClarice tells Dr. Chance that she's about to start an endurance contest, and he quickly drops what he's doing.\n\nShe leads the group into another room behind Chance's office, which has an assortment of treadmills and large cube-like machines.\n\n"Let's start off with some running," Clarice says, walking over to one of the treadmills.\n\n$hername goes onto the treadmill nearby.\n\n"Treadmills, accelerate to level 8," Clarice says, her machine whirring up to speed.\n\n$hername's machine also obeys Clarice's command. A few moments later the women are running at a light jog.\n<<if $gequip is "nightmare collar" and $NCcharges gt 1>>\s\n<<set $GE += 1; $NCcharges -= 1; $G.NPCsDrained.push("Clarice")>>\s\n<br>Suddenly the collar on $hername's neck glows brightly. You watch as Clarice shows a tinge of weakness while $hername starts to look less winded. She looks a little horrified, but continues with the endurance contest.<br><</if>>\nThe machine continues increasing in speed, first forcing $hername and Clarice to run, before accelerating again, making them nearly sprint.\n\n<<if $GE lte 5>>Despite her impressively muscled legs, $hername quickly starts to tire out. After a few more minutes, she yells out, "I think I need to stop..."\n\nClarice looks at her incredulously, "Seriously? We only just started... Well, if you give up, then so be it."\n\n$hername hits a button on the treadmill. It slows down to a crawl before stopping. She gets off and wipes some sweat from her brow. Clarice follows suit.\n\n"No offense, but you're going to need waaay more endurance to stand a chance against me. Like around four times as much, maybe more. Don't be discouraged though, once you have the stamina to go with your muscles, you'll be a real force to be reckoned with!"\n\nShe leads you out of the back room, through Dr. Chance's office, and to the lobby where she resumes her position behind the counter.\n\n<</if>>/%ge lte 5%/\s\n<<if $GE gte 6>>\nA few more minutes pass. \n\n"Treadmills, accelerate to level 14," Clarice says, both of their machines reacting to the command, their belts whizzing faster. \n\nClarice meets the new pace without showing any visible strain.\n\n<<if $GE lte 10>>\n$hername starts panting hard - sweat pours down her body.\n\nYou internally root for $hername to get some kind of second wind, but instead she slows down. "I can't go any longer!" she shouts.\n\n"Aww, you're already tuckered out from the treadmill?" Clarice says with a patronizing grin. "That's unfortunate, because it means we don't even get to use The Endurance Chambers..."\n\n"The Endurance Chamber?"\n\n"You'll have to get past the treadmill before you learn about that," Clarice winks. "You did alright, but you're going to need a //lot// more stamina in order to beat me. Keep training though!" she says as she leads the two of you back to the front desk.\n\n<</if>>/%ge lte 10%/\s\n<<if $GE gte 11>>\n$hername also accelerates. Both women are starting to resemble a blur, neither of them showing signs of tiring.\n\nA few more minutes pass. Both women seem to not be tired at all\n\n<<if $Clarice.cexplained is false>>\n\nClarice looks over at $hername and says, "Seems like we're both fit enough that the treadmills will take too long to properly challenge us."\n\nAfter a moment of processing, $hername replies, "Then what happens next'\n\n"Time for us to hit The Endurance Chambers!" Clarice says before adding, "Treadmills, power down!"\n\n"The what?" $hername asks, scratching her head, slowing to a walk as the treadmill she's on decelerates.\n\n"The Endurance Chambers," Chance cuts in proudly, "One of my marvelous inventions! The Endurance Chamber is derived from the Gravity Chamber, a creation you might have heard of before. Unlike that cumbersome machine, mine doesn't require any absurd power supplies like MegaBatteries, and has been configured to specifically challenge your cardiovascular system, instead of applying weight to your muscles. It might seem dangerous at first, but it has special sensors that can detect how much stamina someone inside of it has, and will automatically power down as soon as they're exhausted."\n<<else>>\s\n"Ready to use the Endurance Chamber again? Hopefully you'll last longer this time," Clarice says with a smirk.\n<</if>>/%c explained false%/\s\n\nThe women get off of their treadmills and walk over to the endurance chamber. A set of large mechanical doors close behind them after they walk in.\n\nThe chamber has large glass windows, allowing you to see what's happening inside.\n\nDr. Chance walks over to a control panel near the machine, presses a few keys, and suddenly it starts humming loudly.\n\nYou see Clarice's expression change from her usual relaxed, confident one, to one of strain.\n\nThe humming intensifies, Clarice's expression becoming further strained.\n\n<<if $GE gte 11 and $GE lte 15>>\s\n$hername looks like she's ready to collapse at any moment. She doubles over, panting heavily. She manages to persevere for a couple more minutes before her body gives out, falling to the ground.\n\nThe machine quickly turns off.\n\n"Nice try," Clarice says with a satisfied smirk, helping $hername get up. "It's impressive you made it to the chamber, but you're going to need a lot more endurance if you're going to beat me at this."\n\nShe leads the two of you out of Chance's lab and resumes her position behind the counter.\n\n<</if>>/%gte 11 and lte 15%/\s\n<<if $GE gte 16 and $GE lte 19>>\s\n$hername looks similar to Clarice, both women clearly trying to remain as calm as possible.\n\nA few long, quiet minutes pass before $hername's demeanor breaks. She starts to pant heavily from the strain of the chamber. Clarice seems to be struggling as well, but not to the same extent.\n\nBoth women last another minute before both doubling over, holding onto their knees, breathing loudly. It's clearly a struggle for either of them to stand at all.\n\nAfter another minute of struggle, $hername's body finally gives up. She collapses to the ground and the chamber automatically shuts off.\n\nStill standing tall, beaming with triumph, Clarice says, "You're the fittest woman I've ever met, but you still can't defeat me!"\n\nAfter helping $hername to her feet, Clarice adds, "You should keep training though. It seems possible you just might have the potential to have more endurance than me."\n\nShe leads the two of you out of Chance's lab and resumes her position behind the counter.\n<</if>>/%ge gte 16 and lte 19%/\s\n<<if $GE gte 20>>\s\n<<set $G.CompsWon.push("Chance")>>\s\n$hername on the other hand seems completely unphased by the chamber.\n\nA few minutes pass. Clarice starts to pant heavily, while $hername remains visibly unstrained.\n\nA few more minutes later, Clarice doubles over, clutching her knees as she pants. $hername is finally starting to look a little drained, but seems mostly fine.\n\nClarice looks over at $hername with an astonished look. Straining, she says, "I've never met someone who has come close to holding out this long..."\n\n$hername looks over and grins. Straining a little, but not as much, she replies, "You never met me before."\n\nDespite her best efforts, 30 seconds later Clarice eventually gives up, collapsing to the floor, the machine quickly turning off.\n\n$hername helps Clarice get up to their feet, and the women exit the chamber.\n\nDr. Chance applauds loudly, "Marvelous! Simply marvelous! I always viewed Clarice as a masterpiece of my engineering's capabilities, but you have surpassed her! My only wish is to accomodate your ascension to greater and greater physical peaks. If it would serve you, my Endurance Chamber is free for you to use once per day. I would offer it more often than that, but the energy costs would be too much for me to handle."\n\nBlushing a little at $hername, Clarice guides the two of you out of Chance's lab and back to the lobby, where she resumes her position behind the counter.\n<</if>>/%Ge gte 20%/\s\n<</if>>/%ge gte 11%/\s\n<</if>>/%ge gte 6%/\s\n\n[[Continue|Chance's]]\n<</if>>/% if scene is clarice%/\s
<<link "Ask her to perform a general feat of strength">><<dialog>><<display "featofstrength">><</dialog>><</link>>\n\n<<link "Ask her to crush an apple with her biceps">><<dialog>><<set $featasked to "applebiceps">><<display "Feats">><</dialog>><</link>>\n\n<<link "Ask her to outflex a t-shirt">><<dialog>><<set $featasked to "tshirt">><<display "Feats">><</dialog>><</link>>\n\n<<link "Ask her to crush a watermelon with her thighs">><<dialog>><<set $featasked to "watermelon">><<display "Feats">><</dialog>><</link>>\n\n<<link "Ask her to crush a rock with her bare hands">><<dialog>><<set $featasked to "rockhand">><<display "Feats">><</dialog>><</link>>\n\n\n<<button "Nevermind">> <<set Dialog.close()>> <</button>>
<<Reconcile>>
<<PlayScene>>\n\n<<set $ScenesSeen.push($scene)>><<unset $scene>><<unset $specialscene>>\s\nWith the scene finished, you proceed to the [[Living Room]]
<<if $examine is "apartment">>Home sweet home!\n\nYour apartment is spacious, but somewhat bare, mostly consisting of your living room, bedroom and kitchen.\n\nYou have the following upgrades: $apartmentupgrades\n\n\n<<if $itemreceivedapt is "false">>What's this? You see something on the nightstand:<<set _aptitemseed to random(1, 100)>>\s\n<<if _aptitemseed gte 1 and _aptitemseed lte 5>><<Loot "legendary">><<endif>>\s\n<<if _aptitemseed gte 6 and _aptitemseed lte 15>><<Loot "very rare">><<endif>>\s\n<<if _aptitemseed gte 16 and _aptitemseed lte 30>><<Loot "rare">><<endif>>\s\n<<if _aptitemseed gte 31 and _aptitemseed lte 60>><<Loot "uncommon">><<endif>>\s\n<<if _aptitemseed gte 61 and _aptitemseed lte 100>><<Loot "common">><<endif>>\s\n<<set $itemreceivedapt to "true">><<endif>>\s\n<<endif>><<nobr>>\s\n\n\n\n\n<<endnobr>><<if $examine is "homegym">><<if $weightsowned is "true">> Your home gym is decked out! It's up to the Olympic standard, featuring:\n\nDumbbells of every increment up to 200 pounds\nA barbell setup capable of supporting up to 1000 pounds\nVarious tools for other workouts<<endif>><<if $weightsowned is "false">>You don't have anything in your home gym aside from a couple of yoga mats! Might be time to visit Ulric's!<<endif>><<endif>>\n\n\n<<button 'Examine Something Else'>><<dialog>><<display "Examine Something">><</dialog>><</button>>\n\n<<button 'Close'>> <<set Dialog.close()>> <</button>>
<<if $GS is 6>><<set _GP1 to "six"; _GP2 to "five">><</if>>\s\n<<if $GS is 7>><<set _GP1 to "eight"; _GP2 to "six">><</if>>\s\n<<if $GS is 9>><<set _GP1 to 14; _GP2 to 11>><</if>>\s\n<<if $GS is 10>><<set _GP1 to 19; _GP2 to 16>><</if>>\s\n<<if $GS is 11>><<set _GP1 to 25; _GP2 to 20>><</if>>\s\n<<if $GS is 12>><<set _GP1 to 32; _GP2 to 26>><</if>>\s\n<<if $GS is 13>><<set _GP1 to 40; _GP2 to 31>><</if>>\s\n<<if $GS is 14>><<set _GP1 to 49; _GP2 to 41>><</if>>\s\n<<if $GS is 15>><<set _GP1 to 59; _GP2 to 50>><</if>>\s\n<<if $GS is 16>><<set _GP1 to 70; _GP2 to 61>><</if>>\s\n<<if $GS is 17>><<set _GP1 to 82; _GP2 to 73>><</if>>\s\n<<if $GS is 18>><<set _GP1 to 96; _GP2 to 85>><</if>>\s\n<<if $GS is 20>><<set _GP1 to 109; _GP2 to 100>><</if>>\s\n<<if $GS is 21>><<set _GP1 to 18; _GP2 to 12>><</if>>\s\n<<if $GS is 22>><<set _GP1 to 25; _GP2 to 20>><</if>>\s\n<<if $GS is 23>><<set _GP1 to 33; _GP2 to 28>><</if>>\s\n<<if $GS is 24>><<set _GP1 to 42; _GP2 to 37>><</if>>\s\n<<if $GS is 25>><<set _GP1 to 52; _GP2 to 46>><</if>>\s\n<<if $GS is 26>><<set _GP1 to 63; _GP2 to 54>><</if>>\s\n<<if $GS is 27>><<set _GP1 to 75; _GP2 to 65>><</if>>\s\n<<if $GS is 28>><<set _GP1 to 88; _GP2 to 77>><</if>>\s\n<<if $GS is 29>><<set _GP1 to 102; _GP2 to 91>><</if>>\s\n<<if $BS is 6>><<set _BP1 to "six"; _BP2 to "five">><</if>>\s\n<<if $BS is 7>><<set _BP1 to "eight"; _BP2 to "six">><</if>>\s\n<<if $BS is 8>><<set _BP1 to 10; _BP2 to 8>><</if>>\s\n<<if $BS is 9>><<set _BP1 to 14; _BP2 to 11>><</if>>\s\n<<if $BS is 10>><<set _BP1 to 19; _BP2 to 16>><</if>>\s\n<<if $BS is 11>><<set _BP1 to 25; _BP2 to 20>><</if>>\s\n<<if $BS is 12>><<set _BP1 to 32; _BP2 to 26>><</if>>\s\n<<if $BS is 13>><<set _BP1 to 40; _BP2 to 31>><</if>>\s\n<<if $BS is 14>><<set _BP1 to 49; _BP2 to 41>><</if>>\s\n<<if $BS is 15>><<set _BP1 to 59; _BP2 to 50>><</if>>\s\n<<if $BS is 16>><<set _BP1 to 70; _BP2 to 61>><</if>>\s\n<<if $BS is 17>><<set _BP1 to 82; _BP2 to 73>><</if>>\s\n<<if $BS is 18>><<set _BP1 to 96; _BP2 to 85>><</if>>\s\n<<if $BS is 20>><<set _BP1 to 109; _BP2 to 100>><</if>>\s\n<<if $BS is 21>><<set _BP1 to 18; _BP2 to 12>><</if>>\s\n<<if $BS is 22>><<set _BP1 to 25; _BP2 to 20>><</if>>\s\n<<if $BS is 23>><<set _BP1 to 33; _BP2 to 28>><</if>>\s\n<<if $BS is 24>><<set _BP1 to 42; _BP2 to 37>><</if>>\s\n<<if $BS is 25>><<set _BP1 to 52; _BP2 to 46>><</if>>\s\n<<if $BS is 26>><<set _BP1 to 63; _BP2 to 54>><</if>>\s\n<<if $BS is 27>><<set _BP1 to 75; _BP2 to 65>><</if>>\s\n<<if $BS is 28>><<set _BP1 to 88; _BP2 to 77>><</if>>\s\n<<if $BS is 29>><<set _BP1 to 102; _BP2 to 91>><</if>>\s\n\n<<if _partic is "both" or _partic is "girl" or _partic is "coach" or _partic is "watch">>\s\n<<if _partic is "both">>You and $hername both do pull ups. <<if $gequip is "nightmare collar">><br><<NightmareCollar "pull ups">><</if>><</if>>\s\n<<if _partic is "girl">>$hername decides to do pull ups.<</if>>\s\n<<if _partic is "coach">>You coach $hername on her pull ups. <</if>>\s\n<<if _partic is "watch">>You watch $hername do pull ups, cheering her on. <</if>>\s\n\n\n<<if $GH lt 7>>$hername uses a stool to reach the pull up bar. <</if>>\s\n<<if $GH gte 8 and $GH lt 20>>She jumps up and grabs the bar.<</if>>\s\n<<if $GH gte 20>>She leans forward and grabs onto the bar.<</if>>\s\n\n<<if $GS lt 20>>Holding onto the bar with both hands, she starts to pull up. \s\n<<if $GS is 1>>Despite pulling with everything she has, $hername can only lift herself a couple of inches. After holding this position for a few seconds, her muscles run out of energy and she lets go. She spends the rest of the workout trying and failing to finish a single pull up.<</if>>\s\n<<if $GS is 2>>With a great deal of effort, she slowly manages to pull her head over the bar. “Yes! I did it!” she cheers. She tries to slowly lower herself back down, but her muscles give out and she lets go instead. After resting a few moments, she grabs onto the bar again and pulls up, but doesn’t have the energy to lift herself again.<</if>>\s\n<<if $GS is 3>>Grunting loudly, she hoists herself up over the bar. Slowly, she lowers herself back down and with another grunt lifts herself back up. “Two!” she proudly announces, holding onto the bar for a few seconds before finally letting go. After resting for a while she does another pull up, before dropping back down, rubbing her arms.<</if>>\s\n<<if $GS is 4>>The lines of muscle in her back harden as she pulls herself up. Grunting loudly, she manages to hoist her head over the bar, slowly lowering herself before repeating the process. With great effort she completes three more repetitions before her arms give out. After resting for a moment, she leaps back up, doing two more pull ups before having to drop again. <</if>>\s\n<<if $GS is 5>>The muscles in her arms and back harden, pushing up the sleeves of her t-shirt as she slowly pulls herself up. She lowers her body down, hanging for a moment before proceeding to do four more pull ups this way before dropping to the ground.\n\n"Yes! Five pull ups!" she cheers, flexing her arms triumphantly."\n\nAfter a couple minutes of rest she does two more sets of pull ups, first managing to complete four reps, then three more.<</if>>\s\n\s\n<<if $GS is 6 or $GS is 7>>The small, lean muscles in her back ripple as she smoothly pulls herself up a few times, managing to complete _GP1 repetitions before needing to drop down. After resting for a minute, she does two more sets of _GP2 pull ups.<</if>>\s\n\s\n<<if $GS is 8 or $GS is 9 or $GS is 10>>\s\nThe knots and craters of muscular definition in her back bulge as she smoothly lifts herself up. Her arms harden into rocks as she grunts softly with each definition.\n\n<<if $GS is 8>>"Finally did ten in a row without stopping!" she cheers<<else>>She finishes _GP1 repetitions<</if>> before dropping down and resting for a minute before leaping back up and managing to pull herself up another _GP2 times.\n<</if>>\s\n<<if $GS gte 11 and $GS lte 19>>\s\nThe hard muscles in her back flex in unison as she effortlessly pulls herself up. Her arms and shoulders swell larger with a pump, $hername grunting softly as she finishes a few more repetitions.\n\nShe manages to complete a total of _GP1 before needing to let go and rest. After recovering she does another set, this time managing _GP2 before needing to stop again.\n\nShe does a few more sets of pull ups, finishing a few less reps each time.<</if>>\s\n<</if>>/%$GS lt 20%/\s\n<<if $GS gte 20 and $GS lte 29>>\s\nShe puts her left arm behind her back before starting to pull herself up with just the strength of her right. The large muscles in her back and shoulders ripple with power.\n\nShe manages to finish _GP1 repetitions before switching over to her left arm and repeating the process again.\n\nAfter finishing this set, she rests for a couple of minutes before using her right arm alone to do _GP2 repetitions this time, followed by another set with her left for the same amount.\n\nShe spends the rest of the workout doing various sets of two handed pull ups, which are now trivial for her even after working her arms.<</if>>\s\n\s\n<<if $GS gte 30>>\s\nShe grabs onto the bar with just her right hand, massive forearms rippling in response. As she pulls herself up the bar's gravity manipulation technology activates, making the metal glow brightly as it offsets the massive weight of $hername's body. \n\nLike a perfect machine designed to pull itself up, she finishes repetition after repetition without any apparent strain.\n\nAfter doing this for nearly 15 minutes straight she finally switches hands, resuming the workout with an endless stream of left handed one armed pull ups.\n\nShe manages to continuously do pull ups this way for the rest of the workout, never once breaking the steady rhythm.<</if>>\s\n\n<<if $GS lte 10>>She spends the rest of the workout hanging onto the bar for various lengths of time.<</if>>\s\n<<if $GS gte 11 and $GS lte 29>>She spends the rest of the workout doing more sets of pull ups, slowing down a little each time.<</if>>\s\n\n<<if _partic is "coach">>You coach $hername during this time, ensuring she stays in the correct position and when appropriate making the workout harder by giving her extra movements to perform.<</if>>\s\n<<if _partic is "watch">>You watch $hername during this time, cheering her on to do her best - she seems motivated by this and pushes herself harder.<<if $P.stam lt $P.maxstam>><<set $P.stam += 1>> You recovered some stamina during the time off.<</if>><</if>>\n<</if>>/%partic both or girl or coach or watch%/\s\n<<if _partic is "both" or _partic is "player">>\s\n<<if $BH lt 7>>You use a stool to reach the pull up bar.<</if>>\n<<if $BH gte 8 and $BH lt 20>>You jump up and grab the bar.<</if>>\n<<if $BH gte 20>>You lean forward and grab onto the bar.<</if>>\n\n<<if $BS lt 20>>\s\nWith both hands you start to pull yourself up.\n\n<<if $BS is 1>>But despite your best efforts, you're unable to finish even a single pull up.<</if>>\s\n<<if $BS is 2>>You slowly manage to finish a single pull up before your arms give up, forcing you fall to the ground.<</if>>\s\n<<if $BS gte 3>>You manage to finish _BP1 pull ups before needing to stop. After a few moments of rest you manage to do another set of _BP2 pull ups.<</if>>\s\n<</if>>/%if bs lt 20%/\s\n<<if $BS gte 20 and $BS lte 29>>\s\nYou put one arm behind your back and start pulling your entire body up with the just the strength of the other.\n\nYou manages to finish _BP1 repetitions before switching over to your other arm and repeating the process again.\n\nAfter finishing this set, you rest for a couple of minutes before using your right arm alone to do _BP2 repetitions this time, followed by another set with your left for the same amount.\n\nYou spend the rest of the workout doing various sets of two handed pull ups, which are now trivial for you even after working your arms.\n<</if>>\s\n<<if $BS gte 30>>\s\nYour grabs onto the bar with just your right hand, massive forearms rippling in response. As you pull yourself up the bar's gravity manipulation technology activates, making the metal glow brightly as it offsets the massive weight of your body. \n\nYou finish repetition after repetition with little to no difficulty at all.\n\nAfter doing this for nearly 15 minutes straight you finally switch hands, resuming the workout with an endless stream of left handed one armed pull ups.\n\nYou manage to continuously do pull ups this way for the rest of the workout, never once breaking the steady rhythm.\n<</if>>\s\n<<if $BS lt 10>>You spend the rest of the workout hanging from the bar for as long as you can.<</if>>\s\n<<if $BS gte 10 and $BS lte 29>>You spend the rest of the workout doing more sets of pull ups, slowing down a little each time.<</if>>\s\n<</if>>/%both pullups%/\s
The Central City Contest Hall is a large building with a stadium to accomodate sporting activities, and large indoor rooms for other competitions.\n\nYou and $hername walk to a digital kiosk that handles sign ups for the events. <<link 'View contest schedule'>><<dialog>>\s\nContest Hall Schedule of Events:\n\nSunday: Marathon \nMonday: Bodybuilding Competition \nTuesday: Cyber Duelists Tournament \nWednesday: Flexibility Showoff \nThursday: HoloChess Tournament \nFriday: Endurance Chamber Contest \nSaturday: 100M Sprint \n<<button "Close">><<set Dialog.close()>><</button>>\n<</dialog>><</link>>\n\n<<if $DailyFlags.ConEntered is false>>\n\nToday's contest is, \s\n<<if $weekday is "Monday">>\s\nThe Bodybuilding Competition:\n\nThe bodybuilding competition is the ultimate contest of physiques. Featuring 4 weight classes and prizes for the top three contestants. \n\n<<if $GS lt 5>>$hername shakes her head, "I need to seriously hit the gym for a while before I'd consider doing this," she says with a nervous laugh.<<endif>>\s\n<<if $GS gte 5 and $GS lt 8>>$hername says, "I'm interested in doing this, but I'd like to add a bit more mass to my frame before standing on the stage."<<endif>>\s\n<<if $GS gte 8 and $GS lt 20>>\s\n$hername is eligible to enter the Women's Amateur and Intermediate bodybuilding competition.\n\n[[Enter|Bodybuilding Competition][$division = "amateur"]]<<endif>>\s\n<<if $GS gte 20 and $GS lt 30>>\s\n$hername is eligible to enter the Women's Peak bodybuilding competition.\n\n[[Enter|Bodybuilding Competition][$division = "peak"]]<<endif>>\s\n<<if $GS gte 30 and $GS lt 40>>\s\n$hername is eligible to enter the All Genders Peak bodybuilding competition.\n\n[[Enter|Bodybuilding Competition][$division = "all genders"]]<<endif>>\s\n<<if $GS gte 40>>\s\n$hername is eligible to enter the Galactic bodybuilding competition.\n\n[[Enter|Bodybuilding Competition][$division = "galactic"]]<<endif>>\n\n<</if>>/%weekday is monday%/\s\n<<if $weekday is "Tuesday">>\s\nThe Cyber Duelists Tournament.\n\nThe greatest talent in the galaxy gathers weekly to compete in the popular video game Cyber Duelists.\n\n<<link "$hername enters the tournament" 'Vidya Tournament'>><<set $DailyFlags.ConEntered to true>><</link>>\n<</if>>/%weekday is tuesday%/\s\n\n\n<<if $weekday is "Wednesday">>\s\nThe Flexibility Showoff.\n\nThe stretchiest bodies from across the galaxy compete here.\n\n<<if $GF lt 5>>"I should be able to at least bend over and touch my toes before I enter that kind of contest, don't you think?" $hername says.<<else>>\n<<link "$hername enters the showoff" 'Flexibility Showoff'>><<set $DailyFlags.ConEntered to true>><</link>><</if>>\n<</if>>/%if weekday is wednesday%/\s\n\s\n<<if $weekday is "Thursday">>\s\nThe HoloChess Tournament.\n\nThe greatest talent in the galaxy gathers weekly to compete in the popular virtual board game, HoloChess.\n\n<<link "$hername enters the tournament" 'HoloChess Tournament'>><<set $DailyFlags.ConEntered to true>><</link>>\n<</if>>/%if weekday is thursday%/\s\n<<if $weekday is "Friday">>\s\nThe Endurance Chamber Challenge.\n\nThe beings with the greatest stamina in the galaxy compete to see how long they can last in an Endurance Chamber, invented and sponsored by Dr. Chance's Cubic Clinic.\n\n<<if $GE lt 3>>"I have difficulty walking up multiple flights up stairs without taking a break. Don't think an 'Endurance Chamber' is safe for me..." she says.<<elseif $G.stam lt $G.maxstam>>"I need to be fully rested before entering this contest," she says.<<else>>\n<<link "$hername enters the tournament" 'Endurance Chamber Challenge'>><<set $DailyFlags.ConEntered to true; $G.stam to 0>><</link>><</if>>\s\n<</if>>/%if weekday is friday%/\s\n\s\n<<if $weekday is "Saturday">>\s\nThe 100M Sprint.\n\nA classic 100M Sprint around the contest hall's racetrack.\n\n<<if $G.stam lt 4>>"I don't have enough stamina for this contest, <<if $G.maxstam lt 4>>I need to get into better shape overall before I even consider entering this.<<else>>I need to take a rest or drink a stam-aid or something before I enter.<</if>>"\s\n<<else>>\s\n<<link "$hername enters the sprint" '100M Sprint'>><<set $DailyFlags.ConEntered to true; $G.stam -= 4>><</link>><</if>>\n<</if>>/%if weekday is saturday%/\s\n\s\n<<if $weekday is "Sunday">>\s\nThe Marathon.\n\nA classic marathon run around the contest hall's stadium, tracked by a computer system.\n\n<<if $GE lt 10>>"I love the idea of running a marathon someday, but I need to improve my cardio before I consider entering."<<elseif $G.maxstam lt 31 and $G.stam lt $G.maxstam>>"I need to be fully rested before running a marathon," she says.<<elseif $G.maxstam gt 30 and $G.stam lt 30>>"I need to replenish more stamina before running a marathon," she says.<<else>>\n<<link "$hername enters the marathon" 'Marathon'>><<set $DailyFlags.ConEntered to true>><</link>><</if>>\s\n<</if>>/%if weekday is saturday%/\s\n\n<<else>>/%daily entered con%/\s\n\nYou've already entered today's contest. Come back another day to enter another.\n<</if>>/%daily entered con%/\s\n\n\n[[Go Home|Living Room][Dialog.close]]\n\n\n/%<<message "Triathlon">>\n\n<</message>>%/\n/%<<message "Debate Competition">>\n\n<</message>>%/
<<set $G.report.push($G.act.name)>>\s\n<<if $P.act.name is "office" or $P.act.name is "construction">>\s\n$hername kisses you goodbye and you head out to work. \n<<endif>>\s\n<<if $P.act.name is "home weights">>\s\nYou head to the home gym to lift weights.\n<<endif>>\s\n<<if $P.act.name is "gym weights">>\s\nYou head to the gym to lift weights.\n<<endif>>\s\n<<if $P.act.name is "calisthenics">>\s\nYou head to the home gym to do calisthenics.\n<<endif>>\s\n<<if $P.act.name is "yoga">>\s\nYou head to the home gym to do a yoga session.\n<<endif>>\s\n<<if $P.act.name is "running">>\s\nYou head outside to go for a run.\n<<endif>>\s\n\s\n<<if $P.act.name is "nfbook" or $P.act.name is "fiction">>\s\nYou grab your book and sit down on the couch.\n<<endif>>\s\n\s\n<<if $P.act.name is "vidya">>\s\nYou turn on the video game console, grab a controller, and sit down on the couch.<<endif>>\s\n<<if $P.act.name is "holochess">>\s\nYou setup the HoloChess board, starting a match against the AI.<</if>>\s\n\s\n<<if $P.act.name is "punchingbag">>\s\nYou head to the home gym and start hitting the punching bag.<</if>>\s\n\s\n<<if $P.act.name is "jumprope">>\s\nYou head to the home gym where you start jumping rope.<</if>>\s\n\s\n<<if $P.act.name is "pullups">>\s\nYou head to the home gym to use the pull up bar.<</if>>\s\n\nMeanwhile, $hername \s\n<<if $G.act.name is "office" or $G.act.name is "construction">>\s\n<<if $P.act.name is "office" or $P.act.name is "construction">>\s\nalso goes to work.\s\n<<else>>\s\nleaves for work.<<endif>>\s\n<<endif>>\s\n\s\n<<if $G.act.name is "home weights" or $G.act.name is "yoga" or $G.act.name is "calisthenics">>\s\nheads towards the home gym for a workout.\n<<endif>>\s\n<<if $G.act.name is "gym weights">>\s\nheads to the gym for a workout.<<endif>>\s\n<<if $G.act.name is "running">>\s\nheads outside for a run.<<endif>>\s\n<<if $G.act.name is "nfbook" or $G.act.name is "fiction">>\s\ngrabs a book and sits down on the couch to read it.<<endif>>\s\n<<if $G.act.name is "vidya">>\s\nturns on the video game console, grabs a controller, and sits down to play.<<endif>>\n<<if $G.act.name is "holochess">>\s\nSets up the HoloChess board, starting a match against the AI.<</if>>\s\n<<if $G.act.name is "punchingbag">>\s\nheads to the home gym, where she starts a punching bag workout.<</if>>\s\n<<if $G.act.name is "pullups">>\s\nheads to the home gym, where she uses the pull up bar.<</if>>\s\n<<if $G.act.name is "jumprope">>\s\nheads to the home gym, where she starts jumping rope.<</if>>\s\n\n\n[[Continue|Split Act]]\n\n/%Future plans: Add unique dialogues/descriptions for each thing%/
<<if $BS lte 5>>\s\n<<if $Art is "on">>[img[art/player/stage-1.jpg]]<br><</if>>\s\nYou are a small, thin man with an unimpressive physique. There's little to no muscle on your frame - your shorts hang loosely on your thin legs.<</if>>\s\n<<if $BS gte 6 and $BS lte 12>>\s\n<<if $Art is "on">>[img[art/player/stage-2.jpg]]<br><</if>>\s\nYou have a lean, toned build with modest muscles. A pair of rounded shoulders sits above small, hard biceps, flanking defined pecs. Your flat, hard stomach nearly forms a four-pack, while small lat muscles slightly peak out from behind your torso.<</if>>\s\n<<if $BS gte 13 and $BS lte 19>>\s\n<<if $Art is "on">>[img[art/player/stage-3.jpg]]<br><</if>>\s\nYou're a muscular man with an impressive physique. With a double biceps flex flexing, your arms become hard as rocks, deltoids rippling. Between them is a pair of large, striated pecs, lats flaring out beside them, tapering down to rippling eight-pack abs.<</if>>\s\n<<if $BS gte 20 and $BS lte 24>>\s\n<<if $Art is "on">>[img[art/player/stage-4.jpg]]<br><</if>>\s\nYou have the physique of a genetically gifted bodybuilder. With a casual flex your large biceps spring to life, their distinctly defined heads rising to proiminence. Your chest is broad with large, bulging pecs, each one nearly as big as your head. Thick lats emerge from behind, sitting above a thick, rippling washboard of ab muscles.<</if>>\s\n<<if $BS gte 25>>\s\n<<if $Art is "on">>[img[art/player/stage-5.jpg]]<br><</if>>\s\nYou're one of the largest and most muscular men you've ever seen. With a flex you admire your physique - a pair of boulder like biceps bulge to life, flanked by massive forearms resembling thick, striated turkey legs. Your wide, muscular waist is packed with brick-like abs, surrounded by cobblestone serratus anteriors and obliques. Despite the girth of your torso, the vast lats flaring from behind still form a distinct V-taper to your shape. This hulking body is held by a pair of massive, bulging thighs, each part of their quadriceps massive enough to grab onto.<</if>>\s\n\n\n<<if $BH is 1>>Your are 5'<<endif>><<if $BH is 2>>You are 5'2"<<endif>><<if $BH is 3>>Your are 5'4"<<endif>><<if $BH is 4>>You are 5'6"<<endif>><<if $BH is 5>>You are 5'7"<<endif>><<if $BH is 6>>You are 5'8"<<endif>><<if $BH is 7>>You are 5'9"<<endif>><<if $BH is 8>>You are 5'10"<<endif>><<if $BH is 9>>You are 5'11"<<endif>><<if $BH is 10>>You are 6'<<endif>><<if $BH is 11>>You are 6' .5" tall<<endif>><<if $BH is 12>>You are 6'1" tall<<endif>><<if $BH is 13>>You are 6'1.5" tall<<endif>><<if $BH is 14>>You are 6'2" tall<<endif>><<if $BH is 15>>You are 6'2.5" tall<<endif>><<if $BH is 16>> You are 6'3" tall<<endif>><<if $BH is 17>>You are 6'3.5"<<endif>><<if $BH is 18>>You are 6'4" tall<<endif>><<if $BH is 19>>You are 6'4.5" tall!<<endif>><<if $BH is 20>>You are 6'5"<<endif>><<if $BH is 21>>You are 6'5.5"<<endif>><<if $BH is 22>>You are 6'6"<<endif>><<if $BH is 23>>You are 6'6.5" tall<<endif>><<if $BH is 24>>You are 6'7" tall<<endif>><<if $BH is 25>>You are 6'7.5" tall<<endif>><<if $BH is 26>>You are 6'8"<<endif>><<if $BH is 27>>You are 6'8.5" tall<<endif>><<if $BH is 28>>You are 6'9"<<endif>><<if $BH is 29>>You are 6'9.5"<<endif>><<if $BH is 30>>You are 6'10"<<endif>><<if $BH is 31>>You are 6'10.5"<<endif>><<if $BH is 32>>You are 6'11"\n<<endif>><<if $BH is 33>>You are 6'11.5" tall<<endif>><<if $BH is 34>>You are 7' tall<<endif>><<if $BH gt 34>> You are really really tall!<<endif>>\n\n\n<<button 'Examine Something Else'>><<dialog>><<display "Examine Something">><</dialog>><</button>>\n<<button 'Close'>> <<set Dialog.close()>> <</button>>
<<if $scene is "entrance">>The Kinetic Battery Generator looks like an eliptical machine attached to a computer. There's a slot to place depleted mega batteries, which were created along with the machine.\n\nOn the computer screen is a display that reads: "Battery Charge: $batterycharge "\n\nUsing the Kinetic Battery Generator will take 30 minutes, and requires 10 stamina.\n\nWho will use the Kinetic Battery Generator?\n\n<<link "$hername">>\n<<if $G.stam lt 10>><<replace "#msg">>She doesn't have enough stamina to use this!<</replace>>\s\n<<else>><<set $scene to "use"; $user to "girl"; $time += 30; $G.stam -= 10; $G.act to $kineticcharger>><<goto "Kinetic Battery Charger">><</if>><</link>>\n<span id = "msg"> </span>\n\n/%<<link "Me">><<set $scene to "use"; $user to "player"; $time += 1>><<goto "Kinetic Battery Charger">><</link>>%/\n((Kinetic Battery charger currently only supports GF using it))\n\n<<link "Nevermind, use a different creation">><<dialog>><<display "Use An Invention">><</dialog>><</link>>\n\n[[Nevermind, return to the living room|Living Room]]<<endif>>\n\s\n<<if $scene is "use">>\s\n<<if $user is "girl">><<set $Gfatigue += 1>>\s\n$hername gets into the seat of the machine and puts her feet on the pedals. \n\nShe pushes down, <<if $GS lt 10>>and it doesn't budge at all!\n\n$hername scrunches her face, and draws from her inner strength. But no matter how hard she tries, she can't move it whatsoever. "Grrr, I don't think I'm strong enough to use this machine babe," she says with a sigh before getting off.<<endif>>\s\n<<if $GS gte 10 and $GS lte 19>>and the pedals slowly push down as the chords of dense muscle in her thighs bunch up. Despite her powerful stems, $hername is struggling to move the machine at all. "I can do this, but..." she huffs, "If I were a lot stronger this would be easier."\n\n\n<<set _strmult to 1>><<endif>>\s\n\s\n<<if $GS gte 20 and $GS lte 29>>and her massive stems smoothly push the pedals down.\n\n<<set _strmult to 2>><<endif>>\s\n\s\n<<if $GS gte 30 and $GS lt 39>>and her tremendous thighs easily compress the pedals.\n\nShe grins and says, "You want a battery charged? Just leave it to me!"<<endif>>\s\n\s\n<<set _strmult to 3>><<endif>>\s\n\s\n<<if $GS gte 40>>and her godlike legs effortlessly slam the pedals downward.\n\nShe grins widely and says, "Even this is too easy for my awesome strength!"<<set _strmult to 4>><<endif>>\s\n\n<<if $GS gte 10>>\s\n<<if $GE lt 10>>Despite being able to move the pedals, $hername doesn't last long. Before long she tires out.<<endif>>\s\n<<if $GE gte 10 and $GE lte 19>>$hername continues to pedal the machine, sweat pours off of her. Her thick thighs swell up, becoming deep red with effort. \n\nAfter a long while, she finally tires out.<<endif>>\s\n<<if $GE gte 20>>$hername pedals for a seemingly endless amount of time. Sweat pours from her, pooling on the ground beneath, while her legs swell to gargantuan proportions.<<endif>>\s\n\n<<set _charge to (_strmult * $GE)>><<set $batterycharge += _charge>>\nThe display reads, " _charge % charge added to MegaBattery."\n\n<<if $batterycharge gte 100>>\s\nA loud high pitched tone fills the air, the display reads "Mega Battery fully charged."\n\n<<if _charge gte 100>>$hername grins, "I charged an entire battery in one go!" she exclaims proudly.<<endif>>\n\nYou retrieve the mega battery and add it to your inventory. <<set $batteries += 1; $batterycharge to 0>><<endif>>\n<<endif>>\n\n<<Experience "girl">>\n\n[[Return to the Kinetic Battery Charger menu|Kinetic Battery Charger][$scene = "entrance"]]\n\n<<link "Return to the use a Creation Menu">><<dialog>><<display "Use An Invention">><</dialog>><</link>>\n\n[[Return to the Living Room|Living Room]]<<endif>>
You and $hername stand at center of the beach.\n\nAvailable Activities:\n\n<<message "Exercise">>\n\nGo Swimming - 2 Stamina, 30 minutes:\n<<link 'Go Swimming Together'>>\s\n<<if $G.stam gte 2 and $P.stam gte 2>><<set $act to $swimming; $partic to "both"; $G.stam -= 2; $P.stam -= 2; $time += 30>><<goto "Beach Do">><<else>><<replace '#msg'>>You and/or $hername don't have enough stamina do to this.<</replace>><</if>><</link>>\n<<link '$hername swims while you rest'>>\s\n<<if $G.stam gte 2>><<set $act to $swimming; $partic to "girl"; $G.stam -= 2; $time += 30>><<goto "Beach Do">><<else>><<replace '#msg'>>$hername doesn't have enough stamina do to this.<</replace>><</if>><</link>>\n<<link 'You swim alone while $hername rests'>>\s\n<<if $P.stam gte 2>><<set $act to $swimming; $partic to "player"; $P.stam -= 2; $time += 30>><<goto "Beach Do">><<else>><<replace '#msg'>>You don't have enough stamina do to this.<</replace>><</if>><</link>>\n\n<<link 'Play volleyball against $hername'>> - 2 Stamina, 30 minutes:\s\n<<if $G.stam gte 2 and $P.stam gte 2>><<set $act to $volleyball; $partic to "both"; $G.stam -= 2; $P.stam -= 2; $time += 30>><<goto "Beach Do">><<else>><<replace '#msg'>>You and/or $hername don't have enough stamina do to this.\n<</replace>><</if>><</link>>\n\n<<if $inventory.includes("Diving Suit Female")>>Relax while $hername goes diving - 2 Stamina, 60 minutes\n<<link '$hername dives while you rest.'>>\s\n<<if $G.stam gte 2>><<set $act to $diving; $partic to "girl"; $G.stam -= 2; $time += 60>><<goto "Beach Do">><<else>><<replace '#msg'>>$hername doesn't have enough stamina do to this.<</replace>><</if>><</link>><br><</if>>\s\n\nCalisthenics and Cardio:\nDo Calisthenics together - \n<<link 'Do calisthenics together'>>\s\n<<if $G.stam gte 2 and $P.stam gte 2>><<set $act to $bothcalis; $partic to "both"; $G.stam -= 2; $P.stam -= 2; $time += 60>><<goto "Beach Do">><<else>><<replace '#msg'>>You and/or $hername don't have enough stamina to do this.<</replace>><</if>>\n<</link>>- 30 minutes, 2 Stamina\n<<link 'Go for a walk together'>>\s\n<<if $G.stam gte 1 and $P.stam gte 1>><<set $act to $walking; $partic to "both"; $G.stam -= 1; $P.stam -=1; $time += 60>><<goto "Beach Do">><<else>><<replace '#msg'>>You and/or $hername don't have enough stamina to do this.<</replace>><</if>>\n<</link>>- 30 minutes, 1 Stamina\n<<link 'Go for a run together'>>\s\n<<if $G.stam gte 3 and $P.stam gte 3>><<set $act to $running; $partic to "both"; $G.stam -= 3; $P.stam -=3; $time += 60>><<goto "Beach Do">><<else>><<replace '#msg'>>You and/or $hername don't have enough stamina to do this.<</replace>><</if>>\n<</link>>- 30 minutes, 3 stamina\n\n<</message>>/%exercise%/\n\n<<if $inventory.includes("Treasure Detector")>>\s\n<<link 'Hunt for Treasures on the Beach'>>\s\n<<if $G.stam gte 1 and $P.stam gte 1>><<goto "Treasure Hunt">><<else>><<replace '#msg'>>You and/or $hername don't have enough stamina to do this.<</replace>><</if>><</link>> - 30 minutes, 1 stamina<br><</if>>\s\n\n[[Relax for 30 minutes.|Beach Do][$act = $nothing; $time += 30]]\n\n<<link 'Give $hername a message'>><<if $P.stam gte 1>><<set $act to $massage; $P.stam -= 1>><<goto "Beach Do">><<else>><<replace '#msg'>>You don't have enough stamina to do this.<</replace>><</if>><</link>> - 30 minutes, 1 stamina from player\n\n[[Go to Sidney's Seaside Shack|Sidney's Seaside Shack]]\n\n[[Investigate the Cave|Cave]]\n\n<span id="msg"> </span>\n\n\n<<message 'Return Home'>>\nOnce you return home you will have to pay to enter the beach again, continue?\n\n[[Yes|Living Room][$time += 30]]\n<</message>>
<<widget "SetStage">>\s\n<<if $GS lte 3>><<set $G.stage to 1>><<endif>>\s\n<<if $GS gte 4 and $GS lte 6>><<set $G.stage to 2>><<endif>>\s\n<<if $GS gte 7 and $GS lte 9>><<set $G.stage to 3>><<endif>>\s\n<<if $GS gte 10 and $GS lte 12>><<set $G.stage to 4>><<endif>>\s\n<<if $GS gte 13 and $GS lte 15>><<set $G.stage to 5>><</if>>\s\n<<if $GS gte 16 and $GS lte 19>><<set $G.stage to 6>><<endif>>\s\n<<if $GS gte 20 and $GS lte 24>><<set $G.stage to 7>><<endif>>\s\n<<if $GS gte 25 and $GS lte 29>><<set $G.stage to 8>><<endif>>\s\n<<if $GS gte 30 and $GS lte 39>><<set $G.stage to 9>><<endif>>\s\n<<if $GS gte 40>><<set $G.stage to 10>><</if>>\n\s\n<<if $BS lte 6>><<set $P.stage to 1>><<endif>>\s\n<<if $BS gte 7 and $BS lte 9>><<set $P.stage to 2>><<endif>>\s\n<<if $BS gte 10 and $BS lte 16>><<set $P.stage to 3>><<endif>>\s\n<<if $BS gte 17 and $BS lte 22>><<set $P.stage to 4>><<endif>>\s\n<<if $BS gte 23>><<set $P.stage to 5>><<endif>>\s\n<</widget>>\s\n
<<if $dialoguer is "Ulric">>\s\n<<set _dia to either(1, 2, 3, 4)>>\s\n\s\n<<if _dia is 1>>Ulric says, "Have you ever witnessed the intergalactic bodybuilding competition? Those are literally the hottest bodies in the universe. Just wish I could join them on that stage someday."<<endif>>\s\n\s\n<<if _dia is 2>>Ulric strokes his beard, "People often ask me why I don't just drink all of the potions and become a god. The truth is, while these potions can push you past your natural limits, you can only go so far with them. Unless... you're blessed with a particularly high level of potential." He glances towards $hername with this last line, leading you to wonder if he was inferring something or if you're reading too deeply into this.<<endif>>\s\n\s\n<<if _dia is 3>>Ulric sighs, "You ever wonder why those otherworldly visitors that visit here refuse to share much of their technology with us?" he looks around and suddenly lowers his voice, "Well, I think they're afraid of humanity reaching its full potential."<<endif>>\s\n\s\n<<if _dia is 4>>Ulric strokes his beard and says, "You folks know of any good beard oils?"<<endif>><<endif>>\s\n\s\n/%<<if $dialoguer is "armwrestling ulric">>\n\nWho will be challenging Ulric?\n\n<<link "Me">><<dialog>><<set $scene to "Ulric Armwrestle"; $challenger to "player">><<display "Dialogue 2">><</dialog>><</link>>\n\n<<link '$hername'>><<dialog>><<set $scene to "Ulric Armwrestle"; $challenger to "girl">><<display "Dialogue 2">><</dialog>><</link>><<endif>>\s%/\n\s\n<<if $dialoguer is "Allison">>\s\n<<if $GB gte 7>>\s\n<<if $AllisonDiscount is false>>\sAllison looks over at $hername with a shocked expression, "Dear, you are simply //too// beautiful to not be wearing my clothing. I'm going to give you a discount from now on."<<set $AllisonDiscount to true>><<goto "Allison's">><<endif>>\n\s\n<<else>>\s\n\s\n<<set _dia to either(1, 2, 3)>>\s\n<<if _dia is 1>>\s\n"These clothes? I don't make them myself dear," Allison chuckles, "While I'm familiar with the magical arts, I'm no practitioner of them myself."<<endif>>\s\n<<if _dia is 2>>\s\n"Despite the magical properties of my clothing, I've never had any of those extra-terrestrial visitors buy any. I wonder if their physiology is incompatable with magic, or if they view these items as too... primitive," Allison frowns.<<endif>>\s\n<<if _dia is 3>>\s\nAllison says, "I must admit, I've personally avoided the red and rainbow amulets for fear of becoming too muscular. But maybe that's been a mistake..."<<endif>><<endif>><<endif>>\s\n\s\n<<if $dialoguer is "Peter">>\s\n<<set _dia to either(1, 2, 3, 4)>>\s\n<<if _dia is 1>>\s\nPeter says, "Whatever technology those aliens who visit our planet has must be lightyears beyond our understanding. The few times they ever come into my shop they scoff at the designs, and none of them have ever bought any blueprints."<<endif>>\s\n<<if _dia is 2>>\s\nPeter looks around cautiously before lowering his voice and saying, "I've heard that the aliens who visit this planet have methods of generating infinite energy. They call the items 'power cores', and I'm pretty certain they're Zarxian in origin. Between you and me, I'm not sure if the aliens are keeping them away from us, or if MegaBattery Inc. is."<<endif>>\s\n<<if _dia is 3>>\s\nPeter smiles and says, "Lovely day to create something today, isn't it?"<<endif>>\s\n<<if _dia is 4>>\s\nPeter says, "Our growing research into focusing crystals is one of the most exciting developments in my opinion. They represent a fusion of science and magic."<<endif>>\s\n<<endif>>\s\n\s\n<<if $dialoguer is "receptionist">>\s\n<<set _dia to either(1, 2, 3)>>\n<<if _dia is 1>>She lowers her voice and says, "Between you and me, I'm pretty sure a lot of this technology is from the aliens that visit this planet - not Chance's own genius."<<endif>>\s\n\s\n<<if _dia is 2>>She sighs and says, "Honestly, if magic potions worked on more people, and they weren't so rare, I think we'd be out of business."<<endif>>\s\n\s\n<<if _dia is 3>>She leans back and says, "I'm thinking of buying some more surgery once I pay off some debts. I just wonder if I should go for beauty or height... or maybe even a genetic modification?"<<endif>><<endif>>\n\n<<button "Close Window">><<set Dialog.close()>><</button>>
<<display "setem">>\s\n\s\n<<if $partic is "both">>\n\nYou and $hername take out a pair of yoga mats and turn on an instructional video.\n<<nobr>>\n\n<<if $gequip is "nightmare collar">>Right as you begin your run, the collar on your girlfriend's neck begins to glow brightly. <<if $BF gt 0>> The next thing you know, you feel less limber, as if your tendons are stiffer, meanwhile your girlfriend's seems even looser!<<set $GF +=1; $BF -=1>><<endif>><<if $BF lt 1>>If you had any flexibility to lose, it would be going straight into your girlfriend!<<endif>><<endif>>\n\n<</nobr>>\s\n<<if $GF gte 1 and $GF lte 3>><<set $Gyoga to "begin">><<endif>><<if $GF gte 3 and $GF lte 6>><<set $Gyoga to"int">><<endif>><<if $GF gte 7>><<set $Gyoga to "adv">><<endif>>\n<<if $Gyoga is "begin">><<set $yogaseed to 1>><<endif>><<if $Gyoga is "int">><<set $yogaseed to 4>><<endif>><<if $Gyoga is "adv">><<set $yogaseed to 7>><<endif>>\n<<if $yogaseed is 1>> Your girlfriend follows along with the Downward Dog pose. It's a very simple position. \n\n<<if $GF is 1>>Despite the simplicity of the move, your girlfriend squirms a bit, struggling slightly to maintain it.<<endif>><<if $GF is 2>>Your girlfriend quickly and easily slips into the position and maintains it.<<endif>><<if $GF gt 2>>Your girlfriend not only easily holds the position, but ends up pushing it a bit further to challenge herself a bit more.<<endif>>\n\n<<if $GS is 1 or $GS is 2>>Her body is somewhat unimpressive.<<endif>><<if $GS is 3 or $GS is 4>>Her rounded bottom wiggles slightly from the motion.<<endif>><<if $GS is 5 or $GS is 6>>Her jutting calves stick out fiercely from the motion.<<endif>><<if $GS is 7 or $GS is 8>>Her undeniably muscular bottom quivers ever so slightly from the movement.<<endif>><<if $GS is 9 or $GS is 10>>You can see the thick, powerful striation in her hamstrings from the motion.<<endif>><<if $GS is 11 or $GS is 12>>The powerful muscles in her abs and legs explode to life from the slight pressure placed them them.<<endif>><<if $gbod is "lwbb" or $gbod is "medbb">>Her body is like a pillar of muscle rippling from the motion.<<endif>><<if $gbod is "bigbb" or $gbod is "super">>Her massive, staggering musclebound body quivers ever so slightly from the motion, causing a chill to run down your spine.<<endif>>\n\n<<if $BF is 1>>While following the move itself is easy enough, you find yourself facing difficulty keeping your body in position.<<endif>><<if $BF is 2>>You find yourself easily getting into the position and holding it without any trouble.<<endif>><<if $BF gt 2>>As you slip into the position, it is almost trivially easy for you to hold it.<<endif>><<endif>><<if $yogaseed is 4>>Your girlfriend follows along with the crow position, a pose that's intermediate in difficulty.\n\n<<if $GF lt 3>>Your girlfriend tries to get into the pose, but fails.<<endif>><<if $GF is 3>>It's visibly difficult for her, but she manages to get into the position and hold onto it for a few moments.<<endif>><<if $GF is 4>>She slips into the position with relative ease and holds onto it without much trouble.<<endif>><<if $GF gt 4>>Your girlfriend effortlessly gets into the position and holds it without any difficulty. She even goes so far as to push herself a bit further to make it challenging.<<endif>>\n\n<<if $gbod is "weak">>Despite the physicality of the crow position, your girlfriend's body is unimpressive.<<endif>><<if $gbod is "toned">>The budding muscles in your girlfriend's arms spring to life as they prop her body up.<<endif>><<if $gbod is "muscled">>You can see your girlfriend's visible triceps bulge out as they lift her body into the air.<<endif>><<if $gbod is "fitness">>Her capped shoulders and meaty arms hoist her lithe, powerful body into the air.<<endif>><<if $gbod is "phys">>Her thick body props itself into the air, and you can see every striation in her powerful midsection spring to life as they hold her legs up.<<endif>><<if $gbod is "lwbb">>Her wide tapered frame expertly hoists her cobblestoned body.<<endif>><<if $gbod is "medbb" or $gbod is "bigbb">>It's impressive that a body as thick and powerful as hers is capable of such a graceful maneuver. Every engorged muscle on her frame juts out even further from the effort.<<endif>><<if $gbod is "huge" or $gbod is "super">>You feel a shiver run down your spine as you witness the mammoth muscles on your girlfriend's body spring to life as they perform the impressive feat of athleticism.<<endif>>\n\n<<if $BF lt 3>>You try to get into the position, but you find that you simply aren't limber enough to do it properly.<<endif>><<if $BF is 3>>You manage to get into and hold the position, but after a few moments you lose your balance and fall down.<<endif>><<if $BF is 4>>You get into the position without much trouble and hold it for a short while.<<endif>><<if $BF gt 4>>You're able to get into and hold the position without any difficulty at all.<<endif>><<endif>>\n\n<<if $yogaseed is 7>>Your girlfriend begins to follow along with the Plow position. It is a fairly advanced movement.\n\n<<if $GF lt 6>>Despite her best efforts, your girlfriend fails to get into the position at all.<<endif>><<if $GF is 6>>Your girlfriend initially has some difficulties, but she manages to slip into a mostly correct version of the move.<<endif>><<if $GF is 7>>Your girlfriend slips into the position with correct form and holds it without trouble.<<endif>><<if $GF gt 7>>Your girlfriend effortlessly slips into the advanced move, going so far as to move her legs in and out of the position in a controlled manner to make it more challenging for herself.<<endif>><<if $gbod is "weak">>Your girlfriend's body looks as unimpressive as ever as it slides into the position. Although, it is actually quite impressive that someone as out of shape as she is can get into the position at all.<<endif>><<if $gbod is "toned">>Your girlfriend's lithe body ripples slightly from slipping into the impressive position.<<endif>><<if $gbod is "muscled" or $gbod is "fitness">>Your girlfriend's muscular midsection springs to life, and the tendons in her legs similarly stand out to your attention.<<endif>><<if $gbod is "phys" or $gbod is "lwbb">>Your girlfriend's cobblestone abs burst forward and the hamstrings in her legs stretch out from the impressive position.<<endif>><<if $gbod is "medbb" or $gbod is "bigbb">>Your girlfriend's thick, muscular body takes on a new impressive appearance as the large muscles slide into the contortionist stance.<<endif>><<if $gbod is "huge" or $gbod is "super">>You feel a shiver run down your spine as you witness the muscular behemoth that is your girlfriend slide into such an advanced position.<<endif>>\n\n<<if $BF lt 6>>You try to get into the position, but you find that you simply aren't limber enough to do it properly.<<endif>><<if $BF is 6>>You manage to get into and hold the position, but after a few moments you lose your balance and fall down.<<endif>><<if $BF is 7>>You get into the position without much trouble and hold it for a short while.<<endif>><<if $BF gt 7>>You're able to get into and hold the position without any difficulty at all.<<endif>><<endif>>\n\n<<endif>>
<<set $GS to 1; $GH to 1; $GE to 1; $GINT to 1; $GF to 1; $GRT to 1; $GL to 1>>\s\nIt’s a typical lazy Sunday afternoon. You enter your bedroom, and find $hername in her underwear standing in front of a full-length mirror. She’s scrutinizing her body, twisting it around to see different angles. Her body is thin and slender, with a few shapely curves in the usual places. You stand nearly a head taller than $hername, and are considerably fitter. Not that you mind.\n\n<<if $Art is "on">>[img[art/scenes/opening.jpg]]<</if>>\n\n<<if $scenario is "default">>\s\n<<set $BS to 8; $BH to 8; $BE to 4; $BINT to 3; $BF to 2; $BRT to 3; $BL to 2>><<set $G.Sperks.Gifted to 2>>\s\n<<set $P.potential.str to 15; $P.potential.hgt to 15; $P.potential.end to 15; $P.potential.int to 15; $P.potential.flx to 15; $P.potential.rea to 15; $P.potential.lck to 15>>\s\nShe catches your reflection and says, “\s\n<<if $G.persona is "def">>\s\nHey, $pname, what’s your honest opinion about my shape?”\n\n“You’re just as hot as the day I met you babe,” you reply.\n\nShe sighs, “That’s exactly the thing. I’m the //same//. I want to start working out and see what happens to my body. I’ve never tried before, and I’m only going to be young for so long, you know?”\n\nYou shrug before replying, “If you want to start working out, go for it. I’ll fully support you.”\n\nShe looks up, grinning, “I knew you’d say something like that. Better watch out buster - maybe I’ll be as fit as you!”\n\nYou stroke your chin and think about what that would look like - the idea of a muscular $hername becomes increasingly appealing. “Well, maybe I’ll start working out harder too.”\n\nShe bites her lower lip, “Mmm, I can’t wait to see us all buff and sexy babe! Let’s start our fitness journey today!”\n<</if>>/%persona def%/\s\n<<if $G.persona is "sub">>\s\nI get the feeling my body isn't very attractive to you."\n\n"What are you talking about? You've always been sexy to me."\n\n"You say that, but I see the way you've looked at ripped girls at the beach. I bet if I had a six-pack and a big muscular butt like theirs you'd be more attracted to me."\n\nYou gulp, "Oh, come on. That's not fair - I've seen the way you look at guys like that at the beach too. You'd find me more attractive if I looked like them too."\n\nShe sighs, "I guess that's kinda true. But you're definitely hotter than I am. You've got that flat tummy and toned chest. I'm just kinda a weak stick."\n\n"Don't say that about yourself, you're beautiful."\n\n"As much as I like hearing that, I've made up my mind. I want to build some muscles and curves. Plus it would be nice to have some more strength and energy. It's kind of embarrassing to get tired this easily."\n\nYou shrug, "Well, if you really want to do that I'll definitely support you."\n\nShe hugs you tightly, "I knew you'd be great like always! I'm going to work really hard to build a sexy body for you to enjoy. Maybe I should start with some jogging or body weight exercises... You can join me if you'd like, or even just watch - I'd love the attention!"\n\n<</if>>/%if persona is sub%/\s\n<<if $G.persona is "dom">>\s\nIsn't it kind of funny how you're bigger and stronger than me?"\n\nYou scratch your head, "What do you mean?"\n\n"Well, for as long as I've known you I've made all the real decisions between us. I'm the one who asked you out. I'm the one who suggested we move in together. Hell, I pick out what we eat almost every night," she chuckles.\n\n"Huh. I guess that's true. But what does that have to do with me being bigger?"\n\n"Like I said, it's funny. Based on our personalities you'd think I'd have the bigger muscles."\n\nYou shrug, "Maybe."\n\n"You know..." a familiar light shines in her eyes, "Lots of people have crazy transformations. I've seen women smaller than me become bigger than you are..."\n\nYou swallow. For as long as you've known her, $hername has had a tremendously domineering personality, allowing her to exert her will over people much bigger and and stronger than her. But if she actually did start training her body and had potential like the stories she referenced, then her words would be backed by real power.\n\nShe scrutinizes your reaction for a few seconds before adding, "I can tell by the look on your face that you're thinking about me with big bulging muscles all over."\n\n"Perhaps..."\n\n"And I can also tell that you're trying to not be turned on by the thought," she smirks.\n\nYou swallow harder.\n\nShe continues, "I bet you'd really like it if I had physical power like that, huh? What I was taller than you too? Then not only would I take care of all the decisions for us, but I'd handle all the protecting and heavy lifting too."\n\nThe thought of this arrangement starts to arouse you, despite efforts to shift your attention elsewhere.\n\nSmirking, she says, "That settles it. We're going to find a way to give me all the muscles. Exercising is probably the easiest way right now - who knows how much untapped potential I have? But there's also people who have become huge from magical means, so we could do that too..."\n\n"Just how strong and buff would you want to be?"\n\n"I did just say //all// the muscles. Sooo, as strong and huge as I can!"\n\nBefore you can reply she adds, "Let's get started on my journey to goddesshood!" as she heads out out of the bedroom and into the living room.\n<</if>>/%persona dom%/\n\nShe gets dressed and heads out to the living room, eager to start her day.<</if>>/%scenario def%/\s\n\s\n<<if $scenario is "schmo">>\s\n<<set $BS to 1; $BH to 1; $BE to 1; $BINT to 8; $BF to 1; $BRT to 3; $BL to 10>>\s\n<<set $G.Sperks.EasyGainer to 1; $G.Sperks.AdaptiveMetabolism to 1; $G.Sperks.AdaptiveTendons to 1>>\s\n<<set $P.potential.str to 1; $P.potential.end to 1; $P.potential.rea to 30; $P.potential.int to 30; $P.potential.flx to 1; $P.potential.hgt to 1; $P.potential.lck to 30>><<set $P.Sperks.FastLearner to 1; $P.Sperks.AdaptiveReactions to 1>><<set $G.persona to "def">>\s\nYou’re the same height as her, and just as thin. You reply, “It’s the same as mine. Though it looks a lot better on a girl than a guy...”\n\nShe looks over and gives you a sly smile, “It’s okay $pname - I’ve told you this a thousand times, I like you this way. Honestly. If I wanted to date a tall, muscular man, I’d do that. I know it frustrates you, but it’s... oddly hot to me that you can’t seem to build muscle.”\n\nYou sigh, remembering the malady that has plagued you your entire life. “But how can I be the man of the house? How can I protect you when I can’t even pick up a 15 pound dumbbell?!”\n\nShe chuckles softly, “Oh $pname... I don’t want to depend on a man to protect me. In fact, I’ve always dreamed of protecting //you// instead!”\n\nYou blush a little - the thought of $hername saving you from an attacker is appealing. Still, it’s a laughable idea given how small and frail she is.\n\nAfter twisting her torso around a little more, she adds, “I think that’s what I should do. Try lifting weights and see if I can be the one who builds muscle.”\n\nYou gulp. Considering that you can’t build muscle at all, any amount of gains would doubtlessly make her stronger.\n\nShe senses your nervousness and says, “What? Are you afraid of me with muscles?”\n\nYou shake your head. “No it’s not that. I just don’t want you to think any less of me if you end up becoming stronger.”\n\nShe giggles, “Oh you. You still don’t get it, huh? I bet if I were buffer than you, I’d find you even //more// attractive and think //greater// of you!”\n\nYou scratch your head, “Really?”\n\nShe moves in close and plants a kiss on your lips, “Yup! That settles it. I’m going to start training to see what this body of mine is capable of becoming!”\n\nShe gets dressed and heads out to the living room, eager to start her day.<</if>>\s\n<<if $scenario is "transfer">>\s\n<<set $BS to 20; $BH to 20; $BE to 18; $BINT to 15; $BF to 15; $BRT to 15; $BL to 15; $Bofficeskill to 8; $Bconstructskill to 8>>\s\n<<set $P.potential.str to 22; $P.potential.end to 18; $P.potential.rea to 18; $P.potential.int to 18; $P.potential.flx to 18; $P.potential.lck to 18 $P.potential.hgt to 22>>\s\n<<set $G.persona to "def">>\s\n<<set $GS += 1; $GH += 1; $transfertimer to 2>>\s\nYou tower over her, proudly holding more than three times as much muscle as her, and multitudes greater strength. “You’re sexy as ever. Though it’s hard to compare with me,” you say with a smirk, hoping it comes across as banter rather than an insult.\n\nShe looks up at you and sighs. “I know how you are, so I know you didn’t mean that to be rude... But...” she slides her hands up your shirt, biting her lower lips as she feels your hard, rippling abs. “It’s just that you’ve got so //much// and I have so //little//...” you feel her small hands grip you - no matter how hard she squeezes, she can’t hurt your steel-like torso.\n\nShe continues, “Sometimes I wish I could just...” she closes her eyes and inhales deeply. Her grip tightens - hands trembling with effort. Suddenly, you feel strangely fatigued - like you’ve been running for a while, except you haven’t. $hername’s breathing deepens, and the feeling intensifies until it becomes a little painful.\n\n“$hername...?” you murmur quietly.\n\nShe doesn’t respond - instead totally transfixed on whatever it is she’s doing. The pain sharpens until she lets out a loud grunt and all at once your entire perspective shifts downward an inch.\n\nAt last she lets go. You both stagger backwards - panting. After catching your breath, you glance over at $hername and notice something bizarre - small, muscles pop out of her arms and legs - muscles that you’re positive weren’t there a moment ago. \n\nShe seems bigger too - like her bra and panties are smaller than they should be. You move closer, and notice that the top of her head rises higher than you remember. Looking around, you realize that the whole room seems... bigger?\n\nYour shirt feels baggier than it did moments earlier. You take it off and look in the mirror - you’re still extremely muscular, but you don’t look quite as full and powerful.\n\nYou and $hername look at each other and the mirror, both trying to comprehend what just happened.\n\n“Did I...?” she asks out loud before flexing her arms, reveling in the small bumps that pop up. “Holy shit...” she murmurs, giving you an dark glare. “Better not piss me off too much babe, or I’ll be doing that again!” she winks before adding, “Though, you really ought to be a good boyfriend and just share more of your gifts with me whenever I want...”\n\nYour head spinning, you walk out of the bedroom and into the living room.<</if>>\n\n<<MaxStam "both">><<set $G.stam to $G.maxstam; $P.stam to $P.maxstam>>\s\n<<set $P.start.str to $BS; $P.start.end to $BE; $P.start.int to $BINT; $P.start.flx to $BF; $P.start.rea to $BR; $P.start.lck to $BL; $P.start.hgt to $BH>>\s\n<<set $G.start.str to $GS; $G.start.end to $GE; $G.start.int to $GINT; $G.start.flx to $GF; $G.start.rea to $GR; $G.start.lck to $GL; $G.start.hgt to $GH>>\s\n[[Continue|Living Room][$storystarted to true]]
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<<widget "Supplement">>\s\n<<if $supplementused is true>>\s\n<br><<print $hername>> mixes and drinks a MaxGainer+++ shake. You aren’t sure if it’s your imagination, but it looks like her muscles have already become slightly pumped up.<br><<endif>>\n<</widget>>\s
<<widget "LevelUp">><<silently>>\n/% _args[0] = who is leveling up%/\n\n<<if _args[0] is "girl" or _args[0] is "both">>\n/%level up girl's attributes%/\n<<set _strReq to 25 + ($GS * $G.StrMod); _endReq to 25 + ($GE * $G.EndMod); _flxReq to 25 + ($GF * $G.FlxMod); _intReq to 25 + ($GINT * $G.IntMod); _reaReq to 25 + ($GRT * $G.ReaMod)>>\n\n<<if $GXP.str gte _strReq>>\n<<if $GS gte $G.potential.str>><<set $GXP.str to 0; $notes.push("$hername has reached her natural potential for building muscle.")>>\n<<else>><<set $GS += 1; $GXP.str to 0; $G.gained.push("muscle")>>\n\t<<if $GHG is "on">><<set $GH += 1>><</if>>\n<</if>>\n<</if>>\n\n<<if $GXP.end gte _endReq>>\n<<if $GE gte $G.potential.end>><<set $GXP.end to 0; $notes.push("$hername has reached her natural potential for developing endurance.")>>\n<<else>><<set $GE += 1; $GXP.end to 0; $G.gained.push("endurance")>>\n\t<<if $GEHG is "on">><<set $GH += 1>><</if>>\n<</if>>\n<</if>>\n\n<<if $GXP.flx gte _flxReq>>\n<<if $GF gte $G.potential.flx>><<set $GXP.flx to 0; $notes.push("$hername has reached her natural potential for developing flexibility.")>>\n<<else>><<set $GF += 1; $GXP.flx to 0; $G.gained.push("flexibility")>>\n<</if>>\n<</if>>\n\n<<if $GXP.int gte _intReq>>\n<<if $GINT gte $G.potential.int>><<set $GXP.int to 0; $notes.push("$hername has reached her natural potential for developing intelligence.")>>\n<<else>><<set $GINT += 1; $GXP.int to 0; $G.gained.push("intelligence")>>\n<</if>>\n<</if>>\n\n<<if $GXP.rea gte _reaReq>>\n<<if $GR gte $G.potential.rea>><<set $GXP.rea to 0; $notes.push("$hername has reached her natural potential for developing reaction speed.")>>\n<<else>><<set $GRT += 1; $GXP.rea to 0; $G.gained.push("reaction")>>\n<</if>>\n<</if>>\n\n/%level up girl's jobs%/\n<<if $Gofficepoints gte 4>><<if $Gofficeskill lt 20>><<set $Gofficeskill +=1>><<set $Gofficepoints to 0>><<endif>><<set $Gofficemessage to "on">><</if>>\n<<if $Gconstructpoints gte 4>><<if $Gconstructskill lt 10>><<set $Gconstructskill +=1>><<set $Gconstructpoints to 0>><<endif>><<set $Gconstructmessage to "on">><</if>>\n\n<</if>>/%if args is girl or both%/\n\n<<if _args[0] is "player" or _args[0] is "both">>\n<<set _strReq to 25 + ($BS * $P.StrMod); _endReq to 25 + ($BE * $P.EndMod); _flxReq to 25 + ($BF * $P.FlxMod); _intReq to 25 + ($BINT * $P.FlxMod); _reaReq to 25 + ($BRT * $P.ReaMod)>>\n\n<<if $PXP.str gte _strReq>>\n<<if $BS gte $P.potential.str>><<set $PXP.str to 0; $notes.push("You've reached your natural potential for building muscle.")>>\n<<else>><<set $BS += 1; $PXP.str to 0; $P.gained.push("muscle")>>\n<<if $PHG is "on">><<set $BH += 1; $P.gained.push("height")>><</if>>\n<</if>>/%if bs gte potential%/<</if>>/%if pxp str gte req%/\n<<if $PXP.end gte _endReq>>\n<<if $BE gte $P.potential.end>><<set $PXP.end to 0; $notes.push("You've reached your natural potential for developing endurance.")>>\n<<else>><<set $BE += 1; $PXP.end to 0; $P.gained.push("endurance")>>\n<<if $PEHG is "on">><<set $PH += 1; $P.gained.push("height")>><</if>>\n<</if>><</if>>\n<<if $PXP.flx gte _flxReq>>\n<<if $BF gte $P.potential.flx>><<set $PXP.flx to 0; $notes.push("You've reached your natural potential for developing flexibility.")>>\n<<else>><<set $BF += 1; $PXP.flx to 0; $P.gained.push("flexibility")>><</if>>\n<</if>>\n<<if $PXP.int gte _intReq>>\n<<if $BINT gte $P.potential.int>><<set $PXP.int to 0; $notes.push("You've reached your natural potential for developing intelligence.")>>\n<<else>><<set $BINT += 1; $PXP.int to 0; $P.gained.push("intelligence")>><</if>>\n<</if>>\n<<if $PXP.rea gte _reaReq>>\n<<if $BRT gte $P.potential.rea>><<set $PXP.rea to 0; $notes.push("You've reached your natural potential for developing reaction speed.")>>\n<<else>><<set $BRT += 1; $PXP.rea to 0; $P.gained.push("reaction")>><</if>>\n<</if>>\n\n/%level up player's jobs%/\n<<if $Bofficepoints gte 4 and $Bofficeskill lt 10>><<set $Bofficeskill +=1; $Bofficepoints to 0; $notes.push("You've gained experience at your office job.")>><</if>>\n<<if $Bconstructpoints gte 4 and $Bconstructskill lt 10>><<set $Bconstructskill +=1; $Bconstructpoints to 0; $notes.push("You've gained experience at your construction job.")>><</if>>\n\n<</if>>/%if args is player or both%/\n<</silently>><</widget>>\s\n\s
<<set $CID to ($BINT - $GINT)>>You and $hername decide to play chess tonight.\n\n<<if $Gchessvictory gt $Bchessvictory>>A wicked smirk meets her face. "Ready to lose again, <<print $pname>>?" she asks with a playful wink.<<endif>><<if $Bchessvictory gt $Gchessvictory>><<if $Gchessvictory gt 0>>"Alright, this time I'm going to win again!"<<endif>><<if $Gchessvictory is 0>><<if $GINT gt $BINT>>A look of strange confidence meets her face. "Alright, I'm going to get you this time, <<print $hername>>!" she exclaims.<<endif>><<if $BINT gt $GINT>>She looks at you with a strange glance. "I dunno... I guess I'll play again." she responds, looking fairly dejected.<<endif>><<if $BINT is $GINT>>"Okay, it'll be good to try again." she says.<<endif>><<endif>><<endif>><<if $Gchessvictory is $Bchessvictory>><<if $Bchessvictory gt 0>>"Alright, this time we'll finally settle who's better at chess, <<print $pname>>!"<<endif>><<if $Bchessvictory is 0>>"Hmm... Chess eh? Well, we've never tried that before. Let's do it!"<<endif>><<endif>>\n\nYou and <<print $hername>> setup the chess table. After things are ready, you sit down from across one another and stare at the game pieces. You flip a coin to determine who will go first: <<set _coinflipseed to either (1,2)>><<if _coinflipseed is 1>>it lands on heads - you win the flip!<<endif>><<if _coinflipseed is 2>>it lands on tails - you lose the flip!<<endif>>\n<<nobr>>\n\n<<if $gequip is "nightmare collar">>Suddenly, the collar on your girlfriend's neck begins to glow brightly. <<if $BINT gt 0>> The next thing you know, your mind starts to slow down, while your girlfriend's speeds up!<<set $GINT +=1; $BINT -1>><<endif>><<if $BINT lt 1>>If you had any intelligence to lose, it would be going straight into your girlfriend!\n<<endif>><<endif>>\n\n<</nobr>>\n<<if _coinflipseed is 1>>You take your first move.<<endif>><<if _coinflipseed is 2>><<print $hername>> takes her first move.<<endif>><<if $gequip is "nightmare collar">><<NightmareCollar "chess">><<endif>> The game proceeds. <<if $CID gt 2>>As things unfold, you feel extremely confident that are in full control of the match. Your girlfriend's moves are quite predictable, and you are able to counter almost everything with ease.\n\nAs the minutes pass, your dominance over the game grows. Within a few more moves, \n<<endif>><<if $CID is 1 or $CID is 2>>You feel fairly comfortable that you have a bit of an edge in this match. Your girlfriend makes a few moves that surprise you, but for the most part things seem to be in the bag.<<endif>><<if $CID is 0>>The match is neck and neck. Every motion is like a step in an elaborate mental tango. You both seem equally surprised at each play made, and are each struggling to gain dominance in the game.<<endif>><<if $CID is -1 or $CID is -2>>As the match continues, you can't help but feel as if your girlfriend may just be a step ahead. She makes a variety of plays that catch you off-guard, though you are able to mount a challenge for her. Still, things aren't looking good for you.\n\nThe match continues, pieces are taken, and there is a significant back and forth. Eventually however, <<print $hername>> declares "Checkmate!", and with a quick examination, you find that her claim is legitimate.\n\n<<if $GS gt $BS>>"Not only are my guns mightier than yours, <<print $hername>>, but my mind is too!" <<print $hername>> exclaims, flexing her arms triumphantly.<<endif>><<if $BS gt $GS>>"Aww, don't look so glum babe, you're still stronger than me physically. For now at least." <<print $hername>> winks<<endif>><<set $Gchessvictory +=1>>\n\n<<endif>><<if $CID lt -2>>Very quickly it becomes clear that this may be a hopeless endeavor. Everything you do is deftly countered by the perfect follow up. At every turn you feel helplessly outclassed. Worse yet, as the game goes on, you can sense that <<print $hername>> is dissecting your meager strategies and improving her own in the process; widening the gap between you further and further.\n\nBefore long you hear her cheer "Checkmate!" you double check the board, and find that her claim is true.\n\n<<if $GS gt $BS>>"Not only are my guns mightier than yours, <<print $pname>>, but my mind is too!" <<print $hername>> exclaims, flexing her arms joyously.<<endif>><<if $BS gt $GS>>"Aww, don't look so glum babe, you're still stronger than me physically. For now at least." she winks<<endif>><</if>>\n\n/%<<if $BchessINT lt 4>>You feel as if your mind has become sharper from this battle of wits.<<set $BIP +=2; $BchessINT +=1>><<endif>><<if $GchessINT lt 4>> "I think my mind is getting sharper from all this chess!" <<print $hername>> declares with a grin.<<set $GIP +=2; $GchessINT +=1>><<endif>><<set $Gchessvictory +=1>><<endif>>%/
\nThese are the images and scenes you've unlocked so far,\n\n<<message "Girlfriend Pictures">>\s\nNote: Level denotes the level of strength/muscle needed to unlock the picture\n\n<<link "Girlfriend Level 1">><<dialog>>[img[art/gf/lvl-1.jpg]]<<display "Gallery">><</dialog>><</link>>\s\n<<if $GS gte 2>>\n<<link "Girlfriend Level 2">><<dialog>>[img[art/gf/lvl-2.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 3>>\n<<link "Girlfriend Level 3">><<dialog>>[img[art/gf/lvl-3.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 4>>\n<<link "Girlfriend Level 4">><<dialog>>[img[art/gf/lvl-4.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 5>>\n<<link "Girlfriend Level 5">><<dialog>>[img[art/gf/lvl-5.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 6>>\n<<link "Girlfriend Level 6">><<dialog>>[img[art/gf/lvl-6.jpg]][img[art/gf/lvl-6-2.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 7>>\n<<link "Girlfriend Level 7">><<dialog>>[img[art/gf/lvl-7.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 8>>\n<<link "Girlfriend Level 8">><<dialog>>[img[art/gf/lvl-8.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 9>>\n<<link "Girlfriend Level 9">><<dialog>>[img[art/gf/lvl-9.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 10>>\n<<link "Girlfriend Level 10">><<dialog>>[img[art/gf/lvl-10.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 11>>\n<<link "Girlfriend Level 11">><<dialog>>[img[art/gf/lvl-11.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 12>>\n<<link "Girlfriend Level 12">><<dialog>>[img[art/gf/lvl-12.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 13>>\n<<link "Girlfriend Level 13">><<dialog>>[img[art/gf/lvl-13.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 14>>\n<<link "Girlfriend Level 14">><<dialog>>[img[art/gf/lvl-14.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 15>>\n<<link "Girlfriend Level 15">><<dialog>>[img[art/gf/lvl-15.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 16>>\n<<link "Girlfriend Level 16">><<dialog>>[img[art/gf/lvl-16.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 17>>\n<<link "Girlfriend Level 17">><<dialog>>[img[art/gf/lvl-17.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 18>>\n<<link "Girlfriend Level 18">><<dialog>>[img[art/gf/lvl-18.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 19>>\n<<link "Girlfriend Level 19">><<dialog>>[img[art/gf/lvl-19.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 20>>\n<<link "Girlfriend Level 20">><<dialog>>[img[art/gf/lvl-20.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 21>>\n<<link "Girlfriend Level 21">><<dialog>>[img[art/gf/lvl-21.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n/%<<if $GS gte 22>>\n<<link "Girlfriend Level 22">><<dialog>>[img[art/gf/lvl-22.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s%/\n<<if $GS gte 23>>\s\n<<link "Girlfriend Level 23">><<dialog>>[img[art/gf/lvl-23.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n/%<<if $GS gte 24>>\s\n<<link "Girlfriend Level 24">><<dialog>>[img[art/gf/lvl-24.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>%/\s\n<<if $GS gte 25>>\n<<link "Girlfriend Level 25">><<dialog>>[img[art/gf/lvl-25.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 27>>\n<<link "Girlfriend Level 27">><<dialog>>[img[art/gf/lvl-27.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 28>>\n<<link "Girlfriend Level 28">><<dialog>>[img[art/gf/lvl-28.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 29>>\n<<link "Girlfriend Level 29">><<dialog>>[img[art/gf/lvl-29.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 30>>\n<<link "Girlfriend Level 30">><<dialog>>[img[art/gf/lvl-30.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 32>>\n<<link "Girlfriend Level 32">><<dialog>>[img[art/gf/lvl-32.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 33>>\n<<link "Girlfriend Level 33">><<dialog>>[img[art/gf/lvl-33.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 35>>\n<<link "Girlfriend Level 35">><<dialog>>[img[art/gf/lvl-35.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 37>>\n<<link "Girlfriend Level 37">><<dialog>>[img[art/gf/lvl-37.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 39>>\n<<link "Girlfriend Level 39">><<dialog>>[img[art/gf/lvl-39.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 41>>\n<<link "Girlfriend Level 41">><<dialog>>[img[art/gf/lvl-41.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 42>>\n<<link "Girlfriend Level 42">><<dialog>>[img[art/gf/lvl-42.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 43>>\n<<link "Girlfriend Level 43">><<dialog>>[img[art/feats/car one hand.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 44>>\n<<link "Girlfriend Level 44">><<dialog>>[img[art/feats/watermelon bicep.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 45>>\n<<link "Girlfriend Level 45">><<dialog>>[img[art/gf/lvl-45.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 50>>\n<<link "Girlfriend Level 50">><<dialog>>[img[art/gf/lvl-50.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 60>>\n<<link "Girlfriend Level 60">><<dialog>>[img[art/gf/lvl-60.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<</message>>\n\s\n<<message "Feats of Strength">>\n<<if $GS gte 8>>\n<<link "Girlfriend Crushing Apple With Bicep">><<dialog>>[img[art/feats/apple.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 13>>\n<<link "Girlfriend Crushing Frying Pan">><<dialog>>[img[art/feats/frying pan.jpg]]<</dialog>><</link>><</if>>\s\n<<if $GS gte 15>>\n<<link "Girlfriend Crushing Watermelon With Thighs">><<dialog>>[img[art/feats/watermelon thighs.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 19>>\n<<link "Girlfriend Lifting Car Backend">><<dialog>>[img[art/feats/car two hands.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\n<<if $GS gte 21>>\n<<link "Girlfriend Bending Crowbar">><<dialog>>[img[art/feats/crowbar.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 24>>\n<<link "Girlfriend Lifting Fridge">><<dialog>>[img[art/feats/fridge.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 29>>\n<<link "Girlfriend Lifting Car With One Hand">><<dialog>>[img[art/feats/car one hand.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 31>>\n<<link "Girlfriend Crushing Watermelon with biceps">><<dialog>>[img[art/feats/watermelon bicep.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 33>>\n<<link "Girlfriend Crushing Rock">><<dialog>>[img[art/feats/rock.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $GS gte 40>>\n<<link "Girlfriend Lifting Tree">><<dialog>>[img[art/feats/tree.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n\n<</message>>\n<<message "Comparison Pictures">>\nImages here are unlocked by performing the 'Compare Physiques' activity.\n(The player has fewer stages, so his stages aren't equivalent with the girlfriend's)\n\n<<if $CompareSeen.includes("11")>>\n<<link "Player Stage 1 - Girlfriend Stage 1">><<dialog>>[img[art/compare/11.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("12")>>\n<<link "Player Stage 1 - Girlfriend Stage 2">><<dialog>>[img[art/compare/12.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("13")>>\n<<link "Player Stage 1 - Girlfriend Stage 3">><<dialog>>[img[art/compare/13.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("14")>>\n<<link "Player Stage 1 - Girlfriend Stage 4">><<dialog>>[img[art/compare/14.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("15")>>\n<<link "Player Stage 1 - Girlfriend Stage 5">><<dialog>>[img[art/compare/15.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("16")>>\n<<link "Player Stage 1 - Girlfriend Stage 6">><<dialog>>[img[art/compare/16.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("17")>>\n<<link "Player Stage 1 - Girlfriend Stage 7">><<dialog>>[img[art/compare/17.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("18")>>\n<<link "Player Stage 1 - Girlfriend Stage 8">><<dialog>>[img[art/compare/18.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("19")>>\n<<link "Player Stage 1 - Girlfriend Stage 9">><<dialog>>[img[art/compare/19.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("110")>>\n<<link "Player Stage 1 - Girlfriend Stage 10">><<dialog>>[img[art/compare/110.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("21")>>\n<<link "Player Stage 2 - Girlfriend Stage 1">><<dialog>>[img[art/compare/21.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("22")>>\n<<link "Player Stage 2 - Girlfriend Stage 2">><<dialog>>[img[art/compare/22.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("23")>>\n<<link "Player Stage 2 - Girlfriend Stage 3">><<dialog>>[img[art/compare/23.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("24")>>\n<<link "Player Stage 2 - Girlfriend Stage 4">><<dialog>>[img[art/compare/24.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("25")>>\n<<link "Player Stage 2 - Girlfriend Stage 5">><<dialog>>[img[art/compare/25.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("26")>>\n<<link "Player Stage 2 - Girlfriend Stage 6">><<dialog>>[img[art/compare/26.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("27")>>\n<<link "Player Stage 2 - Girlfriend Stage 7">><<dialog>>[img[art/compare/27.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("28")>>\n<<link "Player Stage 2 - Girlfriend Stage 8">><<dialog>>[img[art/compare/28.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("29")>>\n<<link "Player Stage 2 - Girlfriend Stage 9">><<dialog>>[img[art/compare/29.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("210")>>\n<<link "Player Stage 2 - Girlfriend Stage 10">><<dialog>>[img[art/compare/210.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("31")>>\n<<link "Player Stage 3 - Girlfriend Stage 1">><<dialog>>[img[art/compare/31.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("32")>>\n<<link "Player Stage 3 - Girlfriend Stage 2">><<dialog>>[img[art/compare/32.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("33")>>\n<<link "Player Stage 3 - Girlfriend Stage 3">><<dialog>>[img[art/compare/33.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("34")>>\n<<link "Player Stage 3 - Girlfriend Stage 4">><<dialog>>[img[art/compare/34.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("35")>>\n<<link "Player Stage 3 - Girlfriend Stage 5">><<dialog>>[img[art/compare/35.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("36")>>\n<<link "Player Stage 3 - Girlfriend Stage 6">><<dialog>>[img[art/compare/36.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("37")>>\n<<link "Player Stage 3 - Girlfriend Stage 7">><<dialog>>[img[art/compare/37.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("38")>>\n<<link "Player Stage 3 - Girlfriend Stage 8">><<dialog>>[img[art/compare/38.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("39")>>\n<<link "Player Stage 3 - Girlfriend Stage 9">><<dialog>>[img[art/compare/39.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("310")>>\n<<link "Player Stage 3 - Girlfriend Stage 10">><<dialog>>[img[art/compare/310.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("41")>>\n<<link "Player Stage 4 - Girlfriend Stage 1">><<dialog>>[img[art/compare/41.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("42")>>\n<<link "Player Stage 4 - Girlfriend Stage 2">><<dialog>>[img[art/compare/42.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("43")>>\n<<link "Player Stage 4 - Girlfriend Stage 3">><<dialog>>[img[art/compare/43.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("44")>>\n<<link "Player Stage 4 - Girlfriend Stage 4">><<dialog>>[img[art/compare/44.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("45")>>\n<<link "Player Stage 4 - Girlfriend Stage 5">><<dialog>>[img[art/compare/45.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("46")>>\n<<link "Player Stage 4 - Girlfriend Stage 6">><<dialog>>[img[art/compare/46.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("47")>>\n<<link "Player Stage 4 - Girlfriend Stage 7">><<dialog>>[img[art/compare/47.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("48")>>\n<<link "Player Stage 4 - Girlfriend Stage 8">><<dialog>>[img[art/compare/48.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("49")>>\n<<link "Player Stage 4 - Girlfriend Stage 9">><<dialog>>[img[art/compare/49.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("410")>>\n<<link "Player Stage 4 - Girlfriend Stage 10">><<dialog>>[img[art/compare/410.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("51")>>\n<<link "Player Stage 5 - Girlfriend Stage 1">><<dialog>>[img[art/compare/51.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("52")>>\n<<link "Player Stage 5 - Girlfriend Stage 2">><<dialog>>[img[art/compare/52.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("53")>>\n<<link "Player Stage 5 - Girlfriend Stage 3">><<dialog>>[img[art/compare/53.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("54")>>\n<<link "Player Stage 5 - Girlfriend Stage 4">><<dialog>>[img[art/compare/54.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("55")>>\n<<link "Player Stage 5 - Girlfriend Stage 5">><<dialog>>[img[art/compare/55.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("56")>>\n<<link "Player Stage 5 - Girlfriend Stage 6">><<dialog>>[img[art/compare/56.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("57")>>\n<<link "Player Stage 5 - Girlfriend Stage 7">><<dialog>>[img[art/compare/57.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("58")>>\n<<link "Player Stage 5 - Girlfriend Stage 8">><<dialog>>[img[art/compare/58.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("59")>>\n<<link "Player Stage 5 - Girlfriend Stage 9">><<dialog>>[img[art/compare/59.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n<<if $CompareSeen.includes("510")>>\n<<link "Player Stage 5 - Girlfriend Stage 10">><<dialog>>[img[art/compare/510.jpg]]<<display "Gallery">><</dialog>><</link>><</if>>\s\n\n<</message>>\n<<message "Story Scenes">>\n(Note: Scenes may be different than when you first read them if they use variables that have changed.)\n<<if $ScenesSeen.length lte 0>><br>You haven't unlocked any story scenes yet.<</if>>\s\n<<if $ScenesSeen.includes("Str 3")>><br><<link "Story Scene - Girlfriend Strength 3">><<set $scene to "Str 3">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Str 4")>><br><<link "Story Scene - Girlfriend Strength 4">><<set $scene to "Str 4">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Str 7")>><br><<link "Story Scene - Girlfriend Strength 7">><<set $scene to "Str 7">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Str 9")>><br><<link "Story Scene - Girlfriend Strength 9">><<set $scene to "Str 9">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Str 12")>><br><<link "Story Scene - Girlfriend Strength 12">><<set $scene to "Str 12">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Str 16")>><br><<link "Story Scene - Girlfriend Strength 16">><<set $scene to "Str 16">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Str 19")>><br><<link "Story Scene - Girlfriend Strength 19">><<set $scene to "Str 19">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Str 21")>><br><<link "Story Scene - Girlfriend Strength 21">><<set $scene to "Str 21">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Str 25")>><br><<link "Story Scene - Girlfriend Strength 25">><<set $scene to "Str 25">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Str 30")>><br><<link "Story Scene - Girlfriend Strength 30">><<set $scene to "Str 30">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Str 35")>><br><<link "Story Scene - Girlfriend Strength 35">><<set $scene to "Str 35">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Str 40")>><br><<link "Story Scene - Girlfriend Strength 40">><<set $scene to "Str 40">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Str 43")>><br><<link "Story Scene - Girlfriend Strength 43">><<set $scene to "Str 43">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Str 45")>><br><<link "Story Scene - Girlfriend Strength 45">><<set $scene to "Str 45">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n/%<<if $ScenesSeen.includes("Str 50")>><br><<link "Story Scene - Girlfriend Strength 50">><<set $scene to "Str 50">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>%/\s\n\s\n<<if $ScenesSeen.includes("Height 1")>><br><<link "Height Scene 1">><<set $scene to "Height 1">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Height 2")>><br><<link "Height Scene 2">><<set $scene to "Height 2">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Height 3")>><br><<link "Height Scene 3">><<set $scene to "Height 3">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Height 4")>><br><<link "Height Scene 4">><<set $scene to "Height 4">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Height 5")>><br><<link "Height Scene 5">><<set $scene to "Height 5">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Height 6")>><br><<link "Height Scene 6">><<set $scene to "Height 6">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Height 7")>><br><<link "Height Scene 7">><<set $scene to "Height 7">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n\s\n<<if $ScenesSeen.includes("Reaction 6")>><br><<link "Reaction 6">><<set $scene to "Reaction 6">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Reaction 12")>><br><<link "Reaction 12">><<set $scene to "Reaction 12">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Flexibility 3")>><br><<link "Flexibility 3">><<set $scene to "Flexibility 3">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Flexibility 6")>><br><<link "Flexibility 6">><<set $scene to "Flexibility 6">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Flexibility 10")>><br><<link "Flexibility 10">><<set $scene to "Flexibility 10">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Leg Split")>><br><<link "Standing Leg Split">><<set $scene to "Leg Split">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n\s\n<<if $ScenesSeen.includes("Transfer 1")>><br><<link "Transfer Scene 1">><<set $scene to "Transfer 1">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Transfer 2")>><br><<link "Transfer Scene 2">><<set $scene to "Transfer 2">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Transfer 3")>><br><<link "Transfer Scene 3">><<set $scene to "Transfer 3">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Transfer 4")>><br><<link "Transfer Scene 4">><<set $scene to "Transfer 4">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Transfer 5")>><br><<link "Transfer Scene 5">><<set $scene to "Transfer 5">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Transfer 6")>><br><<link "Transfer Scene 6">><<set $scene to "Transfer 6">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Transfer 7")>><br><<link "Transfer Scene 7">><<set $scene to "Transfer 7">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Transfer 8")>><br><<link "Transfer Scene 8">><<set $scene to "Transfer 8">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Transfer 9")>><br><<link "Transfer Scene 9">><<set $scene to "Transfer 9">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Tipping Point")>><br><<link "Tipping Point">><<set $scene to "Tipping Point">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<<if $ScenesSeen.includes("Transfer Finished")>><br><<link "Transfer Finished">><<set $scene to "Transfer Finished">><<dialog>><<GalleryScene>><</dialog>><</link>><</if>>\s\n<</message>>\n\n<<button "Close">><<set Dialog.close()>><</button>>
<<widget "Time">>\n<<if $time neq $timestamp>>\n<<if $time gte 1440>>\n<<AdvanceDay>>\n<<endif>>\n<<set $hour = Math.floor($time / 60)>>\n<<set $minute = ($time - ($hour * 60))>>\n<<if $hour gte 13>><<set $hour -= 12>><</if>>\n<<replace "#time">>\n<<print $hour>>:<<if $minute lt 10>>0<<endif>><<print $minute>> <<if $time lte 719>>AM<<else>>PM<</if>>\n<</replace>>\n<<replace "#weekday">><<print $weekday>><</replace>>\n<<set $timestamp to $time>>\n<<endif>>\n<</widget>>\n\n<<widget "AdvanceDay">><<silently>>\s\n<<set $time -= 1440>>\n<<set $daycount +=1>>\n<<if $weekday is "Sunday">><<set $weekday to "Monday">>\n<<elseif $weekday is "Monday">><<set $weekday to "Tuesday">>\n<<elseif $weekday is "Tuesday">><<set $weekday to "Wednesday">>\n<<elseif $weekday is "Wednesday">><<set $weekday to "Thursday">>\n<<elseif $weekday is "Thursday">><<set $weekday to "Friday">>\n<<elseif $weekday is "Friday">><<set $weekday to "Saturday">>\n<<elseif $weekday is "Saturday">><<set $weekday to "Sunday">>\n<<endif>>\s\n<<set $shoppotionseed to either (1, 2, 3, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15)>>\s\n<<set $dailypotionbought to "false">><<set $Peter.ctoday to false>>\n<<if $transfertimer gte 1>><<set $transfertimer -= 1>><</if>>\s\n<<if $bbcompentered is true>><<set $bbcompentered to false>><</if>>\n<<BeachTreasure>>\n<<set $Clarice.ctoday to false>>\n<<set $DailyFlags.ECused to false; $DailyFlags.ConEntered to false>>\n<</silently>><</widget>>\s\n
<<silently>>\n<<widget "Potentialize">>\n\n<<if $GS gt $G.potential.str>><<set $GS to $G.potential.str>><</if>>\n<<if $GE gt $G.potential.end>><<set $GE to $G.potential.end>><</if>>\n<<if $GINT gt $G.potential.int>><<set $GINT to $G.potential.int>><</if>>\n<<if $GF gt $G.potential.flx>><<set $GF to $G.potential.flx>><</if>>\n<<if $GR gt $G.potential.rea>><<set $GR to $G.potential.rea>><</if>>\n<<if $GL gt $G.potential.lck>><<set $GL to $G.potential.lck>><</if>>\n<<if $GH gt $G.potential.hgt>><<set $GH to $G.potential.hgt>><</if>>\n\n<<if $PS gt $P.potential.str>><<set $BS to $P.potential.str>><</if>>\n<<if $PE gt $P.potential.end>><<set $BE to $P.potential.end>><</if>>\n<<if $PINT gt $P.potential.int>><<set $BINT to $P.potential.int>><</if>>\n<<if $PF gt $P.potential.flx>><<set $BF to $P.potential.flx>><</if>>\n<<if $PR gt $P.potential.rea>><<set $BR to $P.potential.rea>><</if>>\n<<if $PL gt $P.potential.lck>><<set $BL to $P.potential.lck>><</if>>\n<<if $PH gt $P.potential.hgt>><<set $BH to $P.potential.hgt>><</if>>\n\n<</widget>>\n<</silently>>>
\nprerender.SizeImage = function SizeImage(a){\nvar style = document.createElement('style');\nstyle.type='text/css';\nvar width = state.variables['picWidth']\nvar height = state.variables['picHeight']\nstyle.innerHTML = 'img { max-width: ' + width + 'px; max-height: ' + height + 'px;}';\ndocument.getElementsByTagName('head')[0].appendChild(style);\n\n}
$hername is currently equipped with: <span id ="gequip"><<print $gequip>></span>\n\n\nThe following equipment is available for $hername:\n\n<<if $gequipment.includes("red amulet")>> \n<<link "A Mysterious Red Amulet">><<set $gequip to "redamulet">><<replace "#gequip">>$gequip<</replace>><</link>> - $redamuletcharges charges<</if>>\n\s\n<<if $gequipment.includes("blue amulet")>>\n<<link "A Mysterious Blue Amulet">><<set $gequip to "blueamulet">><<replace "#gequip">>$gequip<</replace>><</link>> - $blueamuletcharges charges<</if>>\n\s\n<<if $gequipment.includes("green amulet")>>\n<<link "A Mysterious Green Amulet">><<set $gequip to "greenamulet">><<replace "#gequip">>$gequip<</replace>><</link>> - $greenamuletcharges charges<</if>>\n\s\n<<if $gequipment.includes("yellow amulet")>>\n<<link "A Mysterious Yellow Amulet">><<set $gequip to "yellowamulet">><<replace "#gequip">>$gequip<</replace>><</link>> - $yellowamuletcharges charges<</if>>\n\s\n<<if $gequipment.includes("rainbow amulet")>> \n<<link "A Mysterious Rainbow Amulet">><<set $gequip to "rainbowamulet">><<replace "#gequip">>$gequip<</replace>><</link>> - $rainbowamuletcharges charges<</if>>\n\s\n<<if $gequipment.includes("nightmare collar")>> \n<<link "A Terrifying Gothic Looking Collar">><<set $gequip to "nightmare collar">><<replace "#gequip">>$gequip<</replace>><</link>> - $NCcharges charges<</if>>\n\s\n<<if $gequipment.includes("girl wrist weights")>>\n<<link "A Pair of Wrist Weights">><<set $gequip to "wrist weights">><<replace "#gequip">>$gequip<</replace>><</link>><</if>>\n\s\n<<if $gequipment.includes("girl ankle weights")>> \n<<link "A Pair of Ankle Weights">><<set $gequip to "ankle weights">><<replace "#gequip">>$gequip<</replace>><</link>><</if>>\n\s\n<<if $gequipment.includes("brain teaser")>>\n<<link "A Brain Teaser">><<set $gequip to "brain teaser">><<replace "#gequip">>$gequip<</replace>><</link>><</if>>\n\s\n<<if $gequipment.includes("effort absorber")>>\n<<link "An Effort Absorber">><<set $gequip to "effort absorber">><<replace "#gequip">>$gequip<</replace>><</link>><</if>>\n\s\n<<if $gequipment.includes("beach goddess amulet")>>\n<<link "The Beach Goddess Amulet">><<set $gequip to "beach goddess amulet">><<replace "#gequip">>$gequip<</replace>><</link>><</if>>\n\n<<link "Remove Current Equipment">><<set $gequip to "nothing">><<replace "#gequip">>$gequip<</replace>><</link>>\n\n\nYou are currently equipped with: <span id ="bequip"><<print $bequip>></span>\n\n<<if $pequipment.includes("player wrist weights")>>\n<<link "A Pair of Wrist Weights">><<set $bequip to "wrist weights">><<replace "#bequip">>$bequip<</replace>><</link>><<endif>>\n\s\n<<if $pequipment.includes("player ankle weights")>>\n<<link "A Pair of Ankle Weights">><<set $bequip to "ankle weights">><<replace "#bequip">>$bequip<</replace>><</link>><<endif>>\n\n<<link "Remove Current Equipment">><<set $bequip to "nothing">><<replace "#bequip">>$bequip<</replace>><</link>>\n\n\n<<button "Close Menu">><<set Dialog.close()>><</button>>
<<Supplement>>\s\n<<set _runseed to random (1, 100)>><<if $partic is "girlfriend">>\s\n<<set _runseed -= $GL>>\s\n<<if $G.NSperks.includes("Observant")>><<set _runningseed -= 10>><<set $notes.push("$hername's Observant perk helped her look for items.")>><</if>>\s\n<<if $G.NScurses.includes("Ignorant")>><<set _runningseed += 10>><<set $notes.push("$hername's Ignorant curse hindered her search for items.")>><</if>>\s\n<<if _runseed lt 1>><<set _runseed to 1>><</if>>\s\n<<if visited() is 1>>"Really? You want me to go running by myself?<<if $BE gt $GE>> I guess I could do my part to get into as good shape as you..."<<endif>><<if $BE is $GE>>" Aren't you worried that I'm going to get even fitter than you are?"<<endif>><<if $GE gt $BE>> Jeeze, I'm going to make you look like soft in comparison!" she giggles <<if $scenario is "schmo">>"Though I bet that's what you really want!"<<endif>><<endif>><<endif>>\n\nYour girlfriend goes running while you lounge around. \n\n<<if _runseed gte 1 and _runseed lte 5>>Upon returning, she runs up to you and says, "Hey, I <<Loot "uncommon">>!"<<endif>>\s\n<<if _runseed gte 6 and _runseed lte 20>>Upon returning, she runs up to you and says, "Hey I found <<Loot "common">>!"<<endif>>\s\n\nHer workout completed, the two of you return to the [[Living Room]]\n\n<<endif>>\s\n<<if $partic is "player">>\n\nYour workout complete, you return to the [[Living Room]]<<endif>>\s\n\s\n<<if $partic is "both">>\s\n<<set _runseed -= $GL>><<set _runseed -= $BL>>\n<<if $G.NSperks.includes("Observant")>><<set _runningseed -= 10>><<set $notes.push("$hername's Observant perk helped her look for items.")>><</if>>\s\n<<if $P.NSperks.includes("Observant")>><<set _runningseed -= 10>><<set $notes.push("Your Observant perk helped you look for items.")>><</if>>\s\n<<if $G.NScurses.includes("Ignorant")>><<set _runningseed += 10>><<set $notes.push("$hername's Ignorant curse hindered her search for items.")>><</if>>\s\n<<if $P.NScurses.includes("Ignorant")>><<set _runningseed += 10>><<set $notes.push("Your Ignorant curse hindered your search for items.")>><</if>>\s\n<<if _runseed lt 1>><<set _runseed to 1>><</if>>\s\n<<if visited () is 1>> "Running together? Well that does sound like a good way to get into shape. <<if $scenario is "schmo">>Though, for some reason I get the feeling you just want to watch me get fitter and fitter while you stay the same" <<print $hername>> teases with a smirk.<<endif>>"<<endif>><<if visited() neq 1>>"Running again? Sounds good!" <<print $hername>> seems eager to further improve her fitness.<<endif>>\n\nYou and $hername go for a run. <<if $GS is 1 or $GS is 2>> <<print $hername>>'s fairly weak and somewhat gangly body fits loosely in her shorts and tank-top.<<endif>><<if $GS is 3 or $GS is 4>><<print $hername>>'s sharply toned legs and arms look nice in the revealing clothing.<<endif>><<if $GS is 5 or $GS is 6>>Your girlfriend fills out her booty shorts quite convincingly.<<endif>><<if $GS is 7 or $GS is 8>>You lick your lips in anticipation of watching <<print $hername>>'s tight, muscular body running in her skimpy outfit.<<endif>><<if $GS is 9 or $GS is 10>>With her undeniable V-taper, washboard abs and powerful, round butt, you can't wait to watch <<print $hername>>'s body in motion.<<endif>><<if $GS gte 11 and $GS lte 14>>With her undeniable V-taper, washboard abs and powerful, round butt, you can't wait to watch <<print $hername>>'s body in motion.<<endif>><<if $GS gt 14>><<print $hername>>'s massive, throbbing muscles ripple without any effort on her part. The smallest twitch causes her muscles to react, and you just know that watching her run will be a spectacle in itself.<<endif>>\n<<if $gequip is "nightmare collar">><br><<NightmareCollar "running">><<endif>>\s\n<<set $CED to ($BE - $GE)>>\n<<if $GE is $BE>>The two of you are evenly paced as you run. $hername is visibly happy that she is able to keep up with you. On the return trip home, she remarks "Wouldn't it be awesome if the next time we run together, I'm able to run further than you?" <<print $hername>> muses with a wink.<<endif>><<if $CED is 1 or $CED is 2>>To your surprise, $hername is able to maintain the same pace as you without too much difficulty. After a while however, you notice she starts to slow down a bit. You find yourself also slowing down slightly so <<print $hername>> doesn't fall too far behind.<<endif>><<if $CED is 3 or $CED is 4>>Your girlfriend struggles to keep up, but she soldiers through the run - though at the end she has to resort to walking.<<endif>><<if $CED gt 4>>After a while, <<print $hername>> finds herself exhausted. She insists that you go on without her and takes a break to catch her breath while you finish the rest of your route.<<endif>><<if $CED is -1 or $CED is -2>>For the majority of your run you and your girlfriend maintain the same pace. After a couple miles, you find yourself becoming somewhat winded. Glancing over, you notice that <<print $hername>> is still going strong. \n\n"Try to keep up!" she teases before picking up the pace slightly. You try to match her speed, but ultimately fall behind. At least you get a nice view of her from behind!<<endif>><<if $CED is -3 or $CED is -4>>It doesn't take too long before it becomes apparent to you that your girlfriend is outpacing you! \n\n"Come on slowpoke!" she taunts, kicking up her speed. Try as you might, there's no catching up to her at all. You can hear here giggling as she intentionally wags her butt while keeping pace. "Hope you enjoy the view!" <<print $hername>> calls out.<<endif>><<if $CED lt -4>>After a short while it becomes apparent that you are holding <<print $hername>> back! \n\nEventually you find yourself running out of stamina while she keeps going and going. Not wanting to hold her back, you tell her to go ahead and meet up with you on the return trip. \n\nYou sit down and catch your breath, your mind transfixed on how much fitter $hername has become, wondering just how far her improvements can go!\n\nShe finally returns, body glistening with sweat, <<if $G.stam gte 3>>"I've got enough energy to run again!" she cheers.<</if>><<if $G.stam is 2>>"That was great. I kind of want to follow it up with lifting some weights or doing some push ups..."<</if>><<if $G.stam lt 2>>"I'm beat! <<if $P.stam gte 1>>How about you give these legs of mine a nice massage so I can have another workout?"<<else>>Let's rest."<</if>><</if>>\s\n<</if>>/%if ced lt -=4%/\s\n\n<<if _runseed gte 1 and _runseed lte 5>>While running, you found something - <<Loot "uncommon">><<endif>>\s\n<<if _runseed gte 6 and _runseed lte 20>>While running, you found something - <<Loot "common">><<endif>><<endif>>\s\n<<LunSol "both">>
Config.history.maxStates = 20;\n\nversion.extensions.cyclinglinkMacro={major:3,minor:3,revision:0};\nmacros.cyclinglink={handler:function(a,b,c){var rl="cyclingLink";\nfunction toggleText(w){w.classList.remove("cyclingLinkInit");\nw.classList.toggle(rl+"Enabled");w.classList.toggle(rl+"Disabled");\nw.style.display=((w.style.display=="none")?"inline":"none")}switch(c[c.length-1]){case"end":var end=true;\nc.pop();break;case"out":var out=true;c.pop();break}var v="";if(c.length&&c[0][0]=="$"){v=c[0].slice(1);\nc.shift()}var h=state.history[0].variables;if(out&&h[v]===""){return\n}var l=Wikifier.createInternalLink(a,null);l.className="internalLink cyclingLink";\nl.setAttribute("data-cycle",0);for(var i=0;i<c.length;i++){var on=(i==Math.max(c.indexOf(h[v]),0));\nvar d=insertElement(null,"span",null,"cyclingLinkInit cyclingLink"+((on)?"En":"Dis")+"abled");\nif(on){h[v]=c[i];l.setAttribute("data-cycle",i)}else{d.style.display="none"\n}insertText(d,c[i]);if(on&&end&&i==c.length-1){l.parentNode.replaceChild(d,l)\n}else{l.appendChild(d)}}l.onclick=function(){var t=this.childNodes;\nvar u=this.getAttribute("data-cycle")-0;var m=t.length;toggleText(t[u]);\nu=(u+1);if(!(out&&u==m)){u%=m;if(v){h[v]=c[u]}}else{h[v]=""}if((end||out)&&u==m-(end?1:0)){if(end){var n=this.removeChild(t[u]);\nn.className=rl+"End";n.style.display="inline";this.parentNode.replaceChild(n,this)\n}else{this.parentNode.removeChild(this);return}return}toggleText(t[u]);\nthis.setAttribute("data-cycle",u)}}};
You and $hername decide to do nothing for a while. You sit on the couch and relax.\n\nThe time off restores a little stamina.\n<<set $G.stam += (1 * $brelax); $P.stam += (1 * $brelax)>><<MaxStam "both">>\s
<<widget "Notify">><<silently>>\n<<if $P.gained.includes("muscle")>>\n<<set $notes.push("Your muscles have grown.")>><</if>>\n<<if $P.gained.includes("height")>>\n<<set $notes.push("You've become taller.")>><</if>>\n<<if $P.gained.includes("endurance")>>\n<<set $notes.push("Your endurance has increased.")>><</if>>\n<<if $P.gained.includes("flexibility")>>\n<<set $notes.push("Your limbs are more flexible now.")>><</if>>\n<<if $P.gained.includes("intelligence")>>\n<<set $notes.push("You've become more intelligent.")>><</if>>\n<<if $P.gained.includes("reaction")>>\n<<set $notes.push("Your reaction time has sped up.")>><</if>>\n<<set $P.gained to []>>\n<</silently>><</widget>>
<<print $hername>> is <<if $GS lt $BS>>weaker than you.<<endif>><<if $GS is $BS>>just as strong as you.<<endif>><<if $GS gt $BS>>stronger than you!<<endif>>\n\n<<print $hername>> is <<if $GINT lt $BINT>>less intelligent than you.<<endif>><<if $GINT is $BINT>>just as intelligent as you.<<endif>><<if $GINT gt $BINT>>smarter than you are!<<endif>>\n\n<<print $hername>> is <<if $GH lt $BH>>shorter than you.<<endif>><<if $GH is $BH>>the same height as you.<<endif>><<if $GH gt $BH>>taller than you!<<endif>>\n\n<<print $hername>> has <<if $GE lt $BE>>less endurance than you.<<endif>><<if $GE is $BE>>the same amount of endurance as you<<endif>><<if $GE gt $BE>>more endurance than you!<<endif>>\n\n<<print $hername>> is <<if $GF lt $BF>>less flexible than you.<<endif>><<if $GF is $BF>>just as flexible as you.<<endif>> <<if $GF gt $BF>>more flexible than you!<<endif>>\n\n<<print $hername>> has <<if $GRT lt $BRT>>slower reaction times than you.<<endif>><<if $GRT is $BRT>>the same reaction speed as you.<<endif>><<if $GRT gt $BRT>>faster reaction speed than you!<<endif>>\n\n\n<<if $scenario is "schmo">>What did you expect, you silly shchmo!?<<endif>>
<<widget "xpRequirementRates">>\s\n<<message "--Modify Player Attribute Experience Requirement Growth Rate--">>\n\n(This number dictates how much additional experience is required to level up an attribute for each level the attribute has. The higher the number, the longer it will take to level up higher levels of the attribute)\n\nCurrent speed: <span id ="pspeedmsg">$P.StrMod</span>\n\n<<button "3">><<set $P.StrMod to 3; $P.EndMod to 3; $P.FlxMod to 3; $P.ReaMod to 3; $P.IntMod to 3>><<replace "#pspeedmsg">> 3<</replace>><</button>> \n<<button "5">><<set $P.StrMod to 5; $P.EndMod to 5; $P.FlxMod to 5; $P.ReaMod to 5; $P.IntMod to 5>><<replace "#pspeedmsg">> 5<</replace>><</button>>\n<<button "7">><<set $P.StrMod to 7; $P.EndMod to 7; $P.FlxMod to 7; $P.ReaMod to 7; $P.IntMod to 7>><<replace "#pspeedmsg">> 7<</replace>><</button>>\n<<button "10 (player default)">><<set $P.StrMod to 10; $P.EndMod to 10; $P.FlxMod to 10; $P.ReaMod to 10; $P.IntMod to 10>><<replace "#pspeedmsg">>player default - 10<</replace>><</button>> \n<</message>>\n\n<<message "--Modify Girlfriend Attribute Experience Requirement Growth Rate--">>\n\n(This number dictates how much additional experience is required to level up an attribute for each level the attribute has. The higher the number, the longer it will take to level up higher levels of the attribute)\n\nCurrent speed: <span id ="speedmsg">$G.StrMod</span>\n\n<<button "3 (faster)">><<set $G.StrMod to 3; $G.EndMod to 3; $G.FlxMod to 3; $G.ReaMod to 3; $G.IntMod to 3>><<replace "#speedmsg">>faster - 3<</replace>><</button>> - XP Requirements grow 40% slower\n<<button "5 (girlfriend default)">><<set $G.StrMod to 5; $G.EndMod to 5; $G.FlxMod to 5; $G.ReaMod to 5; $G.IntMod to 5>><<replace "#speedmsg">>default - 5<</replace>><</button>>\n<<button "7 (slower) ">><<set $G.StrMod to 7; $G.EndMod to 7; $G.FlxMod to 7; $G.ReaMod to 7; $G.IntMod to 7>><<replace "#speedmsg">>slower - 7<</replace>><</button>> - XP requirements grow 40% faster\n<<button "10 (even slower) ">><<set $G.StrMod to 10; $G.EndMod to 10; $G.FlxMod to 10; $G.ReaMod to 10; $G.IntMod to 10>><<replace "#speedmsg">>even slower - 10<</replace>><</button>> - XP requirements grow 100% faster\n<</message>>\n\n<</widget>>
<<if _partic is "both" or _partic is "girl" or _partic is "coach" or _partic is "watch">>\s\n<<if _partic is "both">>\s\nYou and $hername go sprinting.\n\nThe two of you find a block of empty grass, and decide to sprint from one end of it to the other for a workout.\n\nBoth of you crouch down, gather your strength, and with a burst run forward.\s\n<<if $gequip is "nightmare collar">><br><<NightmareCollar "sprinting">><</if>>\s\n<</if>>/%partic is both%/\s\n<<if _partic is "girl">>$hername decides to go sprinting. She finds a block of empty grass to run from one end to the other of for a workout.<</if>>\s\n<<if _partic is "coach" or _partic is "watch">>You decide to _partic $hername as she sprints. The two of you find a block of empty grass from her to run from one end to the other.<</if>>\n\n$hername runs as quickly as she can, \s\n<<if $GS is 1 or $GS is 2 or $GS is 3>>\s\n<<if $GS is 1>>loose sweatpants flapping against her thin legs<</if>><<if $GS is 2 or $GS is 3>>sweatpants hugging her legs tightly<</if>>. Despite her efforts, it takes her a while to reach the end of the block. <</if>>\s\n<<if $GS is 4 or $GS is 5 or $GS is 6>>\s\nthe lines of muscular definition in her legs thicken, round glutes bouncing with each step. Despite being nicely toned, her legs aren't powerful enough to propel her much faster than the average healthy person. \n<</if>>\s\n<<if $GS is 7 or $GS is 8 or $GS is 9>>\s\nher glutes bulge against her tight shorts, hamstrings rippling as she takes off. Her strong legs propel her faster than the average healthy person, letting her quickly reach the end of the block.<</if>>\s\n<<if $GS gte 10 and $GS lte 19>>\s\nher large, powerful lower body propels her forward with blistering speed. After a few moments she reaches the end of the block.\n\n<</if>>\s\n<<if $GS gte 20 and $GS lte 29>>\s\nthe immense muscles in her lower half jettison her ahead with blazing speed. Mere seconds later she reaches the end of the block.\n\n<</if>>\s\n<<if $GS gte 30 and $GS lte 39>>\s\nher legs travel so fast they look like a blur to the untrained eye, moving inhumanly fast despite their immense size. A large cloud of dirt rises behind her. Within moments she reaches the end of the block.\n\n<</if>>\s\n<<if $GS gte 40>>\s\nshe runs so quickly that to a regular person she nearly disappears while running, leaving the huge wake of dust behind her as the only visual indicator.<</if>>\n<</if>>/%if both or coach or girl or watch%/\s\n\n<<if _partic is "both" or _partic is "player">><br>\s\n<<if $BS is 1 or $BS is 2 or $BS is 3>>You run as fast as you can, but due to your weak legs it still takes a while to reach the end of the block.<</if>>\s\n<<if $BS is 4 or $BS is 5 or $BS is 6>>You run at top speed, running at a typical pace for a healthy person.<</if>>\s\n<<if $BS is 7 or $BS is 8 or $BS is 9>>Your strong legs move you faster than most healthy people can go, carrying you to the end of the block quickly.<</if>>\s\n<<if $BS gte 10 and $BS lte 19>>Your powerful lower body propels you forward with blistering speed. A few moments later you reach the end of the block.<</if>>\s\n<<if $BS gte 20 and $BS lte 29>>Your huge legs jettison you ahead with blazing speed. Mere seconds later you reach the end of the block.<</if>>\s\n<<if $BS gte 30>>Your legs travel so fast that a massive cloud of dirt rises from behind you. Moments later you reach the end of the block.<</if>>\s\n\n<<if $BE lte 5>>After reaching the end of the block, you have to spend nearly a full minute to catch your breath and start sprinting again.<</if>>\s\n<<if $BE gte 6 and $BE lte 9>>After reaching the end of the block, you spend half a minute to catch your breath before starting to sprint again.<</if>>\s\n<<if $BE gte 10 and $BE lte 19>>After reaching the end of the block, you take about 15 seconds to catch your breath before sprinting again.<</if>>\s\n<<if $BE gte 20 and $BE lte 29>>Your incredible endurance allows you to recover from sprinting in just a few seconds before you're able to sprint again.<</if>>\s\n<<if $BE gte 30>>Thanks to your superhuman endurance, you doesn't have to spend any time at all to recover from sprinting across the block - you immediately starts sprinting back to where you started.<</if>>\s\n<</if>>/%if partic both or player%/\s\n<<if _partic is "both">><<set _CSD to $GS - $BS>>\s\n\n<<if _CSD gte 10>>$hername runs so much faster than you that it's impossible to even try to keep up. Instead you resign yourself to simply focusing on your own workout instead of trying to compete with her.<</if>>\s\n<<if _CSD gte 4 and _CSD lte 9>>You try your hardest to keep up with $hername, but, her more powerful muscles propel her ahead far faster than you.<</if>>\s\n<<if _CSD gte 1 and _CSD lte 3>>You manage to keep up with $hername for a while, but her slightly stronger muscles give her an edge that increases over the course of the workout.<</if>>\s\n<<if _CSD is 0>>You and $hername run at nearly the same speed, reaching the end of the block around the same time.<</if>>\s\n<<if _CSD lte -1 and _CSD gte -3>>$hername manages to keep up with you for a while, but your slightly stronger muscles give you an edge that increases over the course of the workout.<</if>>\s\n<<if _CSD lte -4 and _CSD gte -9>>$hername tries her hardest to keep up with you, but, your more powerful muscles propel you ahead far faster than her.<</if>>\s\n<<if _CSD gte 10>>You run so much faster than $hername that it's impossible for her to even try to keep up. Instead she resigns herself to simply focusing on her own workout instead of trying to compete with you.<</if>>\s\n\n<<if $GE lte 5>>After reaching the end of the block, $hername has to spend nearly a full minute to catch her breath and start sprinting again.<</if>>\s\n<<if $GE gte 6 and $GE lte 9>>After reaching the end of the block, $hername spends half a minute to catch her breath before starting to sprint again.<</if>>\s\n<<if $GE gte 10 and $GE lte 19>>After reaching the end of the block, $hername takes about 15 seconds to catch her breath before sprinting again.<</if>>\s\n<<if $GE gte 20 and $GE lte 29>>$hername's incredible endurance allows her to recover from sprinting in just a few seconds before she's able to sprint again.<</if>>\s\n<<if $GE gte 30>>Thanks to her superhuman endurance, $hername doesn't have to spend any time at all to recover from sprinting across the block - she immediately starts sprinting back to where she started.<</if>>\s\n\nBoth of you continue sprinting back and forth between the ends of the block for the rest of the workout.\n\n<</if>>/%partic both%/\s\n<<LunSol _partic>>
Eight hours later you and $hername return from work.\n\n<<display "player work">>\n\n<<display "gf work">>\n<<Experience "player">><<Experience "girl">>\n\nNow that you're both home, you relax together in the [[Living Room]]
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<<widget "MuscleCompareDialogue">>\n<<if $BS - $GS gte 5>>\n<<if $G.persona is "def">>“I’ve got a long ways to go before I catch up to you in muscles though...”<</if>>\n<<if $G.persona is "sub">>"You're still way more muscly than me though," she says, blushing a little, "I'm getting kind of turned on by your muscles..."<</if>>\n<<if $G.persona is "dom">>"Hmmph... you're still far more muscular than me..." she pouts.<</if>>\n<</if>>\n\n<<if $GS - $BS is 4 or $GS - $BS is 3>>\n<<if $G.persona is "def">>"Your arms are still a lot bigger than mine... Imagine what I'd look like if I caught up to you!"<</if>>\n<<if $G.persona is "sub">>"Mmm... it's nice how big your biceps are next to mine. Though... if you'd like, I'll keep growing mine until they're as big as yours..."<</if>>\n<<if $G.persona is "dom">>"I hate seeing my biceps this much smaller than yours..." she frowns.<</if>>\n<</if>>\n\n<<if $BS - $GS is 2 or $BS - $GS is 1>>\n<<if $G.persona is "def">>“I’m starting to really catch up to you in the muscle department!”<</if>>\n<<if $G.persona is "sub">>"Getting kind of close to you in buffness. You like that, right?"<</if>>\n<<if $G.persona is "dom">>"Finally starting to catch up to you in bicep size... I need more though."<</if>>\n<</if>>\n\n<<if $BS - $GS is 0>>\n<<if $G.persona is "def">>“Yes! I’m finally as buff as you are now!” she cheers.<</if>>\n<<if $G.persona is "sub">>"Our muscles are the same size now... You like that, right?" she asks, a little nervous.<</if>>\n<<if $G.persona is "dom">>"I finally have biceps comparable to yours... But I need to make mine bigger so I can get to mommy status!"<</if>>\n<</if>>\n\n<<if $GS - $BS gte 1 and $GS - $BS lte 3>>\n<<if $G.persona is "def">>“Starting to pull ahead of you in terms of muscles - kinda hoping I can increase the gap!” she grins.<</if>>\n<<if $G.persona is "sub">>"I love the way you're looking at my biceps... Guess you really do like mine being bigger than yours," she giggles.<</if>>\n<<if $G.persona is "dom">>Grinning widely she says, "Glad to see my biceps looking bigger than yours."<</if>>\n<</if>>\n\n<<if $GS - $BS gte 4 and $GS - $BS lte 8>>\n<<if $G.persona is "def">>“I’m now noticeably more muscular than you... this is awesome!” she giggles.<</if>>\n<<if $G.persona is "sub">>"I can tell you love how much bigger my biceps are than yours," she says with a warm smile.<</if>>\n<<if $G.persona is "dom">>"Is it as gratifying for you as it is for me to see my biceps so much bigger than yours?" she smirks.<</if>>\n<</if>>\n\n<<if $GS - $BS gte 9 and $GS - $BS lte 14>>\n<<if $G.persona is "def">>“God babe... I’m sooo much more muscular than you now,” she blushes and bites her bottom lip, “Believe it or not, it really turns me on...”<</if>>\n<<if $G.persona is "sub">>Giggling she says, "Look at that $pname, your beloved girlfriend's biceps are even bigger compared to yours than before. Just the way you like it."<</if>>\n<<if $G.persona is "dom">>"We look so much better together when I'm the one with muscles like this. Don't you agree?" she says with a grin.<</if>>\n<</if>>\n\n<<if $GS - $BS gte 15 and $GS - $BS lte 19>>\n<<if $G.persona is "def">>"The more I grow, the more the difference in the size of our muscles does too. Honestly, it motivates me to keep going and push even harder!"<</if>>\n<<if $G.persona is "sub">>"I'm starting to really like having bigger arms than you. I don't remember you ever being this happy around me before," she giggles."<</if>>\n<<if $G.persona is "dom">>She blushes, "Being this superior to you is a turn on for me..."<</if>>\n<</if>>\n\n<<if $GS - $BS gte 20>>\n<<if $G.persona is "def">>“Shit, $pname, look at the difference in our bodies.” She proudly performs a double biceps pose and prompts you to do the same - her muscles vastly larger and are magnitudes more impressive than yours. “It’s like we’re totally different species... Ugh, I just want to go pump my guns up and make them grow even more!”<</if>>\n<<if $G.persona is "sub">>"Look at how fixated your eyes are on my arms," she giggles, "It's like the smaller you are in comparison to me the more obssessed with my body you are!"<</if>>\n<<if $G.persona is "dom">>"Mmm... I love how tiny you are next to me. My sweet little man next to his goddess," she laughs loudly.<</if>>\n<</if>>\n<</widget>>\n
You see a vending machine adorned with a large image of a green beverage can. Across the can are the words "StamAid" in electric font. Upon closer inspection, the machine seems to only sell one item - StamAid. The advertising text claims that StamAid will instantly give someone a second wind of energy, comparable to taking a long nap. \n\nEach StamAid costs $StamAid.price\n\n<<if $StamAid.gdrink is 0>>"$<<print $StamAid.price>> for a soda?" $hername says, giving the vending machine a discriminating look. "It better be as good as it claims to be..."<</if>>\s\n<<if $StamAid.gdrink gte 1>>$hername looks at the machine and licks her lips. "What do you think? They //are// pretty tasty, and they work quite well...<</if>>\n\n<span id="text"> </span>\n<<button 'Buy StamAid'>>\s\n<<if $cash gte $StamAid.price>>\s\n<<set $cash -= $StamAid.price; $inventory.push("StamAid")>>\s\n<<replace "#text">>StamAid Purchased<</replace>><<replace "#cash">><<print $cash>><</replace>>\s\n<<else>>\s\n<<replace "#text">>You don't have enough cash to purchase this.<</replace>>\s\n<</if>><</button>>\n\n<<button 'Leave Vending Machine'>><<set Dialog.close()>><</button>>
<<set $scene to $ToSee.pluck()>>\s\n<<PlayScene>>\n\n<<set $ScenesSeen.push($scene)>><<unset $scene>>\s\n<<if not $stop is true>>\n[[Continue|Living Room]]<</if>>\s\n<<unset $stop>>\s
<<widget "Cash">><<replace "#cash">><<print $cash>><</replace>><</widget>>\n\n<<widget "CrystalPrices">>\s\n<<set $RFCprice to ($RFCbought * 150) + 150>>\s\n<<set $BFCprice to ($BFCbought * 200) + 200>>\s\n<<set $GFCprice to ($GFCbought * 150) + 150>>\s\n<<set $RainFCprice to ($RainFCbought * 400) + 400>>\s\n<<set $DFCprice to ($DFCbought * 300) + 300>>\s\n<<set $YFCprice to ($YFCbought * 125) + 125>>\s\n\n<</widget>>\s\n\n<<widget "BuildCheck">>\s\nIt will cost $<<print $price>> to build this machine.\n\n<<if $cash lt $price>>\nYou currently don't have enough money to afford the parts for this machine!\n<<else>>\s\n<<if $BINT lt $intreq>>\s\nYou aren't intelligent enough to build this machine on your own.\n<<endif>>\s\n<<if $BINT gte $intreq>>\s\nYou're positive you can build this machine alone.\n\n<<button "Build $build alone">><<set $builder to "player"; $cash -= $price>><<dialog>><<Build>><</dialog>><</button>>\n<<endif>>\s\n<<if $GINT lt $intreq>>\n"Err... this looks pretty complicated. I don't think I can build it alone," <<print $hername>> says.\n<<endif>>\s\n<<if $GINT gte $intreq>>\n"I can build this," $hername offers, looking at the blueprints.\n\n<<button "Let $hername build $build alone">><<set $builder to "girl"; $cash -= $price>><<dialog>><<Build>><</dialog>><</button>>\n<<endif>>\s\n<<if (($BINT + $GINT) * 0.6) gte $intreq>>\nWith your combined intellect, you and $hername can build the machine together.\n\n<<button "Build $build together">><<set $builder to "both"; $cash -= $price>><<dialog>><<Build>><</dialog>><</button>>\n<<endif>>\s\n<<if (($BINT + $GINT) * 0.6) lt $intreq>>\nEven with your combined intellect, you and $hername aren't intelligent enough to build the machine.<<endif>>\s\n<<endif>>\s\n<</widget>>\n\n<<widget "Build">>\n<<set $creations.push($build)>>\n<<if $builder is "girl">>$hername builds the machine by herself. Eventually she finishes. "Building that was a learning experience! I bet I'm even smarter now!" she declares with a wide grin. <<set $G.act.name to "creation">><<Experience "girl">><<endif>>\s\n<<if $builder is "player">>You build the machine by yourself. It's a tough process, but you feel that you've become a bit smarter for doing it. <<set $P.act.name to "creation">><<Experience "player">><<endif>>\s\n<<if $builder is "both">>You and your girlfriend build the machine together. After you finish, you both high-five one another, and agree that it was a learning experience that likely enhanced both of your minds.<<set $act.name to "creation">><<Experience "both">><<endif>>\n\nThe $build is now available for use.\n\n[[Return to the Living Room|Living Room][Dialog.close()]]\n<<link "Create Something">><<dialog 'Create Menu'>><<display "Create Something">><</dialog>><</link>>\n<<link "Use An Invention">><<dialog>><<display "Use An Invention">><</dialog>><</link>><</widget>>\n\n<<silently>>\n<<widget "IntegerCheck">>\n<<set _args[0] to Number(_args[0])>>\n<<if Number.isInteger(_args[0]) and (_args[0] gt -1)>>\n<<set _passed to true>>\n<<else>>\n<<set _passed to false>>\n<<endif>>\n<</widget>>\n<</silently>>
<<if $display is "all">>What kind of competition do you have in mind?\n\n\n<<link "Armwrestling">><<dialog>><<display "Armwrestling">><</dialog>><</link>>\n\n<<link "Squeeze Her Biceps">><<set $competition to "gfsqueeze">><<dialog>><<display "compete1">><</dialog>><</link>>\n\n<<link "Ab Punching">><<set $competition to "abpunch">><<dialog>><<display "compete1">><</dialog>><</link>>\n\n<<link "A Verbal Debate">><<set $competition to "debate">><<dialog>><<display "mental compete">><</dialog>><</link>>\n<<endif>>\s\n<<if $display is "all" or $display is "chess">>\n<<if $apartmentupgrades.includes("chess")>>\nA Chess Match:\nPlaying Chess will take 30 minutes.\n\n<<link "Play Chess">><<set $competition to "chess"; $time += 30>><<dialog>><<display "mental compete">><</dialog>><</link>><<endif>><<endif>>\n\n\n<<button "Nevermind, Close">><<set Dialog.close()>><</button>>
<<display "DailyPotions">>The store is a large, industrial looking building, which is curiously comprised of steel painted black. As you enter, there is metal music sung in a foreign language blaring from the speakers. A wide assortment of various objects are scattered across the room, ranging from free weights, to books, to clothing.\n\nAt the counter is a very tall and muscular Germanic man with thick facial hair. <<if $G.CompsWon.includes("Ulric") and $P.CompsWon.includes("Ulric")>>\s\n"If it isn't the most powerful couple in Central City that I've had the pleasure of armwrestling! Hope I can sell you something to make the two of you even greater!"<<else>>\n"Welcome to Ulric's," he greets. "Here, in exchange for some measly mortal money, you can unlock your true potential!"\n\nA large sign sits to his side, it reads, '[[Armwrestling Challenges Welcome|NPC Comp 1][$scene = "Ulric"]]'.<</if>>\n\n<<button "Talk to Ulric">><<set $dialoguer to "Ulric">><<dialog>><<display "Dialogue">><</dialog>><</button>>\n\nToday's daily potion is the $DailyPotion, and it costs $<<print $PotionPrice>>\n\n<<message "Buy Daily Potion">>\s\n<<if $dailypotionbought is "true">> You already bought today's potion!<<endif>>\s\n<<if $dailypotionbought is "false">>\n<<display "Buy Potion">><<endif>>\s\n<</message>>\n\n<<message "Workout Supplements">>\n"These are the real deal. They may seem pricey, costing $10 per dose, but I guarentee that they will double the results of your exercise. Keep in mind that also means it'll double zero if your workout was ineffective."\n\nEach supplement costs $10. Supplements are one-time use items.\n\n<<if $cash lt 10>>You can't afford this!<<endif>>\n\nWill you buy this?\n\n<<button "Yes, buy 1 supplement for $10">>\s\n\n<<if $cash lt 10>><<replace "#supmessage">>You don't have enough cash to buy this!<</replace>>\n<<else>>\s\n<<set $supplements += 1; $cash -= 10>>\s\n<<replace "#supmessage">>Purchased a supplement.<</replace>><<replace "#cash">><<print $cash>><</replace>>\n<<endif>>\s<</button>>\n\nBuy multiple supplements: <<textbox "_buy" "1">> <<button "Confirm">>\s\n<<set _buy to Number(_buy)>>\s\n<<if (_buy * 10) gt $cash>><<replace "#supmessage">>You don't have enough cash to buy that many supplements!<</replace>><<endif>>\s\n<<if (_buy * 10) lte $cash>>\n<<if _buy lt 0>><<replace "#supmessage">>Input a positive integer.<</replace>><<else>>\n\n<<set $supplements += _buy>><<set $cash -= (_buy * 10)>>\s\n\n<<replace "#supmessage">>Purchased _buy supplements for $<<print _buy * 10>><</replace>>\s\n<<replace "#cash">><<print $cash>><</replace>><<endif>>\n<</if>>/%if negative%/\s\n<</button>>\n\n<span id = "supmessage"></span><</message>>\n\nApartment Upgrades:\s\n<<if not $apartmentupgrades.includes("chess")>>\n<<link "A moderately nice chess set.">><<set $buy to "chess"; $price to 50; $dest to "apartment">><<dialog>><<display "buy">><</dialog>><</link>> - $50 <<endif>>\s\n<<if not $apartmentupgrades.includes("yoga")>>\n<<link "A pair of yoga mats and an instructional yoga course.">><<set $buy to "yoga"; $price to 300; $dest to "apartment">><<dialog>><<display "buy">><</dialog>><</link>> - $300<</if>>\s\n<<if not $apartmentupgrades.includes("fiction books")>>\n<<link "A collection of fiction books.">><<set $buy to "fiction books"; $price to 75; $dest to "apartment">><<dialog>><<display "buy">><</dialog>><</link>> - $75<<endif>>\s\n<<if not $apartmentupgrades.includes("nonfiction books")>>\n<<link "A collection of nonfiction books.">><<set $buy to"nonfiction books"; $price to 100; $dest to "apartment">><<dialog>><<display "buy">><</dialog>><</link>> - $100<<endif>>\s\n<<if not $apartmentupgrades.includes("advanced fiction books") and $apartmentupgrades.includes("fiction books")>>\n<<link "A collection of exotic and old fiction books.">><<set $buy to"advanced fiction books"; $price to 150; $dest to "apartment">><<dialog>><<display "buy">><</dialog>><</link>> - $150<<endif>>\s\n<<if not $apartmentupgrades.includes("advanced nonfiction books") and $apartmentupgrades.includes("nonfiction books")>>\n<<link "A collection of esoteric and theoretical text books.">><<set $buy to"advanced nonfiction books"; $price to 200; $dest to "apartment">><<dialog>><<display "buy">><</dialog>><</link>> - $200<<endif>>\s\n<<if not $apartmentupgrades.includes("video game console")>>\n<<link "An retro video game console with a couple of games bundled in.">><<set $buy to "video game console"; $price to 150; $dest to "apartment">><<dialog>><<display "buy">><</dialog>><</link>> - $150<<endif>>\s\n<<if not $apartmentupgrades.includes("weights")>>\n<<link 'Adjustable dumbbells with gravity technology.'>><<set $buy to "weights"; $price to 800; $dest to "apartment">><<dialog>><<display "buy">><</dialog>><</link>> - $800 <<endif>>\s\n<<if not $apartmentupgrades.includes("treadmill")>>\n<<link "A treadmill.">><<set $buy to "treadmill"; $price to 800; $dest to "apartment">><<dialog>><<display "buy">><</dialog>><</link>> - $800<<endif>>\s\n<<if not $apartmentupgrades.includes("punching bag")>>\n<<link "A punching bag made of special material to absorb blows.">><<set $buy to "punching bag"; $price to 550; $dest to "apartment">><<dialog>><<display "buy">><</dialog>><</link>> - $550<</if>>\s\n<<if not $apartmentupgrades.includes("pull up bar")>>\n<<link "A pull up bar capable of holding hundreds of pounds.">><<set $buy to "pull up bar"; $price to 525; $dest to "apartment">><<dialog>><<display "buy">><</dialog>><</link>> - $525<</if>>\s\n<<if not $apartmentupgrades.includes("jump rope")>>\n<<link "An extremely durable jump rope.">><<set $buy to "jump rope"; $price to 225; $dest to "apartment">><<dialog>><<display "buy">><</dialog>><</link>> - $225<</if>>\s\n<<if not $apartmentupgrades.includes("brain blaster") and not $creations.includes("brain blaster")>>\n<<link "An already constructed Brain Blaster.">><<set $buy to "brain blaster"; $price to 1000; $dest to "apartment">><<dialog>><<display "buy">><</dialog>><</link>> - $1000<</if>>\n\nEquipment:\n<<if not $gequipment.includes("girl wrist weights")>>\s\n<<link "A pair of impressive looking wrist weights for $hername">><<set $buy to "girl wrist weights"; $price to 100; $dest to "gequipment">><<dialog>><<display "buy">><</dialog>><</link>> - $100<<endif>>\s\n\s\n<<if not $pequipment.includes("player wrist weights")>>\n<<link "A pair of impressive looking wrist weights for $pname">>\n<<<<set $buy to "player wrist weights"; $price to 100; $dest to "pequipment">><<dialog>><<display "buy">><</dialog>><</link>> - $100<<endif>>\s\n<<if not $gequipment.includes("girl ankle weights")>>\n<<link "A pair of impressive looking ankle weights for $hername">><<set $buy to "girl ankle weights"; $price to 100; $dest to "gequipment">><<dialog>><<display "buy">><</dialog>><</link>> - $100<<endif>>\s\n\s\n<<if not $pequipment.includes("player ankle weights")>>\n<<link "A pair of impressive looking ankle weights for $pname">>\n<<<<set $buy to "player ankle weights"; $price to 100; $dest to "pequipment">><<dialog>><<display "buy">><</dialog>><</link>> - $100<<endif>>\n\n<<link "Return to Shopping Center">><<dialog>><<display "Go Shopping">><</dialog>><</link>>\n\n[[Go Home|Living Room][$time += 30; Dialog.close()]]
<<widget "SetScenes">><<silently>>\n/%strength scenes%/\n<<if not $ScenesSeen.includes("Str 3") and not $ToSee.includes("Str 3")>><<if $GS gte 3 and $scenario neq "transfer">><<set $ToSee.push("Str 3")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Str 4") and not $ToSee.includes("Str 4")>><<if $GS gte 4 and $scenario neq "transfer">><<set $ToSee.push("Str 4")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Str 7") and not $ToSee.includes("Str 7")>><<if $GS gte 7 and $scenario neq "transfer">><<set $ToSee.push("Str 7")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Str 9") and not $ToSee.includes("Str 9")>><<if $GS gte 9 and $scenario neq "transfer">><<set $ToSee.push("Str 9")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Str 12") and not $ToSee.includes("Str 12")>><<if $GS gte 12 and $scenario neq "transfer">><<set $ToSee.push("Str 12")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Str 16") and not $ToSee.includes("Str 16")>><<if $GS gte 16 and $scenario neq "transfer">><<set $ToSee.push("Str 16")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Str 19") and not $ToSee.includes("Str 19")>><<if $GS gte 19 and $scenario neq "transfer">><<set $ToSee.push("Str 19")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Str 21") and not $ToSee.includes("Str 21")>><<if $GS gte 21 and $scenario neq "transfer">><<set $ToSee.push("Str 21")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Str 25") and not $ToSee.includes("Str 25")>><<if $GS gte 25 and $scenario neq "transfer">><<set $ToSee.push("Str 25")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Str 30") and not $ToSee.includes("Str 30")>><<if $GS gte 30 and $scenario neq "transfer">><<set $ToSee.push("Str 30")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Str 35") and not $ToSee.includes("Str 35")>><<if $GS gte 35 and $scenario neq "transfer">><<set $ToSee.push("Str 35")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Str 40") and not $ToSee.includes("Str 40")>><<if $GS gte 40 and $scenario neq "transfer">><<set $ToSee.push("Str 40")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Str 43") and not $ToSee.includes("Str 43")>><<if $GS gte 43 and $scenario neq "transfer">><<set $ToSee.push("Str 43")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Str 45") and not $ToSee.includes("Str 45")>><<if $GS gte 45 and $scenario neq "transfer">><<set $ToSee.push("Str 45")>><</if>><</if>>\n/%<<if not $ScenesSeen.includes("Str 50") and not $ToSee.includes("Str 50")>><<if $GS gte 50 and $scenario neq "transfer">><<set $ToSee.push("Str 50")>><</if>><</if>>%/\n\n/%height scenes%/\n<<if $GH gt 1>>\n<<if not $ScenesSeen.includes("Height 1") and not $ToSee.includes("Height 1")>><<if $BH - $GH lte 3 and $scenario is "default">><<set $ToSee.push("Height 1")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Height 2") and not $ToSee.includes("Height 2")>><<if $GH gte $BH and $scenario is "default">><<set $ToSee.push("Height 2")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Height 3") and not $ToSee.includes("Height 3")>><<if $GH - $BH gte 3 and $scenario is "default">><<set $ToSee.push("Height 3")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Height 4") and not $ToSee.includes("Height 4")>><<if $GH - $BH gte 7 and $scenario is "default">><<set $ToSee.push("Height 4")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Height 5") and not $ToSee.includes("Height 5")>><<if $GH - $BH gte 13 and $scenario is "default">><<set $ToSee.push("Height 5")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Height 6") and not $ToSee.includes("Height 6")>><<if $GH - $BH gte 22 and $scenario is "default">><<set $ToSee.push("Height 6")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Height 7") and not $ToSee.includes("Height 7")>><<if $GH - $BH gte 32 and $scenario is "default">><<set $ToSee.push("Height 7")>><</if>><</if>>\n<</if>>\n\n/%other scenes%/\n<<if not $ScenesSeen.includes("Reaction 8") and not $ToSee.includes("Reaction 8")>><<if $GRT gte 8 and $scenario neq "transfer">><<set $ToSee.push("Reaction 8")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Reaction 15") and not $ToSee.includes("Reaction 15")>><<if $GRT gte 15 and $scenario neq "transfer">><<set $ToSee.push("Reaction 15")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Flexibility 4") and not $ToSee.includes("Flexibility 4")>><<if $GF gte 3 and $scenario neq "transfer">><<set $ToSee.push("Flexibility 4")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Flexibility 8") and not $ToSee.includes("Flexibility 8")>><<if $GF gte 6 and $scenario neq "transfer">><<set $ToSee.push("Flexibility 8")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Flexibility 12") and not $ToSee.includes("Flexibility 12")>><<if $GF gte 10 and $scenario neq "transfer">><<set $ToSee.push("Flexibility 12")>><</if>><</if>>\n<<if not $ScenesSeen.includes("Leg Split") and not $ToSee.includes("Leg Split")>><<if $GF gte 10 and $GS gte 11 and $GS lte 16>><<set $ToSee.push("Leg Split")>><</if>><</if>>\n\n/%transfer scenes%/\n<<if $scenario is "transfer" and $transfertimer lte 0 and $transfercompleted neq true>>\n<<if $BS lte 1 and $BE lte 1 and $BINT lte 1 and $BF lte 1 and $BRT lte 1 and $Bofficeskill lte 1 and $Bconstructskill lte 1>>\s\n<<set $specialscene to true; $scene to "Transfer Finished">>\s\n<<else>>\n<<if not $ScenesSeen.includes("Tipping Point") and $GS gte $BS>><<set $ToSee.push("Tipping Point")>><</if>>\n<<if not $ScenesSeen.includes("Transfer 1")>><<set $ToSee.push("Transfer 1")>><</if>>\n<<if $ScenesSeen.includes("Transfer 1") and not $ScenesSeen.includes("Transfer 2")>><<set $ToSee.push("Transfer 2")>><</if>>\n<<if $ScenesSeen.includes("Transfer 2") and not $ScenesSeen.includes("Transfer 3")>><<set $ToSee.push("Transfer 3")>><</if>>\n<<if $ScenesSeen.includes("Transfer 3") and not $ScenesSeen.includes("Transfer 4")>><<set $ToSee.push("Transfer 4")>><</if>>\n<<if $ScenesSeen.includes("Transfer 4") and not $ScenesSeen.includes("Transfer 5")>><<set $ToSee.push("Transfer 5")>><</if>>\n<<if $ScenesSeen.includes("Transfer 5") and not $ScenesSeen.includes("Transfer 6")>><<set $ToSee.push("Transfer 6")>><</if>>\n<<if $ScenesSeen.includes("Transfer 6") and not $ScenesSeen.includes("Transfer 7")>><<set $ToSee.push("Transfer 7")>><</if>>\n<<if $ScenesSeen.includes("Transfer 7") and not $ScenesSeen.includes("Transfer 8")>><<set $ToSee.push("Transfer 8")>><</if>>\n<<if $ScenesSeen.includes("Transfer 8") and not $ScenesSeen.includes("Transfer 9")>><<set $ToSee.push("Transfer 9")>><</if>>\n<<if $ScenesSeen.includes("Transfer 9")>><<set $ToSee.push("Daily Transfer")>><</if>>\n<</if>>\n<</if>>/%if scenario is transfer etc%/\s\n<</silently>><</widget>>\s\n\n<<widget "PlayScene">>\s\n<<if $scene is "Str 3" or $scene is "Str 4" or $scene is "Str 7" or $scene is "Str 9" or $scene is "Str 12" or $scene is "Str 16" or $scene is "Str 19" or $scene is "Str 21" or $scene is "Str 25" or $scene is "Str 30" or $scene is "Str 35" or $scene is "Str 40" or $scene is "Str 43" or $scene is "Str 45" or $scene is "Str 50">>\s\n<<MuscleScenes>>\s\n<</if>>/%if scene is a muscle scene%/\s\n<<if $scene is "Height 1" or $scene is "Height 2" or $scene is "Height 3" or $scene is "Height 4" or $scene is "Height 5" or $scene is "Height 6" or $scene is "Height 7">>\s\n<<HeightScenes>>\s\n<</if>>/%$if scene is a height scene%/\s\n<<if $scene is "Reaction 8" or $scene is "Reaction 15" or $scene is "Flexibility 4" or $scene is "Flexibility 8" or $scene is "Flexibility 12" or $scene is "Leg Split">>\n<<OtherScenes>>\s\n<</if>>/%if scene is an other scene %/\s\n<<if $scene is "Transfer 1" or $scene is "Transfer 2" or $scene is "Transfer 3" or $scene is "Transfer 4" or $scene is "Transfer 5" or $scene is "Transfer 6" or $scene is "Transfer 7" or $scene is "Transfer 8" or $scene is "Transfer 9" or $scene is "Daily Transfer" or $scene is "Transfer Finished" or $scene is "Daily Transfer 2" or $scene is "Tipping Point">>\s\n<<TransferScenes>>\s\n<</if>>/%if scene is a transfer scene%/\s\n<</widget>>\s
The Flexibility Showoff takes place in a large auditorium where competitors take turns performing a routine of their choice on the main stage.\n\nYou watch a few of the competitors' performances. All of them are highly flexible, able to perform splits with ease - most transitioning into standing leg splits, while others are able to contort their bodies further.\n\nIt finally becomes time for $hername to put on her performance.\n\s\n<<if $gequip is "nightmare collar">><br>As $hername stretches, the amulet on her neck <<if $NCcharges lt 1>>remains dull - despite its appetite for the endurance being used around her it lacks the adequate magical charges to drain it.<<else>><<set $GF += 1; $NCcharges -=1>> lights up brightly. Suddenly she becomes a little more limber as she drains flexibility from the competitors around her.<br><</if>><</if>>\s\n\s\n<<if $GF gte 5 and $GF lte 9>>\s\nShe manages to touch her toes, <<if $BF lt 5>>which impresses you, <</if>>but can't really do much else in the way of flexibility feats. The crowd is painfully silent during her performance, aside from a few hushed whispers and snickers.\n\nAfter the contest ends and the results are announced there's no mention of $hername or her performance.\n\nAs you walk out of the auditorium $hername says, "Jeeze... I didn't think I had much of a chance of actually winning, but I didn't realize how far away I was from simply competing. I'll need to spend a lot more time stretching, doing yoga, or finding some other way to get more flexible before I attempt this again."\n/%"That was humiliating. I need to become so flexible that even the champion feels bad about herself for daring to show off in my presence."%/\n/%"Ugh, those super flexible women are so impressive. Can we spend more time doing things that stretch me out so I can be like that?"%/\n<</if>>\s\n<<if $GF gte 10 and $GF lte 14>>$hername performs a full split, along with a few other moves, but is unable to do anything the other competitors so far weren't able to. The crowd and judges seem totally unphased by her act.\n\nAs you walk out of the auditorium $hername says, "It's funny because I'm so used to being one of the most flexible people I know, <<if $BF gte 10>>other than you of course, <<else>>but I wasn't able to do //anything// to stand out in that crowd.\n<</if>>\s\n<</if>>/%10-14%/\s\n<<if $GF gte 15 and $GF lte 19>>\s\n$hername manages to perform a wide range of impressive stretching moves, including a standing leg split that transitions into a full backbender position. The crowd and judges murmur a little during the performance, a few of them clapping.\n\nDespite her efforts she isn't named as one of the contenders who managed to win a prize.\n\nAs the two of you walk out of the auditorium she says, "I managed to put up some kind of competition! I mean, still kind of off from winning a prize let alone the whole contest, but being average in a contest of the most flexible people is pretty decent!"\n/%SUB: "I-I did alright, didn't I? Sorry for not winning, $pname. If you'd like I'll spend the whole week training my flexibility alone to try winning next time..."\nDOM: "The champion must be cheating... There's no way that anyone could possibly be that flexible. I predict I'll need to become roughly twice as flexible to have a chance..."%/<</if>>\s\n\n<<if $GF gte 20>>\s\n$hername rocks the stage with her performance. She does a great number of difficult yoga positions, such as the Nidrasana, the handstand scorpion, and a full knee to ear plow pose. <<if $GS gte 20>>Due to the size of her muscles, it's even more impressive that she's able to get into these positions.<</if>>\n\nThe audience and judges seem to all be paying attention to $hername as she goes through these motions.\n\n<<if $GF gte 25>>\s\nShe pushes the moves further, contorting her body beyond what you thought was possible - some people in the audience start taking out their phones to record her performance.\n\n<</if>>\s\n<<if $GF gte 30>>\s\n<br>Just when you and everyone else thought it would be impossible, $hername somehow repeats the most advanced poses and pushes them even further. You watch as the judges turn to each other in amazement, all of the audience either pointing, cheering, recording, or otherwise engaged with the performance.\n\n<<if $GS gte 20>>Everyone gasps as $hername manages to push herself even further - muscles pushing into each other, somehow compressing to allow her to bend another inch. This is especially puzzling to you as you're used to those muscles being harder than steel.<</if>>\n\nIt's by far the most impressive performance you've seen on the stage, and the judges end up agreeing - giving her first place.\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 725>>$725!<</if>>\s\n<<if _roll is 2>>an Excellent Evolution Potion!<<set $inventory.push("Excellent Evolution Potion")>><</if>>\s\n<<if _roll is 3>>a Rainbow Focusing Crystal!<<set $inventory.push("Rainbow Focusing Crystal")>><</if>>\n\nAs the two of you leave the auditorium she looks at you and grins, "I did it babe! I'm the most flexible person in the known universe!"\n<</if>>\s\n<<if $GF gte 20 and $GF lte 24>>\nWhile she isn't able to contort her body to the same degree as a couple of other contestents, $hername's performance lands her in the top 8.\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 200>>$200!<</if>>\s\n<<if _roll is 2>>a Feisty Flexibility Potion!<<set $inventory.push("Feisty Flexibility Potion")>><</if>>\s\n<<if _roll is 3>>a Haughty Heights Potion!<<set $inventory.push("Haughty Heights Potion")>><</if>>\n\nAs the two of you leave the auditorium she looks at you and grins, "I won a prize!"\n<</if>>/%gf 20-24%/\s\n<<if $GF gte 25 and $GF lte 29>>\s\nIt's more impressive than anything you've seen on the stage.\n\nUnfortunately, the judges disagree with you. $hername comes in second place, winning a prize for her efforts.\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 420>>$420!<</if>>\s\n<<if _roll is 2>>a Red Focusing Crystal!<<set $inventory.push("Red Focusing Crystal")>><</if>>\s\n<<if _roll is 3>>a Mega Potion!<<set $inventory.push("Mega Potion")>><</if>>\n\nAs the two of you leave the auditorium she looks at you and grins, "Second place! I just need to work a little harder and then I can be the most flexible person in the universe!"\n<</if>>/%gf 25 - 29%/\s\n<</if>>/%gf gte 20%%/\s\n\nWith the tournament completed, you [[Return Home|Living Room]]\n\n<<set $G.act to $yoga>><<Experience "girl">>
<<if _partic is "both" or _partic is "girl" or _partic is "coach" or _partic is "watch">>\s\n<<if _partic is "both">>You and $hername decide to do planks for exercise.<</if>>\s\n<<if _partic is "girl">>$hername decides to do planks.<</if>>\s\n<<if _partic is "coach">>You coach $hername through her plank workout.<</if>>\s\n<<if _partic is "watch">>You watch $hername perform her plank workout.<</if>>\s\nShe drops to the floor, entering a plank position.\n\n<<if $GS is 1>>She struggles to merely hold the plank position, her thin arms shaking. After 20 seconds, her entire body trembles before giving out at little before 30. She spends the remainder of the workout session trying other ab movements and resting.<</if>>\s\n<<if $GS is 2>> She struggles a little with holding the plank position. She manages to hold a reasonable stance for about a minute before giving up. Between lengthy rests she does the plank a few more times, along with some other ab movements.<</if>>\s\n<<if $GS is 3>> She smoothly holds the plank at first. After nearly two minutes, she starts to tremble a little, giving out a few seconds later. After resting a few minutes, she does another plank - holding out almost as long as the first time. She spends the rest of the workout session holding planks of various lengths.<</if>>\s\n<<if $GS is 4>> She holds the plank for a while with little difficulty. After maintaining it for three minutes, fatigue sets in and she gives up.<</if>>\s\n<<if $GS is 5>> She holds the plank for a full four minutes before giving up. She fills the remaining workout time with more planks - resting between them.<</if>>\s\n<<if $GS is 6>>She manages to hold the plank for five minutes before needing to stop. She does three more planks for the rest of the workout, resting between each.<</if>>\s\n<<if $GS is 7>>She holds the plank with little effort for five minutes before finally starting to tire, stopping after she reaches six. She does three more planks for the rest of the workout, resting between each.<</if>>\s\n<<if $GS is 8>>She holds the plank for a full seven minutes before needing to take a break. She proceeds to do another pair of planks for the remainder of the workout session. <</if>>\s\n<<if $GS is 9>> She manages to hold the plank for eight minutes. She does two more 8 minute plank and rests for the last few minutes of the workout session.<</if>>\s\n<<if $GS is 10 >>She holds the plank for nine minutes before stopping. She does another plank, almost holding it as long as the first one, along with another plank to finish half hour workout.<</if>>\s\n<<if $GS is 11 >>She holds the plank for 10 minutes. After resting she does another 10 minute plank before resting for the remainder of the workout.<</if>>\s\n<<if $GS is 12>>She holds the plank for 12 minutes. After resting she does another 12 minute plank before resting for the remainder of the workout.<</if>>\s\n<<if $GS is 13>>She holds the plank for 14 minutes. After resting she does another 14 minute plank before resting for the remainder of the workout<</if>>\s\n<<if $GS is 14>>She holds the plank for 16 minutes. After resting she does holds another plank for the remainder of the workout.<</if>>\s\n<<if $GS is 15>>She holds the plank for 18 minutes. After resting she does holds another plank for the remainder of the workout.<</if>>\s\n<<if $GS is 16>>She smoothly holds the plank for a total of 20 minutes before needing to stop. Afterward she holds another plank for the remainder of the workout.<</if>>\s\n<<if $GS is 17 >>Holding the plank position doesn’t challenge her at all for 15 minute. She finally starts to struggle, but manages to hold on until she reaches 22. She relaxes for a few minutes, and does some simple ab movements to fill in the rest of the time.<</if>>\s\n<<if $GS is 18>>She holds the plank for a total of 24 minutes before needing to stop. She relaxes for a few minutes, and does some simple ab movements to fill in the rest of the time.<</if>>\s\n<<if $GS is 19>>She gets into the plank position and holds it like it’s nothing. Time continues to pass by without her budging at all. Only after 20 minutes does she start to tire, and she pushes herself to last until 26. She spends the remainder of the session relaxing.<</if>>\s\n<<if $GS gte 20>> She quickly gets into the plank position, and manages to hold it for the entire remainder of the 30 minute workout session. "I could keep doing this, but I'm out of time for this workout,” she says before getting up.<</if>>\s\n<<if _partic is "coach">>You coach $hername during this time, ensuring she stays in the correct position and when appropriate making the workout harder by giving her extra movements to perform.<</if>>\s\n<<if _partic is "watch">>You watch $hername during this time, cheering her on to do her best - she seems motivated by this and pushes herself harder.<<if $P.stam lt $P.maxstam>><<set $P.stam += 1>> You recovered some stamina during the time off.<</if>><</if>>\n<<if _partic is "both">>While she does this you work on your own planks.\n<<if $gequip is "nightmare collar">><<NightmareCollar "planks">><</if>>\s\n<</if>>/%if planker is both%/\s\n<</if>>/%if planker is both or girl or coach or watch%/\n\s\n<<if _partic is "both" or _partic is "player">>\s\n<<if _partic is "player">>You decide to do some planks.<br><</if>>\s\nYou go onto your knees and get into a plank position, managing to hold the position for \s \n<<if $BS is 1>>30 seconds<</if>>\s\n<<if $BS is 2>>a minute <</if>>\s\n<<if $BS is 3>>two minutes<</if>>\s\n<<if $BS is 4>>three minutes<</if>>\s\n<<if $BS is 5>>four minutes<</if>>\s\n<<if $BS is 6>>five minutes<</if>>\s\n<<if $BS is 7>>six minutes<</if>>\s\n<<if $BS is 8>>seven minutes<</if>>\s\n<<if $BS is 9>>eight minutes<</if>>\s\n<<if $BS is 10>>nine minutes<</if>>\s\n<<if $BS is 11>>10 minutes<</if>>\s\n<<if $BS is 12>>12 minutes<</if>>\s\n<<if $BS is 13>>14 minutes<</if>>\s\n<<if $BS is 14>>16 minutes<</if>>\s\n<<if $BS is 15>>18 minutes<</if>>\s\n<<if $BS is 16>>20 minutes<</if>>\s\n<<if $BS is 17>>22 minutes<</if>>\s\n<<if $BS is 18>>24 minutes<</if>>\s\n<<if $BS is 19>>26 minutes<</if>>\s\n<<if $BS gte 20>>30 minutes<</if>>. \s\n<<if $BS lt 20>>You spend the rest of the workout resting and doing various ab exercises.<</if>>\s\n<<if $BS gte 20>>You hold this singular plank for the entire workout session.<</if>>\s\n\n<</if>>/%if planker is both or player%/\s\n<<if passage() is "Act Together">>\s\n<br><<WorkoutDialogue "post">>\s\n<</if>>/%if passage%/\s
<<if $G.stam gt 30>><<set $G.stam -= 30>><<else>><<set $G.stam to 0>><</if>>\s\nThe Marathon takes place outside of the competition hall - competitors run around the entire city parameter of Central City, equipped with small tracking devices that ensure nobody cheats.\n\n$hername stands with the other competitors before the race begins.\n\n<<if $GS lte 5>>She looks noticeably less fit and muscular than everyone else present. Once contest begins she's clearly the slowest contestant, lagging behind everyone else.<</if>>\s\n<<if $GS gte 5 and $GS lte 9>>Despite having a toned, muscular body, $hername's legs look much smaller than the bigger contestants. Once the race begins it becomes clear she's slower than most of the contestants, only beating a few in terms of speed.<</if>>\s\n<<if $GS gte 10 and $GS lte 14>>You're used $hername being one of the most muscular people around, but in this crowd her legs are somehow a little smaller than average, and are tiny compared to the more impressive contestants. Once the race starts she runs slower than most of the contestants, only pulling ahead of a few.<</if>>\s\n<<if $GS gte 15 and $GS lte 19>>Her legs are usually the biggest in whatever room the two of you are in, <<if $BS gte $GS>>(aside from your own mighty stems that is) <</if>>but compared to all of the other competitors they're merely average. Accordingly, as the race starts, her speed ends up placing her in the middle of the pack.<</if>>\s\n<<if $GS gte 20 and $GS lte 24>>Her massive legs are bigger than most of the competitions', yet there are still some monstrous individuals with noticeably larger stems. Once the race starts it's clear that she's faster than most of the contestants, but about a third of them speed ahead of her.<</if>>\s\n<<if $GS gte 25 and $GS lte 29>>Her immense tree-trunk thighs dwarf almost all of the other competitors' - save for a massive tall blonde woman. As the race starts, $hername and the giant woman quickly pull ahead from the rest of the group.<</if>>\s\n<<if $GS gte 30>>She has the biggest and most muscular legs of the competitors, beating out some truly monstrous quads that would put most bodybuilders' to shame. Once the contest start she's revealed to be by far the fastest contestant, quickly running past everyone else.<</if>>\s\n\s\n<<if $gequip is "nightmare collar">><br>As $hername runs, the amulet on her neck <<if $NCcharges lt 1>>remains dull - despite its appetite for the endurance being used around her it lacks the adequate magical charges to drain it.<<else>><<set $GE += 1; $NCcharges -=1>> lights up brightly. Suddenly she feels less fatigued as she soaks up endurance from the competitors around her.<</if>><</if>>\n\n<<EndReq 25>>\n\n<<set _score to Math.round($GS * $em)>>\s\n<<if _score gte 30>>$hername beats everyone, winning the marathon.\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 740>>$740!<</if>>\s\n<<if _roll is 2>><<Loot "rare potion">><</if>>\s\n<<if _roll is 3>>a Rainbow Focusing Crystal!<<set $inventory.push("Rainbow Focusing Crystal")>><</if>>\s\n<</if>>\s\n<<if _score gte 27 and _score lte 29>>$hername beats almost everyone, but comes in second, losing to the tall, muscular blonde woman.\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 420>>$420!<</if>>\s\n<<if _roll is 2>><<Loot "focusing crystal">><</if>>\s\n<<if _roll is 3>><<Loot "uncommon potion">><</if>>\s\n<</if>>\s\n<<if _score gte 23 and _score lte 26>>$hername ends up in the top 8.\n\nShe is awarded, <<set _roll to random(1, 3)>>\s\n<<if _roll is 1>><<set $cash += 220>>$220!<</if>>\s\n<<if _roll is 2>>an Everlasting Endurance Potion!<<set $inventory.push("Everlasting Endurancee Potion")>><</if>>\s\n<<if _roll is 3>>a Mighty Muscles Potion!<<set $inventory.push("Mighty Muscles Potion")>><</if>>\s\n<</if>>\s\n<<if _score gte 15 and _score lte 22>>$hername finishes in the top half, but doesn't do well enough to win a prize.<</if>>\s\n<<if _score gte 10 and _score lte 14>>$hername finishes in the middle of the pack. Which unfortunately doesn't qualify for a prize.<</if>>\s\n<<if _score gte 5 and _score lte 9>>$hername finishes behind most of the contenders.<</if>>\s\n<<if _score lte 4>>$hername comes in last place, leaving her humbled and a little upset.<</if>>\s\n\n\nWith the competition completed, you [[Return Home|Living Room]]\n\n<<set $G.act to $marathon>><<Experience "girl">>